id |
26977 |
displayId |
26800 |
version |
|
texture |
|
name |
Aurora Javelin |
description |
Hurl your spear at an enemy with godlike strength, dealing 1408 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. |
descHeader |
|
duration |
0 |
startTime |
0 |
tickTime |
0 |
cooldown |
0 |
cost |
3780 |
target |
Enemy |
minRange |
0 |
maxRange |
2200 |
radius |
0 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
2 |
morph |
1 |
learnedLevel |
4 |
castTime |
0 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Werewolf |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
3 |
skillType |
Class |
skillLine |
Aedric Spear |
raceType |
|
classType |
Templar |
setName |
|
baseAbilityId |
26158 |
prevSkill |
26800 |
nextSkill |
26980 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
Deals additional damage based on the distance the spear travels. |
numCoefVars |
1 |
coefDescription |
Hurl your spear at an enemy with godlike strength, dealing $1 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. |
type1 |
Ultimate |
a1 |
0.0627027 |
b1 |
0.658099 |
c1 |
-2.75369 |
R1 |
0.999999 |
avg1 |
1825.05 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Hurl your spear at an enemy with godlike strength, dealing <<1>> and knocking them back <<2>>.
This ability ignores the enemy's Resistances and cannot be blocked.
The spear deals an additional |cffffff2|r% damage for every |cffffff1|r meter you are away from the target, up to a maximum of |cffffff40|r%. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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