id |
40117690 |
displayId |
117690 |
version |
|
texture |
|
name |
Blighted Blastbones |
description |
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
descHeader |
CRIMINAL ACT |
duration |
8000 |
startTime |
0 |
tickTime |
0 |
cooldown |
0 |
cost |
1836 |
target |
Enemy |
minRange |
0 |
maxRange |
2800 |
radius |
600 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
4 |
morph |
1 |
learnedLevel |
4 |
castTime |
0 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Power |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
3 |
skillType |
Class |
skillLine |
Grave Lord |
raceType |
|
classType |
Necromancer |
setName |
|
baseAbilityId |
114860 |
prevSkill |
30117690 |
nextSkill |
0 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. |
numCoefVars |
1 |
coefDescription |
CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
type1 |
Ultimate |
a1 |
0.160071 |
b1 |
1.68067 |
c1 |
-1.91795 |
R1 |
1 |
avg1 |
4664.9 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>.
Creates a corpse on death. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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