Isle of Madness

Legends:The Final Battle

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Confront Sheogorath and obtain your First memory.
Episode: Memories
Opponent Name: Sheogorath
Opponent Class: StrengthIntelligenceWillpower The Guildsworn
Story Characters: Sheogorath, Talym Rend
Previous Quest: Obelisk of Order
Next Quest: Imperial Training
   

Memories: The Final Battle[edit]

The Final Battle deals with Talym confronting Sheogorath.

Dialogue[edit]

Before the Match:

Sheogorath: "So! You're back! You've got some old sword and you think that entitles you to... what? A back rub? Some cheese?"
Talym: "To a reckoning! You tricked me! Manipulated my mind! Made me think my son was alive!"
Sheogorath: "And you're welcome! You're the one who came to me. All boo hoo, and out of yer wee mortal mind. You couldn't live with your memories then, but now, oh now y'want 'em back?"
Talym: "The things you made me do."
Sheogorath: "That was the price, Taly-boy. The price for making you forget. So I put a wee little fib in your mind about what's-his-name to motivate ya. So what?!"
Talym: "Novos. His name was Novos!"
Sheogorath: "Yeah, him! Look, you want your memories back so bad? I'm all too happy to give 'em to ya! But I don't think you'll survive it."

After Sheogorath banishes your creatures:

Sheogorath: "Here, a trip down memory lane!"

Game Settings[edit]

Ai starts with a Memory Wand on board.


Opponent Decklist[edit]

Normal
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Intelligence Brutal Ashlander Creature (Dark Elf) 1 1 1 1Common Common Last Gasp: Deal 3 damage to a random enemy.
1 Neutral Enraged Mudcrab Creature (Mudcrab) 1 2 1 1Common Common
2 Strength Fiery Imp Creature (Imp) 1 1 1 2Rare Rare When Fiery Imp attacks, deal 2 damage to your opponent.
2 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
2 Strength Scuttler Creature (Reptile) 1 1 2 1Common Common
1 Strength Ornery Kagouti Creature (Beast) 2 3 2 1Common Common Breakthrough
2 Willpower Ravenous Hunger Creature (Daedra) 2 4 1 3Epic Epic Summon: Gains Drain if there is an enemy creature in this lane.
2 Neutral Stolen Pants Item 2 3Epic Epic +1/+1
Summon: Summon a 0/1 Sheepish Dunmer in the other lane.
Last Gasp: Give Sheepish Dunmer his pants.
1 StrengthWillpower Crusader's Assault Action 3 2Rare Rare Give a creature +2/+0, Breakthrough and "Slay and Pilfer: Draw a card" this turn.
2 Willpower Feasting Hunger Creature (Daedra) 3 3 3 2Rare Rare Guard
Summon:
You gain 1 health for each enemy creature.
1 Intelligence Wild Clumsiness Action 3 1Common Common Betray
Shackle a random enemy creature in each lane.
1 Neutral Haskill Creature (Breton) 4 3 5 4Legendary Legendary At the end of your turn, Haskill chooses a cost.

When you play a card with the chosen cost, draw a card. Then Haskill chooses a new cost.
1 Intelligence Icy Shambles Creature (Skeleton) 4 2 3 1Common Common Shackle creatures damaged by Icy Shambles.
Summon: Deal 2 damage to a creature.
1 Intelligence Manic Jack/Manic Mutation Creature and Action (Breton) 4 3 3 1Common Common Manic Jack and Manic Mutation
1 Strength Nervous Giant Creature (Giant) 4 6 5 2Rare Rare If Nervous Giant takes exactly 1 damage, destroy him.
1 Willpower Heretic Conjurer Creature (High Elf) 5 2 3 2Rare Rare Guard
Pilfer: Creatures you summon this turn are transformed into random Daedra.
1 Neutral Prized Chicken Creature (Beast) 5 0 1 3Epic Epic Last Gasp: Fill this lane with 1/1 Angry Villagers.
1 Willpower Tusked Bristleback Creature (Beast) 5 5 5 1Common Common
1 Intelligence Lame Corprus Creature (Ash Creature) 6 5 6 1Common Common
2 Neutral Manic Grummite/Demented Grummite Creature (Grummite) 6 5 5 1Common Common Manic Grummite and Demented Grummite
1 Willpower Spawn Mother/Baliwog Creature (Grummite) 6 3 2 1Common Common Spawn Mother and Baliwog
2 Neutral Blueclaw Matron Creature (Dreugh) 7 3 8 1Common Common
Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Intelligence Brutal Ashlander Creature (Dark Elf) 1 1 1 1Common Common Last Gasp: Deal 3 damage to a random enemy.
2 Strength Fiery Imp Creature (Imp) 1 1 1 2Rare Rare When Fiery Imp attacks, deal 2 damage to your opponent.
2 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
2 Strength Relentless Raider Creature (Nord) 1 2 1 4Legendary Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
2 Willpower Solitude Stalwart Creature (Imperial) 1 2 2 1Common Common
2 Strength Cloak/Dagger Item 2 1Common Common Cloak and Dagger
2 Strength Orc Clan Captain Creature (Orc) 2 2 2 2Rare Rare Other friendly creatures in this lane have +1/+0.
2 Willpower Ravenous Hunger Creature (Daedra) 2 4 1 3Epic Epic Summon: Gains Drain if there is an enemy creature in this lane.
1 Intelligence Seyda Neen Courier Creature (Dark Elf) 2 0 1 1Common Common Summon: Equip a +3/+0 Steel Sword to a friendly creature.
2 Intelligence Wardcrafter Creature (Breton) 2 2 1 2Rare Rare Summon: Give a creature a Ward.
1 StrengthWillpower Crusader's Assault Action 3 2Rare Rare Give a creature +2/+0, Breakthrough and "Slay and Pilfer: Draw a card" this turn.
1 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
1 Strength Gladiator Arena Support 4 3Epic Epic Ongoing
At the start of each player's turn, deal 2 damage to that player.
1 Neutral Haskill Creature (Breton) 4 3 5 4Legendary Legendary At the end of your turn, Haskill chooses a cost.

When you play a card with the chosen cost, draw a card. Then Haskill chooses a new cost.
2 Willpower Hive Defender Creature (Kwama) 4 3 6 2Rare Rare Guard
1 Strength Lumbering Ogrim Creature (Daedra) 4 7 4 3Epic Epic Lumbering Ogrim can't gain Cover.
1 Strength Nervous Giant Creature (Giant) 4 6 5 2Rare Rare If Nervous Giant takes exactly 1 damage, destroy him.
2 Neutral Manic Grummite/Demented Grummite Creature (Grummite) 6 5 5 1Common Common Manic Grummite and Demented Grummite


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