High Isle
Firesong

Online:The Hidden Lord

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Detail
Quick Summary: written by Kallykat, not checked


Walkthrough: not written


Quest Stages: not written
ON-qico-Zone Story.png Return to High Isle and get the peace talks back on track.
Zone: High Isle
Zone StoryThis quest is part of the Zone Story
Quest Giver: Captain Za'ji, Lady Arabelle Davaux
Location(s): Gonfalon Bay
Previous Quest: Guardian of Y'ffelon
Next Quest: The Ivy Throne
Reward: Vastyrean Noble's Sabatons
1 Skill Point
Very High Leveled Gold
ID: 6847
Find the antidote (a Systres cavebloom)
Lady Arabelle hopes to finally commence the peace talks, but keeps encountering delays. She has asked me to help her investigate potential threats and ensure the talks progress safely.


Quick Walkthrough[edit]

You must complete the zone stories from High Isle and Galen on the same character to progress to this quest.

  1. Speak to Lady Arabelle Davaux at Mandrake Manor
  2. Talk to the three alliance leaders and Lord Bacaro
  3. Investigate the Dufort Shipyards
  4. Check in on Lady Arabelle and investigate a poisoning
  5. Question Philian Ashcroft in Bayside Artisans
  6. Question Duchess Elea Dufort in the Office of the Knight Commander at Castle Navire
  7. Continue investigations around Castle Navire
  8. Question Courier Finnoa near the Tournament Campsite tents
  9. Speak with Captain Za'ji when he arrives
  10. Talk to Druid Ryvana at her workshop
  11. Investigate Garick's Rest Dungeons and the Alchemical Garden with Druid Ryvana
  12. Question Captain Marguerite at Steadfast Manor
  13. Investigate the Steadfast Manor Cellars with Druid Ryvana
  14. Return to Lady Arabelle at Mandrake Manor

Detailed Walkthrough[edit]

Gallery[edit]


Quest Stages[edit]

The Hidden Lord
Finishes Quest Journal Entry
Lady Arabelle sent Za'ji to request my help in finalizing security measures for the peace talks. I should meet her at her manor in Gonfalon Bay.
Objective: Meet Lady Arabelle at Mandrake Manor
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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