Skyrim:The Arms of Chaos
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Quick Walkthrough[edit]
- Go to Skytemple Ruins and take Hyenril's Journal, the Arm of the Moon, the Arm of the Sun, and the Warlock's Mark.
- Go to the East Empire Company offices in Windhelm and read Loss of the Sea Stallion.
- Locate the Sovereign Band within a coffin at the bottom of Pilgrim's Trench.
- Find the summoning circle east of Skytemple Ruins to summon and defeat three Dremora.
- Craft the three items using a Forge and Staff Enchanter.
Detailed Walkthrough[edit]
A Dead Mage[edit]
This quest will automatically begin upon reading Hyenril's Journal at the Skytemple Ruins north of the College of Winterhold. The ruins are usually swarming with undead skeletons, although these shouldn't pose much of a threat. You must locate the corpse of Hyenril, a dead mage found within one of the ruins. On the table in front of her, you will find Hyenril's Journal along with two broken staves: the Arm of the Moon and the Arm of the Sun. Hidden beneath the table is the Warlock's Mark, a mundane necklace.
Reading the journal will identify these items as the property of Hyenril's former master, Ellane, who spent long years attempting to restore the two staves, which were originally created in imitation of the legendary Staff of Chaos but were destroyed by their original creator. It will also reveal that Sigil Stones will be needed to restore the three items and unlock their true power. Take all three items to progress the quest; the Warlock's Mark is small and really can be difficult to see, so you may need to rely on your HUD pointer.
Sunken Treasure[edit]
In order to obtain the required Sigil Stones, you will need to track down Ellane's ring of summoning. Unfortunately, Ellane was still wearing this ring when Hyenril shipped her body back home for burial aboard a vessel called the Sea Stallion. Your first stop is the East Empire Company offices in Windhelm, where you will find a letter entitled Loss of the Sea Stallion on a table next to a potion of waterbreathing. The ship apparently sank to the bottom of Pilgrim's Trench off the coast of Skyrim before it delivered its cargo.
Head to Pilgrim's Trench and prepare for a deep dive to find Ellane's coffin, which can be found atop a rocky outcropping on the sea floor. Inside you will find a copy of Final Lesson, Master Ellane's Last Words, and the Sovereign Band, an enchanted ring which fortifies your magicka.
The Guardians of the Sigil Stones[edit]
With the ring in hand, you will be directed to a stone Daedric summoning circle on the same island as Skytemple Ruins. You must descend from the peak where the ruins are located and go to the eastern shore of the island to find it. Approach the center of the altar and you will be given the option to summon Daedra. Once you activate it, three Dremora will appear in quick succession, with a new one being summoned each time you defeat the last:
- Dremora Sehtkynaz, an ice mage who can summon a Frost Atronach, guardian of the Blue Sigil Stone;
- Dremora Lyrkynaz, a shock mage who can summon a Storm Atronach, guardian of the Green Sigil Stone; and
- Dremora Sovereign, a fire-wielding warrior who can summon a Flame Atronach, guardian of the Orange Sigil Stone.
Should you survive the encounter, loot the bodies of the Dremora to obtain the three Sigil Stones needed to restore your items' enchantments. The Warlock's Mark can be reforged at any forge or anvil. The Arm of the Moon and Arm of the Sun require access to a Staff Enchanter; in the base game, the only one in existence is located behind a locked door in Tel Mithryn and can only be accessed after you complete the quest Reluctant Steward. You can avoid this prerequisite if you have access to a Staff Enchanter elsewhere, such as the one added by the Myrwatch or Bloodchill Manor Creations.
Once you have crafted the enchanted versions of all three items, the quest will complete and you will have in your possession several powerful artifacts.
Notes[edit]
- It is possible to skip the visit to Windhelm entirely if you have already looted the coffin in Pilgrim's Trench. You will immediately be directed to summon the Dremora.
- The Dremora Sovereign wields a Daedric Sword of the Inferno at all levels, a powerful piece of equipment if you can best all three Dremora at a low level.
Bugs[edit]
- Crafting the staffs using the Myrwatch Staff Enchanter is most beneficial, as it is bugged and grants 20 times more Enchanting experience than it is supposed to. This is due to the Staff Enchanter in Tel Mithryn having a hidden perk (
DLC2StaffEnchantingMult
) that reduces the experience gained by 95%; the Staff Enchanter in Myrwatch has a different Editor ID and thus is unaffected by the perk. As a result, crafting the Arms of Chaos at Myrwatch will result in you possibly jumping more than 20 Enchanting levels.- This bug was fixed by an Anniversary Edition update to this Creation.
- The Warlock's Mark can also be glitched in the middle of the table and there seems to be no way of dislodging it.
- You can reach The Warlock's Mark by standing on the back of the table in the alcove and looking at the place it's marker is. This does not always work.
- You can disable the table in the console. Do a quick save. Within the console click on the table. It should show something like
fexxx83d
. Typedisable
. Exit the console and pick up the necklace. Re-enter the console and typeenable
(with the samefexxx83d
still showing) and the table will reappear. You will have the necklace and the quest will update.
- The Arm of the Moon, the Arm of the Sun, and the Warlock's Mark can still have weight while considered quest items.
Quest Stages[edit]
The Arms of Chaos (ccPEWSSE002_Quest) | ||
---|---|---|
Stage | Finishes Quest | Journal Entry |
5 |
Objective 200: Craft the Arm of the Sun at a Staff Enchanter
|
|
6 |
Objective 100: Craft the Arm of the Moon at a Staff Enchanter
|
|
7 |
Objective 300: Craft the Warlock's Mark at a forge
|
|
10 | There are stories of strange rituals taking place north of Winterhold. It may be worthwhile to investigate the surrounding ruins.
Objective 10: Investigate the Skytemple Ruins
|
|
20 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. However, I'll need a special ring to summon the necessary Daedra, which the mage accidentally shipped away on a cargo ship called the Sea Stallion. I'll need to visit the East Empire Company and find more information about where the cargo ship was headed.
Objective 20: Read Hyneril's Journal
|
|
25 |
Objective 40: Search for information on the Sea Stallion
|
|
30 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. However, I'll need a special ring to summon the necessary Daedra, which the mage accidentally shipped away on a cargo ship called the Sea Stallion. According to a note I read at the East Empire Company, the ship is at the bottom of Pilgrim's Trench.
Objective 30: Pick up the artifacts
|
|
40 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. However, I'll need a special ring to summon the necessary Daedra, which the mage accidentally shipped away on a cargo ship called the Sea Stallion. I found the ring in a coffin deep in Pilgrim's Trench.
Objective 50: Retrieve the ring
|
|
50 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. However, I'll need a special ring to summon the necessary Daedra, which the mage accidentally shipped away on a cargo ship called the Sea Stallion. I found the ring in a coffin deep in Pilgrim's Trench, and can now use it to summon the Daedra.
Objective 60: Summon the Dremora
|
|
60 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. Using a ring I found at the bottom of Pilgrim's Trench, I summoned three Daedra and engaged them in battle.
Objective 70: Defeat the Dremora Sehtkynaz
|
|
70 |
Objective 80: Defeat the Dremora Lyrkynaz
|
|
80 |
Objective 90: Defeat the Dremora Sovereign
|
|
95 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. Using a ring I found at the bottom of Pilgrim's Trench, I summoned three Daedra and vanquished them.
Objective 95: Retrieve the Sigil Stones
|
|
96 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. Using a ring I found at the bottom of Pilgrim's Trench, I summoned three Daedra and vanquished them. On their bodies were the Sigil Stones I need to restore the relics the mage left behind. | |
1000 | At the Skytemple Ruins, I found the body of a mage who was attempting to obtain three Sigil Stones to restore her magical items. Using a ring I found at the bottom of Pilgrim's Trench, I summoned three Daedra and vanquished them. Using the Sigil Stones I found on their bodies, I restored the relics the mage left behind. |
- The following empty quest stages were omitted from the table: 1, 2, 3, 4, 8, 25, 90, 100, 200, 300.
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game. - Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage ccPEWSSE002_Quest stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest usingresetquest ccPEWSSE002_Quest
.