id |
39011 |
displayId |
39011 |
version |
|
texture |
|
name |
Elemental Blockade |
description |
Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
descHeader |
|
duration |
12000 |
startTime |
0 |
tickTime |
1000 |
cooldown |
0 |
cost |
2970 |
target |
Area |
minRange |
0 |
maxRange |
0 |
radius |
1800 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
1 |
morph |
2 |
learnedLevel |
4 |
castTime |
0 |
channelTime |
0 |
angleDistance |
600 |
mechanic |
Werewolf |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
3 |
skillType |
Weapon |
skillLine |
Destruction Staff |
raceType |
|
classType |
|
setName |
|
baseAbilityId |
28858 |
prevSkill |
28858 |
nextSkill |
41738 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
Increases the size and duration of the wall. |
numCoefVars |
1 |
coefDescription |
Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. |
type1 |
Ultimate |
a1 |
0.0125329 |
b1 |
0.131138 |
c1 |
-0.421169 |
R1 |
0.999979 |
avg1 |
364.048 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Blockade of Storms sets Concussed enemies Off Balance. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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