|
itemId |
name |
icon |
description |
tags |
dyeData |
style |
trait |
value |
level |
quality |
type |
specialType |
equipType |
weaponType |
armorType |
craftType |
armorRating |
weaponPower |
enchantName |
enchantDesc |
setName |
setBonusDesc1 |
setBonusDesc2 |
setBonusDesc3 |
setBonusDesc4 |
setBonusDesc5 |
setBonusDesc6 |
setBonusDesc7 |
bindType |
traitDesc |
traitAbilityDesc |
isUnique |
isUniqueEquipped |
isVendorTrash |
isArmorDecay |
isConsumable |
materialLevelDesc |
resultItemLink |
recipeListIndex |
recipeIndex |
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View |
133255 |
The Asylum's Perfected Inferno Staff |
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Apostle |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 87-2470 Magic Damage and restores 16-461 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
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-1 |
-1 |
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View |
133256 |
The Asylum's Perfected Ice Staff |
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Apostle |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 87-2470 Magic Damage and restores 16-461 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
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-1 |
-1 |
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View |
133257 |
The Asylum's Perfected Lightning Staff |
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Apostle |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 87-2470 Magic Damage and restores 16-461 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
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-1 |
-1 |
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View |
133272 |
The Asylum's Perfected Inferno Staff |
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Apostle |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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1 |
Increases healing done by |cffffff5-9|r%. |
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-1 |
-1 |
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View |
133273 |
The Asylum's Perfected Ice Staff |
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Apostle |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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1 |
Increases healing done by |cffffff5-9|r%. |
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-1 |
-1 |
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View |
133274 |
The Asylum's Perfected Lightning Staff |
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|
Apostle |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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1 |
Increases healing done by |cffffff5-9|r%. |
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-1 |
-1 |
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View |
133289 |
The Asylum's Perfected Inferno Staff |
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|
Apostle |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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-1 |
-1 |
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View |
133290 |
The Asylum's Perfected Ice Staff |
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|
|
Apostle |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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-1 |
-1 |
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View |
133291 |
The Asylum's Perfected Lightning Staff |
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|
|
|
Apostle |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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|
-1 |
-1 |
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View |
133306 |
The Asylum's Perfected Inferno Staff |
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|
|
Apostle |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
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-1 |
-1 |
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View |
133307 |
The Asylum's Perfected Ice Staff |
|
|
|
|
Apostle |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
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-1 |
-1 |
|
View |
133308 |
The Asylum's Perfected Lightning Staff |
|
|
|
|
Apostle |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
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|
-1 |
-1 |
|
View |
133323 |
The Asylum's Perfected Inferno Staff |
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|
|
Apostle |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
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-1 |
-1 |
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View |
133324 |
The Asylum's Perfected Ice Staff |
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|
|
|
Apostle |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
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-1 |
-1 |
|
View |
133325 |
The Asylum's Perfected Lightning Staff |
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|
|
|
Apostle |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
|
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|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
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|
-1 |
-1 |
|
View |
133340 |
The Asylum's Perfected Inferno Staff |
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|
|
Apostle |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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|
-1 |
-1 |
|
View |
133341 |
The Asylum's Perfected Ice Staff |
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|
|
|
Apostle |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
|
|
|
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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|
|
|
|
|
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|
-1 |
-1 |
|
View |
133342 |
The Asylum's Perfected Lightning Staff |
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|
|
|
Apostle |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
|
|
|
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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|
|
|
|
|
-1 |
-1 |
|
View |
133357 |
The Asylum's Perfected Inferno Staff |
|
|
|
|
Apostle |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
133358 |
The Asylum's Perfected Ice Staff |
|
|
|
|
Apostle |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
133359 |
The Asylum's Perfected Lightning Staff |
|
|
|
|
Apostle |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
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View |
133391 |
The Asylum's Perfected Inferno Staff |
|
|
|
|
Apostle |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
186-1535 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
|
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|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
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-1 |
-1 |
|
View |
133392 |
The Asylum's Perfected Ice Staff |
|
|
|
|
Apostle |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
186-1535 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
|
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|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
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-1 |
-1 |
|
View |
133393 |
The Asylum's Perfected Lightning Staff |
|
|
|
|
Apostle |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
186-1535 |
Absorb Magicka Enchantment |
Deals 80-1900 Magic Damage and restores 14-354 Magicka. |
Perfected Concentrated Force |
(2 perfected items) Adds 2-103 Weapon and Spell Damage |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. |
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|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
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-1 |
-1 |
|
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