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ESO: Viewing Zones

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id zoneId zoneIndex zoneName subZoneName description mapName mapType mapContentType mapFilterType numPOIs allowsScaling allowsBattleScaling minLevel maxLevel isAvA1 isAvA2 isBattleground telvarBehavior isOutlaw isJustice isTutorial isGroupOwnable isDungeon dungeonDifficulty count
View 553 532 303 Vahtacen "(And Pelinal) broke the doors open for the prisoners of the Vahtache with the Slave-Queen flying on Morihaus above them, and Men called her Al-Esh for the first time." —The Song of Pelinal, Volume 4 Vahtacen 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 112
View 4312 532 302 Cyrodiil Cheydinhal Foothills "(And Pelinal) broke the doors open for the prisoners of the Vahtache with the Slave-Queen flying on Morihaus above them, and Men called her Al-Esh for the first time." —The Song of Pelinal, Volume 4 Vahtacen 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4440 1417 961 The Mythos "A forbidden place located deep beneath the Ichor Sea, the Mythos is where Hermaeus Mora conceived Apocrypha. Here, the Great Eye whispered the first secret. Here, the One Who Knows imagined the concept of knowledge."—Leramil the Wise The Mythos Vaults 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 103
View 3683 1331 895 Death's Valor Keep Death's Valor Keep "A knight's vow is sacred and everlasting. Not even the silence of the grave may free you from your oath."—Lord Leobert Death's Valor Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 457
View 24 1210 787 Briar Rock Ruins "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1407
View 3091 1210 787 The Reach "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4169 1210 786 Western Skyrim Solitude Wayshrine "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 621 970 582 Redoran Garrison "A Redoran is a warrior whose duty is first to the Tribunal, second to House Redoran, and third to family and clan." —Vilyn Girith, Mottos of the Dunmeri Great Houses Redoran Garrison 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 14
View 4374 1427 968 Sanity's Edge Warlock Vanton's Tower "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 277
View 4506 1427 968 Sanity's Edge Warlock Vanton's Nightmare "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 327
View 4508 1427 968 Sanity's Edge Yaseyla's Execution Room "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 317
View 4509 1427 968 Sanity's Edge Warlock Vanton's Dream "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 279
View 4510 1427 968 Sanity's Edge Chimera's Den "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1111
View 4511 1427 968 Sanity's Edge Warlock Vanton's Psyche "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 280
View 4512 1427 968 Sanity's Edge The Twisted Memory "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 266
View 4516 1427 968 Sanity's Edge "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 0
View 4612 1209 786 Gloomreach "Alas, the petty despots of the Reach have no interest in our counsel, and even less interest in the mysteries that lie beneath their feet. If they only knew what awesome terrors their world teeters upon. I only hope they do not learn too late." —Pythis, Grand Botanist of the Psijic Order Gloomreach 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 3669 1330 894 Brokerock Mine "Amenos mines, operating under the authority of House Mornard, provide meaningful work, safety, and opportunity for the banished prisoners of the island."—Count Leonard Mornard Brokerock Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 25
View 116 961 573 Ashalmawia "Among the ancient ancestral spirits who accompanied Saint Veloth and the Chimer into the promised land of Morrowind, the four Daedra Lords, Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath, became known as the Four Corners of the House of Troubles." Ashalmawia 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 251
View 3302 1286 858 The Deadlands Wounded Crossing Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 819
View 3303 1286 858 The Deadlands "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 15268
View 3304 1286 858 The Deadlands The Blood Pit Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2383
View 3305 1286 858 The Deadlands The Blood Pit "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 641
View 3306 1286 858 The Deadlands Raging Coast Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 870
View 3307 1286 858 The Deadlands Portal to Fargrave "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 388
View 3308 1286 858 The Deadlands False Martyrs' Folly Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2747
View 3309 1286 858 The Deadlands False Martyrs' Folly "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 530
View 3310 1286 858 The Deadlands Annihilarch's Summit Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 590
View 3311 1286 858 The Deadlands Ardent Hope Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1401
View 3312 1286 858 The Deadlands Ardent Hope "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 173
View 3313 1286 857 The Deadlands Chantry of the Moon Reiver "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 784
View 3314 1286 858 The Deadlands Destruction's Solace "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 189
View 3315 1286 858 The Deadlands Annihilarch's Summit "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 174
View 3316 1286 858 The Deadlands Wretched Spire Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 728
View 3317 1286 858 The Deadlands Wretched Spire "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 506
View 3318 1286 857 Wretched Spire "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Fleapits District 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 64
View 3319 1286 858 The Deadlands Jynd's Foundry "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1281
View 3320 1286 858 The Deadlands Burning Gyre Keep "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 297
View 3321 1286 858 The Deadlands Stormwright's Cleft "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 109
View 3322 1286 858 The Deadlands The Razorworks "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 157
View 3323 1286 858 The Deadlands The Scourshales Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1442
View 3324 1286 858 The Deadlands Ravaged Crossing "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 121
View 3327 1286 858 The Deadlands Charnel Pulpit "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 434
View 3334 1286 858 The Deadlands Traitor's Ascent "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 193
View 3335 1286 858 The Deadlands The Brandfire Reformatory "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 498
View 3337 1286 857 False Martyrs' Folly "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz False Martyrs' Folly 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 262
View 3338 1286 858 The Deadlands The Tempest Engine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 228
View 3342 1286 858 The Deadlands Zynoahz's Gaol "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 412
View 3343 1286 857 The Deadlands Den of the Unmaker "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1293
View 3349 1286 858 Deadlight "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Deadlight Summit 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 21
View 3350 1286 858 Ardent Hope "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Ardent Hope 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 43
View 3351 1286 858 The Path of Cinders "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Xarxes Crucible 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 1 1 0 44
View 3370 1286 858 The Deadlands The Abomination Cradle "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1162
View 3373 1286 857 Fargrave "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14
View 4018 1286 857 Fargrave Fargrave Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 23
View 4126 1286 857 Malabal Tor Baandari TradingPost Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4147 1286 857 Clockwork City "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4300 1286 857 Vvardenfell Vivec City Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4303 1286 857 Murkmire Lilmoth "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4304 1286 857 Murkmire Lilmoth Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4463 1286 857 The Brass Fortress Brass Fortress Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4599 1286 857 The Shambles The Shambles Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3647 1313 878 Systres Sisters Vault "An old pirate vault? On Amenos? I suppose it's possible. But I find it highly unlikely."—Head Jailer Charlemic Systres Sisters Vault 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 4434 1406 950 Shrine of Vaermina "Ancient Daedric shrines litter the Tamriel countryside, from Daggerfall to Necrom. Some feature elaborate sculptures and altars. Others are humble, unadorned grottoes where our ancestors prayed for intervention to whatever Oblivion spirit might be listening."—Vashu gra-Morga, University of Gwylim Shrine of Vaermina 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 3598 1239 813 Welke "And lo, did the Saliache gaze to the sky and find their fates tied to that of the stars. Forevermore, their great cities proclaimed, 'Here is where the blessed prisms shall find their dwelling place.'" —Tunioril, Tongue of the Wild Elves Welke 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 260 595 358 Abagarlas "And the people of Abagarlas reared up a vast shrine to Molag Bal, but they were but rude soldiers rather than artisans, and the shrine was misshapen, ill-colored, and burdensome to look upon." — The Whithering of Delodiil Abagarlas 2 2 1 0 0 0 25 16 0 0 0 0 0 0 0 0 1 0 34
View 3932 595 357 Deshaan Mournhold Plaza of the Gods "And the people of Abagarlas reared up a vast shrine to Molag Bal, but they were but rude soldiers rather than artisans, and the shrine was misshapen, ill-colored, and burdensome to look upon." — The Whithering of Delodiil Abagarlas 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3933 595 357 Deshaan Mournhold Wayshrine "And the people of Abagarlas reared up a vast shrine to Molag Bal, but they were but rude soldiers rather than artisans, and the shrine was misshapen, ill-colored, and burdensome to look upon." — The Whithering of Delodiil Abagarlas 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4834 1455 994 Ceyond "Another Ayleid ruin? West Weald overflows with the damn things!"—Calantius, Count of Skingrad Ceyond 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 145 1017 623 Archon's Grove "Archon's Grove? Indeed, that's the site where the legendary poet Nenamil, Archon of Song, discovered and named the Rose-of-Archon, the flower precious to the Goddess Mara. It's said to be southwest of Shimmerene somewhere." —Innkeeper Vintenwen Archon's Grove 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 126
View 3566 1017 622 Summerset Alinor Wayshrine "Archon's Grove? Indeed, that's the site where the legendary poet Nenamil, Archon of Song, discovered and named the Rose-of-Archon, the flower precious to the Goddess Mara. It's said to be southwest of Shimmerene somewhere." —Innkeeper Vintenwen Archon's Grove 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 540 434 226 The Orrery "As for the Osseous Orrery: can anyone really claim to comprehend the full intentions of Anumaril in his metamorphosis to instrumentality? Do we even know how many axes of circumpenetration its arms rotate through?" —Morian Zenas, "Commentaries on Beredalmo" The Orrery 2 2 1 0 0 0 23 16 0 0 0 0 0 0 0 0 1 0 25
View 4360 1415 959 Gorne "At the Gorne estate, we make a concerted effort to ensure the comfort, support, and fitness of the patients in our custody. Our understanding of a spellcaster's unique needs makes us the perfect place to care for your loved ones."—From the tract, Planning for the Future Gorne 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 131
View 2207 1137 725 Path of Pride "… and lo, you shall feel blessed Ja'darri's eyes upon you as you face this final trial. Bare your fangs, pride-bound warrior, for destiny awaits beyond these torchlit halls." — Clan Mother Sethali, Keeper of Pride Secrets Path of Pride 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 20
View 4438 1400 946 Fathoms Drift "Careful now, matey. Mind your prayers and watch the skies. You never know when Herm'us Mora will crawl from the depths to claim another prize. Better for the sea to take you than to wake in Fathoms Drift."—Captain Marso Fathoms Drift 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 133
View 344 1201 779 Castle Thorn "Despite Lady Thorn's mysterious past, the Ravenwatch never felt the need to deal with her directly. She seemed content to hide away in the mountains, alone in her horrific castle. This one wonders if ignoring her was a terrible mistake." —Adusa-daro Grand Cathedral 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 308
View 842 1201 780 Castle Thorn Castle Thorn "Despite Lady Thorn's mysterious past, the Ravenwatch never felt the need to deal with her directly. She seemed content to hide away in the mountains, alone in her horrific castle. This one wonders if ignoring her was a terrible mistake." —Adusa-daro Grand Cathedral 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1911
View 4332 1392 936 Shrine of the Golden Eye "Devotees of Daedric Princes maintain hidden places of worship across Tamriel. One such site is the Shrine of the Golden Eye, dedicated to Hermaeus Mora. It was built by Khajiiti followers near water to be closer to his library under the sea."—Morian Zenas Shrine of the Golden Eye 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 17
View 56 328 141 Divad's Chagrin Mine "Divad's Chagrin" is an epic poem of the Redguards describing the great hero's remorse at forsaking the life of a musician to fight tyranny and injustice. No one seems to know what the story of Divad has to do with this shallow mine in the desert. Divad's Chagrin Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 146
View 3998 328 140 Murkmire Lilmoth "Divad's Chagrin" is an epic poem of the Redguards describing the great hero's remorse at forsaking the life of a musician to fight tyranny and injustice. No one seems to know what the story of Divad has to do with this shallow mine in the desert. Divad's Chagrin Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 412 324 137 Orc's Finger Ruins "Do not dally, do not linger, in the tomb they call Orc's Finger." —Northpoint Children's Chant Orc's Finger Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 195
View 3075 324 136 Rivenspire Fell's Run "Do not dally, do not linger, in the tomb they call Orc's Finger." —Northpoint Children's Chant Orc's Finger Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4605 324 136 Grahtwood Elden Root Wayshrine "Do not dally, do not linger, in the tomb they call Orc's Finger." —Northpoint Children's Chant Orc's Finger Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4451 1414 958 Apocrypha Cipher's Midden "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4614 1414 957 Apocrypha Libram Cathedral "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4346 1414 958 Telvanni Peninsula Kemel-Ze "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 200
View 4421 1414 958 Telvanni Peninsula Clamorclap Bowl "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 539
View 4339 1414 958 Telvanni Peninsula Bal Foyen Passage "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 79
View 4340 1414 958 Telvanni Peninsula "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Ald Isra 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 16704
View 4341 1414 958 Telvanni Peninsula House Dres Encampment "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 164
View 4342 1414 958 Telvanni Peninsula Ald Isra Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1432
View 4343 1414 958 Telvanni Peninsula Ald Isra "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 992
View 4365 1414 958 Telvanni Peninsula Sailenmora "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 350
View 4347 1414 958 Telvanni Peninsula Fungal Downs Edifice "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 233
View 4348 1414 958 Telvanni Peninsula Fungal Lowlands Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 855
View 4349 1414 958 Telvanni Peninsula Tel Baro "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 220
View 4350 1414 958 Telvanni Peninsula Great Arm Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 639
View 4351 1414 958 Telvanni Peninsula Tel Hlurag Ven "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 192
View 4352 1414 958 Telvanni Peninsula Necrom Outskirts Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1191
View 4353 1414 958 Telvanni Peninsula Tomb of the Nameless Master "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 160
View 4354 1414 960 Telvanni Peninsula Anchre Egg Mine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 195
View 4355 1414 958 Telvanni Peninsula Necrom "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 784
View 4357 1414 958 Journey's End Lodgings Journey's End Lodgings "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 0 0 0 0 0 188
View 4356 1414 958 Telvanni Peninsula Necrom Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5201
View 4359 1414 958 Telvanni Peninsula Gorne "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 213
View 4362 1414 958 Telvanni Peninsula Tel Dreloth "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 643
View 4363 1414 958 Telvanni Peninsula Padomaic Crest Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 703
View 4366 1414 958 Telvanni Peninsula Alavelis Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 771
View 4367 1414 958 Telvanni Peninsula Alavelis "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 580
View 4372 1414 958 Telvanni Peninsula Camonnaruhn "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 201
View 4386 1414 958 Telvanni Peninsula Glasscrag Edifice "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 536
View 4415 1414 958 Telvanni Peninsula Deshaan Gate "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 106
View 4416 1414 958 Telvanni Peninsula Nightmare Den "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 273
View 4422 1414 958 Telvanni Peninsula Warlock Vanton's Tower "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 38
View 4450 1414 958 Telvanni Peninsula Tel Rendys "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Ald Isra 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 908
View 4452 1414 958 Apocrypha Cipher's Midden Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4521 1414 957 Apocrypha "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4611 1414 958 Kelesan'ruhn Kelesan'ruhn "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Kelesan'ruhn 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 0 0 0 170
View 4617 1414 957 Apocrypha Fallen Hues Edifice "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4618 1414 957 Cyrodiil North Morrowind Gate Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4358 1412 956 Necrom Outlaws Refuge "Don't mind the ghosts. You get used to them. The bereaved's gold spends just as well as any other. Oh, and if you need a place to lay low, this is the safest spot on the peninsula."—Daxil, Necrom Freelancer Necrom Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 148
View 192 1197 775 Stone Garden "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Arkasis's Laboratory 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 424
View 1556 1197 777 Stone Garden Blackreach Cavern "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Blackreach Cavern 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 449
View 1557 1197 777 Stone Garden Refinement Wing "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Refinement Wing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 635
View 1558 1197 777 Stone Garden Testing Chamber "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Testing Chamber 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 333
View 1559 1197 777 Stone Garden Research Wing "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Research Wing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 628
View 1560 1197 777 Stone Garden Arkasis's Laboratory "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Arkasis's Laboratory 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 624
View 3958 1360 907 Earthen Root Enclave Gallery of Stone "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 291
View 3961 1360 907 Earthen Root Enclave Deeproot "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 285
View 3962 1360 907 Earthen Root Enclave Path of the Salt Wind "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 273
View 3966 1360 907 Earthen Root Enclave Earthen Root Enclave "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 11
View 657 927 538 Vassir-Didanat Mine "Ebony is a substance whose acquisition and use tempt mortals into acts of achievement that transcend their usual limitations. Did Lorkhan 'intend' this? Alas, the concept is self-referential, and therefore nugatory." —Divayth Fyr Vassir-Didanat Mine 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 28
View 2880 927 538 Vassir-Didanat Mine Vassir-Didanat Mine "Ebony is a substance whose acquisition and use tempt mortals into acts of achievement that transcend their usual limitations. Did Lorkhan 'intend' this? Alas, the concept is self-referential, and therefore nugatory." —Divayth Fyr Vassir-Didanat Mine 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 41
View 575 920 532 Inanius Egg Mine "Egg harvesting must be done with an eye toward balance. Remove too many eggs and you may agitate the workers and the queen. Remove too few and the queen's egg production may fall." —Dorayn Redas, Kwama Mining Inanius Egg mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 13
View 3420 224 63 Breagha-Fin Breagha-Fin "Fanciful legends abound regarding the mysterious caves of Breagha-Fin, tales of ghost-mammoths, enchanted relics, even skeletal giants. But the folk of Rivenspire are notorious for their overactive imaginations." —Phrastus of Elinhir Breagha-Fin 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 679 966 577 Cavern of the Incarnate "FATE is the Book that She writes in to inscribe our worth and deserts. For by our acts do we earn Her regard or disdain, and read our destiny in Her prophecy." —Sigillah Parate Cavern of the Incarnate 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 2911 966 577 Cavern of the Incarnate Cavern of the Incarnate "FATE is the Book that She writes in to inscribe our worth and deserts. For by our acts do we earn Her regard or disdain, and read our destiny in Her prophecy." —Sigillah Parate Cavern of the Incarnate 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 281 991 600 Cogitum Centralis "For the Mainspring Ever-Wound is the Father of Curiosity, and curiosity is the joyful destroyer. Only in sundering can things be made whole. Only the disassembled engine can be scrubbed and made clean. So smash the old machines! Topple your mind's idols! And from the wreckage, assemble new truths." Cogitum Centralis 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 52
View 3346 1289 860 Fort Grief Citadel "Fort Grief? That eye sore? It's been abandoned for decades. Oh, we try to get someone in there to repair it every couple of years or so, but it never takes. It's the disgrace of Niben Bay."—Captain Rian Liore, the Ivory Brigade Fort Grief Citadel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 25
View 3698 1338 902 Ghost Haven Bay Ghost Haven Bay Outside "Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar Ghost Haven Bay 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 162
View 3708 1338 901 Ghost Haven Bay "Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar Ghost Haven Bay Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 109
View 3707 1338 902 Ghost Haven Bay Ghost Haven Bay Cavern "Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar Ghost Haven Bay Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 307
View 3296 1284 856 The Collector's Villa "Gazmod the Collector's villa on the west side of the city features a wide array of Dagonic relics—probably the best in all of Fargrave. They have an eye for those sorts of things."—Madam Whim The Collector's Villa 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 100
View 3258 1253 827 Undertow Cavern Undertow Cavern "Goblins are a bundle of contradictions. Quarrelsome, but dangerous in packs. Dim-witted, but deviously cunning. Prone to fits of screeching, but remarkably quiet when stalking their prey. I must confess a grudging admiration!"—Scholar Morven Palielle (shortly before being killed by Goblins) Undertow Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 301
View 3189 553 320 Ilmyris Ilmyris "Hermaeus Mora, hearken to the plea of this unworthy, for I come to barter for knowledge denied. That which I seek is named on this parchment, which I consume in your honor, O Demon of Knowledge. For my desire to know is beyond reckoning, and in recompense, whatever price is named shall be met." Ilmyris 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 11
View 4106 1369 914 Dreadsail Sea Witch Sanctum "How fitting that we sea witches reside in these caves while the others live in the sand. The druids of Llanshara infused the stone with power—an old energy that radiates around us. Yes, our place is here."—Sea Witch Minahel Sea Witch Sanctum 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
View 4822 1445 984 Fyrelight Cave Fyrelight Cave "Hunters have reported a troubling increase in tharriker populations in and around Fyrelight Cave. The Count of Skingrad would appreciate any and all help in clearing out this den of beasts."—Legionary Vontus Nirol Fyrelight Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 586 953 564 Arkngthunch-Sturdumz "I believe the name of this site translates as 'Graveyard of the Ghost Invaders.' Unless the fourth syllable is inverted, in which case it's 'Where Bread Becomes Toast.'" — Narsis Dren, Author and Explorer Arkngthunch-Sturdumz 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 2
View 2531 953 565 Arkngthunch-Sturdumz Arkngthunch-Sturdumz "I believe the name of this site translates as 'Graveyard of the Ghost Invaders.' Unless the fourth syllable is inverted, in which case it's 'Where Bread Becomes Toast.'" — Narsis Dren, Author and Explorer Arkngthunch-Sturdumz 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 14
View 4833 1325 890 Loom of the Untraveled Road "I can find a path in which the Princes and I were never in conflict. And with the Loom I shall weave it into this reality!"— Ithelia, Daedric Prince of Paths Loom of the Untraveled Road 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 3667 1319 885 Gonfalon Bay Outlaws Refuge "I trade in goods that happen to have a slightly dubious lineage. Truth be told, High Isle business runs on the machinations of people like me. Some call us outlaws. I prefer entrepreneur."—Umbozag, Fence Gonfalon Bay Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 692
View 4809 1454 993 Feldagard Keep "In addition to defending the major roads to the north and east, Feldagard Keep's proximity to the devastated area and the new forest make it integral to the protection of the Weald heartland."—Tribune Alea Idolus, West Weald Legion Feldagard Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 4810 1454 993 Feldagard Keep Siege Arena "In addition to defending the major roads to the north and east, Feldagard Keep's proximity to the devastated area and the new forest make it integral to the protection of the Weald heartland."—Tribune Alea Idolus, West Weald Legion Feldagard Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 3425 1187 768 Nchuthnkarst Nchuthnkarst "In our exploration of the area around Dusktown, we found the Dwarven ruins of Nchuthnkarst. While Claudina is fairly certain there's nothing supernatural haunting the ruins, the strange mechanical sounds echoing from inside have made both of us uneasy. Best to avoid the place."—Phebe Peronard Nchuthnkarst 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 76
View 3937 1187 767 Western Skyrim Solitude Wayshrine "In our exploration of the area around Dusktown, we found the Dwarven ruins of Nchuthnkarst. While Claudina is fairly certain there's nothing supernatural haunting the ruins, the strange mechanical sounds echoing from inside have made both of us uneasy. Best to avoid the place."—Phebe Peronard Nchuthnkarst 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4462 1187 767 Blackreach: Greymoor Caverns Dusktown "In our exploration of the area around Dusktown, we found the Dwarven ruins of Nchuthnkarst. While Claudina is fairly certain there's nothing supernatural haunting the ruins, the strange mechanical sounds echoing from inside have made both of us uneasy. Best to avoid the place."—Phebe Peronard Nchuthnkarst 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4837 1474 1012 The Mythos "It is said that the Daedric Prince of Fate has a private sanctum somewhere in the depths of Apocrypha, in a portion of the realm known only as the Mythos. I would very much like to see it some day."—Leramil the Wise Ithelia's Prison 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 0
View 3711 1112 704 Tenarr Zalviit Ossuary "It is said that the Weeping Scar got its name from the tears shed along the path to the Tenarr Zalviit Ossuary. After the flu, the only cries heard from the chasm are of pain and fear." —Rakazzo Three-Claws Tenarr Zalviit Ossuary 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 7
View 167 1122 713 Moongrave Fane "Just as the sixteen kingdoms were not always one, so too were the faiths of Khajiit many-fold. In guiding Khajiit along his one true path of the moons, Riddle'Thar hid from us all the others. But if you are wise, you may catch glimpses of where the walkers of old have tread." — Tsramusa the Exile Moongrave Fane Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 153
View 1617 1122 714 Moongrave Fane Moongrave Fane "Just as the sixteen kingdoms were not always one, so too were the faiths of Khajiit many-fold. In guiding Khajiit along his one true path of the moons, Riddle'Thar hid from us all the others. But if you are wise, you may catch glimpses of where the walkers of old have tread." — Tsramusa the Exile The Penumbral Path 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1559
View 449 695 387 Coldwind's Den "King Torug grieved fivefold for the death of his beloved bear mount, Coldwind. He decreed that his ursine steed should have a tomb worthy of his deeds, and did implore Malacath himself to send guards to protect it." —The Torug Edda Coldwind's Den 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 37
View 2330 695 387 Coldwind's Den Coldwind's Tomb "King Torug grieved fivefold for the death of his beloved bear mount, Coldwind. He decreed that his ursine steed should have a tomb worthy of his deeds, and did implore Malacath himself to send guards to protect it." —The Torug Edda Coldwind's Den 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 11
View 195 905 518 Tombs of the Na-Totambu "Know, O my prince, that in that forgotten time there arose a ruler of great wickedness, who unjustly took unto himself the title of Emperor. Cruel was he, utterly without ruth, and his name was Tarish-Zi." —The Unveiled Azadiyeh Tombs of the Na-Totambu 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 50
View 3094 905 518 Tombs of the Na-Totambu Crypt of Tarish-Zi "Know, O my prince, that in that forgotten time there arose a ruler of great wickedness, who unjustly took unto himself the title of Emperor. Cruel was he, utterly without ruth, and his name was Tarish-Zi." —The Unveiled Azadiyeh Tombs of the Na-Totambu 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 13
View 627 928 540 Zalkin-Sul Egg Mine "Kwama warriors protect the colony, reacting quickly to any perceived danger. They should be treated warily and with respect, for they are aggressive and highly dangerous." —Dorayn Redas, Kwama Keeper Zalkin-Sul Egg Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 1 0 19
View 3347 1290 861 Deadlight Deadlight "Legends abound of destroyed realms and forgotten planes. Oblivion must be overflowing with such places, if the myths and rumors are to be believed. Take the story of Deadlight, for example. They say Mehrunes Dagon demolished the realm and then gave it to his supplicants."—Divayth Fyr Deadlight 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 34
View 3348 1290 861 Deadlight "Legends abound of destroyed realms and forgotten planes. Oblivion must be overflowing with such places, if the myths and rumors are to be believed. Take the story of Deadlight, for example. They say Mehrunes Dagon demolished the realm and then gave it to his supplicants."—Divayth Fyr Deadlight Citadel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 54
View 3706 1317 883 All Flags Islet "Let all here assembled pledge their swords and their hearts to the Divine principles of good will and fraternity. For Tamriel is one continent, and we are one people."—Baron-Admiral Bendu Olo All Flags Islet 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 118
View 3705 1321 887 Navire Dungeons "Let these feeble guardians of the old order retreat to their castles. They expect invasions from afar, never suspecting that the true danger lurks in their own shadows."—The Ascendant Lord Navire Dungeons 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 3249 1257 831 Xi-Tsei Xi-Tsei "Listen here, mate: that Xi-Tsei xanmeer is cursed. The Fourth Legion watered the roots of that place with their blood in 1E 2820. I've got no interest in seeing what grew from it."—Captain Lurio Jeranus, Imperial Legionary Xi-Tsei 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 894
View 3595 1297 868 The Brandfire Reformatory "Located in the Burn, the Brandfire Reformatory serves a multitude of purposes. We use it to train and indoctrinate our newest recruits, while Lord Dagon's Dremora use parts of the place to torture souls."—Devastor Jera of the Order of the Waking Flame Reformatory Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 443
View 3336 1297 867 Brandfire Reformatory "Located in the Burn, the Brandfire Reformatory serves a multitude of purposes. We use it to train and indoctrinate our newest recruits, while Lord Dagon's Dremora use parts of the place to torture souls."—Devastor Jera of the Order of the Waking Flame Brandfire Reformatory 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 376
View 3339 1291 862 Ardent Hope "Look upon my citadel and bear witness to the vastness of my legions. I am power. I am destruction. I am inevitable. As are the forces of Ardent Hope. See them and despair."—Mehrunes Dagon Ardent Hope Citadel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 145
View 4379 1424 966 Obscured Forum "Looking for some long-lost knowledge? Want to swap a secret for an unsaid wish? Then the Obscured Forum is the place to go. Just be careful. It's the only store I know where the shopkeepers will kill you on sight."—Artive Mayvn, Fargrave Merchant Obscured Forum 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 611 969 581 Ashurnibibi "Malacath is a weak but vengeful god. The Dark Elves say he is Malak, the god-king of the Orcs. He tests the Dunmer for physical weakness." —The House of Troubles Ashurnibibi 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
View 587 956 567 Kaushtarari "Malacath is the reanimated dung that was Trinimac. Malacath is a weak but vengeful god. He tests the Dunmer for physical weakness." —The House of Troubles Kaushtarari 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 2
View 2932 956 568 Kaushtarari Kaushtarari "Malacath is the reanimated dung that was Trinimac. Malacath is a weak but vengeful god. He tests the Dunmer for physical weakness." —The House of Troubles Kaushtarari 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 10
View 681 950 562 Zaintiraris "Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath are holy in that they serve the role of obstacles during the Testing. Sheogorath is the King of Madness. He always tests the Dunmer for mental weakness." —The House of Troubles Zaintiraris 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 20
View 3680 1333 897 Breakwater Cave Breakwater Cave "Many of the caverns along the southern coast of High Isle serve as home to smugglers, pirates, and worse. Just yesterday I received a report of those wretched Hadolids taking up residence in Breakwater Cave. That is simply unacceptable."—Duchess Elea Dufort Breakwater Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 238
View 582 1012 618 The Spiral Skein "Mephala! In Oblivion you keep your secrets, and the secrets of all those entangled in your webs of subterfuge and semblance. The Spiral Skein is your realm." —The Derisive Necromite The Spiral Skein 1 0 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 21
View 45 1080 676 Frostvault "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Iceflow Rift 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 513
View 1820 1080 677 Frostvault Iceflow Rift "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Iceflow Rift 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 665
View 1821 1080 677 Frostvault Frostvault "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Vault of Mhuvnak 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2418
View 1822 1080 677 Frostvault Athenaeum Substructure "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Coldsnap Scraphoard 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1650
View 1823 1080 677 Frostvault Vault of Mhuvnak "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Vault of Mhuvnak 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 680
View 3704 1322 888 Mistmouth Cave "Mine's gone quiet of late. Used to hear those picks and spades singing day and night. Now? Quiet as the grave."—Prospector Richette Stelan Mistmouth Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 35 1027 633 Grand Psijic Villa "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Grand Psijic Villa 1 0 1 6 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3927
View 101 1027 633 Artaeum "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 27170
View 102 1027 632 Traitor's Vault "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Traitor's Vault 1 2 1 6 0 1 4 0 0 0 0 0 0 0 0 0 1 0 54
View 622 1027 633 Psijic Relic Vaults "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Psijic Relic Vaults 1 2 1 6 0 1 4 0 0 0 0 0 0 0 0 1 1 0 1372
View 3000 1027 633 Artaeum Colosseum of the Old Ways "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 168
View 959 1027 633 Artaeum Ceporah Tower "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3327
View 1331 1027 633 Artaeum Artaeum Wayshrine "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4902
View 2190 1027 633 Artaeum Artaeum Craftworks "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 630
View 2730 1027 633 Artaeum Traitor's Vault "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 227
View 608 948 560 Tusenend "Molag Bal is, in Morrowind, the Lord of Brutality. A race of monsters, said to live in Molag Amur, are the result of his seduction of Vivec during the previous era." —The House of Troubles Tusenend 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 605 947 559 Ramimilk "Molag Bal is, in Morrowind, the Lord of Brutality. He tries to upset the bloodlines of Great Houses and otherwise ruin the Dunmer gene pool." —The House of Troubles Ramimilk 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 14
View 668 628 364 Doomcrag "Morachellis speculated that the Ayleids who built the great spire above Erokii were attempting to create a metaphysical structure that would be a focus of Aurbic power, much as the Adamantine Tower is said to be. I have no idea what that means." —Phrastus of Elinhir Doomcrag Shrouded Pass 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 21
View 3352 1294 865 Isle of Joys "Mortals apparently enjoy hunting as much as Dremora do. As I understand it, unlike we Daedra who simply appreciate the challenge, they actually consume whatever prey they catch. Disgusting. I find it hard to believe that Lord Dagon gave them a piece of the Deadlands for such a purpose."—Rynkyus Isle of Joys 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 4118 1373 919 Mount Firesong "Mount Firesong rises above the island of Y'ffelon, but its influence extends to every corner of the archipelago. And I'm not just talking about the volcanic activity. The mountain is sacred to every druid, be they Stonelore, Eldertide, or Firesong."—Archdruid Rahval Mount Firesong 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 26
View 4602 1195 775 The Undergrove "Netherroot, a rare and exotic plant. It can only be found in Blackreach, and even then only in select locations. Fortunately, I have obtained a bountiful supply. A place called the Undergrove, in the heart of the Midnight Barrow."—Exarch Tzinghalis The Undergrove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 680 965 576 Skar "Once, the mighty and colossal emperor crabs ruled all of Vvardenfell! But they put aside divine pursuits in favor of mundane satisfactions, and were diminished to become the mudcrabs of today. And are we any different?" —Visrula the Mad Prophet Skar 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 1
View 2912 965 576 Skar Skar "Once, the mighty and colossal emperor crabs ruled all of Vvardenfell! But they put aside divine pursuits in favor of mundane satisfactions, and were diminished to become the mudcrabs of today. And are we any different?" —Visrula the Mad Prophet Skar 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 9
View 3414 993 601 Mnemonic Planisphere "Ordinary people keep a journal. Sotha Sil decided to store his memories as star-data in an artificial astronomical matrix keyed to his philosophical musings on the structure of the Aurbis. Of course." —Almalexia Mnemonic Planisphere 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 42
View 90 331 144 Sandblown Mine "Sandblown? Ah, now I recall it—the played-out copper mine south of Kozanset. That pit hasn't been worked since the reign of King Ramzi." Sandblown Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 88
View 3611 1312 878 Sareloth Grotto "Sareloth Grotto? In Vvardenfell, you say? Never heard of it."—Narsis Dren Sareloth Grotto 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 23
View 678 929 541 Gnisis Egg Mine "Scribs, as the miners call juvenile kwama, roam freely through a kwama colony. Scrib jerky, made by drying thin slices of scrib meat, has minor restorative properties and Dark Elf culinary experts consider it to be quite delicious." —Dorayn Redas, Kwama Keeper Gnisis Egg Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 25
View 487 289 116 Softloam Cavern "Softloam Cavern": doesn't sound so bad. In fact, it sounds kind of … nice. How bad can it be? Softloam Cavern 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 68
View 3265 1258 832 Vunalk "Sometimes ancient ruins become the lairs of the most interesting creatures. In fact, I plan to travel to the ruins of Vunalk in Blackwood to meet with the inhabitant of its many pools and fountains. A friendly Nereid, from what my sources tell me."—Narsis Dren Vunalk 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 268
View 4628 1258 831 Blackwood Leyawiin Wayshrine "Sometimes ancient ruins become the lairs of the most interesting creatures. In fact, I plan to travel to the ruins of Vunalk in Blackwood to meet with the inhabitant of its many pools and fountains. A friendly Nereid, from what my sources tell me."—Narsis Dren Vunalk 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 280 1000 609 Asylum Sanctorium "Sotha Sil is rumored to have been the one to reverse engineer the Soul Gems in order to create Black Soul Gems. When he began this process, he used three Dunmer Saints for experiments to see if he could grant everlasting life. Three mechanical creations were made to house the souls of these saints. Asylum Atrium 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 456
View 4425 1403 947 Tel Rendys "Such a shame that Meln the Mouthless's tower remains empty and abandoned. Whatever happened to him? When I become a magister, I have half a mind to claim the place as my own."—Master Foves Tel Rendys 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 66
View 3567 1032 637 Sea Keep "That big coastal fort southeast of town? In my grandmother's day they named it Aldveyond Beldaburk, but nowadays we just call it Sea Keep. Easier, I suppose, but I prefer the grand old moniker." —Tenigwe, at the Shrewd Brew Sea Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 83 1146 734 Tideholm "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Tideholm 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1334
View 966 1146 734 Tideholm Dragonguard Sanctum Wayshrine "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 12088
View 967 1146 734 Tideholm Dragonguard Sanctum "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 8013
View 1059 1146 734 Tideholm Dragonguard Armory "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 135
View 4373 1397 941 Camonnaruhn "That Tong den in the west hills is nestled in the bones of an abandoned mining stead. Word around the refuge is that it was once owned by a House Telvanni up-and-comer. What a coincidence."—Daxil, Necrom Freelancer Camonnaruhn 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 123
View 3610 1311 877 Ascendant Order Hideout "The Ascendant Order pretends at being knights, but they are nothing but malcontents and terrorists. They claim to want to end the Three Banners War, but I suspect they have a much darker agenda."—Lady Arabelle Davaux Ascendant Order Hideout 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 23
View 3601 1177 758 Bleakridge Barrow "The barrow at Bleakridge was ancient when we decided to settle here and build the city of Karthwatch. The town leaders thought the barrow would make a good defensible position if the Reachmen decided to invade. And the Reachmen always decide to invade."—Magister Fridelja Bleakridge Barrow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 614 1135 722 Moonlit Cove "The caverns of Moonlit Cove support a wealth of unique flora and fungus. A naturalist could lose themselves in that place for days were it not for those uncouth brigands!" - Felixa Caprenia, Senchal's Naturalist in Residence Moonlit Cove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 1707 1135 723 Moonlit Cove Moonlit Cove "The caverns of Moonlit Cove support a wealth of unique flora and fungus. A naturalist could lose themselves in that place for days were it not for those uncouth brigands!" - Felixa Caprenia, Senchal's Naturalist in Residence Moonlit Cove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 263
View 4116 1378 924 Steadfast Manor Cellars "The cellars beneath Steadfast Manor? That's just where I store mementos of my life before I founded the Society of the Steadfast. I'm sure you wouldn't find anything to interest you down there."—Lord Bacaro Volorus Steadfast Manor Cellars 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 3260 1255 829 Bloodrun Cave "The Dark Brotherhood has many roosts. Like birds, we seldom nest in them for long. And when we fly, we leave them forever changed."—Elam Drals Bloodrun Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 286
View 4029 1298 869 False Martyrs' Folly "The Deadlands are full of places of punishment, imprisonment, and torture. I suppose Mehrunes Dagon prefers it that way. One such location is the False Martyrs' Folly, where Dagon's displeasure takes the form of prisoners trapped in stone."—Londu of the Mages Guild False Martyrs' Folly 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 118
View 4414 1399 943 The Disquiet Study The Disquiet Study "The Disquiet Study breathes life into its books. The inked words have power and substance. They practically leap from the pages. An amazing yet eerie place."—Cipher Yreiki The Disquiet Study 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 108
View 62 385 181 Ragnthar "The Dwemer sought to quantify mystical absolutes so as to enable them to manipulate the substance of reality without employing the intercession of divinities." — Fal Droon Ragnthar 2 2 1 0 0 0 33 16 0 0 0 0 0 0 0 0 1 0 3
View 2615 385 182 Ragnthar Ragnthar "The Dwemer sought to quantify mystical absolutes so as to enable them to manipulate the substance of reality without employing the intercession of divinities." — Fal Droon Ragnthar 2 2 1 0 0 0 33 16 0 0 0 0 0 0 0 0 1 0 24
View 4823 1462 1001 Weatherleah "The estate grounds used to be the jewel of West Weald. It's unfortunate what happened to Lady Weatherleah's son. He was such a bright light, but the least she could do is keep up appearances."—Lady Veriasa Arius Weatherleah Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4443 1416 960 The Underweave The Underweave "The fate lines flex and fray around the nexus of potential called the Underweave. A locus of might-have-beens and never-will-bes, the faithful of Hermaeus Mora dutifully uncatalog and dispose of glyphics that transcend the paths not taken."—Cipher Pujol Underweave Heart 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 407
View 4578 1416 960 Grahtwood Elden Root "The fate lines flex and fray around the nexus of potential called the Underweave. A locus of might-have-beens and never-will-bes, the faithful of Hermaeus Mora dutifully uncatalog and dispose of glyphics that transcend the paths not taken."—Cipher Pujol Underweave Nullifactory 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4133 1374 920 Fauns' Thicket Fauns' Thicket "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 216
View 4137 1374 919 Fauns' Thicket "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 15
View 4564 1374 920 Galen Vastyr Wayshrine "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4615 1374 919 Telvanni Peninsula Necrom Wayshrine "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4429 1421 963 The Forbidden Exhibit "The forbidden exhibits of the Feral Gallery host creatures of such power and unique knowledge that only the Seekers and Watchers attend to them. I have my theories about which creatures are contained within, but of course, they're only theories."—Cipher Frielvi The Forbidden Exhibit 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 31
View 4800 1449 988 Varen's Watch Varen's Wall "The fort currently known as Varen's Watch has had different names at different times. It sort of just depends on who's in charge at any given moment, I suppose. It was dedicated to Emperor Varen shortly after he claimed the throne."—Commandant Salerius of the West Weald Legion Varen's Watch 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4330 1382 928 All Flags Castle "The great hall of All Flags Castle will be the perfect place to gather all the participants before we begin the peace talks. We just need to spruce it up a bit."—Lord Bacaro Volorus Memorial Hall 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 619 955 567 Mallapi Cave "The honorable warriors of the Great House Redoran are the hereditary defenders of Morrowind. To be a noble of House Redoran requires more than being a great warrior, however. One must follow the triune virtues of duty, gravity, and piety." —House Redoran Code Mallapi Cave 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 20
View 4430 1394 938 The Infinite Panopticon "The Infinite Panopticon is a place of legend. It supposedly consists of an endless labyrinth of rooms and passages that refuses to conform to reality as we know it, and is said to be directly connected to the Mythos."—Leramil the Wise The Infinite Panopticon 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 289
View 4437 1395 939 The Infinite Panopticon "The Infinite Panopticon is a place of legend. It supposedly consists of an endless labyrinth of rooms and passages that refuses to conform to reality as we know it, and is said to be directly connected to the Mythos."—Leramil the Wise The Mythos Vault 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 104
View 31 1011 617 Summerset "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Shimmerene 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 114017
View 144 1011 616 Tor-Hame-Khard "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Tor-Hame-Khard 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 67
View 526 1011 617 Alinor Royal Palace "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor Royal Palace 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 484
View 304 1011 616 Wasten Coraldale "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Wasten Coraldale 1 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 77
View 306 1011 616 King's Haven Pass "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." King's Haven Pass 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 18851
View 307 1011 616 Eton Nir Grotto "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Eton Nir Grotto 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 104
View 393 1011 617 Alinor Crest Townhouse "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1664
View 394 1011 617 Colossal Aldmeri Grotto "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Colossal Aldmeri Grotto 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 518
View 418 1011 617 Golden Gryphon Garret "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 335
View 525 1011 617 The Crystal Tower "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Crystal Tower 1 2 1 62 0 1 4 0 0 0 0 0 0 0 0 1 1 0 99
View 528 1011 616 Artaeum "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 623 1011 616 Corgrad Wastes "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Corgrad Wastes 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 639 1011 616 Karnwasten "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Karnwasten 1 2 1 61 0 1 4 0 0 0 0 0 0 0 0 0 1 0 407
View 640 1011 617 College of Sapiarchs "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." College of Sapiarchs 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1305
View 733 1011 616 Sea Keep "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Sea Keep 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 7
View 761 1011 616 Illumination Academy Stacks "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Illumination Academy Stacks 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 428
View 756 1011 616 Red Temple Catacombs "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Red Temple Catacombs 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 68
View 915 1011 617 Summerset Alinor Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 14515
View 754 1011 616 Eldbur Ruins "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Eldbur Ruins 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 183
View 755 1011 617 Direnni Acropolis "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Direnni Acropolis 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 47
View 759 1011 617 Ebon Sanctum "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Ebon Sanctum 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1715
View 760 1011 616 Cey-Tarn Keep "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." The Gorge - Cey-Tarn Keep 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 10
View 823 1011 617 Summerset Russafeld Heights Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1101
View 824 1011 617 Summerset Rellenthil "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 523
View 827 1011 617 Summerset Alinor "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 19020
View 894 1011 617 Summerset Alinor Docks "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 692
View 895 1011 617 Summerset Indrik Frolic "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 473
View 896 1011 617 Summerset Tor-Hame-Khard "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 216
View 897 1011 617 Summerset Keep of the Eleven Forces "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 373
View 899 1011 617 Summerset Lillandril Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Lillandril 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3508
View 900 1011 617 Summerset Lillandril "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Lillandril 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2318
View 901 1011 617 Summerset Cey-Tarn Keep Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1275
View 902 1011 617 Summerset Cey-Tarn Keep "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 66
View 916 1011 617 Summerset Eldbur Ruins "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 310
View 917 1011 617 Summerset Shimmerene "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Shimmerene 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 4975
View 918 1011 616 Eldbur Ruins Cainar's Mind Trap "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Cainar's Mind Trap 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 89
View 919 1011 617 Summerset Gryphon Aerie "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 91
View 920 1011 617 Summerset King's Haven Pass Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1590
View 921 1011 617 Summerset Eldbur Ruins Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 653
View 922 1011 617 Summerset Direnni Acropolis "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 266
View 923 1011 617 Summerset Direnni Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 245
View 924 1011 617 Summerset Gryphon Run "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 304
View 952 1011 617 Summerset Ebon Stadmont Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2515
View 953 1011 617 Summerset Ebon Stadmont "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3659
View 954 1011 617 Summerset Cathedral of Webs "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 179
View 955 1011 617 Summerset The Queen's Hatchery "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 404
View 956 1011 617 Summerset Illumination Academy "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 457
View 957 1011 617 Summerset Corgrad Wastes "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 427
View 958 1011 617 Summerset The Crystal Tower Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 896
View 1323 1011 617 Summerset Keelsplitter's Nest "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 371
View 1324 1011 617 Summerset Rellenthil Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 673
View 1325 1011 617 Summerset Sil-Var-Woad Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 917
View 1326 1011 617 Summerset Sil-Var-Woad "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 318
View 1327 1011 617 Summerset Sunhold Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1827
View 1328 1011 617 Summerset Sunhold Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 891
View 1329 1011 617 Summerset Eastern Pass Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 991
View 1330 1011 617 Summerset Sil-Var-Woad Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 495
View 1694 1011 617 Summerset Sunhold "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 157
View 1695 1011 617 Summerset Alaxon'ald "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 55
View 1713 1011 617 Summerset Wasten Coraldale "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 399
View 1714 1011 617 Summerset Karnwasten "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 191
View 1736 1011 616 Karnwasten Karnwasten "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Karnwasten 1 2 1 61 0 1 4 0 0 0 0 0 0 0 0 0 1 0 66
View 1779 1011 617 Summerset King's Haven Pass "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 249
View 1780 1011 616 King's Haven Pass King's Haven Pass "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." King's Haven Pass 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1055
View 1783 1011 617 Summerset Veyond Wyte Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 369
View 1784 1011 617 Summerset Eton Nir Grotto "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 234
View 1791 1011 617 Summerset Shimmerene Dockworks "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Shimmerene 1 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 140
View 1794 1011 617 Summerset Russafeld "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 215
View 1876 1011 617 Summerset Corgrad Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 290
View 1877 1011 617 Summerset Augury Basin "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 46
View 1925 1011 617 Summerset Sea Keep "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 237
View 1939 1011 617 Summerset Ald Mora Ruins "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 97
View 1968 1011 617 Summerset Welenkin Cove "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 361
View 2087 1011 617 Summerset Dusk Keep "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 202
View 2547 1011 617 Summerset Garden of the Sacred Numbers "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 132
View 2726 1011 617 Summerset Welenkin Abyssal Geyser "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 411
View 2944 1011 617 Summerset Graveld's Hideaway "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 314
View 2955 1011 617 Summerset Archon's Grove "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 136
View 3547 1011 616 Craglorn Belkarth Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3500 1011 616 Northern Elsweyr Rimmen "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Shimmerene 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3521 1011 616 Northern Elsweyr Rimmen Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6
View 3554 1011 616 Vvardenfell "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3555 1011 616 Vvardenfell Vivec City "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 6
View 3556 1011 616 Vvardenfell Vivec Temple Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 6
View 3558 1011 616 Cyrodiil Western Elsweyr Gate Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 61 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3559 1011 616 Vvardenfell Vivec City Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3728 1011 616 Hew's Bane Abah's Landing Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3596 1011 616 Artaeum Artaeum Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3995 1011 616 The Deadlands "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3996 1011 616 The Deadlands Raging Coast Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4663 1011 617 Deshaan Silent Mire "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4664 1011 617 Deshaan "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4665 1011 617 Deshaan Silent Mire Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4666 1011 617 Deshaan Obsidian Gorge Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4706 1011 617 Stormhaven "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4707 1011 617 Stormhaven Wayrest Temple District "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4708 1011 617 Stormhaven Wayrest Palace District "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4709 1011 617 Stormhaven Wayrest Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 124 1081 677 Depths of Malatar "The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre Ruins of Garlas Malatar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 102
View 1168 1081 678 Depths of Malatar Fort Mistwatch "The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre Depths of Malatar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 335
View 1169 1081 678 Depths of Malatar Garlas Malatar "The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre Depths of Malatar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 244
View 1170 1081 678 Depths of Malatar Depths of Malatar "The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre Ruins of Garlas Malatar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 451
View 4813 1456 995 Sutch Mine Sutch Mine "The mine is the lifeblood of the town. Tall Papa, do miners love to drink! Keeps me in business, so I hope that mine never runs barren!"—Tham, proprietor of Tham's Tavern in Sutch Sutch Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 3395 1020 626 Karnwasten Karnwasten "The most rigid and hidebound societies conceal the most illicit activity just below the surface. If you have tariffs and duties, you also will have smugglers who evade them. If one squeezes hard on a bladder wine-sack, the wine must spurt out somewhere, yes?" —Razum-dar Karnwasten 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 153
View 3548 1020 625 Summerset "The most rigid and hidebound societies conceal the most illicit activity just below the surface. If you have tariffs and duties, you also will have smugglers who evade them. If one squeezes hard on a bladder wine-sack, the wine must spurt out somewhere, yes?" —Razum-dar Karnwasten 1 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 126 1178 759 Solitude Outlaws Refuge "The most satisfying criminal endeavors take place right under the noses of the Wolf of Solitude and his enforcers. If the Old Wolf had a clue, he'd be dangerous!" —Skarforth the Fence, right before his stall in the refuge was raided and shut down. Solitude Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1706
View 659 952 563 Shulk Ore Mine "The Nycotic cult? I'm not sure who they are, but one of them who came into town for provisions was muttering something about his 'rueful acts.'" —Grubesha, Grocer Shulk Ore Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 1
View 2881 952 563 Shulk Ore Mine Strider's Luck Mine "The Nycotic cult? I'm not sure who they are, but one of them who came into town for provisions was muttering something about his 'rueful acts.'" —Grubesha, Grocer Shulk Ore Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 16
View 426 906 519 Hircine's Haunt "The Offices of the Hunt, which the Huntsmen, Master, and Hounds are solemnly sworn to honor … states that the Hare must have a genuine chance to escape the Hunt, no matter how slim." —The Posting of the Hunt Hircine's Haunt 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 59
View 3590 1179 760 Mor Khazgur Mine "The Orcs of Mor Khazgur have mined the Druadach Mountains since the Merethic Era, despite needing to rebuild our stronghold time and time again. The mine is our birthright and our heritage." —Overseer Thulsgreg Mor Khazgur Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 3344 1285 857 Burning Gyre Keep "The place isn't exactly a secret. At least not to those of us who wander the many realms of Oblivion. The reputation of the keep's warriors is such that other Princes often hire them out to accomplish impossible missions."—Lyranth the Dremora Burning Gyre Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 3580 1030 635 Corgrad Wastes "The reach of Thras has been felt far beyond its own land. The Thrassian Plague, which decimated Tamriel's population in the year 2260 of the First Era, was their most egregious attack against the mainland, but other, subtler predations have also been recorded." Corgrad Wastes 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 4
View 4387 1413 957 Apocrypha Quires Wind "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 202
View 4368 1413 957 Apocrypha Apocrypha: The Endless Library "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 122
View 4369 1413 957 Apocrypha "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6815
View 4370 1413 957 Apocrypha Soundless Bight Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 491
View 4371 1413 957 Apocrypha Still Shallows Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 214
View 4378 1413 957 Apocrypha The Ravening Morass "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 86
View 4380 1413 957 Apocrypha The Tranquil Catalog "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 137
View 4381 1413 957 Apocrypha Tranquil Catalog Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 486
View 4382 1413 957 Apocrypha Libram Cathedral "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 241
View 4383 1413 957 Apocrypha Cipher's Midden "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Cipher's Midden 1 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1489
View 4384 1413 957 Apocrypha Cipher's Midden Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Cipher's Midden 1 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1386
View 4388 1413 957 Apocrypha Writhing Wastes Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 463
View 4389 1413 957 Apocrypha Speiran Tarn Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 412
View 4390 1413 957 Apocrypha Deepreave Quag "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 169
View 4391 1413 957 Apocrypha Forlorn Palisades Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 608
View 4392 1413 959 Apocrypha Fathoms Drift "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 275
View 4393 1413 957 Apocrypha Rectory Corporea "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 168
View 4394 1413 957 Apocrypha Chthonic Landing "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 183
View 4395 1413 957 Apocrypha Feral Gallery Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 565
View 4396 1413 957 Apocrypha Feral Gallery "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 363
View 4397 1413 957 Apocrypha Versicolor Carrels "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 26
View 4398 1413 957 Apocrypha Apogee Nadir Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 707
View 4399 1413 957 Apocrypha Apogee of the Tormenting Eye "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 203
View 4400 1413 957 Apocrypha The Underweave "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 318
View 4402 1413 957 Apocrypha Runemaster's Acropolis "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 174
View 4403 1413 957 Apocrypha Artisan's Hermitage "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 230
View 4404 1413 957 Apocrypha The Sidereal Cloisters "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 96
View 4405 1413 957 Apocrypha Fractured Monolith "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 230
View 4406 1413 957 Apocrypha Writhing Wastes Edifice "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 245
View 4407 1413 957 Apocrypha Syzygial Rostrum "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 121
View 4408 1413 957 Apocrypha The Disquiet Study "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 173
View 4410 1413 957 Apocrypha Study of the Lost Cipher "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 154
View 4409 1413 957 Apocrypha Cenotaph of the Remnants "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 54
View 4411 1413 957 Apocrypha Fallen Hues Edifice "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 155
View 4412 1413 957 Apocrypha Chthon Plaza "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 197
View 4413 1413 957 Apocrypha Apocrypha: Chroma Incognito "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 40
View 4424 1413 957 Apocrypha Altar of the One Who Knows "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 92
View 4441 1413 957 Telvanni Peninsula Necrom Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4444 1413 957 Quires Wind "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 4503 1413 957 Telvanni Peninsula "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4657 1413 957 Vvardenfell Vivec City "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4616 1413 956 Emissary's Enclave "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4635 1413 957 Apocrypha Endless Archive "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4658 1413 957 Vvardenfell Vivec City Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4671 1413 959 Apocrypha Infinite Archive "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6
View 4685 1413 957 Grahtwood Elden Root "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4702 1413 957 Shrine of Inevitable Secrets "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas The Mythos 1 2 1 40 0 0 4 0 0 0 0 0 0 0 0 1 1 0 18
View 4717 1413 957 Telvanni Peninsula Alavelis "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4836 1413 959 The Mythos "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Hermaeus Mora's Sanctum 1 2 1 40 0 0 4 0 0 0 0 0 0 0 0 1 1 0 3
View 686 951 563 Vassamsi Mine "The scourge of slavery is the defining sin of our people. We built our Houses on the backs of a proud and mysterious people whose lives we destroy with reckless abandon." —The Final Words of Nilvyn Omaren Vassamsi Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 18
View 451 909 522 Seeker's Archive "The Seeker's Archive"—a curious name for something that appears to be a Yokudan temple. A dry, dusty draft seeps out from beneath the door, bearing the scent of a thousand, thousand libraries …. Seeker's Archive 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 13
View 4331 1391 935 Emerald Glyphic Vault "The Sodality of the Eye is a small fellowship devoted to the Great Eye. He directed us to guard this vault until fate's chosen arrives." —Dralys Athren Emerald Glyphic Vault 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 4428 1393 937 The Tranquil Catalog "The Tranquil Catalog serves as a register of sorts, an index of the vast contents of Apocrypha. The ciphers would be lost without it."—Cipher Mukheesh Catalog Boss Location 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 332
View 349 1083 680 Deep-Root "The Tree sleeps over [illegible] writhe deep and/with caressing [rock or absence of rock] opposite [?] the Sun despite time despite hunger despite walking-scales [illegible]. Now enter." —Crabbidge's Standard Translation of the Vakka-Bok Inscriptions Deep-Root 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 10
View 3276 1256 830 Doomvault Porcixid "The veil separating Mundus from Oblivion is remarkably thin in some places. What people often fail to grasp is that the border separating one Oblivion realm from another can be just as permeable."—Divayth Fyr Doomvault Porcixid 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 121
View 4637 1256 830 Blackwood Leyawiin Wayshrine "The veil separating Mundus from Oblivion is remarkably thin in some places. What people often fail to grasp is that the border separating one Oblivion realm from another can be just as permeable."—Divayth Fyr Doomvault Porcixid 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3676 1324 889 Steadfast Manor Mysterious Cave "The weary soldiers of this war deserve a respite, a sanctuary where they might nurse their wounds and bury their grievances. The Society of the Steadfast can provide that, at least."—Lord Bacaro Volorus Mysterious Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 3531 992 601 Everwound Wellspring "The Wellspring? Just one more experiment replicating an aspect of Nirn Above nestled deep within an experiment replicating aspects of Nirn Above. You know, the usual." —Overheard in Slag Town Everwound Wellspring 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 33
View 3406 986 596 The Shadow Cleft Shadow Cleft "The Withering Hermit says the Shadow Cleft is just a gloom-dusk echo cast by Nocturnal's Evergloam," whispered the voice from the darkness. "But her wandering star fell long, long ago." The Shadow Cleft 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 115
View 523 1026 632 The Vaults of Heinarwe "Then so ashamed was Kinlady Heinarwe by her transgression with King Orgnum that she forsook name, title, and clan, banished all family and servants from the halls of her palace, snuffed every candle and chandelier, and withdrew, alone, into her vaults." —The Infamy of Heinarwe The Vaults of Heinarwe 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 28
View 579 704 395 Bonerock Cavern "There are those who say that Orcs and the various races of Goblins are closely related. If so, they must not come from a very happy family, because they never seem happy to see each other." —Phrastus of Elinhir Bonerock Caverns 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 18
View 3261 1268 842 The Dread Cellar Mysterious Corridor "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 529
View 3180 1268 842 The Dread Cellar The Dread Cellar "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 659
View 3251 1268 842 The Dread Cellar Prison Yard "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 699
View 3252 1268 842 The Dread Cellar Execution Quadrangle "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 476
View 3253 1268 842 The Dread Cellar Dungeons "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1002
View 3254 1268 842 The Dread Cellar Confessional "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 434
View 3255 1268 842 The Dread Cellar Pit of Despair "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 576
View 3256 1268 842 The Dread Cellar Antecedent Cataclyst "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2605
View 3257 1268 842 The Dread Cellar Agonymium Stone Niches "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2140
View 3262 1268 842 The Dread Cellar Guardian Stone Chamber "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 519
View 4284 1389 933 Bal Sunnar Bal Sunnar Future "They came for us once, and I believe they will return. No one can say when—their arrival is always unannounced. Our captors call them 'Scourge,' but we know them as saviors." —Biwulm, servant at Bal Sunnar Bal Sunnar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 488
View 4283 1389 933 Bal Sunnar Bal Sunnar "They came for us once, and I believe they will return. No one can say when—their arrival is always unannounced. Our captors call them 'Scourge,' but we know them as saviors." —Biwulm, servant at Bal Sunnar Bal Sunnar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1904
View 3292 1282 854 Fargrave Fargrave Wayshrine "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7506
View 3293 1282 854 Fargrave "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14291
View 3297 1282 854 Fargrave Fargrave Outskirts Wayshrine "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 351
View 4626 1282 853 The Deadlands "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3275 1259 833 Zenithar's Abbey "Think on the anvil, ye children of Zenithar. Like our beloved Divine, each of us must take up the hammer and tongs and shape a virtuous life. Only through sweat and toil shall we find contentment."—Ornelda Callonus, Priest of Zenithar Zenithar's Abbey 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 600
View 4119 1382 927 Memorial Hall Reception Hall "This great hall will be the perfect place to gather all the participants before we begin the peace talks. We just need to spruce it up a bit."—Lord Bacaro Volorus Memorial Hall 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 4819 1441 980 Loom of the Untraveled Road "This is a gift. The gift of unconstrained choice. The Loom will weave a new story for every being, what they choose to be true."—Ithelia, Daedric Prince of Paths Loom of the Untraveled Road 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 3575 1301 871 Coral Aerie Coral Aerie "This undisturbed little islet far off the coast of Summerset sports high cliffs and deep tide pools that act as popular breeding grounds for all manner of sea life, migratory birds, and even large predators. I recommend all nature watching be done from the safety of the ship."—Captain Marrisa Cove Lagoon 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2540
View 3353 1248 822 Doomvault Vulpinaz Doomvault Vulpinaz "Those vaults are worrisome enough when they're closed. When they're open? By the Eight, that's even worse."—Brigadine Lieutenant Severa Maenius, Ivory Brigade Anchor Chamber 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 501
View 3354 1248 822 Doomvault Vulpinaz "Those vaults are worrisome enough when they're closed. When they're open? By the Eight, that's even worse."—Brigadine Lieutenant Severa Maenius, Ivory Brigade Hidden Chamber 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 193 1221 798 Grayhaven "True immortality. That is the promise I made to my Gray Host. That is the promise I will keep." —Rada al-Saran, the Ashen Lord Grayhaven 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 26
View 15 1227 804 Vateshran Hollows "Try not to cross paths with members of the Spiritblood clan. They show a brutality in battle that even scares other Reachfolk. Whether a gift of their blood or their style of combat training, their warriors do not cease until they lay dead." —Valencia Pitio, Imperial Commandant Hollows Threshold 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 0 1 1 7798
View 3367 1283 854 Glenumbra Daggerfall Castle Town "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3581 1283 855 Blackwood Leyawiin Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3295 1283 855 The Shambles "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1566
View 3298 1283 854 Fargrave "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 3299 1283 855 The Shambles The Shambles Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 778
View 3300 1283 855 The Shambles Skein Row "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 523
View 3325 1283 855 The Shambles The Bathhouse "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 191
View 3368 1283 854 Glenumbra Daggerfall Trade District "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3369 1283 854 Glenumbra "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3372 1283 855 The Shambles Forgotten Feretory "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 99
View 3916 1283 854 Fargrave Fargrave Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9
View 4262 1283 854 Northern Elsweyr Rimmen "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4263 1283 854 Northern Elsweyr Rimmen Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4835 1465 1004 Skingrad Outlaws Refuge "War to the east, a forest out of nowhere, the Skingrad Guard totally overworked, and the Legion operating with mostly raw recruits and over-the-hill veterans—it's a great time to be a criminal, let me tell you!"—Keema-Tee, Skingrad Fence Skingrad Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 0
View 348 1079 676 Vakka-Bok Xanmeer "We Argonians love warmth, but those who say we worship the sun are wrong. Trees, of course, also love sunlight, and it's said there once was a Hist who had its tribe build a stone edifice to collect it. Is that true? Who knows?" —Desh-Wulm the Blind Vakka-Bok Xanmeer 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 218
View 4099 1375 921 Embervine "We expect the cave system to prove safe for an experienced surveyor. None of the explorers we sent described any excess of danger. We assume that those who failed to report back merely lacked a strong work ethic."—excerpt from House Mornard's mineral survey proposal Embervine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 849
View 4073 1377 923 Clohaigh "We hold many natural caves to be sacred. Some were used in the past but abandoned for one reason or another. That's the case with Clohaigh. So far, my research hasn't indicated why none of the circles go there anymore."—Druid Laurel Clohaigh 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 31
View 2981 1106 697 Star Haven Adeptorium "We Khajiiti are enthusiastic people, and those of us devoted to religion often become adepts to study one of our ascetic traditions. In many ways, the religious history of Elsweyr is the history of its adeptoriums." —Moon-Bishop Hunal Star Haven Adeptorium 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 3686 1334 898 Whalefall "We're looking for slippery prisoners. The quicker the better. Our clients want a challenge, and we aim to provide it."—Jailer Mannick Whalefall 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 231
View 452 908 521 Shada's Tear "Weep for Shada, tears of grief. The endless years bring no relief." —Old Hammerfell Ballad Shada's Tear 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 123
View 3450 908 521 Shada's Tear Inner City "Weep for Shada, tears of grief. The endless years bring no relief." —Old Hammerfell Ballad City District 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 8
View 3109 908 521 Shada's Tear Shada's Tear "Weep for Shada, tears of grief. The endless years bring no relief." —Old Hammerfell Ballad Shada's Tear 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 153
View 4840 1443 982 West Weald Silorn Mirrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4733 1443 982 West Weald Gray's Hollow "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4718 1443 982 West Weald Skingrad "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 49
View 4719 1443 982 West Weald "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 603
View 4720 1443 982 West Weald Skingrad City Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 75
View 4770 1443 982 West Weald Centurion's Watch Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 21
View 4721 1443 982 Rosewine Retreat "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2
View 4729 1443 982 Merryvine Estate "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Merryvine Estate 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 0 0 8
View 4734 1443 982 West Weald Elenglynn "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4735 1443 982 Elenglynn "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Elenglynn 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4736 1443 982 West Weald Rustwall Estate "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 4737 1443 982 West Weald Trader's Luck Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 23
View 4738 1443 982 Rustwall Catacombs "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Rustwall Catacombs 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 2
View 4739 1443 982 West Weald Ostumir Mirrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 11
View 4740 1443 982 West Weald Ostumir Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 11
View 4741 1443 982 West Weald Ostumir "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 15
View 4742 1443 982 Essondul "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Essondul 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4743 1443 982 West Weald Wildburn's Edge Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 11
View 4744 1443 982 West Weald Vashabar Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Vashabar 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 13
View 4745 1443 982 West Weald Vashabar "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Vashabar 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20
View 4777 1443 982 West Weald Singer's Outpost "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6
View 4746 1443 982 West Weald Feldagard Keep Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 16
View 4747 1443 982 West Weald Feldagard Keep "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 16
View 4748 1443 982 West Weald Hoperoot "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8
View 4756 1443 982 West Weald Sangiune's Shrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4757 1443 982 West Weald Outcast Inn "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 37
View 4758 1443 982 Outcast Inn Basement "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Outcast Inn Cellar 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 11
View 4759 1443 982 West Weald Rock Bottom Caverns "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4760 1443 982 West Weald North Hook Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 22
View 4761 1443 982 West Weald Colovia Mirrrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4762 1443 982 West Weald Valente Vineyards Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20
View 4838 1443 982 West Weald Zeggar's Blind "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Zeggar's Blind 1 2 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4766 1443 982 West Weald Nirwynia's Manor "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4767 1443 982 West Weald Weatherleah Estate "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20
View 4768 1443 982 West Weald Ontus Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 23
View 4769 1443 982 West Weald Ontus "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 40
View 4803 1443 982 West Weald Carvain Ranch "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 4771 1443 982 West Weald Deserter's Lagoon "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4772 1443 982 West Weald Sutch Mirrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4773 1443 982 West Weald Sutch Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8
View 4774 1443 982 West Weald Sutch "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9
View 4775 1443 982 West Weald Eaglerock Ruins "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4776 1443 982 West Weald Fall's Path Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4778 1443 982 West Weald Valente Vineyards "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4779 1443 982 West Weald Lucent Citadel "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4780 1443 982 West Weald Broken Path Cave "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4781 1443 982 West Weald Fortune's Shade "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4782 1443 982 West Weald Fort Colovia "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4783 1443 982 West Weald Wendir "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 17
View 4831 1443 982 West Weald Carvain Manor "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4791 1443 982 West Weald Glory Pond "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4792 1443 982 West Weald Fall's Glade "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4793 1443 982 West Weald Fyrelight Cave "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4794 1443 982 West Weald Meridia's Shrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4795 1443 982 West Weald Leftwheal Trading Post "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4796 1443 982 West Weald Hastrel Hollow "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4797 1443 982 West Weald Fort Hastrel "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4798 1443 982 West Weald Niryastare "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4799 1443 982 West Weald Varen's Wall "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4801 1443 982 West Weald Nonungalo "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4802 1443 982 West Weald Centurion's Rise "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4804 1443 982 West Weald Raxalee's Quarry "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14
View 4806 1443 982 West Weald Broken Promises Cave "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9
View 4805 1443 982 West Weald Ontus Reservoir "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4807 1443 982 West Weald Leftwheal Grainery "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4808 1443 982 West Weald Legion's Rest "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4812 1443 982 West Weald Sutch Depository "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4814 1443 982 West Weald Valente Vineyards Manor "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4820 1443 982 West Weald Haldain Lumber Camp "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4821 1443 982 Haldain Lumber Camp Haldain Lumber Camp "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Haldain Lumber Camp 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4824 1443 982 West Weald Stonechip Gambling Den "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6
View 4825 1443 982 West Weald Stonechip Tavern "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4826 1443 982 West Weald Citizen 1 House "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4827 1443 982 West Weald Constable's Station "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4828 1443 982 West Weald Lord Carvain's Office "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4829 1443 982 West Weald Lady Raxalee's Office "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4830 1443 982 West Weald Raxalee's Townhouse "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4839 1443 982 Fort Colovia Fort Colovia "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Fort Colovia 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4841 1443 982 West Weald Sanguine's Shrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4629 1436 973 Endless Archive Endless Archive "What is life but a constant fight against unending enemies and unseen puppet masters across an ever-changing landscape? The Endless Archive is not the exception to the struggles of existence, it is the quintessence of it."—Master Malkhest Endless Archive Index Chamber 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 4744
View 4641 1436 973 Infinite Archive Infinite Archive "What is life but a constant fight against unending enemies and unseen puppet masters across an ever-changing landscape? The Infinite Archive is not the exception to the struggles of existence, it is the quintessence of it."—Master Malkhest Infinite Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 7187
View 3703 1316 882 Old Coin Fort "What, the fort? Way I hear it, coin barons could see clear across the island from those parapets. Now all you'll see there is the business end of a Green Serpent's knife."—Prisoner Gagukulg Coin Fort Docks 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 92
View 683 989 598 Ventral Terminus "When a completed work functions in a manner other than that for which it was designed, that merely means it has a different purpose than intended. Possibly, even, a greater purpose." —Sotha Sil Ventral Terminus 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 18
View 443 697 388 Zthenganaz "When the clan Rourken left Vvardenfell, it seems evident that several clans broke off to create their own settlements, choosing to live in greater isolation than their Eastern brethren." —Thelwe Ghelein Zthenganaz 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 73
View 3633 1327 891 The Undergrove "Where do the spirits of nature that sustain our grove reside? All around, of course. But if they have a true home, it is beneath our feet, in the Undergrove."—Archdruid Agathie The Undergrove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 21
View 3634 1327 891 The Undergrove The Undergrove "Where do the spirits of nature that sustain our grove reside? All around, of course. But if they have a true home, it is beneath our feet, in the Undergrove."—Archdruid Agathie The Undergrove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 205 765 428 Smuggler's Den "Where would the smugglers of Tamriel be without convenient caves for concealing contraband cargo? I can't conceive." — Cirantille Smuggler's Den 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 1 1 0 180
View 454 907 520 Rahni'Za, School of Warriors "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za, School of Warriors 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 189
View 2844 907 520 Rahni'Za, School of Warriors Trial of the Arena "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za, School of Warriors 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 44
View 3116 907 520 Rahni'Za, School of Warriors Trial of Air "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za, School of Warriors 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 45
View 3117 907 520 Rahni'Za, School of Warriors The Beastpits "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za School 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 18
View 3118 907 520 Rahni'Za, School of Warriors Trial of Martial Knowledge "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za, School of Warriors 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 68
View 3119 907 520 Rahni'Za, School of Warriors The Master's Study "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za, School of Warriors 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 23
View 3120 907 520 Rahni'Za, School of Warriors Trial of the True Path "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za School 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 16
View 3451 907 519 Shada's Tear Shada's Tear "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Hall of Worship 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 3
View 257 923 535 Matus-Akin Egg Mine "With judicious yet unobtrusive maintenance, a moderately sized mine can produce an abundance of valuable kwama eggs. Kwama mines can also produce tasty scrib jerky, acidic scrib jelly, and kwama cuttle, which is highly valued by alchemists." —Dorayn Redas Matus-Akin Egg Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 121
View 2972 923 534 Vvardenfell Vivec City Wayshrine "With judicious yet unobtrusive maintenance, a moderately sized mine can produce an abundance of valuable kwama eggs. Kwama mines can also produce tasty scrib jerky, acidic scrib jelly, and kwama cuttle, which is highly valued by alchemists." —Dorayn Redas Matus-Akin Egg Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 655 203 48 Cheesemonger's Hollow "Wry without equal, Sheogorath holds in his realm giggling loons, flamboyant auteurs, and craven mutilators. The Mad Prince will ply profitless bargains and promote senseless bloodshed for nothing more than the joy of another's confusion, tragedy, or rage." —16 Accords of Madness Cheesemonger's Hollow 1 2 1 0 0 0 8 16 0 0 0 0 0 0 0 0 1 0 8
View 2179 203 49 Cheesemonger's Hollow Cheesemonger's Hollow "Wry without equal, Sheogorath holds in his realm giggling loons, flamboyant auteurs, and craven mutilators. The Mad Prince will ply profitless bargains and promote senseless bloodshed for nothing more than the joy of another's confusion, tragedy, or rage." —16 Accords of Madness Cheesemonger's Hollow 1 2 1 0 0 0 8 16 0 0 0 0 0 0 0 0 1 0 50
View 3951 1361 908 Graven Deep Uncharted Island "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 371
View 3952 1361 908 Graven Deep Dwarven Station "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 464
View 3953 1361 908 Graven Deep Graven Deep "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 112
View 3954 1361 908 Graven Deep Main Control "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 53
View 3955 1361 908 Graven Deep Transcender Chamber "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 323
View 3956 1361 908 Graven Deep Tempest Observatory "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 378
View 3957 1361 908 Graven Deep Energy Station "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 50
View 4076 1376 922 Suncleft Grotto "You know what I love about Galen? Well, all the islands in general, but Galen in specific? There's an abundance of caves along the coasts! That's great for my line of business, let me tell you!"—Captain Korillane, Systres Smuggler Suncleft Grotto 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 585 949 561 Dreudurai Glass Mine "You may be surprised to think that glass can be thought of as metallic, but appearances are deceiving. What we call glass is nothing like the window panes you see in houses. The greenish material is far stronger and has a much higher melting point." —Revus Sarvani Dreudurai Glass Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 11
View 112 502 280 Nisin Cave "You've got no more chance than a child at night in Nisin Cave." — Old Saying in Vlastarus Nisin Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 130
View 4458 502 279 Cyrodiil Greenmead "You've got no more chance than a child at night in Nisin Cave." — Old Saying in Vlastarus Nisin Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1
View 4459 502 279 Cyrodiil Vlastarus "You've got no more chance than a child at night in Nisin Cave." — Old Saying in Vlastarus Nisin Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 676 241 75 House Indoril Crypt A burial crypt of the noble Indoril family, one of the Great Houses of the Dark Elves of Morrowind. It's said that in times of trouble the House Dunmer dead are unquiet in their tombs, and disapprove of trespassers. House Indoril Crypt 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 53
View 134 1088 683 Rimmen Outlaws Refuge A complex gravity-fed hydraulic system feeds the canals and fountains of Rimmen. In fact, it's so complex that the current rulers aren't even aware that it's drained by underground conduits with a hidden maintenance vault that serves as the city's Outlaws Refuge. Rimmen Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1506
View 693 831 456 Anvil Castle A fortification has stood upon this site, guarding the harbor for all of recorded history. Over time, the military Anvil Fortress was gradually rebuilt into the elegant palace known as Anvil Castle. Anvil Castle 1 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 1 0 61
View 3600 1025 630 Cey-Tarn Keep A key fortification on Summerset's oft-invaded northern coast, Cey-Tarn Keep frowns out across the Sea of Pearls toward the distant Thrassian Archipelago and its vile race of Sload, eternal enemies of the High Elves of the isles. The Gorge - Cey-Tarn Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 7
View 4749 1442 981 Hoperoot A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 4750 1442 981 Hoperoot Hoperoot Ground Level A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 4751 1442 981 Hoperoot Map Room A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 4752 1442 981 Hoperoot Research Room A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 3
View 4753 1442 981 Hoperoot Hoperoot Middle Branches A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 4754 1442 981 Hoperoot Hoperoot Nursery A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 5
View 4755 1442 981 Hoperoot Hoperoot Throne Room A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 4818 1464 1003 Fargrave Outer Ruins A planar crossroads, Fargrave is known as the Celestial Palanquin and the realm of portals. Its central city district is surrounded by shambling warrens, ancient ruins, and endless wastes. Fargrave Inner Quarter 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 2
View 4431 1411 955 The Rectory Corporea A secret collection of knowledge known only as the Chorus hides inside the Rectory Corporea. While the true nature of the Chorus remains a mystery, rumor has it that Hermaeus Mora grants a wish to those who join the collection. Rectory Network 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 10
View 4527 1401 945 Telvanni Peninsula Necrom Wayshrine A semi-organic extrusion of Apocrypha, the Apogee thrums with scholarship piped through occultic arteries. The Remnant claimed the building as an archive, though the Black Book at its center has been missing for decades. Apogee of the Tormenting Eye 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4432 1401 945 Apogee of the Tormenting Eye A semi-organic extrusion of Apocrypha, the Apogee thrums with scholarship piped through occultic arteries. The Remnant claimed the building as an archive, though the Black Book at its center has been missing for decades. Apogee of the Tormenting Eye 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 112
View 512 808 437 Dragon Bridge Smuggler Caves A series of caves beneath the hills surrounding Dragon Bridge have been used for a variety of clandestine activities over the years. Most recently, local smugglers employ the caves in order to hide and move black-market goods outside the notice of the Dragon Bridge garrison. Dragon Bridge Smuggler Caves 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 11
View 286 527 299 Sancre Tor A site hallowed by its association with Saint Alessia, Sancre Tor was the religious center of the Alessian Order for much of the First Era. By longstanding tradition, Emperors of Cyrodiil are buried in the funerary vaults beneath the city. Sancre Tor 2 2 1 0 0 0 40 16 0 0 0 0 0 0 0 0 1 0 50
View 191 1066 662 Tsofeer Cavern A spacious and well-watered cave system in Murkmire would normally be used or inhabited by some of the local Argonians, but Tsofeer Cavern is avoided even by the aggressive Dead-Water tribe, all because of one dread word: "Wuju-Ka." Tsofeer Cavern 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 18
View 2356 1066 663 Tsofeer Cavern Tsofeer Cavern A spacious and well-watered cave system in Murkmire would normally be used or inhabited by some of the local Argonians, but Tsofeer Cavern is avoided even by the aggressive Dead-Water tribe, all because of one dread word: "Wuju-Ka." Tsofeer Cavern 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 167
View 4504 1420 962 Bastion Nymic A stronghold of Apocrypha, Bastion Nymic guards some of the most dangerous names of power. Hence, some of Hermaeus Mora's most powerful servants defend it from all intruders. Bastion Nymic 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 1 228
View 663 894 507 Loth'Na Caverns A valley surrounded by dozens of caves built into the valley walls, the Loth'Na Caverns contain numerous sites important to the ancient Nedes. Loth'Na Caverns 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 51
View 4710 1437 974 Shadow Queen's Labyrinth Shadow Queen's Labyrinth A winding maze dominates the grounds of this twilight-enshrouded estate, creating endless opportunities to perplex visitors. The visceral awe evoked by Nocturnal's Evergloam skies provides an exquisite contrast to the spacious, Summerset-inspired home. Shadow Queen's Labyrinth 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 459 1010 616 Scalecaller Peak Abandoned by its Dragon Lord long ago, the temple of Zaan the Scalecaller remained empty for centuries, cold and discarded. Now a new cult has taken over the mountain, and their repugnant schemes threaten all of Tamriel. Frostspike Caverns 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1344
View 960 1010 616 Scalecaller Peak Frostspike Caverns Abandoned by its Dragon Lord long ago, the temple of Zaan the Scalecaller remained empty for centuries, cold and discarded. Now a new cult has taken over the mountain, and their repugnant schemes threaten all of Tamriel. Frostspike Caverns 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 471
View 961 1010 616 Scalecaller Peak Scalecaller Rise Abandoned by its Dragon Lord long ago, the temple of Zaan the Scalecaller remained empty for centuries, cold and discarded. Now a new cult has taken over the mountain, and their repugnant schemes threaten all of Tamriel. Scalecaller Rise 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 852
View 962 1010 616 Scalecaller Peak Scalecaller Summit Abandoned by its Dragon Lord long ago, the temple of Zaan the Scalecaller remained empty for centuries, cold and discarded. Now a new cult has taken over the mountain, and their repugnant schemes threaten all of Tamriel. Scalecaller Peak 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 498
View 294 371 169 The Mooring According to Camilonwe of Alinor, the Sapiarch of Transliminal Arts in the Crystal Tower, an artifact that could physically bind disparate planes together would have to be fabricated so as to exist simultaneously in multiple locations. The Mooring 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 5
View 2029 371 170 The Mooring The Mooring According to Camilonwe of Alinor, the Sapiarch of Transliminal Arts in the Crystal Tower, an artifact that could physically bind disparate planes together would have to be fabricated so as to exist simultaneously in multiple locations. The Mooring 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 30
View 544 556 322 Nereid Temple Cave According to old stories, Nereids are female nature spirits mystically linked to bodies of pure and flowing fresh water. But there are few known facts to either support or belie these tales. Nereid Temple Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 2889 556 322 Nereid Temple Cave Nereid Temple Cave According to old stories, Nereids are female nature spirits mystically linked to bodies of pure and flowing fresh water. But there are few known facts to either support or belie these tales. Nereid Temple Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 373 466 252 Weeping Wind Cave According to the "Speluncus Tamrielicum," the reason Nirn is seemingly riddled with natural caverns is that, like a living body, the world is veined with a system of nodes and capillaries that once pulsed with the divine essence of the Aedra who created it. Weeping Wind Cave 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 48
View 570 579 343 Harridan's Lair According to the Spinners in Marbruk, these cliffs were once inhabited by a flock of the rare, and possibly extinct, cockatiel harpies. They were said to kidnap young male hunters as mates, thus the saying about the lovestruck, "He's carried off to Harridan's." Harridan's Lair 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 36
View 111 169 35 Razak's Wheel According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 323
View 3028 169 35 Stormhaven Wayrest Wayshrine According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4574 169 35 Northern Elsweyr Rimmen According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3824 169 35 Deshaan Mournhold Plaza of the Gods According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9
View 3825 169 35 Deshaan Mournhold Wayshrine According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8
View 3847 169 35 Deshaan Mournhold Banking District According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 3848 169 35 Deshaan According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4575 169 35 Northern Elsweyr Rimmen Wayshrine According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 374 465 251 Claw's Strike Adoption of the Riddle'Thar Epiphany was not without controversy: when the priests of the Shrine of the Consummate S'rendarr in the Jodewood refused to accept the new edicts, they were exiled and the temple deconsecrated. Today it is a bandit lair. Claw's Strike 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 178
View 477 386 182 Fort Virak Ruin After a series of mysterious collapses, the maze of hallways beneath Fort Virak was walled off and abandoned sometime during the Akaviri Potentate. Fort Virak Ruin 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 75 336 149 Crypt of the Exiles After High Rock joined the First Empire in 1E 1029, the King of Evermore had a vast cemetery built outside the city to house himself and his descendants, naming it after Saint Pelin of Bangkorai Pass. Some of the empty mausoleums ended up put to other uses than burial. Crypt of the Exiles 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 211
View 4136 336 148 Gold Coast Kvatch Wayshrine After High Rock joined the First Empire in 1E 1029, the King of Evermore had a vast cemetery built outside the city to house himself and his descendants, naming it after Saint Pelin of Bangkorai Pass. Some of the empty mausoleums ended up put to other uses than burial. Crypt of the Exiles 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 87 237 73 Impervious Vault After his new city of Sentinel was attacked by pirates from the Abecean Sea, the Grandee Yaghoub decided he would build a fortified subterranean storehouse where the Alik'r's greatest treasures could be kept safe. Thus was built the Impervious Vault. Impervious Vault 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 546 559 325 Valenheart After Princess Ayrenn mysteriously disappeared from Alinor in 2E 563, her younger brother, Prince Naemon, was named heir to the throne of the Summerset Isles. In preparation to rule he studied Royal Ceremoniarchy for nearly ten years. Then Ayrenn returned to Summerset. Hectahame Grotto 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 2902 559 325 Valenheart Valenheart After Princess Ayrenn mysteriously disappeared from Alinor in 2E 563, her younger brother, Prince Naemon, was named heir to the throne of the Summerset Isles. In preparation to rule he studied Royal Ceremoniarchy for nearly ten years. Then Ayrenn returned to Summerset. Hectahame Grotto 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 16
View 2796 1228 805 Black Drake Villa Decaying Vineyards After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Decaying Vineyards 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1041
View 2797 1228 805 Black Drake Villa Estate Grounds After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Estate Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 983
View 2798 1228 805 Black Drake Villa Luminous Grotto After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Luminous Grotto 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 200
View 2799 1228 805 Black Drake Villa Grand Archive After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Grand Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1846
View 2800 1228 805 Black Drake Villa Glowing Cavern After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Glowing Cavern 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 161
View 2801 1228 805 Black Drake Villa Glittering Den After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Glittering Den 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 150
View 2802 1228 805 Black Drake Villa Flooded Gardens After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Flooded Gardens 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1723
View 2803 1228 805 Black Drake Villa Black Drake Athenaeum After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Black Drake Athenaeum 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 925
View 2811 1228 804 Black Drake Villa Black Drake Villa After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Grand Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 13
View 466 296 119 Emberflint Mine All the indicators point to this place being an active flint mine, except one thing: where are all the miners? Emberflint Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 59
View 30 1133 721 Southern Elsweyr Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 11962
View 2206 1133 721 Southern Elsweyr Pridehome Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 160
View 372 1133 720 Forsaken Citadel Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Forsaken Citadel 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 35
View 495 1133 721 Potentate's Retreat Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Potentate's Retreat 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 80
View 669 1133 721 Doomstone Caverns Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Doomstone Keep 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 58
View 700 1133 721 New Moon Fortress Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. New Moon Fortress 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 49
View 701 1133 721 Dragonhold Ruins Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Dragonhold 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
View 702 1133 720 Tideholm Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 734 1133 720 Lucky Cat Landing Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 2840 1133 721 Zazaradi's Quarry and Mine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Zazaradi's Quarry and Mine 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 21
View 1178 1133 721 Southern Elsweyr Senchal Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5302
View 1709 1133 721 Southern Elsweyr Western Plains Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1183
View 1702 1133 721 Southern Elsweyr Pridehome Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4111
View 1703 1133 721 Southern Elsweyr Forsaken Citadel Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 416
View 1704 1133 720 Forsaken Citadel Forsaken Citadel Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Forsaken Citadel 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 264
View 1705 1133 721 Southern Elsweyr Black Heights Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2378
View 1706 1133 721 Southern Elsweyr Moonlit Cove Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 366
View 1785 1133 721 Lucky Cat Landing Lucky Cat Landing Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 138
View 2078 1133 721 Southern Elsweyr Fur-Forge Cove Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 34
View 2208 1133 721 Doomstone Keep Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Doomstone Keep 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 18
View 2217 1133 721 Southern Elsweyr South Guard Ruins Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4174
View 2226 1133 721 Southern Elsweyr South Guard Ruins Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 281
View 2369 1133 721 Southern Elsweyr Black Heights Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 219
View 3328 1133 720 Tideholm Dragonguard Sanctum Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 7
View 2660 1133 720 Tideholm Dragonguard Sanctum Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 11
View 2834 1133 721 Southern Elsweyr Cat's-Claw Station Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 49
View 2835 1133 720 Potentate's Retreat Potentate's Retreat Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Potentate's Retreat 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 34
View 2838 1133 721 Passage of Dad'na Ghaten Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Passage of Dad'na Ghaten 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 9
View 3112 1133 720 Vvardenfell Vivec City Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3191 1133 720 Glenumbra Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 3192 1133 720 Glenumbra Silumm Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3193 1133 720 Glenumbra Shrieking Scar Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3194 1133 720 Glenumbra Western Overlook Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3382 1133 720 Hew's Bane Abah's Landing Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3534 1133 720 Vvardenfell Vivec Temple Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3760 1133 720 Tideholm Dragonguard Armory Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 3876 1133 720 Malabal Tor Bone Grappler's Nest Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 40
View 3877 1133 720 Malabal Tor Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 31
View 4199 1133 720 Clockwork City Exarchs' Egress Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4220 1133 720 Northern Elsweyr Rimmen Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4730 1133 721 Zhan Khaj Crest Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Zhan Khaj Crest 1 2 1 25 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2
View 714 315 128 Portdun Watch An abandoned outwork of Firebrand Keep, this tower once guarded the crossroads between Wayrest and Alcaire. Portdun Watch 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 37
View 232 725 407 Maw of Lorkhaj An ancient Khajiiti shrine called the "Temple of Seven Riddles" has been overrun by the Khajiit's eternal enemy, the dro-m'Athra. With each passing hour, more Lost Cats pour into Nirn through a gaping rift between worlds. If Tamriel is to be saved, this Maw of Lorkhaj must be closed. The High Lunarium 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 738
View 1976 725 407 Maw of Lorkhaj Maw of Lorkhaj An ancient Khajiiti shrine called the "Temple of Seven Riddles" has been overrun by the Khajiit's eternal enemy, the dro-m'Athra. With each passing hour, more Lost Cats pour into Nirn through a gaping rift between worlds. If Tamriel is to be saved, this Maw of Lorkhaj must be closed. Maw of Lorkhaj 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 356
View 4401 1410 954 Cenotaph of the Remnants An ancient Oblivion fortress drawn to the realm of Apocrypha by the currents of the Abyssal Sea, the Cenotaph was claimed as a final garrison by the Remnants, a fading Dremora clan in service to Hermaeus Mora. Cenotaph Fundament 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 130
View 4817 1459 998 Wendir An Ayleid ruin west of Cyrodiil, the underground halls of Wendir were believed to have served as a refuge for the fleeing Ayleids following the Alessian Slave Rebellion. The name derives from the Ayleidoon word for "journey," though the exact reason this name was selected has remained a mystery. Wendir 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 549 379 176 Silvenar's Audience Hall An old story about the Silvenar states that the office represents all Wood Elves by being held simultaneously by from three to eight Bosmer from all walks of life. Such an arrangement would, of course, be completely impractical in real life. Silvenar Throne Room 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 0
View 2905 379 176 Silvenar's Audience Hall Silvenar's Audience Hall An old story about the Silvenar states that the office represents all Wood Elves by being held simultaneously by from three to eight Bosmer from all walks of life. Such an arrangement would, of course, be completely impractical in real life. Silvenar Throne Room 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 14
View 55 449 235 Direfrost Keep Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. Direfrost Keep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 97
View 1835 449 236 Direfrost Keep Direfrost Keep Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. Direfrost Keep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 685
View 4086 449 235 Deshaan Mournhold Wayshrine Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. Direfrost Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4087 449 235 Deshaan Mournhold Plaza of the Gods Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. Direfrost Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 467 288 115 Mephala's Nest Ancient Chimer shrines to the Daedric Prince Mephala were referred to in common parlance as "Mephala's Nests." Some of them are remarkably well preserved. Others now host dangerous creatures that have developed a special taste for intrusive scholars. Mephala's Nest 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 233
View 432 424 218 Camlorn Keep Ancient seat of the rulers of Camlorn, Duke Sebastien's proud keep has been reduced to rubble by the forces of the despicable Faolchu. Glenumbra 2 0 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 29
View 3458 964 575 Ashimanu Cave Any visit to a grotto occupied by wild and untamed kwama only emphasizes the courage of those Dark Elves who first domesticated the bizarre creatures. Ashimanu Cave 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 24
View 667 273 105 Chid-Moska Ruins Argonian scholars are uncertain whether the Chid-Moska xanmeer should be considered part of the larger Xal Ithix complex, or if it is a separate site built by an even more ancient tribe of Lizard-Folk. Chid-Moska Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 2524 273 106 Chid-Moska Ruins Chid-Moska Ruins Argonian scholars are uncertain whether the Chid-Moska xanmeer should be considered part of the larger Xal Ithix complex, or if it is a separate site built by an even more ancient tribe of Lizard-Folk. Chid-Moska Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 63
View 4417 1408 952 Kemel-Ze As an ancient and largely unexplored Dwemer city, Kemel-Ze holds many secrets. Aspiring magisters search for a reliable entrance, assuming that whatever Kemel-Ze holds will be the power they need to prove their worth. Kemel-Ze 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 70
View 227 843 463 Ruins of Mazzatun As any Argonian will tell you, something at the heart of the "Puzzle City" is terribly wrong and deeply disturbing at a basic, almost organic level. Erect the spines of warning! The Inner Ruins 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 245
View 1843 843 464 Ruins of Mazzatun Ruins of Mazzatun As any Argonian will tell you, something at the heart of the "Puzzle City" is terribly wrong and deeply disturbing at a basic, almost organic level. Erect the spines of warning! Ruins Of Mazzatun 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2534
View 4673 1470 978 Oathsworn Pit Lodge of the Fist As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 124
View 4674 1470 978 Oathsworn Pit Trial of Blood As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 38
View 4675 1470 978 Oathsworn Pit Malacath's Crown As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 62
View 4676 1470 978 Oathsworn Pit Lodge of the Axe As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 115
View 4677 1470 978 Oathsworn Pit Malacath's Eye As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 57
View 4678 1470 978 Oathsworn Pit Lodge of the Forge As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 102
View 4679 1470 978 Oathsworn Pit Malacath's Belly As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 58
View 442 694 386 Argent Mine As its name suggests, this delve was once a silver mine, but local sources say it was worked out centuries ago. The nearby Orcs avoid it, but don't care to say why. Argent Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 106
View 3402 1073 670 Teeth of Sithis Teeth of Sithis As Sithis is Change, there are naturally no standards for Sithis altars or chapels—but in Murkmire, there is certainly no larger temple to the Dread Father than the Teeth of Sithis. Teeth Of Sithis 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 232
View 590 724 406 Sorrow As Sorrow is the tallest peak in the Wrothgarian Mountains, the ancient Orcs of the early First Era used its heights as a burial ground for their chiefs and champions—the mightier the chief, the higher the Orcs placed his tomb. Sorrow 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 20
View 4134 1367 913 Vastyr Outlaws Refuge As the bastion of civilization on the otherwise wild and untamed Galen, Vastyr serves as the center of business and commerce on the island. That includes transactions of a less-than-reputable nature, which primarily take place in the caverns beneath the city. Vastyr Outlaws Refuge 1 0 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 201
View 389 314 127 Cryptwatch Fort As the name implies, Cryptwatch Fort was once an underground mausoleum. It was later fortified by the addition of a tower during one of High Rock's many internal conflicts. Cryptwatch Fort 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 74
View 120 584 347 Imperial City At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 892
View 804 584 347 Imperial City Memorial District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2375
View 805 584 347 Imperial City Nobles District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2098
View 807 584 347 Imperial City Temple District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2454
View 821 584 347 Imperial City Arboretum At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2430
View 830 584 347 Imperial City Arena District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 3139
View 913 584 347 Imperial City Elven Gardens District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2193
View 2408 584 346 Imperial City Aboretum Armory At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 15
View 2431 584 347 Imperial City Sanctuary At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 51
View 2941 584 346 Imperial City Temple Rectory At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 8
View 3051 584 346 Imperial City Macer's Foodstuffs At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2
View 3282 584 346 Wrothgar Morkul Stronghold At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3583 584 346 Cyrodiil Farragut Grounds At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3866 584 346 Cyrodiil Brindle Grounds At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3910 584 346 Cyrodiil North High Rock Gate Wayshrine At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3741 584 346 Northern Elsweyr Rimmen Wayshrine At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3747 584 346 Hew's Bane No Shira Citadel Wayshrine At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3748 584 346 Hew's Bane At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3867 584 346 Cyrodiil Castle Brindle Lumbermill At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3889 584 346 Craglorn Belkarth At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3
View 3890 584 346 Craglorn Belkarth Wayshrine At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 6
View 3949 584 346 Craglorn Shada's Tear Wayshrine At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3950 584 346 Craglorn At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4242 584 346 Imperial Sewers Headsman's Bone Pile At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 29
View 4243 584 346 Imperial Sewers At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 23
View 4324 584 346 Imperial City Memorial Armory At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 1
View 4639 584 347 Grahtwood Elden Root Wayshrine At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4640 584 347 Grahtwood Elden Root At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4672 584 347 Vvardenfell Vivec City At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 156 726 408 Murkmire At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Dead-Water Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 8439
View 224 726 408 Vakka-Bok Xanmeer At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Vakka-Bok Xanmeer 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 61
View 319 726 407 Teeth of Sithis At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Teeth Of Sithis 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 325 726 408 Ixtaxh Xanmeer At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Ixtaxh Xanmeer 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 11
View 314 726 407 Lakemire Xanmeer Manor At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Lakemire Xanmeer Manor 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 4
View 328 726 408 The Dreaming Nest At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. The Mists 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 111
View 350 726 408 Remnant of Argon At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Remnant of Argon 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 10
View 508 726 408 Blight Bog Sump At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Blight Bog Sump 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 50
View 808 726 408 Murkmire Dead-Water Village At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Dead-Water Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1553
View 809 726 408 Murkmire Dead-Water Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Dead-Water Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1853
View 810 726 408 Murkmire Lilmoth Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Lilmoth 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 4314
View 811 726 408 Murkmire Lilmoth At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Lilmoth 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3166
View 812 726 408 Murkmire The Dominus Fatum At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 450
View 813 726 408 Murkmire Deepmire At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 261
View 904 726 408 Murkmire Root-Whisper Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Root-Whisper Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1068
View 905 726 407 Murkmire Root-Whisper Village At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Root-Whisper Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 673
View 906 726 408 Murkmire Blackrose Prison Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1529
View 2434 726 408 Murkmire Path of the Lily At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Echoing Hollow Ruins 1 2 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 57
View 1295 726 408 Murkmire Bright-Throat Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 677
View 1296 726 408 Murkmire Xinchei-Konu Monument At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 151
View 2209 726 408 Lakemire Xanmeer Manor Lakemire Xanmeer At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Lakemire Xanmeer Manor 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 107
View 2438 726 408 Murkmire Bok-Xul At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 388
View 2354 726 408 Murkmire Bright-Throat Village At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Bright-Throat Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 557
View 2414 726 408 Murkmire Ruined Village At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 71
View 2355 726 408 Murkmire Tsofeer Cavern At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 274
View 2357 726 408 Murkmire Teeth of Sithis At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 207
View 2358 726 407 Teeth of Sithis Teeth of Sithis At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Teeth Of Sithis 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 247
View 2437 726 408 Murkmire Sweet Breeze Overlook At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 107
View 2428 726 408 Murkmire Alten Meerhleel At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 82
View 2432 726 408 Murkmire Ruined Guardhouse At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 26
View 2433 726 408 Murkmire Deep Swamp Forge At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Echoing Hollow Ruins 1 2 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 58
View 2436 726 408 Murkmire Echoing Hollow At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 353
View 3714 726 407 Northern Elsweyr Rimmen Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4131 726 407 Hew's Bane At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4132 726 407 Hew's Bane Abah's Landing Wayshrine At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Murkmire 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 86 281 111 Bal Foyen Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10506
View 396 281 111 Humblemud Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 0 0 0 0 0 890
View 1443 281 111 Bal Foyen Dhalmora Wayshrine Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5254
View 1444 281 111 Bal Foyen Foyen Docks Wayshrine Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 388
View 1445 281 111 Bal Foyen Foyen Dockyard Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 791
View 1461 281 111 Bal Foyen Fort Zeren Wayshrine Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1072
View 1462 281 111 Bal Foyen Fort Zeren Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1329
View 1537 281 111 Bal Foyen Dhalmora Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3862
View 2717 281 111 Bal Foyen Overlook Point Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 52
View 2718 281 111 Bal Foyen Hidden Dagger Landing Site Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 875
View 4448 281 110 Glenumbra Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Dhalmora 1 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 716 485 267 Broken Helm Hollow Bandits from Broken Helm Hollow have long preyed on the road from Riften to Fort Virak in Morrowind. The Riften Guard clears the place out every few seasons, but the bandits always seem to return. Broken Helm Hollow 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 38
View 2935 1262 836 Festival Arena Bargo Hammerdeath rents out this underground fighting arena to organizations during Tamriel's many festivals. Though the price is high, most agree to it readily for the chance to run games beneath the notice of the law. Festival Arena 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 491
View 529 592 355 Shadowfate Cavern Baron Wylon of Montclair bases his claim to the throne of Shornhelm on his descent from King Hurlburt, who ruled Rivenspire from 2E 522 until his death in 546. Montclair's claim is disputed by the leaders of House Dorell and House Tamrith. Shadowfate Cavern 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 3576 1302 872 Shipwright's Regret Misty Tunnel Baron-Admiral Bendu Olo was said to have spared no expense preparing his motley fleet for the war against the Sload. Some scholars claim he fully employed as much as three-fourths of Tamriel's shipbuilders while outfitting the All Flags Navy to brave the treacherous waters surrounding Thras. Misty Tunnel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 175
View 3570 1302 872 Shipwright's Regret Shipwright's Regret Baron-Admiral Bendu Olo was said to have spared no expense preparing his motley fleet for the war against the Sload. Some scholars claim he fully employed as much as three-fourths of Tamriel's shipbuilders while outfitting the All Flags Navy to brave the treacherous waters surrounding Thras. Shipwright's Regret 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1092
View 3577 1302 872 Shipwright's Regret Frigid Cavern Baron-Admiral Bendu Olo was said to have spared no expense preparing his motley fleet for the war against the Sload. Some scholars claim he fully employed as much as three-fourths of Tamriel's shipbuilders while outfitting the All Flags Navy to brave the treacherous waters surrounding Thras. Frigid Cavern 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 193
View 3418 1016 622 Traitor's Vault Based on the quantity of moldering ruins on Artaeum, once there must have been many more Monks of the Psijic Order than are present today. This hall looks to have been abandoned more recently than most. Traitor's Vault 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 62
View 408 413 209 Avanchnzel Based on what little is known about the Dwarven ruin of Avanchnzel, some scholars of Dwemer architecture believe it must be the outer chambers of a much larger site, access to which is now blocked. The automatons defending the place make it too dangerous to inquire further. Avanchnzel 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 105
View 182 1121 712 Sunspire Before Rawl'kha Temple rose to prominence after the Riddle'Thar Epiphany, Sunspire was the preeminent house of worship in Anequina. If the rumors of Alkosh's return are true, it may be so again. Sunspire Temple Vestibule 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 337
View 1064 1121 713 Sunspire Sunspire Before Rawl'kha Temple rose to prominence after the Riddle'Thar Epiphany, Sunspire was the preeminent house of worship in Anequina. If the rumors of Alkosh's return are true, it may be so again. Shrine of Jode Vestibule 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2324
View 72 400 196 Mehrunes' Spite Before the followers of the Prophet Veloth left Summerset for Morrowind, they built several secret shrines for illicit worship of the Daedric Princes. It is believed that after the Chimer left Summerset, all of these heretical shrines were found and destroyed. Mehrunes' Spite 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 286
View 4200 400 195 The Rift Ragged Hills Dolmen Before the followers of the Prophet Veloth left Summerset for Morrowind, they built several secret shrines for illicit worship of the Daedric Princes. It is believed that after the Chimer left Summerset, all of these heretical shrines were found and destroyed. Mehrunes' Spite 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4585 400 195 Auridon Before the followers of the Prophet Veloth left Summerset for Morrowind, they built several secret shrines for illicit worship of the Daedric Princes. It is believed that after the Chimer left Summerset, all of these heretical shrines were found and destroyed. Mehrunes' Spite 1 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4586 400 195 Auridon Vafe Dolmen Before the followers of the Prophet Veloth left Summerset for Morrowind, they built several secret shrines for illicit worship of the Daedric Princes. It is believed that after the Chimer left Summerset, all of these heretical shrines were found and destroyed. Mehrunes' Spite 1 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4715 400 196 Vvardenfell Vivec City Wayshrine Before the followers of the Prophet Veloth left Summerset for Morrowind, they built several secret shrines for illicit worship of the Daedric Princes. It is believed that after the Chimer left Summerset, all of these heretical shrines were found and destroyed. Mehrunes' Spite 1 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 710 415 211 Trolhetta Cave Beneath the Daedric Shrine on the peak are lava tunnels that twist and wind through the mountain's core. No one knows their full extent. Trolhetta Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 40
View 14 1161 744 Bangkorai Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 82 1161 745 Blackreach: Greymoor Caverns Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7586
View 217 1161 744 Kagnthamz Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Kagnthamz 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 274 1161 745 Tzinghalis's Tower Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Tzinghalis's Tower 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 378 1161 745 Greymoor Keep: West Wing Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Greymoor Keep: West Wing 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 60
View 376 1161 745 Greymoor Keep Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Greymoor Keep 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 25
View 486 1161 744 Nchuthnkarst Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Nchuthnkarst 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 765 1161 744 Bastion Sanguinaris Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Bastion Overlook 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 0 0 4
View 1187 1161 745 Blackreach: Greymoor Caverns Greymoor Cavern Great Lift Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 69
View 1188 1161 745 Blackreach: Greymoor Caverns Greymoor Keep Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 289
View 1836 1161 745 Blackreach: Greymoor Caverns Dusktown Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 528
View 1837 1161 745 Blackreach: Greymoor Caverns Dusktown Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1630
View 1838 1161 745 Blackreach: Greymoor Caverns Dwarf's Bane Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 165
View 1839 1161 745 Blackreach: Greymoor Caverns Nchuthnkarst Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 126
View 1840 1161 744 Nchuthnkarst Nchuthnkarst Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Nchuthnkarst 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 27
View 2265 1161 745 Blackreach: Greymoor Caverns Greymoor Keep Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 409
View 2276 1161 745 Blackreach: Greymoor Caverns Dark Moon Grotto Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 427
View 2277 1161 745 Blackreach: Greymoor Caverns Dark Moon Grotto Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1913
View 2278 1161 745 Blackreach: Greymoor Caverns Nightstone Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 332
View 2283 1161 745 Blackreach: Greymoor Caverns Gloomforest Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 118
View 2478 1161 745 Blackreach: Greymoor Caverns Grotto Falls Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 810
View 2479 1161 745 Blackreach: Greymoor Caverns Gloomstalker Village Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 54
View 2577 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 622
View 2576 1161 745 Blackreach: Greymoor Caverns Greymoor Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 391
View 2593 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 903
View 2667 1161 745 Blackreach: Greymoor Caverns Miner's Lament Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 80
View 2668 1161 745 Blackreach: Greymoor Caverns Dwarven Run Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 402
View 2692 1161 745 Blackreach: Greymoor Caverns The Scraps Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 218
View 2742 1161 745 Kagnthamz Kagnthamz Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Kagnthamz 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 15
View 2822 1161 745 Blackreach: Greymoor Caverns Hollow Overlook Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 136
View 2823 1161 745 Blackreach: Greymoor Caverns Midnight Barrow Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 266
View 2906 1161 745 Blackreach: Greymoor Caverns Dark Moon Grotto Great Lift Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 94
View 2896 1161 745 Blackreach: Greymoor Caverns Dusktown Mines Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 19
View 2908 1161 745 Blackreach: Greymoor Caverns Stone Garden Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 2910 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Great Lift Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 73
View 3243 1161 744 Western Skyrim Solitude Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 3244 1161 744 Western Skyrim Solitude Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 3361 1161 744 The Reach Markarth Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3931 1161 744 Deshaan Mournhold Plaza of the Gods Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4167 1161 744 Craglorn Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4168 1161 744 Craglorn Shada's Tear Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4196 1161 744 Deshaan Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4197 1161 744 Deshaan Mournhold Guild Plaza Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4198 1161 744 Deshaan Mournhold Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4364 1161 744 Western Skyrim Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 4469 1161 744 Western Skyrim Coastal Giant Camp Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8
View 4634 1161 745 Bastion Sanguinaris Bastion Sanguinaris Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Bastion Aerie 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 49 280 110 Bleakrock Isle Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9607
View 1520 280 110 Bleakrock Isle Bleakrock Wayshrine Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3902
View 1521 280 110 Bleakrock Isle Orkey's Hollow Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1980
View 1522 280 110 Bleakrock Isle Skyshroud Barrow Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 959
View 1524 280 110 Bleakrock Isle Bleakrock Village Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Village 1 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 964
View 1525 280 110 Bleakrock Isle Hunter's Camp Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Village 1 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 776
View 1526 280 110 Bleakrock Isle Hozzin's Folly Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 789
View 2220 280 110 Bleakrock Isle Paddlefloe Fishing Camp Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 276
View 2804 280 109 Rivenspire Shornhelm Wayshrine Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 2713 280 110 Bleakrock Isle Companions Point Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 33
View 2714 280 110 Bleakrock Isle Deathclaw's Lair Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 46
View 2715 280 110 Bleakrock Isle Frostedge Camp Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 398
View 2716 280 109 Bleakrock Isle Last Rest Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 15
View 3691 280 109 The Brass Fortress Brass Fortress Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 1 4 0 0 0 0 0 0 1 0 0 0 0 4
View 3692 280 109 The Brass Fortress Brass Fortress Wayshrine Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3
View 3975 280 109 Stormhaven Wayrest Temple District Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4420 280 109 Galen Vastyr Wayshrine Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4649 280 110 Eastmarch Windhelm Wayshrine Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 684 701 392 Graystone Quarry Depths Building the massive walls and towers of the new city of Orsinium requires a great deal of stone. Much of it comes from the Tumnosh clan's rich quarry and its newly discovered depths. Graystone Quarry Depths 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 21
View 176 688 381 White-Gold Tower Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! White-Gold Tower Pinnacle 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2023
View 1397 688 381 White-Gold Tower Palace Sewers Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Palace Sewers 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 763
View 1398 688 381 White-Gold Tower Green Emperor Way Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Green Emperor Way 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1461
View 1399 688 381 White-Gold Tower Imperial Throne Room Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Throne Room 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 987
View 1400 688 381 White-Gold Tower Imperial Guard Quarters Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Guard Quarters 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 926
View 1401 688 381 White-Gold Tower Lower Elder Scrolls Library Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Lower Elder Scrolls Library 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1879
View 1402 688 381 White-Gold Tower Shattered Void Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Shattered Void 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1885
View 1403 688 381 White-Gold Tower Imperial Battlemage Quarters Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Battlemage Quarters 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 914
View 1404 688 381 White-Gold Tower Imperial Regent's Quarters Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Imperial Regent's Quarters 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1041
View 1405 688 381 White-Gold Tower White-Gold Tower Pinnacle Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! White-Gold Tower Pinnacle 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 935
View 2204 688 381 White-Gold Tower Daedric Embers Trophy Vault Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! Palace Sewers 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 102
View 3174 458 244 Fort Sphinxmoth Built by the Second Empire to house a garrison of Border Scouts, Sphinxmoth was placed between feuding tribes of Bosmer and Khajiiti in an attempt to stop their cross-border raiding. When the Empire fell, the fort's garrison was replaced by the very raiders it was built to control. Fort Sphinxmoth 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 4101 1370 916 Castle Tonnere Built centuries ago by an ambitious Breton coin-baron, Castle Tonnere overlooks Galen's western coast. It has been abandoned for many years. Castle Tonnere Dungeons 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 40
View 166 514 292 Istirus Outpost Built late in the Second Empire to control the chronic pirate problem on the Strid River, since the outbreak of the Three Banners War the Istirus Outpost has become a forgotten relic, its dwindling resources fought over by all sides. Istirus Outpost 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 719
View 262 515 293 Istirus Outpost Arena Built late in the Second Empire to control the chronic pirate problem on the Strid River, since the outbreak of the Three Banners War the Istirus Outpost has become a forgotten relic, its dwindling resources fought over by all sides. Istirus Outpost Arena 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 265
View 233 1023 629 Shimmerene Waterworks Built piecemeal over two millennia, this subterranean labyrinth of fresh-water aqueducts, reservoirs, cisterns, waste pools, and drainage culverts has secret nooks and crannies unknown even to Shimmerene's sanitation engineers. Shimmerene Waterworks 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 1 0 32
View 505 759 423 Stormhold Outlaws Refuge Captain One-Eye doesn't confine her piratical pursuits to Alten Corimont—she's also on excellent terms with the crooked merchants lurking in the Barsaebic ruins beneath Stormhold. Stormhold Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1115
View 3628 1329 893 Castle Navire Castle Navire serves as the seat of power for the ruling house of the Systres Archipelago, House Dufort. Few citadels can boast grander views—or more persistent intrigues. Castle Navire Chapel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 108
View 3702 1326 890 Castle Navire Castle Navire serves as the seat of power for the ruling house of the Systres Archipelago, House Dufort. Few citadels can boast grander views—or more persistent intrigues. Castle Navire Courtyard 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 108
View 593 392 188 The Vault of Exile Castle Rilis is one of the oldest Elven structures in all the Summerset Isles. The vaults beneath the castle are even older still—and are said to preserve some things that would have been better left forgotten. The Vault of Exile 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 15
View 3326 1343 903 Agony's Ascent Agony's Ascent Cautioning whispers about these dominating spires convince the wary to avoid the place for fear of torture … or worse. Those with courage, though, might find the stalwart tower and commanding views make for an imposing Oblivion keep. Agony's Ascent 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 69
View 464 745 408 Charred Ridge Centuries ago, Chimer mages conducted rituals on the Charred Ridge to help them drive the Nedic invaders out of Morrowind. Charred Ridge 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 24
View 4439 1409 953 The Sidereal Cloisters Ciphers within the Sidereal Cloisters make use of powerful Apocryphal orreries to divine the many possible futures of the planes. Hermaeus Mora will go to great lengths to ensure that no secret ever leaves its winding halls. The Sidereal Cloisters 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 49
View 602 958 570 Veloth Ancestral Tomb Claiming their descent from the Prophet, Saint Veloth himself, the Veloth family had a long and prominent history in Vvardenfell. Veloth Ancestral Tomb 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 31
View 597 707 398 Ice-Heart's Lair Cold possesses this place. It strikes to the heart, a freezing chill not just of the world, but of the soul. Ice-Heart's Lair 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 23
View 458 200 47 The Foundry of Woe Coldharbour is a realm of prisons within prisons, where all the imprisoned work without cease at executing the schemes of the Lord of Domination. Foundry of Woe 2 2 1 0 0 0 10 16 0 0 0 0 0 0 0 0 1 0 101
View 92 574 338 The Valley of Blades Deep in the Dragontail Mountains of Hammerfell is the almost-inaccessible Valley of Blades, where Redguards devoted to the mastery of the sword seek to revive ancient secrets. Valley of Blades 2 2 1 0 0 0 35 16 0 0 0 0 0 0 0 0 1 0 56
View 1944 574 338 The Valley of Blades Abbey of Blades Deep in the Dragontail Mountains of Hammerfell is the almost-inaccessible Valley of Blades, where Redguards devoted to the mastery of the sword seek to revive ancient secrets. Valley of Blades 2 2 1 0 0 0 35 16 0 0 0 0 0 0 0 0 1 0 51
View 430 341 153 The Lion's Den Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 693
View 3863 341 152 Deshaan Mournhold Plaza of the Gods Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 28
View 3864 341 152 Deshaan Mournhold Wayshrine Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 25
View 3874 341 152 Deshaan Mournhold Banking District Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 15
View 3875 341 152 Deshaan Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 11
View 4000 341 152 Deshaan Mournhold Guild Plaza Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4026 341 152 Deshaan Undaunted Enclave Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 446 712 401 Chambers of Loyalty Deep within the ruins of Paragon's Remembrance, the Chambers of Loyalty test the mettle of new converts and devoted followers alike. Chambers Of Loyalty 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 3
View 2999 712 402 Chambers of Loyalty Chambers of Loyalty Deep within the ruins of Paragon's Remembrance, the Chambers of Loyalty test the mettle of new converts and devoted followers alike. Chambers Of Loyalty 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 13
View 367 505 283 Red Ruby Cave Despite its name, no gems have ever been found in this ebony mine, which was dubbed "Red Ruby" in order to attract investors from nearby Bruma. Red Ruby Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 52
View 658 388 184 Phaer Catacombs Despite its name, Phaer Catacombs is not the village cemetery, as the High Elves cremate their dead. These caves are a worked-out porphyry mine, now converted to a burial site for those foreign workers the Altmer bring in to do their menial labor. Phaer Catacombs 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 3
View 2662 388 185 Phaer Catacombs Phaer Catacombs Despite its name, Phaer Catacombs is not the village cemetery, as the High Elves cremate their dead. These caves are a worked-out porphyry mine, now converted to a burial site for those foreign workers the Altmer bring in to do their menial labor. Phaer Catacombs 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 14
View 169 1154 742 Moon-Sugar Meadow Dotted with Elsweyr architectural features, this meadow provides plenty of building space in a peaceful and natural setting. Nearby streams gleam in the light of the sun and moons, enhancing this idyllic getaway. Moon-Sugar Meadow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2314
View 4606 827 452 Jarol Estate Due to the Gold Coast's mild climate, it became fashionable during the Second Empire for Cyrodilic nobles to build country estates there, so Imperial manors, some quite sizable, dot the countryside. Jarol Estate Smuggling Tunnels 1 2 1 0 0 1 4 0 0 0 0 0 0 1 0 1 1 0 0
View 84 816 443 Hew's Bane During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 16274
View 356 816 442 Shark's Teeth Grotto During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Shark's Teeth Grotto 1 2 1 25 0 1 4 0 0 0 0 0 0 0 0 0 1 0 10
View 363 816 442 Princely Dawnlight Palace During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Abah's Landing 1 0 1 25 0 0 4 0 0 0 0 0 0 0 0 0 0 0 113
View 616 816 443 Hubalajad Palace During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hubalajad Palace 1 2 1 25 0 1 4 0 0 0 0 0 0 1 0 1 1 0 26
View 855 816 443 Hew's Bane No Shira Citadel Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1160
View 856 816 443 Hew's Bane No Shira Citadel During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 419
View 857 816 443 Hew's Bane No Shira Workshop During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 37
View 1220 816 443 Hew's Bane Abah's Landing Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 8983
View 1221 816 443 Hew's Bane Abah's Landing During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Abah's Landing 1 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 7762
View 1385 816 443 Princely Dawnlight Palace Princely Dawnlight Palace During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Abah's Landing 1 0 1 25 0 0 4 0 0 0 0 0 0 0 0 0 0 0 562
View 2021 816 443 Hew's Bane The Lost Pavilion During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 475
View 2417 816 443 Hew's Bane Zeht's Displeasure Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 799
View 2418 816 443 Hew's Bane Ko Estaran During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 557
View 2419 816 443 Hew's Bane Shark's Teeth Grotto During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 190
View 2420 816 443 Hew's Bane Prince Hew's Shuttered Tomb During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 113
View 2421 816 443 Hew's Bane Thrall Cove During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 179
View 2422 816 443 Hew's Bane Placations of Zeht During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 109
View 2423 816 443 Hew's Bane Tava's Beak During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 142
View 2424 816 443 Hew's Bane Bahraha's Gloom During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 287
View 2426 816 443 Hew's Bane Hubalajad's Reflection During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 26
View 2427 816 443 Hew's Bane Thieves Den During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Abah's Landing 1 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 810
View 2702 816 442 Shark's Teeth Grotto Shark's Teeth Grotto During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Shark's Teeth Grotto 1 2 1 25 0 1 4 0 0 0 0 0 0 0 0 0 1 0 37
View 2703 816 443 Iron Wheel Headquarters No Shira Citadel During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Iron Wheel Headquarters 1 2 1 25 0 1 4 0 0 0 0 0 0 0 0 0 1 0 35
View 3029 816 443 Hew's Bane Forebear's Junction During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 60
View 3273 816 442 Stros M'Kai Port Hunding During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3357 816 442 Malabal Tor Baandari Trading Post During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 3358 816 442 Malabal Tor Baandari TradingPost Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4184 816 442 Vvardenfell During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4182 816 442 Eastmarch During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4183 816 442 Eastmarch Kynesgrove Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4185 816 442 Vvardenfell Valley of the Wind Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4186 816 442 Vvardenfell Vivec City Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4287 816 442 Western Skyrim Solitude Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4567 816 442 Murkmire Lilmoth Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Abah's Landing 1 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4668 816 443 Eastmarch Windhelm During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Abah's Landing 1 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4656 816 443 Grahtwood Elden Root Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4711 816 443 High Isle During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4712 816 443 High Isle Westbay Wayshrine During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 583 587 349 Fevered Mews During the Thrassian Plague of 1E 2260, to avoid infection the nobles and merchant class of Shornhelm quarantined themselves in these caves for over five months. They finally emerged to find Rivenspire virtually depopulated. Fevered Mews 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 4
View 2429 587 350 Fevered Mews Fevered Mews During the Thrassian Plague of 1E 2260, to avoid infection the nobles and merchant class of Shornhelm quarantined themselves in these caves for over five months. They finally emerged to find Rivenspire virtually depopulated. Fevered Mews 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 27
View 4104 1387 932 Ivyhame During the time of the last Druid King, Kasorayn ruled over the druids from the Ivy Throne, located deep in the heart of Ivyhame, his keep formed from the natural caverns beneath a mountain near the eastern shore of Galen. Ivyhame 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 57
View 3597 1345 906 Seaveil Spire Seaveil Spire Early in the First Era, a pious tribe of Nedes followed the Tower's guidance to an undersea anomaly, where they built a submerged sanctuary. Millennia later, the edifice and anomaly remain, providing a secure and wondrous escape from the surface world. Seaveil Spire 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 423
View 4051 1383 929 Galen Vastyr Outskirts Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1577
View 4144 1383 928 Clohaigh Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Clohaigh 1 2 1 32 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4271 1383 928 Vvardenfell Vivec City Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4052 1383 929 Galen Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 21258
View 4056 1383 929 Galen Old Port Mornard Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 141
View 4053 1383 929 Galen Vastyr Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 905
View 4054 1383 929 Galen Vastyr Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Vastyr 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6129
View 4059 1383 929 Galen Tuinh Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 75
View 4055 1383 928 Vastyr Outlaws Refuge Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Vastyr 1 0 1 32 0 0 4 0 0 0 0 0 1 0 0 0 1 0 77
View 4057 1383 929 Galen Windwrack Fort Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 297
View 4058 1383 929 Galen Eastern Shores Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1327
View 4078 1383 929 Galen Glimmertarn Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 659
View 4060 1383 929 Galen Suncleft Grotto Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 172
View 4061 1383 929 Galen Embervine Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1362
View 4062 1383 929 Galen The Telling Stone Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 235
View 4063 1383 929 Galen Y'ffre's Path Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 559
View 4064 1383 929 Galen Oaken Forge Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 128
View 4065 1383 929 Galen Clohaigh Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 165
View 4066 1383 929 Galen Llanshara Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1888
View 4067 1383 929 Galen Glimmertarn Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1623
View 4068 1383 928 Galen Y'free's Path Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 638
View 4069 1383 929 Galen Fort Avrippe Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 222
View 4070 1383 929 Galen Castle Tonnere Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 119
View 4071 1383 929 Galen Westport Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 113
View 4072 1383 929 Galen Telling Stone Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 298
View 4074 1383 929 Galen Ivyhame Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 353
View 4075 1383 929 Galen Llanshara Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1870
View 4077 1383 929 Fauns' Thicket Fauns' Thicket Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Fauns' Thicket 1 2 1 32 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 4079 1383 929 Galen Embervine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 387
View 4080 1383 929 Galen Valley of the Watcher Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 884
View 4081 1383 928 Galen Grove of the Chimera Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 994
View 4082 1383 929 Galen Vastyr Outskirts Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 486
View 4083 1383 929 Galen Eastern Shores Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 693
View 4085 1383 929 Galen Farpoint Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 250
View 4102 1383 929 Castle Tonnere Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Eldertide Hollow 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 0 1 0 58
View 4105 1383 929 Temple of Y'ffelon Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Temple of Y'ffelon 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 1 1 0 33
View 4107 1383 929 Fauns' Thicket Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Fauns' Thicket 1 2 1 32 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4260 1383 928 Western Skyrim Solitude Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4261 1383 928 Western Skyrim Solitude Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4294 1383 929 Galen Y'ffre's Path Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 295
View 4286 1383 928 Blackwood Leyawiin Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4336 1383 928 The Reach Markarth Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4337 1383 928 The Reach Markarth Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4558 1383 929 Northern Elsweyr Rimmen Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4559 1383 929 Northern Elsweyr Rimmen Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4582 1383 929 Craglorn Belkarth Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4583 1383 929 Craglorn Belkarth Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4644 1383 929 Gladesong Arboretum Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Gladesong Arboretum 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 0 0 0 7
View 4763 1463 1002 The Scholarium Scholarium Wayshrine Endless bookshelves lined with tomes have sat in the darkness beneath Eyevea for centuries. Knowledge, magic, and arcane artistry long lost to Tamriel, now reclaimed. The Scholarium 1 1 1 1 0 0 4 0 0 0 0 0 0 0 0 0 0 0 7
View 4764 1463 1002 The Scholarium Endless bookshelves lined with tomes have sat in the darkness beneath Eyevea for centuries. Knowledge, magic, and arcane artistry long lost to Tamriel, now reclaimed. The Scholarium 1 1 1 1 0 0 4 0 0 0 0 0 0 0 0 0 0 0 25
View 4376 1435 972 The Fair Winds The Fair Winds Enjoy sea-based living on the Fair Winds, a spacious galleon hailing from the Systres Isles. You have a bevy of travel options a mere spin of the ship's wheel away, with ports of call in Vulkhel Guard, Davon's Watch, and Daggerfall. Just watch for ornaugs! The Fair Winds 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 23
View 4377 1435 972 The Fair Winds Enjoy sea-based living on the Fair Winds, a spacious galleon hailing from the Systres Isles. You have a bevy of travel options a mere spin of the ship's wheel away, with ports of call in Vulkhel Guard, Davon's Watch, and Daggerfall. Just watch for ornaugs! The Fair Winds 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 43 31 7 Selene's Web Even by the standards of Malabal Tor, something is not right about the growth of the forest in this vicinity. It doesn't seem unhealthy—on the contrary, it seems vigorous, but in an unwholesome way. Selene's Web 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 121
View 1566 31 7 Selene's Web Selene's Web Even by the standards of Malabal Tor, something is not right about the growth of the forest in this vicinity. It doesn't seem unhealthy—on the contrary, it seems vigorous, but in an unwholesome way. Selene's Web 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 625
View 23 971 583 Vivec City Outlaws Refuge Even in a city under construction, you can count on the fact that one of the first functioning locales will be the place where the local underworld gathers to conduct their illicit business. Vivec City Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 9500
View 424 780 436 Orsinium Outlaws Refuge Even in a newly rebuilt city, a perfectly good cistern can be "forgotten" by the public works department if enough gold is placed in the right pockets. Orsinium Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1008
View 3301 1293 864 Fargrave Outlaws Refuge Even in the Celestial Palanquin, the need to move contraband forms the basis of a thriving underworld economy. Other than the Shambles, the best place to accomplish such transactions is the infamous Outlaws Refuge, supposedly established by the Gleaners to accommodate their needs. Fargrave Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 432
View 522 1040 646 Evergloam Evergloam, Nocturnal's ever-shifting domain of twilight and gloom, that somehow seems to be adjacent to every other realm of reality. In the dark, if you turn and look quickly, you can almost glimpse it. Evergloam 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 25
View 414 837 461 Anvil Outlaws Refuge Every town needs a safe refuge for thieves and pickpockets—especially a town overrun by pirates. Sea rovers may make a living from theft, but they hate it when anyone else steals from them. Anvil Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1158
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Data last updated on 2024-May-02 00:32:10

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