id |
41627 |
displayId |
28858 |
version |
|
texture |
|
name |
Wall of Elements |
description |
Slam your staff down to create an elemental barrier in front of you, dealing 274 Magic Damage to enemies in the target area every 1 second. Wall of Fire deals additional damage to Burning enemies. Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Wall of Storms sets Concussed enemies Off Balance. |
descHeader |
|
duration |
10000 |
startTime |
0 |
tickTime |
1000 |
cooldown |
0 |
cost |
2970 |
target |
Area |
minRange |
0 |
maxRange |
0 |
radius |
1800 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
2 |
morph |
0 |
learnedLevel |
4 |
castTime |
0 |
channelTime |
0 |
angleDistance |
400 |
mechanic |
Werewolf |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
3 |
skillType |
Weapon |
skillLine |
Destruction Staff |
raceType |
|
classType |
|
setName |
|
baseAbilityId |
28858 |
prevSkill |
28858 |
nextSkill |
41642 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
|
numCoefVars |
1 |
coefDescription |
Slam your staff down to create an elemental barrier in front of you, dealing $1 Magic Damage to enemies in the target area every 1 second. Wall of Fire deals additional damage to Burning enemies. Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Wall of Storms sets Concussed enemies Off Balance. |
type1 |
Ultimate |
a1 |
0.0122815 |
b1 |
0.128586 |
c1 |
-1.64141 |
R1 |
0.999979 |
avg1 |
355.619 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Slam your staff down to create an elemental barrier in front of you, dealing <<1>> to enemies in the target area every <<2>>.
Wall of Fire deals additional damage to Burning enemies.
Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.
Wall of Storms sets Concussed enemies Off Balance. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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