id |
86120 |
displayId |
86117 |
version |
|
texture |
|
name |
Permafrost |
description |
Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
descHeader |
|
duration |
13000 |
startTime |
500 |
tickTime |
1000 |
cooldown |
0 |
cost |
200 |
target |
Area |
minRange |
0 |
maxRange |
0 |
radius |
1000 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
4 |
morph |
2 |
learnedLevel |
12 |
castTime |
0 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Adrenaline |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
1 |
skillType |
Class |
skillLine |
Winter's Embrace |
raceType |
|
classType |
Warden |
setName |
|
baseAbilityId |
86109 |
prevSkill |
86119 |
nextSkill |
0 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. |
numCoefVars |
1 |
coefDescription |
Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. |
type1 |
Ultimate |
a1 |
0.0069915 |
b1 |
0.0741807 |
c1 |
-0.114701 |
R1 |
0.999964 |
avg1 |
204.905 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect.
You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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