Skyrim Mod:A Tale of Blood and Snow/Vampires of Vvardenfell

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Book Compilation
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This is a compilation of books assembled for easier reading.
Vampires of Vvardenfell
A book giving an overview of vampirism in Morrowind

Volume I

Publisher's Note:
This book is presented in original form for historical purposes. Obviously, much of the information within has become inaccurate following the Red Year, which resulted in the Quarra Clan's flight to Skyrim and the Berne Clan's migration to Solstheim and the mainland. In the current era, it is likely that only the Aundae remain on Vvardenfell.

[excerpts]
...The violent antipathy of Morrowind culture toward necromancy ensures that vampires are virtually unknown in Morrowind...

...The Temple does not acknowledge the existence of Western vampire hunting orders. Nonetheless, interviews with Temple officials persuade me that the Dunmer of Morrowind are experienced and knowledgeable in the handling of these menaces. On the other hand, they freely admit that even a large community of vampires might easily escape detection in the remote wastelands, or in the subterranean labyrinths of abandoned strongholds and wizard towers....

...The "ash vampire" of Ashlander legend is not undead. Sorceries and blessings affecting the undead reportedly have no effect on these creatures. No specimen has ever been examined, and no references have ever linked these legends with the known clans of Tamrielic vampires....

...Vvardenfell's three known bloodlines differ greatly in their approach to prey. The Quarra bloodline features exceptional strength and endurance, and attacks in a state of ecstatic frenzy. Aundae vampires are potent spellcasters, seeking to hypnotize victims before feeding, while the swift and agile Berne clan vampires prefer stealth and ambush, first poisoning the victim with a bite, then withdrawing to a safe distance, returning to feed only when the prey has weakened...

...It is supposed that vampirism is contracted from wounds received from a vampire. Since few victims survive vampiric attacks or feedings, the process of contracting the disease is little understood. Some have suggested that victims may willingly submit themselves to the will of a vampire, but no real evidence of this exists....

...During the incubation phase, lasting up to 72 hours, the vampirism disease exhibits no symptoms, and may be cured by general spellcraft or cult blessings. However, during incubation, some victims have reported sleep disturbances and troubling dreams. After symptoms are exhibited, however, the disease is incurable and irreversible....

Volume II

[excerpts]
... In the West, a shadowy fraternity of vampire hunters is believed to be primarily composed of formerly afflicted vampires who have been cured of the disease. According to legend, the Vampire Hunters refuse to reveal the cure to the disease for fear that it may encourage depraved thrill seekers from deliberately infecting themselves.

In the East, the Western tradition of Vampire Hunters is unknown. Vampirism is known to be incurable, and even if it were curable, a cured vampire would be an abomination to be destroyed. Since the disease is infallibly cured if treated within three days, failure to treat oneself after an encounter with a vampire would be considered a deliberate attempt to contract the disease, and a mark of monstrous depravity....

... In Temple doctrine, one ancient tradition holds that, among his many other crimes, Molag Bal, the Father of Monsters, spawned the first vampire upon the corpse of a defeated foe. Several different versions of this story exist, with the foe variously identified as a Daedra Lord, a Temple Saint, or a powerful beast creature. This account of the origin of vampirism is peculiar to Morrowind, appearing nowhere else in Imperial lore. Unfortunately, scholarly inquiry upon this topic is discouraged by the Temple, which controls access to the only substantial collection of historical and cultural records in Morrowind....

... Though the Dunmer believe the disease is incurable, a Buoyant Armiger of former years named Galur Rithari insisted that he was cured of vampirism. Initially imprisoned by the Temple for heresy, he later recanted, was released, and served his final years as a librarian in the Hall of Wisdom in Vivec. It is interesting that previous to his imprisonment for heresy, Rithari had been posted to the Buoyant Armiger garrison at Bal Ur, a pilgrimage site known as the "birthplace of Molag Bal."