Oblivion talk:Namira
Contents
- 1 How to damage personality?
- 2 Ring of the Mundane
- 3 Spell Cost
- 4 Cheap Wine
- 5 Diseases
- 6 Comment moved from main article
- 7 Magic Resistance
- 8 help
- 9 Bug
- 10 Interesting bug that fails the quest
- 11 Namira's Shroud
- 12 Moved from article
- 13 Zombies
- 14 Console code for Namira's Shroud?
- 15 Stuck on Namira's quest
- 16 Moved notes
- 17 Is it still possible to complete this quest?
- 18 Moved note.
- 19 Namira's Shroud no more
- 20 Permanent Personality Impairment Glitch
- 21 Can't kill the priest
How to damage personality?[edit]
I agree that by far the easiest way to do this quest is to drink cheap wine. But if your personality is greater than 60 (or 65 if you buy the Helm of Ferocity -- nice tip!), how can you do this quest?
- The alchemy method is doable. The damage personality potion does 2 points of damage per second for multiple seconds -- when I mixed it up, I got 7 seconds: total damage 14 points (that was at alchemy level 75 with expert equipment). So if you mix up 4 of those, you can get 56 points of damage. Making it even more doable is that this is a damage effect, not a drain effect. Wait a couple minutes (for the restore fatigue part to wear off) and you can drink another four potions. So even if a character with alchemy=50 and just a novice mortar and pestle can only make a potion that does 5 points total of damage (1 point for 5 secs), she can just keep drinking more and more potions. So, rpger, have I convinced you? I've left your comment in place on the page, although I made some other changes in response to your comment: hopefully making it clear that this is not being recommended instead of cheap wine, and quoting just ingredients that have damage personality as their third effect.
- Note: Wine DRAINS personality meaning your personality is lower by X for Y seconds, then returns to norm. Potion DAMAGES personality, meaning you lose X personality points each second, resulting in total X*Y points lost. 20s of 2 points is 40 points lost, and remain lost till recovered using "restore" effect (potion, altar, spell).--Vook 06:03, 8 June 2006 (EDT)
- When I did this with quest (with a personality of 61 -- what bad luck!) my character hadn't joined the mage's guild, so I didn't explore the custom spell option. But I've just been looking into that option, and I'm not sure it's so easy: see the section on making Drain Attribute spells. According to that, you need to have destruction skill level of 100 and either happen to be an orc or have bought the orrery plugin. I just tested buying Fists of the Drunkard which have a drain attribute effect, and was unable to get drain attribute to show up at the spellmaking altar, even with destruction skill of 100. So is there anyone out there who has been able to make a drain personality spell? And were you able to do it in a way accessible to anyone in the mage's guild?
- Not Drain Personality on Self, but I certainly made a Drain Endurance on Touch from a Drain Strength on Target. The effect is a "Drain Attribute" and allows you to pick given attribute from a list while spellmaking. No reason why Drain Personality on Self should be impossible. Merchants don't sell that spell (just as well as fortify skill) but the Orrery plugin definitely gives you a power that includes the effect, and quite likely there are quite a few more items and quests that do.--Vook 06:03, 8 June 2006 (EDT)
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- Keeping up with this wiki is tough! As I was about to post this, rpger added a new comment about drain personality spells. In response to that comment, as long as you can get your hands on any one drain attribute spell, the spellmaking altar will give you access to all the other flavours of drain attribute. But the problem is finding a drain attribute spell. You mention that there are drain attribute spells available for sale... do you have specifics on who sells them, because I couldn't find them, and the Spell Making page also doesn't seem to know of any.
- In the work I did on the Spells page, I did not find any Drain or Damage Attribute spells available for sale at any spell merchant. There are Absorb Attribute spells, but I'm not sure how that could help. It might be worth noting on the page somewhere that it would be best to complete or at least start this quest as early as possible, so as to avoid the problems that result from having too much Personality. It can be done as early as level 5, and there's no really good reason to wait on it. (No levelled reward or anything like that.) So I'd say it makes sense to just do it early. -- TheRealLurlock 18:03, 8 June 2006 (EDT)
- Keeping up with this wiki is tough! As I was about to post this, rpger added a new comment about drain personality spells. In response to that comment, as long as you can get your hands on any one drain attribute spell, the spellmaking altar will give you access to all the other flavours of drain attribute. But the problem is finding a drain attribute spell. You mention that there are drain attribute spells available for sale... do you have specifics on who sells them, because I couldn't find them, and the Spell Making page also doesn't seem to know of any.
- The Helm of Ferocity tip inspired me to look into other unique items, and I found a couple scrolls. They are now listed as well. But given the expense of any of these unique items, I think establishing the viability of custom spells and potions will still be helpful.
- Is it in any way possible to get yourself hit with a poison? Like, pickpocket somebody, put the poisons in their possession, and then cast Frenzy on them to get them to attack you with them, then cast Calm to make them stop... Just saying because there are 3 grades of pre-made poisons you can find or buy places which Damage Personality. (There's also 3 types of Drain Personality poisons, but those won't help unless you pull the pickpocket+Frenzy trick on somebody right next to the shrine, which could pose other problems.) Either that or some crazy trick where if you super-fortify your speed you can shoot a poisoned arrow, then outrun it and get hit by it? Might be an option for those who don't want to waste time with Alchemy for some reason. -- TheRealLurlock 21:13, 10 June 2006 (EDT)
- None of that is necessary. Drink four bottles of wine, exit the inventory menu, immediately reenter the inventory menu, and drink four more bottles of wine. The effect persists, and the limit on drinking potions does not.
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- Interesting glitch. I've added it to the Glitches page under Drink More than Four Potions (after spending too much time trying to use the glitch to drink more than four normal potions, too, with no luck). And I've updated the Namira page, too.--Nephele 19:10, 25 June 2006 (EDT)
- This 'Drink More than Four Potions' glitch is not on the Glitches page anymore... can you get it back, sounds interesting? Vilhazarog 19:41, 13 February 2007 (EST)
- It was removed when the page was cleaned up, but you can find it in the page's history. Basically there are two such glitches: If a potion includes a negative effect that causes a message, it doesn't count as drunk until the message has vanished, so you can quickly enter the journal and drink some more. The second, as I recall, is that a potion is no longer counted as being in effect, after the first positive effect has expired, even if other effects continue. --JustTheBast 22:48, 13 February 2007 (EST)
- I've restored that glitch to the glitches page... there are alot of others that need to be recovered from the drastic page blanking that was done a while back. Unless I get reminders like this, I myself don't have the motivation to tackle too many of them (and do the necessary cleaning up in the process). But if you come across other missing glitches (especially ones that are linked to from elsewhere), feel free to leave a note like this pointing out the problem. Or if you know how to find the old entries in the page history, you can also try tackling the restore/cleanup yourself. --Nephele 23:11, 13 February 2007 (EST)
- I'm currently looking at this now, although a lot of issues have been returned. Basically any page I find linking to a no longer existent glitch i will try and fix the one of the pages so the details are on it. Jadrax 09:35, 25 February 2007 (EST)
- I've restored that glitch to the glitches page... there are alot of others that need to be recovered from the drastic page blanking that was done a while back. Unless I get reminders like this, I myself don't have the motivation to tackle too many of them (and do the necessary cleaning up in the process). But if you come across other missing glitches (especially ones that are linked to from elsewhere), feel free to leave a note like this pointing out the problem. Or if you know how to find the old entries in the page history, you can also try tackling the restore/cleanup yourself. --Nephele 23:11, 13 February 2007 (EST)
- It was removed when the page was cleaned up, but you can find it in the page's history. Basically there are two such glitches: If a potion includes a negative effect that causes a message, it doesn't count as drunk until the message has vanished, so you can quickly enter the journal and drink some more. The second, as I recall, is that a potion is no longer counted as being in effect, after the first positive effect has expired, even if other effects continue. --JustTheBast 22:48, 13 February 2007 (EST)
- This 'Drink More than Four Potions' glitch is not on the Glitches page anymore... can you get it back, sounds interesting? Vilhazarog 19:41, 13 February 2007 (EST)
- Interesting glitch. I've added it to the Glitches page under Drink More than Four Potions (after spending too much time trying to use the glitch to drink more than four normal potions, too, with no luck). And I've updated the Namira page, too.--Nephele 19:10, 25 June 2006 (EDT)
Ring of the Mundane[edit]
- '(This is an expensive trade-off, but since the Ring of Namira is inferior to similar rings you find, you may want to use this in the main quest when it requires you to relinquish a daedric shrine artifact...this one is very disposable. Ring of the Mundane, for example, has a fixed 35% Reflect Spell and 50% Magic Resistance...much better, especially when combined with the 30% or more reflect damage that you can get from the Escutcheon of Chorrol.)'
I deleted this comment for now, because I couldn't find any other references to the Ring of the Mundane. Does any one know anything about this ring? This tip doesn't help anyone else there can be a link letting people know how to find this ring.--Nephele 19:10, 25 June 2006 (EDT)
- The ring is actually called "Mundane Ring", and can be found on Raven Camoran, but only at level 22 or higher. (It also looks like it may be possible to find it in other locations as random loot, but that's the only guaranteed location.) I have not played that far into the main quest to know much more than that, this is just what I got from the Construction Set. --TheRealLurlock 20:09, 25 June 2006 (EDT)
I'm playing Oblivion on the 360, and the Namira's Shroud spell works only on the priests and affects the torches of no one else. Is the article wrong or is this a glitch?
To above comment: I think Namiras shroud is a scripted effect and only works on the priests. As for the Mundane ring, i foud it on a Dremora Solder in the planes of Oblivion.120.20.231.13 11:28, 7 April 2010 (UTC)
I found the mundane ring on raven camorab, so that is a confirmed location, and I.was level 30ishQwertyone 03:35, 29 April 2011 (UTC)
Spell Cost[edit]
- ? Glitch ? Playing the PC version , my magica has to be at least 70 to cast Namira's spell .
This comment was moved from the main page. It doesn't sound like a glitch at all, it just sounds like your character has a low alteration skill. --NepheleTalk 23:57, 9 April 2007 (EDT)
Cheap Wine[edit]
In my game after drinking 4 bottles of wine, the typical note comes up saying "you cannot drink any more potions" or something like that, however all I must do is come out of the inventory and go straight back in and I can drink another 4 bottles - meaning an 80 point personality drop. I'm pretty sure this'll work for other users too.--Willyhead 11:31, 7 September 2007 (EDT)
oops saw that it was a glitch, sorry!--Willyhead 11:35, 7 September 2007 (EDT)
Diseases[edit]
I've just removed the following note from the article:
- Contract a disease that lowers your personality like Greenspore. This can be tricky becuse contracting diseases are random.
First, as the post acknowledged, contracting a disease is random and you'd probably have to spend a long time fighting slaughterfish and zombies before you got the one you want. It's not a definite action the player can take. Second, even Greenspore only drains 10 points so you're almost certain to need the other options anyway unless you catch more than one disease, which will damage your character too badly for more people's liking. –Rpeh•T•C•E• 03:17, 9 May 2008 (EDT)
Comment moved from main article[edit]
"i had 87 personality and i was able to talk to the ugly one and i drank 8 bottles of cheep wine to get me personality down to 7 and i was able to activate the shrine"
I moved the above comment here from the main article. --GuildKnightTalk2me 23:27, 31 August 2008 (EDT)
Magic Resistance[edit]
My character bought and used the Document of Purile Banter, but only after first removing all items. Instead of reducing my personality by 50, it only reduced it by 25. Was that because my character is a Breton? Can anybody verify this? 204.108.237.194 14:30, 22 April 2009 (EDT) Marcus
- Yup. All the standard weaknesses and resistances apply. Bretons have 50% magic resistance so they only take half effect from the scroll. Just tested it myself to be sure. –Rpeh•T•C•E• 16:18, 22 April 2009 (EDT)
Thanks.204.108.237.194 09:26, 23 April 2009 (EDT)Marcus
help[edit]
im trying to "get ugly" and my personality wont move even 1 point no matter what i try... ive even used the document thing. my personality is 36 right now (38 wihtout scales of pitiless justice) ive also tried drinking cheap wine but it didnt work. is this due to me being an argonian? and with the scroll it upped the attributes it was supposed to but didnt decrease any. what is going on?!?!?!?
mofro6 67.191.120.242 00:14, 21 July 2009 (UTC)
Mine is the same way and I'm an Argonian, except my personality is 100, 98 with the Scales of Pitiless Justice. i've tried everything mentioned above, and nothing worked. 50.55.74.0 18:15, 29 July 2011 (UTC)
Bug[edit]
- (moved from the article)
A very dangerous bug an occur during Namiras quest which prevents her quest from ever being completed. When Anga is entered and left without killing all the priests the player would have difficulty from entering or leaving Anga ever again. Most probably the game would freeze. To avoid this the player Must kill all the priests before exiting the ruins.
- Doesn't happen. I tried entering and leaving straight away; entering, killing one or two priests and leaving again. At no point did the game hang, crash or otherwise hit a glitch. –rpeh•T•C•E• 16:36, 4 August 2009 (UTC)
Interesting bug that fails the quest[edit]
I encountered an interesting bug on this quest. There are two undead in this ruin. If one of them is equipped with a weapon, disintegrate the weapon and drop Mehrunes Razor on the ground. The undead will pick up the razor, but it won't attack you, rather it will attack the other NPCs. If it banishes an NPC using the razor, you will get the message that you failed the quest, because the game thinks it was you who killed one of the NPCs. It seems anybody killed by the Razor is considered to be killed by the player, even if somebody else is using the dagger. If the undead kill the NPCs using their own weaponry, it doesn't count as a failure. Seems only the Razor is affected. WRFan 21:26, 8 October 2009 (UTC)
Namira's Shroud[edit]
What exactly is the script of this spell? Is it just to remove any torches from an NPC's inventory? 24.233.128.66 13:59, 24 October 2009 (UTC)
- It removes the normal torch, and replaces it with a special torch. You can still see the priests holding it, but the torch doesn't emit any light. --Timenn-<talk> 11:59, 26 October 2009 (UTC)
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- Note that the script of the spell actually does very little, the torch swapping effect is actually scripted on the Priests of Arkay themselves. Jadrax 13:42, 20 July 2010 (UTC)
Moved from article[edit]
- Sometimes you only have to kill two priests, the other two will disappear. You will then get the normal update telling you to return to the shrine. (Confirmed 360)"
- If anyone else can confirm this is will be added.--Corevette789 15:34, 28 March 2010 (UTC)
- I've done this quest multiple times on the PC and it's never happened. Ideally it should be checked by an Xbox user though. --SerCenKing Talk 15:40, 28 March 2010 (UTC)
Yeah, maybe I've shouldn't have written "confirmed". the reason I wrote is because I reloaded and it happened again. But it would be nice if someone else checked/experienced it.
Zombies[edit]
I thought that Summoned creatures didnt have the disease? Mikeyboy52 06:51, 10 June 2010 (UTC)
- They definitely have the diseases, but I'm not sure it's a very useful tip for this article. It'll take a lot longer to catch the relevant diseases compared to finding the relevant ingredients. rpeh •T•C•E• 07:14, 10 June 2010 (UTC)
- Just a possibility i guess... Mikeyboy52 07:16, 10 June 2010 (UTC)
Console code for Namira's Shroud?[edit]
I've got caught in the bug where, I'm on the quest, but don't have the Namira's Shroud in my inventory, and foolishly only have a save from a previous quest (yes, I know I should save more regularly, I forgot).
Trouble is, I can't find the console code for the spell. Anyone have it? 90.194.145.55 16:13, 7 November 2010 (UTC)
Stuck on Namira's quest[edit]
I made Namira's followers to kill those priests, everything is fine, I come back to the shrine, I'm activating it, Namira says: "You have cleansed my followers' perfect darkness. The Forgotten are free to wallow in their misery." and stops talking and I'm stuck like she's still talking. I mean I cannot move, can't go to my inventory, can't do anything! I only can go to menu (escape button), go to sneak position and look around with my mouse... What the hell is wrong? Please help :( P.S. I'm playing on PC...
- You can try this: open the console (by pressing the ~ key) and type "enableplayercontrols" without the quotes. --Rigas Papadopoulos • Talk • Deeds • 11:09, 23 December 2010 (UTC)
Moved notes[edit]
- The Forgotten Ones will recoil from any torchlight, including that of the player, inhibiting their ability to kill the Priests. This can be avoided by using a Night Eye spell. If you feel particularly evil, you can cast Namira's Shroud upon the Priests of Arkay, and then proceed to draw your own torch. The Forgotten Ones will shy away from the light, allowing the Priest to beat them to death with impunity. Note however, that the Forgotten must kill every Priest in order to complete the quest. Saving first is recommended.
- If you do not have enough Magicka to cast Namira's Shroud, you can obtain a temporary Magicka boost from the nearby Ayleid Well, located directly south of Anga on the road between Sercen and the Roxey Inn.
I've been pruning the notes sections all over the site. Feel free to re-add this after leaving a message here on why you re-added it. --AKB Talk 16:05, 21 February 2011 (UTC)
Is it still possible to complete this quest?[edit]
I know it's my fault for messing around with glitches, so I won't be too disapointed if I'm not able to finish it, but I thought I'd ask just in case. I used the permanent enchantments glitch to get my personality to 256. I then used the permanent enchantment glitch to make myslef 100% immune to magic (In hindsight, dumb idea. :P). So now the only way to get my personality down is through potions. However even with the multiple potion drinking glitch, you can only drink 8 or so, and using cheap wine, that isn't neerly enough. Anybody got an idea?--216.81.15.239 08:47, 1 April 2011 (UTC)
- If you're on the PC, you can use the console command
player.setav personality 0
, but if you're on a console... I can't think of a way to do it. rpeh •T•C•E• 09:00, 1 April 2011 (UTC)
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- Ya, I'm on a console. Oh well.--216.81.15.239 09:09, 1 April 2011 (UTC)
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- idk if there are.any ingredients that would do it, but do any ingredients have a weakness to magica effect? I use poisons alot, but I only make one or two, then duplicate however many i want, so my alchemy skill is about 35, so I cant see all the effectsQwertyone 03:45, 29 April 2011 (UTC)
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- Try boosting your personality, it should wrap back around. --205.201.200.62 02:02, 22 May 2012 (UTC)
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- I call BS on this one - or at the very least way more trouble than it's worth. Yeah, the value might eventually wrap around, but you'll have to get it up to around 2 billion for that to happen. If the original poster had started working on it last year (when this conversation was started), and kept at it 24 hours a day every day since, they'd still be working at it today. You could start the character over from scratch and avoid making this mistake again and be right back in the same place in under a week most likely. --TheRealLurlock Talk 04:34, 22 May 2012 (UTC)
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Moved note.[edit]
- To successfully complete this quest and receive the Ring of Namira, you must be sure to not kill any of the Forgotten and also to not kill any of the priests yourself. If you fail either of these requirements, you will get an update telling you that you have failed the quest, and the quest will be over. This will also prevent you from ever being able to start Hermaeus Mora's quest; see below in Bugs.
Wasn't this already in the article. Is there any point to have it in the notes section ? JackTurbo95 16:57, 17 April 2011 (UTC)
Namira's Shroud no more[edit]
Apparently, once you're done with the quest, you no longer have Namira's Shroud. It's a pretty cool spell. I can think of several situations where it would have been useful. Was wondering if anyone knows where it might be bought or learned? — Unsigned comment by 98.95.186.116 (talk) at 00:27 on April 29, 2011
- Even if you could keep it, it wouldnt do anything to anyone but the priests, sorry!--Catmaniac66 05:56, 29 April 2011 (UTC)
Permanent Personality Impairment Glitch[edit]
Before I could activate Namira's shrine, I drank several restore fatigue potions that also had personality damaging effect. I consumed enough of the potions that my personality reached zero. Soon after, I fast-traveled to the dungeon which contained the priests that were to be targeted by Namira's spell. I viewed the skill section of my inventory to find that my personality was still set to zero. Still, after completing the quest and talking to several people to test if the glitch was permanent, I had found that my personality still remained at zero. I even exited the game completely and reloaded my auto save point only to find that the glitch still existed. Has this glitch occured previously to other players? More important than that, is there a way to fix it?
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- you said that thepotions damaged your personalit, right? Well, thatsbyour problem, it was damaged, not drained, so the effect didn't wear off when thepotion did, just pray at an altar or cast a dispel on self and you shoudl be fineQwertyone 04:53, 21 June 2011 (UTC)
Can't kill the priest[edit]
while i was doing the Namira quest one of the priests killed the forgotten ones around him and none of the others will kill him what do i do? and i am on the 360 so i cannot use the console commands — Unsigned comment by 24.36.27.109 (talk) at 19:20 on 26 June 2011 (UTC)
- Odd. Anyway, you should try using frenzy, maybe that will get them to fight. ~ Dwarfmp 05:48, 28 June 2011 (UTC)