Skyrim Mod:Fields
The UESPWiki – Your source for The Elder Scrolls since 1995
Definitions[edit]
Definitions for more complex fields used across various types of records:
- BODT (Body Template)
- BOD2 (Body Template)
- COED
- CTDA (Condition Data)
- DEST (Destruction Data)
- MODL (Model Data) Includes MODS, MO2S, MO3S, MO4S, MO3S
- MODT (Model Textures)
- NVMI (Navmesh Data)
- NVNM (Navmesh Data)
- NVPP (Navmesh Preferred Pathing Data)
- OBND (Object Bounds)
- SCHR (Old Scripting)
- VMAD (VM Data / Scripting)
Notes[edit]
- EDID (Editor ID): If present, it will always exist at the beginning of the record data.