id |
21765 |
displayId |
21765 |
version |
|
texture |
|
name |
Purifying Light |
description |
Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1285 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 580 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
descHeader |
|
duration |
6000 |
startTime |
0 |
tickTime |
0 |
cooldown |
0 |
cost |
2160 |
target |
Enemy |
minRange |
0 |
maxRange |
2800 |
radius |
0 |
isPassive |
0 |
isChanneled |
0 |
isPermanent |
0 |
isPlayer |
1 |
rank |
1 |
morph |
1 |
learnedLevel |
20 |
castTime |
0 |
channelTime |
0 |
angleDistance |
0 |
mechanic |
Werewolf |
buffType |
|
isToggle |
0 |
chargeFreq |
0 |
skillIndex |
4 |
skillType |
Class |
skillLine |
Dawn's Wrath |
raceType |
|
classType |
Templar |
setName |
|
baseAbilityId |
21761 |
prevSkill |
21761 |
nextSkill |
27534 |
nextSkill2 |
0 |
upgradeLines |
|
effectLines |
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies. |
numCoefVars |
3 |
coefDescription |
Summon an expanding beam of pure sunlight to doom an enemy, dealing $1 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing $2 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for $3 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. |
type1 |
Ultimate |
a1 |
0.0516453 |
b1 |
0.542445 |
c1 |
-1.0498 |
R1 |
1 |
avg1 |
1504.71 |
type2 |
Ultimate |
a2 |
0.0571337 |
b2 |
0.600233 |
c2 |
-0.653793 |
R2 |
0.999999 |
avg2 |
1665.33 |
type3 |
Ultimate |
a3 |
0.0259114 |
b3 |
0.270959 |
c3 |
-1.69811 |
R3 |
0.999996 |
avg3 |
751.905 |
type4 |
Invalid |
a4 |
-1 |
b4 |
-1 |
c4 |
-1 |
R4 |
-1 |
avg4 |
-1 |
type5 |
Invalid |
a5 |
-1 |
b5 |
-1 |
c5 |
-1 |
R5 |
-1 |
avg5 |
-1 |
type6 |
Invalid |
a6 |
-1 |
b6 |
-1 |
c6 |
-1 |
R6 |
-1 |
avg6 |
-1 |
rawDescription |
Summon an expanding beam of pure sunlight to doom an enemy, dealing <<1>> immediately and marking them for <<2>>.
After the duration ends, the sunlight bursts, dealing <<3>>, which increases based on the amount of damage you dealt to them over the duration, up to <<4>>. Also heals you and nearby allies in the area for <<5>> Health every <<6>>, over <<7>>.
You can have only one <<8>> at a time. |
rawTooltip |
|
rawCoef |
|
coefTypes |
|
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