id |
91270 |
displayId |
91270 |
version |
|
texture |
|
name |
Puncturing Sweep |
description |
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing AB_MAGIC_DAMAGE with each strike. The nearest enemy takes 861% additional damage each strike, and their Movement Speed is reduced by AB_DERIVED_VALUE_PERCENT for AB_DURATION on the final hit. Also heals you for 33% of the damage done. |
descHeader |
|
duration |
1100 |
startTime |
0 |
tickTime |
300 |
cooldown |
0 |
cost |
|
target |
Self |
minRange |
0 |
maxRange |
0 |
radius |
0 |
isPassive |
0 |
isChanneled |
1 |
isPermanent |
0 |
isPlayer |
0 |
rank |
-1 |
morph |
-1 |
learnedLevel |
-1 |
castTime |
0 |
channelTime |
1100 |
angleDistance |
0 |
mechanic |
Werewolf |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
-1 |
skillType |
|
skillLine |
|
raceType |
|
classType |
|
setName |
|
baseAbilityId |
-1 |
prevSkill |
-1 |
nextSkill |
-1 |
nextSkill2 |
-1 |
upgradeLines |
|
effectLines |
|
numCoefVars |
1 |
coefDescription |
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing AB_MAGIC_DAMAGE with each strike. The nearest enemy takes $1% additional damage each strike, and their Movement Speed is reduced by AB_DERIVED_VALUE_PERCENT for AB_DURATION on the final hit. Also heals you for 33% of the damage done. |
type1 |
Ultimate |
a1 |
0.0384069 |
b1 |
0.402379 |
c1 |
-1.95055 |
R1 |
0.999998 |
avg1 |
1116.1 |
type2 |
Invalid |
a2 |
-1 |
b2 |
-1 |
c2 |
-1 |
R2 |
-1 |
avg2 |
-1 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing <<1>> with each strike.
The nearest enemy takes <<2>> additional damage each strike, and their Movement Speed is reduced by <<3>> for <<4>> on the final hit.
Also heals you for <<5>> of the damage done. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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