|
id |
zone |
x |
y |
questId |
uniqueId |
stageIndex |
stepIndex |
text |
journalText |
type |
overrideText |
visibility |
numConditions |
count |
|
View |
3087750 |
Stormhaven |
0.263 |
0.31 |
750757 |
5095559 |
1 |
1 |
The Windridge Caves are not far from here. I should make my way there and see if anything interesting remains. |
Find the Windridge Caves |
And |
|
|
1 |
0 |
View QuestView ConditionsView Locations |
View |
3087751 |
Windridge Cave |
0.479 |
0.92 |
750757 |
5095559 |
2 |
1 |
I've encountered a spirit at the entrance to the Windridge Caves. I should speak with the spirit and find out why he is not at rest. |
Talk to the Spirit of Sir Edain |
And |
|
|
1 |
0 |
View QuestView ConditionsView Locations |
View |
3087752 |
Windridge Cave |
0.479 |
0.855 |
750757 |
5095559 |
3 |
1 |
I encountered the spirit of Sir Edain, once a Knight of the Flame. He begged me to lay to rest several angry ghosts of the brigands of Windridge Cave. I can bind them in his enchanted blade and then cast it into a fissure deep inside the caves. |
Take Sir Edain's Sword |
And |
|
|
1 |
0 |
View QuestView ConditionsView Locations |
View |
3087753 |
Windridge Cave |
0.483 |
0.849 |
750757 |
5095559 |
4 |
1 |
Now that I have Sir Edain's blade, I must use it on each spectral opponent before I destroy it, so I can trap their spirits. I should bind the souls of Arie, Gilbert, and Emory of The Three. |
Entrap Arie's Soul |
And |
|
|
3 |
0 |
View QuestView ConditionsView Locations |
View |
3087753 |
Windridge Cave |
0.483 |
0.849 |
750757 |
5095559 |
4 |
1 |
Now that I have Sir Edain's blade, I must use it on each spectral opponent before I destroy it, so I can trap their spirits. I should bind the souls of Arie, Gilbert, and Emory of The Three. |
Entrap Gilbert's Soul |
And |
|
|
3 |
0 |
View QuestView ConditionsView Locations |
View |
3087753 |
Windridge Cave |
0.483 |
0.849 |
750757 |
5095559 |
4 |
1 |
Now that I have Sir Edain's blade, I must use it on each spectral opponent before I destroy it, so I can trap their spirits. I should bind the souls of Arie, Gilbert, and Emory of The Three. |
Entrap Emory's Soul |
And |
|
|
3 |
0 |
View QuestView ConditionsView Locations |
View |
3087754 |
Windridge Cave |
0.836 |
0.692 |
750757 |
5095559 |
5 |
1 |
I've bound the souls of The Three. Now I must cast Sir Edain's sword into the fissure deep inside Windridge Caves. |
Cast Sir Edain's Sword into the Fissure |
And |
|
|
1 |
0 |
View QuestView ConditionsView Locations |
View |
3087755 |
Windridge Cave |
0.489 |
0.578 |
750757 |
5095559 |
6 |
1 |
I've cast the sword into the fissure and destroyed the souls of The Three. I must seek out Sir Edain's spirit. |
|
End |
Talk to Sir Edain's Spirit |
|
0 |
0 |
View QuestView ConditionsView Locations |
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