Oblivion Mod:ObEdit/Roadmap
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This page discusses, very generally, the roadmap of future ObEdit releases and their possible features.
Initial Release - v0.1[edit]
Mainly a release to get basic some testing and feedback from. Will contain a basic, but incomplete, feature set. Hopefully enough bugs will be found and fixed and enough feedback will be generated to help drive the direction of the editor in future releases.
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- Allow editing of some records.
- Loading of plugins with multiple masters.
- Basic undo system.
- Basic CSV import/export of records.
- Simple version of the resource viewer (only allows viewing of resources).
- No editing of extended records like dialogues or cells.
- No cell view or preview windows.
- No script compiler (can edit scripts though).
- Basic options supported.
- Basic help system via the web (either the UESP or CS wikis).
v0.2[edit]
The next release will be based on the success, or failure, of v0.1.
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- Addition of most, if not all, record types.
- Include editing of extended record types such as dialogues and cells.
- Script and book editors include syntax highlighting.
- No script compiler still (depends on progress and time).
- No cell view or preview windows.
- Resource viewer is extended to allow creation/extraction of resources and other features.
- Copy/cut/paste records.
- Wiki help contents expanded.
- Find references.
- Automatic update of record dependencies when deleting a record.
- Script import/export.
- Addition of ObRandItem?
v0.4[edit]
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- Script compiler
v0.6[edit]
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- Preview window of models
v0.8[edit]
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- Simple cell view
v1.0[edit]
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- Main release after sufficient testing?