Lore talk:Paarthurnax
Paarthurnax's death[edit]
First of all, **** the Blades. **** Bethesda, too. I really, really hate to bring this up, but I'm working on Lore:Greybeards, and I'm not sure how to wrap up the events of Skyrim in relation to the Blades and Paarthurnax. This page currently acknowledges that Skyrim:Paarthurnax (quest) is given, but is it unjustifiable for us not to, you know, finish that thought?
The quest to kill Paarthurnax has been sitting unfinished in my game, and I will never finish it in any playthrough. That being said, it is a quest, and it doesn't offer any alternative; we aren't given the option to say, "No, I will never kill Paarthurnax" and end the quest (outside of console commands, at least). Players may have the choice of not finishing it, but do we? I mean, on the lore pages, don't we have to assume that all quests are pursued and completed, regardless of their repugnance?
I felt the need to acknowledge it, but I am perfectly happy with the page the way it is, and if there are no objections, I'd prefer to continue remaining vague about Paarthurnax's fate until if and when Bethesda forces our hand. I don't think this has been formally discussed yet; if so, my apologies. Minor EditsThreats•Evidence 18:16, 13 October 2012 (GMT)
- I'd agree with this. Even though you can't opt out of the quest, you can give the Greybeards your promise and essentially side with them to receive more Word Wall hunts at the cost of abandoning the Blades dragon hunting missions. Since neither option has clear favour and the quest has no further progression, it would be best to leave it vague while still mentioning the conflict with the Blades. As for Lore:Greybeards, it might be worth pointing out their relations with the Blades and expanding on the effects that Paarthurnax's death would have on the group (i.e., left without a leader), while still trying to remain ambiguous about the dragon's actual fate. Hopefully Bethesda will make the right choice if they ever decide to clear the issue up. —Legoless (talk) 18:39, 13 October 2012 (GMT)
Paarthurnax gender[edit]
I thought that game data is one of the best ways to establish canon. If CSlist lists his gender as male, shouldn't the Lore article reflect this? --Xyzzy Talk 07:45, 25 September 2013 (GMT)
- Personally, I don't believe game data is always a reliable source for accurate lore. In Oblivion, Akaviri Commander Mishaxhi is listed as an Imperial, which of course isn't true. --Jimeee (talk) 12:53, 25 September 2013 (GMT)
- Mishaxhi is a special case, since his race is the characteristic is question, and Bethesda hasn't implemented any races that inhabit Akavir. Gender isn't that complex. It's either male, female, some combination of the two, or neuter/not applicable. Given those choices, listing Paarthurnax's gender as "unknown" doesn't seem right, since we have game data stating he is male. If we choose to say that Skyrim gender data may just be a placeholder in this case, and that gender doesn't apply to dragons, then I would prefer to see something besides "unknown" in the infobox. --Xyzzy Talk 14:05, 25 September 2013 (GMT)
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- There doesn't seem to be a "no gender" option in the game data. Dwarven automata have their gender listed as male, and even The Pale Lady is designated as male. I guess this disqualifies my point about gender in game data. I'll go sulk in the corner for awhile. --Xyzzy Talk 15:36, 25 September 2013 (GMT)
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Fate of Paarthurnax[edit]
While I've always been partial to leaving Paarthurnax's fate undetermined since it is the only quest in the game you can "deny" - it will disappear from your journal if you tell Arngeir you won't kill him. However, I was rewatching the ESOU Podcast's interview with ESO Loremaster Michael Zenke and heard something interesting. When discussing canon, he mentions that only the events you personally do and witness in-game should be considered canon and that nearly everything else is prone to unreliable narration. He cites two examples of this: one is fighting the Ascendant Lord in ESO, and the other... killing Paarthurnax. Obviously, Zenke isn't infallible, but the quote seems pretty definitive. At the least, I propose that the comment be used as a UOL source on the page. Mindtrait0r (talk) 04:34, 18 November 2023 (UTC)
- I believe the difference here is the Ascendant Lord's fight is an inevitable consequence in the questline, no matter what choices you make you will have to do it, while killing Paarthurnax is optional. Witnessing Paarthurnax's death in-game is only canon if you choose to kill him. Similarly, Neloth can be killed in Morrowind but that doesn't men he is for certain dead, its just a possible outcome. The Rim of the Sky (talk) 05:14, 18 November 2023 (UTC)
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- Player canon isn't canon canon. That's what the Neloth example shows us. If you have a choice in a questline, there may come a time in later games when that choice is canonized one way or the other. Zenke here is saying killing Paarthurnax is canon. His equivalency in this with the Ascendant Lord fight, which is unavoidable, is further evidence of this. He isn't talking about two types of canon, it is the one, concrete kind. Mindtrait0r (talk) 12:41, 18 November 2023 (UTC)
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- It is worth noting that the game has dialogues available for option where Paarthurnax is spared, for he appears in the main quest after Alduin's defeat if alive. It is not "player canon" if either option is available. Sure it's a little bit different than typical for a quest with a choice at the end - but the game clearly has measurements for the scenario where you refuse to kill him. Tyrvarion (talk) 20:20, 18 November 2023 (UTC)
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