Oblivion Mod:Order of the Dragon/Magic Weapons

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Magical Weapons[edit]

Name Object ID Weight Health Value Damage Speed Reach Effect Charge / Cost = Uses Notes
Alberto's Blood-Smeared Dagger 0106DB3E 4.6 12 40 9 1.4 0.6
  • Damage Health 8pts on hit.
800/17 = 47
Bloodsmell 0106610B 50.0 2100 790 30 0.8 1.3
  • Drain Health 100pts for 20sec
  • Shock Damage 20pts
8000/689 = 11
  • Used by the Leader of the Sword Cultists.
Clagius Infernian's Spathe 0104E4FD 35.0 1400 540 22 1.0 1.0
  • Fire Damage 15pts
4000/24 = 166
Claymore of the Masters 01024294 54.0 2200 750 24 0.8 1.3
  • Fire Damage 10pts for 4sec
2500/57 = 35
Claymore of the Nobles 0104362B 48.0 1400 600 24 0.8 1.3
  • Fire Damage 20pts
1500/15 = 100
  • Not found in game.
Daedra Scorn 01041B98 22.0 3200 420 20 1.0 0.1
  • Shock Damage 30
1600/40 = 40
Demon's Tooth 01009339 35.0 2500 600 22 0.7 1.6
  • Fire Damage 15pts
  • Frost Damage 15pts
  • Shock Damage 15pts
5000/25 = 200
Dragonclaw 0100D9D1 34.0 600 539 19 1.1 1.0
  • Fire Damage 12pts
  • Damage Health 12pts
9200/139 = 66
Helgarth's Warsword 0104E4FE 58.0 4200 790 25 0.8 1.3
  • Frost Damage 15pts
3500/23 = 152
Helgarth's Warsword 01052788 58.0 4200 790 25 0.8 1.3
  • Frost Damage 15pts
3500/23 = 152
Jastorfol 0100934C 80.0 5000 1200 32 0.8 1.3
  • Damage Health 8pts
900/17 = 52
Soulblade 010833B8 12.0 40000 1300 20 1.4 0.6
  • Absorb Magicka 10pts for 10sec
4600/142 = 32
Mephala's Axe 0104539F 70.0 5100 920 28 0.8 1.2
  • Disintegrate Armor 20pts for 20sec
  • Drain Fatigue 50pts for 20sec
  • Drain Health 30pts for 20sec
8000/160 = 50
Mephala's Axe 010453A5 80.0 5100 1120 29 0.8 1.2
  • Disintegrate Armor 20pts for 20sec
  • Drain Fatigue 50pts for 20sec
  • Drain Health 30pts for 20sec
8000/160 = 50
  • Found in the temple's Sacrifice Hall.
Tyrfing 0103F59D 51.0 7000 1100 30 0.92 1.3
  • Fire Damage 20pts
  • Shock Damage 20pts
  • Frost Damage 20pts
9000/1 = 9000
  • Version with the stone.
Viper Blade 0101CB6D 36.0 3000 600 24 1.0 1.0
  • Damage Health 7pts for 3sec
6000/30 = 200

Ice Dragon Claymore[edit]

This is a specialpts for unique weapon with its own quest. The claymore gains power depending on how many artifacts you return to the Order of the Dragon's treasury.

Name Object ID Weight Health Value Damage Speed Reach Effect Charge / Cost = Uses Notes
Ice Dragon Claymore 01030143 56.0 4000 870 30 0.8 1.3
  • Frost Damage 30pts
  • Soul Trap for 20sec
6000/117 = 51
  • 0 items found.
Ice Dragon Claymore 0106A77E 51.0 4000 870 30 0.8 1.3
  • Frost Damage 30pts
  • Soul Trap for 20sec
6000/117 = 51
  • 1 item found.
Ice Dragon Claymore 0106A77F 51.0 4000 870 31 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 2 items found.
Ice Dragon Claymore 0106A780 49.0 4000 870 31 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 3 items found.
Ice Dragon Claymore 0106A781 49.0 4000 870 32 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 4 items found.
Ice Dragon Claymore 0106A782 46.0 4000 70 32 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 5 items found.
Ice Dragon Claymore 0106A783 45.0 4000 1100 32 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 6 items found.
Ice Dragon Claymore 0106A784 45.0 4000 1100 33 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 7 items found.
Ice Dragon Claymore 0106A785 45.0 4000 1100 34 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 8 items found.
Ice Dragon Claymore 0106A786 44.0 4000 1100 34 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 9 items found.
Ice Dragon Claymore 0106A787 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 30
  • Soul Trap for 20sec
6000/117 = 51
  • 10 items found.
Ice Dragon Claymore 0106A795 44.0 4200 1200 32 0.8 1.3
  • Frost Damage 32
  • Soul Trap for 20sec
6000/117 = 51
  • 11 items found.
Ice Dragon Claymore 0106A797 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 34
  • Soul Trap for 20sec
7000/117 = 59
  • 12 items found.
Ice Dragon Claymore 0106A798 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 36
  • Soul Trap for 20sec
7000/117 = 59
  • 13 items found.
Ice Dragon Claymore 0106A799 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 38
  • Soul Trap for 20sec
7000/117 = 59
  • 14 items found.
Ice Dragon Claymore 0106A79A 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 40
  • Soul Trap for 20sec
7000/117 = 59
  • 15 items found.
Ice Dragon Claymore 0106A79B 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 40
  • Soul Trap for 20sec
  • Disintegrate Armor 20pts
7000/117 = 59
  • 16 items found.
Ice Dragon Claymore 0106A79C 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 42
  • Soul Trap for 20sec
  • Disintegrate Armor 30pts
7000/117 = 59
  • 17 items found.
Ice Dragon Claymore 0107D75D 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 44
  • Soul Trap for 20sec
  • Disintegrate Armor 30pts
8000/117 = 68
  • 18 items found.
Ice Dragon Claymore 010666D9 44.0 4200 1200 34 0.8 1.3
  • Frost Damage 46
  • Soul Trap for 20sec
  • Disintegrate Armor 30pts
9000/117 = 76
  • 19 items found.
Ice Dragon Claymore 010666DA 43.0 4400 1400 34 0.8 1.3
  • Frost Damage 36
  • Soul Trap for 20sec
  • Disintegrate Armor 30pts
10000/117 = 85
  • 20 items found.

Staves[edit]

Name Object ID Weight Health Value Damage Speed Reach Effects Charge / Cost = Uses Notes
Lich King's Staff 01000CF9 20.0 600 100 010 1.0 1.0
  • Frost Damage 50pts for 10sec
1600/5 = 320
Ocato's Mage Staff 01000EC5 20.0 600 100 010 1.0 1.0
  • Fire Damage 50pts
  • Frost Damage 50pts
  • Shock Damage 50pts
800/125 = 6
  • Used by Ocato.
Spirit Call 0104A3C9 15.0 3500 300 5 1.0 1.2
  • Creates a spirit creature potion from a dead animal.
N/A
Skull Staff 01002FB4 20.0 100 100 5 1.0 1.0
  • Drain Health 20pts for 10sec
1200/31 = 38
  • Used by Servants of the Sands.
Skull Staff 01002FB3 20.0 100 100 5 1.0 1.0
  • Drain Health 20pts for 10sec
1200/31 = 38
Staff of Mighty Push 010115CC8 20.0 400 100 010 1.0 1.0
  • Pushes or pulls target random distance
800/40 = 20

Bloodfire Staff[edit]

The Bloodfire Staff is a unique magical staff that gains power by being coated with Bloodfire. It can be found in the Gold Mine beneath Andor's Hostel.

Name Object ID Weight Health Value Damage Speed Reach Effects Charge / Cost = Uses Notes
Bloodfire Staff 0105B683 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 3sec
5000/50 = 100
  • 10% covered
Bloodfire Staff 0105B685 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 4sec
5000/50 = 100
  • 20% covered
Bloodfire Staff 0105B686 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 5sec
5000/50 = 100
  • 30% covered
Bloodfire Staff 0105B687 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 6sec
5000/50 = 100
  • 40% covered
Bloodfire Staff 0105B688 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 7sec
5000/50 = 100
  • 50% covered
Bloodfire Staff 0105B689 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 8sec
5000/50 = 100
  • 60% covered
Bloodfire Staff 0105B68A 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 9sec
5000/50 = 100
  • 70% covered
Bloodfire Staff 0105B68B 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 10 sec
5000/50 = 100
  • 80% covered
Bloodfire Staff 0105B68C 15.0 960 800 17 1.0 1.0
  • Fire Damage 30pts for 15sec
5000/50 = 100
  • 100% covered