Elder Scrolls Shrines — December 07, 2013
The first in a series of official Elder Scrolls themed shrines produced by GamingHeads.com has been opened for pre-orders. The statue is 1/6 the size of the shrines seen in TESV: Skyrim (which at 14 inches places the statues in Skyrim at 7 feet tall).
The statues are uniquely numbered, come with a certificate of authenticity, and are hand-painted. There are regular and exclusive editions to be had. There are plans for further shrine statues next year.
The Elder Scrolls Online Interactive Map — Nov 21, 2013
An interactive map for The Elder Scrolls Online has been published on the official site. It contains excerpts from books and notes, quotes from NPCs, screenshots and concept art, and many more nuggets of information. You can visit it here. The map will receive updates as the game gets closer to release, so be sure to check regularly.
The Elder Scrolls Online Beta — Nov 19, 2013
The biggest release of beta keys for The Elder Scrolls Online are being sent out today. Check your email now, and don't forget to check the spam folder (just in case), or promotions folder (for Gmail accounts). The link to sign-up for future beta tests is still working, so put your name down quickly.
If you have received an invite, check the FAQ for some more information.
Bleak Falls Barrow in Minecraft
Bleak Falls Barrow in Skyrim
Elder Scrolls Comes to Minecraft: Xbox Edition — November 1, 2013
Developers at 4J Studios, the team behind the Xbox version of Minecraft, have announced a new DLC mash-up of their game and Skyrim! Minecraft players interested in this DLC will be able to get a new texture pack that is designed to have a similar look to Skyrim, and forty character skins that include characters such as Ancano, Elenwen, Vex, Aela the Huntress, and the beloved M’aiq the Liar. Also included in the pack will be a redesigned UI, selections from the Skyrim soundtrack, and a predesigned world that will encompass familiar locations such as Whiterun, Riverwood, and Bleak Falls Barrow.
The DLC will be available for $3.99/£2.69/€3.79, on November 20. A free trial will be available which will give you access to many of these features, minus the ability to change your character skin and save. You can read more about it on the Beth Blog article
and the update article
ESO Character Creation Revealed — October 17, 2013
Zenimax have released a video
showing some of the options available when designing your new character for The Elder Scrolls Online
. There are more options available to tweak than in any previous game
. A short summation of the known options can be found here
Create an Emote for The Elder Scrolls Online — September 7, 2013
ZeniMax Media are running a competition to find and add a new emote to TES: Online. The competition is open until 11.59 pm (EDT) on September 27th, and the winner will be announced on October 11th. The winner will win the opportunity to work with a member of ESO's animation team, $75 store credit for the Bethesda Merchandise Store, a signed ESO poster, an ESO t-shirt, and an invite to a beta test. Visit the official site for all the rules and a list of emotes already included in the game (the list of emotes can be found here too).
Update: The winners of the emote contest have been announced. The winning entry was submitted by Trevor Baggett, for the Honor/Dishonor emote (video). Runner-ups include the Toast emote (video), the Strategy emote (video), and the Awe emote (video). Congratulations to all the contestants!
Elder Scrolls Online Payment Model Revealed — August 21, 2013
After many months of secrecy and speculation on what the payment model for Elder Scrolls Online would be, Matt Firor has finally revealed that the MMO spin-off will feature a subscription-based payment system in an interview with GameStar. Claiming that the premium subscription model was necessary for the game they wanted to make, Matt Firor said that any other model would have negatively impacted their design. Although the first month after purchasing the game will be free, continued activity after the first thirty days will require the payment of a flat fee to continue accessing the servers. Considerations for future discounts on the cost of the subscription or similar alternatives are being discussed, but for now a subscription will be needed to play the game.
Matt Firor went on to say that while other business models are valid, the team behind the game did not believe that it would work for ESO. They did not want to make players feel like their activity in the game was being "monetized" as they find the other payment models do. Those interested in the new installment in the franchise can expect to pay $14.99/€12.99/£8.99 per month to play the game after the first thirty days, with discounts for buying multiple months at once very likely.
After the notably mixed reaction to the announcement, Matt Firor has provided further commentary about the decision to Eurogamer
. After once again stating that the decision to use a subscription-based business model did not have anything to do with perceived flaws in the free-to-play or similar models, he said that there were two primary reasons behind the decision: To ensure the monetization of the game would fit the Elder Scrolls setting, and to fund further development of the game post-release. To further elaborate on the former point, he explained that the team did not want to deny players any content in the game; that they did not want to force players to pay for further access to the game while playing it. Firor went on to say that a subscription-based model would allow for the development of new content for the game as long as people were still playing it. He declared that the subscription model would provide a more definite revenue stream for development of this additional game content, such as the Thieves Guild or Dark Brotherhood, that will not be available at release.
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Scourge (also known as Mackkan's Hammer, Bane of Daedra, the Daedric Scourge, or Scourge, Blessed of Malacath) is a legendary Daedric artifact. It was forged from sacred ebony in the Fires (or Fountains) of Fickledire, and is associated with Malacath. It is a fierce weapon, and takes the form of a steel or ebony mace. Malacath dedicated it to mortals, and any Daedra who attempts to invoke its power will be banished to the Void. It also has the ability to banish them to the Void with a single blow, and can conjure Daedra such as Dremora and Scamps from Oblivion to do the wielder's bidding. It has been described as a "bold defender of the friendless", which could be related to Malacath's role as the Daedric Prince of outcasts.
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Did you know...
- ... that Argonians prefer to call themselves Saxhleel, meaning "People of the Root" in Jel, their native tongue?
- ... that the Numidium was a giant Dwemer construct powered by the Heart of Lorkhan, and used by Tiber Septim to conquer all of Tamriel?
- ... that Morrowind is the first game in the series in which the player's stamina regenerates on its own, Oblivion is the first game in which the player's magicka regenerates on its own and that Skyrim is the first and only game in the series in which the player's health regenerates on its own?
- ... that Nirn is the name of the planet on which Tamriel, the continent that hosts most events in The Elder Scrolls games, is located?
- ... that Nirn's two moons, Masser and Secunda, vanished from 4E 98 until 4E 100, an event that is now called the Void Nights?
- ... that Wormwood plants only grow in the Jerall Mountains?
- ... that the continent of Yokuda, the original home of the Redguards, sunk around 1E 792?
- ... that Daedric Weapons are made from refined ebony and the magical substances of the lesser minions of Oblivion?
- ... that the Empire had a Tsaesci ruler for over four hundred years during the Second Era?
- ... that ancient vampires can only be damaged with weapons of mithril quality or better?