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ESO: Viewing Update 42 PTS: Mined Item Summaries

Showing for setName:Mechanical Acuity

These are items for update 42 (Gold Road) as logged from the PTS server. These are all game items, some of which may not be obtainable. See Looted Items for items actually looted/seen in the game.

Displaying 370 of 370 records from 1 to 370.
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itemId name icon description tags dyeData style trait value level quality type specialType equipType weaponType armorType craftType armorRating weaponPower enchantName enchantDesc setName setBonusDesc1 setBonusDesc2 setBonusDesc3 setBonusDesc4 setBonusDesc5 setBonusDesc6 setBonusDesc7 bindType traitDesc traitAbilityDesc isUnique isUniqueEquipped isVendorTrash isArmorDecay isConsumable materialLevelDesc resultItemLink recipeListIndex recipeIndex
View 131070 Axe of Mechanical Acuity 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131071 Mace of Mechanical Acuity 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131072 Sword of Mechanical Acuity 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131073 Battle Axe of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131074 Maul of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131075 Greatsword of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131076 Dagger of Mechanical Acuity 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131077 Bow of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131078 Inferno Staff of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131079 Ice Staff of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131080 Lightning Staff of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131081 Restoration Staff of Mechanical Acuity 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 131082 Shield of Mechanical Acuity 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131083 Cuirass of Mechanical Acuity 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131084 Sabatons of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131085 Gauntlets of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131086 Helm of Mechanical Acuity 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131087 Greaves of Mechanical Acuity 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131088 Pauldron of Mechanical Acuity 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131089 Girdle of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131090 Robe of Mechanical Acuity 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131091 Shoes of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131092 Gloves of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131093 Hat of Mechanical Acuity 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131094 Breeches of Mechanical Acuity 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131095 Jerkin of Mechanical Acuity 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131096 Epaulets of Mechanical Acuity 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131097 Sash of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131098 Jack of Mechanical Acuity 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131099 Boots of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131100 Bracers of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131101 Helmet of Mechanical Acuity 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131102 Guards of Mechanical Acuity 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131103 Arm Cops of Mechanical Acuity 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131104 Belt of Mechanical Acuity 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Yes -1 -1
View 131105 Axe of Mechanical Acuity Weapon Infused 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131106 Mace of Mechanical Acuity Weapon Infused 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131107 Sword of Mechanical Acuity Weapon Infused 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131108 Battle Axe of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131109 Maul of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131110 Greatsword of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131111 Dagger of Mechanical Acuity Weapon Infused 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131112 Bow of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131113 Inferno Staff of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131114 Ice Staff of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131115 Lightning Staff of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131116 Restoration Staff of Mechanical Acuity Weapon Infused 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases weapon enchantment effect by |cffffff10-30|r% and reduces enchantment cooldown by |cFFFFFF50|r%. -1 -1
View 131117 Shield of Mechanical Acuity Armor Infused 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131118 Cuirass of Mechanical Acuity Armor Infused 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131119 Sabatons of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131120 Gauntlets of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131121 Helm of Mechanical Acuity Armor Infused 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131122 Greaves of Mechanical Acuity Armor Infused 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131123 Pauldron of Mechanical Acuity Armor Infused 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131124 Girdle of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131125 Robe of Mechanical Acuity Armor Infused 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131126 Shoes of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131127 Gloves of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131128 Hat of Mechanical Acuity Armor Infused 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131129 Breeches of Mechanical Acuity Armor Infused 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131130 Jerkin of Mechanical Acuity Armor Infused 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131131 Epaulets of Mechanical Acuity Armor Infused 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131132 Sash of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131133 Jack of Mechanical Acuity Armor Infused 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131134 Boots of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131135 Bracers of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131136 Helmet of Mechanical Acuity Armor Infused 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131137 Guards of Mechanical Acuity Armor Infused 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131138 Arm Cops of Mechanical Acuity Armor Infused 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131139 Belt of Mechanical Acuity Armor Infused 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase armor enchantment effect by 9-25%. Yes -1 -1
View 131140 Axe of Mechanical Acuity Weapon Powered 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff2.5-4.5|r%. -1 -1
View 131141 Mace of Mechanical Acuity Weapon Powered 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff2.5-4.5|r%. -1 -1
View 131142 Sword of Mechanical Acuity Weapon Powered 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff2.5-4.5|r%. -1 -1
View 131143 Battle Axe of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131144 Maul of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131145 Greatsword of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131146 Dagger of Mechanical Acuity Weapon Powered 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff2.5-4.5|r%. -1 -1
View 131147 Bow of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131148 Inferno Staff of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131149 Ice Staff of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131150 Lightning Staff of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131151 Restoration Staff of Mechanical Acuity Weapon Powered 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases healing done by |cffffff5-9|r%. -1 -1
View 131152 Shield of Mechanical Acuity Armor Divines 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131153 Cuirass of Mechanical Acuity Armor Divines 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131154 Sabatons of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131155 Gauntlets of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131156 Helm of Mechanical Acuity Armor Divines 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131157 Greaves of Mechanical Acuity Armor Divines 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131158 Pauldron of Mechanical Acuity Armor Divines 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131159 Girdle of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131160 Robe of Mechanical Acuity Armor Divines 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131161 Shoes of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131162 Gloves of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131163 Hat of Mechanical Acuity Armor Divines 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131164 Breeches of Mechanical Acuity Armor Divines 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131165 Jerkin of Mechanical Acuity Armor Divines 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131166 Epaulets of Mechanical Acuity Armor Divines 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131167 Sash of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131168 Jack of Mechanical Acuity Armor Divines 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131169 Boots of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131170 Bracers of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131171 Helmet of Mechanical Acuity Armor Divines 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131172 Guards of Mechanical Acuity Armor Divines 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131173 Arm Cops of Mechanical Acuity Armor Divines 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131174 Belt of Mechanical Acuity Armor Divines 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Mundus Stone effects by 5.1-9.1%. Yes -1 -1
View 131175 Axe of Mechanical Acuity Weapon Precise 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. -1 -1
View 131176 Mace of Mechanical Acuity Weapon Precise 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. -1 -1
View 131177 Sword of Mechanical Acuity Weapon Precise 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. -1 -1
View 131178 Battle Axe of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131179 Maul of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131180 Greatsword of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131181 Dagger of Mechanical Acuity Weapon Precise 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff1.6-3.6|r%. -1 -1
View 131182 Bow of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131183 Inferno Staff of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131184 Ice Staff of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131185 Lightning Staff of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131186 Restoration Staff of Mechanical Acuity Weapon Precise 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Weapon and Spell Critical by |cffffff3.2-7.2|r%. -1 -1
View 131187 Shield of Mechanical Acuity Armor Well Fitted 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131188 Cuirass of Mechanical Acuity Armor Well Fitted 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131189 Sabatons of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131190 Gauntlets of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131191 Helm of Mechanical Acuity Armor Well Fitted 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131192 Greaves of Mechanical Acuity Armor Well Fitted 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131193 Pauldron of Mechanical Acuity Armor Well Fitted 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131194 Girdle of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131195 Robe of Mechanical Acuity Armor Well Fitted 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131196 Shoes of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131197 Gloves of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131198 Hat of Mechanical Acuity Armor Well Fitted 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131199 Breeches of Mechanical Acuity Armor Well Fitted 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131200 Jerkin of Mechanical Acuity Armor Well Fitted 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131201 Epaulets of Mechanical Acuity Armor Well Fitted 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131202 Sash of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131203 Jack of Mechanical Acuity Armor Well Fitted 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131204 Boots of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131205 Bracers of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131206 Helmet of Mechanical Acuity Armor Well Fitted 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131207 Guards of Mechanical Acuity Armor Well Fitted 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131208 Arm Cops of Mechanical Acuity Armor Well Fitted 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131209 Belt of Mechanical Acuity Armor Well Fitted 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Roll Dodge and Sprint by 1.2-6%. Yes -1 -1
View 131210 Axe of Mechanical Acuity Weapon Defending 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff38-1638|r. -1 -1
View 131211 Mace of Mechanical Acuity Weapon Defending 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff38-1638|r. -1 -1
View 131212 Sword of Mechanical Acuity Weapon Defending 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff38-1638|r. -1 -1
View 131213 Battle Axe of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131214 Maul of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131215 Greatsword of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131216 Dagger of Mechanical Acuity Weapon Defending 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff38-1638|r. -1 -1
View 131217 Bow of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131218 Inferno Staff of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131219 Ice Staff of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131220 Lightning Staff of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131221 Restoration Staff of Mechanical Acuity Weapon Defending 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by |cffffff76-3276|r. -1 -1
View 131222 Shield of Mechanical Acuity Armor Reinforced 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 44-1995 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131223 Cuirass of Mechanical Acuity Armor Reinforced 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 94-3215 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131224 Sabatons of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 81-2813 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131225 Gauntlets of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 47-1607 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131226 Helm of Mechanical Acuity Armor Reinforced 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 81-2813 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131227 Greaves of Mechanical Acuity Armor Reinforced 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 81-2813 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131228 Pauldron of Mechanical Acuity Armor Reinforced 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 81-2813 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131229 Girdle of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 34-1205 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131230 Robe of Mechanical Acuity Armor Reinforced 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 58-1619 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131231 Shoes of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 50-1416 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131232 Gloves of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 29-809 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131233 Hat of Mechanical Acuity Armor Reinforced 6-52 1-CP160 1-5 Armor Armor Head Light Armor 50-1416 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131234 Breeches of Mechanical Acuity Armor Reinforced 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 50-1416 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131235 Jerkin of Mechanical Acuity Armor Reinforced 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 58-1619 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131236 Epaulets of Mechanical Acuity Armor Reinforced 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 50-1416 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131237 Sash of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 21-606 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131238 Jack of Mechanical Acuity Armor Reinforced 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 76-2417 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131239 Boots of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 66-2114 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131240 Bracers of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 38-1208 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131241 Helmet of Mechanical Acuity Armor Reinforced 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 66-2114 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131242 Guards of Mechanical Acuity Armor Reinforced 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 66-2114 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131243 Arm Cops of Mechanical Acuity Armor Reinforced 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 66-2114 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131244 Belt of Mechanical Acuity Armor Reinforced 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 28-905 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases this item's Armor value by 12-16%. Yes -1 -1
View 131245 Axe of Mechanical Acuity Weapon Sharpened 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff38-1638|r. -1 -1
View 131246 Mace of Mechanical Acuity Weapon Sharpened 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff38-1638|r. -1 -1
View 131247 Sword of Mechanical Acuity Weapon Sharpened 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff38-1638|r. -1 -1
View 131248 Battle Axe of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131249 Maul of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131250 Greatsword of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131251 Dagger of Mechanical Acuity Weapon Sharpened 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff38-1638|r. -1 -1
View 131252 Bow of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131253 Inferno Staff of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131254 Ice Staff of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131255 Lightning Staff of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131256 Restoration Staff of Mechanical Acuity Weapon Sharpened 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Penetration by |cffffff76-3276|r. -1 -1
View 131257 Shield of Mechanical Acuity Armor Impenetrable 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131258 Cuirass of Mechanical Acuity Armor Impenetrable 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131259 Sabatons of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131260 Gauntlets of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131261 Helm of Mechanical Acuity Armor Impenetrable 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131262 Greaves of Mechanical Acuity Armor Impenetrable 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131263 Pauldron of Mechanical Acuity Armor Impenetrable 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131264 Girdle of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131265 Robe of Mechanical Acuity Armor Impenetrable 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131266 Shoes of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131267 Gloves of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131268 Hat of Mechanical Acuity Armor Impenetrable 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131269 Breeches of Mechanical Acuity Armor Impenetrable 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131270 Jerkin of Mechanical Acuity Armor Impenetrable 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131271 Epaulets of Mechanical Acuity Armor Impenetrable 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131272 Sash of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131273 Jack of Mechanical Acuity Armor Impenetrable 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131274 Boots of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131275 Bracers of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131276 Helmet of Mechanical Acuity Armor Impenetrable 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131277 Guards of Mechanical Acuity Armor Impenetrable 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131278 Arm Cops of Mechanical Acuity Armor Impenetrable 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131279 Belt of Mechanical Acuity Armor Impenetrable 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Critical Resistance by 48-132 and this item takes |cffffff50|r% less durability damage. Yes -1 -1
View 131280 Axe of Mechanical Acuity Weapon Charged 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff97.5-117.5|r%. -1 -1
View 131281 Mace of Mechanical Acuity Weapon Charged 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff97.5-117.5|r%. -1 -1
View 131282 Sword of Mechanical Acuity Weapon Charged 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff97.5-117.5|r%. -1 -1
View 131283 Battle Axe of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131284 Maul of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131285 Greatsword of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131286 Dagger of Mechanical Acuity Weapon Charged 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff97.5-117.5|r%. -1 -1
View 131287 Bow of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131288 Inferno Staff of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131289 Ice Staff of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131290 Lightning Staff of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131291 Restoration Staff of Mechanical Acuity Weapon Charged 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases chance to apply status effects by |cffffff195-235|r%. -1 -1
View 131292 Shield of Mechanical Acuity Armor Invigorating 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131293 Cuirass of Mechanical Acuity Armor Invigorating 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131294 Sabatons of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131295 Gauntlets of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131296 Helm of Mechanical Acuity Armor Invigorating 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131297 Greaves of Mechanical Acuity Armor Invigorating 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131298 Pauldron of Mechanical Acuity Armor Invigorating 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131299 Girdle of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131300 Robe of Mechanical Acuity Armor Invigorating 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131301 Shoes of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131302 Gloves of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131303 Hat of Mechanical Acuity Armor Invigorating 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131304 Breeches of Mechanical Acuity Armor Invigorating 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131305 Jerkin of Mechanical Acuity Armor Invigorating 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131306 Epaulets of Mechanical Acuity Armor Invigorating 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131307 Sash of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131308 Jack of Mechanical Acuity Armor Invigorating 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131309 Boots of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131310 Bracers of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131311 Helmet of Mechanical Acuity Armor Invigorating 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131312 Guards of Mechanical Acuity Armor Invigorating 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131313 Arm Cops of Mechanical Acuity Armor Invigorating 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131314 Belt of Mechanical Acuity Armor Invigorating 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Health, Magicka, and Stamina Recovery by 8-16. Yes -1 -1
View 131315 Axe of Mechanical Acuity Weapon Decisive 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. -1 -1
View 131316 Mace of Mechanical Acuity Weapon Decisive 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. -1 -1
View 131317 Sword of Mechanical Acuity Weapon Decisive 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. -1 -1
View 131318 Battle Axe of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131319 Maul of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131320 Greatsword of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131321 Dagger of Mechanical Acuity Weapon Decisive 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff19.1-27.5|r% chance to gain 1 additional Ultimate. -1 -1
View 131322 Bow of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131323 Inferno Staff of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131324 Ice Staff of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131325 Lightning Staff of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131326 Restoration Staff of Mechanical Acuity Weapon Decisive 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 When you gain Ultimate you have a |cffffff38.2-55|r% chance to gain 1 additional Ultimate. -1 -1
View 131327 Shield of Mechanical Acuity Armor Sturdy 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131328 Cuirass of Mechanical Acuity Armor Sturdy 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131329 Sabatons of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131330 Gauntlets of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131331 Helm of Mechanical Acuity Armor Sturdy 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131332 Greaves of Mechanical Acuity Armor Sturdy 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131333 Pauldron of Mechanical Acuity Armor Sturdy 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131334 Girdle of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131335 Robe of Mechanical Acuity Armor Sturdy 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131336 Shoes of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131337 Gloves of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131338 Hat of Mechanical Acuity Armor Sturdy 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131339 Breeches of Mechanical Acuity Armor Sturdy 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131340 Jerkin of Mechanical Acuity Armor Sturdy 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131341 Epaulets of Mechanical Acuity Armor Sturdy 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131342 Sash of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131343 Jack of Mechanical Acuity Armor Sturdy 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131344 Boots of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131345 Bracers of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131346 Helmet of Mechanical Acuity Armor Sturdy 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131347 Guards of Mechanical Acuity Armor Sturdy 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131348 Arm Cops of Mechanical Acuity Armor Sturdy 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131349 Belt of Mechanical Acuity Armor Sturdy 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Reduces the cost of Block by 2-4%. Yes -1 -1
View 131350 Axe of Mechanical Acuity Weapon Training 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff2.5-4.5|r%. -1 -1
View 131351 Mace of Mechanical Acuity Weapon Training 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff2.5-4.5|r%. -1 -1
View 131352 Sword of Mechanical Acuity Weapon Training 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff2.5-4.5|r%. -1 -1
View 131353 Battle Axe of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131354 Maul of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131355 Greatsword of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 198-1571 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131356 Dagger of Mechanical Acuity Weapon Training 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff2.5-4.5|r%. -1 -1
View 131357 Bow of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131358 Inferno Staff of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131359 Ice Staff of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131360 Lightning Staff of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131361 Restoration Staff of Mechanical Acuity Weapon Training 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 168-1335 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases experience gained from kills by |cffffff5-9|r%. -1 -1
View 131362 Shield of Mechanical Acuity Armor Training 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 40-1720 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 2.5-4.5%. Yes -1 -1
View 131363 Cuirass of Mechanical Acuity Armor Training 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 84-2772 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131364 Sabatons of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131365 Gauntlets of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 42-1386 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131366 Helm of Mechanical Acuity Armor Training 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131367 Greaves of Mechanical Acuity Armor Training 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131368 Pauldron of Mechanical Acuity Armor Training 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 73-2425 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131369 Girdle of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 31-1039 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131370 Robe of Mechanical Acuity Armor Training 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131371 Shoes of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131372 Gloves of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 26-698 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131373 Hat of Mechanical Acuity Armor Training 6-52 1-CP160 1-5 Armor Armor Head Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131374 Breeches of Mechanical Acuity Armor Training 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131375 Jerkin of Mechanical Acuity Armor Training 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 52-1396 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131376 Epaulets of Mechanical Acuity Armor Training 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 45-1221 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131377 Sash of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 19-523 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131378 Jack of Mechanical Acuity Armor Training 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 68-2084 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131379 Boots of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131380 Bracers of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 34-1042 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131381 Helmet of Mechanical Acuity Armor Training 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131382 Guards of Mechanical Acuity Armor Training 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131383 Arm Cops of Mechanical Acuity Armor Training 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 59-1823 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131384 Belt of Mechanical Acuity Armor Training 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 25-781 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increase experience gained from kills by 7-11%. Yes -1 -1
View 131385 Axe of Mechanical Acuity Weapon Nirnhoned 6-52 1-CP160 1-5 Weapon Weapon One Hand Axe Weapon 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131386 Mace of Mechanical Acuity Weapon Nirnhoned 6-52 1-CP160 1-5 Weapon Weapon One Hand Hammer Weapon 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131387 Sword of Mechanical Acuity Weapon Nirnhoned 6-52 1-CP160 1-5 Weapon Weapon One Hand Sword Weapon 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131388 Battle Axe of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Axe Weapon 0 219-1806 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131389 Maul of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Hammer Weapon 0 219-1806 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131390 Greatsword of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Two Handed Sword Weapon 0 219-1806 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131391 Dagger of Mechanical Acuity Weapon Nirnhoned 6-52 1-CP160 1-5 Weapon Weapon One Hand Dagger Weapon 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131392 Bow of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Bow Siege 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131393 Inferno Staff of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Fire Staff Siege 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131394 Ice Staff of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Frost Staff Siege 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131395 Lightning Staff of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Lightning Staff Siege 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131396 Restoration Staff of Mechanical Acuity Weapon Nirnhoned 10-84 1-CP160 1-5 Weapon Weapon Two Hand Healing Staff Siege 0 186-1535 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Damage of this weapon by |cffffff11-15|r%. -1 -1
View 131397 Shield of Mechanical Acuity Armor Nirnhoned 6-52 1-CP160 1-5 Weapon Weapon Off Hand Shield Siege 45-1973 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131398 Cuirass of Mechanical Acuity Armor Nirnhoned 7-63 1-CP160 1-5 Armor Armor Chest Heavy Weapon 89-3025 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131399 Sabatons of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Feet Heavy Weapon 78-2678 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131400 Gauntlets of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Hand Heavy Weapon 47-1639 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131401 Helm of Mechanical Acuity Armor Nirnhoned 6-52 1-CP160 1-5 Armor Armor Head Heavy Weapon 78-2678 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131402 Greaves of Mechanical Acuity Armor Nirnhoned 7-63 1-CP160 1-5 Armor Armor Legs Heavy Weapon 78-2678 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131403 Pauldron of Mechanical Acuity Armor Nirnhoned 6-52 1-CP160 1-5 Armor Armor Shoulders Heavy Weapon 78-2678 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131404 Girdle of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Waist Heavy Weapon 36-1292 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131405 Robe of Mechanical Acuity Armor Nirnhoned 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 57-1649 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131406 Shoes of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Feet Light Armor 50-1474 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131407 Gloves of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Hand Light Armor 31-951 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131408 Hat of Mechanical Acuity Armor Nirnhoned 6-52 1-CP160 1-5 Armor Armor Head Light Armor 50-1474 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131409 Breeches of Mechanical Acuity Armor Nirnhoned 7-63 1-CP160 1-5 Armor Armor Legs Light Armor 50-1474 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131410 Jerkin of Mechanical Acuity Armor Nirnhoned 7-63 1-CP160 1-5 Armor Armor Chest Light Armor 57-1649 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131411 Epaulets of Mechanical Acuity Armor Nirnhoned 6-52 1-CP160 1-5 Armor Armor Shoulders Light Armor 50-1474 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131412 Sash of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Waist Light Armor 24-776 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131413 Jack of Mechanical Acuity Armor Nirnhoned 7-63 1-CP160 1-5 Armor Armor Chest Medium Armor 73-2337 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131414 Boots of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Feet Medium Armor 64-2076 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131415 Bracers of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Hand Medium Armor 39-1295 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131416 Helmet of Mechanical Acuity Armor Nirnhoned 6-52 1-CP160 1-5 Armor Armor Head Medium Armor 64-2076 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131417 Guards of Mechanical Acuity Armor Nirnhoned 7-63 1-CP160 1-5 Armor Armor Legs Medium Armor 64-2076 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131418 Arm Cops of Mechanical Acuity Armor Nirnhoned 6-52 1-CP160 1-5 Armor Armor Shoulders Medium Armor 64-2076 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 131419 Belt of Mechanical Acuity Armor Nirnhoned 3-31 1-CP160 1-5 Armor Armor Waist Medium Armor 30-1034 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Physical and Spell Resistance by 5-253. Yes -1 -1
View 137556 Ring of Mechanical Acuity 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 137598 Ring of Mechanical Acuity Jewelry Healthy 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Health by |cffffff41-965|r. -1 -1
View 137640 Ring of Mechanical Acuity Jewelry Arcane 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Magicka by |cffffff37-877|r. -1 -1
View 137682 Ring of Mechanical Acuity Jewelry Robust 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Stamina by |cffffff37-877|r. -1 -1
View 137724 Necklace of Mechanical Acuity 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 -1 -1
View 137766 Necklace of Mechanical Acuity Jewelry Healthy 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Health by |cffffff41-965|r. -1 -1
View 137808 Necklace of Mechanical Acuity Jewelry Arcane 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Magicka by |cffffff37-877|r. -1 -1
View 137850 Necklace of Mechanical Acuity Jewelry Robust 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Stamina by |cffffff37-877|r. -1 -1
View 139717 Ring of Mechanical Acuity Jewelry Bloodthirsty 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases your Weapon and Spell Damage against enemies under |cFFFFFF90|r% Health by up to |cffffff210-350|r. -1 -1
View 139759 Necklace of Mechanical Acuity Jewelry Bloodthirsty 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases your Weapon and Spell Damage against enemies under |cFFFFFF90|r% Health by up to |cffffff210-350|r. -1 -1
View 139807 Ring of Mechanical Acuity Jewelry Triune 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Magicka by |cffffff19-439|r, Maximum Stamina by |cffffff19-439|r, and Maximum Health by |cffffff20-482|r. -1 -1
View 139849 Necklace of Mechanical Acuity Jewelry Triune 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Maximum Magicka by |cffffff19-439|r, Maximum Stamina by |cffffff19-439|r, and Maximum Health by |cffffff20-482|r. -1 -1
View 139897 Ring of Mechanical Acuity Jewelry Swift 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases movement speed by |cffffff3-7|r%. -1 -1
View 139939 Necklace of Mechanical Acuity Jewelry Swift 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases movement speed by |cffffff3-7|r%. -1 -1
View 139987 Ring of Mechanical Acuity Jewelry Harmony 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Activating a synergy restores |cffffff40-880|r Health, Magicka, and Stamina. -1 -1
View 140029 Necklace of Mechanical Acuity Jewelry Harmony 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Activating a synergy restores |cffffff40-880|r Health, Magicka, and Stamina. -1 -1
View 140077 Ring of Mechanical Acuity Jewelry Infused 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases jewelry enchantment effectiveness by |cffffff24-60|r%. -1 -1
View 140119 Necklace of Mechanical Acuity Jewelry Infused 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases jewelry enchantment effectiveness by |cffffff24-60|r%. -1 -1
View 140167 Ring of Mechanical Acuity Jewelry Protective 6-52 1-CP160 1-5 Armor Ring Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Spell Resistance and Physical Resistance by |cffffff144-1190|r. -1 -1
View 140209 Necklace of Mechanical Acuity Jewelry Protective 6-52 1-CP160 1-5 Armor Neck Potion 0 0 Mechanical Acuity (2 items) Adds 25-1096 Maximum Stamina (3 items) Adds 25-1096 Maximum Magicka (4 items) Adds 3-129 Weapon and Spell Damage (5 items) When you deal non Critical Damage, you gain a stack of Mechanical Acuity for |cffffff4|r seconds, granting you |cffffff20|r% Critical Strike chance per stack, up to once every |cffffff1|r second and stacking up to |cffffff5|r times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for |cffffff25|r seconds. 2 Increases Spell Resistance and Physical Resistance by |cffffff144-1190|r. -1 -1
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Data last updated on 2024-May-15 23:30:03

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