id |
36193 |
displayId |
35460 |
version |
|
texture |
|
name |
Soul Tether |
description |
Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
descHeader |
|
duration |
8000 |
startTime |
0 |
tickTime |
0 |
cooldown |
500 |
cost |
150 |
target |
Area |
minRange |
0 |
maxRange |
0 |
radius |
800 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
2 |
morph |
2 |
learnedLevel |
12 |
castTime |
500 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Adrenaline |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
1 |
skillType |
Class |
skillLine |
Siphoning |
raceType |
|
classType |
Nightblade |
setName |
|
baseAbilityId |
25091 |
prevSkill |
35460 |
nextSkill |
36200 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
numCoefVars |
3 |
coefDescription |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
type1 |
Ultimate |
a1 |
0.156658 |
b1 |
1.64515 |
c1 |
-2.44032 |
R1 |
1 |
avg1 |
4565.38 |
type2 |
Ultimate |
a2 |
0.0273501 |
b2 |
0.286403 |
c2 |
-2.00221 |
R2 |
0.999996 |
avg2 |
794.476 |
type3 |
Ultimate |
a3 |
0.13873 |
b3 |
1.45701 |
c3 |
0.263036 |
R3 |
1 |
avg3 |
4045.24 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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