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ESO: Viewing Mined Item Summaries

Showing for setName:Perfected Concentrated Force

These are all game items, some of which may not be obtainable. See Looted Items for items actually looted/seen in the game.

Displaying 24 of 24 records from 1 to 24.
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itemId name icon description tags dyeData style trait value level quality type specialType equipType weaponType armorType craftType armorRating weaponPower enchantName enchantDesc setName setBonusDesc1 setBonusDesc2 setBonusDesc3 setBonusDesc4 setBonusDesc5 setBonusDesc6 setBonusDesc7 bindType traitDesc traitAbilityDesc isUnique isUniqueEquipped isVendorTrash isArmorDecay isConsumable materialLevelDesc resultItemLink recipeListIndex recipeIndex
View 133255 The Asylum's Perfected Inferno Staff Apostle Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 87-2470 Magic Damage and restores 16-461 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 133256 The Asylum's Perfected Ice Staff Apostle Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 87-2470 Magic Damage and restores 16-461 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 133257 The Asylum's Perfected Lightning Staff Apostle Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 87-2470 Magic Damage and restores 16-461 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 133272 The Asylum's Perfected Inferno Staff Apostle Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases healing done by |cffffff5-9|r%. -1 -1
View 133273 The Asylum's Perfected Ice Staff Apostle Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases healing done by |cffffff5-9|r%. -1 -1
View 133274 The Asylum's Perfected Lightning Staff Apostle Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases healing done by |cffffff5-9|r%. -1 -1
View 133289 The Asylum's Perfected Inferno Staff Apostle Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 133290 The Asylum's Perfected Ice Staff Apostle Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 133291 The Asylum's Perfected Lightning Staff Apostle Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 133306 The Asylum's Perfected Inferno Staff Apostle Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 133307 The Asylum's Perfected Ice Staff Apostle Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 133308 The Asylum's Perfected Lightning Staff Apostle Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 133323 The Asylum's Perfected Inferno Staff Apostle Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 133324 The Asylum's Perfected Ice Staff Apostle Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 133325 The Asylum's Perfected Lightning Staff Apostle Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 133340 The Asylum's Perfected Inferno Staff Apostle Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 133341 The Asylum's Perfected Ice Staff Apostle Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 133342 The Asylum's Perfected Lightning Staff Apostle Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 133357 The Asylum's Perfected Inferno Staff Apostle Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 133358 The Asylum's Perfected Ice Staff Apostle Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 133359 The Asylum's Perfected Lightning Staff Apostle Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 133391 The Asylum's Perfected Inferno Staff Apostle Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 186-1535 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 133392 The Asylum's Perfected Ice Staff Apostle Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 186-1535 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 133393 The Asylum's Perfected Lightning Staff Apostle Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 186-1535 Absorb Magicka Enchantment Deals 80-1900 Magic Damage and restores 14-354 Magicka. Perfected Concentrated Force (2 perfected items) Adds 2-103 Weapon and Spell Damage (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within |cffffff5|r seconds of each other for this effect to occur. 1 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
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Data last updated on 2024-May-04 15:30:30

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