|
itemId |
name |
icon |
description |
tags |
dyeData |
style |
trait |
value |
level |
quality |
type |
specialType |
equipType |
weaponType |
armorType |
craftType |
armorRating |
weaponPower |
enchantName |
enchantDesc |
setName |
setBonusDesc1 |
setBonusDesc2 |
setBonusDesc3 |
setBonusDesc4 |
setBonusDesc5 |
setBonusDesc6 |
setBonusDesc7 |
bindType |
traitDesc |
traitAbilityDesc |
isUnique |
isUniqueEquipped |
isVendorTrash |
isArmorDecay |
isConsumable |
materialLevelDesc |
resultItemLink |
recipeListIndex |
recipeIndex |
|
View |
162100 |
Yandir's Ring |
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|
|
Jewelry Robust |
6-52 |
1-CP160 |
1-5 |
Armor |
|
Ring |
|
|
Potion |
0 |
0 |
Stamina Recovery Enchantment |
Adds 13-169 Stamina Recovery. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
|
1 |
Increases Maximum Stamina by |cffffff37-877|r. |
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|
|
|
|
|
|
-1 |
-1 |
|
View |
162101 |
Yandir's Amulet |
|
|
|
|
|
Jewelry Robust |
6-52 |
1-CP160 |
1-5 |
Armor |
|
Neck |
|
|
Potion |
0 |
0 |
Stamina Recovery Enchantment |
Adds 13-169 Stamina Recovery. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Maximum Stamina by |cffffff37-877|r. |
|
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|
|
|
|
|
|
-1 |
-1 |
|
View |
162102 |
Yandir's Axe |
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|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
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|
|
|
-1 |
-1 |
|
View |
162103 |
Yandir's Mace |
|
|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
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|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162104 |
Yandir's Sword |
|
|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162105 |
Yandir's Battle Axe |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162106 |
Yandir's Maul |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162107 |
Yandir's Greatsword |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162108 |
Yandir's Dagger |
|
|
|
|
Sea Giant |
Weapon Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 43-1235 Physical Damage and restores 8-230 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162109 |
Yandir's Bow |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162110 |
Yandir's Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162111 |
Yandir's Ice Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162112 |
Yandir's Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162113 |
Yandir's Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Infused |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 87-2470 Physical Damage and restores 16-461 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162114 |
Yandir's Shield |
|
|
|
|
Sea Giant |
Armor Infused |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162115 |
Yandir's Jack |
|
|
|
|
Sea Giant |
Armor Infused |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162116 |
Yandir's Boots |
|
|
|
|
Sea Giant |
Armor Infused |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162117 |
Yandir's Bracers |
|
|
|
|
Sea Giant |
Armor Infused |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162118 |
Yandir's Helmet |
|
|
|
|
Sea Giant |
Armor Infused |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162119 |
Yandir's Guards |
|
|
|
|
Sea Giant |
Armor Infused |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 76-1085 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162120 |
Yandir's Arm Cops |
|
|
|
|
Sea Giant |
Armor Infused |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162121 |
Yandir's Belt |
|
|
|
|
Sea Giant |
Armor Infused |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 30-438 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increase armor enchantment effect by 9-25%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162122 |
Yandir's Axe |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162123 |
Yandir's Mace |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162124 |
Yandir's Sword |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162125 |
Yandir's Battle Axe |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162126 |
Yandir's Maul |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162127 |
Yandir's Greatsword |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162128 |
Yandir's Dagger |
|
|
|
|
Sea Giant |
Weapon Powered |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff2.5-4.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162129 |
Yandir's Bow |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162130 |
Yandir's Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162131 |
Yandir's Ice Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162132 |
Yandir's Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162133 |
Yandir's Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Powered |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases healing done by |cffffff5-9|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162134 |
Yandir's Shield |
|
|
|
|
Sea Giant |
Armor Divines |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162135 |
Yandir's Jack |
|
|
|
|
Sea Giant |
Armor Divines |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162136 |
Yandir's Boots |
|
|
|
|
Sea Giant |
Armor Divines |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162137 |
Yandir's Bracers |
|
|
|
|
Sea Giant |
Armor Divines |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Mundus Stone effects by 5.1-9.1%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162138 |
Yandir's Helmet |
|
|
|
|
Sea Giant |
Armor Divines |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Mundus Stone effects by 5.1-9.1%. |
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Yes |
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-1 |
-1 |
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View |
162139 |
Yandir's Guards |
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|
Sea Giant |
Armor Divines |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Mundus Stone effects by 5.1-9.1%. |
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Yes |
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-1 |
-1 |
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View |
162140 |
Yandir's Arm Cops |
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|
Sea Giant |
Armor Divines |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Mundus Stone effects by 5.1-9.1%. |
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Yes |
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-1 |
-1 |
|
View |
162141 |
Yandir's Belt |
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|
Sea Giant |
Armor Divines |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Mundus Stone effects by 5.1-9.1%. |
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Yes |
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-1 |
-1 |
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View |
162142 |
Yandir's Axe |
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|
Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
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-1 |
-1 |
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View |
162143 |
Yandir's Mace |
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Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
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-1 |
-1 |
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View |
162144 |
Yandir's Sword |
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|
Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
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-1 |
-1 |
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View |
162145 |
Yandir's Battle Axe |
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Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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-1 |
-1 |
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View |
162146 |
Yandir's Maul |
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Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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-1 |
-1 |
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View |
162147 |
Yandir's Greatsword |
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|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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-1 |
-1 |
|
View |
162148 |
Yandir's Dagger |
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|
|
|
Sea Giant |
Weapon Precise |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. |
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-1 |
-1 |
|
View |
162149 |
Yandir's Bow |
|
|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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-1 |
-1 |
|
View |
162150 |
Yandir's Inferno Staff |
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|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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|
-1 |
-1 |
|
View |
162151 |
Yandir's Ice Staff |
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|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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-1 |
-1 |
|
View |
162152 |
Yandir's Lightning Staff |
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|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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|
-1 |
-1 |
|
View |
162153 |
Yandir's Restoration Staff |
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|
|
|
Sea Giant |
Weapon Precise |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. |
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|
|
|
-1 |
-1 |
|
View |
162154 |
Yandir's Shield |
|
|
|
|
Sea Giant |
Armor Well Fitted |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162155 |
Yandir's Jack |
|
|
|
|
Sea Giant |
Armor Well Fitted |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162156 |
Yandir's Boots |
|
|
|
|
Sea Giant |
Armor Well Fitted |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162157 |
Yandir's Bracers |
|
|
|
|
Sea Giant |
Armor Well Fitted |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162158 |
Yandir's Helmet |
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|
|
Sea Giant |
Armor Well Fitted |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
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|
|
Yes |
|
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|
-1 |
-1 |
|
View |
162159 |
Yandir's Guards |
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|
|
Sea Giant |
Armor Well Fitted |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
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|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162160 |
Yandir's Arm Cops |
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|
|
|
Sea Giant |
Armor Well Fitted |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
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|
|
Yes |
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|
|
-1 |
-1 |
|
View |
162161 |
Yandir's Belt |
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|
|
|
Sea Giant |
Armor Well Fitted |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Roll Dodge and Sprint by 1.2-6%. |
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|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162162 |
Yandir's Axe |
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|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
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-1 |
-1 |
|
View |
162163 |
Yandir's Mace |
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|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
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|
-1 |
-1 |
|
View |
162164 |
Yandir's Sword |
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|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
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|
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|
|
-1 |
-1 |
|
View |
162165 |
Yandir's Battle Axe |
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|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
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|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162166 |
Yandir's Maul |
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|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
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|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162167 |
Yandir's Greatsword |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162168 |
Yandir's Dagger |
|
|
|
|
Sea Giant |
Weapon Defending |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162169 |
Yandir's Bow |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162170 |
Yandir's Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162171 |
Yandir's Ice Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162172 |
Yandir's Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162173 |
Yandir's Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Defending |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Resistance by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162174 |
Yandir's Shield |
|
|
|
|
Sea Giant |
Armor Reinforced |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
44-1995 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162175 |
Yandir's Jack |
|
|
|
|
Sea Giant |
Armor Reinforced |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
76-2417 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162176 |
Yandir's Boots |
|
|
|
|
Sea Giant |
Armor Reinforced |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases this item's Armor value by 12-16%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162177 |
Yandir's Bracers |
|
|
|
|
Sea Giant |
Armor Reinforced |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
38-1208 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases this item's Armor value by 12-16%. |
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Yes |
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-1 |
-1 |
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View |
162178 |
Yandir's Helmet |
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|
Sea Giant |
Armor Reinforced |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases this item's Armor value by 12-16%. |
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Yes |
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-1 |
-1 |
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View |
162179 |
Yandir's Guards |
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|
|
Sea Giant |
Armor Reinforced |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases this item's Armor value by 12-16%. |
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Yes |
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-1 |
-1 |
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View |
162180 |
Yandir's Arm Cops |
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|
|
Sea Giant |
Armor Reinforced |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
66-2114 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases this item's Armor value by 12-16%. |
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Yes |
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-1 |
-1 |
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View |
162181 |
Yandir's Belt |
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|
|
Sea Giant |
Armor Reinforced |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
28-905 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Increases this item's Armor value by 12-16%. |
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Yes |
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-1 |
-1 |
|
View |
162182 |
Yandir's Axe |
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|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
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-1 |
-1 |
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View |
162183 |
Yandir's Mace |
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|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
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-1 |
-1 |
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View |
162184 |
Yandir's Sword |
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|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
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-1 |
-1 |
|
View |
162185 |
Yandir's Battle Axe |
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|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
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-1 |
-1 |
|
View |
162186 |
Yandir's Maul |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
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-1 |
-1 |
|
View |
162187 |
Yandir's Greatsword |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
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|
-1 |
-1 |
|
View |
162188 |
Yandir's Dagger |
|
|
|
|
Sea Giant |
Weapon Sharpened |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff38-1638|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162189 |
Yandir's Bow |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162190 |
Yandir's Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162191 |
Yandir's Ice Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162192 |
Yandir's Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162193 |
Yandir's Restoration Staff |
|
|
|
|
Sea Giant |
Weapon Sharpened |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Physical and Spell Penetration by |cffffff76-3276|r. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162194 |
Yandir's Axe |
|
|
|
|
Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162195 |
Yandir's Mace |
|
|
|
|
Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162196 |
Yandir's Sword |
|
|
|
|
Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162197 |
Yandir's Battle Axe |
|
|
|
|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
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View |
162198 |
Yandir's Maul |
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Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
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View |
162199 |
Yandir's Greatsword |
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Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
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View |
162200 |
Yandir's Dagger |
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Sea Giant |
Weapon Charged |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases chance to apply status effects by |cffffff97.5-117.5|r%. |
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-1 |
-1 |
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View |
162201 |
Yandir's Bow |
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Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
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View |
162202 |
Yandir's Inferno Staff |
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Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
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View |
162203 |
Yandir's Ice Staff |
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Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
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View |
162204 |
Yandir's Lightning Staff |
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Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
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View |
162205 |
Yandir's Restoration Staff |
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|
Sea Giant |
Weapon Charged |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
Increases chance to apply status effects by |cffffff195-235|r%. |
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-1 |
-1 |
|
View |
162206 |
Yandir's Axe |
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|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Axe |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
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View |
162207 |
Yandir's Mace |
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|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Hammer |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
162208 |
Yandir's Sword |
|
|
|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Sword |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
162209 |
Yandir's Battle Axe |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Axe |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
162210 |
Yandir's Maul |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Hammer |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
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-1 |
-1 |
|
View |
162211 |
Yandir's Greatsword |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Two Handed Sword |
|
Weapon |
0 |
198-1571 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
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-1 |
-1 |
|
View |
162212 |
Yandir's Dagger |
|
|
|
|
Sea Giant |
Weapon Decisive |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
One Hand |
Dagger |
|
Weapon |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 39-950 Physical Damage and restores 7-177 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
162213 |
Yandir's Bow |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Bow |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
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|
|
|
|
|
-1 |
-1 |
|
View |
162214 |
Yandir's Inferno Staff |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Fire Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162215 |
Yandir's Ice Staff |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Frost Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
|
|
|
|
|
|
|
|
-1 |
-1 |
|
View |
162216 |
Yandir's Lightning Staff |
|
|
|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Lightning Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
162217 |
Yandir's Restoration Staff |
|
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|
|
Sea Giant |
Weapon Decisive |
10-84 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Two Hand |
Healing Staff |
|
Siege |
0 |
168-1335 |
Absorb Stamina Enchantment |
Deals 80-1900 Physical Damage and restores 14-354 Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff0-41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff1-63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
1 |
When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. |
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-1 |
-1 |
|
View |
162218 |
Yandir's Shield |
|
|
|
|
Sea Giant |
Armor Sturdy |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Block by 2-4%. |
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|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162219 |
Yandir's Jack |
|
|
|
|
Sea Giant |
Armor Sturdy |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
|
1 |
Reduces the cost of Block by 2-4%. |
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|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162220 |
Yandir's Boots |
|
|
|
|
Sea Giant |
Armor Sturdy |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Block by 2-4%. |
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|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162221 |
Yandir's Bracers |
|
|
|
|
Sea Giant |
Armor Sturdy |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162222 |
Yandir's Helmet |
|
|
|
|
Sea Giant |
Armor Sturdy |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162223 |
Yandir's Guards |
|
|
|
|
Sea Giant |
Armor Sturdy |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162224 |
Yandir's Arm Cops |
|
|
|
|
Sea Giant |
Armor Sturdy |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162225 |
Yandir's Belt |
|
|
|
|
Sea Giant |
Armor Sturdy |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Reduces the cost of Block by 2-4%. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
162227 |
Weapons: Yandir's Might |
|
A Medium Armor set found in Kyne's Aegis. |
|
|
Sea Giant |
|
0 |
1 |
5 |
Container |
Container |
|
|
|
|
0 |
0 |
|
|
Yandir's Might |
(2 items) Adds 129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
|
|
|
|
|
|
Yes |
|
|
-1 |
-1 |
|
View |
162228 |
Jewelry: Yandir's Might |
|
A Medium Armor set found in Kyne's Aegis. |
|
|
Sea Giant |
|
0 |
1 |
5 |
Container |
Container |
|
|
|
|
0 |
0 |
|
|
Yandir's Might |
(2 items) Adds 129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by |cffffff5|r%. |
(4 items) Adds 129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds |cffffff41|r Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by |cffffff63|r per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
|
|
|
|
|
|
Yes |
|
|
-1 |
-1 |
|
View |
163603 |
Yandir's Shield |
|
|
|
|
Sea Giant |
Armor Impenetrable |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163604 |
Yandir's Shield |
|
|
|
|
Sea Giant |
Armor Invigorating |
6-52 |
1-CP160 |
1-5 |
Weapon |
Weapon |
Off Hand |
Shield |
|
Siege |
40-1720 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163694 |
Yandir's Jack |
|
|
|
|
Sea Giant |
Armor Impenetrable |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163695 |
Yandir's Jack |
|
|
|
|
Sea Giant |
Armor Invigorating |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Chest |
|
Medium |
Armor |
68-2084 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163729 |
Yandir's Helmet |
|
|
|
|
Sea Giant |
Armor Impenetrable |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163730 |
Yandir's Helmet |
|
|
|
|
Sea Giant |
Armor Invigorating |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Head |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163738 |
Yandir's Bracers |
|
|
|
|
Sea Giant |
Armor Impenetrable |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163739 |
Yandir's Bracers |
|
|
|
|
Sea Giant |
Armor Invigorating |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Hand |
|
Medium |
Armor |
34-1042 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163744 |
Yandir's Arm Cops |
|
|
|
|
Sea Giant |
Armor Impenetrable |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
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|
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Yes |
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-1 |
-1 |
|
View |
163745 |
Yandir's Arm Cops |
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|
|
|
Sea Giant |
Armor Invigorating |
6-52 |
1-CP160 |
1-5 |
Armor |
Armor |
Shoulders |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
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|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
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|
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Yes |
|
|
|
-1 |
-1 |
|
View |
163750 |
Yandir's Belt |
|
|
|
|
Sea Giant |
Armor Impenetrable |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163751 |
Yandir's Belt |
|
|
|
|
Sea Giant |
Armor Invigorating |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Waist |
|
Medium |
Armor |
25-781 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163756 |
Yandir's Guards |
|
|
|
|
Sea Giant |
Armor Impenetrable |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163757 |
Yandir's Guards |
|
|
|
|
Sea Giant |
Armor Invigorating |
7-63 |
1-CP160 |
1-5 |
Armor |
Armor |
Legs |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 70-868 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163763 |
Yandir's Boots |
|
|
|
|
Sea Giant |
Armor Impenetrable |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Critical Resistance by 43-127 and this item takes |cffffff50|r% less durability damage. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
View |
163764 |
Yandir's Boots |
|
|
|
|
Sea Giant |
Armor Invigorating |
3-31 |
1-CP160 |
1-5 |
Armor |
Armor |
Feet |
|
Medium |
Armor |
59-1823 |
0 |
Maximum Stamina Enchantment |
Adds 28-351 Maximum Stamina. |
Yandir's Might |
(2 items) Adds 3-129 Weapon and Spell Damage |
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. |
(4 items) Adds 3-129 Weapon and Spell Damage |
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for |cffffff5|r seconds, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon and Spell Damage, up to |cffffff10|r times.
Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for |cffffff15|r seconds, increasing your Weapon and Spell Damage by 1-63 per stack removed.
You cannot have Giant's Endurance and Might active at the same time. |
|
|
|
1 |
Increases Health, Magicka, and Stamina Recovery by 8-16. |
|
|
|
|
Yes |
|
|
|
-1 |
-1 |
|
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