|
id |
zoneId |
zoneIndex |
zoneName |
subZoneName |
description |
mapName |
mapType |
mapContentType |
mapFilterType |
numPOIs |
allowsScaling |
allowsBattleScaling |
minLevel |
maxLevel |
isAvA1 |
isAvA2 |
isBattleground |
telvarBehavior |
isOutlaw |
isJustice |
isTutorial |
isGroupOwnable |
isDungeon |
dungeonDifficulty |
count |
|
View |
1085 |
19 |
4 |
Stormhaven |
Alcaire Castle Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1613 |
|
View |
1086 |
19 |
4 |
Stormhaven |
Windridge Warehouse |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
294 |
|
View |
1087 |
108 |
18 |
Greenshade |
Verrant Morass Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3575 |
|
View |
1088 |
108 |
18 |
Greenshade |
Hectahame |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3155 |
|
View |
1089 |
108 |
18 |
Greenshade |
Seaside Sanctuary Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
959 |
|
View |
1090 |
108 |
18 |
Greenshade |
Seaside Sanctuary |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2966 |
|
View |
1091 |
108 |
18 |
Greenshade |
Underroot |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
308 |
|
View |
1092 |
108 |
18 |
Greenshade |
Labyrinth Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1580 |
|
View |
1093 |
108 |
18 |
Greenshade |
Shrouded Vale |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
575 |
|
View |
1094 |
108 |
18 |
Greenshade |
Bramblebreach |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1396 |
|
View |
1095 |
108 |
18 |
Greenshade |
Marbruk |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Marbruk |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4091 |
|
View |
1096 |
108 |
18 |
Greenshade |
Marbruk Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Marbruk |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4960 |
|
View |
1097 |
108 |
18 |
Greenshade |
Woodhearth Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Woodhearth |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1698 |
|
View |
1098 |
108 |
18 |
Greenshade |
Shademist Moors |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
537 |
|
View |
1099 |
57 |
10 |
Deshaan |
Quarantine Serk Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1191 |
|
View |
1100 |
383 |
181 |
Grahtwood |
Ossuary Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1412 |
|
View |
1101 |
383 |
181 |
Grahtwood |
Ossuary of Telacar |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
679 |
|
View |
1102 |
383 |
181 |
Grahtwood |
Gil-Var-Delle Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2312 |
|
View |
1103 |
383 |
181 |
Grahtwood |
Elden Root Temple Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2021 |
|
View |
1104 |
383 |
181 |
Grahtwood |
Falinesti Winter Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1005 |
|
View |
1105 |
383 |
181 |
Grahtwood |
Falinesti Winter Site |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
795 |
|
View |
1106 |
383 |
181 |
Grahtwood |
The Lord |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
271 |
|
View |
1107 |
383 |
181 |
Grahtwood |
Haven Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Haven |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
770 |
|
View |
1108 |
58 |
11 |
Malabal Tor |
Abamath |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
583 |
|
View |
1109 |
58 |
11 |
Malabal Tor |
Vulkwasten Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Vulkwasten |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1626 |
|
View |
1110 |
58 |
11 |
Malabal Tor |
Vulkwasten |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Vulkwasten |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1288 |
|
View |
1111 |
58 |
11 |
Malabal Tor |
Dra'bul Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3651 |
|
View |
1112 |
58 |
11 |
Malabal Tor |
Falinesti Summer Site |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
392 |
|
View |
1113 |
58 |
11 |
Malabal Tor |
Tomb of the Apostates |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
331 |
|
View |
1114 |
58 |
11 |
Malabal Tor |
Bone Grappler's Nest |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
621 |
|
View |
1115 |
382 |
180 |
Reaper's March |
Vinedusk Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3421 |
|
View |
1116 |
382 |
180 |
Reaper's March |
Vinedusk Village |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2387 |
|
View |
1117 |
382 |
180 |
Reaper's March |
Deathsong Cleft |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
298 |
|
View |
1118 |
382 |
180 |
Reaper's March |
S'ren-ja Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1437 |
|
View |
1119 |
382 |
180 |
Reaper's March |
S'ren-ja |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
878 |
|
View |
1120 |
382 |
180 |
Reaper's March |
Old S'ren-ja Docks |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
275 |
|
View |
1121 |
382 |
180 |
Reaper's March |
Fort Sphinxmoth Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1567 |
|
View |
1122 |
382 |
180 |
Reaper's March |
Dawnmead Dolmen |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
355 |
|
View |
1123 |
382 |
180 |
Reaper's March |
Ushmal's Rest |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
437 |
|
View |
1124 |
103 |
16 |
The Rift |
Nimalten Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Nimalten |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3846 |
|
View |
1125 |
103 |
16 |
The Rift |
Riften Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Riften |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5286 |
|
View |
1126 |
103 |
16 |
The Rift |
Riften |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Riften |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6754 |
|
View |
1127 |
103 |
16 |
The Rift |
Frostmoon Farmstead |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
364 |
|
View |
1355 |
103 |
16 |
The Rift |
Fort Greenwall |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
229 |
|
View |
1128 |
103 |
16 |
The Rift |
Fallowstone Hall Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3711 |
|
View |
1129 |
103 |
16 |
The Rift |
Geirmund's Hall Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1516 |
|
View |
1130 |
103 |
16 |
The Rift |
Geirmund's Hall |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1270 |
|
View |
1131 |
103 |
16 |
The Rift |
Northwind Mine Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1417 |
|
View |
1132 |
117 |
19 |
Shadowfen |
Bogmother Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
629 |
|
View |
1133 |
117 |
19 |
Shadowfen |
Ten-Maur-Wolk |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1159 |
|
View |
1134 |
117 |
19 |
Shadowfen |
Haynekhtnamet's Lair |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
296 |
|
View |
1135 |
117 |
19 |
Shadowfen |
Forsaken Hamlet |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2709 |
|
View |
1136 |
117 |
19 |
Shadowfen |
Forsaken Hamlet Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1306 |
|
View |
1137 |
117 |
19 |
Shadowfen |
Percolating Mire Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2214 |
|
View |
1138 |
117 |
19 |
Shadowfen |
Leafwater Dolmen |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
670 |
|
View |
1139 |
117 |
19 |
Shadowfen |
Sunscale Strand |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
625 |
|
View |
1140 |
117 |
19 |
Shadowfen |
Stormhold Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Stormhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5473 |
|
View |
1141 |
117 |
19 |
Shadowfen |
Stillrise Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1084 |
|
View |
1142 |
117 |
19 |
Shadowfen |
Stillrise Village |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
251 |
|
View |
1143 |
117 |
19 |
Shadowfen |
Reticulated Spine Dolmen |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
542 |
|
View |
1144 |
41 |
9 |
Stonefalls |
Ashen Road Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
984 |
|
View |
1145 |
41 |
9 |
Stonefalls |
Hrogar's Hold Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1320 |
|
View |
1146 |
41 |
9 |
Stonefalls |
Sulfur Pools |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1019 |
|
View |
2827 |
245 |
78 |
Heimlyn Keep Reliquary |
Heimlyn Keep Reliquary |
For many lifetimes, the reliquary vaults beneath Heimlyn Keep have been used to seal away objects of mystical potency too dangerous to be allowed to circulate in the world at large. The guardians of the reliquary have long been chosen from House Telvanni, wise in ancient magic. |
Heimlyn Keep Reliquary |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
24 |
|
View |
1147 |
41 |
9 |
Stonefalls |
Othrenis Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1635 |
|
View |
1148 |
41 |
9 |
Stonefalls |
Othrenis |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
864 |
|
View |
1149 |
41 |
9 |
Stonefalls |
Fort Arand Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1289 |
|
View |
1150 |
41 |
9 |
Stonefalls |
Ebonheart Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Ebonheart |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5587 |
|
View |
1151 |
41 |
9 |
Stonefalls |
Ebonheart |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Ebonheart |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5472 |
|
View |
1152 |
57 |
10 |
Deshaan |
Mzithumz Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1176 |
|
View |
1153 |
57 |
10 |
Deshaan |
Mzithumz |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1172 |
|
View |
1154 |
57 |
10 |
Deshaan |
Deepcrag Den |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
985 |
|
View |
1155 |
101 |
15 |
Eastmarch |
Voljar Meadery Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4014 |
|
View |
1156 |
101 |
15 |
Eastmarch |
Voljar Meadery |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1072 |
|
View |
2455 |
3 |
2 |
Glenumbra |
Themond Mine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16 |
|
View |
1157 |
101 |
15 |
Eastmarch |
Wittestadr Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2426 |
|
View |
1158 |
101 |
15 |
Eastmarch |
Wittestadr |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
818 |
|
View |
1159 |
101 |
15 |
Eastmarch |
Bonestrewn Crest |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1145 |
|
View |
1160 |
101 |
15 |
Eastmarch |
Ratmaster's Prowl |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
198 |
|
View |
1161 |
101 |
15 |
Eastmarch |
Dragon's Hallow |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1088 |
|
View |
1162 |
347 |
155 |
Coldharbour |
Manor of Revelry Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
519 |
|
View |
1163 |
347 |
155 |
Coldharbour |
Manor of Revelry |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
386 |
|
View |
1164 |
347 |
155 |
Coldharbour |
Risen Court |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
191 |
|
View |
1165 |
347 |
155 |
Coldharbour |
Moonless Walk Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
877 |
|
View |
1166 |
347 |
155 |
Coldharbour |
The Moonless Walk |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
982 |
|
View |
1167 |
347 |
155 |
Coldharbour |
Everfull Flagon Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1963 |
|
View |
1168 |
1081 |
678 |
Depths of Malatar |
Fort Mistwatch |
"The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre |
Depths of Malatar |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
335 |
|
View |
1169 |
1081 |
678 |
Depths of Malatar |
Garlas Malatar |
"The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre |
Depths of Malatar |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
244 |
|
View |
1170 |
1081 |
678 |
Depths of Malatar |
Depths of Malatar |
"The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre |
Ruins of Garlas Malatar |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
451 |
|
View |
1171 |
823 |
449 |
Depths of Malatar |
Depths of Malatar |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Colored Rooms |
1 |
2 |
1 |
27 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
220 |
|
View |
1172 |
63 |
12 |
Darkshade Caverns I |
Darkshade Caverns |
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. |
Darkshade Caverns I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
849 |
|
View |
2007 |
383 |
181 |
Grahtwood |
Elden Root Throne Room |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Elden Root |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
189 |
|
View |
1173 |
1086 |
682 |
Northern Elsweyr |
Ashen Scar |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
260 |
|
View |
1174 |
1086 |
682 |
Northern Elsweyr |
Tenmar Temple Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2120 |
|
View |
1175 |
1086 |
682 |
Northern Elsweyr |
Two Moons at Tenmar |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1365 |
|
View |
1176 |
684 |
380 |
Wrothgar |
Great Bay Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1331 |
|
View |
1177 |
684 |
380 |
Wrothgar |
Siege Road Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1499 |
|
View |
1178 |
1133 |
721 |
Southern Elsweyr |
Senchal Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Senchal |
1 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5609 |
|
View |
1179 |
684 |
380 |
Wrothgar |
Trader's Road Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
921 |
|
View |
1180 |
684 |
380 |
Wrothgar |
Morkul Plain Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1772 |
|
View |
1181 |
684 |
380 |
Wrothgar |
Two Rivers Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1652 |
|
View |
1182 |
684 |
380 |
Wrothgar |
Icy Shore Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2441 |
|
View |
1183 |
684 |
380 |
Wrothgar |
Frozen Fleet |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
563 |
|
View |
1184 |
1160 |
744 |
Western Skyrim |
Dragon Bridge Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2546 |
|
View |
1185 |
1160 |
744 |
Western Skyrim |
Dragon Bridge |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1666 |
|
View |
1718 |
19 |
4 |
Stormhaven |
Travelers' Rest |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
102 |
|
View |
1186 |
1160 |
744 |
Western Skyrim |
Hjaalmarch Great Lift |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
125 |
|
View |
1187 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Greymoor Cavern Great Lift |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
69 |
|
View |
1188 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Greymoor Keep Wayshrine |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
299 |
|
View |
1189 |
1160 |
744 |
Western Skyrim |
Morthal Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3282 |
|
View |
1190 |
1160 |
744 |
Western Skyrim |
Morthal |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1766 |
|
View |
1191 |
888 |
501 |
Craglorn |
Seeker's Archive Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2121 |
|
View |
1192 |
888 |
501 |
Craglorn |
Anka-Ra's Mettle |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1412 |
|
View |
1193 |
888 |
501 |
Craglorn |
Spellscar |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1936 |
|
View |
1194 |
888 |
501 |
Craglorn |
Mountain Overlook Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1403 |
|
View |
1195 |
849 |
468 |
Vvardenfell |
Valley of the Wind Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3227 |
|
View |
1196 |
849 |
468 |
Vvardenfell |
Zergonipal |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
917 |
|
View |
1197 |
849 |
468 |
Vvardenfell |
Forgotten Wastes |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
543 |
|
View |
1198 |
849 |
468 |
Vvardenfell |
Urshilaku Camp Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1622 |
|
View |
1199 |
849 |
468 |
Vvardenfell |
Molag Mar Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1556 |
|
View |
1200 |
849 |
468 |
Vvardenfell |
Seyda Neen Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1835 |
|
View |
1202 |
104 |
17 |
Alik'r Desert |
Sentinel |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4774 |
|
View |
1203 |
20 |
5 |
Rivenspire |
Hoarfrost Downs Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Hoarfrost Downs |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4216 |
|
View |
1204 |
20 |
5 |
Rivenspire |
Hoarfrost Downs |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Hoarfrost Downs |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2301 |
|
View |
1205 |
888 |
501 |
Craglorn |
Belkarth Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Belkarth |
1 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
17344 |
|
View |
1206 |
888 |
501 |
Craglorn |
Belkarth |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Belkarth |
1 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16675 |
|
View |
1207 |
381 |
179 |
Auridon |
Skywatch |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Skywatch |
1 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5013 |
|
View |
1208 |
382 |
180 |
Reaper's March |
Rawl'kha Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Rawl'kha |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
21220 |
|
View |
1209 |
382 |
180 |
Reaper's March |
Rawl'kha |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Rawl'kha |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
36044 |
|
View |
1210 |
1207 |
784 |
The Reach |
Markarth |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
Markarth |
1 |
0 |
1 |
36 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9997 |
|
View |
1211 |
103 |
16 |
The Rift |
Skald's Retreat Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1294 |
|
View |
1212 |
3 |
2 |
Glenumbra |
Daggerfall Castle Town |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11931 |
|
View |
1213 |
3 |
2 |
Glenumbra |
Daggerfall Harbor District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3752 |
|
View |
1214 |
92 |
14 |
Bangkorai |
Evermore |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6555 |
|
View |
1215 |
92 |
14 |
Bangkorai |
Evermore Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Evermore |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1206 |
|
View |
1216 |
92 |
14 |
Bangkorai |
Eastern Evermore Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3885 |
|
View |
1217 |
981 |
591 |
The Brass Fortress |
Brass Fortress Wayshrine |
The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. |
Brass Fortress |
1 |
0 |
1 |
5 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14272 |
|
View |
1218 |
981 |
591 |
The Brass Fortress |
Brass Fortress |
The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. |
Brass Fortress |
1 |
0 |
1 |
5 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11736 |
|
View |
4051 |
1383 |
929 |
Galen |
Vastyr Outskirts Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1633 |
|
View |
1219 |
117 |
19 |
Shadowfen |
Venomous Fens Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3699 |
|
View |
1220 |
816 |
443 |
Hew's Bane |
Abah's Landing Wayshrine |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9028 |
|
View |
1221 |
816 |
443 |
Hew's Bane |
Abah's Landing |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7799 |
|
View |
2612 |
771 |
433 |
Glittering Grotto |
Glittering Grotto |
Smugglers and raiders favor natural sea caves for their secret lairs: they're accessible from the sea, preferably by night, and the larger ones have plenty of room for storage of stolen goods. |
Glittering Grotto |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
90 |
|
View |
1224 |
19 |
4 |
Stormhaven |
Pariah Abbey |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
398 |
|
View |
1225 |
19 |
4 |
Stormhaven |
Cave of Dreams |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
45 |
|
View |
1226 |
92 |
14 |
Bangkorai |
Bangkorai Pass Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3697 |
|
View |
1227 |
823 |
449 |
Gold Coast |
Anvil Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Anvil |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3518 |
|
View |
1228 |
823 |
449 |
Gold Coast |
Anvil |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Anvil |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3529 |
|
View |
1229 |
823 |
449 |
Gold Coast |
Strid River Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
504 |
|
View |
1230 |
823 |
449 |
Gold Coast |
Kvatch Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Kvatch |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4043 |
|
View |
1231 |
823 |
449 |
Gold Coast |
Kvatch |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Kvatch |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3832 |
|
View |
1232 |
684 |
380 |
Wrothgar |
Shatul Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3305 |
|
View |
1233 |
684 |
380 |
Wrothgar |
Shatul Range |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Orsinium |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5307 |
|
View |
1234 |
684 |
380 |
Wrothgar |
Orsinium |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Orsinium |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3958 |
|
View |
1235 |
383 |
181 |
Grahtwood |
Cormount Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5164 |
|
View |
1236 |
383 |
181 |
Grahtwood |
Cormount |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3247 |
|
View |
1237 |
19 |
4 |
Stormhaven |
Stonechewer Goblin Camp |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
445 |
|
View |
1238 |
19 |
4 |
Stormhaven |
Wayrest Residential District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2959 |
|
View |
1239 |
19 |
4 |
Stormhaven |
Wayrest Market Square |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4643 |
|
View |
1240 |
19 |
4 |
Stormhaven |
Soulshriven Tower |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
299 |
|
View |
1241 |
19 |
4 |
Stormhaven |
Soulshriven Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1869 |
|
View |
1242 |
19 |
4 |
Stormhaven |
The Mage |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
1243 |
19 |
4 |
Stormhaven |
Farangel's Delve |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
100 |
|
View |
1244 |
19 |
4 |
Stormhaven |
At-Tura Estate |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
284 |
|
View |
1245 |
19 |
4 |
Stormhaven |
Dreugh Waters |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
622 |
|
View |
1246 |
19 |
4 |
Stormhaven |
Dreughside |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
171 |
|
View |
1247 |
19 |
4 |
Stormhaven |
Wayrest Banking District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
874 |
|
View |
1248 |
19 |
4 |
Stormhaven |
Wayrest Docks |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
375 |
|
View |
1249 |
19 |
4 |
Stormhaven |
Cumberland's Watch |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1124 |
|
View |
3340 |
1160 |
743 |
Craglorn |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
1250 |
19 |
4 |
Stormhaven |
Moonlit Maw Cavern |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
78 |
|
View |
1251 |
92 |
14 |
Bangkorai |
Nilata Ruins Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1005 |
|
View |
1252 |
92 |
14 |
Bangkorai |
Nilata Ruins |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1138 |
|
View |
1253 |
92 |
14 |
Bangkorai |
Rubble Butte |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
119 |
|
View |
1254 |
117 |
19 |
Shadowfen |
Stormhold |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Stormhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6407 |
|
View |
1255 |
19 |
4 |
Stormhaven |
Nurin Farm |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
348 |
|
View |
1256 |
19 |
4 |
Stormhaven |
Vanne Farm |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
777 |
|
View |
1257 |
19 |
4 |
Stormhaven |
Nightmare Crag |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
465 |
|
View |
1258 |
19 |
4 |
Stormhaven |
Dro-Dara Plantation Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1413 |
|
View |
3377 |
103 |
16 |
Deshaan |
Mournhold Plaza of the Gods |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1259 |
19 |
4 |
Stormhaven |
Dro-Dara Plantation |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
871 |
|
View |
1260 |
19 |
4 |
Stormhaven |
Shinji's Scarp |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
694 |
|
View |
1261 |
19 |
4 |
Stormhaven |
Scrag's Larder |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
226 |
|
View |
1262 |
19 |
4 |
Stormhaven |
Wind Keep Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1027 |
|
View |
1263 |
19 |
4 |
Stormhaven |
Wind Keep |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1585 |
|
View |
1264 |
849 |
468 |
Vvardenfell |
Balmora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5395 |
|
View |
1265 |
849 |
468 |
Vvardenfell |
Balmora |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6052 |
|
View |
1266 |
849 |
468 |
Vvardenfell |
Sadrith Mora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Sadrith Mora |
1 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3999 |
|
View |
1267 |
849 |
468 |
Vvardenfell |
Sadrith Mora |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Sadrith Mora |
1 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2432 |
|
View |
2682 |
849 |
467 |
Nchuleftingth |
Nchuleftingth Cathedra |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Nchuleftingth Sanctum |
1 |
2 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
20 |
|
View |
1268 |
20 |
5 |
Rivenspire |
Crestshade Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
727 |
|
View |
1269 |
20 |
5 |
Rivenspire |
Crestshade |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
610 |
|
View |
1270 |
20 |
5 |
Rivenspire |
Ravenwatch Castle |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
344 |
|
View |
1271 |
20 |
5 |
Rivenspire |
Crestshade Mine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
133 |
|
View |
1272 |
20 |
5 |
Rivenspire |
Staging Grounds Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
740 |
|
View |
1273 |
20 |
5 |
Rivenspire |
Boralis Dolmen |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
190 |
|
View |
1274 |
19 |
4 |
Stormhaven |
The Weeping Giant |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
528 |
|
View |
1275 |
19 |
4 |
Stormhaven |
Ancient Altar |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
197 |
|
View |
1276 |
19 |
4 |
Stormhaven |
Shrine to Azura |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
119 |
|
View |
1277 |
159 |
31 |
Emeric's Dream |
Wayrest |
King Emeric has ruled Wayrest so long and so well that his city has become almost an extension of himself. It is with him at all times, even—perhaps especially—when he sleeps. |
Emeric's Dream |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
30 |
|
View |
1278 |
159 |
31 |
Wayrest Castle |
Wayrest |
King Emeric has ruled Wayrest so long and so well that his city has become almost an extension of himself. It is with him at all times, even—perhaps especially—when he sleeps. |
Emeric's Dream |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
14 |
|
View |
1279 |
101 |
15 |
Eastmarch |
Fort Amol Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fort Amol |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4263 |
|
View |
1280 |
58 |
11 |
Malabal Tor |
Baandari TradingPost Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Baandari Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6033 |
|
View |
1281 |
58 |
11 |
Malabal Tor |
Baandari Trading Post |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Baandari Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8029 |
|
View |
1282 |
57 |
10 |
Deshaan |
Tal'Deic Grounds Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3956 |
|
View |
1283 |
58 |
11 |
Malabal Tor |
Valeguard Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5804 |
|
View |
1284 |
92 |
14 |
Bangkorai |
Hallin's Stand Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Hallin's Stand |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4116 |
|
View |
1363 |
92 |
14 |
Bangkorai |
Pelin Graveyard |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
823 |
|
View |
1285 |
108 |
18 |
Greenshade |
Dread Vullain |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1007 |
|
View |
1294 |
104 |
17 |
Alik'r Desert |
Na-Totambu's Landing |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
109 |
|
View |
1295 |
726 |
408 |
Murkmire |
Bright-Throat Wayshrine |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
688 |
|
View |
3292 |
1282 |
854 |
Fargrave |
Fargrave Wayshrine |
"They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana |
Fargrave City District |
1 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7531 |
|
View |
1296 |
726 |
408 |
Murkmire |
Xinchei-Konu Monument |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
155 |
|
View |
1323 |
1011 |
617 |
Summerset |
Keelsplitter's Nest |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
376 |
|
View |
1324 |
1011 |
617 |
Summerset |
Rellenthil Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
775 |
|
View |
1325 |
1011 |
617 |
Summerset |
Sil-Var-Woad Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
938 |
|
View |
1326 |
1011 |
617 |
Summerset |
Sil-Var-Woad |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
325 |
|
View |
1327 |
1011 |
617 |
Summerset |
Sunhold Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2130 |
|
View |
1328 |
1011 |
617 |
Summerset |
Sunhold Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1037 |
|
View |
1329 |
1011 |
617 |
Summerset |
Eastern Pass Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1118 |
|
View |
1330 |
1011 |
617 |
Summerset |
Sil-Var-Woad Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
570 |
|
View |
1331 |
1027 |
633 |
Artaeum |
Artaeum Wayshrine |
"Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion |
Artaeum |
2 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4957 |
|
View |
1385 |
816 |
443 |
Princely Dawnlight Palace |
Princely Dawnlight Palace |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Abah's Landing |
1 |
0 |
1 |
25 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
562 |
|
View |
1332 |
3 |
2 |
Glenumbra |
Baelborne Rock Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2779 |
|
View |
1333 |
3 |
2 |
Glenumbra |
Baelborne Rock |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3402 |
|
View |
1334 |
3 |
2 |
Glenumbra |
Deleyn's Mill |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
815 |
|
View |
1335 |
3 |
2 |
Glenumbra |
Daenia Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
252 |
|
View |
1336 |
3 |
2 |
Glenumbra |
Burial Mounds |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
586 |
|
View |
1337 |
104 |
17 |
Alik'r Desert |
Kulati Mines Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
771 |
|
View |
1338 |
104 |
17 |
Alik'r Desert |
Kulati Mines |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
443 |
|
View |
1339 |
104 |
17 |
Alik'r Desert |
Easterly Aerie |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
147 |
|
View |
1340 |
104 |
17 |
Alik'r Desert |
Ragnthar |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
136 |
|
View |
1341 |
104 |
17 |
Alik'r Desert |
HoonDing's Watch |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
893 |
|
View |
1342 |
104 |
17 |
Alik'r Desert |
HoonDing's Watch Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
682 |
|
View |
1343 |
104 |
17 |
Alik'r Desert |
Salas En |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
640 |
|
View |
1344 |
104 |
17 |
Alik'r Desert |
The Warrior |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
185 |
|
View |
1345 |
19 |
4 |
Stormhaven |
Cumberland Falls |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
1346 |
19 |
4 |
Stormhaven |
Steelheart Moorings |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
613 |
|
View |
1347 |
19 |
4 |
Stormhaven |
Koeglin Lighthouse |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
429 |
|
View |
1348 |
41 |
9 |
Stonefalls |
Davon's Watch Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9933 |
|
View |
1349 |
41 |
9 |
Stonefalls |
Senie Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
641 |
|
View |
1350 |
41 |
9 |
Stonefalls |
Senie |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
776 |
|
View |
1351 |
41 |
9 |
Stonefalls |
Davon's Watch |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10201 |
|
View |
1352 |
41 |
9 |
Stonefalls |
Brothers of Strife |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1030 |
|
View |
1353 |
41 |
9 |
Stonefalls |
Sulfur Pools Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
457 |
|
View |
1354 |
41 |
9 |
Stonefalls |
Vivec's Antlers |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
915 |
|
View |
1356 |
103 |
16 |
The Rift |
Stony Basin Dolmen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
450 |
|
View |
1357 |
103 |
16 |
The Rift |
Ivarstead |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1358 |
|
View |
1358 |
103 |
16 |
The Rift |
Ragged Hills Dolmen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
276 |
|
View |
1359 |
103 |
16 |
The Rift |
Snapleg Cave |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
188 |
|
View |
1360 |
101 |
15 |
Eastmarch |
The Thief |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
442 |
|
View |
1361 |
101 |
15 |
Eastmarch |
Darkwater Crossing |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
702 |
|
View |
1362 |
101 |
15 |
Eastmarch |
Fort Morvunskar Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
591 |
|
View |
1364 |
92 |
14 |
Bangkorai |
Viridian Woods |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1603 |
|
View |
1365 |
104 |
17 |
Alik'r Desert |
Leki's Blade Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
387 |
|
View |
1366 |
104 |
17 |
Alik'r Desert |
Leki's Blade |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
543 |
|
View |
1367 |
117 |
19 |
Shadowfen |
Hatching Pools |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
518 |
|
View |
1368 |
58 |
11 |
Malabal Tor |
Wilding Run Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1916 |
|
View |
1369 |
58 |
11 |
Malabal Tor |
Wilding Run |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2129 |
|
View |
1370 |
58 |
11 |
Malabal Tor |
Windshriek Strand |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
725 |
|
View |
1371 |
58 |
11 |
Malabal Tor |
Belarata |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
226 |
|
View |
1372 |
58 |
11 |
Malabal Tor |
Xylo River Basin Dolmen |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
488 |
|
View |
1373 |
58 |
11 |
Malabal Tor |
Dra'bul |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
508 |
|
View |
1374 |
58 |
11 |
Malabal Tor |
Broken Coast Dolmen |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
321 |
|
View |
1375 |
58 |
11 |
Malabal Tor |
Horseshoe Island |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
118 |
|
View |
1376 |
383 |
181 |
Grahtwood |
Green Hall Dolmen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
519 |
|
View |
1377 |
383 |
181 |
Grahtwood |
Gil-Var-Delle |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
663 |
|
View |
1378 |
383 |
181 |
Grahtwood |
Redfur Trading Post Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Redfur Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1016 |
|
View |
1379 |
383 |
181 |
Grahtwood |
Redfur Trading Post |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1005 |
|
View |
1380 |
383 |
181 |
Grahtwood |
Reman's Bluff |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
288 |
|
View |
1381 |
108 |
18 |
Greenshade |
Moonhenge Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
644 |
|
View |
1382 |
108 |
18 |
Greenshade |
Labyrinth |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
328 |
|
View |
1383 |
108 |
18 |
Greenshade |
Serpent's Grotto Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
898 |
|
View |
1384 |
108 |
18 |
Greenshade |
Fisherman's Rest |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
1386 |
103 |
16 |
The Rift |
Fullhelm Fort Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
811 |
|
View |
1387 |
347 |
155 |
Coldharbour |
Court of Contempt Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3007 |
|
View |
1388 |
3 |
2 |
Glenumbra |
Cambray Pass |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
269 |
|
View |
1389 |
3 |
2 |
Glenumbra |
North Hag Fen Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
818 |
|
View |
1390 |
101 |
15 |
Eastmarch |
Kynesgrove |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1128 |
|
View |
1391 |
101 |
15 |
Eastmarch |
Lost Knife Cave |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
121 |
|
View |
1392 |
260 |
93 |
Lost Knife Cave |
Lost Knife Cave |
When precious metals were discovered in Lost Knife Cave, the Windhelm Consortium Trading Company established the Lost Knife mining camp and secured mining rights to the area. The mine turned a profit in record time and continues to supply ore to all of Eastmarch. |
Lost Knife Cave |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
40 |
|
View |
1393 |
381 |
179 |
Auridon |
Greenwater Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1384 |
|
View |
1394 |
381 |
179 |
Auridon |
Mehrunes' Spite |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
396 |
|
View |
1395 |
931 |
543 |
Elden Hollow II |
Elden Hollow |
When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. |
Elden Hollow II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1359 |
|
View |
1396 |
931 |
543 |
Elden Hollow II |
Daedric Realm |
When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. |
Elden Hollow II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1299 |
|
View |
1397 |
688 |
381 |
White-Gold Tower |
Palace Sewers |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Palace Sewers |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
770 |
|
View |
1398 |
688 |
381 |
White-Gold Tower |
Green Emperor Way |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Green Emperor Way |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1479 |
|
View |
1399 |
688 |
381 |
White-Gold Tower |
Imperial Throne Room |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Imperial Throne Room |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1003 |
|
View |
1400 |
688 |
381 |
White-Gold Tower |
Imperial Guard Quarters |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Imperial Guard Quarters |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
942 |
|
View |
1401 |
688 |
381 |
White-Gold Tower |
Lower Elder Scrolls Library |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Lower Elder Scrolls Library |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1907 |
|
View |
1402 |
688 |
381 |
White-Gold Tower |
Shattered Void |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Shattered Void |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1913 |
|
View |
1403 |
688 |
381 |
White-Gold Tower |
Imperial Battlemage Quarters |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Imperial Battlemage Quarters |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
928 |
|
View |
1404 |
688 |
381 |
White-Gold Tower |
Imperial Regent's Quarters |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Imperial Regent's Quarters |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1056 |
|
View |
1405 |
688 |
381 |
White-Gold Tower |
White-Gold Tower Pinnacle |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
White-Gold Tower Pinnacle |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
949 |
|
View |
1427 |
104 |
17 |
Alik'r Desert |
Shrikes' Aerie Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7748 |
|
View |
1428 |
104 |
17 |
Alik'r Desert |
Tigonus Dolmen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2481 |
|
View |
1429 |
104 |
17 |
Alik'r Desert |
Myrkwasa Dolmen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4049 |
|
View |
1430 |
104 |
17 |
Alik'r Desert |
Hollow Waste Dolmen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2469 |
|
View |
1431 |
41 |
9 |
Stonefalls |
Armature's Upheaval |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
255 |
|
View |
1432 |
103 |
16 |
The Rift |
Pinepeak Cavern |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
119 |
|
View |
1433 |
103 |
16 |
The Rift |
Vernim Woods |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
404 |
|
View |
1793 |
57 |
10 |
Deshaan |
Undaunted Enclave |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6304 |
|
View |
1434 |
117 |
19 |
Shadowfen |
Loriasel Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1027 |
|
View |
1435 |
383 |
181 |
Grahtwood |
Southpoint Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3668 |
|
View |
1436 |
383 |
181 |
Grahtwood |
The Gray Mire |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
835 |
|
View |
1437 |
381 |
179 |
Auridon |
Tanzelwil Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1958 |
|
View |
1438 |
381 |
179 |
Auridon |
Firsthold Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4806 |
|
View |
1439 |
381 |
179 |
Auridon |
Castle Rilis |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
553 |
|
View |
1440 |
104 |
17 |
Alik'r Desert |
Rain Catcher Fields |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
906 |
|
View |
1441 |
104 |
17 |
Alik'r Desert |
Alezer Kotu |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
186 |
|
View |
1442 |
104 |
17 |
Alik'r Desert |
Santaki |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
301 |
|
View |
1443 |
281 |
111 |
Bal Foyen |
Dhalmora Wayshrine |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5332 |
|
View |
1444 |
281 |
111 |
Bal Foyen |
Foyen Docks Wayshrine |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
407 |
|
View |
1445 |
281 |
111 |
Bal Foyen |
Foyen Dockyard |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
843 |
|
View |
1446 |
19 |
4 |
Stormhaven |
Firebrand Keep Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4192 |
|
View |
1447 |
58 |
11 |
Malabal Tor |
Velyn Harbor Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Velyn Harbor |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1763 |
|
View |
1448 |
58 |
11 |
Malabal Tor |
Velyn Harbor |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Velyn Harbor |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1666 |
|
View |
1449 |
534 |
305 |
Stros M'Kai |
Saintsport Wayshrine |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
641 |
|
View |
1450 |
534 |
305 |
Stros M'Kai |
Saintsport |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
955 |
|
View |
1451 |
534 |
305 |
Stros M'Kai |
Bthzark |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1266 |
|
View |
1452 |
534 |
305 |
Stros M'Kai |
Pillar of the Singing Sun |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
401 |
|
View |
1453 |
534 |
305 |
Stros M'Kai |
Port Hunding Wayshrine |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2588 |
|
View |
1454 |
347 |
155 |
Coldharbour |
Haj Uxith Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4193 |
|
View |
1455 |
347 |
155 |
Coldharbour |
Haj Uxith |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1933 |
|
View |
1456 |
347 |
155 |
Coldharbour |
Font of Schemes |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
700 |
|
View |
1678 |
20 |
5 |
Rivenspire |
Magdelena's Haunt |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
152 |
|
View |
1457 |
20 |
5 |
Rivenspire |
Tribulation Crypt |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
152 |
|
View |
1458 |
849 |
468 |
Vvardenfell |
Tel Mora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1640 |
|
View |
1459 |
849 |
468 |
Vvardenfell |
Esutanamus |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
174 |
|
View |
1460 |
936 |
548 |
Spindleclutch II |
Spindleclutch |
The Ayleid ruins of Dwynnarth that grin down from the bluffs above Hag Fen were plundered and emptied out generations ago. But it seems there are forgotten mine tunnels beneath the lowest levels of Dwynnarth that might not be quite so empty. |
Spindleclutch II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
794 |
|
View |
1461 |
281 |
111 |
Bal Foyen |
Fort Zeren Wayshrine |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1094 |
|
View |
1462 |
281 |
111 |
Bal Foyen |
Fort Zeren |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1376 |
|
View |
1463 |
382 |
180 |
Reaper's March |
Fort Grimwatch Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1111 |
|
View |
3740 |
92 |
14 |
Hew's Bane |
Abah's Landing Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1464 |
888 |
501 |
Craglorn |
Rahni'Za, School of Warriors |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
341 |
|
View |
1465 |
888 |
501 |
Craglorn |
Overrun Nirncrux Mine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
292 |
|
View |
1693 |
103 |
16 |
The Rift |
Giant Camp |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
464 |
|
View |
1466 |
92 |
14 |
Bangkorai |
Onsi's Breath Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1210 |
|
View |
1467 |
92 |
14 |
Bangkorai |
Hall of Heroes |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1515 |
|
View |
1468 |
92 |
14 |
Bangkorai |
Klathzgar |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
127 |
|
View |
1469 |
92 |
14 |
Bangkorai |
Troll's Toothpick Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1023 |
|
View |
1470 |
92 |
14 |
Bangkorai |
Troll's Toothpick |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
148 |
|
View |
1471 |
92 |
14 |
Bangkorai |
Viridian Woods Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1631 |
|
View |
1472 |
92 |
14 |
Bangkorai |
Martyr's Crossing |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
344 |
|
View |
1473 |
92 |
14 |
Bangkorai |
Summoner's Camp |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
416 |
|
View |
1474 |
92 |
14 |
Bangkorai |
Lakewatch Tower |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
214 |
|
View |
1475 |
92 |
14 |
Bangkorai |
The Steed |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
83 |
|
View |
1476 |
92 |
14 |
Bangkorai |
Arlimahera's Grip |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1074 |
|
View |
1477 |
92 |
14 |
Bangkorai |
Arlimahera's Sanctum |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
115 |
|
View |
1478 |
92 |
14 |
Bangkorai |
Viridian Watch |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
182 |
|
View |
1479 |
92 |
14 |
Bangkorai |
Silaseli |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
593 |
|
View |
1480 |
92 |
14 |
Bangkorai |
Silaseli Ruins |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
36 |
|
View |
1481 |
92 |
14 |
Bangkorai |
Northglen |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
634 |
|
View |
1482 |
92 |
14 |
Bangkorai |
Blighted Isle |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
361 |
|
View |
1490 |
92 |
14 |
Bangkorai |
Nilata Falls |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
305 |
|
View |
1491 |
103 |
16 |
The Rift |
Nimalten |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Nimalten |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1723 |
|
View |
1492 |
103 |
16 |
The Rift |
Taarengrav Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
691 |
|
View |
1493 |
103 |
16 |
The Rift |
Honeystrand Hill |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
91 |
|
View |
1494 |
103 |
16 |
The Rift |
Shroud Hearth Barrow |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
535 |
|
View |
1495 |
383 |
181 |
Grahtwood |
Gray Mire Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1289 |
|
View |
1496 |
383 |
181 |
Grahtwood |
Ne Salas |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
219 |
|
View |
1497 |
383 |
181 |
Grahtwood |
Sweetbreeze Cottage |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
103 |
|
View |
1498 |
383 |
181 |
Grahtwood |
Bone Orchard |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
570 |
|
View |
1499 |
383 |
181 |
Grahtwood |
Mobar Mine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
172 |
|
View |
1500 |
103 |
16 |
The Rift |
Trolhetta Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
511 |
|
View |
1501 |
535 |
306 |
Betnikh |
Stonetooth Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4009 |
|
View |
1502 |
535 |
306 |
Betnikh |
Stonetooth Fortress |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3245 |
|
View |
1503 |
535 |
306 |
Betnikh |
Grimfield |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
866 |
|
View |
1504 |
535 |
306 |
Betnikh |
Grimfield Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
830 |
|
View |
1505 |
535 |
306 |
Betnikh |
Moriseli |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
555 |
|
View |
1506 |
41 |
9 |
Stonefalls |
Vivec's Antlers Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
805 |
|
View |
1507 |
41 |
9 |
Stonefalls |
Sathram Plantation Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1222 |
|
View |
1508 |
41 |
9 |
Stonefalls |
Sathram Plantation |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
596 |
|
View |
1509 |
41 |
9 |
Stonefalls |
Kragenmoor Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Kragenmoor |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2668 |
|
View |
1510 |
41 |
9 |
Stonefalls |
Kragenmoor |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Kragenmoor |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1754 |
|
View |
1511 |
41 |
9 |
Stonefalls |
Magmafont Overlook |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
384 |
|
View |
1512 |
41 |
9 |
Stonefalls |
Dagger's Point Invasion Camp |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
224 |
|
View |
1513 |
103 |
16 |
The Rift |
Honrich Tower Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
944 |
|
View |
1514 |
103 |
16 |
The Rift |
Honrich Tower |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1040 |
|
View |
1515 |
103 |
16 |
The Rift |
Avanchnzel |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
243 |
|
View |
1516 |
103 |
16 |
The Rift |
Taarengrav |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
573 |
|
View |
1517 |
103 |
16 |
The Rift |
Treva's Farm |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
342 |
|
View |
1518 |
3 |
2 |
Glenumbra |
The Wolf's Camp |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
676 |
|
View |
2121 |
92 |
14 |
Bangkorai |
Ephesus Dolmen |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
256 |
|
View |
1519 |
3 |
2 |
Glenumbra |
Cambray Hills Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
485 |
|
View |
1520 |
280 |
110 |
Bleakrock Isle |
Bleakrock Wayshrine |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3975 |
|
View |
1521 |
280 |
110 |
Bleakrock Isle |
Orkey's Hollow |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2033 |
|
View |
1522 |
280 |
110 |
Bleakrock Isle |
Skyshroud Barrow |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
983 |
|
View |
1523 |
130 |
22 |
Crypt of Hearts I |
Crypt of Hearts |
This place's forbidding black towers are visible for leagues, even through Rivenspire's drifting mists. Yet the local inhabitants never mention it, behaving as if it doesn't even exist. But the Crypt of Hearts is no illusion or mirage—it is solid and all too real. |
Crypt of Hearts I |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
854 |
|
View |
1524 |
280 |
110 |
Bleakrock Isle |
Bleakrock Village |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Village |
1 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
979 |
|
View |
1525 |
280 |
110 |
Bleakrock Isle |
Hunter's Camp |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Village |
1 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
788 |
|
View |
1526 |
280 |
110 |
Bleakrock Isle |
Hozzin's Folly |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
799 |
|
View |
1527 |
57 |
10 |
Deshaan |
Coiled Path Landing |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
1528 |
57 |
10 |
Deshaan |
Shad Astula Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
504 |
|
View |
2595 |
888 |
501 |
Craglorn |
Conflagrant Anomaly |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
308 |
|
View |
1529 |
57 |
10 |
Deshaan |
Muth Gnaar Hills Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4097 |
|
View |
1530 |
57 |
10 |
Deshaan |
Narsis |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
569 |
|
View |
1709 |
1133 |
721 |
Southern Elsweyr |
Western Plains Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1194 |
|
View |
1532 |
57 |
10 |
Deshaan |
Muth Gnaar |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
243 |
|
View |
1533 |
57 |
10 |
Deshaan |
Hlanii's Hovel |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
67 |
|
View |
1534 |
57 |
10 |
Deshaan |
House Dres Farmstead |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1439 |
|
View |
1535 |
849 |
468 |
Vvardenfell |
Ald'ruhn Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3639 |
|
View |
1536 |
849 |
468 |
Vvardenfell |
West Gash Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1490 |
|
View |
1537 |
281 |
111 |
Bal Foyen |
Dhalmora |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3916 |
|
View |
1538 |
117 |
19 |
Shadowfen |
Xal Ithix |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
329 |
|
View |
1539 |
117 |
19 |
Shadowfen |
Alten Corimont |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Alten Corimont |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
936 |
|
View |
1540 |
117 |
19 |
Shadowfen |
Alten Corimont Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Alten Corimont |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
803 |
|
View |
1541 |
117 |
19 |
Shadowfen |
Loriasel |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
521 |
|
View |
1542 |
117 |
19 |
Shadowfen |
Hissmir |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1271 |
|
View |
1543 |
117 |
19 |
Shadowfen |
Hissmir Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4359 |
|
View |
1544 |
117 |
19 |
Shadowfen |
Bitterroot Cave |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
172 |
|
View |
1545 |
117 |
19 |
Shadowfen |
Deep Graves |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
279 |
|
View |
1546 |
117 |
19 |
Shadowfen |
Onkobra Kwama Mine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
166 |
|
View |
1547 |
117 |
19 |
Shadowfen |
Percolating Mire |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1109 |
|
View |
1548 |
58 |
11 |
Malabal Tor |
Four Quarry Islet |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Baandari Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
72 |
|
View |
1549 |
381 |
179 |
Auridon |
Tanzelwil |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3108 |
|
View |
1550 |
19 |
4 |
Stormhaven |
Menevia Dolmen |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
203 |
|
View |
1551 |
19 |
4 |
Stormhaven |
Norvulk Ruins |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
309 |
|
View |
1552 |
92 |
14 |
Bangkorai |
Crypt of the Exiles |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
337 |
|
View |
1553 |
849 |
468 |
Vvardenfell |
Nchuleftingth Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3181 |
|
View |
1554 |
58 |
11 |
Malabal Tor |
Bloodtoil Valley Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
882 |
|
View |
1583 |
58 |
11 |
Malabal Tor |
Tanglehaven |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
206 |
|
View |
1555 |
58 |
11 |
Malabal Tor |
Hoarvor Pit |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
110 |
|
View |
1556 |
1197 |
777 |
Stone Garden |
Blackreach Cavern |
"Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos |
Blackreach Cavern |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
449 |
|
View |
1557 |
1197 |
777 |
Stone Garden |
Refinement Wing |
"Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos |
Refinement Wing |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
635 |
|
View |
1558 |
1197 |
777 |
Stone Garden |
Testing Chamber |
"Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos |
Testing Chamber |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
333 |
|
View |
1559 |
1197 |
777 |
Stone Garden |
Research Wing |
"Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos |
Research Wing |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
628 |
|
View |
1560 |
1197 |
777 |
Stone Garden |
Arkasis's Laboratory |
"Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos |
Arkasis's Laboratory |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
624 |
|
View |
1561 |
1086 |
682 |
Northern Elsweyr |
Sandswirl Manor |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
276 |
|
View |
1562 |
1160 |
744 |
Western Skyrim |
Southern Watch Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1859 |
|
View |
1563 |
1160 |
744 |
Western Skyrim |
Vale Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1179 |
|
View |
1564 |
146 |
29 |
Wayrest Sewers I |
Wayrest Sewers |
Wayrest is justifiably proud of the commodious modern sewers that drain the city's wastes into the Iliac Bay. But the curving conduits beneath the streets contain dark secrets unsuspected by those who walk in the light of day above. |
Wayrest Sewers I |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1034 |
|
View |
1565 |
22 |
6 |
Volenfell |
Volenfell |
The ancient Dwarven city of Volenfell was long lost to the sands of the Alik'r Desert. But its ruins have recently been discovered, prompting a race between scholars and treasure-hunters to be the first to search its storied depths. |
Volenfell |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1292 |
|
View |
1566 |
31 |
7 |
Selene's Web |
Selene's Web |
Even by the standards of Malabal Tor, something is not right about the growth of the forest in this vicinity. It doesn't seem unhealthy—on the contrary, it seems vigorous, but in an unwholesome way. |
Selene's Web |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
628 |
|
View |
1567 |
382 |
180 |
Selene's Web |
Selene's Web |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Selene's Web |
1 |
2 |
1 |
62 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
494 |
|
View |
1568 |
283 |
112 |
Fungal Grotto I |
Fungal Grotto |
These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. |
Fungal Grotto I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1614 |
|
View |
1569 |
381 |
179 |
Auridon |
College Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3251 |
|
View |
1570 |
381 |
179 |
Auridon |
Torinaan |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
604 |
|
View |
1571 |
381 |
179 |
Auridon |
Isle of Contemplation |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
207 |
|
View |
1572 |
888 |
501 |
Craglorn |
The Seeker's Archive |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2697 |
|
View |
1573 |
888 |
501 |
Craglorn |
Shada's Tear Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2492 |
|
View |
1574 |
347 |
155 |
Coldharbour |
Vile Laboratory |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
401 |
|
View |
1575 |
382 |
180 |
Reaper's March |
Moonmont Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1255 |
|
View |
1576 |
382 |
180 |
Reaper's March |
Broken Arch |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1078 |
|
View |
1818 |
19 |
4 |
Stormhaven |
Hammerdeath Workshop |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
187 |
|
View |
1577 |
108 |
18 |
Greenshade |
Wilderking Court Dolmen |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
353 |
|
View |
1578 |
383 |
181 |
Grahtwood |
Port of Haven |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Haven |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
442 |
|
View |
1579 |
383 |
181 |
Grahtwood |
Forked Root Camp |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
49 |
|
View |
1580 |
383 |
181 |
Grahtwood |
Laeloria |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
168 |
|
View |
1581 |
383 |
181 |
Grahtwood |
Long Coast Dolmen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
302 |
|
View |
1582 |
383 |
181 |
Grahtwood |
The Tower |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
67 |
|
View |
1584 |
933 |
545 |
Wayrest Sewers II |
Wayrest Sewers |
Wayrest is justifiably proud of the commodious modern sewers that drain the city's wastes into the Iliac Bay. But the curving conduits beneath the streets contain dark secrets unsuspected by those who walk in the light of day above. |
Wayrest Sewers II |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
653 |
|
View |
1585 |
383 |
181 |
Grahtwood |
Tarlain Bandit Camp |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
403 |
|
View |
1586 |
383 |
181 |
Grahtwood |
Temple of the Eight |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
837 |
|
View |
1587 |
383 |
181 |
Grahtwood |
Burroot Kwama Mine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
178 |
|
View |
1588 |
381 |
179 |
Auridon |
Calambar Dolmen |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1094 |
|
View |
1589 |
381 |
179 |
Auridon |
Maormer Invasion Camp |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
245 |
|
View |
1590 |
347 |
155 |
Coldharbour |
The Orchard Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
644 |
|
View |
1591 |
108 |
18 |
Greenshade |
March of Sacrifices |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
87 |
|
View |
1592 |
1052 |
655 |
Moon Hunter Keep |
Moon Hunter Keep Jail |
Moon Hunter Keep! A name spoken by the Silver Dawn werewolf hunters of Reaper's March only in whispers—that is, when there still were Silver Dawn werewolf hunters in Reaper's March. |
Moon Hunter Keep |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
430 |
|
View |
1593 |
1052 |
655 |
Moon Hunter Keep |
Moon Hunter Keep Gardens |
Moon Hunter Keep! A name spoken by the Silver Dawn werewolf hunters of Reaper's March only in whispers—that is, when there still were Silver Dawn werewolf hunters in Reaper's March. |
Moon Hunter Keep Gardens |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
336 |
|
View |
1594 |
1052 |
655 |
Moon Hunter Keep |
Moon Hunter Keep |
Moon Hunter Keep! A name spoken by the Silver Dawn werewolf hunters of Reaper's March only in whispers—that is, when there still were Silver Dawn werewolf hunters in Reaper's March. |
Moon Hunter Keep |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1008 |
|
View |
1595 |
1052 |
655 |
Moon Hunter Keep |
Moon Hunter Overlook |
Moon Hunter Keep! A name spoken by the Silver Dawn werewolf hunters of Reaper's March only in whispers—that is, when there still were Silver Dawn werewolf hunters in Reaper's March. |
Moon Hunter Keep |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
320 |
|
View |
1596 |
382 |
180 |
Reaper's March |
Willowgrove Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
918 |
|
View |
1597 |
382 |
180 |
Reaper's March |
Weeping Wind Cave |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
1598 |
684 |
380 |
Wrothgar |
Merchant's Gate Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
429 |
|
View |
1599 |
684 |
380 |
Wrothgar |
Nikolvara's Kennel |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
226 |
|
View |
1600 |
684 |
380 |
Wrothgar |
Orsinium Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Orsinium |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2581 |
|
View |
1601 |
684 |
380 |
Wrothgar |
King-Chief's Throne |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
739 |
|
View |
1602 |
684 |
380 |
Wrothgar |
Coldperch Cavern |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
158 |
|
View |
1603 |
684 |
380 |
Wrothgar |
Malacath Statue |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
45 |
|
View |
1604 |
684 |
380 |
Wrothgar |
Forlorn Watchtower |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
289 |
|
View |
1605 |
684 |
380 |
Wrothgar |
Bonerock Cavern |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
88 |
|
View |
1606 |
684 |
380 |
Wrothgar |
Torug's Arch |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
188 |
|
View |
1607 |
684 |
380 |
Wrothgar |
Zthenganaz |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
129 |
|
View |
1608 |
684 |
380 |
Wrothgar |
The Mad Ogre's Altar |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
489 |
|
View |
1609 |
684 |
380 |
Wrothgar |
Fharhun Stronghold |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
544 |
|
View |
1610 |
684 |
380 |
Wrothgar |
Jehanna Docks |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
81 |
|
View |
1611 |
684 |
380 |
Wrothgar |
Sorrow |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
241 |
|
View |
1612 |
684 |
380 |
Wrothgar |
Nyzchaleft Falls |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
317 |
|
View |
1613 |
684 |
380 |
Wrothgar |
Rkindaleft |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
110 |
|
View |
1614 |
383 |
181 |
Grahtwood |
Brackenleaf |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
326 |
|
View |
1615 |
383 |
181 |
Grahtwood |
Vineshade Lodge |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
352 |
|
View |
1616 |
20 |
5 |
Rivenspire |
Orc's Finger Ruins |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
415 |
|
View |
1617 |
1122 |
714 |
Moongrave Fane |
Moongrave Fane |
"Just as the sixteen kingdoms were not always one, so too were the faiths of Khajiit many-fold. In guiding Khajiit along his one true path of the moons, Riddle'Thar hid from us all the others. But if you are wise, you may catch glimpses of where the walkers of old have tread." — Tsramusa the Exile |
Moongrave Fane Grounds |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1560 |
|
View |
1618 |
935 |
547 |
The Banished Cells II |
The Banished Cells II |
The High Elves live long lives and have a talent for magic. Sometimes an Altmer's pursuit of magical power leads to tampering with forbidden knowledge and illicit dealings with evil Daedra. It was to confine such trespassers that the Banished Cells were created. |
The Banished Cells II |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
493 |
|
View |
1619 |
382 |
180 |
Reaper's March |
Dune Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Dune |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2751 |
|
View |
1620 |
3 |
2 |
Glenumbra |
Farwatch Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1043 |
|
View |
1622 |
41 |
9 |
Stonefalls |
The Lady |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
137 |
|
View |
1621 |
41 |
9 |
Stonefalls |
Starved Plain |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1401 |
|
View |
1623 |
41 |
9 |
Stonefalls |
Ash Mountain |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
352 |
|
View |
1624 |
41 |
9 |
Stonefalls |
Inner Sea Armature |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
547 |
|
View |
1625 |
287 |
114 |
Inner Sea Armature |
Inner Sea Armature |
What the vanished Dwarven people called this small subterranean site is now lost to history. Modern scholars of the Dwemer call it the "Inner Sea Armature." |
Inner Sea Armature |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
282 |
|
View |
1626 |
849 |
468 |
Vvardenfell |
Dubdil Alar Tower |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
527 |
|
View |
1627 |
117 |
19 |
Shadowfen |
Murkwater |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
471 |
|
View |
1628 |
117 |
19 |
Shadowfen |
Camp Crystal Abattoir |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
242 |
|
View |
1629 |
117 |
19 |
Shadowfen |
Xal Thak |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Alten Corimont |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
107 |
|
View |
1630 |
117 |
19 |
Shadowfen |
Camp Silken Snare |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
108 |
|
View |
1631 |
535 |
306 |
Betnikh |
Gilbard's Nook |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
53 |
|
View |
1632 |
3 |
2 |
Glenumbra |
Tomb of Lost Kings |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
1633 |
848 |
467 |
Cradle of Shadows |
Cradle of Shadows |
The Cradle of Shadows is the seat of power of the enigmatic figure known only as the Lady of Lace. What lies behind its veil of darkness is known only by her fanatical followers. |
Velidreth's Lair |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2112 |
|
View |
1634 |
3 |
2 |
Glenumbra |
Westtry |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
487 |
|
View |
1635 |
108 |
18 |
Greenshade |
Greenheart |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1850 |
|
View |
1636 |
108 |
18 |
Greenshade |
Greenheart Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3641 |
|
View |
1637 |
108 |
18 |
Greenshade |
Woodhearth |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Woodhearth |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
974 |
|
View |
1638 |
108 |
18 |
Greenshade |
Rootwatch Tower |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
72 |
|
View |
1639 |
108 |
18 |
Greenshade |
Rootwater Spring |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
134 |
|
View |
1640 |
537 |
307 |
Khenarthi's Roost |
Khenarthi's Roost Wayshrine |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
896 |
|
View |
1641 |
537 |
307 |
Khenarthi's Roost |
Laughing Moons Plantation |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
993 |
|
View |
1642 |
537 |
307 |
Khenarthi's Roost |
Temple of the Mourning Springs |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
844 |
|
View |
1643 |
537 |
307 |
Khenarthi's Roost |
Windcatcher Plantation |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
422 |
|
View |
1644 |
537 |
307 |
Khenarthi's Roost |
Shattered Shoals |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1407 |
|
View |
1645 |
58 |
11 |
Malabal Tor |
Ilayas Ruins Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
900 |
|
View |
1646 |
58 |
11 |
Malabal Tor |
Ilayas Ruins |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
541 |
|
View |
1647 |
58 |
11 |
Malabal Tor |
The Warrior |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
1648 |
58 |
11 |
Malabal Tor |
Fuller's Break |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
522 |
|
View |
1649 |
58 |
11 |
Malabal Tor |
Dugan's Knoll |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
285 |
|
View |
1650 |
58 |
11 |
Malabal Tor |
Valeguard |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1123 |
|
View |
1651 |
58 |
11 |
Malabal Tor |
Roots of Silvenar |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
101 |
|
View |
1652 |
382 |
180 |
Reaper's March |
Arenthia Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Arenthia |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1087 |
|
View |
1653 |
382 |
180 |
Reaper's March |
Arenthia |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Arenthia |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
529 |
|
View |
1660 |
382 |
180 |
Reaper's March |
Dune |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Dune |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
444 |
|
View |
1655 |
382 |
180 |
Reaper's March |
Researcher's Camp |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
123 |
|
View |
1656 |
382 |
180 |
Reaper's March |
Senalana |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
248 |
|
View |
1657 |
382 |
180 |
Reaper's March |
Fishing Dock |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
89 |
|
View |
1658 |
382 |
180 |
Reaper's March |
Little Ozur's Camp |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
147 |
|
View |
1659 |
382 |
180 |
Reaper's March |
The Apprentice |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
38 |
|
View |
1661 |
382 |
180 |
Reaper's March |
Jode's Light |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
135 |
|
View |
1662 |
382 |
180 |
Reaper's March |
Jodewood Dolmen |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
439 |
|
View |
1663 |
382 |
180 |
Reaper's March |
Crescent River Camp |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
1664 |
382 |
180 |
Reaper's March |
Falinesti Autumn Site |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
461 |
|
View |
1665 |
383 |
181 |
Grahtwood |
Southpoint |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1631 |
|
View |
1666 |
104 |
17 |
Alik'r Desert |
Yldzuun |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
257 |
|
View |
1667 |
104 |
17 |
Alik'r Desert |
Tears of the Dishonored |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
428 |
|
View |
1668 |
382 |
180 |
Reaper's March |
Moonmont |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
94 |
|
View |
1669 |
381 |
179 |
Auridon |
Quendeluun |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
671 |
|
View |
1670 |
381 |
179 |
Auridon |
Quendeluun Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1540 |
|
View |
1671 |
381 |
179 |
Auridon |
Smuggler's Cove |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
1672 |
347 |
155 |
Coldharbour |
Shrouded Plains Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
522 |
|
View |
1735 |
64 |
13 |
Blessed Crucible |
Blessed Crucible |
Warriors from all over Tamriel whisper about the Blessed Crucible, the hidden arena in the mountains of Skyrim where the mighty contend for fame, wealth, and the fabled Brimstone Crown. |
Blessed Crucible |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
3472 |
|
View |
1673 |
20 |
5 |
Rivenspire |
Dorell Farmhouse |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
109 |
|
View |
1674 |
20 |
5 |
Rivenspire |
East-Rock Landing |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
236 |
|
View |
1675 |
20 |
5 |
Rivenspire |
The Serpent |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
91 |
|
View |
1676 |
20 |
5 |
Rivenspire |
Edrald Estate |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
973 |
|
View |
1677 |
20 |
5 |
Rivenspire |
Old Kalgon's Keep |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
222 |
|
View |
1679 |
20 |
5 |
Rivenspire |
Westmark Moor Dolmen |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
186 |
|
View |
1680 |
20 |
5 |
Rivenspire |
Hinault Farm |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
520 |
|
View |
1681 |
20 |
5 |
Rivenspire |
Valeguard Tower |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
551 |
|
View |
1682 |
20 |
5 |
Rivenspire |
Southgard Tower |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
456 |
|
View |
1683 |
20 |
5 |
Rivenspire |
Aesar's Web |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
309 |
|
View |
1684 |
20 |
5 |
Rivenspire |
Eyebright Feld Dolmen |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
328 |
|
View |
1685 |
20 |
5 |
Rivenspire |
Erokii Ruins |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
1686 |
20 |
5 |
Rivenspire |
Doomcrag |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
332 |
|
View |
1687 |
103 |
16 |
The Rift |
Smokefrost Peaks Dolmen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
195 |
|
View |
1688 |
103 |
16 |
The Rift |
Angarvunde Mound |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
178 |
|
View |
1689 |
103 |
16 |
The Rift |
Frozen Ruins |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
159 |
|
View |
1690 |
103 |
16 |
The Rift |
Hunter Camp |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
126 |
|
View |
1691 |
103 |
16 |
The Rift |
Wisplight Glen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
114 |
|
View |
1692 |
103 |
16 |
The Rift |
Troll Cave |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
112 |
|
View |
1802 |
103 |
16 |
The Rift |
Lost Prospect |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
323 |
|
View |
1694 |
1011 |
617 |
Summerset |
Sunhold |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
164 |
|
View |
1695 |
1011 |
617 |
Summerset |
Alaxon'ald |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
56 |
|
View |
1696 |
148 |
30 |
Arx Corinium |
Arx Corinium |
The Second Empire made some advances into the periphery of Black Marsh, but they didn't stay long. Arx Corinium, once an Imperial fort, is now occupied by denizens of the deep swamp—and even stranger things. |
Arx Corinium |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1358 |
|
View |
3539 |
3 |
2 |
Stormhaven |
Wayrest Temple District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1697 |
382 |
180 |
Reaper's March |
Claw's Strike |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
263 |
|
View |
1698 |
381 |
179 |
Auridon |
North Beacon |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
381 |
|
View |
1699 |
108 |
18 |
Greenshade |
Longhaven |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
298 |
|
View |
1700 |
108 |
18 |
Greenshade |
Shadows Crawl |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
250 |
|
View |
1701 |
932 |
544 |
Crypt of Hearts II |
Crypt of Hearts |
This place's forbidding black towers are visible for leagues, even through Rivenspire's drifting mists. Yet the local inhabitants never mention it, behaving as if it doesn't even exist. But the Crypt of Hearts is no illusion or mirage—it is solid and all too real. |
Crypt of Hearts II |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
869 |
|
View |
1702 |
1133 |
721 |
Southern Elsweyr |
Pridehome Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4160 |
|
View |
1703 |
1133 |
721 |
Southern Elsweyr |
Forsaken Citadel |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
430 |
|
View |
1704 |
1133 |
720 |
Forsaken Citadel |
Forsaken Citadel |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Forsaken Citadel |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
264 |
|
View |
1705 |
1133 |
721 |
Southern Elsweyr |
Black Heights Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2380 |
|
View |
1706 |
1133 |
721 |
Southern Elsweyr |
Moonlit Cove |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
368 |
|
View |
1707 |
1135 |
723 |
Moonlit Cove |
Moonlit Cove |
"The caverns of Moonlit Cove support a wealth of unique flora and fungus. A naturalist could lose themselves in that place for days were it not for those uncouth brigands!" - Felixa Caprenia, Senchal's Naturalist in Residence |
Moonlit Cove |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
264 |
|
View |
1708 |
849 |
468 |
Vvardenfell |
Tel Branora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1042 |
|
View |
1710 |
144 |
28 |
Spindleclutch I |
Spindleclutch |
The Ayleid ruins of Dwynnarth that grin down from the bluffs above Hag Fen were plundered and emptied out generations ago. But it seems there are forgotten mine tunnels beneath the lowest levels of Dwynnarth that might not be quite so empty. |
Spindleclutch I |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
891 |
|
View |
1711 |
1086 |
682 |
Northern Elsweyr |
Orcrest |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
143 |
|
View |
1712 |
1086 |
681 |
Orcrest |
Orcrest |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Orcrest |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
129 |
|
View |
1713 |
1011 |
617 |
Summerset |
Wasten Coraldale |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
414 |
|
View |
1714 |
1011 |
617 |
Summerset |
Karnwasten |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
193 |
|
View |
1716 |
117 |
19 |
Shadowfen |
Atanaz Ruins |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
240 |
|
View |
1717 |
272 |
105 |
Atanaz Ruins |
Atanaz Ruins |
Those who call the Argonians "primitives" would do well to consider the permanence and elegance of their stonework, built for eternity despite the relentless Black Marsh rot. The still-solid corridors of ancient Atanaz are an instructive example. |
Atanaz Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
159 |
|
View |
1719 |
973 |
585 |
Bloodroot Forge |
Bloodroot Forge |
Shunned by the Nords as a place of evil, this mystic forge site was constructed by an unknown Nedic sect that worshiped forgotten dark gods. Now it's been reopened by the Dreadhorn clan of Reachmen, who are meddling with dangerous forces of great power. |
Sanguinary Veins |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
687 |
|
View |
1737 |
57 |
10 |
Deshaan |
Quarantine Serk |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1304 |
|
View |
1720 |
117 |
19 |
Shadowfen |
Camp Merciful Reduction |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
585 |
|
View |
1721 |
888 |
501 |
Craglorn |
Boreal Anomaly |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1078 |
|
View |
1722 |
1160 |
744 |
Western Skyrim |
Mor Khazgur Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
546 |
|
View |
1723 |
1160 |
744 |
Western Skyrim |
Kilkreath Temple Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1154 |
|
View |
1724 |
101 |
15 |
Eastmarch |
Jorunn's Stand Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1908 |
|
View |
1725 |
117 |
19 |
Shadowfen |
Hei-Halai |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
396 |
|
View |
1726 |
535 |
306 |
Betnikh |
Carved Hills Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
949 |
|
View |
1727 |
382 |
180 |
Reaper's March |
Willowgrove |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
725 |
|
View |
1728 |
980 |
590 |
Clockwork City |
Clockwork Crossroads Wayshrine |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1011 |
|
View |
1729 |
980 |
590 |
Clockwork City |
Sanctuary Wayshrine |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2429 |
|
View |
1730 |
980 |
590 |
Clockwork City |
Mire Mechanica |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
448 |
|
View |
1731 |
980 |
590 |
Clockwork City |
Mire Mechanica Wayshrine |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3666 |
|
View |
1732 |
1160 |
744 |
Shalidor's Shrouded Realm |
Shalidor's Shrouded Realm |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Shalidor's Shrouded Realm |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
295 |
|
View |
1733 |
1086 |
682 |
Jode's Embrace |
Jode's Embrace |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Jode's Embrace |
1 |
2 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
72 |
|
View |
1734 |
103 |
16 |
The Rift |
Mammoth Ridge |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
118 |
|
View |
1736 |
1011 |
616 |
Karnwasten |
Karnwasten |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Karnwasten |
1 |
2 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
66 |
|
View |
1954 |
57 |
10 |
Deshaan |
Malak's Maw |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
242 |
|
View |
1738 |
57 |
10 |
Deshaan |
Darkshade Caverns |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
100 |
|
View |
1739 |
117 |
19 |
Shadowfen |
White Rose Prison |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
532 |
|
View |
1740 |
117 |
19 |
Shadowfen |
Zuuk |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
413 |
|
View |
1741 |
117 |
19 |
Shadowfen |
Mud Tree Village |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
415 |
|
View |
1742 |
101 |
15 |
Eastmarch |
Logging Camp Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
888 |
|
View |
1743 |
101 |
15 |
Eastmarch |
Thulvald's Logging Camp |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
552 |
|
View |
1744 |
101 |
15 |
Eastmarch |
Mzulft |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
164 |
|
View |
1745 |
101 |
15 |
Eastmarch |
Jorunn's Stand |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
883 |
|
View |
1746 |
383 |
181 |
Grahtwood |
Wormroot Depths |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
326 |
|
View |
1748 |
347 |
155 |
Coldharbour |
Library of Dusk Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
552 |
|
View |
1749 |
537 |
307 |
Khenarthi's Roost |
Mistral Wayshrine |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Mistral |
1 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3521 |
|
View |
1750 |
537 |
307 |
Khenarthi's Roost |
Mistral |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Mistral |
1 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3125 |
|
View |
1751 |
684 |
380 |
Wrothgar |
Morkul Stronghold |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1932 |
|
View |
1792 |
684 |
380 |
Wrothgar |
Boreal Forge |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
218 |
|
View |
1801 |
41 |
9 |
Stonefalls |
Strifeswarm Hive |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
262 |
|
View |
1779 |
1011 |
617 |
Summerset |
King's Haven Pass |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
254 |
|
View |
1780 |
1011 |
616 |
King's Haven Pass |
King's Haven Pass |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
King's Haven Pass |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1055 |
|
View |
1783 |
1011 |
617 |
Summerset |
Veyond Wyte Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
388 |
|
View |
1784 |
1011 |
617 |
Summerset |
Eton Nir Grotto |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
237 |
|
View |
1785 |
1133 |
721 |
Lucky Cat Landing |
Lucky Cat Landing |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Senchal |
1 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
138 |
|
View |
1791 |
1011 |
617 |
Summerset |
Shimmerene Dockworks |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Shimmerene |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
141 |
|
View |
2575 |
117 |
19 |
Shadowfen |
The Vile Pavilion |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
196 |
|
View |
1794 |
1011 |
617 |
Summerset |
Russafeld |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
222 |
|
View |
1795 |
347 |
154 |
Northern Elsweyr |
Rimmen |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1796 |
888 |
501 |
Craglorn |
Spellscar Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2602 |
|
View |
1797 |
117 |
19 |
Shadowfen |
Venomous Fens Dolmen |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
525 |
|
View |
1798 |
117 |
19 |
Shadowfen |
Chid-Moska Ruins |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
823 |
|
View |
1799 |
534 |
305 |
Stros M'Kai |
Port Hunding |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Port Hunding |
1 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1258 |
|
View |
1800 |
381 |
179 |
Auridon |
Ondil |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
456 |
|
View |
1815 |
849 |
468 |
Vvardenfell |
Tusenend |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
47 |
|
View |
1803 |
103 |
16 |
The Rift |
Three Tribes Camp |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
157 |
|
View |
1811 |
888 |
501 |
Craglorn |
Ogondar's Winery |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Belkarth |
1 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
541 |
|
View |
1812 |
888 |
501 |
Craglorn |
Chiselshriek Mine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
263 |
|
View |
1813 |
888 |
501 |
Craglorn |
Taborra's Camp |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
374 |
|
View |
1814 |
19 |
4 |
Stormhaven |
Farangel's Landing |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
300 |
|
View |
1816 |
849 |
468 |
Vvardenfell |
Erabenimsun Camp |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
193 |
|
View |
1817 |
1123 |
715 |
Lair of Maarselok |
Lair of Maarselok |
The fertile jungles of this mountain valley have long since swallowed up the signs of the Khajiit kingdom that once called it home, but a new, malignant growth is spreading here, and it threatens to consume far more than old ruins. |
Tenmar Mountain Valley |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1781 |
|
View |
1819 |
1153 |
741 |
Unhallowed Grave |
Unhallowed Grave |
Long ago, the soldiers of the Bangkorai Garrison buried something away in this accursed cavern—an evil too great to leave unguarded. Now, centuries later, even the most daring Redguard explorers know to give this grave a wide berth. |
Pit of Sorrows |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1849 |
|
View |
1820 |
1080 |
677 |
Frostvault |
Iceflow Rift |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Iceflow Rift |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
667 |
|
View |
1821 |
1080 |
677 |
Frostvault |
Frostvault |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Vault of Mhuvnak |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2426 |
|
View |
1822 |
1080 |
677 |
Frostvault |
Athenaeum Substructure |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Coldsnap Scraphoard |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1656 |
|
View |
1823 |
1080 |
677 |
Frostvault |
Vault of Mhuvnak |
"Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie |
Vault of Mhuvnak |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
682 |
|
View |
2093 |
57 |
10 |
Deshaan |
Eidolon's Hollow |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
534 |
|
View |
1834 |
508 |
286 |
Foyada Quarry |
Forge |
This quarry on the southern slopes of Red Mountain is the source of the granite being used to construct Vivec City—or it was, until the volcano awoke and began once more pouring lava down its foyadas. |
Foyada Quarry |
1 |
3 |
4 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
4486 |
|
View |
1835 |
449 |
236 |
Direfrost Keep |
Direfrost Keep |
Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. |
Direfrost Keep |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
690 |
|
View |
1836 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Dusktown Wayshrine |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
530 |
|
View |
1837 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Dusktown |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1639 |
|
View |
1838 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Dwarf's Bane Ritual Site |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
165 |
|
View |
1839 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Nchuthnkarst |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
1840 |
1161 |
744 |
Nchuthnkarst |
Nchuthnkarst |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Nchuthnkarst |
1 |
2 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
27 |
|
View |
1841 |
578 |
342 |
Naril Nagaia |
Naril Nagaia |
These ruins have a bad reputation in nearby Woodhearth—which is not surprising, considering their name in Ayleidoon means "final death." |
Naril Nagaia |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
161 |
|
View |
1843 |
843 |
464 |
Ruins of Mazzatun |
Ruins of Mazzatun |
As any Argonian will tell you, something at the heart of the "Puzzle City" is terribly wrong and deeply disturbing at a basic, almost organic level. Erect the spines of warning! |
Ruins Of Mazzatun |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2556 |
|
View |
3595 |
1297 |
868 |
The Brandfire Reformatory |
|
"Located in the Burn, the Brandfire Reformatory serves a multitude of purposes. We use it to train and indoctrinate our newest recruits, while Lord Dagon's Dremora use parts of the place to torture souls."—Devastor Jera of the Order of the Waking Flame |
Reformatory Keep |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
443 |
|
View |
1844 |
101 |
15 |
Eastmarch |
Hall of the Dead |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
429 |
|
View |
1845 |
58 |
11 |
Malabal Tor |
Dead Man's Drop |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
195 |
|
View |
1846 |
468 |
254 |
Dead Man's Drop |
Dead Man's Drop |
Thanks to the Green Pact, the more industrious Wood Orcs of Valenwood have prospered by mining coal and kindlepitch and selling it to the Bosmer, who won't cut down trees for wood to burn, but still need to fire their forges. Dead Man's Drop is one such mine. |
Dead Man's Drop |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
56 |
|
View |
1847 |
138 |
26 |
Crimson Cove |
Crimson Cove |
The Pirates of the Abecean Sea are the most notorious buccaneers in all of Tamriel. A loose confederation of crews with elected captains, most consider Stros M'Kai their home port, though they're liable to be found anywhere from Senchal to the Iliac Bay. |
Crimson Cove |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
263 |
|
View |
1856 |
3 |
2 |
Glenumbra |
Ilessan Tower |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1315 |
|
View |
1857 |
92 |
14 |
Bangkorai |
Damar Farmstead |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
759 |
|
View |
1858 |
3 |
2 |
Glenumbra |
Deleyn's Mill Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
787 |
|
View |
1859 |
108 |
18 |
Greenshade |
Falinesti Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1522 |
|
View |
1860 |
108 |
18 |
Greenshade |
Naril Nagaia |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
258 |
|
View |
1861 |
108 |
18 |
Greenshade |
Rootwater Grove |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
323 |
|
View |
3584 |
57 |
10 |
Hew's Bane |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
1862 |
104 |
17 |
Alik'r Desert |
Sandblown Mine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
143 |
|
View |
1863 |
103 |
16 |
The Rift |
Northwind Mine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
138 |
|
View |
1864 |
849 |
468 |
Vvardenfell |
Kushtashpi |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
191 |
|
View |
1871 |
3 |
2 |
Glenumbra |
Red Rook Camp |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
450 |
|
View |
1872 |
108 |
18 |
Greenshade |
Maormer Camp |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
198 |
|
View |
1873 |
823 |
449 |
Gold Coast |
Gold Coast Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3276 |
|
View |
1874 |
823 |
449 |
Gold Coast |
Dark Brotherhood Sanctuary |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2220 |
|
View |
1875 |
1160 |
744 |
Western Skyrim |
Kilkreath Temple |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
294 |
|
View |
2153 |
223 |
61 |
Tomb of Lost Kings |
Tomb of Lost Kings |
The honored Breton royalty of the last three thousand years has been buried at the great cemetery of Cath Bedraud. But occasionally there has been a king or queen whom it seemed more appropriate to bury … elsewhere. Spaces are reserved for these unsavory rulers in the Tomb of Lost Kings. |
Tomb of Lost Kings |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
67 |
|
View |
1876 |
1011 |
617 |
Summerset |
Corgrad Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
326 |
|
View |
1877 |
1011 |
617 |
Summerset |
Augury Basin |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
46 |
|
View |
1926 |
888 |
501 |
Craglorn |
Atelier of the Twice-Born Star |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
529 |
|
View |
1881 |
1220 |
797 |
Bastion Sanguinaris |
Bastion Sanguinaris |
Towering architecture, views to die (or kill) for, and a secret passage number among the many features of this striking Blackreach edifice, which stands within easy reach of Greymoor Keep. |
Bastion Sanguinaris |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
878 |
|
View |
1886 |
1086 |
682 |
Northern Elsweyr |
Scar's End Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2688 |
|
View |
1887 |
1086 |
682 |
Northern Elsweyr |
Cicatrice |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
431 |
|
View |
1888 |
1086 |
682 |
Northern Elsweyr |
The Nightmare Plateau |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
264 |
|
View |
1889 |
1086 |
682 |
Northern Elsweyr |
The Bone Pits |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1068 |
|
View |
1890 |
1086 |
682 |
Northern Elsweyr |
Weeping Scar |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
467 |
|
View |
1891 |
92 |
14 |
Bangkorai |
Yanurah's Respite |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
151 |
|
View |
1892 |
980 |
590 |
Clockwork City |
Ventral Terminus |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
155 |
|
View |
1893 |
1086 |
682 |
Hall of the Lunar Champion |
Hall of the Lunar Champion |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2681 |
|
View |
1894 |
1086 |
682 |
Northern Elsweyr |
Riverhold Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1388 |
|
View |
1895 |
1086 |
682 |
Northern Elsweyr |
Jode's Embrace |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
95 |
|
View |
1896 |
1086 |
682 |
Northern Elsweyr |
The Hill of Shattered Swords |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
521 |
|
View |
1897 |
383 |
181 |
Grahtwood |
Hircine's Henge |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
145 |
|
View |
1898 |
383 |
181 |
Grahtwood |
Valanir's Rest |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
146 |
|
View |
1899 |
383 |
181 |
Grahtwood |
Thugrub's Cave |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
108 |
|
View |
1900 |
383 |
181 |
Grahtwood |
Tarlain Heights Dolmen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
512 |
|
View |
1901 |
383 |
181 |
Grahtwood |
Poacher Camp |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
1902 |
383 |
181 |
Grahtwood |
The Mage |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
88 |
|
View |
1903 |
383 |
181 |
Grahtwood |
Lady Solace's Fen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
244 |
|
View |
1904 |
383 |
181 |
Grahtwood |
Nindaeril's Perch |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
339 |
|
View |
1905 |
849 |
468 |
Vvardenfell |
Veloth Tomb |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
1906 |
57 |
10 |
Deshaan |
Shrine to Saint Rilms |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
410 |
|
View |
1907 |
57 |
10 |
Deshaan |
Old Ida's Cottage |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
181 |
|
View |
1908 |
3 |
2 |
Glenumbra |
Daggerfall Trade District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4476 |
|
View |
1917 |
3 |
2 |
Glenumbra |
Cryptwatch Fort |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
209 |
|
View |
1918 |
20 |
5 |
Rivenspire |
Fell's Run |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
883 |
|
View |
1919 |
41 |
9 |
Stonefalls |
Hrogar's Hold |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
273 |
|
View |
1920 |
19 |
4 |
Stormhaven |
Firebrand Keep |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
686 |
|
View |
1921 |
684 |
380 |
Wrothgar |
Shipwreck Cove |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
193 |
|
View |
1922 |
684 |
380 |
Wrothgar |
Thukhozod's Sanctum |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
265 |
|
View |
1924 |
930 |
542 |
Darkshade Caverns II |
Darkshade Caverns |
These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. |
Darkshade Caverns II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
578 |
|
View |
1925 |
1011 |
617 |
Summerset |
Sea Keep |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
249 |
|
View |
1927 |
888 |
501 |
Craglorn |
Loth'Na Caverns |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
125 |
|
View |
1928 |
888 |
501 |
Craglorn |
Secluded Nirncrux Mine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
158 |
|
View |
1929 |
131 |
23 |
Tempest Island |
Tempest Island |
Surrounded by sand bars and shifting channels, this island in the Strid estuary has long been a haven for pirates, raiders, and fugitives from law enforcement. It has never been fully explored by any civilized authority. |
Tempest Island |
2 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
3467 |
|
View |
1930 |
58 |
11 |
Tempest Island |
Tempest Island |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Temple of Storms |
1 |
2 |
1 |
62 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2564 |
|
View |
1931 |
57 |
10 |
Darkshade Caverns II |
Darkshade Caverns |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Darkshade Caverns |
1 |
2 |
1 |
64 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
314 |
|
View |
1934 |
1208 |
785 |
Blackreach: Arkthzand Cavern |
Nighthollow Wayshrine |
The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. |
Blackreach: Arkthzand Cavern |
2 |
0 |
1 |
13 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1523 |
|
View |
1935 |
1208 |
785 |
Blackreach: Arkthzand Cavern |
Nalzthdbar Great Lift |
The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. |
Blackreach: Arkthzand Cavern |
2 |
0 |
1 |
13 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1196 |
|
View |
1936 |
1208 |
785 |
Blackreach: Arkthzand Cavern |
Sentinel Point |
The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. |
Blackreach: Arkthzand Cavern |
2 |
0 |
1 |
13 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1042 |
|
View |
1937 |
1208 |
785 |
Blackreach: Arkthzand Cavern |
Library of Arkthzand |
The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. |
Blackreach: Arkthzand Cavern |
2 |
0 |
1 |
13 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1006 |
|
View |
1938 |
1208 |
785 |
Blackreach: Arkthzand Cavern |
Arkthzand Wayshrine |
The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. |
Blackreach: Arkthzand Cavern |
2 |
0 |
1 |
13 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
816 |
|
View |
1939 |
1011 |
617 |
Summerset |
Ald Mora Ruins |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
103 |
|
View |
1942 |
20 |
5 |
Rivenspire |
The Shadow |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
54 |
|
View |
1943 |
3 |
2 |
The Harborage |
The Harborage |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
The Harborage |
1 |
2 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
271 |
|
View |
1944 |
574 |
338 |
The Valley of Blades |
Abbey of Blades |
Deep in the Dragontail Mountains of Hammerfell is the almost-inaccessible Valley of Blades, where Redguards devoted to the mastery of the sword seek to revive ancient secrets. |
Valley of Blades |
2 |
2 |
1 |
0 |
0 |
0 |
35 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
52 |
|
View |
1945 |
57 |
10 |
Mournhold |
Mournhold |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
43 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
17 |
|
View |
1946 |
383 |
181 |
Elden Root |
Elden Root |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
43 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
20 |
|
View |
1947 |
572 |
336 |
Stirk |
Stirk |
Though claimed at times by Valenwood, the Gold Coast, and Hammerfell, the island of Stirk is really a no-man's-land. If it belongs to anyone, it's the Pirates of the Abecean Sea, who use Stirk's Ayleid ruins as arenas for settling disputes through trial by combat. |
Stirk |
2 |
0 |
1 |
1 |
0 |
1 |
43 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
31 |
|
View |
1948 |
1086 |
682 |
Northern Elsweyr |
Merryvale Farms |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
532 |
|
View |
1949 |
1086 |
682 |
Northern Elsweyr |
Valenwood Gate |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
355 |
|
View |
1950 |
383 |
180 |
Grahtwood |
Elden Hollow |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Elden Root |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
86 |
|
View |
1951 |
57 |
10 |
Deshaan |
Shad Astula |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
250 |
|
View |
1952 |
57 |
10 |
Deshaan |
Lower Bthanual |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
306 |
|
View |
2049 |
101 |
15 |
Eastmarch |
Hermit's Hideout |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
172 |
|
View |
1955 |
117 |
19 |
Shadowfen |
Shrine of the Black Maw |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
291 |
|
View |
1956 |
117 |
19 |
Shadowfen |
Bogmother |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
179 |
|
View |
1957 |
20 |
5 |
Rivenspire |
Shadowfate Cavern |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
125 |
|
View |
1958 |
20 |
5 |
Rivenspire |
Flyleaf Catacombs |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
129 |
|
View |
1959 |
20 |
5 |
Rivenspire |
Lagra's Pearl |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
125 |
|
View |
1960 |
347 |
155 |
Coldharbour |
Tower of Lies |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
209 |
|
View |
1961 |
347 |
155 |
Coldharbour |
Library of Dusk |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1268 |
|
View |
1962 |
347 |
155 |
Coldharbour |
The Lightless Oubliette |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
423 |
|
View |
1963 |
347 |
155 |
Lightless Oubliette |
Lightless Oubliette |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Lightless Oubliette |
1 |
2 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
141 |
|
View |
1964 |
347 |
155 |
Coldharbour |
Fighters Guildhall |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
506 |
|
View |
1965 |
347 |
155 |
The Black Forge |
The Black Forge |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Black Forge |
1 |
2 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
178 |
|
View |
1966 |
347 |
155 |
Coldharbour |
The Great Shackle |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Great Shackle |
1 |
2 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
126 |
|
View |
1967 |
347 |
155 |
Coldharbour |
Great Shackle Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Great Shackle |
1 |
2 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
114 |
|
View |
1968 |
1011 |
617 |
Summerset |
Welenkin Cove |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
365 |
|
View |
2165 |
1086 |
682 |
Northern Elsweyr |
Moon Gate of Anequina |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
197 |
|
View |
2020 |
684 |
380 |
Wrothgar |
Exile's Barrow |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
426 |
|
View |
2125 |
383 |
181 |
Grahtwood |
Reliquary of Stars |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
757 |
|
View |
2146 |
347 |
155 |
Coldharbour |
The Everfull Flagon |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
789 |
|
View |
1969 |
3 |
2 |
Glenumbra |
Shrieking Scar |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
712 |
|
View |
1970 |
3 |
2 |
Glenumbra |
Vale of the Guardians |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
189 |
|
View |
1971 |
3 |
2 |
Glenumbra |
Ancient Ritual Site |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
114 |
|
View |
1972 |
636 |
367 |
Hel Ra Citadel |
Hel Ra Citadel |
When the warriors of the Ra Gada came to the shores of Hammerfell, some of the fiercest cohorts marched far inland in search of domains to claim. Hel Ra was one of the easternmost of these domains, but its gates were sealed long ago. |
Hel Ra Citadel |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
369 |
|
View |
1973 |
636 |
367 |
Hel Ra Citadel |
Hall of the Warrior |
When the warriors of the Ra Gada came to the shores of Hammerfell, some of the fiercest cohorts marched far inland in search of domains to claim. Hel Ra was one of the easternmost of these domains, but its gates were sealed long ago. |
Hel Ra Hall of the Warrior |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
500 |
|
View |
1974 |
104 |
17 |
Alik'r Desert |
Morwha's Bounty |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1567 |
|
View |
1975 |
383 |
181 |
Grahtwood |
Elden Root Fighters Guild |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Elden Root |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1304 |
|
View |
1976 |
725 |
407 |
Maw of Lorkhaj |
Maw of Lorkhaj |
An ancient Khajiiti shrine called the "Temple of Seven Riddles" has been overrun by the Khajiit's eternal enemy, the dro-m'Athra. With each passing hour, more Lost Cats pour into Nirn through a gaping rift between worlds. If Tamriel is to be saved, this Maw of Lorkhaj must be closed. |
Maw of Lorkhaj |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
356 |
|
View |
1977 |
1160 |
744 |
Western Skyrim |
Mor Khazgur |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
243 |
|
View |
1978 |
1160 |
743 |
Western Skyrim |
Castle Thorn |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15 |
|
View |
1979 |
1160 |
744 |
Kyne's Aegis |
The Fort |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Kyne's Aegis |
1 |
2 |
1 |
62 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
757 |
|
View |
1980 |
1160 |
744 |
Kyne's Aegis |
Kyne's Aegis |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Kyne's Aegis |
1 |
2 |
1 |
62 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1820 |
|
View |
1981 |
1207 |
784 |
The Reach |
Karthwasten Wayshrine |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
36 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
429 |
|
View |
1982 |
914 |
526 |
Skyreach Catacombs |
Skyreach Catacombs |
The ancient Nedes interred the dead of Skyreach within the massive chambers and passages beneath the city, both commoners and nobles alike. |
Skyreach Catacombs |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1362 |
|
View |
1983 |
635 |
366 |
Dragonstar Arena |
Dragonstar Arena |
Only the strongest and bravest warriors dare to face the challenges of the Dragonstar Arena. |
Dragonstar Arena |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2667 |
|
View |
1984 |
888 |
501 |
Dragonstar Arena |
Dragonstar Arena |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Dragonstar Arena |
1 |
2 |
1 |
77 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
231 |
|
View |
1986 |
681 |
379 |
City of Ash II |
Inner Grove |
Nature has returned to reclaim the City of Ash. An unsealed portal still threatens, and only a few remain to defend against it. |
City of Ash II |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
502 |
|
View |
1987 |
681 |
379 |
City of Ash II |
The Knives of Discord |
Nature has returned to reclaim the City of Ash. An unsealed portal still threatens, and only a few remain to defend against it. |
The Knives of Discord |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
578 |
|
View |
2000 |
1086 |
682 |
Hall of the Lunar Champion |
Halls of Colossus |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
700 |
|
View |
2001 |
1086 |
682 |
Hall of the Lunar Champion |
Moongrave Fane |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
211 |
|
View |
2005 |
108 |
18 |
Greenshade |
Verrant Morass |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
216 |
|
View |
2006 |
108 |
18 |
Greenshade |
Moonhenge |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
179 |
|
View |
2009 |
20 |
5 |
Rivenspire |
Breagha-Fin |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
101 |
|
View |
2010 |
20 |
5 |
Breagha-Fin |
Breagha-Fin |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Breagha-Fin |
1 |
2 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
5 |
|
View |
2011 |
20 |
5 |
Rivenspire |
Hildune's Secret Refuge |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
225 |
|
View |
2012 |
20 |
5 |
Rivenspire |
Westwind Lighthouse |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
89 |
|
View |
2013 |
20 |
5 |
Rivenspire |
Northpoint |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Northpoint |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
616 |
|
View |
2014 |
20 |
5 |
Rivenspire |
Veawend Ede |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
40 |
|
View |
2017 |
849 |
468 |
Vvardenfell |
Seyda Neen |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
953 |
|
View |
2068 |
104 |
17 |
Alik'r Desert |
Sep's Spine Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1034 |
|
View |
2018 |
58 |
11 |
Malabal Tor |
Jode's Pocket |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
288 |
|
View |
2019 |
58 |
11 |
Malabal Tor |
The Thief |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
46 |
|
View |
2021 |
816 |
443 |
Hew's Bane |
The Lost Pavilion |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
475 |
|
View |
2022 |
381 |
179 |
Auridon |
The Lady |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
144 |
|
View |
2023 |
381 |
179 |
Auridon |
South Beacon |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
323 |
|
View |
2024 |
1160 |
744 |
Stillwaters Retreat |
Stillwaters Retreat |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Stillwaters Retreat |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
388 |
|
View |
2025 |
888 |
501 |
Hakkvild's High Hall |
Hakkvild's High Hall |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Hakkvild's High Hall |
1 |
2 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
769 |
|
View |
2026 |
974 |
586 |
Falkreath Hold |
Falkreath Hold |
Since Hakkvild drove out the Orcs in 2E 467 Falkreath has been back in the hands of the Nords. But now the weakened hold is menaced by another threat: the savage Reachmen of the Dreadhorn clan. |
Falkreath Hold |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1586 |
|
View |
2027 |
20 |
5 |
Rivenspire |
Old Fell's Fort |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
113 |
|
View |
2048 |
103 |
16 |
The Rift |
Trollslayer's Gully |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
81 |
|
View |
2028 |
3 |
2 |
Glenumbra |
King's Guard Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
153 |
|
View |
2029 |
371 |
170 |
The Mooring |
The Mooring |
According to Camilonwe of Alinor, the Sapiarch of Transliminal Arts in the Crystal Tower, an artifact that could physically bind disparate planes together would have to be fabricated so as to exist simultaneously in multiple locations. |
The Mooring |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
30 |
|
View |
2030 |
347 |
155 |
Coldharbour |
Mages Guildhall |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Hollow City |
1 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
185 |
|
View |
2031 |
347 |
155 |
Chapel of Light |
Chapel of Light |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
28 |
|
View |
2032 |
347 |
155 |
Coldharbour |
The Chasm Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Hollow City |
1 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
157 |
|
View |
2033 |
347 |
155 |
Coldharbour |
The Chasm |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
132 |
|
View |
2034 |
347 |
155 |
Grunda's Gatehouse |
Grunda's Gatehouse |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Grunda's Gatehouse |
1 |
2 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
53 |
|
View |
2035 |
347 |
155 |
Coldharbour |
The Orchard |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
974 |
|
View |
2036 |
347 |
155 |
Coldharbour |
Reaver Citadel Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
774 |
|
View |
2037 |
347 |
155 |
Coldharbour |
The Reaver Citadel |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
417 |
|
View |
2038 |
370 |
169 |
Reaver Citadel Pyramid |
The Great Shackle |
The leader of the Citadel commands his Reavers from within this Dremora stronghold. The unique shape and oppressive design of the place can be disturbing to mortals, but it suits Valkynaz Seris just fine. |
Reaver Citadel Pyramid |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
32 |
|
View |
2039 |
347 |
155 |
Coldharbour |
The Endless Stair |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
485 |
|
View |
2040 |
347 |
155 |
Coldharbour |
Endless Stair Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
176 |
|
View |
2041 |
3 |
2 |
Glenumbra |
Balefire Island |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
185 |
|
View |
2042 |
3 |
2 |
Glenumbra |
Eagle's Brook Dock |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
2043 |
3 |
2 |
Glenumbra |
North Shore Point |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
139 |
|
View |
2044 |
3 |
2 |
Glenumbra |
Western Overlook |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
564 |
|
View |
2045 |
3 |
2 |
Glenumbra |
Silumm |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
728 |
|
View |
2046 |
823 |
449 |
Gold Coast |
Colovian Revolt Forge Yard |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
94 |
|
View |
2047 |
20 |
5 |
Rivenspire |
The Atronach |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
112 |
|
View |
2050 |
101 |
15 |
Eastmarch |
Fort Amol |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fort Amol |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
499 |
|
View |
2051 |
980 |
590 |
The Orbservatory Prior |
The Orbservatory Prior |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
495 |
|
View |
2053 |
823 |
449 |
Gold Coast |
Kvatch Arena |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Kvatch |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1777 |
|
View |
2062 |
347 |
155 |
Coldharbour |
Endless Overlook |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
26 |
|
View |
2063 |
374 |
172 |
The Endless Stair |
The Planar Vortex |
There are whispers among the Soul Shriven that the Planar Vortex and the Endless Stair were built for Molag Bal by the Mad Architect himself. |
The Endless Stair |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
37 |
|
View |
2064 |
347 |
155 |
Coldharbour |
Chapel of Light |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Hollow City |
1 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
45 |
|
View |
2124 |
347 |
155 |
Coldharbour |
Duriatundur's Killing Field |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
184 |
|
View |
2066 |
41 |
9 |
Stonefalls |
Grove of the Brahma |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
283 |
|
View |
2067 |
103 |
16 |
The Rift |
Shor's Stone |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1601 |
|
View |
2069 |
888 |
501 |
Craglorn |
Adamant Anomaly |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
812 |
|
View |
2070 |
888 |
501 |
Craglorn |
Elinhir Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
922 |
|
View |
2071 |
888 |
501 |
Craglorn |
Scorpion Ravine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
420 |
|
View |
2072 |
888 |
501 |
Craglorn |
Dragonstar |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Dragonstar |
1 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1616 |
|
View |
2073 |
888 |
501 |
Craglorn |
Dragonstar Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Dragonstar |
1 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1445 |
|
View |
2074 |
888 |
501 |
Craglorn |
Dragonstar Arena |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
203 |
|
View |
2075 |
888 |
501 |
Craglorn |
Crossroads Encampment |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
164 |
|
View |
2076 |
104 |
17 |
Alik'r Desert |
Tu'whacca's Throne |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
566 |
|
View |
2077 |
104 |
17 |
Alik'r Desert |
Divad's Chagrin Mine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
247 |
|
View |
2078 |
1133 |
721 |
Southern Elsweyr |
Fur-Forge Cove |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
34 |
|
View |
2079 |
849 |
468 |
Vvardenfell |
Shashpilamat |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
190 |
|
View |
2080 |
383 |
181 |
Grahtwood |
Elden Root Mages Guild |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Elden Root |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1810 |
|
View |
2081 |
381 |
179 |
Auridon |
Firsthold |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
326 |
|
View |
2082 |
381 |
179 |
Auridon |
College of Aldmeri Propriety |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1092 |
|
View |
2083 |
381 |
179 |
Auridon |
Greenwater Cove |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
293 |
|
View |
2084 |
383 |
181 |
Grahtwood |
Cave of Broken Sails |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
399 |
|
View |
3397 |
1096 |
690 |
The Tangle |
The Tangle |
In times of war and disaster, the ruthless among the deserters and dispossessed often turn to banditry to survive, establishing lairs and hideaways in out-of-the-way locations. |
The Tangle |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
52 |
|
View |
2085 |
383 |
181 |
Grahtwood |
The Scuttle Pit |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
243 |
|
View |
2086 |
1152 |
740 |
Icereach |
Icereach |
Hidden among the churning waves of the Sea of Ghosts, this frigid isle serves as the seat of power for the cruel Icereach Coven. Now, lashing storms swirl around it. Could this be a natural phenomenon, or something more sinister? |
Icereach Underkeep |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
396 |
|
View |
2087 |
1011 |
617 |
Summerset |
Dusk Keep |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
229 |
|
View |
2088 |
101 |
15 |
Eastmarch |
Swiftblade's Camp |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
212 |
|
View |
2089 |
101 |
15 |
Eastmarch |
Hammerhome |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
180 |
|
View |
2090 |
101 |
15 |
Eastmarch |
Direfrost Keep |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
42 |
|
View |
2091 |
684 |
380 |
Wrothgar |
Frostbreak Ridge Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1023 |
|
View |
2092 |
684 |
380 |
Wrothgar |
Frostbreak Fortress |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
319 |
|
View |
2094 |
57 |
10 |
Deshaan |
Redoran Pier |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
174 |
|
View |
2095 |
57 |
10 |
Deshaan |
The Lord |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
66 |
|
View |
2178 |
41 |
9 |
Stonefalls |
Shipwreck Strand |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
319 |
|
View |
2097 |
849 |
468 |
Vvardenfell |
Gnisis |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
343 |
|
View |
2098 |
537 |
307 |
Khenarthi's Roost |
Eagle's Strand |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
606 |
|
View |
2099 |
537 |
307 |
Khenarthi's Roost |
Temple of the Crescent Moons |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
492 |
|
View |
2100 |
537 |
307 |
Khenarthi's Roost |
Temple of Two-Moons Dance |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
92 |
|
View |
2101 |
849 |
468 |
Vvardenfell |
Vos |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
483 |
|
View |
2102 |
849 |
468 |
Vvardenfell |
Valenvaryon |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
118 |
|
View |
2103 |
849 |
468 |
Vvardenfell |
Ald Carac |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
81 |
|
View |
2104 |
849 |
468 |
Vvardenfell |
Ashurnabitashpi |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
429 |
|
View |
2105 |
849 |
468 |
Vvardenfell |
Urshilaku Camp |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
325 |
|
View |
2106 |
849 |
468 |
Vvardenfell |
Ashalmawia |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1212 |
|
View |
2107 |
823 |
449 |
Gold Coast |
Anvil Lighthouse |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Anvil |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
169 |
|
View |
2108 |
381 |
178 |
The Harborage |
The Harborage |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
The Harborage |
1 |
2 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
265 |
|
View |
2112 |
382 |
180 |
Reaper's March |
Thizzrini Arena |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
308 |
|
View |
2115 |
849 |
468 |
Vvardenfell |
Nchuleft |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
175 |
|
View |
2113 |
849 |
467 |
Vvardenfell |
Vivec's Palace |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
107 |
|
View |
2114 |
849 |
468 |
Amaya Lake Lodge |
Amaya Lake Lodge |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
446 |
|
View |
2116 |
58 |
11 |
Malabal Tor |
Ouze |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1528 |
|
View |
2117 |
823 |
449 |
Gold Coast |
At-Himah Family Estate |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
205 |
|
View |
2659 |
1086 |
682 |
Northern Elsweyr |
Talon Gulch |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
324 |
|
View |
2118 |
888 |
500 |
Skyreach Catacombs |
Skyreach Catacombs |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Skyreach Catacombs |
1 |
2 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
27 |
|
View |
2119 |
823 |
449 |
Gold Coast |
Varen's Wall Gatehouse |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
38 |
|
View |
2120 |
823 |
449 |
Gold Coast |
Strid River Artisans Camp |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
54 |
|
View |
2122 |
92 |
14 |
Bangkorai |
Bangkorai Garrison |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
328 |
|
View |
2123 |
1207 |
784 |
The Reach |
North Markarth Wayshrine |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
36 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2968 |
|
View |
2236 |
57 |
10 |
Deshaan |
Short-Tusk's Hillock |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1086 |
|
View |
2129 |
381 |
179 |
Auridon |
The Lover |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
320 |
|
View |
2130 |
92 |
14 |
Bangkorai |
Old Tower |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
272 |
|
View |
3745 |
3 |
2 |
Deshaan |
Mournhold Plaza of the Gods |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
19 |
|
View |
2463 |
823 |
449 |
Gold Coast |
Tribune's Folly |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Tribune's Folly |
1 |
2 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1090 |
|
View |
2135 |
58 |
11 |
Malabal Tor |
Treehenge |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Roots of Treehenge |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
221 |
|
View |
2136 |
684 |
380 |
Wrothgar |
Aqueduct Rock |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
146 |
|
View |
2177 |
41 |
9 |
The Harborage |
The Harborage |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
The Harborage |
1 |
2 |
1 |
69 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
293 |
|
View |
2163 |
92 |
14 |
Bangkorai |
Mournoth Dolmen |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
363 |
|
View |
2137 |
1160 |
744 |
Western Skyrim |
Frozen Coast Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
685 |
|
View |
2869 |
959 |
571 |
Andrano Ancestral Tomb |
Andrano Ancestral Tomb |
The prominent Andrano family has been among the leading members of House Redoran for generations. |
Andrano Ancestral Tomb |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
22 |
|
View |
2138 |
19 |
4 |
Stormhaven |
Koeglin Mine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
263 |
|
View |
2139 |
19 |
4 |
Stormhaven |
Alcaire Dolmen |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
273 |
|
View |
2140 |
19 |
4 |
Stormhaven |
Mudcrab Beach |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
577 |
|
View |
2141 |
849 |
468 |
Ald Velothi Harbor House |
Ald Velothi Harbor House |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
892 |
|
View |
2658 |
108 |
18 |
Greenshade |
Drowned Coast Dolmen |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
109 |
|
View |
2142 |
1207 |
784 |
The Reach |
Rebel's Retreat Wayshrine |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
36 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2005 |
|
View |
2143 |
381 |
179 |
Auridon |
Nine-Prow Landing |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
87 |
|
View |
2144 |
381 |
179 |
Auridon |
The Banished Cells |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
144 |
|
View |
2150 |
888 |
501 |
Craglorn |
Elinhir |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
298 |
|
View |
2147 |
888 |
501 |
Craglorn |
Proving Grounds Dolmen |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
273 |
|
View |
2148 |
888 |
501 |
Craglorn |
Inazzur's Hold |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
598 |
|
View |
2149 |
888 |
501 |
Craglorn |
Inazzur's Hold Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
553 |
|
View |
3184 |
3 |
2 |
Stros M'Kai |
Port Hunding |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
2151 |
1086 |
682 |
Northern Elsweyr |
Sunspire |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
74 |
|
View |
2152 |
639 |
370 |
Sanctum Ophidia |
Sanctum Ophidia |
The Sanctum caverns are works of art, carved masterpieces sealed long ago. Unfortunately for Craglorn, the Ophidians were always the most … fervent of the Celestial sects. |
Sanctum Ophidia |
1 |
2 |
1 |
0 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
202 |
|
View |
2154 |
223 |
61 |
Tomb of Lost Kings |
Hall of Flames |
The honored Breton royalty of the last three thousand years has been buried at the great cemetery of Cath Bedraud. But occasionally there has been a king or queen whom it seemed more appropriate to bury … elsewhere. Spaces are reserved for these unsavory rulers in the Tomb of Lost Kings. |
Tomb of Lost Kings |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
13 |
|
View |
2155 |
223 |
61 |
Tomb of Lost Kings |
Hall of Strife |
The honored Breton royalty of the last three thousand years has been buried at the great cemetery of Cath Bedraud. But occasionally there has been a king or queen whom it seemed more appropriate to bury … elsewhere. Spaces are reserved for these unsavory rulers in the Tomb of Lost Kings. |
Tomb of Lost Kings |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
9 |
|
View |
2156 |
223 |
61 |
Tomb of Lost Kings |
Hall of Blades |
The honored Breton royalty of the last three thousand years has been buried at the great cemetery of Cath Bedraud. But occasionally there has been a king or queen whom it seemed more appropriate to bury … elsewhere. Spaces are reserved for these unsavory rulers in the Tomb of Lost Kings. |
Tomb of Lost Kings |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
17 |
|
View |
2157 |
223 |
61 |
Tomb of Lost Kings |
Vault of Lost Kings |
The honored Breton royalty of the last three thousand years has been buried at the great cemetery of Cath Bedraud. But occasionally there has been a king or queen whom it seemed more appropriate to bury … elsewhere. Spaces are reserved for these unsavory rulers in the Tomb of Lost Kings. |
Tomb of Lost Kings |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
14 |
|
View |
2158 |
3 |
2 |
Exorcised Coven Cottage |
Exorcised Coven Cottage |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
176 |
|
View |
2159 |
3 |
2 |
Glenumbra |
Mines of Khuras |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
195 |
|
View |
2160 |
3 |
2 |
Glenumbra |
Glenumbra Moors |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
355 |
|
View |
2161 |
3 |
2 |
Glenumbra |
Mire Falls |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
86 |
|
View |
2162 |
3 |
2 |
Glenumbra |
Dresan Keep |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
631 |
|
View |
2164 |
92 |
14 |
Bangkorai |
Jackdaw Cove |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
508 |
|
View |
2404 |
19 |
4 |
Stormhaven |
Alcaire Castle |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Alcaire Castle |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
677 |
|
View |
2166 |
19 |
4 |
Stormhaven |
Pariah Catacombs |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
111 |
|
View |
2167 |
19 |
4 |
Stormhaven |
Bearclaw Mine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
137 |
|
View |
2168 |
104 |
17 |
Alik'r Desert |
Kozanset |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
554 |
|
View |
2170 |
383 |
181 |
Grahtwood |
Boar's Run Overlook |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
65 |
|
View |
2171 |
117 |
19 |
Shadowfen |
Gandranen Ruins |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
194 |
|
View |
2172 |
275 |
108 |
Gandranen Ruins |
Gandranen Ruins |
Tales say that Gandranen was built by an Ayleid sorcerer, a worshiper of Hermaeus Mora who so loved books that she created a series of magical halls that would attract books from across Tamriel, no matter where—or when—they were published. |
Gandranen Ruins |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
56 |
|
View |
2173 |
57 |
10 |
Deshaan |
Tribunal Temple |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
328 |
|
View |
2174 |
108 |
18 |
Greenshade |
Gurzag's Mine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
192 |
|
View |
2175 |
576 |
340 |
Gurzag's Mine |
Gurzag's Mine |
One of the reasons the Wood Elves tolerate the presence of Orc clans in Valenwood is that the Wood Orcs are nearly as talented at forging metal as their northern cousins. Bosmer who follow the Green Pact still have a use for metal tools and weapons, and buy them from the Orcs. |
Gurzag's Mine |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
39 |
|
View |
2190 |
1027 |
633 |
Artaeum |
Artaeum Craftworks |
"Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion |
Artaeum |
2 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
640 |
|
View |
2179 |
203 |
49 |
Cheesemonger's Hollow |
Cheesemonger's Hollow |
"Wry without equal, Sheogorath holds in his realm giggling loons, flamboyant auteurs, and craven mutilators. The Mad Prince will ply profitless bargains and promote senseless bloodshed for nothing more than the joy of another's confusion, tragedy, or rage." —16 Accords of Madness |
Cheesemonger's Hollow |
1 |
2 |
1 |
0 |
0 |
0 |
8 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
50 |
|
View |
2180 |
41 |
9 |
Stonefalls |
Crow's Wood |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
577 |
|
View |
2181 |
216 |
57 |
Crow's Wood |
Crow's Wood |
This uncanny pocket realm of Oblivion is a nightmarish forest ruled by the mysterious Crow Mother. It's like Tamriel, yet unlike—for the Daedra cannot create, only imitate, and their simulacra of mortal realms are always twisted and exaggerated. |
Crow's Wood |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
337 |
|
View |
2182 |
1160 |
743 |
Deepwood Vale |
Deepwood Vale |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Deepwood Vale |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
84 |
|
View |
2183 |
534 |
305 |
Stros M'Kai |
The Grave |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
The Grave |
1 |
2 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
166 |
|
View |
2184 |
534 |
305 |
Stros M'Kai |
Sandy Grotto Wayshrine |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
285 |
|
View |
2185 |
534 |
305 |
Stros M'Kai |
Dogeater Goblin Camp |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
301 |
|
View |
2186 |
534 |
305 |
Stros M'Kai |
Goblin Mines |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
163 |
|
View |
2187 |
534 |
305 |
Stros M'Kai |
Rash Merchant's Plummet |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
57 |
|
View |
2188 |
535 |
306 |
Betnikh |
Bloodthorn Lair |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Bloodthorn Lair |
1 |
2 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
81 |
|
View |
2204 |
688 |
381 |
White-Gold Tower |
Daedric Embers Trophy Vault |
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! |
Palace Sewers |
1 |
2 |
1 |
1 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
102 |
|
View |
2191 |
849 |
468 |
Vvardenfell |
Ald'ruhn |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2471 |
|
View |
2202 |
888 |
501 |
Craglorn |
Anka-Ra's Plight |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
494 |
|
View |
2192 |
826 |
452 |
Dark Brotherhood Sanctuary |
Dark Brotherhood Sanctuary |
Few get to see the interior of a Sanctuary of the Dark Brotherhood. Even fewer survive to tell the tale. |
Dark Brotherhood Sanctuary |
2 |
2 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
0 |
1816 |
|
View |
2193 |
849 |
468 |
Vvardenfell |
Ebernanit |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
434 |
|
View |
2194 |
849 |
468 |
Vvardenfell |
Dushariran |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
564 |
|
View |
2195 |
849 |
468 |
Vvardenfell |
Randas Ancestral Tomb |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
297 |
|
View |
2235 |
382 |
180 |
Reaper's March |
Pa'alat |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
248 |
|
View |
2197 |
382 |
179 |
The Vile Manse |
The Vile Manse |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
The Vile Manse |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
608 |
|
View |
2832 |
20 |
5 |
Northpoint |
Northpoint |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Northpoint |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
17 |
|
View |
2315 |
19 |
4 |
Stormhaven |
Abandoned Farm |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
228 |
|
View |
2209 |
726 |
408 |
Lakemire Xanmeer Manor |
Lakemire Xanmeer |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Lakemire Xanmeer Manor |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
108 |
|
View |
2203 |
58 |
11 |
Malabal Tor |
Matthild's Last Venture |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
141 |
|
View |
3511 |
381 |
178 |
Shadowfen |
Stormhold Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
3540 |
117 |
19 |
Vvardenfell |
Vivec City Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4 |
|
View |
2207 |
1137 |
725 |
Path of Pride |
|
"… and lo, you shall feel blessed Ja'darri's eyes upon you as you face this final trial. Bare your fangs, pride-bound warrior, for destiny awaits beyond these torchlit halls." — Clan Mother Sethali, Keeper of Pride Secrets |
Path of Pride |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
20 |
|
View |
2208 |
1133 |
721 |
Doomstone Keep |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Doomstone Keep |
1 |
2 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
18 |
|
View |
2210 |
20 |
5 |
Wraithhome |
Wraithhome |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Wraithhome |
1 |
2 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1803 |
|
View |
2212 |
849 |
468 |
Vvardenfell |
Yansirramus |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
39 |
|
View |
2213 |
1160 |
744 |
Western Skyrim |
Northern Watch Ritual Site |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
517 |
|
View |
2214 |
1160 |
744 |
Western Skyrim |
Eastern Great Lift |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
117 |
|
View |
2215 |
1160 |
744 |
Western Skyrim |
Hailstone Valley Ritual Site |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
859 |
|
View |
2216 |
41 |
9 |
Stonefalls |
Emberflint Mine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
584 |
|
View |
2217 |
1133 |
721 |
Southern Elsweyr |
South Guard Ruins Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4185 |
|
View |
2218 |
57 |
10 |
Deshaan |
Druitularg's Ritual Altar |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
369 |
|
View |
2219 |
57 |
10 |
Deshaan |
Tal'Deic Fortress |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
223 |
|
View |
2220 |
280 |
110 |
Bleakrock Isle |
Paddlefloe Fishing Camp |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
280 |
|
View |
2221 |
19 |
4 |
Stormhaven |
The Tower |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
236 |
|
View |
2222 |
41 |
9 |
Stonefalls |
Dreugh Point |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
91 |
|
View |
2223 |
41 |
9 |
Stonefalls |
Daen Seeth Dolmen |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
239 |
|
View |
2224 |
41 |
9 |
Stonefalls |
Still-Water's Camp |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
78 |
|
View |
2225 |
19 |
4 |
Stormhaven |
Windridge Cave |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Windridge Cave |
1 |
2 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
123 |
|
View |
2226 |
1133 |
721 |
Southern Elsweyr |
South Guard Ruins |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
282 |
|
View |
2227 |
57 |
10 |
Deshaan |
Lake Hlaalu Retreat |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
74 |
|
View |
2228 |
888 |
501 |
Craglorn |
Shada's Tear |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
539 |
|
View |
2438 |
726 |
408 |
Murkmire |
Bok-Xul |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
388 |
|
View |
2229 |
1086 |
682 |
Northern Elsweyr |
Riverhold |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
784 |
|
View |
2230 |
535 |
306 |
Betnikh |
Eyearata |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
232 |
|
View |
2231 |
381 |
179 |
Auridon |
Mathiisen |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
301 |
|
View |
2232 |
212 |
52 |
Mournhold Sewers |
Mournhold Sewers |
Like most major Tamrielic cities, a system of subterranean sewers service the city of Mournhold. Built thousands of years ago and extended, repaired, and maintained over the centuries, whole sections of the sewers have been entirely forgotten and are now unknown to the city administrators. |
Mournhold Sewers |
2 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
25 |
|
View |
2233 |
57 |
10 |
Deshaan |
Dire Bramblepatch |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1136 |
|
View |
2461 |
19 |
4 |
Rivenspire |
Oldgate |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
33 |
|
View |
2234 |
19 |
4 |
Stormhaven |
Supernal Dreamers Camp |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Koeglin Village |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
380 |
|
View |
2250 |
382 |
180 |
Reaper's March |
Temple of the Two Moons Path |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Dune |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
62 |
|
View |
2354 |
726 |
408 |
Murkmire |
Bright-Throat Village |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Bright-Throat Village |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
573 |
|
View |
2237 |
41 |
9 |
Stonefalls |
Varanis Dolmen |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
516 |
|
View |
2238 |
41 |
9 |
Stonefalls |
Steamlake Encampment |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
116 |
|
View |
2239 |
41 |
9 |
Stonefalls |
Iliath Temple Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
620 |
|
View |
2240 |
41 |
9 |
Stonefalls |
Heimlyn Keep |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
130 |
|
View |
2241 |
41 |
9 |
Stonefalls |
Ashlander Burial Cave |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
134 |
|
View |
2242 |
382 |
180 |
Reaper's March |
Do'Krin Monastery |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
100 |
|
View |
2243 |
347 |
155 |
Coldharbour |
The Lost Fleet |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
373 |
|
View |
2244 |
57 |
10 |
Deshaan |
Obsidian Gorge |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
170 |
|
View |
2245 |
41 |
9 |
Stonefalls |
Fort Arand |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
426 |
|
View |
2246 |
1086 |
682 |
Hakoshae Tombs |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Hakoshae Tombs |
1 |
2 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
15 |
|
View |
2247 |
57 |
10 |
Deshaan |
Selfora |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
476 |
|
View |
2248 |
108 |
18 |
Greenshade |
Tower Rocks Vale |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
52 |
|
View |
2249 |
108 |
18 |
Greenshade |
The Atronach |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
74 |
|
View |
2251 |
460 |
246 |
The Demi-Plane of Jode |
Temple of the Dance |
Some theological scholars hold that the two moons orbiting Nirn are representations of the "Cloven Duality" of the Aedric trickster-god Lorkhan, who connived at the creation of the world and was punished for it. |
Temple of the Dance |
1 |
2 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
19 |
|
View |
2252 |
382 |
180 |
Reaper's March |
Dawnmead Brigand Camp |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
71 |
|
View |
2253 |
101 |
15 |
Eastmarch |
Cradlecrush Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
209 |
|
View |
2254 |
41 |
9 |
Stonefalls |
Fungal Grotto |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
228 |
|
View |
2255 |
347 |
155 |
Coldharbour |
Forsaken Village |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
374 |
|
View |
2256 |
347 |
155 |
Coldharbour |
Aba-Loria |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
120 |
|
View |
2257 |
101 |
15 |
Eastmarch |
Bitterblade's Camp |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
213 |
|
View |
2258 |
41 |
9 |
Stonefalls |
Stonefang Isle |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
101 |
|
View |
2259 |
383 |
181 |
Grahtwood |
Tomb of Anahbi |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Tomb of Anahbi |
1 |
2 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16 |
|
View |
2260 |
1086 |
682 |
Northern Elsweyr |
Tomb of the Serpents |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
247 |
|
View |
2261 |
1086 |
681 |
Tomb of the Serpents |
Tomb of the Serpents |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Tomb of the Serpents |
1 |
2 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
130 |
|
View |
2262 |
1086 |
681 |
Jode's Embrace |
Plane of Jode |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Jode's Embrace |
1 |
2 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
41 |
|
View |
2263 |
888 |
501 |
Craglorn |
Lake of Teeth |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
415 |
|