id |
29849 |
displayId |
28341 |
version |
|
texture |
|
name |
Suppression Field |
description |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1016 Magic Damage every 1 second. |
descHeader |
|
duration |
12000 |
startTime |
0 |
tickTime |
1000 |
cooldown |
0 |
cost |
225 |
target |
Ground |
minRange |
0 |
maxRange |
2800 |
radius |
800 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
2 |
morph |
1 |
learnedLevel |
12 |
castTime |
0 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Adrenaline |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
1 |
skillType |
Class |
skillLine |
Dark Magic |
raceType |
|
classType |
Sorcerer |
setName |
|
baseAbilityId |
27706 |
prevSkill |
28341 |
nextSkill |
29855 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
The globe also damages enemies standing inside it. |
numCoefVars |
1 |
coefDescription |
Create a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for $1 Magic Damage every 1 second. |
type1 |
Ultimate |
a1 |
0.0451884 |
b1 |
0.474137 |
c1 |
-0.621377 |
R1 |
0.999998 |
avg1 |
1316.38 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Create a globe of magic suppression for <<1>>, removing and preventing all enemy area of effect abilities from occurring in the area.
Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
The globe also damages enemies for <<2>> every <<3>>. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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