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id zoneId zoneIndex zoneName subZoneName description mapName mapType mapContentType mapFilterType numPOIs allowsScaling allowsBattleScaling minLevel maxLevel isAvA1 isAvA2 isBattleground telvarBehavior isOutlaw isJustice isTutorial isGroupOwnable isDungeon dungeonDifficulty count
View 769 849 468 Vvardenfell Vivec City Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vivec City 1 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 154494
View 7 57 10 Deshaan The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 121738
View 31 1011 617 Summerset "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 116299
View 767 849 468 Vvardenfell Vivec City Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vivec City 1 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 85706
View 3022 1261 835 Blackwood Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 74004
View 6 849 468 Vvardenfell Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 71960
View 13 92 14 Bangkorai This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 65991
View 819 57 10 Deshaan Mournhold Plaza of the Gods The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 62942
View 771 1160 744 Western Skyrim Solitude Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 57889
View 51 888 501 Craglorn Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 51712
View 820 57 10 Deshaan Mournhold Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 50417
View 1 101 15 Eastmarch One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 50106
View 19 19 4 Stormhaven Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 45196
View 67 381 179 Auridon The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Skywatch 1 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 45147
View 3 1160 744 Western Skyrim Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 44960
View 20 104 17 Alik'r Desert Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 44410
View 46 3 2 Glenumbra Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 38941
View 8 1086 682 Northern Elsweyr This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 38516
View 10 41 9 Stonefalls The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 36860
View 3035 1261 835 Blackwood Leyawiin Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 36395
View 1209 382 180 Reaper's March Rawl'kha Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Rawl'kha 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 36019
View 78 181 38 Cyrodiil The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 34612
View 11 1207 784 The Reach Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 34527
View 21 117 19 Shadowfen On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 33791
View 1036 92 14 Bangkorai Halcyon Lake Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 33641
View 766 1086 682 Northern Elsweyr Rimmen This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 33165
View 68 382 180 Reaper's March Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 32346
View 53 383 181 Grahtwood This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 31974
View 2 92 14 Mournoth Keep This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 31732
View 3615 1318 884 High Isle The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 30300
View 3616 1318 884 High Isle Gonfalon Bay The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Gonfalon Bay 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 29971
View 58 684 380 Wrothgar The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 29968
View 768 1086 682 Northern Elsweyr Rimmen Wayshrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 28418
View 36 103 16 The Rift Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 27835
View 101 1027 633 Artaeum "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 27350
View 80 58 11 Malabal Tor Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 26663
View 9 20 5 Rivenspire This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 25554
View 129 347 155 Coldharbour The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 23095
View 3617 1318 884 High Isle Gonfalon Square Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Gonfalon Bay 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 22764
View 4052 1383 929 Galen Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Vastyr 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 22179
View 806 383 181 Grahtwood Elden Root This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Elden Root 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 21377
View 1208 382 180 Reaper's March Rawl'kha Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Rawl'kha 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 21197
View 34 108 18 Greenshade Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20625
View 1046 1160 744 Western Skyrim Solitude Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20214
View 827 1011 617 Summerset Alinor "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 19149
View 306 1011 616 King's Haven Pass "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." King's Haven Pass 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 18851
View 773 383 181 Grahtwood Elden Root Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Elden Root 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 18442
View 1205 888 501 Craglorn Belkarth Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Belkarth 1 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 17339
View 4340 1414 958 Telvanni Peninsula "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 17162
View 826 381 179 Auridon Vulkhel Guard The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Vulkhel Guard 1 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 16671
View 1206 888 501 Craglorn Belkarth Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Belkarth 1 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 16667
View 860 19 4 Stormhaven Wayrest Palace District Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 16471
View 84 816 443 Hew's Bane During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 16312
View 925 849 468 Vvardenfell Vivec Temple Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vivec City 1 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 16248
View 118 643 374 Imperial Sewers Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Irrigation Tunnels 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 15870
View 3303 1286 858 The Deadlands "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 15291
View 915 1011 617 Summerset Alinor Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 14696
View 3293 1282 854 Fargrave "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14321
View 1217 981 591 The Brass Fortress Brass Fortress Wayshrine The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. Brass Fortress 1 0 1 5 0 1 4 0 0 0 0 0 0 1 0 0 0 0 14226
View 859 19 4 Stormhaven Wayrest Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14075
View 935 101 15 Eastmarch Kynesgrove Wayshrine One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 13392
View 829 381 179 Auridon Vulkhel Guard Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Vulkhel Guard 1 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 12972
View 2810 1207 784 The Reach Markarth Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Markarth 1 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 12577
View 966 1146 734 Tideholm Dragonguard Sanctum Wayshrine "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 12315
View 30 1133 721 Southern Elsweyr Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 12232
View 1212 3 2 Glenumbra Daggerfall Castle Town Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 11920
View 1218 981 591 The Brass Fortress Brass Fortress The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. Brass Fortress 1 0 1 5 0 1 4 0 0 0 0 0 0 1 0 0 0 0 11675
View 863 19 4 Stormhaven Wayrest Temple District Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 11569
View 816 57 10 Deshaan Mournhold Guild Plaza The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10899
View 86 281 111 Bal Foyen Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10670
View 179 823 449 Gold Coast The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Anvil 1 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 10630
View 16 1208 785 Blackreach: Arkthzand Cavern The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10317
View 128 537 307 Khenarthi's Roost This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10301
View 974 347 155 Coldharbour Surreal Estate Coldharbour Surreal Estate The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 10289
View 1351 41 9 Stonefalls Davon's Watch The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Davon's Watch 1 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10160
View 1210 1207 784 The Reach Markarth Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Markarth 1 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9966
View 1348 41 9 Stonefalls Davon's Watch Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Davon's Watch 1 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9890
View 49 280 110 Bleakrock Isle Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9747
View 23 971 583 Vivec City Outlaws Refuge Even in a city under construction, you can count on the fact that one of the first functioning locales will be the place where the local underworld gathers to conduct their illicit business. Vivec City Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 9575
View 275 980 590 Clockwork City The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 9484
View 774 181 38 Cyrodiil Eastern Elsweyr Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Eastern Elsweyr Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 9054
View 1220 816 443 Hew's Bane Abah's Landing Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 9014
View 4641 1436 973 Infinite Archive Infinite Archive "What is life but a constant fight against unending enemies and unseen puppet masters across an ever-changing landscape? The Infinite Archive is not the exception to the struggles of existence, it is the quintessence of it."—Master Malkhest Infinite Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 8850
View 908 181 38 Cyrodiil Northern Morrowind Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 8620
View 890 57 10 Deshaan Mournhold Residential District The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8480
View 156 726 408 Murkmire At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Dead-Water Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 8471
View 815 347 155 Coldharbour The Hollow City The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. The Hollow City 1 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 8395
View 967 1146 734 Tideholm Dragonguard Sanctum "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 8136
View 1281 58 11 Malabal Tor Baandari Trading Post Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Baandari Trading Post 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7932
View 15 1227 804 Vateshran Hollows "Try not to cross paths with members of the Spiritblood clan. They show a brutality in battle that even scares other Reachfolk. Whether a gift of their blood or their style of combat training, their warriors do not cease until they lay dead." —Valencia Pitio, Imperial Commandant The Choosing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 0 1 2 7868
View 844 181 38 Cyrodiil Aleswell Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7867
View 1306 181 38 Cyrodiil Blue Road Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7853
View 818 57 10 Deshaan Mournhold Banking District The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7851
View 1221 816 443 Hew's Bane Abah's Landing During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 7790
View 1427 104 17 Alik'r Desert Shrikes' Aerie Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7744
View 82 1161 745 Blackreach: Greymoor Caverns Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7607
View 1026 381 179 Auridon Skywatch Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Skywatch 1 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 7585
View 3292 1282 854 Fargrave Fargrave Wayshrine "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7519
View 1303 181 38 Cyrodiil Arrius Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7503
View 787 181 38 Cyrodiil Castle Alessia The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7483
View 1005 104 17 Alik'r Desert Aswala Stables Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7467
View 1002 104 17 Alik'r Desert Goat's Head Oasis Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7443
View 1483 181 38 Cyrodiil Southern Niben Basin The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7441
View 157 534 305 Stros M'Kai One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Stros M'Kai 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7332
View 1300 181 38 Cyrodiil Chalman Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7277
View 930 101 15 Eastmarch Windhelm One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Windhelm 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7171
View 4369 1413 957 Apocrypha "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6993
View 963 1086 682 Northern Elsweyr Star Haven Wayshrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6890
View 843 181 38 Cyrodiil Fort Aleswell The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6885
View 1289 181 38 Cyrodiil Sercen Hills The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6877
View 1072 181 38 Cyrodiil Sejanus Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6787
View 814 347 155 Coldharbour Hollow City Wayshrine The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. The Hollow City 1 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 6784
View 1126 103 16 The Rift Riften Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. Riften 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6743
View 1308 181 38 Cyrodiil Blue Road Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6565
View 783 181 38 Cyrodiil North Weald The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6561
View 1214 92 14 Bangkorai Evermore This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6549
View 788 181 38 Cyrodiil Alessia Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6514
View 4054 1383 929 Galen Vastyr Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Vastyr 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6478
View 1254 117 19 Shadowfen Stormhold On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Stormhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6399
View 1038 3 2 Glenumbra Daggerfall Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6345
View 795 181 38 Cyrodiil Chalman Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6328
View 1793 57 10 Deshaan Undaunted Enclave The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6301
View 871 181 38 Cyrodiil The Great Forest The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6284
View 802 181 38 Cyrodiil Faregyl Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6253
View 155 535 306 Betnikh Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. Betnikh 2 0 1 10 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6216
View 786 181 38 Cyrodiil Castle Roebeck The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6192
View 1280 58 11 Malabal Tor Baandari TradingPost Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Baandari Trading Post 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6033
View 1265 849 468 Vvardenfell Balmora Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 6011
View 864 19 4 Stormhaven Undaunted Enclave Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5980
View 803 181 38 Cyrodiil Castle Faregyl The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5977
View 1283 58 11 Malabal Tor Valeguard Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5791
View 929 101 15 Eastmarch Windhelm Wayshrine One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Windhelm 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5678
View 1006 104 17 Alik'r Desert Bergama Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5667
View 907 181 38 Cyrodiil Southern Morrowind Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5659
View 800 181 38 Cyrodiil Western Elsweyr Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Western Elsweyr Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5652
View 1178 1133 721 Southern Elsweyr Senchal Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5594
View 1150 41 9 Stonefalls Ebonheart Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Ebonheart 1 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5582
View 778 181 38 Cyrodiil Southern Woodlands The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5536
View 1001 104 17 Alik'r Desert Sentinel Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Sentinel 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5505
View 1151 41 9 Stonefalls Ebonheart The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Ebonheart 1 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5469
View 1140 117 19 Shadowfen Stormhold Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Stormhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5465
View 1290 181 38 Cyrodiil Bleaker's Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5459
View 1302 181 38 Cyrodiil Arrius Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5388
View 1264 849 468 Vvardenfell Balmora Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 5377
View 4356 1414 958 Telvanni Peninsula Necrom Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5376
View 1443 281 111 Bal Foyen Dhalmora Wayshrine Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5325
View 1233 684 380 Wrothgar Shatul Range The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Orsinium 1 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 5307
View 1125 103 16 The Rift Riften Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. Riften 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5280
View 1235 383 181 Grahtwood Cormount Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5156
View 917 1011 617 Summerset Shimmerene "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Shimmerene 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 5034
View 914 383 181 Grahtwood Elden Root Services This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Elden Root 1 2 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5020
View 1207 381 179 Auridon Skywatch The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Skywatch 1 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 5005
View 1331 1027 633 Artaeum Artaeum Wayshrine "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4957
View 1096 108 18 Greenshade Marbruk Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Marbruk 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4956
View 866 181 38 Cyrodiil Southern High Rock Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4896
View 789 181 38 Cyrodiil Alessia Bridge The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4805
View 163 508 286 Foyada Quarry This quarry on the southern slopes of Red Mountain is the source of the granite being used to construct Vivec City—or it was, until the volcano awoke and began once more pouring lava down its foyadas. Foyada Quarry 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 4803
View 1438 381 179 Auridon Firsthold Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 4800
View 1202 104 17 Alik'r Desert Sentinel Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Sentinel 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4770
View 4629 1436 973 Endless Archive Endless Archive "What is life but a constant fight against unending enemies and unseen puppet masters across an ever-changing landscape? The Endless Archive is not the exception to the struggles of existence, it is the quintessence of it."—Master Malkhest Endless Archive Index Chamber 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 4744
View 3046 1261 835 Blackwood Stonewastes Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4694
View 784 181 38 Cyrodiil Roebeck Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4661
View 1239 19 4 Stormhaven Wayrest Market Square Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4642
View 874 181 38 Cyrodiil Fort Ash The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4563
View 3037 1263 837 Rockgrove Rockgrove Stone-talkers from the Ca-Uxith tribe have watched over Rockgrove's xanmeer for centuries. Although the stone stays silent, the chaos roiling beneath it could erupt at any moment. Before this occurs, a stone-talker will see the signs and prepare the tribe's defenses. Ancient City of Rockgrove 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 4499
View 1834 508 286 Foyada Quarry Forge This quarry on the southern slopes of Red Mountain is the source of the granite being used to construct Vivec City—or it was, until the volcano awoke and began once more pouring lava down its foyadas. Foyada Quarry 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 4486
View 1908 3 2 Glenumbra Daggerfall Trade District Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4476
View 810 726 408 Murkmire Lilmoth Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Lilmoth 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 4432
View 875 181 38 Cyrodiil Nikel Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4432
View 1543 117 19 Shadowfen Hissmir Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4355
View 839 3 2 Glenumbra Lion Guard Redoubt Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4280
View 1757 181 38 Cyrodiil Cheydinhal Foothills The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4260
View 1279 101 15 Eastmarch Fort Amol Wayshrine One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Fort Amol 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4257
View 953 1011 617 Summerset Ebon Stadmont "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 4244
View 1074 181 38 Cyrodiil Glademist Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4230
View 1203 20 5 Rivenspire Hoarfrost Downs Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Hoarfrost Downs 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4209
View 1081 3 2 Glenumbra Wyrd Tree Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4197
View 1454 347 155 Coldharbour Haj Uxith Wayshrine The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 4187
View 2217 1133 721 Southern Elsweyr South Guard Ruins Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4185
View 1446 19 4 Stormhaven Firebrand Keep Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4183
View 1702 1133 721 Southern Elsweyr Pridehome Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4156
View 944 57 10 Deshaan Vale of the Ghost Snake The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4119
View 1284 92 14 Bangkorai Hallin's Stand Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Hallin's Stand 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4109
View 1529 57 10 Deshaan Muth Gnaar Hills Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4093
View 1095 108 18 Greenshade Marbruk Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Marbruk 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4087
View 1429 104 17 Alik'r Desert Myrkwasa Dolmen Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4049
View 1230 823 449 Gold Coast Kvatch Wayshrine The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Kvatch 1 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 4041
View 1413 181 38 Cyrodiil Bruma Anchor The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4025
View 1155 101 15 Eastmarch Voljar Meadery Wayshrine One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4010
View 1501 535 306 Betnikh Stonetooth Wayshrine Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. Stonetooth Fortress 1 0 1 10 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4003
View 936 57 10 Deshaan Obsidian Gorge Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3990
View 1266 849 468 Vvardenfell Sadrith Mora Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Sadrith Mora 1 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3988
View 1520 280 110 Bleakrock Isle Bleakrock Wayshrine Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3969
View 873 181 38 Cyrodiil Ash Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3968
View 1234 684 380 Wrothgar Orsinium The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Orsinium 1 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3956
View 35 1027 633 Grand Psijic Villa "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Grand Psijic Villa 1 0 1 6 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3951
View 1282 57 10 Deshaan Tal'Deic Grounds Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3950
View 1537 281 111 Bal Foyen Dhalmora Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3913
View 1216 92 14 Bangkorai Eastern Evermore Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3882
View 3068 1261 835 Blackwood Doomvault Vulpinaz Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3859
View 1124 103 16 The Rift Nimalten Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. Nimalten 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3834
View 1231 823 449 Gold Coast Kvatch The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Kvatch 1 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3830
View 1301 181 38 Cyrodiil Summer's Pasture The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3807
View 1291 181 38 Cyrodiil Bruma Outskirts The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3795
View 1213 3 2 Glenumbra Daggerfall Harbor District Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3750
View 1128 103 16 The Rift Fallowstone Hall Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3707
View 882 20 5 Rivenspire Shornhelm Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Shornhelm 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3700
View 2392 821 448 Thieves Den Thieves Den What's the safest place for a secret hideout? Inside another secret hideout, of course! Within the Thieves Den the tenets of the Guild are observed by one and all, and no one need fear the intrusion of law enforcement. Thieves Den 2 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 3694
View 1219 117 19 Shadowfen Venomous Fens Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3693
View 1226 92 14 Bangkorai Bangkorai Pass Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3688
View 3064 1261 835 Blackwood Vunalk Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3681
View 1073 181 38 Cyrodiil Sejanus Hunting Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3666
View 1731 980 590 Clockwork City Mire Mechanica Wayshrine The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 3666
View 1435 383 181 Grahtwood Southpoint Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3664
View 797 41 9 Stonefalls Brothers of Strife Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3660
View 1286 181 38 Cyrodiil Northern High Rock Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3660
View 941 57 10 Deshaan Ghost Snake Vale Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3653
View 1535 849 468 Vvardenfell Ald'ruhn Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3639
View 1111 58 11 Malabal Tor Dra'bul Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3635
View 1636 108 18 Greenshade Greenheart Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3635
View 899 1011 617 Summerset Lillandril Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Lillandril 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3571
View 1087 108 18 Greenshade Verrant Morass Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3571
View 1076 181 38 Cyrodiil Fort Glademist The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3536
View 1749 537 307 Khenarthi's Roost Mistral Wayshrine This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Mistral 1 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3515
View 3065 1261 835 Blackwood Hutan-Tzel Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3509
View 780 181 38 Cyrodiil Vlastarus The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3498
View 984 19 4 Stormhaven Koeglin Village Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Koeglin Village 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3495
View 1228 823 449 Gold Coast Anvil The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Anvil 1 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3493
View 1484 181 38 Cyrodiil Cropsford The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3493
View 1227 823 449 Gold Coast Anvil Wayshrine The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Anvil 1 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3479
View 970 181 38 Cyrodiil Bloodmayne Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3478
View 1929 131 23 Tempest Island Tempest Island Surrounded by sand bars and shifting channels, this island in the Strid estuary has long been a haven for pirates, raiders, and fugitives from law enforcement. It has never been fully explored by any civilized authority. Tempest Island 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 3467
View 1735 64 13 Blessed Crucible Blessed Crucible Warriors from all over Tamriel whisper about the Blessed Crucible, the hidden arena in the mountains of Skyrim where the mighty contend for fame, wealth, and the fabled Brimstone Crown. Blessed Crucible 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 3466
View 862 20 5 Rivenspire Shornhelm This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Shornhelm 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3443
View 959 1027 633 Artaeum Ceporah Tower "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3423
View 1115 382 180 Reaper's March Vinedusk Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3417
View 315 58 11 Cyrodilic Jungle House Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Baandari Trading Post 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3410
View 1333 3 2 Glenumbra Baelborne Rock Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3402
View 1029 381 179 Auridon Mathiisen Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3373
View 965 1086 682 Northern Elsweyr The Stitches Wayshrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3362
View 3630 1318 884 High Isle Volcanic Vent The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3336
View 1232 684 380 Wrothgar Shatul Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3305
View 2293 1207 784 The Reach Briar Rock Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3298
View 791 181 38 Cyrodiil Southeastern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3282
View 1189 1160 744 Western Skyrim Morthal Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3282
View 1873 823 449 Gold Coast Gold Coast Wayshrine The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Gold Coast 2 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3276
View 811 726 408 Murkmire Lilmoth At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Lilmoth 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3269
View 3033 1261 835 Blackwood Gideon Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Gideon 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3261
View 1288 181 38 Cyrodiil Fort Aleswell Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3255
View 1569 381 179 Auridon College Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3249
View 1236 383 181 Grahtwood Cormount This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3245
View 1502 535 306 Betnikh Stonetooth Fortress Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. Stonetooth Fortress 1 0 1 10 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3242
View 1195 849 468 Vvardenfell Valley of the Wind Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3226
View 27 1086 682 Sugar Bowl Suite This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3201
View 1553 849 468 Vvardenfell Nchuleftingth Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3181
View 909 181 38 Cyrodiil Bloody Grasslands The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3176
View 830 584 347 Imperial City Arena District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 3159
View 1088 108 18 Greenshade Hectahame Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3151
View 1410 181 38 Cyrodiil Drakelowe Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3129
View 1750 537 307 Khenarthi's Roost Mistral This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Mistral 1 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3122
View 1549 381 179 Auridon Tanzelwil The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3105
View 782 181 38 Cyrodiil Greenmead The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3098
View 4502 58 11 Malabal Tor Baandari Market Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Baandari Trading Post 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3096
View 3048 1261 835 Blackwood Blueblood Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3077
View 1409 181 38 Cyrodiil Drakelowe Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3059
View 397 1082 679 Blackrose Prison When Imperial Potentate Versidue-Shaie wanted a distant dungeon to house the most feared criminal and political prisoners of the Second Empire, he ordered a penal institution built on the coast of Black Marsh; it was named Blackrose Prison after the ancient city a day's march to the north. Blackrose Prison 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 3050
View 3636 1318 884 High Isle Garick's Rest Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3048
View 1387 347 155 Coldharbour Court of Contempt Wayshrine The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3003
View 3034 1261 835 Blackwood Gideon Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Gideon 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2978
View 927 11 3 Vaults of Madness Vaults of Madness The Vaults of Madness are the masterpiece of the infamous Mad Architect, who is said to be one of the few entities ever to serve multiple Daedric Princes and profit from it. How he is paid for his "services" is a matter of wild and horrible conjecture. Vaults of Madness 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2970
View 1090 108 18 Greenshade Seaside Sanctuary Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2966
View 2123 1207 784 The Reach North Markarth Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2959
View 1238 19 4 Stormhaven Wayrest Residential District Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2958
View 3626 1318 884 High Isle Castle Navire Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2890
View 942 57 10 Deshaan Silent Mire Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2869
View 1008 104 17 Alik'r Desert Morwha's Bounty Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2859
View 911 181 38 Cyrodiil Colovian Lowlands The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2848
View 3021 1261 835 Blackwood Leyawiin Outskirts Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2818
View 3641 1318 884 High Isle Dufort Shipyards Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2813
View 952 1011 617 Summerset Ebon Stadmont Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2807
View 790 181 38 Cyrodiil Niben River The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2783
View 1332 3 2 Glenumbra Baelborne Rock Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2779
View 3308 1286 858 The Deadlands False Martyrs' Folly Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2752
View 1619 382 180 Reaper's March Dune Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Dune 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2746
View 1015 20 5 Rivenspire Oldgate Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2707
View 1135 117 19 Shadowfen Forsaken Hamlet On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2698
View 1407 181 38 Cyrodiil Mist Morrow Vale The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2697
View 1886 1086 682 Northern Elsweyr Scar's End Wayshrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2688
View 1572 888 501 Craglorn The Seeker's Archive Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2682
View 1893 1086 682 Hall of the Lunar Champion Hall of the Lunar Champion This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2673
View 1983 635 366 Dragonstar Arena Dragonstar Arena Only the strongest and bravest warriors dare to face the challenges of the Dragonstar Arena. Dragonstar Arena 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2667
View 1509 41 9 Stonefalls Kragenmoor Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Kragenmoor 1 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2664
View 2287 1207 784 The Reach Lost Valley Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2641
View 3614 1318 884 High Isle Westbay Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2612
View 3256 1268 842 The Dread Cellar Antecedent Cataclyst "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2610
View 1796 888 501 Craglorn Spellscar Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2594
View 1453 534 305 Stros M'Kai Port Hunding Wayshrine One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Stros M'Kai 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2584
View 946 57 10 Deshaan Silent Mire The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2582
View 1600 684 380 Wrothgar Orsinium Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Orsinium 1 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2579
View 988 3 2 Glenumbra Hag Fen Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2570
View 1068 181 38 Cyrodiil Lonely Hills The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2567
View 1930 58 11 Tempest Island Tempest Island Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Temple of Storms 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2564
View 1843 843 464 Ruins of Mazzatun Ruins of Mazzatun As any Argonian will tell you, something at the heart of the "Puzzle City" is terribly wrong and deeply disturbing at a basic, almost organic level. Erect the spines of warning! Ruins Of Mazzatun 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2556
View 867 181 38 Cyrodiil Castle Brindle The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2551
View 3575 1301 871 Coral Aerie Coral Aerie "This undisturbed little islet far off the coast of Summerset sports high cliffs and deep tide pools that act as popular breeding grounds for all manner of sea life, migratory birds, and even large predators. I recommend all nature watching be done from the safety of the ship."—Captain Marrisa Brackish Cove 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2547
View 1184 1160 744 Western Skyrim Dragon Bridge Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2546
View 1776 181 38 Cyrodiil Northern Niben Basin The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2520
View 1573 888 501 Craglorn Shada's Tear Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2491
View 1428 104 17 Alik'r Desert Tigonus Dolmen Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2481
View 3259 1261 835 Blackwood Blackwood Crossroads Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2480
View 3042 1261 835 Blackwood Bloodrun Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2474
View 807 584 347 Imperial City Temple District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2471
View 2191 849 468 Vvardenfell Ald'ruhn Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2471
View 1430 104 17 Alik'r Desert Hollow Waste Dolmen Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2469
View 985 19 4 Stormhaven Koeglin Village Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Koeglin Village 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2462
View 821 584 347 Imperial City Arboretum At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2446
View 1182 684 380 Wrothgar Icy Shore Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2439
View 1426 181 38 Cyrodiil Rayles Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2437
View 3623 1318 884 High Isle Steadfast Manor Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2429
View 1267 849 468 Vvardenfell Sadrith Mora Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Sadrith Mora 1 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2428
View 1729 980 590 Clockwork City Sanctuary Wayshrine The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 2428
View 1157 101 15 Eastmarch Wittestadr Wayshrine One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2426
View 1821 1080 677 Frostvault Frostvault "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Vault of Mhuvnak 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2426
View 2296 1207 784 The Reach Druadach Mountains Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2410
View 879 181 38 Cyrodiil Southwestern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2398
View 804 584 347 Imperial City Memorial District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2389
View 1116 382 180 Reaper's March Vinedusk Village Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2385
View 3304 1286 858 The Deadlands The Blood Pit Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2384
View 937 57 10 Deshaan Redolent Loam Dolmen The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2382
View 1705 1133 721 Southern Elsweyr Black Heights Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2380
View 900 1011 617 Summerset Lillandril "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Lillandril 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2345
View 1064 1121 713 Sunspire Sunspire Before Rawl'kha Temple rose to prominence after the Riddle'Thar Epiphany, Sunspire was the preeminent house of worship in Anequina. If the rumors of Alkosh's return are true, it may be so again. Shrine of Jone Vestibule 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2341
View 1055 888 501 Craglorn Skyreach Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2332
View 1766 181 38 Cyrodiil Kingscrest Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2331
View 169 1154 742 Moon-Sugar Meadow Dotted with Elsweyr architectural features, this meadow provides plenty of building space in a peaceful and natural setting. Nearby streams gleam in the light of the sun and moons, enhancing this idyllic getaway. Moon-Sugar Meadow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2322
View 351 101 15 Enchanted Snow Globe Home One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Enchanted Snow Globe Home 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2313
View 1414 181 38 Cyrodiil Dragonclaw Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2312
View 1102 383 181 Grahtwood Gil-Var-Delle Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2309
View 1759 181 38 Cyrodiil Farragut Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2302
View 1204 20 5 Rivenspire Hoarfrost Downs This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Hoarfrost Downs 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2299
View 3645 1318 884 High Isle Serpents Hollow Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2279
View 868 181 38 Cyrodiil Brindle Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2263
View 1874 823 449 Gold Coast Dark Brotherhood Sanctuary The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Gold Coast 2 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2220
View 1137 117 19 Shadowfen Percolating Mire Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2211
View 861 19 4 Stormhaven Wayrest Mages District Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2210
View 913 584 347 Imperial City Elven Gardens District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2205
View 1804 181 38 Cyrodiil Kingscrest Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2197
View 888 381 179 Auridon Windy Glade Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2189
View 893 181 38 Cyrodiil Eastern Elsweyr Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2183
View 3390 1261 835 Atoll of Immolation Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Atoll of Immolation 1 2 1 78 0 0 4 0 0 0 0 0 0 0 0 0 1 0 2183
View 3814 1344 905 Dreadsail Reef Reef Warren Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2174
View 3257 1268 842 The Dread Cellar Agonymium Stone Niches "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2144
View 1826 181 38 Cyrodiil Farragut Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2143
View 1327 1011 617 Summerset Sunhold Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2129
View 1369 58 11 Malabal Tor Wilding Run Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2129
View 825 38 8 Blackheart Haven Blackheart Haven The Bjoulsae River, where it widens as it enters the Iliac Bay, flows past dozens of small islands that have long served as refuges for smugglers and sea raiders. The most notorious of these hideouts is Blackheart Haven. Blackheart Haven 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2119
View 1174 1086 682 Northern Elsweyr Tenmar Temple Wayshrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2118
View 805 584 347 Imperial City Nobles District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2117
View 1191 888 501 Craglorn Seeker's Archive Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2116
View 1021 20 5 Rivenspire Sanguine Barrows This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2112
View 1633 848 467 Cradle of Shadows Cradle of Shadows The Cradle of Shadows is the seat of power of the enigmatic figure known only as the Lady of Lace. What lies behind its veil of darkness is known only by her fanatical followers. Velidreth's Lair 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2112
View 1020 20 5 Rivenspire Sanguine Barrows Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2092
View 972 181 38 Cyrodiil Castle Bloodmayne The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2085
View 176 688 381 White-Gold Tower Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! White-Gold Tower Pinnacle 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2038
View 1521 280 110 Bleakrock Isle Orkey's Hollow Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2033
View 4066 1383 929 Galen Llanshara Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2032
View 1103 383 181 Grahtwood Elden Root Temple Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2021
View 3620 1318 884 High Isle Tor Draioch Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2010
View 2142 1207 784 The Reach Rebel's Retreat Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2005
View 3652 1318 884 High Isle Flooded Coast Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1988
View 3067 1261 835 Blackwood Ayleid Well Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1970
View 1167 347 155 Coldharbour Everfull Flagon Wayshrine The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1961
View 776 181 38 Cyrodiil Black Boot Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1960
View 1437 381 179 Auridon Tanzelwil Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1956
View 3036 1261 834 The Deadlands Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. The Deadlands 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1946
View 1416 181 38 Cyrodiil Fort Dragonclaw The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1941
View 3125 1261 835 Blackwood Fort Redmane Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1941
View 1044 1086 682 Northern Elsweyr Hakoshae Wayshrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1936
View 1193 888 501 Craglorn Spellscar Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1934
View 1455 347 155 Coldharbour Haj Uxith The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1931
View 1751 684 380 Wrothgar Morkul Stronghold The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1931
View 2277 1161 745 Blackreach: Greymoor Caverns Dark Moon Grotto Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1928
View 4075 1383 929 Galen Llanshara Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1928
View 4283 1389 933 Bal Sunnar Bal Sunnar "They came for us once, and I believe they will return. No one can say when—their arrival is always unannounced. Our captors call them 'Scourge,' but we know them as saviors." —Biwulm, servant at Bal Sunnar Bal Sunnar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1928
View 3621 1318 884 High Isle Tor Draioch The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1925
View 842 1201 780 Castle Thorn Castle Thorn "Despite Lady Thorn's mysterious past, the Ravenwatch never felt the need to deal with her directly. She seemed content to hide away in the mountains, alone in her horrific castle. This one wonders if ignoring her was a terrible mistake." —Adusa-daro Grand Cathedral 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1917
View 1402 688 381 White-Gold Tower Shattered Void Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Shattered Void 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1913
View 1368 58 11 Malabal Tor Wilding Run Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1912
View 1724 101 15 Eastmarch Jorunn's Stand Wayshrine One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1908
View 1401 688 381 White-Gold Tower Lower Elder Scrolls Library Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Lower Elder Scrolls Library 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1907
View 1424 181 38 Cyrodiil Chorrol Outskirts The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1904
View 247 92 14 Forsaken Stronghold This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1902
View 809 726 408 Murkmire Dead-Water Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Dead-Water Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1869
View 1241 19 4 Stormhaven Soulshriven Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1869
View 3627 1318 884 High Isle Castle Navire The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1860
View 1562 1160 744 Western Skyrim Southern Watch Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1856
View 507 750 414 Rawl'kha Outlaws Refuge The refuge below Rawl'kha is the haunt of the Darkmoon Prowlers, an "All-Khajiiti Gang" … which means they'll admit non-Khajiiti members, but only if they agree to wear a cat-mask. Rawl'kha Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1854
View 1819 1153 741 Unhallowed Grave Unhallowed Grave Long ago, the soldiers of the Bangkorai Garrison buried something away in this accursed cavern—an evil too great to leave unguarded. Now, centuries later, even the most daring Redguard explorers know to give this grave a wide berth. Pit of Sorrows 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1849
View 1635 108 18 Greenshade Greenheart Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1848
View 2799 1228 805 Black Drake Villa Grand Archive After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Grand Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1848
View 1200 849 468 Vvardenfell Seyda Neen Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1835
View 3625 1318 884 High Isle Coral Road Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1830
View 997 58 11 Malabal Tor Abamath Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1823
View 1980 1160 744 Kyne's Aegis Kyne's Aegis Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kyne's Aegis 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1820
View 2192 826 452 Dark Brotherhood Sanctuary Dark Brotherhood Sanctuary Few get to see the interior of a Sanctuary of the Dark Brotherhood. Even fewer survive to tell the tale. Dark Brotherhood Sanctuary 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 1 0 1816
View 1320 181 38 Cyrodiil Fort Rayles The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1811
View 775 181 38 Cyrodiil Castle Black Boot The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1810
View 2080 383 181 Grahtwood Elden Root Mages Guild This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Elden Root 1 2 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1810
View 2210 20 5 Wraithhome Wraithhome This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Wraithhome 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1803
View 2280 980 590 Clockwork City Wraith of Crows The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 1800
View 1032 92 14 Bangkorai Old Tower Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1797
View 1051 888 501 Craglorn Sandy Path Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1784
View 1084 19 4 Stormhaven Bonesnap Ruins Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1782
View 1817 1123 715 Lair of Maarselok Lair of Maarselok The fertile jungles of this mountain valley have long since swallowed up the signs of the Khajiit kingdom that once called it home, but a new, malignant growth is spreading here, and it threatens to consume far more than old ruins. Tenmar Mountain Valley 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1781
View 2053 823 449 Gold Coast Kvatch Arena The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Kvatch 1 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1777
View 1489 181 38 Cyrodiil Harlun's Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1772
View 1062 888 501 Craglorn Neglected Nirncrux Mine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1770
View 1180 684 380 Wrothgar Morkul Plain Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1770
View 1190 1160 744 Western Skyrim Morthal Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1766
View 841 3 2 Glenumbra Lion Guard Redoubt Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1762
View 3632 1318 884 High Isle Stonelore Grove Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Stonelore Grove 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1756
View 876 181 38 Cyrodiil Castle Roebeck Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1754
View 1022 20 5 Rivenspire Fell's Run Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1754
View 1037 92 14 Bangkorai Halcyon Lake This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1753
View 1510 41 9 Stonefalls Kragenmoor The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Kragenmoor 1 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1752
View 2567 1207 784 The Reach Rebel's Retreat Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1749
View 1447 58 11 Malabal Tor Velyn Harbor Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Velyn Harbor 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1747
View 1047 1160 744 Western Skyrim Solitude Docks Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1742
View 1305 181 38 Cyrodiil White Fall Valley The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1740
View 920 1011 617 Summerset King's Haven Pass Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1727
View 2802 1228 805 Black Drake Villa Flooded Gardens After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Flooded Gardens 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1725
View 126 1178 759 Solitude Outlaws Refuge "The most satisfying criminal endeavors take place right under the noses of the Wolf of Solitude and his enforcers. If the Old Wolf had a clue, he'd be dangerous!" —Skarforth the Fence, right before his stall in the refuge was raided and shut down. Solitude Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1723
View 2294 1207 784 The Reach Ragnvald Ritual Site Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1716
View 759 1011 617 Ebon Sanctum "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Ebon Sanctum 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1715
View 1491 103 16 The Rift Nimalten Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. Nimalten 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1715
View 1830 181 38 Cyrodiil Arrius Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1715
View 772 684 380 Maelstrom Arena Maelstrom Arena The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Maelstrom Arena 1 2 1 61 1 1 16 16 0 0 0 0 0 0 0 0 1 2 1713
View 4067 1383 929 Galen Glimmertarn Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1708
View 339 103 16 Autumn's-Gate Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1705
View 1097 108 18 Greenshade Woodhearth Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Woodhearth 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1698
View 1299 181 38 Cyrodiil Chalman Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1695
View 1013 20 5 Rivenspire Camp Tamrith Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1679
View 337 746 410 Vulkhel Guard Outlaws Refuge The Shadow Artisans of Vulkhel Guard may be outlaws, but they're still haughty High Elves, who pride themselves on keeping a hideout that's as aesthetically pleasing as it is functional. Vulkhel Guard Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1670
View 1041 3 2 Glenumbra South Hag Fen Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1670
View 3672 1318 884 High Isle Trappers Peak Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1670
View 1185 1160 744 Western Skyrim Dragon Bridge Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1666
View 393 1011 617 Alinor Crest Townhouse "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1664
View 1822 1080 677 Frostvault Athenaeum Substructure "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Coldsnap Scraphoard 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1656
View 854 181 38 Cyrodiil Warden Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1655
View 1448 58 11 Malabal Tor Velyn Harbor Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Velyn Harbor 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1655
View 1181 684 380 Wrothgar Two Rivers Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1651
View 1777 181 38 Cyrodiil Bruma The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1644
View 3650 1318 884 High Isle Brokerock Mine Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1641
View 949 57 10 Deshaan Shrine of Saint Veloth The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1639
View 1147 41 9 Stonefalls Othrenis Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1635
View 1458 849 468 Vvardenfell Tel Mora Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1634
View 1837 1161 745 Blackreach: Greymoor Caverns Dusktown Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1633
View 2279 980 590 Clockwork City Exarchs' Egress The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 1630
View 1471 92 14 Bangkorai Viridian Woods Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1629
View 1665 383 181 Grahtwood Southpoint This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1629
View 1109 58 11 Malabal Tor Vulkwasten Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Vulkwasten 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1626
View 170 57 10 Flaming Nix Deluxe Garret The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1624
View 4051 1383 929 Galen Vastyr Outskirts Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1623
View 1198 849 468 Vvardenfell Urshilaku Camp Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1621
View 1004 104 17 Alik'r Desert Divad's Chagrin Mine Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1618
View 2072 888 501 Craglorn Dragonstar Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Dragonstar 1 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1616
View 1568 283 112 Fungal Grotto I Fungal Grotto These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. Fungal Grotto I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1614
View 1085 19 4 Stormhaven Alcaire Castle Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1613
View 1364 92 14 Bangkorai Viridian Woods This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1602
View 2067 103 16 The Rift Shor's Stone Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. Shor's Stone 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1599
View 3295 1283 855 The Shambles "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1597
View 1083 19 4 Stormhaven Weeping Giant Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1591
View 248 381 179 Barbed Hook Private Room The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1590
View 1263 19 4 Stormhaven Wind Keep Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1585
View 2026 974 586 Falkreath Hold Falkreath Hold Since Hakkvild drove out the Orcs in 2E 467 Falkreath has been back in the hands of the Nords. But now the weakened hold is menaced by another threat: the savage Reachmen of the Dreadhorn clan. Falkreath Hold 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1583
View 1056 888 501 Craglorn Skyreach Catacombs Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1580
View 1092 108 18 Greenshade Labyrinth Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1580
View 1121 382 180 Reaper's March Fort Sphinxmoth Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1567
View 808 726 408 Murkmire Dead-Water Village At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Dead-Water Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1566
View 175 975 587 Halls of Fabrication It is said that Sotha Sil's Fabrication Chambers can analyze anything in the Mundus, organic or inorganic, and reproduce it in clockwork form. Tel Fyr 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1565
View 1974 104 17 Alik'r Desert Morwha's Bounty Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1564
View 331 760 424 Mournhold Outlaws Refuge Ilanadzeh the Fence: "This one does not understand: how could a hive of illegal activity continue to thrive under the very noses of the divine Tribunal?" Eldyme, smiling: "How, indeed?" Mournhold Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1562
View 1617 1122 714 Moongrave Fane Moongrave Fane "Just as the sixteen kingdoms were not always one, so too were the faiths of Khajiit many-fold. In guiding Khajiit along his one true path of the moons, Riddle'Thar hid from us all the others. But if you are wise, you may catch glimpses of where the walkers of old have tread." — Tsramusa the Exile Moongrave Fane Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1560
View 1060 888 501 Craglorn Valley of Scars Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1559
View 1199 849 468 Vvardenfell Molag Mar Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1552
View 1670 381 179 Auridon Quendeluun Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1540
View 4383 1413 957 Apocrypha Cipher's Midden "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Cipher's Midden 1 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1537
View 906 726 408 Murkmire Blackrose Prison Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1529
View 2116 58 11 Malabal Tor Ouze Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1525
View 987 3 2 Glenumbra North Hag Fen Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1524
View 1934 1208 785 Blackreach: Arkthzand Cavern Nighthollow Wayshrine The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1523
View 1859 108 18 Greenshade Falinesti Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1522
View 134 1088 683 Rimmen Outlaws Refuge A complex gravity-fed hydraulic system feeds the canals and fountains of Rimmen. In fact, it's so complex that the current rulers aren't even aware that it's drained by underground conduits with a hidden maintenance vault that serves as the city's Outlaws Refuge. Rimmen Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1517
View 1467 92 14 Bangkorai Hall of Heroes This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1515
View 1016 20 5 Rivenspire Oldgate This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1514
View 1129 103 16 The Rift Geirmund's Hall Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1514
View 2340 980 590 Clockwork City Sanctuary of Verification The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 1502
View 386 753 417 Daggerfall Outlaws Refuge Most citizens of Daggerfall think the Red Rook Bandits are only found menacing travelers on wilderness roads. They'd never think to look for them under the cobblestones of their well-patrolled streets. Daggerfall Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1498
View 1177 684 380 Wrothgar Siege Road Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1497
View 973 181 38 Cyrodiil South Morrowind Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1494
View 1536 849 468 Vvardenfell West Gash Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1490
View 1304 181 38 Cyrodiil Arrius Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1486
View 1398 688 381 White-Gold Tower Green Emperor Way Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Green Emperor Way 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1479
View 52 751 415 Belkarth Outlaws Refuge It's rumored that members of the Dragonstar Caravan Company are known to frequent the Outlaws Refuge beneath Belkarth—rumors the caravaneers hotly deny. Belkarth Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1471
View 4342 1414 958 Telvanni Peninsula Ald Isra Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1471
View 4384 1413 957 Apocrypha Cipher's Midden Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Cipher's Midden 1 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1456
View 968 181 38 Cyrodiil Castle Alessia Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1454
View 270 512 290 Deeping Drome Scholars who study the long-lost Dwarven race love to speculate on the original purposes of abandoned Dwemer sites. None of them have any credible ideas as to the function of the mysterious Deeping Drome. Deeping Drome 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 1448
View 2073 888 501 Craglorn Dragonstar Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Dragonstar 1 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1445
View 3323 1286 858 The Deadlands The Scourshales Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1444
View 869 181 38 Cyrodiil Western Rise The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1440
View 1307 181 38 Cyrodiil Blue Road Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1439
View 1534 57 10 Deshaan House Dres Farmstead The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1438
View 343 982 592 Slag Town Outlaws Refuge Of course Sotha Sil has an Outlaws Refuge: even in the traditions of its criminals, the Clockwork City mimics the structures of greater Nirn above. Slag Town Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1437
View 1118 382 180 Reaper's March S'ren-ja Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1437
View 125 509 287 Ald Carac The crumbling Dwarven fortifications of Ald Carac are said to date to the time of the War of the First Council, early in the First Era. Ald Carac 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 1435
View 831 849 468 Vvardenfell Gnisis Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1430
View 1040 3 2 Glenumbra Aldcroft Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Aldcroft 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1427
View 4058 1383 929 Galen Eastern Shores Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1426
View 870 181 38 Cyrodiil Carmala Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1424
View 845 181 38 Cyrodiil Autumn Range The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1416
View 901 1011 617 Summerset Cey-Tarn Keep Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1414
View 1131 103 16 The Rift Northwind Mine Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1413
View 1258 19 4 Stormhaven Dro-Dara Plantation Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1413
View 1100 383 181 Grahtwood Ossuary Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1412
View 24 1210 787 Briar Rock Ruins "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1410
View 1009 104 17 Alik'r Desert Satakalaam Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1409
View 1039 3 2 Glenumbra Aldcroft Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Aldcroft 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1409
View 2326 638 369 Aetherian Archive Aetherian Archive For untold ages this tower has loomed over Elinhir, its portals mystically sealed, all entry forbidden. Someone exerted immense effort to place impenetrable wards on this place—but now those wards are sundered. Aetherian Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1409
View 1192 888 501 Craglorn Anka-Ra's Mettle Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1408
View 1644 537 307 Khenarthi's Roost Shattered Shoals This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1407
View 3179 1267 841 Red Petal Bastion Red Petal Bastion Red Petal Bastion was not the first seat of power for the Knights of the Silver Rose, but it was built to be the last. Secured with all the defenses a kingdom's treasury could buy, the bastion ensures that the spoils of the order's many anti-Daedra crusades remain safely in the Silver Rose's hands. Red Petal Bastion Vaults 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1406
View 1194 888 501 Craglorn Mountain Overlook Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1403
View 1621 41 9 Stonefalls Starved Plain The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1401
View 3311 1286 858 The Deadlands Ardent Hope Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1401
View 1094 108 18 Greenshade Bramblebreach Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1396
View 948 57 10 Deshaan Eidolon's Hollow Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1393
View 1894 1086 682 Northern Elsweyr Riverhold Wayshrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1388
View 4061 1383 929 Galen Embervine Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1388
View 1393 381 179 Auridon Greenwater Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1384
View 1842 181 38 Cyrodiil North Morrowind Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1382
View 622 1027 633 Psijic Relic Vaults "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Psijic Relic Vaults 1 2 1 6 0 1 4 0 0 0 0 0 0 0 0 1 1 0 1376
View 1462 281 111 Bal Foyen Fort Zeren Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1376
View 12 981 590 The Brass Fortress The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. Brass Fortress 1 0 1 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1367
View 1828 181 38 Cyrodiil Arrius Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1366
View 1531 57 10 Deshaan West Narsis Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Narsis 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1365
View 1175 1086 682 Northern Elsweyr Two Moons at Tenmar This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1363
View 1982 914 526 Skyreach Catacombs Skyreach Catacombs The ancient Nedes interred the dead of Skyreach within the massive chambers and passages beneath the city, both commoners and nobles alike. Skyreach Catacombs 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 1362
View 459 1010 616 Scalecaller Peak Abandoned by its Dragon Lord long ago, the temple of Zaan the Scalecaller remained empty for centuries, cold and discarded. Now a new cult has taken over the mountain, and their repugnant schemes threaten all of Tamriel. Frostspike Caverns 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1360
View 1395 931 543 Elden Hollow II Elden Hollow When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. Elden Hollow II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1359
View 1357 103 16 The Rift Ivarstead Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1358
View 1696 148 30 Arx Corinium Arx Corinium The Second Empire made some advances into the periphery of Black Marsh, but they didn't stay long. Arx Corinium, once an Imperial fort, is now occupied by denizens of the deep swamp—and even stranger things. Arx Corinium 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1358
View 2694 1207 784 The Reach Four Skull Lookout Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1358
View 1412 181 38 Cyrodiil Sercen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1355
View 1080 3 2 Glenumbra Dwynnarth Ruins Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1337
View 83 1146 734 Tideholm "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Tideholm 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1336
View 1176 684 380 Wrothgar Great Bay Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1330
View 898 1051 654 Cloudrest Cloudrest The Aerie of the Altmer, the city of Cloudrest clings to the highest slopes of the peak of Eton Nir, tallest mountain on Summerset Isle. Somehow, its thin air is as heady and bracing as chilled nirnroot wine. Cloudrest 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1323
View 470 757 421 Davon's Watch Outlaws Refuge The fact that the Outlaws Refuge in Davon's Watch is located in an abandoned and desacralized Tribunal Chapel might be deliberately ironic … but it's probably just evidence of opportunism. Davon's Watch Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1321
View 1145 41 9 Stonefalls Hrogar's Hold Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1320
View 1856 3 2 Glenumbra Ilessan Tower Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1315
View 640 1011 617 College of Sapiarchs "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." College of Sapiarchs 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1307
View 210 3 2 The Rosy Lion Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1305
View 1737 57 10 Deshaan Quarantine Serk The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1304
View 1975 383 181 Grahtwood Elden Root Fighters Guild This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Elden Root 1 2 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1304
View 1136 117 19 Shadowfen Forsaken Hamlet Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1302
View 865 20 5 Rivenspire Boralis Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1299
View 1396 931 543 Elden Hollow II Daedric Realm When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. Elden Hollow II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1299
View 441 752 416 Wayrest Outlaws Refuge Stormhaven is the territory of the criminal gang called the Midnight Union. It would be unwise to speak ill of them in the Wayrest Outlaws Refuge. Wayrest Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1298
View 1211 103 16 The Rift Skald's Retreat Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1294
View 3343 1286 857 The Deadlands Den of the Unmaker "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1293
View 828 57 10 Deshaan Mournhold Royal Bazaar The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1292
View 1565 22 6 Volenfell Volenfell The ancient Dwarven city of Volenfell was long lost to the sands of the Alik'r Desert. But its ruins have recently been discovered, prompting a race between scholars and treasure-hunters to be the first to search its storied depths. Volenfell 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1291
View 1149 41 9 Stonefalls Fort Arand Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1289
View 1495 383 181 Grahtwood Gray Mire Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1289
View 1110 58 11 Malabal Tor Vulkwasten Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Vulkwasten 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1288
View 237 758 422 Windhelm Outlaws Refuge Nord nautical entrepreneurs—"sea raiders" to those they "do business" with—find a place in every northern port where they can exchange their ill-gotten cargo for gold. Local back-alley footpads also find the Outlaws Refuge convenient. Windhelm Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1286
View 3319 1286 858 The Deadlands Jynd's Foundry "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1285
View 3023 1261 835 Blackwood Borderwatch Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1283
View 926 19 4 Stormhaven Pariah Abbey Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1281
View 1542 117 19 Shadowfen Hissmir On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1271
View 1130 103 16 The Rift Geirmund's Hall Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1270
View 303 1047 652 Monastery of Serene Harmony The monks of the Serene Harmony Monastery stand as the most renowned "Aednavorith" scholars in all of Summerset. The study of genealogy and ancestry remains a subject of endless interest to all High Elves. Monastery Of Serene Harmony 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 1 0 1267
View 1319 181 38 Cyrodiil Fort Warden The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1266
View 1451 534 305 Stros M'Kai Bthzark One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Stros M'Kai 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1266
View 1293 181 38 Cyrodiil Evergreen Crags The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1265
View 1961 347 155 Coldharbour Library of Dusk The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1263
View 1799 534 305 Stros M'Kai Port Hunding One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Port Hunding 1 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1258
View 1033 92 14 Bangkorai Qharroa Ruins This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1255
View 1575 382 180 Reaper's March Moonmont Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1255
View 943 57 10 Deshaan Selfora Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1246
View 493 747 411 Elden Root Outlaws Refuge The outlaws of Grahtwood have secretly excavated and occupied some of the extensive ancient ruins beneath Elden Root. Their chambers demonstrate that, while they may break the law, they still adhere to the Green Pact. Elden Root Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1237
View 164 511 289 Arcane University When the new Mages Guild needed a headquarters, they took over an older Ayleid district adjacent to Imperial City and rebuilt its interior as the Arcane University. Though the Worm Cult had taken it over, it was still badly damaged by Molag Bal's attack during the Planemeld. Arcane University 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 1233
View 3631 1318 884 High Isle Stonelore Grove The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Stonelore Grove 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1227
View 3643 1318 884 High Isle Amenos Station Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Amenos Station 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1216
View 1507 41 9 Stonefalls Sathram Plantation Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1215
View 4352 1414 958 Telvanni Peninsula Necrom Outskirts Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1215
View 2106 849 468 Vvardenfell Ashalmawia Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1212
View 1466 92 14 Bangkorai Onsi's Breath Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1210
View 872 181 38 Cyrodiil Ash Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1208
View 473 748 412 Marbruk Outlaws Refuge Underneath the modern, High Elven town of Marbruk lurk the ruins of a more ancient Elven settlement: the subterranean corridors of an Ayleid clan that fled to Valenwood when the White-Gold Tower fell to Alessia's slave army. Marbruk Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1207
View 1065 181 38 Cyrodiil Western Elsweyr Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Western Elsweyr Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1207
View 1215 92 14 Bangkorai Evermore Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Evermore 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1206
View 1311 181 38 Cyrodiil Chalman Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1198
View 3712 1344 905 Dreadsail Reef Dreadsail Reef Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1198
View 1935 1208 785 Blackreach: Arkthzand Cavern Nalzthdbar Great Lift The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1196
View 4510 1427 968 Sanity's Edge Chimera's Den "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1195
View 1709 1133 721 Southern Elsweyr Western Plains Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1194
View 1003 104 17 Alik'r Desert Goat's Head Oasis Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1191
View 1099 57 10 Deshaan Quarantine Serk Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1191
View 1865 181 38 Cyrodiil Blue Road Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1183
View 1563 1160 744 Western Skyrim Vale Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1179
View 1152 57 10 Deshaan Mzithumz Wayshrine The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1176
View 69 755 419 Shornhelm Outlaws Refuge It's said that, after King Ranser was defeated and slain, many families of his supporters, such as the Brancks and the Marcotts, went underground and took to criminal pursuits. Shornhelm Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1175
View 362 1139 727 Senchal Outlaws Refuge Pellitine's criminal element has utilized the cisterns and drainpipes of Senchal since they were first constructed. Even now, when ruffians and cutpurses operate in full view of the law, the sewers remain a familiar refuge for the region's underworld. Senchal Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1175
View 414 837 461 Anvil Outlaws Refuge Every town needs a safe refuge for thieves and pickpockets—especially a town overrun by pirates. Sea rovers may make a living from theft, but they hate it when anyone else steals from them. Anvil Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1175
View 945 57 10 Deshaan Lagomere Dolmen The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1172
View 1153 57 10 Deshaan Mzithumz The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1172
View 279 756 420 Sentinel Outlaws Refuge You wouldn't think it of folks who are as law-abiding as most Crowns, but since a Forebear ascended the throne, the Crown community seems just a little more tolerant of the criminal element in Sentinel. Sentinel Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1170
View 1027 381 179 Auridon Phaer Wayshrine The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1165
View 855 816 443 Hew's Bane No Shira Citadel Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1162
View 3370 1286 858 The Deadlands The Abomination Cradle "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1162
View 3488 1018 624 King's Haven Pass King's Haven Pass Some say Goblins originated in Summerset, and some say the High Elves brought them here to serve as menials and slaves. They no longer perform those functions, but freed or escaped, Goblin tribes still thrive in the island's loneliest corners. Coral-Splitter Caves 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1161
View 1133 117 19 Shadowfen Ten-Maur-Wolk On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1158
View 1069 181 38 Cyrodiil Northwestern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1157
View 3713 1344 905 Dreadsail Reef Bloodsport Arena Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1154
View 1723 1160 744 Western Skyrim Kilkreath Temple Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1153
View 1159 101 15 Eastmarch Bonestrewn Crest One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1145
View 1012 20 5 Rivenspire Northpoint Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1144
View 95 754 418 Evermore Outlaws Refuge The Outlaws Refuge beneath Evermore is the place where members of the Bjoulsae Boys gang of northern Bangkorai can meet and do business with the followers of the Red Asp of Hallin's Stand, as well as the occasional Iliac Bay buccaneer. Evermore Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1143
View 823 1011 617 Summerset Russafeld Heights Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1138
View 1252 92 14 Bangkorai Nilata Ruins This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1138
View 2233 57 10 Deshaan Dire Bramblepatch The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1136
View 3066 1261 834 Blackwood Blackwood Crossroads Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1133
View 1007 104 17 Alik'r Desert Ogres Bluff Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1132
View 1767 181 38 Cyrodiil Broke Pick Ravine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1130
View 1390 101 15 Eastmarch Kynesgrove One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1128
View 505 759 423 Stormhold Outlaws Refuge Captain One-Eye doesn't confine her piratical pursuits to Alten Corimont—she's also on excellent terms with the crooked merchants lurking in the Barsaebic ruins beneath Stormhold. Stormhold Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1126
View 794 181 38 Cyrodiil Northeastern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1126
View 1249 19 4 Stormhaven Cumberland's Watch Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1124
View 1650 58 11 Malabal Tor Valeguard Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1123
View 877 181 38 Cyrodiil Castle Roebeck Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1121
View 1329 1011 617 Summerset Eastern Pass Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1118
View 798 1160 744 Antiquarian's Alpine Gallery Antiquarian's Alpine Gallery Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Antiquarian's Alpine Gallery 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1110
View 1547 117 19 Shadowfen Percolating Mire On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1109
View 1463 382 180 Reaper's March Fort Grimwatch Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1107
View 1752 181 38 Cyrodiil Glademist Fields The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1103
View 1315 181 38 Cyrodiil Castle Faregyl Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1096
View 499 749 413 Velyn Harbor Outlaws Refuge This refuge is the headquarters of the Gang of Scroungers. While "scrounger" has negative connotations in some cultures, that's not the case with Wood Elves—or with Wood Orcs. Velyn Harbor Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1095
View 76 101 15 Grymharth's Woe One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Windhelm 1 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1094
View 1461 281 111 Bal Foyen Fort Zeren Wayshrine Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1094
View 1588 381 179 Auridon Calambar Dolmen The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1094
View 245 41 9 Ebonheart Chateau The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1093
View 3570 1302 872 Shipwright's Regret Shipwright's Regret Baron-Admiral Bendu Olo was said to have spared no expense preparing his motley fleet for the war against the Sload. Some scholars claim he fully employed as much as three-fourths of Tamriel's shipbuilders while outfitting the All Flags Navy to brave the treacherous waters surrounding Thras. Shipwright's Regret 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1092
View 2082 381 179 Auridon College of Aldmeri Propriety The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1091
View 2463 823 449 Gold Coast Tribune's Folly The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Tribune's Folly 1 2 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1090
View 910 181 38 Cyrodiil Northern Niben Valley The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1089
View 1161 101 15 Eastmarch Dragon's Hallow One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1088
View 2305 41 9 Stonefalls Fort Virak Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1087
View 1652 382 180 Reaper's March Arenthia Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Arenthia 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1086
View 2236 57 10 Deshaan Short-Tusk's Hillock The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Narsis 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1086
View 2458 19 4 Stormhaven Hammerdeath Arena Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1086
View 951 117 19 Shadowfen Hatching Pools Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1084
View 1024 20 5 Rivenspire Northsalt Village This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1083
View 1141 117 19 Shadowfen Stillrise Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1079
View 1576 382 180 Reaper's March Broken Arch Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1078
View 1721 888 501 Craglorn Boreal Anomaly Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1078
View 142 761 425 Riften Outlaws Refuge The Skull-Brethren of Riften dress like barbarians from the Reach, but that's just their gang colors. Most of them are local Nords, with a smattering of riff-raff from across the continent. Riften Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1073
View 1156 101 15 Eastmarch Voljar Meadery One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1072
View 904 726 408 Murkmire Root-Whisper Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Root-Whisper Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1070
View 1476 92 14 Bangkorai Arlimahera's Grip This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1069
View 1889 1086 682 Northern Elsweyr The Bone Pits This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1068
View 1404 688 381 White-Gold Tower Imperial Regent's Quarters Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Regent's Quarters 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1056
View 1780 1011 616 King's Haven Pass King's Haven Pass "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." King's Haven Pass 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1055
View 1316 181 38 Cyrodiil Castle Faregyl Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1053
View 1014 20 5 Rivenspire Camp Tamrith This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1050
View 1071 181 38 Cyrodiil Fort Aleswell Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1047
View 2796 1228 805 Black Drake Villa Decaying Vineyards After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Decaying Vineyards 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1044
View 1620 3 2 Glenumbra Farwatch Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1043
View 1708 849 468 Vvardenfell Tel Branora Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1042
View 1936 1208 785 Blackreach: Arkthzand Cavern Sentinel Point The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1042
View 2701 845 466 Velmont Mansion Velmont Estate The Redguards like to pretend that every citizen who can wield a sword is as good as every other citizen, but the nobility still like to flaunt their rank with ostentatious town mansions. Abah's Landing 1 0 1 0 0 1 4 0 0 0 0 0 0 1 0 0 1 0 1042
View 361 383 181 Grand Topal Hideaway This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grand Topal Hideaway 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1040
View 1328 1011 617 Summerset Sunhold Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1037
View 1514 103 16 The Rift Honrich Tower Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1035
View 1564 146 29 Wayrest Sewers I Wayrest Sewers Wayrest is justifiably proud of the commodious modern sewers that drain the city's wastes into the Iliac Bay. But the curving conduits beneath the streets contain dark secrets unsuspected by those who walk in the light of day above. Wayrest Sewers I 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1034
View 2068 104 17 Alik'r Desert Sep's Spine Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1034
View 4081 1383 929 Galen Grove of the Chimera Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1030
View 207 678 378 Imperial City Prison This external district of the Imperial City houses the headquarters of the Imperial Legions, as well as the Imperial Prison itself. The City sewers pass beneath the prison as they drain toward Lake Rumare—but they're inaccessible, of course. Imperial Prison 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1029
View 1352 41 9 Stonefalls Brothers of Strife The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1029
View 847 181 38 Cyrodiil Applewatch Wood The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1027
View 1262 19 4 Stormhaven Wind Keep Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1027
View 1434 117 19 Shadowfen Loriasel Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1026
View 928 380 178 The Banished Cells I The Banished Cells The High Elves live long lives and have a talent for magic. Sometimes an Altmer's pursuit of magical power leads to tampering with forbidden knowledge and illicit dealings with evil Daedra. It was to confine such trespassers that the Banished Cells were created. The Banished Cells I 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1025
View 1469 92 14 Bangkorai Troll's Toothpick Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1023
View 2091 684 380 Wrothgar Frostbreak Ridge Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1023
View 424 780 436 Orsinium Outlaws Refuge Even in a newly rebuilt city, a perfectly good cistern can be "forgotten" by the public works department if enough gold is placed in the right pockets. Orsinium Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1022
View 1146 41 9 Stonefalls Sulfur Pools The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1019
View 4343 1414 958 Telvanni Peninsula Ald Isra "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1017
View 958 1011 617 Summerset The Crystal Tower Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1016
View 1378 383 181 Grahtwood Redfur Trading Post Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Redfur Trading Post 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1016
View 903 1051 654 Cloudrest Cloudrest Aerie The Aerie of the Altmer, the city of Cloudrest clings to the highest slopes of the peak of Eton Nir, tallest mountain on Summerset Isle. Somehow, its thin air is as heady and bracing as chilled nirnroot wine. Cloudrest 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1009
View 1594 1052 655 Moon Hunter Keep Moon Hunter Keep Moon Hunter Keep! A name spoken by the Silver Dawn werewolf hunters of Reaper's March only in whispers—that is, when there still were Silver Dawn werewolf hunters in Reaper's March. Moon Hunter Keep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1008
View 3675 1318 884 High Isle Serpent Bog The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1008
View 1285 108 18 Greenshade Dread Vullain Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1007
View 3253 1268 842 The Dread Cellar Dungeons "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1006
View 1104 383 181 Grahtwood Falinesti Winter Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1005
View 1251 92 14 Bangkorai Nilata Ruins Wayshrine This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1005
View 1379 383 181 Grahtwood Redfur Trading Post This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1005
View 1728 980 590 Clockwork City Clockwork Crossroads Wayshrine The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 1005
View 1399 688 381 White-Gold Tower Imperial Throne Room Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Throne Room 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1003
View 947 57 10 Deshaan Siltreen Dolmen The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1001
View 1028 381 179 Auridon Phaer The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 999
View 889 181 38 Cyrodiil South High Rock Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 994
View 1641 537 307 Khenarthi's Roost Laughing Moons Plantation This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 993
View 994 1086 682 Northern Elsweyr The Stitches This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. The Stitches 1 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 991
View 1154 57 10 Deshaan Deepcrag Den The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 985
View 1144 41 9 Stonefalls Ashen Road Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 984
View 2797 1228 805 Black Drake Villa Estate Grounds After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Estate Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 984
View 1522 280 110 Bleakrock Isle Skyshroud Barrow Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 983
View 1166 347 155 Coldharbour The Moonless Walk The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 982
View 2370 57 10 Deshaan Caravan Crest The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 981
View 1425 181 37 Cyrodiil Chorrol The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 980
View 1524 280 110 Bleakrock Isle Bleakrock Village Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Village 1 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 979
View 1637 108 18 Greenshade Woodhearth Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Woodhearth 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 974
View 2035 347 155 Coldharbour The Orchard The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 974
View 1676 20 5 Rivenspire Edrald Estate This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 973
View 885 126 21 Elden Hollow I Elden Hollow When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. Elden Hollow I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 965
View 1089 108 18 Greenshade Seaside Sanctuary Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 959
View 1953 181 38 Cyrodiil Lake Rumare The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 959
View 1450 534 305 Stros M'Kai Saintsport One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Stros M'Kai 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 955
View 2017 849 468 Vvardenfell Seyda Neen Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 953
View 1405 688 381 White-Gold Tower White-Gold Tower Pinnacle Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! White-Gold Tower Pinnacle 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 949
View 1726 535 306 Betnikh Carved Hills Wayshrine Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. Betnikh 2 0 1 10 0 0 4 0 0 0 0 0 0 1 0 0 0 0 949
View 2321 557 324 Village of the Lost Village of the Lost The blue fluid found everywhere in Coldharbour is called Azure Plasma, and is unformed "chaotic creatia," the stuff from which all Oblivion matter is formed. When a Daedra is "killed," its morphotype, or vestige, gradually forms a new body by accretion of Azure Plasma. Village of the Lost 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 948
View 832 849 468 Vvardenfell Suran Wayshrine Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 944
View 1400 688 381 White-Gold Tower Imperial Guard Quarters Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Guard Quarters 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 942
View 1513 103 16 The Rift Honrich Tower Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 942
View 4450 1414 958 Telvanni Peninsula Tel Rendys "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 939
View 1325 1011 617 Summerset Sil-Var-Woad Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 938
View 1539 117 19 Shadowfen Alten Corimont On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Alten Corimont 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 935
View 3817 1344 905 Dreadsail Reef Coral Cavern Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 934
View 796 181 38 Cyrodiil Chalman Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 932
View 1403 688 381 White-Gold Tower Imperial Battlemage Quarters Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Battlemage Quarters 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 928
View 887 381 179 Auridon Iluvamir Dolmen The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 926
View 2803 1228 805 Black Drake Villa Black Drake Athenaeum After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Black Drake Athenaeum 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 926
View 3404 487 269 The Vile Manse The Vile Manse The Colovians of the Imperial West are generally known as a devout people, dedicated to the Eight Divines and the old Imperial virtues. But every generation throws up a few who turn to dark and sinister pursuits; these are known to their compatriots as the Woeful Colovians. The Vile Manse 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 925
View 2070 888 501 Craglorn Elinhir Wayshrine Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 922
View 1179 684 380 Wrothgar Trader's Road Wayshrine The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 921
View 1937 1208 785 Blackreach: Arkthzand Cavern Library of Arkthzand The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 919
View 1596 382 180 Reaper's March Willowgrove Wayshrine Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 918
View 1196 849 468 Vvardenfell Zergonipal Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 916
View 1354 41 9 Stonefalls Vivec's Antlers The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 915
View 1318 181 38 Cyrodiil Twilight Woods The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 909
View 4053 1383 929 Galen Vastyr Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 909
View 1440 104 17 Alik'r Desert Rain Catcher Fields Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 906
View 2532 3 2 Glenumbra Castle Daggerfall Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 903
View 2593 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 903
View 113 510 288 Ularra The ruins of Ularradallaku are all that remains of an ancient temple complex devoted to the dread Daedric Prince Mehrunes Dagon. Ularra 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 902
View 1645 58 11 Malabal Tor Ilayas Ruins Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 900
View 2602 92 14 Bangkorai Onsi's Breath This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 899
View 1383 108 18 Greenshade Serpent's Grotto Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 898
View 1066 1086 682 Northern Elsweyr Hakoshae This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 897
View 1640 537 307 Khenarthi's Roost Khenarthi's Roost Wayshrine This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 896
View 3249 1257 831 Xi-Tsei Xi-Tsei "Listen here, mate: that Xi-Tsei xanmeer is cursed. The Fourth Legion watered the roots of that place with their blood in 1E 2820. I've got no interest in seeing what grew from it."—Captain Lurio Jeranus, Imperial Legionary Xi-Tsei 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 894
View 1010 104 17 Alik'r Desert Satakalaam Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 893
View 120 584 347 Imperial City At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 892
View 396 281 111 Humblemud Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 0 0 0 0 0 892
View 1341 104 17 Alik'r Desert HoonDing's Watch Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 892
View 2141 849 468 Ald Velothi Harbor House Ald Velothi Harbor House Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 0 4 0 0 0 0 0 0 0 0 0 0 0 892
View 1710 144 28 Spindleclutch I Spindleclutch The Ayleid ruins of Dwynnarth that grin down from the bluffs above Hag Fen were plundered and emptied out generations ago. But it seems there are forgotten mine tunnels beneath the lowest levels of Dwynnarth that might not be quite so empty. Spindleclutch I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 889
View 4080 1383 929 Galen Valley of the Watcher Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 889
View 1742 101 15 Eastmarch Logging Camp Wayshrine One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 888
View 1297 181 38 Cyrodiil Fort Aleswell Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 884
View 1745 101 15 Eastmarch Jorunn's Stand One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 883
View 1918 20 5 Rivenspire Fell's Run This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 883
View 4348 1414 958 Telvanni Peninsula Fungal Lowlands Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 883
View 1554 58 11 Malabal Tor Bloodtoil Valley Wayshrine Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 880
View 417 1029 635 Ebon Sanctum High Elves are used to magic, so the misdirection spells wreathing the woods of Ebon Stadmont are regarded by the locals as a sort of amusing curiosity. There's talk of an "Ebon Sanctum" hidden somewhere within, but no one really believes in it. Ebon Sanctum 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 878
View 1119 382 180 Reaper's March S'ren-ja Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 878
View 1881 1220 797 Bastion Sanguinaris Bastion Sanguinaris Towering architecture, views to die (or kill) for, and a secret passage number among the many features of this striking Blackreach edifice, which stands within easy reach of Greymoor Keep. Bastion Sanguinaris 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 878
View 3306 1286 858 The Deadlands Raging Coast Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 878
View 1165 347 155 Coldharbour Moonless Walk Wayshrine The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 877
View 2405 104 17 Alik'r Desert Bergama Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Bergama 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 876
View 162 383 181 Snugpod This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Elden Root 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 875
View 2718 281 111 Bal Foyen Hidden Dagger Landing Site Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 875
View 1247 19 4 Stormhaven Wayrest Banking District Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 874
View 2016 181 38 Cyrodiil Cheydinhal The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 874
View 3622 1318 884 High Isle Y'ffre's Cauldron The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 874
View 1259 19 4 Stormhaven Dro-Dara Plantation Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 871
View 1701 932 544 Crypt of Hearts II Crypt of Hearts This place's forbidding black towers are visible for leagues, even through Rivenspire's drifting mists. Yet the local inhabitants never mention it, behaving as if it doesn't even exist. But the Crypt of Hearts is no illusion or mirage—it is solid and all too real. Crypt of Hearts II 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 869
View 979 3 2 Glenumbra Crosswych Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 868
View 1503 535 306 Betnikh Grimfield Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. Betnikh 2 0 1 10 0 0 4 0 0 0 0 0 0 1 0 0 0 0 866
View 961 1010 616 Scalecaller Peak Scalecaller Rise Abandoned by its Dragon Lord long ago, the temple of Zaan the Scalecaller remained empty for centuries, cold and discarded. Now a new cult has taken over the mountain, and their repugnant schemes threaten all of Tamriel. Scalecaller Rise 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 865
View 1148 41 9 Stonefalls Othrenis The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 864
View 2215 1160 744 Western Skyrim Hailstone Valley Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 859
View 4099 1375 921 Embervine "We expect the cave system to prove safe for an experienced surveyor. None of the explorers we sent described any excess of danger. We assume that those who failed to report back merely lacked a strong work ethic."—excerpt from House Mornard's mineral survey proposal Embervine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 857
View 1018 20 5 Rivenspire Moira's Hope This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 856
View 2200 181 38 Cyrodiil Southern Niben Valley The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 856
View 1523 130 22 Crypt of Hearts I Crypt of Hearts This place's forbidding black towers are visible for leagues, even through Rivenspire's drifting mists. Yet the local inhabitants never mention it, behaving as if it doesn't even exist. But the Crypt of Hearts is no illusion or mirage—it is solid and all too real. Crypt of Hearts I 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 854
View 1406 181 38 Cyrodiil Nagastani The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 853
View 969 181 38 Cyrodiil Castle Faregyl Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 850
View 1172 63 12 Darkshade Caverns I Darkshade Caverns These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. Darkshade Caverns I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 849
View 1642 537 307 Khenarthi's Roost Temple of the Mourning Springs This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 844
View 2302 347 155 Coldharbour Court of Contempt The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 844
View 1445 281 111 Bal Foyen Foyen Dockyard Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 843
View 1067 181 38 Cyrodiil Fort Ash Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 842
View 3141 57 10 The Cauldron Cauldron Sacrarium The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Exalted Summit 1 2 1 64 1 1 16 16 0 0 0 0 0 0 0 1 1 1 840
View 1586 383 181 Grahtwood Temple of the Eight This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 837
View 1436 383 181 Grahtwood The Gray Mire This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 835
View 1768 181 38 Cyrodiil Horunn Pass The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 833
View 1504 535 306 Betnikh Grimfield Wayshrine Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. Betnikh 2 0 1 10 0 0 4 0 0 0 0 0 0 1 0 0 0 0 830
View 3263 1261 835 Blackwood Shattered Vault Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 828
View 3699 1344 905 Dreadsail Reef Hold of the Lofte Empyrean Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 828
View 2297 1207 784 The Reach Deep Folk Crossing Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 823
View 1363 92 14 Bangkorai Pelin Graveyard This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 822
View 2478 1161 745 Blackreach: Greymoor Caverns Grotto Falls Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 822
View 3302 1286 858 The Deadlands Wounded Crossing Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 822
View 836 176 37 City of Ash I City of Ash Not all Wood Elves are happy about Valenwood joining the Aldmeri Dominion. Some fear for their beloved forests, while others fear their heritage and traditions will be diluted or replaced. A few groups have retreated to refuges deep in the jungle. City of Ash I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 821
View 1798 117 19 Shadowfen Chid-Moska Ruins On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 821
View 1158 101 15 Eastmarch Wittestadr One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 818
View 1389 3 2 Glenumbra North Hag Fen Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 818
View 1866 181 38 Cyrodiil Blue Road Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 818
View 3671 1318 884 High Isle Whalefall The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 818
View 1334 3 2 Glenumbra Deleyn's Mill Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 815
View 785 181 38 Cyrodiil Castle Roebeck Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 812
View 1386 103 16 The Rift Fullhelm Fort Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 811
View 2427 816 443 Hew's Bane Thieves Den During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 811
View 2069 888 501 Craglorn Adamant Anomaly Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 810
View 3040 1261 834 Doomvault Vulpinaz Doomvault Vulpinaz Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Anchor Chamber 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 810
View 4355 1414 958 Telvanni Peninsula Necrom "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 808
View 2481 678 378 Imperial City Prison Bastion This external district of the Imperial City houses the headquarters of the Imperial Legions, as well as the Imperial Prison itself. The City sewers pass beneath the prison as they drain toward Lake Rumare—but they're inaccessible, of course. Imperial Prison 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 806
View 3299 1283 855 The Shambles The Shambles Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 805
View 993 3 2 Glenumbra Burial Tombs Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 802
View 1506 41 9 Stonefalls Vivec's Antlers Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 802
View 1938 1208 785 Blackreach: Arkthzand Cavern Arkthzand Wayshrine The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 800
View 1526 280 110 Bleakrock Isle Hozzin's Folly Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 799
View 1540 117 19 Shadowfen Alten Corimont Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Alten Corimont 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 799
View 2417 816 443 Hew's Bane Zeht's Displeasure Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 799
View 938 57 10 Deshaan Forgotten Crypts The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 798
View 4366 1414 958 Telvanni Peninsula Alavelis Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 798
View 1992 181 38 Cyrodiil Eastern Larsius River The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 797
View 1105 383 181 Grahtwood Falinesti Winter Site This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 795
View 1460 936 548 Spindleclutch II Spindleclutch The Ayleid ruins of Dwynnarth that grin down from the bluffs above Hag Fen were plundered and emptied out generations ago. But it seems there are forgotten mine tunnels beneath the lowest levels of Dwynnarth that might not be quite so empty. Spindleclutch II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 794
View 2096 181 38 Cyrodiil Winter's Peak Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 791
View 2146 347 155 Coldharbour The Everfull Flagon The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 789
View 1525 280 110 Bleakrock Isle Hunter's Camp Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Village 1 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 788
View 1933 181 38 Cyrodiil Castle Alessia Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 788
View 1858 3 2 Glenumbra Deleyn's Mill Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 786
View 108 681 379 City of Ash II Nature has returned to reclaim the City of Ash. An unsealed portal still threatens, and only a few remain to defend against it. City of Ash II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 785
View 709 20 5 Ravenhurst This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 784
View 2229 1086 682 Northern Elsweyr Riverhold This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 784
View 2620 134 24 Sanguine's Demesne Sanguine's Demesne Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. Sanguine's Demesne 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 784
View 3313 1286 857 The Deadlands Chantry of the Moon Reiver "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 784
View 1035 92 14 Bangkorai Fallen Wastes Dolmen This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 778
View 2331 1160 744 Western Skyrim Chilblain Peak Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 778
View 2502 849 468 Vvardenfell Salothan's Council Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 778
View 1256 19 4 Stormhaven Vanne Farm Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 776
View 1350 41 9 Stonefalls Senie The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 776
View 1023 20 5 Rivenspire Lorkrata Hills This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 774
View 1324 1011 617 Summerset Rellenthil Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 774
View 2036 347 155 Coldharbour Reaver Citadel Wayshrine The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 774
View 2394 142 27 Bonesnap Ruins Bonesnap Ruins The name the Ayleid Elves gave this place when they constructed its subterranean halls is long forgotten. Modern Bretons know it by the name of the Bonesnap Goblin tribe, who have occupied the site and turned the ancient halls to their own sordid ends. Bonesnap Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 773
View 1337 104 17 Alik'r Desert Kulati Mines Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 771
View 1107 383 181 Grahtwood Haven Wayshrine This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Haven 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 770
View 1397 688 381 White-Gold Tower Palace Sewers Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Palace Sewers 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 770
View 3819 1344 905 Dreadsail Reef Coral Caldera Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 770
View 2025 888 501 Hakkvild's High Hall Hakkvild's High Hall Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Hakkvild's High Hall 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 0 0 769
View 1848 181 38 Cyrodiil North High Rock Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 767
View 2281 381 179 Auridon Ezduiin The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 763
View 2482 678 378 Imperial City Prison Imperial Prison This external district of the Imperial City houses the headquarters of the Imperial Legions, as well as the Imperial Prison itself. The City sewers pass beneath the prison as they drain toward Lake Rumare—but they're inaccessible, of course. Imperial Prison 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 760
View 1857 92 14 Bangkorai Damar Farmstead This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 759
View 2480 678 378 Imperial City Prison Prison District This external district of the Imperial City houses the headquarters of the Imperial Legions, as well as the Imperial Prison itself. The City sewers pass beneath the prison as they drain toward Lake Rumare—but they're inaccessible, of course. Prison District 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 758
View 4398 1413 957 Apocrypha Apogee Nadir Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 758
View 1979 1160 744 Kyne's Aegis The Fort Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kyne's Aegis 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 2 757
View 3818 1344 905 Dreadsail Reef Fleet Queen's Parlors Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 757
View 584 684 380 Forgemaster Falls The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Forgemaster Falls 1 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 756
View 2125 383 181 Grahtwood Reliquary of Stars This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 754
View 2650 1207 784 The Reach Briar Rock Ruins Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 749
View 4083 1383 929 Galen Eastern Shores Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 748
View 799 513 290 Mor Khazgur Weather Controller The mountaintop stronghold of Mor Khazgur has been a center of Orcish culture since the Merethic Era. Like Orsinium, it has been destroyed and rebuilt repeatedly, a cycle that will doubtless continue into the future. Mor Khazgur 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 745
View 2282 1160 744 Western Skyrim Giant's Coast Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 741
View 1272 20 5 Rivenspire Staging Grounds Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 740
View 2513 537 307 Khenarthi's Roost Speckled Shell Plantation This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 740
View 1601 684 380 Wrothgar King-Chief's Throne The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 739
View 232 725 407 Maw of Lorkhaj An ancient Khajiiti shrine called the "Temple of Seven Riddles" has been overrun by the Khajiit's eternal enemy, the dro-m'Athra. With each passing hour, more Lost Cats pour into Nirn through a gaping rift between worlds. If Tamriel is to be saved, this Maw of Lorkhaj must be closed. The High Lunarium 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 738
View 4363 1414 958 Telvanni Peninsula Padomaic Crest Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 738
View 3656 1336 900 Coral Cliffs Coral Cliffs Under the stewardship of the Eldertide Druids, Coral Cliff's shoreline teems with beauty and life. Unfortunately, outsiders rarely live long enough to see it. Coral Cliffs 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 735
View 2045 3 2 Glenumbra Silumm Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 728
View 3316 1286 858 The Deadlands Wretched Spire Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 728
View 1268 20 5 Rivenspire Crestshade Wayshrine This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 727
View 1310 181 38 Cyrodiil Castle Alessia Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 727
View 2298 1207 784 The Reach Reachwind Ritual Site Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 727
View 1370 58 11 Malabal Tor Windshriek Strand Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 725
View 1727 382 180 Reaper's March Willowgrove Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 725
View 2285 381 179 Auridon Vafe Dolmen The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 725
View 166 514 292 Istirus Outpost Built late in the Second Empire to control the chronic pirate problem on the Strid River, since the outbreak of the Three Banners War the Istirus Outpost has become a forgotten relic, its dwindling resources fought over by all sides. Istirus Outpost 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 722
View 1988 181 38 Cyrodiil Fort Glademist Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 717
View 3815 1344 905 Dreadsail Reef Reef Caverns Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 716
View 4280 1390 934 Scrivener's Hall Lamikhai's Den It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 714
View 1969 3 2 Glenumbra Shrieking Scar Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 712
View 3816 1344 905 Dreadsail Reef Tempest Heights Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 707
View 894 1011 617 Summerset Alinor Docks "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 704
View 3667 1319 885 Gonfalon Bay Outlaws Refuge "I trade in goods that happen to have a slightly dubious lineage. Truth be told, High Isle business runs on the machinations of people like me. Some call us outlaws. I prefer entrepreneur."—Umbozag, Fence Gonfalon Bay Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 703
View 430 341 153 The Lion's Den Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 702
View 1361 101 15 Eastmarch Darkwater Crossing One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 702
View 3251 1268 842 The Dread Cellar Prison Yard "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 702
View 1456 347 155 Coldharbour Font of Schemes The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 700
View 2000 1086 682 Hall of the Lunar Champion Halls of Colossus This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 700
View 2497 849 468 Vvardenfell Nilthog's Hollow Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 700
View 2387 19 4 Stormhaven Aphren's Hold Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 698
View 1313 181 38 Cyrodiil Castle Brindle Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 696
View 1260 19 4 Stormhaven Shinji's Scarp Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 694
View 127 57 10 Quondam Indorilia The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 693
View 4078 1383 929 Galen Glimmertarn Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 693
View 1492 103 16 The Rift Taarengrav Wayshrine Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 691
View 939 306 120 Forgotten Crypts Forgotten Crypts The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. Forgotten Crypts 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 690
View 1835 449 236 Direfrost Keep Direfrost Keep Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. Direfrost Keep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 690
View 2649 1160 744 Proudspire Manor Proudspire Manor Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 690
View 4350 1414 958 Telvanni Peninsula Great Arm Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 688
View 1719 973 585 Bloodroot Forge Bloodroot Forge Shunned by the Nords as a place of evil, this mystic forge site was constructed by an unknown Nedic sect that worshiped forgotten dark gods. Now it's been reopened by the Dreadhorn clan of Reachmen, who are meddling with dangerous forces of great power. Sanguinary Veins 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 687
View 1920 19 4 Stormhaven Firebrand Keep Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 686
View 1295 726 408 Murkmire Bright-Throat Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 685
View 2137 1160 744 Western Skyrim Frozen Coast Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 685
View 2568 1207 784 The Reach Red Eagle Redoubt Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 683
View 1309 181 38 Cyrodiil Sardavar Leed The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 682
View 1342 104 17 Alik'r Desert HoonDing's Watch Wayshrine Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 682
View 1823 1080 677 Frostvault Vault of Mhuvnak "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Vault of Mhuvnak 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 682
View 1101 383 181 Grahtwood Ossuary of Telacar This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 679
View 3061 1261 835 Blackwood Xanmeer Overlook Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 678
View 1989 181 37 Cyrodiil Fort Rayles Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 677
View 2404 19 4 Stormhaven Alcaire Castle Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Alcaire Castle 1 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 677
View 1518 3 2 Glenumbra The Wolf's Camp Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 676
View 2623 1086 682 Northern Elsweyr Scar's Edge This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Northern Elsweyr 2 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 676
View 905 726 408 Murkmire Root-Whisper Village At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Root-Whisper Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 675
View 1031 381 179 Auridon Glister Vale The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 675
View 1485 181 38 Cyrodiil Fort Ash Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 674
View 921 1011 617 Summerset Eldbur Ruins Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 671
View 1669 381 179 Auridon Quendeluun The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 671
View 1138 117 19 Shadowfen Leafwater Dolmen On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 670
View 1820 1080 677 Frostvault Iceflow Rift "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Iceflow Rift 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 667
View 48 1086 681 Hall of the Lunar Champion This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 664
View 1377 383 181 Grahtwood Gil-Var-Delle This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 663
View 1760 181 37 Cyrodiil Farragut Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 663
View 3180 1268 842 The Dread Cellar The Dread Cellar "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 660
View 3658 1318 884 High Isle All Flags Islet Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 659
View 3041 1261 835 Blackwood Farmer's Nook Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 657
View 3024 1261 835 Blackwood Borderwatch Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 654
View 1584 933 545 Wayrest Sewers II Wayrest Sewers Wayrest is justifiably proud of the commodious modern sewers that drain the city's wastes into the Iliac Bay. But the curving conduits beneath the streets contain dark secrets unsuspected by those who walk in the light of day above. Wayrest Sewers II 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 653
View 4362 1414 958 Telvanni Peninsula Tel Dreloth "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 653
View 834 3 2 Glenumbra Eagle's Brook Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 652
View 1049 1160 744 Western Skyrim Old Karth Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 652
View 1050 1160 744 Western Skyrim Sword's Point Watchtower Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 652
View 3657 1318 884 High Isle Steadfast Manor The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 651
View 4719 1443 982 West Weald "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 648
View 1075 181 38 Cyrodiil Fort Glademist Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 647
View 4391 1413 957 Apocrypha Forlorn Palisades Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 645
View 18 1207 783 Gloomreach Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Gloomreach 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 0 1 0 644
View 1381 108 18 Greenshade Moonhenge Wayshrine Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 644
View 1590 347 155 Coldharbour The Orchard Wayshrine The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 644
View 2467 57 10 Deshaan Mabrigash Burial Circle The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 644
View 1349 41 9 Stonefalls Senie Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 641
View 1449 534 305 Stros M'Kai Saintsport Wayshrine One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Stros M'Kai 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 641
View 3305 1286 858 The Deadlands The Blood Pit "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 641
View 1343 104 17 Alik'r Desert Salas En Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 640
View 2190 1027 633 Artaeum Artaeum Craftworks "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 640
View 933 101 15 Eastmarch Lower Yorgrim One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Windhelm 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 639
View 1048 1160 744 Western Skyrim Black Morass Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 639
View 1422 181 38 Cyrodiil Gottlesfont Priory The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 638
View 4068 1383 928 Galen Y'free's Path Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 638
View 1557 1197 777 Stone Garden Refinement Wing "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Refinement Wing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 635
View 1996 181 38 Cyrodiil Farragut Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 635
View 346 309 122 Ilessan Tower This long abandoned, crumbling tower appears to be an old outwork of the Daggerfall defenses. Ilessan Tower 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 634
View 1481 92 14 Bangkorai Northglen This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 634
View 2577 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 634
View 2162 3 2 Glenumbra Dresan Keep Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 631
View 1132 117 19 Shadowfen Bogmother Wayshrine On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 629
View 1559 1197 777 Stone Garden Research Wing "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Research Wing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 628
View 1566 31 7 Selene's Web Selene's Web Even by the standards of Malabal Tor, something is not right about the growth of the forest in this vicinity. It doesn't seem unhealthy—on the contrary, it seems vigorous, but in an unwholesome way. Selene's Web 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 628
View 840 3 2 Glenumbra Merovec's Folly Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 627
View 1139 117 19 Shadowfen Sunscale Strand On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 625
View 1560 1197 777 Stone Garden Arkasis's Laboratory "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Arkasis's Laboratory 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 624
View 2925 684 380 Wrothgar The Accursed Nursery The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 624
View 2328 975 587 Halls of Fabrication Tel Fyr It is said that Sotha Sil's Fabrication Chambers can analyze anything in the Mundus, organic or inorganic, and reproduce it in clockwork form. Tel Fyr 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 623
View 261 934 546 Fungal Grotto II These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. Fungal Grotto II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 622
View 1245 19 4 Stormhaven Dreugh Waters Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 622
View 1011 104 17 Alik'r Desert Motalion Necropolis Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 621
View 1114 58 11 Malabal Tor Bone Grappler's Nest Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 621
View 2239 41 9 Stonefalls Iliath Temple Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 620
View 2013 20 5 Rivenspire Northpoint This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Northpoint 1 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 616
View 1346 19 4 Stormhaven Steelheart Moorings Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 613
View 2929 381 179 Auridon Nestmother's Den The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 613
View 1269 20 5 Rivenspire Crestshade This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 610
View 1786 181 38 Cyrodiil Fort Glademist Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 610
View 1807 181 38 Cyrodiil Jerall Steps The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 609
View 2197 382 179 The Vile Manse The Vile Manse Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. The Vile Manse 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 608
View 940 57 10 Deshaan Lady Llarel's Shelter The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 607
View 3275 1259 833 Zenithar's Abbey "Think on the anvil, ye children of Zenithar. Like our beloved Divine, each of us must take up the hammer and tongs and shape a virtuous life. Only through sweat and toil shall we find contentment."—Ornelda Callonus, Priest of Zenithar Zenithar's Abbey 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 607
View 2098 537 307 Khenarthi's Roost Eagle's Strand This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 606
View 1570 381 179 Auridon Torinaan The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 604
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