User talk:Itachi

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Welcome[edit]

Hello! Welcome to UESPWiki. It's always good to have new members. If you would like to help improve any of our pages, you may want to take a look at the following links:

If you, on the other hand, would like to spice up your userpage, take a look at this link:

  • Userboxes: near complete list of userboxes, including a guide to make your own

When you're editing, it's always a good idea to leave edit summaries to explain the changes you have made to a particular page, and remember to sign your talk page posts with four tildes ~~~~. Also, the "show preview" button is a great way to view the changes you've made so far without actually saving the page (our patrollers really appreciate it!).

Feel free to practice editing in the sandbox and don't hesitate to contact one of our mentors if you need any help. Have fun! --Darth NANAME 17:43, 24 December 2009 (UTC)

Thanks for the welcome, kinda knew you guys were still handing them out. If you read my page you'll see I'm actually a past user now under a different name. I'm pretty familiar with wiki markup and the policies here, but anything I don't remember I'll probably find out for myself without to much trouble. Feels good to be back :). -Itachi 18:05, 24 December 2009 (UTC)

Welcome back[edit]

It's nice to see you here again. I see that you're aware of all the trouble that has been going on here already, but the drama basically ended when rpeh returned. I'm still on that hiatus I started when you were still using your former account, so I'm not really that active here. I'm now using wikis outside of UESP, such as Star Wars Fanon and Encyclopedia Dramatica, but I check on things here every once in a while. I hope that your experience here with your new account is better than your experience with your old one. Good luck. --Michaeldsuarez (Talk) (Deeds) 18:59, 27 December 2009 (UTC)

Well thanks man. I'm not going to be very active either, but it's good to be back on a proper wiki, not some badly-maintained wikia. -Itachi 09:09, 29 December 2009 (UTC)
You're welcome. I can relate to what you said about "badly-maintained wikia", especially since I maintain two or three of them. --Michaeldsuarez (Talk) (Deeds) 15:12, 1 January 2010 (UTC)

Images[edit]

One way is to put them into a table:

MW-npc-Gothren.jpg MW-npc-Duke Vedam Dren.jpg

Also, the TOC (table of contents) cuts into the userboxes. I'm not sure where the problem is (haven't looked at the source), but you can hide the toc with __NOTOC__ Nxtalk 21:08, 4 January 2010 (UTC)

The toc formatting issue seems to be the result of the two right-floated images. If you replace them with the single table I've given you here, it goes away (mostly, if you resize the window to be really small, it returns - floating elements are a bit of a pain in the behind) Nxtalk 21:20, 4 January 2010 (UTC)
Thanks a lot! I never did much with images when I was here before. The TOC floats away from the userboxes on my screen, so it may just be your broswer (I'm on IE 8). -Itachi 15:39, 5 January 2010 (UTC)
With four images as big as these, it might be a good idea to use separate floated divs, like this:
<div style="float:right; margin:2px">[[Image:TR-npc-Salas Valor.jpg|225px]]</div>
<div style="float:right; margin:2px">[[Image:MW-creature-Dremora.jpg|225px]]</div>
<div style="float:right; margin:2px">[[Image:MW-npc-Gothren.jpg|225px]]</div>
<div style="float:right; margin:2px">[[Image:MW-npc-Duke Vedam Dren.jpg|225px]]</div>
If you resize your window these will rearrange themselves into multiple rows if there's not enough space. -- Nx / talk 20:17, 5 January 2010 (UTC)
Thanks. I use a widescreen monitor so this isnt a problem for me but I can see how those images might appear in the wrong place at lower resolutions. -Itachi 20:19, 5 January 2010 (UTC)

Chill out![edit]

Don't worry about it. It's not your problem. 86.170.169.139 14:54, 6 January 2010 (UTC)

I'm chilled, believe me, but I see no reason why you should be disrupting rpeh. -Itachi 14:56, 6 January 2010 (UTC)
Please leave it at this. I think this is going nowhere, I hope you can agree with that. --Timenn-<talk> 15:00, 6 January 2010 (UTC)
I didn't start this, I'm just trying to find out what's happening! --Itachi 15:04, 6 January 2010 (UTC)
I don't think Rpeh should be allowed back on this site after what he did, that's all. 86.170.169.139 15:05, 6 January 2010 (UTC)
Can you explain what he did? He's certainly not a vandal, and I've never seen him make a single edit that wan't constructive. --Itachi 15:07, 6 January 2010 (UTC)
As you are unfammiliar with what happend, I'll explain it to you. Basically earlier this year Rpeh was caught using a sockpupet account to bully another user and rig votes. After being found out he was stripped of his Admin powers and announced his "resignation" from the site. Being the pathetic loser that he is, he can't seem to stay away from this Wiki, and his return has forced many of the other users to leave. He still claims that it was all part of a conspiricy against him and refuses to do the right thing and hold his hands up to the crime. 86.170.169.139 15:22, 6 January 2010 (UTC)
No, that's not what happened. Having put up with dozens of childish editors, I announced I was leaving the site. Various people made accusations against me that I chose not to contest because, at the time, I had no interest in staying around and couldn't be bothered. I voluntarily gave up my admin and other rights and left the site. Having been alerted to various things by a blog, I discovered that the site wasn't being taken forward and returned to active status to continue improving it - something that nobody can possibly deny I have done. It seems there's at least one troll out there who was happier when nothing was being done. My return hasn't caused a single useful editor to leave the site. Now stop trolling and either edit productively or go away. –rpehTCE 15:30, 6 January 2010 (UTC)
Well I'm much more inclined to agree with rpeh, and the whole sockpuppetry thing seems pretty unbelievable. IP address is not the be-all-and-end-all for finding the source of vandalism, so it looks like there really is no evidence against him. Why anyone would possibly leave the site because he became active again is beyond me. -Itachi 15:35, 6 January 2010 (UTC)
Rpeh was proven to be using a sockpuppet beyond all reasonable doubt. He's also been blocked for attacking members of the site, as you will see at the top of his talk page. Rpeh, no ones denying that you are the most active member of this site. The problem with said activity is, that it has given you a sense of ownership of the wiki that makes you feel you are entitled to do what you want. And you don't thin Nephele was a useful editor? 86.170.169.139 15:42, 6 January 2010 (UTC)

\=>We all know where everyone stands. Stop rehashing, as it is considered to be disruptive. --Timenn-<talk> 15:44, 6 January 2010 (UTC)

Well from what I've seen there's no proof at all. just wild assumptions from people who were clearly antagonizing him. The blocks prove nothing, as they were put there by people who were hostile towards him anyway. And rpeh is certainly not stupid enough to believe he "owns the site." His edits today, for example, have massively improved the Tamriel Rebuilt merchant articles. If it wasn't for him they would still all be useless stubs - So I see no reason to try and make him leave. Even if all this is true, he is definitely not being disruptive now. And I don't think you can attribute Nephele's abscene to rpeh's presence in any way. -Itachi 15:47, 6 January 2010 (UTC)

Please see here for proof of Rpeh's guilt. Nephele used CheckUser to prove that Rpeh was using a sockpuppet. — Unsigned comment by 86.170.169.139 (talk)
Poor little troll. 1) Nephele left the site over 2 weeks after Rpeh did and hasn't returned since, so he cannot be to blame. 2) Checkuser doesn't prove anything. 3) You are going to get blocked soon. Bye. 67.159.44.138 15:55, 6 January 2010 (UTC)
OK, let's say that rpeh is completely guilty of everything he has been accused of. As well as making him gay, obese, a loser, and the owner of a very small penis, that also makes him a vandal. The evidence there doesn't hold a watertight case against him, and it seems pointless to block and persecute him for this incident. Even if I believed all of that, rpeh would still have my full faith and competence (as President Eden would put it) in the present. Creating a sockpuppet does not ruin years of immensly productive editting. -Itachi 16:02, 6 January 2010 (UTC)

\=> Let me say this one final time. Please drop it, the IP has already been blocked now. This doesn't help! --Timenn-<talk> 16:04, 6 January 2010 (UTC)

Glad that's settled. --Michaeldsuarez (Talk) (Deeds) 16:18, 6 January 2010 (UTC)
I don't think it will ever be "settled" but at least that annoying IP is gone! -Itachi 16:23, 6 January 2010 (UTC)
^Agreed. --Michaeldsuarez (Talk) (Deeds) 16:26, 6 January 2010 (UTC)
I'm afraid this isn't the end. I must persevere. — Unsigned comment by 86.170.198.36 (talk)
And what will you achieve? No one is going to force rpeh to leave the site simply because you don't like him. -Itachi 12:32, 7 January 2010 (UTC)

\=>The IP has already been blocked for circumventing the earlier block. For the last time, drop this fruitless conversation! --Timenn-<talk> 12:36, 7 January 2010 (UTC)

..........i like fruit. I like plums, i ate one for lunch Mor'tar'iit 01:57, 29 January 2010 (UTC)

Time for one...[edit]

Choco chip cookie.png
You have been given a cookie!

Your dedication and diligence to the wiki has not gone unnoticed. A user has seen the progress you've made, and has given you a cookie because of it. Good work! The user had the following to say:

Well done for all the good work you've been doing lately! I would also like to personally greet you, since we've never met. Keep up the great job! --SerCenKing Talk 16:43, 7 January 2010 (UTC)
Thanks a lot! I'm just glad you weren't around to see what I was like before... -Itachi 16:46, 7 January 2010 (UTC)

Just a little request[edit]

Just a little favour for me and other patrollers: could you try to compress your edits on a page instead of editing it multiple times (like Tribunal:Calvus Horatius)? Just so it's easier to patrol and you don't 'clog-down' recent changes. Thanks :) --SerCenKing Talk 19:09, 9 January 2010 (UTC)

The problem is, I tend to add something, then go back to playing, find out something new, and then add that. Sorry if it causes any problems - I've tried to space my edits out so they dont appear too close. -Itachi 19:19, 9 January 2010 (UTC)

Anon editor on the ingredient page for netch leather[edit]

Hi there. Wanted to explain the change you reverted and convince you to reinstate in. Basically, a few other ingredient pages follow that behavior (c.f. Ash Yam) so I was trying to make things consistent as I thought that was the standard. I found it very handy. Although you can follow the links to find the vendors' locations, that's a very cumbersome thing to do when you're trying to figure out "where is the vendor closest to me who stocks this". It's even worse for those of us new to the game who don't know the geography and transportation networks. While certainly we don't want things excessively cluttered, this is not a SQL database - we don't need to normalize it :-) Might a reasonable compromise be to list the town/area only and remove the specific shop? — Unsigned comment by 173.168.123.185 (talk)

That's probably a better idea. My problem is that the merchant's pages are linked to, and their locations are described in great detail on their individual articles, making the information here quite redundant as many readers will read the merchant pages anyway. It isn't really cumbersome to follow a link to a page which describes the merchant quite comprehensively. -Itachi 15:52, 2 February 2010 (UTC)
I guess I should create a login then. I'll go ahead and update all the ingredient pages to that standard. Is there anyone else I should talk to about this, or a talk page where I should announce it? I haven't edited many wikis. — Unsigned comment by 173.168.123.185 (talk)
I would suggest talking to rpeh before changing anything significant, becuase your edits may be reverted anyway. He's one of the most knowledgeable editors here, so he's a good place to start. -Itachi 18:42, 2 February 2010 (UTC)
No! Changes that are significant enough should be discussed at places like the Community Portal, not with one single editor. --Timenn-<talk> 15:06, 11 February 2010 (UTC)
It isn't that significant, and wouldn't affect that many editors/readers either way. Taking it to the community portal would likely result in a long, meaningless argument over a small series of rather unremarkable edits. -Itachi 16:20, 11 February 2010 (UTC)
The total amount of Morrowind ingredients is not such a small series of articles, so I would like to see a discussion first if edits are made to it that change the contents of them. Please don't belittle the Community Portal by suggesting that it would usually result in a meaningless debate. There is a good share of discussion that were resolved in only a few posts, basically because all editors agreed on it. The longer discussions usually take place when the subject is either complex or controversial. In both cases it would mean it's by no means meaningless. In the first case it would help editors find the best solution, whereas in the second case it would allow all editors to express their opinion on the matter.
But in any case rpeh isn't the editor who decides what goes on articles and what not. No single editor makes that decision. If you suggest that editors ask advice from certain other editors that is alright, but that is not what you suggested. --Timenn-<talk> 10:35, 12 February 2010 (UTC)
Suggesting an editor to go to for advice is exactly what I was doing. -Itachi 15:41, 12 February 2010 (UTC)
I think you're overreacting a little here, Timenn. I hadn't noticed this conversation until now, but if I had, I would have pointed out that of all the MW ingredient articles I've looked at (a couple of dozen), only Ash Yam includes the NPCs' locations. That, combined with the usual meta-policy of not duplicating information without good reason should be enough not to change the overall style of the articles. If somebody wanted to do so, I would indeed have advised that they go to the CP and discuss it there.
As an aside, it might be worth looking at an NPC Link template along the lines of {{Quest Link}} and {{Place Link}} so that the NPC's location can be loaded from previously-saved information. But that's for another time. rpeh •TCE 16:00, 12 February 2010 (UTC)

\=> I don't feel like I'm overreacting here. Only until the last post of Itachi it became clear to me that he was merely trying to suggest the editor to seek your advice, not your permission. I didn't doubt at all that you would take the right course of action, but I was worried that Itachi's advice may be taken by new editors as a suggestion they should discuss the more controversial edits with you, instead of the entire community, first. --Timenn-<talk> 16:35, 12 February 2010 (UTC)

Itachi's comment was a slightly ambiguous statement; I gleaned his original intent from the comment, specifically because of the second sentence, but I can understand why it might be misinterpreted. I'm glad his intentions were clarified. --GKtalk2me 18:04, 12 February 2010 (UTC)
Thats's not what I meant. Rpeh's experienced but of course he's not infallible. I wouldn't refer anyone to him as the omnipotent source of knowledge on this site, but he's the most active editor, simply put. There are more important things to go on the CP than MW ingredients pages, and this gets the issue sorted out much faster: as you can see rpeh has given us a very reasonable angle on the situation, which is why I suggested this editor discuss with him. Just because it's on his talk page doesn't mean nobody else can contribute, and if it became a larger discussion it could easily be moved to the CP. -Itachi 18:08, 12 February 2010 (UTC)


Multiple Edits[edit]

Sorry to bother you again, but please could you use Show Preview while editing? The info you added here is good but six small and easily avoidable edits aren't necessary. Rather than hitting save and then going back, check the stuff you're going to post beforehand. Thanks. --SerCenKing Talk 17:14, 7 February 2010 (UTC)

I do use show preview - almost every time I edit. It's just that it's only after I make the edit that I realize "Aha, there's something else I can put on there." I usually check thoroughly but sometimes with links I'm not sure whether the page doesn't exist or whether I linked to it incorrectly, and sometimes clicking "save page" comes before finding what I'm trying to link to. I hope it's not too much of a bother to patrol it all, but that's kinda my editing style. --Itachi 17:33, 7 February 2010 (UTC)

Soul gems[edit]

Weird, because when i trap a scamp soul(100) with all gems available it will end up in the most appropriately sized one (commmon, max 120). When i do it without common gems in the inventory it will end up in the next highest gem up (greater, max 180) etc. up to Azura's Star. But it is impossible for me to trap a soul in a gem with a capacity that is lower than the soul's value. I just assumed it works this way for everyone, but maybe it's due to version/platform/plugin differences, i'm playing the GOTY PC edition (tribunal+bloodmoon+master index+area of effect).Marcel 13:57, 20 February 2010 (UTC)

Well I've always had any soul jump straight into the smallest gem, regardless of anything. I too have the GOTY PC edition (no plugins) and I remember being extremely annoyed when I went into the Clockwork City with Azura's Star to trap Almalexia's incredible 1500 soul, only to have forgotten I also had a greater soul gem in my inventory, which Almalexia's soul went into. Of course I only realised this after I had saved over my pre-battle checkpoint. I will test this further on Vvardenfell sometime today and if I come up with anything I will change the article appropriately. I'm also looking to get some more images on the enchant page. -Itachi 14:06, 20 February 2010 (UTC)
Just tested this with Vivec and he will only ever fit into Azura's Star for me. Next time i'll try it with all the plugins uninstalled but i'm not sure if i'd still be able to access my savegames.Marcel 14:20, 20 February 2010 (UTC)
I'm watching Gomorrah at the momoment but when it's over I'll test this thoroughly. -Itachi 14:25, 20 February 2010 (UTC)
I'm positive it's your installation that has/had a glitch, the Azura's Star and soultrap articles both match the results on my install. Would you mind if i revert your edit until we settle this?Marcel 22:12, 21 February 2010 (UTC)
Well I've done my testing and my conclusion is as follows: Any creature's soul will fit into any soul gem. If you have multiple empty soul gems of differing sizes in your inventory the soul will go into the smallest one whose maximum capacity is equal to or greater than the value of that creature's soul. If no soul gems in your inventory are this large then the soul will go into the largest one.
I will add this to the article, if you disagree then please tell me. I think what I remember with Azura's Star was perhaps not a glitch but simply me forgetting or dropping Azura's Star to capture fabricant souls (making sure Azura's Star was saved for Almalexia), which provides evidence for the above conclusion anyway. -Itachi 15:49, 23 February 2010 (UTC)

What Happens Here?[edit]

Hello Itachi :) I'm fairly new to editing UESPwiki and I'm not sure what to do in this situation. A guest has edited the Morrowind: A Cure for Vampirism page in the Bugs section and provided a confirmation for the verification (bit of a mouthful... :P) for it. Do we remove the verification needed or do we keep it there until we get more confirmation? If you could let me know, that'd help for future situations :D

Jaden 10:29, 21 February 2010 (UTC)

Well at the moment it's probably best to undo his conformation, as it could easily be false. I've never tested this myself, and we usually need some kind of consenus, where several people agree, before verifications can be confirmed. You could test it yourself, or post something on the article's talk page, or talk to some other editors. I will try to test this myself at some point. You certainly "did the right thing" by talking to someone instead of starting an edit war, so well done there. -Itachi 10:34, 21 February 2010 (UTC)

Timmeh[edit]

Hey; I reverted some of your edits. The one on Morrowind's Main Page looked a lot more like opinion and it also changed the statement to a fact about the game to a comparison about two games. A fact about the game would be a stronger point than a comparison because you don't need knowledge about the other game (which most of our users haven't played Daggerfall or Arena). Anyway; I didn't want it to seem like I was singling you out, so if you have any questions, feel free to ask. --Tim Talk 21:12, 26 March 2010 (UTC)

No, that's fine. As long as there's an explanation I've no reason to complain. It just seemed clearer to have it read that way. -Itachi 21:14, 26 March 2010 (UTC)

Parentheses[edit]

Parentheses can indeed be used to enclose full sentences and if they contain full sentences, the sentence is capitalized and punctuated normally. See Wikipedia's Manual of Style for further details. Also, I encourage the use of pedantry...it's what makes the wiki better...at least in the mind of a pedantic, self-confessed WikiGnome. :) Robin HoodTalk 21:23, 26 March 2010 (UTC)