id |
39896 |
displayId |
38802 |
version |
|
texture |
|
name |
Rally |
description |
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1173 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. |
descHeader |
|
duration |
20000 |
startTime |
0 |
tickTime |
1000 |
cooldown |
0 |
cost |
3780 |
target |
Self |
minRange |
0 |
maxRange |
0 |
radius |
0 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
2 |
morph |
2 |
learnedLevel |
38 |
castTime |
0 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Power |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
6 |
skillType |
Weapon |
skillLine |
Two Handed |
raceType |
|
classType |
|
setName |
|
baseAbilityId |
28297 |
prevSkill |
38802 |
nextSkill |
39900 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
Also heals you when the effect expires. |
numCoefVars |
1 |
coefDescription |
Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for $1 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. |
type1 |
Ultimate |
a1 |
0.0522693 |
b1 |
0.548483 |
c1 |
-2.63728 |
R1 |
0.999999 |
avg1 |
1520.57 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>.
You heal for <<5>> Health when Rally ends. The final heal is increased by |cffffff15|r% every <<6>>, up to a maximum of |cffffff300|r%. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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