Legends:Practice/Warden of the Pass
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Warden of the Pass
The Victorious |
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Class | Warrior |
Difficulty | Novice |
Theme | Guard |
Statistics | |
Prophecies | 1x Fharun Defender, 1x Midnight Sweep, 2x Morkul Gatekeeper, 3x Portcullis, 3x Sharpshooter Scout |
Attributes | 34 10 6 |
Rarity | 37 10 3 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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3 | Maple Shield | Item | 0 | – | – | Common | +0/+3 | |
3 | Nord Firebrand | Creature (Nord) | 0 | 1 | 1 | Common | Charge | |
3 | Foraging Mudcrab | Creature (Mudcrab) | 1 | 1 | 1 | Common | ||
3 | Morthal Watchman | Creature (Nord) | 1 | 2 | 1 | Common | ||
3 | Scuttler | Creature (Reptile) | 1 | 1 | 2 | Common | ||
3 | Sharpshooter Scout | Creature (Wood Elf) | 1 | 1 | 1 | Common | Prophecy Summon: Deal 1 damage. |
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1 | Fharun Defender | Creature (Orc) | 2 | 1 | 4 | Common | Prophecy, Guard | |
3 | Jerall Forager | Creature (Nord) | 2 | 2 | 2 | Common | ||
3 | Oldgate Warden | Creature (Breton) | 2 | 0 | 5 | Common | Guard, Regenerate | |
3 | Orc Clansman | Creature (Orc) | 2 | 2 | 2 | Rare | Summon: Give a creature +1/+0. | |
1 | Battlerage Orc | Creature (Orc) | 3 | 2 | 3 | Common | Charge | |
2 | Imperial Armor | Item | 3 | – | – | Common | +0/+6 | |
2 | Morkul Gatekeeper | Creature (Orc) | 3 | 2 | 2 | Common | Prophecy, Guard Summon: Give a creature +2/+0. |
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2 | Northwind Outpost | Support | 3 | – | – | Rare | Ongoing
Friendly creatures have +1/+0. |
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2 | Raiding Party | Action | 3 | – | – | Rare | Put two 1/1 Nord Firebrands with Charge into your hand. | |
1 | Rihad Battlemage | Creature (Redguard) | 3 | 3 | 3 | Common | +0/+3 and Guard while equipped with an item. | |
1 | Tree Minder | Creature (Argonian) | 3 | 1 | 1 | Common | Guard Summon: Gain +1 max magicka. |
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1 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
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1 | Northpoint Captain | Creature (Breton) | 4 | 4 | 2 | Rare | Summon: Summon a 0/4 Northpoint Herald with Guard. | |
3 | Trebuchet | Creature (Nord) | 4 | 0 | 4 | Epic | At the start of your turn, deal 4 damage to a random enemy. | |
2 | Whiterun Recruit | Creature (Nord) | 4 | 4 | 2 | Common | ||
3 | Portcullis | Creature (Defense) | 5 | 0 | 9 | Common | Prophecy, Guard | |
1 | Watch Commander | Creature (Imperial) | 5 | 4 | 4 | Rare | Summon: Give all friendly Guards +1/+2. |