|
itemId |
name |
icon |
description |
tags |
dyeData |
style |
trait |
value |
level |
quality |
type |
specialType |
equipType |
weaponType |
armorType |
craftType |
armorRating |
weaponPower |
enchantName |
enchantDesc |
setName |
setBonusDesc1 |
setBonusDesc2 |
setBonusDesc3 |
setBonusDesc4 |
setBonusDesc5 |
setBonusDesc6 |
setBonusDesc7 |
bindType |
traitDesc |
traitAbilityDesc |
isUnique |
isUniqueEquipped |
isVendorTrash |
isArmorDecay |
isConsumable |
materialLevelDesc |
resultItemLink |
recipeListIndex |
recipeIndex |
|
View |
162643 |
Yandir's Perfected Ring |
|
|
|
|
|
Jewelry Robust |
6-52 |
1-CP160 |
1-5 |
Armor |
|
Ring |
|
|
Potion |
0 |
0 |
Stamina Recovery Enchantment |
Adds 13-169 Stamina Recovery. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Maximum Stamina by |cffffff37-877|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162644 |
Yandir's Perfected Amulet |
|
|
|
|
|
Jewelry Robust |
6-52 |
1-CP160 |
1-5 |
Armor |
|
Neck |
|
|
Potion |
0 |
0 |
Stamina Recovery Enchantment |
Adds 13-169 Stamina Recovery. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Maximum Stamina by |cffffff37-877|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162645 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162646 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162647 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162648 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162649 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162650 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162651 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162652 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162653 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162654 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162655 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162656 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162657 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162658 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Infused |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162659 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Infused |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162660 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Infused |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162661 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Infused |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162662 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Infused |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162663 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Infused |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162664 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Infused |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162665 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162666 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162667 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162668 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162669 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162670 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162671 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162672 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162673 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162674 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162675 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162676 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162677 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Divines |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162678 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Divines |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162679 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Divines |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162680 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Divines |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162681 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Divines |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162682 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Divines |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162683 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Divines |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162684 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Divines |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162685 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162686 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162687 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162688 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162689 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162690 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162691 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162692 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162693 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162694 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162695 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162696 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162697 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Well Fitted |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162698 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Well Fitted |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162699 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Well Fitted |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162700 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Well Fitted |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162701 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Well Fitted |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162702 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Well Fitted |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162703 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Well Fitted |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162704 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Well Fitted |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162705 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162706 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162707 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162708 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162709 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162710 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162711 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162712 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162713 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162714 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162715 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162716 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162717 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Reinforced |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
44-1995 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162718 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Reinforced |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
76-2417 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162719 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Reinforced |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162720 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Reinforced |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
38-1208 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162721 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Reinforced |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162722 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Reinforced |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162723 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Reinforced |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162724 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Reinforced |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
28-905 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162725 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162726 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162727 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162728 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162729 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162730 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162731 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162732 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162733 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162734 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162735 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162736 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162737 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162738 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162739 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162740 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162741 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162742 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162743 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162744 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162745 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162746 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162747 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162748 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162749 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162750 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162751 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162752 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162753 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162754 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162755 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162756 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162757 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162758 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162759 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162760 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162761 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Sturdy |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162762 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Sturdy |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162763 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Sturdy |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162764 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Sturdy |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162765 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Sturdy |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162766 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Sturdy |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162767 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Sturdy |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162768 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Sturdy |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162770 |
Weapons: Perfected Yandir's Might |
|
A Medium Armor set found in Kyne's Aegis. |
|
|
Sea Giant |
|
0 |
1 |
5 |
Container |
Container |
|
|
|
|
0 |
0 |
|
|
Perfected Yandir's Might |
(2 items) Adds 129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 129 Weapon and Spell Damage |
(5 perfected items) Adds 1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
|
|
|
|
|
|
Yes |
|
|
-1 |
-1 |
|
View |
162771 |
Jewelry: Perfected Yandir's Might |
|
A Medium Armor set found in Kyne's Aegis. |
|
|
Sea Giant |
|
0 |
1 |
5 |
Container |
Container |
|
|
|
|
0 |
0 |
|
|
Perfected Yandir's Might |
(2 items) Adds 129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 129 Weapon and Spell Damage |
(5 perfected items) Adds 1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
|
|
|
|
|
|
Yes |
|
|
-1 |
-1 |
|
View |
163529 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Impenetrable |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163530 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Invigorating |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163531 |
Yandir's Perfected Jack |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
73-2337 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163545 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Impenetrable |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163546 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Invigorating |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163547 |
Yandir's Perfected Helmet |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
64-2076 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163555 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Impenetrable |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163556 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Invigorating |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163557 |
Yandir's Perfected Bracers |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
39-1295 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163565 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Impenetrable |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163566 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Invigorating |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163567 |
Yandir's Perfected Arm Cops |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
64-2076 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163575 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Impenetrable |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163576 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Invigorating |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163577 |
Yandir's Perfected Belt |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
30-1034 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163584 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Impenetrable |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163585 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Invigorating |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163586 |
Yandir's Perfected Boots |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
64-2076 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163594 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Impenetrable |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163595 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Invigorating |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163596 |
Yandir's Perfected Guards |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
64-2076 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163648 |
Yandir's Perfected Axe |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163649 |
Yandir's Perfected Mace |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163650 |
Yandir's Perfected Sword |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163651 |
Yandir's Perfected Battle Axe |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
219-1806 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163652 |
Yandir's Perfected Maul |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
219-1806 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163653 |
Yandir's Perfected Greatsword |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
219-1806 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163654 |
Yandir's Perfected Dagger |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163655 |
Yandir's Perfected Bow |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163656 |
Yandir's Perfected Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163657 |
Yandir's Perfected Ice Staff |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163658 |
Yandir's Perfected Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163659 |
Yandir's Perfected Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Nirnhoned |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
186-1535 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Damage of this weapon by |cffffff11-15|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
163685 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Impenetrable |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163686 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Invigorating |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163687 |
Yandir's Perfected Shield |
|
|
|
|
Sea Giant |
Armor Nirnhoned |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
45-1973 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Perfected Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 perfected items) Adds 34-1487 Offensive Penetration |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
1 |
Increases Physical and Spell Resistance by 5-253. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
Prev Next