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Ascending Tide
Lost Depths

Online:Sea Orb

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Sea Orb
Location Coral Aerie - Cove Lagoon
Type Magic Orb
Health Normal68,763Veteran(?)
Veteran(?)(Hard Mode)
Difficulty ON-misc-Boss 1.png
Reaction Hostile
Sea Orb in Coral Aerie

Sea Orbs are water orbs summoned by Varallion and Zelvraak the Unbreathing in their respective fights. Despite sharing the same name they behave very differently.

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Sea Orb
Location Graven Deep
Type Magic Orb
Health Normal1,683,986Veteran5,131,995
Veteran(?)(Hard Mode)
Difficulty ON-misc-Boss 3.png
Reaction Hostile

Skills and Abilities[edit]

Coral Aerie[edit]

The Sea Orb is immune to taunt, immune to all crowd control and slowly chases the closest player to it.

Crashing Wave
Upon being destroyed, it unleashes a water wave covering the whole arena which deals high magic damage in an area. Does it self-detonates upon contact with player ?

Graven Deep[edit]

The Sea Orb has a damage shield the size of its health pool and reduces all damage taken to 1 which makes it practically undestructible. It is immune to crowd control.

Drowning Waters
At probably 90% health and after the "Banished" phase ends, Zelvraak casts a spell which appears like whirlpools on the ceiling of the room and each one creates a Sea Orb. In Normal difficulty there is only one, in veteran there are two and in veteran hard mode there are four. The sea orbs appear at the ceiling and slowly fall. If one of them reaches the ground, all players are killed by lethal frost damage. They cannot be destroyed but any hit will send them right to the ceiling. You must constantly check them in order to survive.


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