Legends:The Other Half
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Talym is seeing double.
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The Other Half[edit]
The Other Half is a location in the episode The Shivering Isles of the Isle of Madness story. It is unlocked upon visiting A Man Divided. In seeking to gain access to Sheogorath, Talym must amuse the Daedric Prince of Madness. Upon selecting the match and after Talym and Tavyar converse, the options "Fight Knight", "Fight Mage", and the ambiguously named "You know..." are displayed. The first of this results in playing with the left lane a Flanking Lane, the second a Mage Tower, and the third results in the left lane becoming a Flanking Lane and the right lane becoming a Mage Tower. Fighting the knight results in a Spellsword opponent named "Tayvar the Knight", while fighting the mage results in a Mage opponent named "Rayvat the Mage". Fighting both results in a Tribunal Temple opponent named "Crazed Knight". Completing it for the first time unlocks playsets of the cards Unstable Madman and Tavyar the Knight/Rayvat the Mage. Electing to tell the truth to the knight and mage also nets a title, The Truthbringer.
Dialogue[edit]
Before the match:
- Talym: "You... you wouldn't happen to be following around a mage named Rayvat, are you?"
- Tavyar: "What?! That worm? No, he's the one who's constantly following ME around! If only I could find him, I'd run him through!"
- Talym: "You, uh... You look a lot like him, you know that? A whole lot."
- Tavyar: "Nonsense! That weakling and I are nothing alike. Say, you wouldn't be willing to sort him out for me, would you? Believe me, he deserves it."
If Fight Knight is selected:
- Talym: "No, I promised Rayvat I'd sort you out. And a deal's a deal I suppose."
If Fight Mage is selected:
- Talym: "(Sigh.) Sure. I'll sort out 'Rayvat.' Tell you what, why don't you go around the corner and I'm sure he'll turn up."
If You know... is selected:
- Talym: "You do realize you're the same person, right?"
- Tavyar/Rayvat: "What? No, that's ridiculous! Although... it would explain... Oh. Oh god. No. No, it can't be true! How dare you, you insolent, you... you pathetic coward? I'll blast you to pieces!"
After the match:
- Talym: "Something tells me I'm not going to get paid for this job. (Sigh.) Well, hopefully Sheogorath at least enjoyed the show."
Game Settings[edit]
Fight The Knight:Normal[edit]
Lane: Flanking/Shadow
Fight The Knight:Master[edit]
Lane: Flanking/Shadow
Ai starts with 4 Imperial Grunt in right lane.
Fight The Mage[edit]
Lane: Mage Tower/Shadow
Tell The Truth[edit]
Lane: Flanking/Mage Tower
Opponent Decklist[edit]
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | Rare | Guard | |
1 | Cheydinhal Sapper | Creature (Imperial) | 1 | 1 | 3 | Common | Drain | |
1 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
2 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
1 | Crassius' Favor | Action | 2 | – | – | Rare | Summon two 1/1 Imperial Grunts to a lane. Plot: Gain 1 health for each friendly creature in that lane. |
|
1 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
1 | Shining Saint | Creature (Daedra) | 2 | 2 | 2 | Common | Summon: Give a creature -2/-0 this turn. It loses Cover. | |
2 | Skingrad Patroller | Creature (Imperial) | 2 | 3 | 2 | Common | ||
1 | Yew Shield | Item | 2 | – | – | Rare | Guard Summon: +1/+1 for each enemy creature in this lane. |
|
2 | Golden Initiate | Creature (Daedra) | 3 | 3 | 3 | Common | Prophecy, Drain | |
1 | Plea to Kynareth | Action | 3 | – | – | Rare | Heal all friendly creatures in a lane, then give them all +1/+1. | |
1 | Prison Ship | Creature (Defense) | 3 | 0 | 5 | Rare | Summon: Shackle an enemy creature while you have Prison Ship. | |
2 | Spellsword's Summoning | Action | 3 | – | – | Rare | Summon a random 1-cost creature in each lane. | |
2 | Blessing of the Grove | Action | 4 | – | – | Common | Gain 2 health for each friendly creature. | |
1 | Edict of Azura | Action | 4 | – | – | Epic | Destroy an enemy creature or support. | |
2 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
|
1 | Northpoint Captain | Creature (Breton) | 4 | 4 | 2 | Rare | Summon: Summon a 0/4 Northpoint Herald with Guard. | |
3 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
|
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
1 | Pillaging Tribune | Creature (Imperial) | 5 | 5 | 4 | Epic | Summon: Give a friendly creature Drain this turn. | |
2 | Spawn Mother/Baliwog | Creature (Grummite) | 6 | 3 | 2 | Common | Spawn Mother and Baliwog | |
1 | Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | Common | Summon: Give other friendly creatures +1/+1. | |
1 | Sanctuary Raid | Action | 7 | – | – | Common | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. | |
1 | Brellach Commander | Creature (Daedra) | 8 | 7 | 8 | Epic | Summon and Pilfer: Summon a random creature with cost 3 or less. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
3 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
2 | Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | Rare | When you summon another creature, you gain 1 health. | |
1 | Crassius' Favor | Action | 2 | – | – | Rare | Summon two 1/1 Imperial Grunts to a lane. Plot: Gain 1 health for each friendly creature in that lane. |
|
2 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
1 | Shining Saint | Creature (Daedra) | 2 | 2 | 2 | Common | Summon: Give a creature -2/-0 this turn. It loses Cover. | |
2 | Wind Keep Spellsword | Creature (Breton) | 2 | 2 | 2 | Common | Ward | |
1 | Golden Initiate | Creature (Daedra) | 3 | 3 | 3 | Common | Prophecy, Drain | |
2 | Spellsword's Summoning | Action | 3 | – | – | Rare | Summon a random 1-cost creature in each lane. | |
1 | Baliwog Tidecrawlers/Smoked Baliwog Leg | Creature and Action (Grummite) | 4 | 2 | 6 | Common | Baliwog Tidecrawlers and Smoked Baliwog Leg | |
1 | Edict of Azura | Action | 4 | – | – | Epic | Destroy an enemy creature or support. | |
2 | Emperor's Blade | Creature (Imperial) | 4 | 4 | 5 | Epic | Guard Slay: You gain 3 health. |
|
3 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
|
2 | Divine Fervor | Support | 5 | – | – | Epic | Ongoing
Friendly creatures have +1/+1. |
|
2 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
|
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
1 | General Tullius | Creature (Imperial) | 6 | 2 | 2 | Legendary | Summon: Summon a 2/2 Colovian Trooper with Guard in each lane. When a friendly creature dies, General Tullius gains +1/+1. |
|
2 | Spawn Mother/Baliwog | Creature (Grummite) | 6 | 3 | 2 | Common | Spawn Mother and Baliwog | |
1 | Sanctuary Raid | Action | 7 | – | – | Common | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. | |
1 | Brellach Commander | Creature (Daedra) | 8 | 7 | 8 | Epic | Summon and Pilfer: Summon a random creature with cost 3 or less. | |
1 | Dark Seducer | Creature (Daedra) | 8 | 7 | 7 | Epic | Drain, Guard Dark Seducer Drains on both turns. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Lesser Ward | Action | 0 | – | – | Common | Give a creature a Ward. | |
1 | Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | Rare | Summon: +1/+1 if you have an action in your hand. | |
1 | Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | Common | After you play an action, Crystal Tower Crafter gains +1/+1. | |
2 | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
|
2 | Ice Spike | Action | 2 | – | – | Common | Deal 2 damage to your opponent. Draw a card. |
|
2 | Mages Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Summon: Reduce the cost of an action in your hand by 2. | |
1 | Stand Watch | Action | 2 | – | – | Common | Prophecy Give a creature Guard. Draw a card. |
|
1 | Wisdom of Ancients | Action | 2 | – | – | Epic | Prophecy Give each friendly creature a random Keyword. |
|
1 | Arrow Storm | Action | 3 | – | – | Rare | Destroy all enemy creatures with 2 power or less in a lane. | |
1 | Artaeum Savant | Creature (High Elf) | 3 | 1 | 4 | Epic | After you play an action, give a random friendly creature +1/+1. | |
2 | Burning Touch | Action | 3 | – | – | Common | Prophecy Deal 2 damage to a creature. |
|
2 | Reverberating Strike | Action | 3 | – | – | Common | Deal 3 damage to a creature and all enemy creatures with the same name. | |
1 | Vigilant of Stendarr | Creature (Breton) | 3 | 5 | 2 | Common | ||
2 | Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | Common | When you play an action, Auridon Paladin gains Drain this turn. | |
1 | Blessing of the Grove | Action | 4 | – | – | Common | Gain 2 health for each friendly creature. | |
1 | Fire Storm | Action | 4 | – | – | Rare | Prophecy Deal 2 damage to all creatures in a lane. |
|
1 | Icy Shambles | Creature (Skeleton) | 4 | 2 | 3 | Common | Shackle creatures damaged by Icy Shambles. Summon: Deal 2 damage to a creature. |
|
1 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
|
2 | Manic Jack/Manic Mutation | Creature and Action (Breton) | 4 | 3 | 3 | Common | Manic Jack and Manic Mutation | |
2 | Court Wizard | Creature (Breton) | 5 | 3 | 5 | Common | Summon: Draw a card if you have two other creatures. | |
1 | Glenumbra Sorceress | Creature (Breton) | 5 | 5 | 1 | Rare | Ward | |
1 | Insightful Scholar | Creature (High Elf) | 5 | 2 | 3 | Rare | Prophecy Summon: Draw a card for each card your opponent drew this turn. |
|
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
1 | Winter's Grasp | Action | 5 | – | – | Epic | Shackle all enemy creatures. | |
1 | Stealer of Secrets | Creature (High Elf) | 6 | 1 | 1 | Common | Ward Summon: +1/+1 for each action in your discard pile. |
|
1 | Studium Headmaster | Creature (High Elf) | 6 | 6 | 3 | Epic | Summon: Each player draws two cards. | |
1 | Spirit Knife | Action | 7 | – | – | Common | Deal 7 damage to a creature. Draw a card. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Lesser Ward | Action | 0 | – | – | Common | Give a creature a Ward. | |
1 | Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | Rare | Summon: +1/+1 if you have an action in your hand. | |
2 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
2 | Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | Common | After you play an action, Crystal Tower Crafter gains +1/+1. | |
2 | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
|
2 | Ice Spike | Action | 2 | – | – | Common | Deal 2 damage to your opponent. Draw a card. |
|
2 | Mages Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Summon: Reduce the cost of an action in your hand by 2. | |
1 | Shimmerene Peddler | Creature (High Elf) | 2 | 2 | 2 | Epic | At the end of each turn, if you played two actions, draw a card. | |
1 | Wisdom of Ancients | Action | 2 | – | – | Epic | Prophecy Give each friendly creature a random Keyword. |
|
1 | Arrow Storm | Action | 3 | – | – | Rare | Destroy all enemy creatures with 2 power or less in a lane. | |
1 | Artaeum Savant | Creature (High Elf) | 3 | 1 | 4 | Epic | After you play an action, give a random friendly creature +1/+1. | |
1 | Burning Touch | Action | 3 | – | – | Common | Prophecy Deal 2 damage to a creature. |
|
1 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
2 | Reverberating Strike | Action | 3 | – | – | Common | Deal 3 damage to a creature and all enemy creatures with the same name. | |
1 | Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | Common | When you play an action, Auridon Paladin gains Drain this turn. | |
1 | Blessing of the Grove | Action | 4 | – | – | Common | Gain 2 health for each friendly creature. | |
1 | Fire Storm | Action | 4 | – | – | Rare | Prophecy Deal 2 damage to all creatures in a lane. |
|
1 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
|
2 | Manic Jack/Manic Mutation | Creature and Action (Breton) | 4 | 3 | 3 | Common | Manic Jack and Manic Mutation | |
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
1 | Winter's Grasp | Action | 5 | – | – | Epic | Shackle all enemy creatures. | |
1 | Ice Storm | Action | 6 | – | – | Epic | Deal 3 damage to all creatures. | |
1 | Stealer of Secrets | Creature (High Elf) | 6 | 1 | 1 | Common | Ward Summon: +1/+1 for each action in your discard pile. |
|
1 | Mighty Conjuring | Action | 7 | – | – | Legendary | Summon a random Atronach. If you have a creature with 5 power or more, summon a Lava Atronach instead. | |
1 | Spirit Knife | Action | 7 | – | – | Common | Deal 7 damage to a creature. Draw a card. | |
1 | Transmogrify | Action | 7 | – | – | Rare | Sacrifice a creature to summon the top creature from your deck. | |
1 | Dawn's Wrath | Action | 8 | – | – | Legendary | Destroy all creatures in a lane. | |
1 | Chodala's Treachery | Action | 9 | – | – | Legendary | Destroy a creature. Plot: Steal the creature instead. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Daggers in the Dark | Action | 0 | – | – | Common | Equip a Steel Dagger to a random friendly creature in each lane. | |
2 | Vvardvark Experiment | Action | 0 | – | – | Rare | Summon a 0/1 Vvardvark in each lane. | |
2 | Aldmeri Patriot | Creature (High Elf) | 1 | 1 | 2 | Rare | Summon: +1/+1 if you have an action in your hand. | |
1 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
1 | Cathay-raht Veteran | Creature (Khajiit) | 2 | 1 | 5 | Common | ||
1 | Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | Common | After you play an action, Crystal Tower Crafter gains +1/+1. | |
1 | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
|
1 | Shimmerene Peddler | Creature (High Elf) | 2 | 2 | 2 | Epic | At the end of each turn, if you played two actions, draw a card. | |
2 | Skingrad Patroller | Creature (Imperial) | 2 | 3 | 2 | Common | ||
1 | Stand Watch | Action | 2 | – | – | Common | Prophecy Give a creature Guard. Draw a card. |
|
1 | Wisdom of Ancients | Action | 2 | – | – | Epic | Prophecy Give each friendly creature a random Keyword. |
|
1 | Burning Touch | Action | 3 | – | – | Common | Prophecy Deal 2 damage to a creature. |
|
1 | Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | Common | ||
1 | Plea to Kynareth | Action | 3 | – | – | Rare | Heal all friendly creatures in a lane, then give them all +1/+1. | |
1 | Spellsword's Summoning | Action | 3 | – | – | Rare | Summon a random 1-cost creature in each lane. | |
2 | Auridon Paladin | Creature (High Elf) | 4 | 4 | 4 | Common | When you play an action, Auridon Paladin gains Drain this turn. | |
1 | Baliwog Tidecrawlers/Smoked Baliwog Leg | Creature and Action (Grummite) | 4 | 2 | 6 | Common | Baliwog Tidecrawlers and Smoked Baliwog Leg | |
1 | Blessing of the Grove | Action | 4 | – | – | Common | Gain 2 health for each friendly creature. | |
2 | Manic Jack/Manic Mutation | Creature and Action (Breton) | 4 | 3 | 3 | Common | Manic Jack and Manic Mutation | |
1 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
|
1 | Northpoint Captain | Creature (Breton) | 4 | 4 | 2 | Rare | Summon: Summon a 0/4 Northpoint Herald with Guard. | |
2 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
|
2 | Spawn Mother/Baliwog | Creature (Grummite) | 6 | 3 | 2 | Common | Spawn Mother and Baliwog | |
1 | Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | Common | Summon: Give other friendly creatures +1/+1. | |
1 | Sanctuary Raid | Action | 7 | – | – | Common | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. | |
1 | Brellach Commander | Creature (Daedra) | 8 | 7 | 8 | Epic | Summon and Pilfer: Summon a random creature with cost 3 or less. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Daggers in the Dark | Action | 0 | – | – | Common | Equip a Steel Dagger to a random friendly creature in each lane. | |
2 | Vvardvark Experiment | Action | 0 | – | – | Rare | Summon a 0/1 Vvardvark in each lane. | |
1 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
1 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
2 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
1 | Crystal Tower Crafter | Creature (High Elf) | 2 | 1 | 1 | Common | After you play an action, Crystal Tower Crafter gains +1/+1. | |
1 | Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | Rare | When you summon another creature, give it +1/+0. | |
1 | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
|
1 | Siege Catapult | Creature (Imperial) | 2 | 4 | 4 | Epic | Siege Catapult can't attack unless your side of its lane is full. | |
1 | Sorcerer's Negation | Action | 2 | – | – | Rare | Silence a creature, then deal 2 damage to it. | |
1 | Stand Watch | Action | 2 | – | – | Common | Prophecy Give a creature Guard. Draw a card. |
|
1 | Wisdom of Ancients | Action | 2 | – | – | Epic | Prophecy Give each friendly creature a random Keyword. |
|
1 | Burning Touch | Action | 3 | – | – | Common | Prophecy Deal 2 damage to a creature. |
|
1 | Khuul Lawkeeper | Creature (Dark Elf) | 3 | 1 | 6 | Rare | Guard, Rally | |
2 | Plea to Kynareth | Action | 3 | – | – | Rare | Heal all friendly creatures in a lane, then give them all +1/+1. | |
2 | Spellsword's Summoning | Action | 3 | – | – | Rare | Summon a random 1-cost creature in each lane. | |
1 | Edict of Azura | Action | 4 | – | – | Epic | Destroy an enemy creature or support. | |
2 | Imperial Reinforcements | Action | 4 | – | – | Rare | Fill a lane with 1/1 Imperial Grunts. | |
2 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
|
2 | Manic Jack/Manic Mutation | Creature and Action (Breton) | 4 | 3 | 3 | Common | Manic Jack and Manic Mutation | |
2 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
|
1 | Knight of the Hour | Creature (Imperial) | 5 | 3 | 3 | Common | Prophecy, Guard Summon: You gain 3 health. |
|
1 | Piercing Javelin | Action | 5 | – | – | Common | Prophecy Destroy a creature. |
|
2 | Sanctuary Raid | Action | 7 | – | – | Common | Destroy an enemy creature. Give all friendly creatures in its lane +1/+1. |
Prev: New Sheoth Palace | Up: Isle of Madness Conc: A Man Divided, Notehollow, No-Rat Camp |
Next: The Bargain |