id |
40117888 |
displayId |
117888 |
version |
|
texture |
|
name |
Blood Sacrifice |
description |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
descHeader |
|
duration |
0 |
startTime |
0 |
tickTime |
0 |
cooldown |
0 |
cost |
4320 |
target |
Area |
minRange |
0 |
maxRange |
0 |
radius |
2800 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
4 |
morph |
2 |
learnedLevel |
1 |
castTime |
0 |
channelTime |
0 |
angleDistance |
600 |
mechanic |
Werewolf |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
2 |
skillType |
Class |
skillLine |
Living Death |
raceType |
|
classType |
Necromancer |
setName |
|
baseAbilityId |
114196 |
prevSkill |
30117888 |
nextSkill |
0 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
Consumes a corpse to heal a second target. |
numCoefVars |
1 |
coefDescription |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
type1 |
Ultimate |
a1 |
0.160071 |
b1 |
1.68067 |
c1 |
-1.91795 |
R1 |
1 |
avg1 |
4664.9 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
Consumes a corpse near you when cast to heal a second target. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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