id |
21761 |
displayId |
21761 |
version |
|
texture |
|
name |
Backlash |
description |
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1124 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1243 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. |
descHeader |
|
duration |
6000 |
startTime |
0 |
tickTime |
0 |
cooldown |
0 |
cost |
2160 |
target |
Enemy |
minRange |
0 |
maxRange |
2800 |
radius |
0 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
1 |
morph |
0 |
learnedLevel |
20 |
castTime |
0 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Werewolf |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
4 |
skillType |
Class |
skillLine |
Dawn's Wrath |
raceType |
|
classType |
Templar |
setName |
|
baseAbilityId |
21761 |
prevSkill |
0 |
nextSkill |
27211 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
|
numCoefVars |
2 |
coefDescription |
Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time. |
type1 |
Ultimate |
a1 |
0.0499603 |
b1 |
0.525052 |
c1 |
-0.603273 |
R1 |
1 |
avg1 |
1456.62 |
type2 |
Ultimate |
a2 |
0.0553515 |
b2 |
0.581515 |
c2 |
-2.73503 |
R2 |
0.999999 |
avg2 |
1611.48 |
type3 |
Invalid |
a3 |
-1 |
b3 |
-1 |
c3 |
-1 |
R3 |
-1 |
avg3 |
-1 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>.
After the duration ends, the sunlight bursts, dealing <<3>> to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>.
You can have only one <<5>> active at a time. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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