Morrowind:Siege at Firemoth
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Plugin: Siege at Firemoth |
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Quest | Siege at Firemoth |
Location | Fort Firemoth |
Items | Ward of Akavir |
Released | September 13, 2002 |
Size | 457 KB |
Version | 1.1 |
Availability | |
PC |
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Requirements | |
Patch | None required |
Siege at Firemoth is an official plugin that adds a small island chain southwest of Seyda Neen, and a small quest involving taking out a large army of skeletons. Unlike most areas in the game, this place is very combat-oriented—you may find yourself facing dozens of enemies at one time. At the end, you will face Grurn, the leader of the island's undead, and a powerful lich to boot. You will be rewarded with the Ward of Akavir, a shield with a constant effect Fortify Luck enchantment.
Official Summary[edit]
- "The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort." —Official Summary
New Content[edit]
Quests[edit]
- Siege at Firemoth: Battle an army of skeletons to recover an ancient shield.
Equipment[edit]
Only one new item is included with this plugin. The Ward of Akavir resembles an Imperial Dragon Scale Shield.
Name | ID | Enchantment | |||||
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Ward of Akavir | Ward of Akavir | 10.0 (Medium) |
200 | 5000 | 25 | Constant Effect Fortify Luck 25pts |
Creatures[edit]
Creature | Drops | Attacks | Soul | |||||
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Skeleton Archer Skeleton_FM_Archer Only found outside |
Iron Saber Long Bow 60 Iron Arrows |
10 | 100 | 100 | 50 | 100 |
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30 (Petty) |
Skeleton Warrior Skeleton_FM_grunt |
Steel Saber Iron Shield |
20 | 100 | 100 | 50 | 100 |
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30 (Petty) |
Grurn Skeleton_FM_king Found in the Tomb |
Steel Saber Ward of Akavir |
2000 | 100 | 100 | 50 | 100 |
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300 (Grand) |
People[edit]
Places[edit]
- Fort Firemoth — An abandoned Imperial Legion fort on a circular formation of islands west of Seyda Neen (plugin-specific). (map)