2 items: Adds 28-1206 MaximumHealth 3 items: Adds 34-1487 Armor 4 items: Adds 34-1487 Armor 5 items: When you take damage, you heal you and your group members within 7 meters of you for 1412Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina.
2 items: Adds 3-129MagickaRecovery 3 items: Adds 3-129 Weapon and Spell Damage 4 items: Adds 25-1096 MaximumMagicka 5 items: When you complete a fully-charged Heavy Attack, you gain an additional 11-506MagickaRecovery for 10 seconds.
2 items: Adds 25-1096 MaximumMagicka 3 items: Adds 3-129MagickaRecovery 4 items: Adds 3-129MagickaRecovery 5 items: When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678Magicka. This effect can occur every 8 seconds per target.
2 items: Adds 25-1096 MaximumMagicka 3 items: Adds 34-1487 Offensive Penetration 4 items: Adds 3-129 Weapon and Spell Damage 5 items: While in combat, casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic damage to all enemies in the 10 meter area, and 1642 Magic damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon and Spell Damage.
2 items: Adds 34-1487 Armor 3 items: Adds 28-1206 MaximumHealth 4 items: Adds 25-1096 MaximumMagicka 5 items: When you take damage, you have a 25% chance to restore 46-2012Magicka. This effect can occur once every 4 seconds.
2 items: Adds 25-1096 MaximumMagicka 3 items: Adds 25-1096 MaximumMagicka 4 items: Adds 3-129StaminaRecovery 5 items: After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1Ultimate every 1.5 seconds.
2 items: Adds 3-129 Weapon and Spell Damage 3 items: Adds 25-1096 MaximumMagicka 4 items: Adds 25-1096 MaximumMagicka 5 items: While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka ability will cost no Magicka.
2 items: Adds 15-657 Critical Chance 3 items: Adds 25-1096 MaximumMagicka 4 items: Adds 15-657 Critical Chance 5 items: When your healing critically strikes while Battle Spirit is active, you and group members within 12 meters of you gain 38-1650 Critical Resistance and 6-300 Weapon and Spell Damage for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 0-15 and Critical Resistance by 1-83. This effect can occur once every 15 seconds.
2 items: Adds 3-129MagickaRecovery 3 items: Adds 3-129MagickaRecovery 4 items: Adds 15-657 Critical Chance 5 items: Reduces the cost of all of your abilities by 6%.
2 items: Adds 3-129MagickaRecovery 3 items: Adds 3-129MagickaRecovery 4 items: Adds 15-657 Critical Chance 5 items: When you heal yourself or an ally with a healing over time ability, grant them 32-1400 Critical Resistance for 5 seconds.
2 items: Adds 25-1096 MaximumMagicka 3 items: Adds 3-129 Weapon and Spell Damage 4 items: Adds 3-129 Weapon and Spell Damage 5 items: When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 10-460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.
Jewelry pieces dropped in these containers will always be Epic quality, while weapons and armor can also be Fine or Superior quality. Items contained in the boxes will scale to your level when you open them, not when you receive them, so the boxes can be saved until they scale to a desired level.
While the boxes are bound and cannot be sold to merchants, the rewards themselves do not share these properties.