Arena:Troll

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Troll
Troll
Hit Points 75 - 100
Damage 10 - 30
Experience HP × 35 + 2,500 (5,125 - 6,000)
Attributes
STR 80 INT 40
WIL 60 AGI 80
END 90 PER 30
SPD 50 LUC 50
Abilities
  • Regeneration

Trolls don't remain subdued for long, unless subdued by magic, so one should flee before it regenerates. Paralyzing a troll before killing it prevents regeneration as long as it remains paralyzed. Also, it's possible to exploit the game by resting for zero hours immediately after subduing a troll. Arena removes all corpses when one sleeps, getting rid of the trolls before they could regenerate. If you leave without truly killing it though, you receive zero experience points. If you use magical attacks on the troll, it will indeed die and you will get the points for that death. For an efficient kill, avoid using any physical weapon. Due to their regeneration abilities, if they are first subdued, the battle will take longer and require more magic. It's best to kill them outright.

Trolls are shaggy, green-skinned creatures which often are set to guard areas by high level mages. They are generally stupid, but regenerate any damage done to them quickly. Killing a troll is almost impossible, for doing so would require that the damage was done in such a way as to destroy the flesh, rather than just sever it. It is for this reason that they make such formidable adversaries.
Arena Player's Guide

Locations Found[edit]

  • Labyrinthian
  • Crystal Tower