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ESO: Viewing Zones

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id zoneId zoneIndex zoneName subZoneName description mapName mapType mapContentType mapFilterType numPOIs allowsScaling allowsBattleScaling minLevel maxLevel isAvA1 isAvA2 isBattleground telvarBehavior isOutlaw isJustice isTutorial isGroupOwnable isDungeon dungeonDifficulty count
View 78 181 38 Cyrodiil The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 34612
View 98 493 271 Breakneck Cave The Ayleid doorway on this natural cave is something of a puzzle for scholars of the Wild Elves. Did they use it as a storage cavern, or were their plans for finishing it in the usual manner simply interrupted? Breakneck Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 61
View 103 503 281 Pothole Caverns Some say the Wild Elves used these caves as a mausoleum. Certainly something about this place brings to mind things that should be dead, but refuse to stay that way…. Pothole Caverns 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 39
View 104 507 285 Bloodmayne Cave Not far south of the Larsius River the rolling plains of the Wealds give way to the forests of Valenwood. Sometimes beasts from beneath those green canopies make their way north. Bloodmayne Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 82
View 112 502 280 Nisin Cave "You've got no more chance than a child at night in Nisin Cave." — Old Saying in Vlastarus Nisin Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 130
View 118 643 374 Imperial Sewers Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Irrigation Tunnels 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 15870
View 120 584 347 Imperial City At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 892
View 367 505 283 Red Ruby Cave Despite its name, no gems have ever been found in this ebony mine, which was dubbed "Red Ruby" in order to attract investors from nearby Bruma. Red Ruby Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 52
View 521 181 37 Toadstool Hollow The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Toadstool Hollow 1 2 2 109 0 1 4 0 1 1 0 0 0 0 0 0 1 0 11
View 553 532 303 Vahtacen "(And Pelinal) broke the doors open for the prisoners of the Vahtache with the Slave-Queen flying on Morihaus above them, and Men called her Al-Esh for the first time." —The Song of Pelinal, Volume 4 Vahtacen 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 112
View 615 495 273 Cracked Wood Cave Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. Cracked Wood Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 149
View 617 494 272 Capstone Cave Many of the bandit gangs in Cyrodiil formed relatively recently, their members largely made up of deserters from the Imperial Legions—or from the armies of the invading alliances. Capstone Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 71
View 618 497 275 Haynote Cave These winding tunnels were once home to a thriving fungus-farming operation. But since war has come to Cyrodiil, they've been put to darker uses. Haynote Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 62
View 690 499 277 Lipsand Tarn In the language of the Ayleids, the name of this ruin translates as "Soapstone Delve," but the locals around Chorrol know it as the Elf Haunts, and keep away from it. Lipsand Tarn 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 45
View 691 533 304 Underpall Cave This extensive cave system is said to include tunnels that lead to subterranean fortifications, but since the tunnel collapse of 2E 512 no miner has been able re-enter that section. Underpall Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 35
View 692 496 274 Echo Cave The name of this cave has nothing to do with reflected sound—it refers to the undead who have long haunted its chilly depths, shambling through the caverns in an unholy echo of the actions of the living. Echo Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 35
View 718 500 278 Muck Valley Cavern The Goblins of the Valus Mountains are said to go back and forth between Cyrodiil and Morrowind using tunnels and secret passes. Some tribes have imported subterranean agricultural practices from their cousins to the east. Muck Valley Cavern 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 58
View 1223 643 374 Imperial Sewers Wavering Veil Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Wavering Veil 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 143
View 725 506 284 Serpent Hollow Cave Phrastus of Elinhir's speculation that ogres' gray-blue skin camouflages their silhouetted forms against the sky has been convincingly debunked by Lady Cinnabar of Taneth. Serpent Hollow Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 10
View 757 181 37 Quickwater Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Quickwater Cave 1 2 2 109 0 1 4 0 1 1 0 0 0 0 0 0 1 0 14
View 774 181 38 Cyrodiil Eastern Elsweyr Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Eastern Elsweyr Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 9054
View 775 181 38 Cyrodiil Castle Black Boot The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1810
View 776 181 38 Cyrodiil Black Boot Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1960
View 777 181 38 Cyrodiil Castle Black Boot Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 268
View 778 181 38 Cyrodiil Southern Woodlands The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5536
View 779 181 38 Cyrodiil Abbey of the Eight The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 119
View 780 181 38 Cyrodiil Vlastarus The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3498
View 781 181 38 Cyrodiil Nornalhorst The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 485
View 782 181 38 Cyrodiil Greenmead The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3098
View 783 181 38 Cyrodiil North Weald The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6561
View 784 181 38 Cyrodiil Roebeck Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4661
View 785 181 38 Cyrodiil Castle Roebeck Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 812
View 786 181 38 Cyrodiil Castle Roebeck The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6192
View 787 181 38 Cyrodiil Castle Alessia The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7483
View 788 181 38 Cyrodiil Alessia Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6514
View 789 181 38 Cyrodiil Alessia Bridge The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4805
View 790 181 38 Cyrodiil Niben River The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2783
View 791 181 38 Cyrodiil Southeastern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3282
View 792 181 38 Cyrodiil Eastern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 594
View 793 181 38 Cyrodiil Urasek Ruins The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 93
View 794 181 38 Cyrodiil Northeastern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1126
View 795 181 38 Cyrodiil Chalman Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6328
View 796 181 38 Cyrodiil Chalman Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 932
View 2515 181 38 Cyrodiil Clearwater Camp The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 85
View 800 181 38 Cyrodiil Western Elsweyr Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Western Elsweyr Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5652
View 801 181 38 Cyrodiil Juras Fall The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 216
View 802 181 38 Cyrodiil Faregyl Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6253
View 803 181 38 Cyrodiil Castle Faregyl The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5977
View 804 584 347 Imperial City Memorial District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2389
View 805 584 347 Imperial City Nobles District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2117
View 807 584 347 Imperial City Temple District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2471
View 821 584 347 Imperial City Arboretum At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2446
View 822 643 374 Imperial Sewers Drain-Dweller's Outpost Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Irrigation Tunnels 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 242
View 2109 181 38 Cyrodiil Thalara's Winery The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 56
View 2004 181 38 Cyrodiil Capstone Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 161
View 830 584 347 Imperial City Arena District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 3159
View 843 181 38 Cyrodiil Fort Aleswell The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6885
View 844 181 38 Cyrodiil Aleswell Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7867
View 845 181 38 Cyrodiil Autumn Range The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1416
View 846 181 37 Cyrodiil Piukunda The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 202
View 847 181 38 Cyrodiil Applewatch Wood The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1027
View 848 181 37 Cyrodiil Applewatch Wood Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 122
View 849 181 38 Cyrodiil Highlander Camp The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 79
View 850 181 38 Cyrodiil The Lover The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 54
View 851 181 38 Cyrodiil Warden Highlands The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 576
View 852 181 38 Cyrodiil Echo Cliffs The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 210
View 853 181 38 Cyrodiil Zimar's Winery The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 45
View 854 181 38 Cyrodiil Warden Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1655
View 866 181 38 Cyrodiil Southern High Rock Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4896
View 867 181 38 Cyrodiil Castle Brindle The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2551
View 868 181 38 Cyrodiil Brindle Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2263
View 869 181 38 Cyrodiil Western Rise The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1440
View 870 181 38 Cyrodiil Carmala Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1424
View 871 181 38 Cyrodiil The Great Forest The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6284
View 872 181 38 Cyrodiil Ash Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1208
View 873 181 38 Cyrodiil Ash Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3968
View 874 181 38 Cyrodiil Fort Ash The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4563
View 875 181 38 Cyrodiil Nikel Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4432
View 876 181 38 Cyrodiil Castle Roebeck Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1754
View 877 181 38 Cyrodiil Castle Roebeck Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1121
View 878 181 38 Cyrodiil Vindasel The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 195
View 879 181 38 Cyrodiil Southwestern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2398
View 880 181 38 Cyrodiil Castle Brindle Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 470
View 881 181 38 Cyrodiil Castle Brindle Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 359
View 889 181 38 Cyrodiil South High Rock Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 994
View 891 181 38 Cyrodiil Mist Mirror Refuge The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 414
View 892 181 38 Cyrodiil Ceyatatar The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 524
View 893 181 38 Cyrodiil Eastern Elsweyr Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2183
View 907 181 38 Cyrodiil Southern Morrowind Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5659
View 908 181 38 Cyrodiil Northern Morrowind Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 8620
View 909 181 38 Cyrodiil Bloody Grasslands The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3176
View 910 181 38 Cyrodiil Northern Niben Valley The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1089
View 911 181 38 Cyrodiil Colovian Lowlands The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2848
View 912 181 38 Cyrodiil Castle Black Boot Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 345
View 913 584 347 Imperial City Elven Gardens District At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2205
View 968 181 38 Cyrodiil Castle Alessia Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1454
View 969 181 38 Cyrodiil Castle Faregyl Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 850
View 970 181 38 Cyrodiil Bloodmayne Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3478
View 971 181 38 Cyrodiil Castle Bloodmayne Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 301
View 972 181 38 Cyrodiil Castle Bloodmayne The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2085
View 973 181 38 Cyrodiil South Morrowind Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1494
View 2176 181 38 Cyrodiil Moranda The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 85
View 1065 181 38 Cyrodiil Western Elsweyr Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Western Elsweyr Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1207
View 1067 181 38 Cyrodiil Fort Ash Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 842
View 1068 181 38 Cyrodiil Lonely Hills The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2567
View 1069 181 38 Cyrodiil Northwestern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1157
View 1070 181 38 Cyrodiil Empire Tower The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 444
View 1071 181 38 Cyrodiil Fort Aleswell Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1047
View 1072 181 38 Cyrodiil Sejanus Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6787
View 1073 181 38 Cyrodiil Sejanus Hunting Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3666
View 1074 181 38 Cyrodiil Glademist Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4230
View 1075 181 38 Cyrodiil Fort Glademist Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 647
View 1076 181 38 Cyrodiil Fort Glademist The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3536
View 1077 181 38 Cyrodiil Silverscale Pond The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 546
View 1078 181 38 Cyrodiil Howling Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 497
View 1079 181 38 Cyrodiil Haynote Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 312
View 1201 181 38 Cyrodiil Fort Ash Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 569
View 1222 643 374 Imperial Sewers Alik'ri Alcove Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Lambent Passage 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 164
View 1747 643 374 Imperial Sewers Unfinished Memoirs Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Abyssal Depths 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 156
View 2518 181 38 Cyrodiil The Mage The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 59
View 1286 181 38 Cyrodiil Northern High Rock Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3660
View 1287 181 38 Cyrodiil Scroll Temple Alma Ruma The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 318
View 1288 181 38 Cyrodiil Fort Aleswell Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3255
View 1289 181 38 Cyrodiil Sercen Hills The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6877
View 1290 181 38 Cyrodiil Bleaker's Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5459
View 1291 181 38 Cyrodiil Bruma Outskirts The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3795
View 1292 181 38 Cyrodiil Bleaker's Way The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 454
View 1293 181 38 Cyrodiil Evergreen Crags The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1265
View 1297 181 38 Cyrodiil Fort Aleswell Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 884
View 1298 181 38 Cyrodiil Western Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 422
View 1299 181 38 Cyrodiil Chalman Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1695
View 1300 181 38 Cyrodiil Chalman Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7277
View 1301 181 38 Cyrodiil Summer's Pasture The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3807
View 1302 181 38 Cyrodiil Arrius Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5388
View 1303 181 38 Cyrodiil Arrius Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7503
View 1304 181 38 Cyrodiil Arrius Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1486
View 1305 181 38 Cyrodiil White Fall Valley The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1740
View 1306 181 38 Cyrodiil Blue Road Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7853
View 1307 181 38 Cyrodiil Blue Road Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1439
View 1308 181 38 Cyrodiil Blue Road Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 6565
View 1309 181 38 Cyrodiil Sardavar Leed The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 682
View 1310 181 38 Cyrodiil Castle Alessia Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 727
View 1311 181 38 Cyrodiil Chalman Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1198
View 1312 181 38 Cyrodiil Belda The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 264
View 1313 181 38 Cyrodiil Castle Brindle Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 696
View 1314 181 38 Cyrodiil Gray Viper Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 90
View 1315 181 38 Cyrodiil Castle Faregyl Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1096
View 1316 181 38 Cyrodiil Castle Faregyl Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1053
View 1317 181 38 Cyrodiil Coldcorn Ruin The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 341
View 1318 181 38 Cyrodiil Twilight Woods The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 909
View 1319 181 38 Cyrodiil Fort Warden The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1266
View 1320 181 38 Cyrodiil Fort Rayles The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1811
View 1321 181 38 Cyrodiil Gate of Altadoon The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 278
View 1322 181 38 Cyrodiil Scroll Temple Altadoon The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 264
View 1406 181 38 Cyrodiil Nagastani The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 853
View 1407 181 38 Cyrodiil Mist Morrow Vale The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2697
View 1408 181 38 Cyrodiil Arvina Estate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 197
View 1409 181 38 Cyrodiil Drakelowe Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3059
View 1410 181 38 Cyrodiil Drakelowe Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3129
View 1411 181 38 Cyrodiil Lake Mist Ruins The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 69
View 1412 181 38 Cyrodiil Sercen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1355
View 1413 181 38 Cyrodiil Bruma Anchor The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4025
View 1414 181 38 Cyrodiil Dragonclaw Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2312
View 1415 181 38 Cyrodiil Fort Dragonclaw Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 481
View 1416 181 38 Cyrodiil Fort Dragonclaw The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1941
View 1417 181 38 Cyrodiil Fort Dragonclaw Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 244
View 1418 181 38 Cyrodiil Fort Dragonclaw Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 267
View 1419 181 38 Cyrodiil Great Forest Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 178
View 1420 181 38 Cyrodiil Serpent Hollow Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 159
View 1421 506 283 Serpent Hollow Cave Temple to the Divines Phrastus of Elinhir's speculation that ogres' gray-blue skin camouflages their silhouetted forms against the sky has been convincingly debunked by Lady Cinnabar of Taneth. Serpent Hollow Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 73
View 1422 181 38 Cyrodiil Gottlesfont Priory The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 638
View 1423 181 38 Cyrodiil Chorrol Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 140
View 1424 181 38 Cyrodiil Chorrol Outskirts The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1904
View 1425 181 37 Cyrodiil Chorrol The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 980
View 1426 181 38 Cyrodiil Rayles Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2437
View 1483 181 38 Cyrodiil Southern Niben Basin The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 7441
View 1484 181 38 Cyrodiil Cropsford The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 3493
View 1485 181 38 Cyrodiil Fort Ash Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 674
View 1486 181 38 Cyrodiil Narsinfel The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 187
View 1487 181 38 Cyrodiil Timberscar Hollow The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 405
View 1488 181 37 Cyrodiil Culotte The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 594
View 1489 181 38 Cyrodiil Harlun's Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1772
View 1752 181 38 Cyrodiil Glademist Fields The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1103
View 1753 181 38 Cyrodiil Colovian Crags The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 484
View 1754 181 38 Cyrodiil Gate of Alma Ruma The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 234
View 1755 181 38 Cyrodiil Gate of Ni-Mohk The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 231
View 1756 181 38 Cyrodiil Scroll Temple Ni-Mohk The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 210
View 1757 181 38 Cyrodiil Cheydinhal Foothills The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4260
View 1758 181 38 Cyrodiil Thorn Lodge The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 209
View 1759 181 38 Cyrodiil Farragut Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2302
View 1760 181 37 Cyrodiil Farragut Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 663
View 1761 181 38 Cyrodiil Fanacas The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 119
View 1762 181 38 Cyrodiil Shurgak Clan Estate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 90
View 1763 181 38 Cyrodiil Kingscrest Cavern The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 116
View 1764 181 38 Kingscrest Cavern Kingscrest Cavern The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Kingscrest Cavern 1 2 2 109 0 1 4 0 1 1 0 0 0 0 0 0 1 0 64
View 1765 181 38 Cyrodiil Temple of the Ancestor Moths The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 182
View 1766 181 38 Cyrodiil Kingscrest Grounds The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2331
View 1767 181 38 Cyrodiil Broke Pick Ravine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1130
View 1768 181 38 Cyrodiil Horunn Pass The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 833
View 1769 181 37 Cyrodiil Wilminn's Winery The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 73
View 1770 181 38 Cyrodiil Horunn Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 207
View 1771 181 38 Cyrodiil Anga Valley The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 599
View 1772 181 38 Cyrodiil Winter's Reach The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 382
View 1773 181 38 Cyrodiil Red Ruby Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 97
View 1774 181 38 Cyrodiil Riverwatch The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 98
View 1775 181 38 Cyrodiil Niben River Bridge The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 408
View 1776 181 38 Cyrodiil Northern Niben Basin The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2520
View 1777 181 38 Cyrodiil Bruma The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1644
View 1778 181 38 Cyrodiil Underpall Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 92
View 1781 181 38 Cyrodiil Nisin Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 234
View 1782 181 38 Cyrodiil Crooked Finger Redoubt The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 273
View 1786 181 38 Cyrodiil Fort Glademist Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 610
View 1787 181 38 Cyrodiil Hedoran Estate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 325
View 1788 181 38 Cyrodiil Crown Point The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 308
View 1789 181 38 Cyrodiil Cracked Wood Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 229
View 1790 181 38 Cyrodiil Lunar Fang Docks The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 176
View 1852 181 38 Cyrodiil Pell's Gate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 271
View 1804 181 38 Cyrodiil Kingscrest Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2197
View 1805 181 38 Cyrodiil Frost Fields The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 391
View 1806 181 38 Cyrodiil Kingscrest Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 158
View 1807 181 38 Cyrodiil Jerall Steps The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 609
View 1808 181 38 Cyrodiil Applewatch The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 76
View 1809 181 38 Cyrodiil Ice-Heart Home The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 96
View 1810 181 37 Cyrodiil Fort Warden Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 289
View 1824 181 38 Cyrodiil Scroll Temple Ghartok The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Southern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 326
View 1825 181 38 Cyrodiil Gate of Ghartok The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 297
View 1827 181 38 Cyrodiil Farragut Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 215
View 1826 181 38 Cyrodiil Farragut Keep The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2143
View 1828 181 38 Cyrodiil Arrius Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1366
View 1829 181 38 Cyrodiil Kingscrest Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 202
View 1830 181 38 Cyrodiil Arrius Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1715
View 1831 181 38 Cyrodiil Niben Basin Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 221
View 1832 181 38 Cyrodiil Chalman Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 602
View 1833 181 38 Cyrodiil Kingscrest Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 562
View 1916 643 374 Imperial Sewers Bloodmist Slaughterhouse Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Vile Drainage 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 73
View 1842 181 38 Cyrodiil North Morrowind Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern Morrowind Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1382
View 1848 181 38 Cyrodiil North High Rock Gate Wayshrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Northern High Rock Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 767
View 1849 181 38 Cyrodiil Green Leaf Glade The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 148
View 1850 181 38 Cyrodiil Priory Milegate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 407
View 1851 181 38 Cyrodiil Weynon Priory The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 433
View 1853 181 38 Cyrodiil Homestead Ruins The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 443
View 1854 181 38 Cyrodiil Fort Rayles Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 290
View 1855 181 38 Cyrodiil Amber Woodland The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 312
View 1865 181 38 Cyrodiil Blue Road Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1183
View 1866 181 38 Cyrodiil Blue Road Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 818
View 1867 181 38 Cyrodiil Mist Morrow Tower The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 266
View 1868 181 38 Cyrodiil Drakelowe Keep Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 572
View 1869 181 38 Cyrodiil Drakelowe Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 417
View 1870 181 38 Cyrodiil Drakelowe Keep Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 513
View 1878 181 38 Cyrodiil Hrotanda Vale The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 305
View 1879 181 38 Cyrodiil Fort Rayles Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 284
View 1880 181 38 Cyrodiil Abandoned Homestead The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 44
View 1882 181 38 Cyrodiil Shadowed Path Tower The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 59
View 1883 181 38 Cyrodiil Pothole Caverns The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 115
View 1884 181 38 Cyrodiil Wenyandawik The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 166
View 1885 181 38 Cyrodiil The Apprentice The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 46
View 1909 181 38 Cyrodiil Rock Bone War Camp The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 446
View 1910 181 38 Cyrodiil The Serpent The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 67
View 1911 181 38 Cyrodiil Fort Warden Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 229
View 1912 181 38 Cyrodiil Anga The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 85
View 1913 181 38 Cyrodiil Ninendava The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 175
View 1914 181 38 Cyrodiil Waterside Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 456
View 1915 181 38 Cyrodiil Abandoned Orchard The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 186
View 1923 181 38 Cyrodiil Scroll Temple Mnem The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Eastern Elsweyr Gate 1 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 507
View 1932 181 38 Cyrodiil Rielle The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 39
View 1933 181 38 Cyrodiil Castle Alessia Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 788
View 1941 181 38 Cyrodiil White Fall Mountain The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 96
View 1953 181 38 Cyrodiil Lake Rumare The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 959
View 1988 181 38 Cyrodiil Fort Glademist Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 717
View 1989 181 37 Cyrodiil Fort Rayles Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 677
View 1990 181 38 Cyrodiil Castle Black Boot Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 181
View 1991 181 38 Cyrodiil Gate of Mnem The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 504
View 1992 181 38 Cyrodiil Eastern Larsius River The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 797
View 1993 181 38 Cyrodiil Castle Bloodmayne Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 419
View 1994 181 38 Cyrodiil Fort Warden Mine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 167
View 1995 181 38 Cyrodiil Nornal The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 450
View 1996 181 38 Cyrodiil Farragut Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 635
View 1997 181 37 Cyrodiil Castle Bloodmayne Farm The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 465
View 1998 181 38 Cyrodiil The Ritual The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 105
View 1999 181 38 Cyrodiil Harlun's Watch The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 269
View 2002 643 374 Imperial Sewers White-Gold Tower Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Lambent Passage 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 50
View 2003 181 38 Cyrodiil Green Lake The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 144
View 2008 181 37 Cyrodiil Sancre Tor The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 87
View 2015 643 374 Imperial Sewers Headsman's Bone Pile Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Harena Hypogeum 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 557
View 2016 181 38 Cyrodiil Cheydinhal The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 874
View 2052 643 374 Imperial Sewers Inquisitor's Retreat Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Antediluvian Vaults 1 1 3 53 0 1 4 0 1 1 0 1 0 0 0 0 0 0 91
View 2054 181 38 Cyrodiil Quickwater Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 100
View 2055 181 37 Quickwater Cave Quickwater Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Quickwater Cave 1 2 2 109 0 1 4 0 1 1 0 0 0 0 0 0 1 0 57
View 2056 181 37 Quickwater Cave Whirlpool The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 1 0 12
View 2057 181 37 Quickwater Cave Quickwater Depths The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Quickwater Depths 1 2 2 109 0 1 4 0 1 1 0 0 0 0 0 0 1 0 21
View 2058 181 38 Cyrodiil The Steed The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 113
View 2059 181 38 Cyrodiil Vahtacen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 223
View 2060 181 38 Cyrodiil Burned Estate The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 261
View 2061 181 38 Cyrodiil Barren Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 87
View 2065 181 38 Cyrodiil Greenmead Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 283
View 2096 181 38 Cyrodiil Winter's Peak Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 791
View 2110 181 38 Cyrodiil Vlastarus Towers The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 68
View 2111 181 38 Cyrodiil The Lady The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 55
View 2126 181 37 Cyrodiil Variela's Watchtower The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 46
View 2127 181 38 Cyrodiil Scroll Temple Chim The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 371
View 2128 181 38 Cyrodiil Gate of Chim The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 271
View 2131 181 38 Cyrodiil Newt Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 73
View 2132 501 279 Newt Cave On the docks in Bravil they say Newt Cave would be an excellent base for a smuggling operation. If anyone on the Bravil docks knew any smugglers, which they deny. Newt Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 28
View 2133 181 38 Cyrodiil Muck Valley Cavern The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 172
View 2134 181 38 Cyrodiil Breakneck Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 137
View 2145 181 38 Cyrodiil The Shadow The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 42
View 2189 181 38 Cyrodiil Kingscrest Keep Lumbermill The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 359
View 2205 181 37 Toadstool Hollow Toadstool Hollow The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 1 0 33
View 2196 181 38 Cyrodiil Lindai The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 150
View 2198 181 38 Cyrodiil Sedor The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 138
View 2199 181 38 Cyrodiil Silver Tooth Pass The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 77
View 2200 181 38 Cyrodiil Southern Niben Valley The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 856
View 2201 181 38 Cyrodiil Bay Bridge The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 186
View 2211 181 38 Cyrodiil Winter's Reach Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 99
View 2316 181 38 Cyrodiil Beriel's Lament The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 110
View 2317 181 38 Cyrodiil Nibenay Valley Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 188
View 2333 181 38 Cyrodiil The Tower The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 80
View 2334 181 38 Cyrodiil Cheydinhal Foothills Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 37
View 2335 181 38 Cyrodiil Scinia Ruins The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 10
View 2336 181 38 Cyrodiil Vaermina's Shrine The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 59
View 2377 181 38 Cyrodiil Moffka's Lament The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 44
View 2408 584 346 Imperial City Aboretum Armory At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 15
View 2406 181 38 Cyrodiil Hackdirt The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 128
View 2407 181 38 Cyrodiil Dibella's Pass The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 169
View 2410 181 38 Cyrodiil Magia Ruins The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 50
View 2430 181 38 Cyrodiil Western Larsius River The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 245
View 2431 584 347 Imperial City Sanctuary At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 51
View 2435 181 38 Cyrodiil Cloud Ruler Temple The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 76
View 2517 181 38 Cyrodiil Blessed Water The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 38
View 2592 181 38 Cyrodiil Lake Arrius The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 217
View 2710 181 38 Cyrodiil Niben Bay The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 197
View 2731 181 38 Cyrodiil Northwestern Shore Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 74
View 2765 181 38 Cyrodiil Fanacasecul The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 109
View 2709 181 38 Cyrodiil Anutwyll The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 103
View 2732 181 38 Cyrodiil Northern Shore The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 477
View 2733 181 38 Cyrodiil Caractacus The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 40
View 2734 181 38 Cyrodiil The Thief The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 48
View 2744 181 38 Cyrodiil Wooden Hand Outlook The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 102
View 2745 181 38 Cyrodiil The Warrior The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 63
View 2773 181 37 Cyrodiil Thaellin's Shack The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 12
View 2777 181 38 Cyrodiil The Atronach The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 42
View 2778 181 38 Cyrodiil Eastern Shore Dolmen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 110
View 2779 181 38 Cyrodiil Echo Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 69
View 2884 181 38 Cyrodiil Lipsand Tarn The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 96
View 2941 584 346 Imperial City Temple Rectory At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 8
View 2937 181 38 Cyrodiil Kemen The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 72
View 2936 181 38 Cyrodiil Bloodmayne Cave The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 204
View 2951 181 38 Cyrodiil Edrin's Camp The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 16
View 2976 181 38 Cyrodiil Agrippa Mento's House The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 19
View 2984 181 37 Cyrodiil Horunn Outlook The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 14
View 2985 181 37 Cyrodiil Imperial Outpost The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 14
View 3051 584 346 Imperial City Macer's Foodstuffs At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 2
View 3090 181 38 Cyrodiil Virtue Outlook The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 29
View 3087 181 38 Cyrodiil Weye The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 52
View 3092 181 37 Cyrodiil Whickmuz's Hut The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 11
View 3095 181 38 Cyrodiil Refugee Camp The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4
View 3170 181 38 Cyrodiil Lowland Bandit Camp The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 0 0 0 0 0 0 0 4
View 3271 19 4 Cyrodiil Castle Alessia Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3291 643 373 Cyrodiil Fort Warden Extending far beneath the Imperial City, the sewers—and the even deeper regions below them—have been the source of dread rumors for centuries. Irrigation Tunnels 1 1 3 52 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3400 531 302 Toadstool Hollow Toadstool Hollow The word in Bruma is that these caves were once warm enough for fungus farming, but when the farmers tried to expand them, they tunneled into an ice cavern that chilled the entire place to a bitter cold. Toadstool Hollow 1 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 97
View 3419 504 282 Quickwater Cave Quickwater Cave The domains north of Cheydinhal have belonged to House Tharn since the late First Era. By the end of the War of Righteousness, General Turpis "Volte-Face" Tharn was in possession of the broad holdings that the family today calls home. Quickwater Cave 1 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 48
View 3583 584 346 Cyrodiil Farragut Grounds At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3558 1011 616 Cyrodiil Western Elsweyr Gate Wayshrine "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 61 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3568 504 282 Quickwater Cave Whirlpool The domains north of Cheydinhal have belonged to House Tharn since the late First Era. By the end of the War of Righteousness, General Turpis "Volte-Face" Tharn was in possession of the broad holdings that the family today calls home. Quickwater Cave 1 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 19
View 3569 504 282 Quickwater Cave Quickwater Depths The domains north of Cheydinhal have belonged to House Tharn since the late First Era. By the end of the War of Righteousness, General Turpis "Volte-Face" Tharn was in possession of the broad holdings that the family today calls home. Quickwater Depths 1 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 1 0 31
View 3731 495 272 Cyrodiil Southern Niben Basin Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. Cracked Wood Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 70
View 3866 584 346 Cyrodiil Brindle Grounds At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3696 1207 783 Cyrodiil Southern Morrowind Gate Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3697 1207 783 Cyrodiil South Morrowind Gate Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3910 584 346 Cyrodiil North High Rock Gate Wayshrine At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3867 584 346 Cyrodiil Castle Brindle Lumbermill At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4479 495 272 Cyrodiil Culotte Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. Cracked Wood Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 17
View 4189 181 37 Imperial Sewers White-Gold Tower The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 1 0 0 0 0 0 0 0
View 4242 584 346 Imperial Sewers Headsman's Bone Pile At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 29
View 4243 584 346 Imperial Sewers At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 23
View 4296 181 37 Imperial Sewers Headsman's Bone Pile The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 1 0 0 0 0 0 0 14
View 4297 181 37 Imperial Sewers The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land. Cyrodiil 2 1 2 109 0 1 4 0 1 1 0 1 0 0 0 0 0 0 13
View 4307 495 272 Cyrodiil Timberscar Hollow Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. Cracked Wood Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2
View 4308 495 272 Cyrodiil Hedoran Estate Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. Cracked Wood Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1
View 4309 495 272 Cyrodiil Cropsford Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. Cracked Wood Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 38
View 4312 532 302 Cyrodiil Cheydinhal Foothills "(And Pelinal) broke the doors open for the prisoners of the Vahtache with the Slave-Queen flying on Morihaus above them, and Men called her Al-Esh for the first time." —The Song of Pelinal, Volume 4 Vahtacen 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4324 584 346 Imperial City Memorial Armory At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlords and each other for control of the White-Gold Tower. Imperial City 1 1 3 37 0 1 4 0 1 1 0 1 0 0 0 0 0 0 1
View 4478 3 2 Cyrodiil South High Rock Gate Wayshrine Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4454 494 271 Cyrodiil Bruma Anchor Many of the bandit gangs in Cyrodiil formed relatively recently, their members largely made up of deserters from the Imperial Legions—or from the armies of the invading alliances. Capstone Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 38
View 4458 502 279 Cyrodiil Greenmead "You've got no more chance than a child at night in Nisin Cave." — Old Saying in Vlastarus Nisin Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1
View 4459 502 279 Cyrodiil Vlastarus "You've got no more chance than a child at night in Nisin Cave." — Old Saying in Vlastarus Nisin Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4465 494 271 Cyrodiil Bruma Many of the bandit gangs in Cyrodiil formed relatively recently, their members largely made up of deserters from the Imperial Legions—or from the armies of the invading alliances. Capstone Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 14
View 4466 494 271 Cyrodiil Bruma Outskirts Many of the bandit gangs in Cyrodiil formed relatively recently, their members largely made up of deserters from the Imperial Legions—or from the armies of the invading alliances. Capstone Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 5
View 4467 494 271 Cyrodiil Anga Valley Many of the bandit gangs in Cyrodiil formed relatively recently, their members largely made up of deserters from the Imperial Legions—or from the armies of the invading alliances. Capstone Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2
View 4468 495 272 Cyrodiil Crown Point Goblin expert Nellic Sterone of Stormhaven believes that most Goblin tribes have more than a dozen ways of preparing rat meat comestibles. Cracked Wood Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 8
View 4471 101 15 Cyrodiil Greenmead One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 1 4 0 1 1 0 0 0 0 0 0 0 0 2
View 4492 19 4 Cyrodiil South Morrowind Gate Wayshrine Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4540 497 274 Cyrodiil Greenmead These winding tunnels were once home to a thriving fungus-farming operation. But since war has come to Cyrodiil, they've been put to darker uses. Haynote Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1
View 4541 497 274 Cyrodiil The Great Forest These winding tunnels were once home to a thriving fungus-farming operation. But since war has come to Cyrodiil, they've been put to darker uses. Haynote Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1
View 4542 497 274 Cyrodiil Ceyatatar These winding tunnels were once home to a thriving fungus-farming operation. But since war has come to Cyrodiil, they've been put to darker uses. Haynote Cave 2 2 2 0 0 1 4 0 1 1 0 0 0 0 0 0 0 0 1
View 4618 1414 957 Cyrodiil North Morrowind Gate Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 1 101 15 Eastmarch One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 50106
View 2 92 14 Mournoth Keep This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 31732
View 3 1160 744 Western Skyrim Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 44960
View 4 1160 743 Antiquarian's Alpine Gallery Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Antiquarian's Alpine Gallery 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 287
View 5 849 467 Saint Delyn Penthouse Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 90 0 0 4 0 0 0 0 0 0 0 0 0 0 0 152
View 6 849 468 Vvardenfell Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 1 4 0 0 0 0 0 0 1 0 0 0 0 71960
View 7 57 10 Deshaan The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 121738
View 8 1086 682 Northern Elsweyr This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 38516
View 9 20 5 Rivenspire This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Rivenspire 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 25554
View 10 41 9 Stonefalls The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 36860
View 11 1207 784 The Reach Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 34527
View 40 254 87 Deepcrag Den Though not as famous a kwama mine as Darkshade Caverns, Deepcrag Den's proximity to Mournhold makes for fresher eggs for the city's markets—an advantage over mines transporting eggs from farther away. Deepcrag Den 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 12 981 590 The Brass Fortress The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. Brass Fortress 1 0 1 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1367
View 13 92 14 Bangkorai This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 65991
View 14 1161 744 Bangkorai Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 15 1227 804 Vateshran Hollows "Try not to cross paths with members of the Spiritblood clan. They show a brutality in battle that even scares other Reachfolk. Whether a gift of their blood or their style of combat training, their warriors do not cease until they lay dead." —Valencia Pitio, Imperial Commandant The Choosing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 0 1 2 7868
View 16 1208 785 Blackreach: Arkthzand Cavern The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10317
View 193 1221 798 Grayhaven "True immortality. That is the promise I made to my Gray Host. That is the promise I will keep." —Rada al-Saran, the Ashen Lord Grayhaven 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 26
View 17 1207 783 Sanurach Mine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Sanuarach Mine 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 18 1207 783 Gloomreach Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Gloomreach 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 0 1 0 644
View 19 19 4 Stormhaven Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 45196
View 20 104 17 Alik'r Desert Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 44410
View 21 117 19 Shadowfen On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 33791
View 22 272 104 Atanaz Ruins Those who call the Argonians "primitives" would do well to consider the permanence and elegance of their stonework, built for eternity despite the relentless Black Marsh rot. The still-solid corridors of ancient Atanaz are an instructive example. Atanaz Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 23 971 583 Vivec City Outlaws Refuge Even in a city under construction, you can count on the fact that one of the first functioning locales will be the place where the local underworld gathers to conduct their illicit business. Vivec City Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 9575
View 24 1210 787 Briar Rock Ruins "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1410
View 25 1207 784 Nchuand-Zel Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Nchuand-Zel 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 431
View 26 58 11 Vvardenfell Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 10
View 27 1086 682 Sugar Bowl Suite This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3201
View 28 1207 784 Reachwind Depths Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Reachwind Depths 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 440
View 29 134 24 Sanguine's Demesne Sanguine is the Daedric Prince of debauchery and dark passions. In his demesne, the revelry never ends—but it is a place where all pleasure is mixed with malice. Sanguine's Demesne 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 284
View 74 3 2 Exorcised Coven Cottage Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 70 0 0 4 0 0 0 0 0 0 0 0 0 0 0 105
View 35 1027 633 Grand Psijic Villa "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Grand Psijic Villa 1 0 1 6 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3951
View 30 1133 721 Southern Elsweyr Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 12232
View 31 1011 617 Summerset "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 116299
View 67 381 179 Auridon The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Skywatch 1 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 45147
View 32 330 143 Coldrock Diggings The shipwrights at nearby Tava's Blessing depend upon the mine at Coldrock for grit-rock, used in sanding wooden planks, and holystone, a light pumice used for cleaning the decks. Coldrock Diggings 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 134
View 33 974 585 Falkreath Hold Since Hakkvild drove out the Orcs in 2E 467 Falkreath has been back in the hands of the Nords. But now the weakened hold is menaced by another threat: the savage Reachmen of the Dreadhorn Clan. Falkreath Hold 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 90
View 34 108 18 Greenshade Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20625
View 36 103 16 The Rift Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 27835
View 37 19 4 Gardner House Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 472
View 38 888 501 Earthtear Cavern Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Earthtear Cavern 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 0 0 507
View 39 932 543 Crypt of Hearts II This place's forbidding black towers are visible for leagues, even through Rivenspire's drifting mists. Yet the local inhabitants never mention it, behaving as if it doesn't even exist. But the Crypt of Hearts is no illusion or mirage—it is solid and all too real. Crypt of Hearts II 2 2 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 2 104
View 41 408 204 Taleon's Crag Some have speculated that this site comes by its name because this is where the famous Nord author Taleon Mythmaker chose to retire after his bitter literary feud with Helgreir Lute-Voice. Phrastus of Elinhir, however, regards this theory as "fanciful twaddle." Taleon's Crag 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 71
View 42 407 203 The Triple Circle Mine Everyone knows the Triple Circle Mine produces the highest quality iron ore in Deshaan. Strange to find such an active mine looking so deserted. The Triple Circle Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 66
View 43 31 7 Selene's Web Even by the standards of Malabal Tor, something is not right about the growth of the forest in this vicinity. It doesn't seem unhealthy—on the contrary, it seems vigorous, but in an unwholesome way. Selene's Web 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 121
View 44 382 179 Selene's Web Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Selene's Web 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 2 94
View 45 1080 676 Frostvault "Mhuvnak was known as one of the most gifted builders of architecture in Dwemereth, greatly expanding their underground kingdom with ingenious constructs until his disappearance on an expedition deep into Nord lands." —Guylaine Marilie Iceflow Rift 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 513
View 62 385 181 Ragnthar "The Dwemer sought to quantify mystical absolutes so as to enable them to manipulate the substance of reality without employing the intercession of divinities." — Fal Droon Ragnthar 2 2 1 0 0 0 33 16 0 0 0 0 0 0 0 0 1 0 3
View 54 130 22 Crypt of Hearts I This place's forbidding black towers are visible for leagues, even through Rivenspire's drifting mists. Yet the local inhabitants never mention it, behaving as if it doesn't even exist. But the Crypt of Hearts is no illusion or mirage—it is solid and all too real. Crypt of Hearts I 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 135
View 46 3 2 Glenumbra Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 1 0 0 0 0 38941
View 47 64 13 Blessed Crucible Warriors from all over Tamriel whisper about the Blessed Crucible, the hidden arena in the mountains of Skyrim where the mighty contend for fame, wealth, and the fabled Brimstone Crown. Blessed Crucible 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 405
View 49 280 110 Bleakrock Isle Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. Bleakrock Isle 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9747
View 48 1086 681 Hall of the Lunar Champion This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 664
View 50 569 332 Ash'abah Pass In their homeland of Yokuda, the precursors of the Redguards fought long and bitter conflicts with the Lefthanded Elves. When the Ra Gada came to Tamriel and found Elven colonies on the Hammerfell coasts, they set out to eradicate them. Ash'abah Pass 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 51 888 501 Craglorn Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Craglorn 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 51712
View 52 751 415 Belkarth Outlaws Refuge It's rumored that members of the Dragonstar Caravan Company are known to frequent the Outlaws Refuge beneath Belkarth—rumors the caravaneers hotly deny. Belkarth Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1471
View 53 383 181 Grahtwood This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 31974
View 55 449 235 Direfrost Keep Ancestral home of the Direfrost clan, this frozen castle has long been sealed to the outside world, its owners neither seen nor heard from in generations. Mountain storms rage above the castle walls, conjured up by some unknown malignant power. Direfrost Keep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 97
View 56 328 141 Divad's Chagrin Mine "Divad's Chagrin" is an epic poem of the Redguards describing the great hero's remorse at forsaking the life of a musician to fight tyranny and injustice. No one seems to know what the story of Divad has to do with this shallow mine in the desert. Divad's Chagrin Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 148
View 57 104 17 Tu'whacca's Sanctum Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 1 1 0 17
View 75 336 149 Crypt of the Exiles After High Rock joined the First Empire in 1E 1029, the King of Evermore had a vast cemetery built outside the city to house himself and his descendants, naming it after Saint Pelin of Bangkorai Pass. Some of the empty mausoleums ended up put to other uses than burial. Crypt of the Exiles 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 211
View 58 684 380 Wrothgar The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 61 0 1 4 0 0 0 0 0 0 1 0 0 0 0 29968
View 59 3 2 Bad Man's Hallows Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Bad Man's Hallows 1 2 1 71 0 0 4 0 0 0 0 0 0 0 0 0 1 0 221
View 60 63 12 Darkshade Caverns I These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. Darkshade Caverns I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 88
View 61 283 111 Fungal Grotto I These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. Fungal Grotto I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 267
View 63 1009 615 Fang Lair The Dwarven city of Arkngthamz-Phng rivaled the splendor of Dumac's kingdom before it was laid to waste by a Dragon in the First Era. The legend of that terrifying creature has long kept travelers far from Fang Lair … until now. Fang Lair 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 388
View 64 1208 785 Nighthollow Keep The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Nighthollow Keep 1 2 1 13 0 0 4 0 0 0 0 0 0 0 0 0 1 0 357
View 65 914 525 Skyreach Catacombs The ancient Nedes interred the dead of Skyreach within the massive chambers and passages beneath the city, both commoners and nobles alike. Skyreach Catacombs 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 294
View 66 329 142 Aldunz Though some Dwarven automatons were clearly designed for defense of the facilities in which they're found, the function of other constructs is less clear. Some appear to be tasked with maintaining other machines, lubricating joints and replacing worn-out parts. Aldunz 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 240
View 68 382 180 Reaper's March Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 32346
View 72 400 196 Mehrunes' Spite Before the followers of the Prophet Veloth left Summerset for Morrowind, they built several secret shrines for illicit worship of the Daedric Princes. It is believed that after the Chimer left Summerset, all of these heretical shrines were found and destroyed. Mehrunes' Spite 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 286
View 69 755 419 Shornhelm Outlaws Refuge It's said that, after King Ranser was defeated and slain, many families of his supporters, such as the Brancks and the Marcotts, went underground and took to criminal pursuits. Shornhelm Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1175
View 70 335 148 Viridian Watch In the early First Era, during the days when the Direnni Hegemony ruled High Rock, a series of watch towers was built along the border with the Reach and Skyrim. Today most of them are nothing more than crumbling ruins. Viridian Watch 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 79
View 155 535 306 Betnikh Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. Betnikh 2 0 1 10 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6216
View 71 347 154 Coldharbour Surreal Estate The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 414
View 73 486 268 Toothmaul Gully Goblins are native to the Summerset Isles, and were here when the Elves first arrived from Old Aldmeris. The Altmer enslaved the native Goblins to perform their manual labor, but never quite eradicated the free tribes in the wild. Toothmaul Gully 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 375
View 76 101 15 Grymharth's Woe One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Windhelm 1 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1094
View 80 58 11 Malabal Tor Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 26663
View 77 1207 784 Valthume Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Valthume 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 47
View 79 104 17 Suturah's Crypt Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Suturah's Crypt 1 2 1 63 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 83 1146 734 Tideholm "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Tideholm 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1336
View 81 823 448 Linchal Grand Manor The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Gold Coast 2 0 1 25 0 0 4 0 0 0 0 0 0 0 0 0 0 0 10
View 82 1161 745 Blackreach: Greymoor Caverns Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7607
View 96 1208 784 Arkthzand Research Wing The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Halls of Arkthzand 1 2 1 13 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 2206 1133 721 Southern Elsweyr Pridehome Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 162
View 84 816 443 Hew's Bane During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hew's Bane 2 0 1 25 0 1 4 0 0 0 0 0 0 1 0 0 0 0 16312
View 85 821 447 Thieves Den What's the safest place for a secret hideout? Inside another secret hideout, of course! Within the Thieves Den the tenets of the Guild are observed by one and all, and no one need fear the intrusion of law enforcement. Thieves Den 2 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 109
View 86 281 111 Bal Foyen Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10670
View 87 237 73 Impervious Vault After his new city of Sentinel was attacked by pirates from the Abecean Sea, the Grandee Yaghoub decided he would build a fortified subterranean storehouse where the Alik'r's greatest treasures could be kept safe. Thus was built the Impervious Vault. Impervious Vault 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 88 327 140 Santaki When the Rourken Dwemer migrated west to Hammerfell, they found a land rich in untapped mineral wealth. They roamed far from their city of Volenfell in pursuit of it, building deep mines and busy workshops. Many of these sites remain virtually untouched. Santaki 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 102
View 89 332 145 Yldzuun The scholar Guylaine Marilie asserts that "Yldzuun" can be accurately translated as "Mechanized Paradise." However, Thelwe Ghelein says the name is best rendered as "Steam Closet." Yldzuun 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 92
View 90 331 144 Sandblown Mine "Sandblown? Ah, now I recall it—the played-out copper mine south of Kozanset. That pit hasn't been worked since the reign of King Ramzi." Sandblown Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 89
View 91 3 2 The Harborage Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. The Harborage 1 2 1 70 0 0 4 0 0 0 0 0 0 0 0 0 1 0 71
View 92 574 338 The Valley of Blades Deep in the Dragontail Mountains of Hammerfell is the almost-inaccessible Valley of Blades, where Redguards devoted to the mastery of the sword seek to revive ancient secrets. Valley of Blades 2 2 1 0 0 0 35 16 0 0 0 0 0 0 0 0 1 0 57
View 93 267 100 Eyevea Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Sheogorath into his realm of the Shivering Isles. Eyevea 2 0 1 1 0 0 4 0 0 0 0 0 0 0 0 0 1 0 597
View 94 267 100 Eyevea Mages Guild Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Sheogorath into his realm of the Shivering Isles. Eyevea 2 0 1 1 0 0 43 16 0 0 0 0 0 0 0 0 1 0 40
View 95 754 418 Evermore Outlaws Refuge The Outlaws Refuge beneath Evermore is the place where members of the Bjoulsae Boys gang of northern Bangkorai can meet and do business with the followers of the Red Asp of Hallin's Stand, as well as the occasional Iliac Bay buccaneer. Evermore Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1143
View 97 382 179 The Vile Manse Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. The Vile Manse 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 100
View 4127 41 9 Shadowfen Stormhold Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 99 397 193 Del's Claim No one believed the old ouster Del when he staggered into Vulkhel Guard and claimed he'd found a huge deposit of lapis lazuli in the hills, but it turned out to be true, and now Del's Claim is one of the most profitable mines on Auridon. Del's Claim 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 116
View 100 398 194 Entila's Folly Kinlady Entila of Clan Auralus had a vivid dream that beneath the coastal cliffs near Skywatch was a fabulous fist-sized gem, the Egg of the World. Based on the directions in her vision, she hired a score of miners to dig until they found it. The funds of Clan Auralus ran out first. Entila's Folly 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 97
View 101 1027 633 Artaeum "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Artaeum 2 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 27350
View 102 1027 632 Traitor's Vault "Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion Traitor's Vault 1 2 1 6 0 1 4 0 0 0 0 0 0 0 0 0 1 0 54
View 105 635 365 Dragonstar Arena Only the strongest and bravest warriors dare to face the challenges of the Dragonstar Arena. Dragonstar Arena 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 277
View 109 306 119 Forgotten Crypts The burial vaults called the Forgotten Crypts were not so much forgotten as forsaken, given up after a rogue necromancer animated a score of hallowed dead within. Ordinators from Mournhold brought the necromancer to justice, but the stigma of undeath persisted. Forgotten Crypts 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 36
View 106 1086 681 Abode of Ignominy This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Abode of Ignominy 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 107 1086 681 Tomb of the Serpents This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Tomb of the Serpents 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 108 681 379 City of Ash II Nature has returned to reclaim the City of Ash. An unsealed portal still threatens, and only a few remain to defend against it. City of Ash II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 785
View 110 405 201 Lady Llarel's Shelter The origins of this cave's name are obscure, but whoever Lady Llarel was it seems unlikely she'd find shelter here now, as the grotto seems to be occupied by a hive of wild kwama. Lady Llarel's Shelter 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 320
View 111 169 35 Razak's Wheel According to those who study the long-lost culture of the Dwarves, "Razak" was a fairly common Dwemeri name. Scholars are divided on whether it means "precision engineer" or "tonal modulator." Razak's Wheel 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 327
View 113 510 288 Ularra The ruins of Ularradallaku are all that remains of an ancient temple complex devoted to the dread Daedric Prince Mehrunes Dagon. Ularra 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 902
View 115 849 467 Pulk Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Pulk 1 2 1 91 0 1 4 0 0 0 0 0 0 0 0 0 1 0 53
View 114 406 202 Lower Bthanual The brazen doors of this Dwarven site slide open smoothly and without hesitation, mute testimony to the uncanny skill of the Dwemeri engineers who built them ages ago. Perhaps the rest of the site will be in good repair as well. Lower Bthanual 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 123
View 116 961 573 Ashalmawia "Among the ancient ancestral spirits who accompanied Saint Veloth and the Chimer into the promised land of Morrowind, the four Daedra Lords, Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath, became known as the Four Corners of the House of Troubles." Ashalmawia 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 253
View 117 849 467 Ashalmawia Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Ashalmawia 1 2 1 91 0 1 4 0 0 0 0 0 0 0 0 0 1 0 55
View 122 921 533 Khartag Point The Camonna Tong syndicate has operated most forms of organized crime in Vvardenfell for generations. These Dunmeri crooks are intolerant of outlander interference—to put it mildly. Khartag Point 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 126
View 119 1160 743 Proudspire Manor Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 34
View 138 513 291 Mor Khazgur The mountaintop stronghold of Mor Khazgur has been a center of Orcish culture since the Merethic Era. Like Orsinium, it has been destroyed and rebuilt repeatedly, a cycle that will doubtless continue into the future. Mor Khazgur 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 237
View 121 216 56 Crow's Wood This uncanny pocket realm of Oblivion is a nightmarish forest ruled by the mysterious Crow Mother. It's like Tamriel, yet unlike—for the Daedra cannot create, only imitate, and their simulacra of mortal realms are always twisted and exaggerated. Crow's Wood 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 25
View 124 1081 677 Depths of Malatar "The light that shone from the statue of Narilmor acted as both guide and protector to Ayleid ships crossing the Abecean, promising warmth and safe harbor in Garlas Malatar, until the city fell in the latter days of the Alessian Slave Rebellion." - Tjurhane Fyrre Ruins of Garlas Malatar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 102
View 123 1051 653 Cloudrest The Aerie of the Altmer, the city of Cloudrest clings to the highest slopes of the peak of Eton Nir, tallest mountain on Summerset Isle. Somehow, its thin air is as heady and bracing as chilled nirnroot wine. Cloudrest 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 299
View 125 509 287 Ald Carac The crumbling Dwarven fortifications of Ald Carac are said to date to the time of the War of the First Council, early in the First Era. Ald Carac 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 1435
View 133 176 36 City of Ash I Not all Wood Elves are happy about Valenwood joining the Aldmeri Dominion. Some fear for their beloved forests, while others fear their heritage and traditions will be diluted or replaced. A few groups have retreated to refuges deep in the jungle. City of Ash I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 87
View 165 442 233 Ne Salas The Ayleids who fled to Valenwood after the Slave Rebellion were mostly those who worshiped the Daedric Princes, which was outlawed under Empress Alessia. The Slave Queen melded the Aedra worshiped by her human and remaining Elven subjects to create the Eight Divines. Ne Salas 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 140
View 126 1178 759 Solitude Outlaws Refuge "The most satisfying criminal endeavors take place right under the noses of the Wolf of Solitude and his enforcers. If the Old Wolf had a clue, he'd be dangerous!" —Skarforth the Fence, right before his stall in the refuge was raided and shut down. Solitude Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1723
View 127 57 10 Quondam Indorilia The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 693
View 128 537 307 Khenarthi's Roost This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10301
View 129 347 155 Coldharbour The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 0 0 0 23095
View 130 1207 784 Bthar-Zel Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Bthar-Zel 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 244
View 131 1207 784 Bthar-Zel Vaults Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Bthar-Zel Vault 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 1 1 0 38
View 132 146 29 Wayrest Sewers I Wayrest is justifiably proud of the commodious modern sewers that drain the city's wastes into the Iliac Bay. But the curving conduits beneath the streets contain dark secrets unsuspected by those who walk in the light of day above. Wayrest Sewers I 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 89
View 135 347 155 The Black Forge The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. The Black Forge 1 2 1 57 0 0 4 0 0 0 0 0 0 0 0 0 1 0 78
View 134 1088 683 Rimmen Outlaws Refuge A complex gravity-fed hydraulic system feeds the canals and fountains of Rimmen. In fact, it's so complex that the current rulers aren't even aware that it's drained by underground conduits with a hidden maintenance vault that serves as the city's Outlaws Refuge. Rimmen Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1517
View 136 418 214 The Vault of Haman Forgefire Most Nords find dealings with the Daedra to be abhorrent, so when Molag Bal has an opportunity to collect the soul of a notable Nord, it is a chance to be savored. Such was the case with Haman Forgefire. The Vault of Haman Forgefire 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 55
View 142 761 425 Riften Outlaws Refuge The Skull-Brethren of Riften dress like barbarians from the Reach, but that's just their gang colors. Most of them are local Nords, with a smattering of riff-raff from across the continent. Riften Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1073
View 137 126 21 Elden Hollow I When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. Elden Hollow I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 168
View 146 936 547 Spindleclutch II The Ayleid ruins of Dwynnarth that grin down from the bluffs above Hag Fen were plundered and emptied out generations ago. But it seems there are forgotten mine tunnels beneath the lowest levels of Dwynnarth that might not be quite so empty. Spindleclutch II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 128
View 139 1207 783 Lost Valley Redoubt Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Lost Valley Redoubt 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
View 140 1207 783 The Dark Descent Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Dark Descent 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 1 1 0 15
View 141 1208 785 The Arkthzand Orrery The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Arkthzand Orrery 1 2 1 13 0 0 4 0 0 0 0 0 0 0 0 1 1 0 36
View 143 1021 627 Sunhold The southern city of Sunhold serves as the home port of Summerset's famed Dominion Navy. But with the High Elven fleets over the horizon fighting the Alliance War, Sunhold remains virtually unprotected. Sunhold 1 0 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 125
View 144 1011 616 Tor-Hame-Khard "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Tor-Hame-Khard 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 67
View 145 1017 623 Archon's Grove "Archon's Grove? Indeed, that's the site where the legendary poet Nenamil, Archon of Song, discovered and named the Rose-of-Archon, the flower precious to the Goddess Mara. It's said to be southwest of Shimmerene somewhere." —Innkeeper Vintenwen Archon's Grove 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 127
View 167 1122 713 Moongrave Fane "Just as the sixteen kingdoms were not always one, so too were the faiths of Khajiit many-fold. In guiding Khajiit along his one true path of the moons, Riddle'Thar hid from us all the others. But if you are wise, you may catch glimpses of where the walkers of old have tread." — Tsramusa the Exile Moongrave Fane Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 153
View 147 444 234 Burroot Kwama Mine Expatriates often try to bring beloved aspects of their culture with them when they emigrate. So it was with Llevyn Buratil of Narsis in Morrowind, who tried to establish a kwama mine in Grahtwood. The experiment was less than a resounding success. Burroot Kwama Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 47
View 148 447 235 Mobar Mine With the flurry of construction going on in nearby Elden Root, the Foriniel Brothers have reopened Mobar Mine to supply the builders with clay for making bricks. Strangely, no one has heard from the Foriniels in over a week. Mobar Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 54
View 149 475 260 The Scuttle Pit The spiders of Tamriel are fearsome carnivores that prey on everything they can catch, even each other. They have adapted to every environment, both above and below ground, and there seems to be no limit as to how large they can grow. The Scuttle Pit 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 130
View 150 477 261 Vinedeath Cave The strangler is a carnivorous plant that lurks in the shadows of the forest floor. Its tentacles excrete a sticky, sweet substance that attracts prey. The strangler reacts to warmth and movement by lashing out with its tentacles and drawing what it captures into its hungry maw. Vinedeath Cave 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 46
View 151 478 262 Wormroot Depths Regarded by scholars of the arcane as the apex achievement of the Wild Elves' magical art, the so-called Ayleid Wells are believed to use Aetherial crystal to aggregate magicka from starlight—even in subterranean locations. Wormroot Depths 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 224
View 152 1086 681 Rimmen Necropolis This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen Necropolis 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 153 1086 681 Desert Wind Caverns This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Desert Wind Caverns 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 11
View 154 1086 681 Predator Mesa This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Predator Mesa 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 156 726 408 Murkmire At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Dead-Water Village 1 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 8471
View 157 534 305 Stros M'Kai One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Stros M'Kai 2 0 1 11 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7332
View 234 980 590 Incarnatorium The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Incarnatorium 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 1 1 0 18
View 166 514 292 Istirus Outpost Built late in the Second Empire to control the chronic pirate problem on the Strid River, since the outbreak of the Three Banners War the Istirus Outpost has become a forgotten relic, its dwindling resources fought over by all sides. Istirus Outpost 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 722
View 204 826 451 Dark Brotherhood Sanctuary Few get to see the interior of a Sanctuary of the Dark Brotherhood. Even fewer survive to tell the tale. Dark Brotherhood Sanctuary 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 0 1 0 76
View 162 383 181 Snugpod This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Elden Root 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 875
View 158 578 341 Naril Nagaia These ruins have a bad reputation in nearby Woodhearth—which is not surprising, considering their name in Ayleidoon means "final death." Naril Nagaia 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 12
View 159 935 546 The Banished Cells II The High Elves live long lives and have a talent for magic. Sometimes an Altmer's pursuit of magical power leads to tampering with forbidden knowledge and illicit dealings with evil Daedra. It was to confine such trespassers that the Banished Cells were created. The Banished Cells II 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 87
View 160 131 23 Tempest Island Surrounded by sand bars and shifting channels, this island in the Strid estuary has long been a haven for pirates, raiders, and fugitives from law enforcement. It has never been fully explored by any civilized authority. Tempest Island 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 442
View 161 58 11 Tempest Island Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Temple of Storms 1 2 1 61 1 1 16 16 0 0 0 0 0 0 0 1 1 1 309
View 163 508 286 Foyada Quarry This quarry on the southern slopes of Red Mountain is the source of the granite being used to construct Vivec City—or it was, until the volcano awoke and began once more pouring lava down its foyadas. Foyada Quarry 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 4803
View 164 511 289 Arcane University When the new Mages Guild needed a headquarters, they took over an older Ayleid district adjacent to Imperial City and rebuilt its interior as the Arcane University. Though the Worm Cult had taken it over, it was still badly damaged by Molag Bal's attack during the Planemeld. Arcane University 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 1233
View 185 92 14 Thieves' Oasis This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Thieves' Oasis 1 2 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2
View 179 823 449 Gold Coast The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Anvil 1 0 1 27 0 1 4 0 0 0 0 0 0 1 0 0 0 0 10630
View 168 823 448 The Erstwhile Sanctuary The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. The Erstwhile Sanctuary 1 2 1 25 0 0 4 0 0 0 0 0 0 0 0 0 0 0 4
View 169 1154 742 Moon-Sugar Meadow Dotted with Elsweyr architectural features, this meadow provides plenty of building space in a peaceful and natural setting. Nearby streams gleam in the light of the sun and moons, enhancing this idyllic getaway. Moon-Sugar Meadow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2322
View 170 57 10 Flaming Nix Deluxe Garret The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1624
View 171 1207 783 Blackreach: Arkthzand Cavern Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 172 308 121 Lost City of the Na-Totambu When the Crown Redguards arrived in Hammerfell, they were determined to reproduce the culture of Yokuda as nearly as possible. They founded a city in the Alik'r called Na-Totambu, after the lost Yokudan capital. But this new city was buried in a great sandstorm, and abandoned. Lost City of the Na-Totambu 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 381
View 173 108 18 Bouldertree Refuge Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 512
View 174 1160 744 Bleakridge Barrow Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Red Eagle Ridge 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 33
View 175 975 587 Halls of Fabrication It is said that Sotha Sil's Fabrication Chambers can analyze anything in the Mundus, organic or inorganic, and reproduce it in clockwork form. Tel Fyr 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1565
View 176 688 381 White-Gold Tower Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it! White-Gold Tower Pinnacle 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2038
View 177 919 531 Forgotten Wastes The Dark Elves of Morrowind have five Great Houses. Once, long ago, there was another … but it has been erased from the official histories, and no one dares speak its name. The Forgotten Wastes 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 451
View 178 849 468 Forgotten Wastes Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Drinith Ancestral Tomb 1 2 1 91 0 1 4 0 0 0 0 0 0 0 0 0 1 0 149
View 183 337 150 Klathzgar The location of the Dwarven ruin called Klathzgar had been lost since the middle of the First Era, when its entrance was hidden by drifting sand. Now the same desert wind that covered it has uncovered it, and its entrance is revealed. Klathzgar 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 73
View 180 684 379 Maelstrom Arena The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Maelstrom Arena 1 2 1 60 1 1 16 16 0 0 0 0 0 0 0 0 1 1 393
View 181 636 366 Hel Ra Citadel When the warriors of the Ra Gada came to the shores of Hammerfell, some of the fiercest cohorts marched far inland in search of domains to claim. Hel Ra was one of the easternmost of these domains, but its gates were sealed long ago. Hel Ra Hall of the Warrior 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 338
View 182 1121 712 Sunspire Before Rawl'kha Temple rose to prominence after the Riddle'Thar Epiphany, Sunspire was the preeminent house of worship in Anequina. If the rumors of Alkosh's return are true, it may be so again. Sunspire Temple Vestibule 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 337
View 184 382 180 Serenity Falls Estate Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 511
View 186 227 63 The Sunken Road Everyone knows the fortress at Bangkorai Pass guards the way between the Fallen Wastes and the uplands around Evermore. What the peasants of Bangkorai know, especially those who don't want to pay the toll at the Pass, is that there's another route linking the two regions. Sunken Road 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 12
View 187 338 151 Rubble Butte This underground site is part of Nilata, one of the most extensive Ayleid ruin complexes in Hammerfell. It was occupied by the Wild Elves for at least a thousand years, and its welkynd stones will probably continue to glow for at least another thousand. Rubble Butte 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 64
View 191 1066 662 Tsofeer Cavern A spacious and well-watered cave system in Murkmire would normally be used or inhabited by some of the local Argonians, but Tsofeer Cavern is avoided even by the aggressive Dead-Water tribe, all because of one dread word: "Wuju-Ka." Tsofeer Cavern 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 18
View 188 333 146 Torog's Spite This mine once eked out iron ore to its diligent Breton miners, but it has long since been given up to Orcish raiders from Wrothgar. Torog's Spite 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 53
View 189 334 147 Troll's Toothpick The Knahaten Flu swept through the Mournoth Dungeons, killing everyone, prisoners, guards, and warden alike. The prison was decommissioned and left to decay. Now the locals call it by a different name. Troll's Toothpick 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 76
View 190 1123 714 Lair of Maarselok The fertile jungles of this mountain valley have long since swallowed up the signs of the Khajiit kingdom that once called it home, but a new, malignant growth is spreading here, and it threatens to consume far more than old ruins. Noon Ray's Path 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 222
View 228 92 14 Twin Arches This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 235
View 192 1197 775 Stone Garden "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Arkasis's Laboratory 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 424
View 201 22 6 Volenfell The ancient Dwarven city of Volenfell was long lost to the sands of the Alik'r Desert. But its ruins have recently been discovered, prompting a race between scholars and treasure-hunters to be the first to search its storied depths. Volenfell 2 2 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 2 285
View 194 904 517 Zalgaz's Den The scholar Phrastus of Elinhir claims that "Zalgaz" is Old Nedic for "lizard lady." But his rival, Cinnabar of Taneth, dismisses this as "A reeking load of guarwash." Zalgaz's Den 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 39
View 195 905 518 Tombs of the Na-Totambu "Know, O my prince, that in that forgotten time there arose a ruler of great wickedness, who unjustly took unto himself the title of Emperor. Cruel was he, utterly without ruth, and his name was Tarish-Zi." —The Unveiled Azadiyeh Tombs of the Na-Totambu 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 50
View 196 825 451 Garlas Agea In Ayleidoon, "Garlas Agea" means "Cavern of Secrets." But the secrets of the Wild Elves were often dark, horrific, and perhaps better forgotten. Garlas Agea 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 210
View 197 689 382 Nikolvara's Kennel The series of caves known as Nikolvara's Kennel have long been home to wild packs of durzogs, but nearby residents now complain that the place has been overrun with the creatures. Nikolvara's Kennel 1 2 1 1 0 1 4 0 0 0 0 0 0 0 0 0 1 0 160
View 198 1160 743 Chillwind Depths Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Chillwind Depths 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 71
View 199 922 534 Zainsipilu Its dampness, volcanic warmth, and natural ventilation all combine to make Zainsipilu an unusually lush subterranean environment. Zainsipilu 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 139
View 200 888 500 Elinhir Private Arena Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Elinhir Private Arena 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 0 0 4
View 4113 849 467 Cradle of Shadows Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 91 0 0 0 0 0 0 0 0 0 0 0 1 1 1 0
View 202 931 542 Elden Hollow II When the Daedra-worshiping Ayleids were driven from Cyrodiil after Alessia's Slave Rebellion, many of the Wild Elf clans took refuge in Valenwood. One of the foremost of those clans was granted the right to excavate dwelling-halls under Elden Root itself. Elden Hollow II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 565
View 213 417 213 Aba-Loria In Old Elvish, aba-loria means "forbidden darkness." According to scholars of the long-lost Heartland Elves, it was also the name of the mortuary crypts of the ancient Ayleid city of Abagarlas. Aba-Loria 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 70
View 203 320 133 Norvulk Ruins It's unknown what these vaults were called by the Ayleids who built them. They acquired their current name when they were occupied during the Second Empire by the eccentric wizard Norvulk Tome-Hoarder. Norvulk Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 190
View 205 765 428 Smuggler's Den "Where would the smugglers of Tamriel be without convenient caves for concealing contraband cargo? I can't conceive." — Cirantille Smuggler's Den 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 1 1 0 180
View 206 638 368 Aetherian Archive For untold ages this tower has loomed over Elinhir, its portals mystically sealed, all entry forbidden. Someone exerted immense effort to place impenetrable wards on this place—but now those wards are sundered. Aetherian Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 242
View 207 678 378 Imperial City Prison This external district of the Imperial City houses the headquarters of the Imperial Legions, as well as the Imperial Prison itself. The City sewers pass beneath the prison as they drain toward Lake Rumare—but they're inaccessible, of course. Imperial Prison 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1029
View 208 401 197 Bewan The high vaulted halls of Bewan were originally built in the Merethic Era as a shrine to Trinimac. Bewan was abandoned early in the First Era when the priesthood moved to the grand Trinimac Chantry outside Skywatch. Bewan 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 124
View 209 763 425 Secluded Sewers Most cities' sewer systems are managed by a local department of sanitation—which will have inspectors who can be bribed to stay out of sensitive areas. Secluded Sewers 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 4
View 210 3 2 The Rosy Lion Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 71 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1305
View 211 1160 743 Shalidor's Shrouded Realm Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Shalidor's Shrouded Realm 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 38
View 212 1160 743 Stillwaters Retreat Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Stillwaters Retreat 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 42
View 225 207 49 Mzeneldt The mystery of the Dwarves and their sudden disappearance is so compelling that even non-scholars have been known to devote their lives—and their fortunes—to studying their history and collecting Dwemeri objects. These obsessives are known derisively as "Dwarf-Hounds." Mzeneldt 2 2 1 0 0 0 15 16 0 0 0 0 0 0 0 0 1 0 3
View 217 1161 744 Kagnthamz Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Kagnthamz 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 214 419 215 The Grotto of Depravity Soul Shriven who collaborate with their guards and inform on their fellows may be rewarded with a shift of lighter labor—or even a visit to the Grotto of Depravity. The Grotto of Depravity 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 76
View 215 557 323 Village of the Lost The blue fluid found everywhere in Coldharbour is called Azure Plasma, and is unformed "chaotic creatia," the stuff from which all Oblivion matter is formed. When a Daedra is "killed," its morphotype, or vestige, gradually forms a new body by accretion of Azure Plasma. Village of the Lost 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 238
View 216 420 216 Cave of Trophies When Soul Shriven become too worn and decrepit for further labor as thralls, they are often set loose to run through the wilds of Coldharbour as prey for hunting Dremora. The victors in this sport bring the bones of their victims to the Cave of Trophies. The Cave of Trophies 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 57
View 230 1160 743 Kyne's Aegis Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kyne's Aegis 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 1 275
View 218 771 432 Glittering Grotto Smugglers and raiders favor natural sea caves for their secret lairs: they're accessible from the sea, preferably by night, and the larger ones have plenty of room for storage of stolen goods. Glittering Grotto 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 5
View 219 359 158 The Chill Hollow The long-lost Snow Elves that once inhabited Skyrim were reputedly immune to cold and could live comfortably in ice caverns. They are said to have bred a species of snow-cedar so hardy it can live even within the heart of a glacier. The Chill Hollow 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 173
View 220 363 162 Stormcrag Crypt Grunilda Stormcrag was one of the original Five Hundred Companions who landed on the shores of Skyrim with Ysgramor. After the Snow Elves were defeated, she established her clan holdings on the northern slopes of the Icewind Peaks. Stormcrag Crypt 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 78
View 221 410 206 The Corpse Garden The Siltreen Sanitary Mortuary acquired its ominous new name after it was stricken by an outbreak of undeath. No one is certain why the dead within have chosen to rise and walk among the living. The Corpse Garden 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 321
View 222 518 296 Eld Angavar In Ayleidoon, the lost language of the Wild Elves, Eld Angavar means "old ironwood." Perhaps the Ayleids hoped such a name would grant permanence to this strange site between worlds. If so, it seems to have worked. Eld Angavar 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 228
View 223 980 589 Mechanical Fundament The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Mechanical Fundament 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 96
View 224 726 408 Vakka-Bok Xanmeer At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Vakka-Bok Xanmeer 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 61
View 240 117 19 Loriasel On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Loriasel 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 3
View 226 148 30 Arx Corinium The Second Empire made some advances into the periphery of Black Marsh, but they didn't stay long. Arx Corinium, once an Imperial fort, is now occupied by denizens of the deep swamp—and even stranger things. Arx Corinium 2 2 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 2 195
View 233 1023 629 Shimmerene Waterworks Built piecemeal over two millennia, this subterranean labyrinth of fresh-water aqueducts, reservoirs, cisterns, waste pools, and drainage culverts has secret nooks and crannies unknown even to Shimmerene's sanitation engineers. Shimmerene Waterworks 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 1 0 33
View 227 843 463 Ruins of Mazzatun As any Argonian will tell you, something at the heart of the "Puzzle City" is terribly wrong and deeply disturbing at a basic, almost organic level. Erect the spines of warning! The Inner Ruins 1 2 1 1 1 1 16 16 0 0 0 0 0 0 0 1 1 1 245
View 229 11 3 Vaults of Madness The Vaults of Madness are the masterpiece of the infamous Mad Architect, who is said to be one of the few entities ever to serve multiple Daedric Princes and profit from it. How he is paid for his "services" is a matter of wild and horrible conjecture. Vaults of Madness 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 281
View 4451 1414 958 Apocrypha Cipher's Midden "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 250 162 32 Obsidian Scar The Orcs of the Daggerfall Covenant are mainly worshipers of Mauloch who, according to his adherents, is not by any means a Daedric Prince. But there are others, unaffiliated clans and outlaws, who worship Malacath, a deity all recognize as a Daedra. Obsidian Scar 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 304
View 231 1153 740 Unhallowed Grave Long ago, the soldiers of the Bangkorai Garrison buried something away in this accursed cavern—an evil too great to leave unguarded. Now, centuries later, even the most daring Redguard explorers know to give this grave a wide berth. Pit of Sorrows 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 235
View 232 725 407 Maw of Lorkhaj An ancient Khajiiti shrine called the "Temple of Seven Riddles" has been overrun by the Khajiit's eternal enemy, the dro-m'Athra. With each passing hour, more Lost Cats pour into Nirn through a gaping rift between worlds. If Tamriel is to be saved, this Maw of Lorkhaj must be closed. The High Lunarium 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 738
View 236 482 265 Shroud Hearth Barrow Legends say the barrow known as Shroud Hearth is deep and vast, but the secret of access to the lower corridors has been forgotten. Occasionally treasure hunters venture into the antechambers in search of the lost lower levels, but fewer come out than go in. Shroud Hearth Barrow 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 257
View 235 396 192 Ondil Now ruined, the subterranean halls of Ondil were built in the early First Era to house Kinlady Fiorallelle's extensive collection of ceramic figurines. It was abandoned before completion when its alignment with the constellation of the Atronach was found to be seven percent off true. Ondil 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 306
View 252 360 159 Icehammer's Vault The Icehammers were a famous clan of warriors who fought long and well during the reign of Hoag Merkiller—so well that King Hoag made the head of the clan one of his thanes. But the clan fell on evil times thereafter, and the Icehammer name died out in the last quarter of the First Era. Icehammer's Vault 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 82
View 238 421 217 Mal Sorra's Tomb None of the denizens of Coldharbour can actually "die"—all of them, Daedra and Soul Shriven, merely discorporate until they can form new bodies. Why, then, are there so many tombs and graveyards? Because Coldharbour is Molag Bal's plane, and he likes them. Mal Sorra's Tomb 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 44
View 237 758 422 Windhelm Outlaws Refuge Nord nautical entrepreneurs—"sea raiders" to those they "do business" with—find a place in every northern port where they can exchange their ill-gotten cargo for gold. Local back-alley footpads also find the Outlaws Refuge convenient. Windhelm Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1286
View 239 362 161 The Frigid Grotto Morachellis Hag-Husband speculated that a troll's third eye was used to view, not the mundane world, but the overworld of spirits coterminous with our own. However, Morachellis also believed that horkers grew into mammoths, and that fire could be classed as a beverage. The Frigid Grotto 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 60
View 244 117 19 Stay-Moist Mansion On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 94
View 319 726 407 Teeth of Sithis At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Teeth Of Sithis 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 241 270 102 Shrine of the Black Maw Since the inking of the Ebonheart Pact, the trade in enslaved Argonians has been outlawed … but it has not been eradicated. The slavers have merely gone underground—literally, in the case of those using the Ayleid halls of Varakun as their lair. Shrine of the Black Maw 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 242 144 28 Spindleclutch I The Ayleid ruins of Dwynnarth that grin down from the bluffs above Hag Fen were plundered and emptied out generations ago. But it seems there are forgotten mine tunnels beneath the lowest levels of Dwynnarth that might not be quite so empty. Spindleclutch I 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 144
View 243 271 103 Broken Tusk None know today what lost cult of Daedra worshipers built the original shrine in these caverns, nor what they called it. But the lair the Argonians call Broken Tusk exudes an almost palpable sense of the evil that's been done there over the ages. Broken Tusk 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 6
View 245 41 9 Ebonheart Chateau The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1093
View 246 103 16 Old Mistveil Manor Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 276
View 247 92 14 Forsaken Stronghold This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1902
View 248 381 179 Barbed Hook Private Room The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1590
View 249 104 17 Sisters of the Sands Apartment Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Alik'r Desert 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 205
View 284 639 369 Sanctum Ophidia The Sanctum caverns are works of art, carved masterpieces sealed long ago. Unfortunately for Craglorn, the Ophidians were always the most … fervent of the Celestial sects. Sanctum Ophidia 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 34
View 265 817 443 Bahraha's Gloom To a devout Redguard, almost nothing is more repugnant than necromancy—which is why what happened in the place called Bahraha's Gloom was so long buried. Bahraha's Gloom 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 7
View 251 326 139 Hildune's Secret Refuge The Montclairs were made barons in 1E 1029 when the Empress Hestra brought High Rock into the First Empire. Northpoint's fortunes have waxed and waned with the ebb and flow of the northwest coastal trade ever since. Hildune's Secret Refuge 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 40
View 253 361 160 Old Sord's Cave Sord Pot-Helm was a prospector who is said to have singlehandedly dug out the cave that bears his name, working until he died at the age of 103, still convinced that just a bit more digging would reveal a fabulous ebony lode. Old Sord's Cave 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 58
View 255 339 152 Hall of the Dead Windhelm, like most Nord cities, has a Hall of the Dead where bodies are interred, overseen by a Priest of Orkey who ensures that corpses are properly consecrated and cared for. Hall of the Dead 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 271
View 254 380 177 The Banished Cells I The High Elves live long lives and have a talent for magic. Sometimes an Altmer's pursuit of magical power leads to tampering with forbidden knowledge and illicit dealings with evil Daedra. It was to confine such trespassers that the Banished Cells were created. The Banished Cells I 2 2 1 0 0 0 0 0 0 0 0 0 0 0 0 1 1 2 111
View 256 1160 744 Morthal Barrow Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Morthal Barrow 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 29
View 332 471 256 Shael Ruins No one is sure nowadays which of the Daedric Princes were worshiped by the Ayleid clan who built the haunted corridors of Shael, but it was certainly one of the more malefic of the Lords of Oblivion. Shael Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 257 923 535 Matus-Akin Egg Mine "With judicious yet unobtrusive maintenance, a moderately sized mine can produce an abundance of valuable kwama eggs. Kwama mines can also produce tasty scrib jerky, acidic scrib jelly, and kwama cuttle, which is highly valued by alchemists." —Dorayn Redas Matus-Akin Egg Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 121
View 258 767 430 Deadhollow Halls How common is worship of the Daedric Princes? Cults come and go, rising in popularity and then being suppressed by the more orthodox citizens. Then the Daedric cultists go underground—quite literally. Deadhollow Halls 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 112
View 259 766 429 Trader's Cove It's the rare trader in Tamriel who hasn't tried to evade customs agents now and again. Even a legitimate merchant finds it useful to have a secret storehouse or two. Trader's Cove 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 1 1 0 204
View 260 595 358 Abagarlas "And the people of Abagarlas reared up a vast shrine to Molag Bal, but they were but rude soldiers rather than artisans, and the shrine was misshapen, ill-colored, and burdensome to look upon." — The Whithering of Delodiil Abagarlas 2 2 1 0 0 0 25 16 0 0 0 0 0 0 0 0 1 0 34
View 262 515 293 Istirus Outpost Arena Built late in the Second Empire to control the chronic pirate problem on the Strid River, since the outbreak of the Three Banners War the Istirus Outpost has become a forgotten relic, its dwindling resources fought over by all sides. Istirus Outpost Arena 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 265
View 261 934 546 Fungal Grotto II These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld. Fungal Grotto II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 622
View 263 57 10 Velothi Reverie The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Deshaan 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 250
View 264 933 544 Wayrest Sewers II Wayrest is justifiably proud of the commodious modern sewers that drain the city's wastes into the Iliac Bay. But the curving conduits beneath the streets contain dark secrets unsuspected by those who walk in the light of day above. Wayrest Sewers II 2 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 59
View 325 726 408 Ixtaxh Xanmeer At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Ixtaxh Xanmeer 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 11
View 266 845 465 Velmont Mansion The Redguards like to pretend that every citizen who can wield a sword is as good as every other citizen, but the nobility still like to flaunt their rank with ostentatious town mansions. Abah's Landing 1 0 1 0 0 1 4 0 0 0 0 0 0 1 0 0 1 0 30
View 267 642 373 The Earth Forge The Dwarves tapped the heat at the heart of Nirn for many purposes. They used steam to warm their subterranean cities and to motivate their devices. To forge their superb metals, they needed such intense heat that it could only come from molten lava. The Earth Forge 2 2 1 1 0 0 25 16 0 0 0 0 0 0 0 0 1 0 207
View 268 209 51 Halls of Submission For the Dunmer, Molag Bal is one corner of the House of Troubles, and the arch-enemy of the "Good Daedra" Boethiah. For the Bosmer, he is the terrible demon who consumed Gil-Var-Delle. To some Ayleid clans he was Mola Gbal, and worthy of veneration. Halls of Submission 2 2 1 0 0 0 43 16 0 0 0 0 0 0 0 0 1 0 9
View 269 684 379 Rkindaleft The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Tonal Auditorium 1 2 1 60 0 1 4 0 0 0 0 0 0 0 0 0 1 0 66
View 270 512 290 Deeping Drome Scholars who study the long-lost Dwarven race love to speculate on the original purposes of abandoned Dwemer sites. None of them have any credible ideas as to the function of the mysterious Deeping Drome. Deeping Drome 2 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 1448
View 526 1011 617 Alinor Royal Palace "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor Royal Palace 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 488
View 271 517 295 Eld Angavar In Ayleidoon, the lost language of the Wild Elves, Eld Angavar means "old ironwood." Perhaps the Ayleids hoped such a name would grant permanence to this strange site between worlds. If so, it seems to have worked. Eld Angavar 1 3 4 0 0 1 4 0 0 0 1 0 0 0 0 1 0 0 231
View 272 705 396 Rkindaleft This Dwarven site doesn't appear in Thelwe Ghelein's comprehensive "Summarized Overview of Known Dwemer Locations." How has it stayed hidden for so long? Rkindaleft 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 169
View 274 1161 745 Tzinghalis's Tower Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Tzinghalis's Tower 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 273 382 180 Strident Springs Demesne Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 150
View 275 980 590 Clockwork City The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 1 4 0 0 0 0 0 0 0 0 0 0 0 9484
View 276 980 589 Mnemonic Planisphere The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Mnemonic Planisphere 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 0 1 0 40
View 277 980 589 Halls of Regulation The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Halls of Regulation 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 0 1 0 25
View 324 473 258 Black Vine Ruins The name of the long-dead Ayleid clan that built these halls has been forgotten. Their latter-day name is Black Vine, for the writhing, dark vines that spill from the crumbling arches and doorways. Black Vine Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 11
View 278 980 590 Evergloam The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Evergloam 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 0 1 0 52
View 279 756 420 Sentinel Outlaws Refuge You wouldn't think it of folks who are as law-abiding as most Crowns, but since a Forebear ascended the throne, the Crown community seems just a little more tolerant of the criminal element in Sentinel. Sentinel Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1170
View 280 1000 609 Asylum Sanctorium "Sotha Sil is rumored to have been the one to reverse engineer the Soul Gems in order to create Black Soul Gems. When he began this process, he used three Dunmer Saints for experiments to see if he could grant everlasting life. Three mechanical creations were made to house the souls of these saints. Asylum Atrium 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 476
View 281 991 600 Cogitum Centralis "For the Mainspring Ever-Wound is the Father of Curiosity, and curiosity is the joyful destroyer. Only in sundering can things be made whole. Only the disassembled engine can be scrubbed and made clean. So smash the old machines! Topple your mind's idols! And from the wreckage, assemble new truths." Cogitum Centralis 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 55
View 282 888 500 Hakkvild's High Hall Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Hakkvild's High Hall 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 0 0 49
View 283 41 9 Kragenhome The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Kragenmoor 1 0 1 70 0 0 4 0 0 0 0 0 0 0 0 0 0 0 124
View 336 980 589 Everwound Wellspring The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Everwound Wellspring 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 0 1 0 40
View 285 19 4 Hammerdeath Bungalow Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 0 0 0 0 0 219
View 309 480 263 Snapleg Cave The regulars at the Horker's Tusk in Ivarstead all agree that trouble has taken up residence in Snapleg Cave, but the nature of that trouble is a matter of dispute. Is it bandits? Smugglers? Hagravens? Cultists? The debate rages on. Snapleg Cave 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 48
View 286 527 299 Sancre Tor A site hallowed by its association with Saint Alessia, Sancre Tor was the religious center of the Alessian Order for much of the First Era. By longstanding tradition, Emperors of Cyrodiil are buried in the funerary vaults beneath the city. Sancre Tor 2 2 1 0 0 0 40 16 0 0 0 0 0 0 0 0 1 0 51
View 287 92 14 Bangkorai Garrison This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Bangkorai 2 0 1 66 0 0 4 0 0 0 0 0 0 0 0 1 1 0 32
View 288 92 14 Hall of Heroes This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. Hall of Heroes 1 2 1 66 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 289 594 357 The Far Shores On the Far Shores, according to Yokudan lore, there is no hunger, thirst, or fatigue. But there are enough glorious challenges to keep a warrior-spirit engaged forever. The Far Shores 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 10
View 290 57 10 Mournhold The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Mournhold 1 0 1 63 0 0 43 0 0 0 0 0 0 0 0 0 1 0 6
View 291 383 180 Elden Root This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 43 0 0 0 0 0 0 0 0 0 1 0 14
View 292 572 336 Stirk Though claimed at times by Valenwood, the Gold Coast, and Hammerfell, the island of Stirk is really a no-man's-land. If it belongs to anyone, it's the Pirates of the Abecean Sea, who use Stirk's Ayleid ruins as arenas for settling disputes through trial by combat. Stirk 2 0 1 1 0 1 43 16 0 0 0 0 0 0 0 0 1 0 49
View 293 369 168 The Vile Laboratory Many Tamrielic structures in Coldharbour appear to have been stolen directly from Nirn. But the Daedra, though not creative, are great imitators, so some locations may merely be uncannily exact replicas. The Vile Laboratory 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 295 365 164 Library of Dusk In the mortal realms, libraries are known as places of learning and scholarship, where those who seek truth may be able to find it. A library in Coldharbour is a place of indoctrination, where one will find only the truth according to Molag Bal. Library of Dusk 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 41
View 294 371 169 The Mooring According to Camilonwe of Alinor, the Sapiarch of Transliminal Arts in the Crystal Tower, an artifact that could physically bind disparate planes together would have to be fabricated so as to exist simultaneously in multiple locations. The Mooring 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 5
View 296 347 154 Lightless Oubliette The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Lightless Oubliette 1 2 1 57 0 0 4 0 0 0 0 0 0 0 0 0 1 0 29
View 297 367 166 Lightless Cell The rules that govern the behavior of Molag Bal's servants are known as the Seven-Hundred-and-One Edicts; special cases are covered in the Mandatory Codicils. Violation of even the least of the Edicts can result in a sentence to the Scathe-Rings. Lightless Cell 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 33
View 298 347 154 Chapel of Light The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Coldharbour 2 0 1 57 0 0 4 0 0 0 0 0 0 0 0 1 1 0 8
View 299 347 154 Grunda's Gatehouse The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. Grunda's Gatehouse 1 2 1 57 0 0 4 0 0 0 0 0 0 0 0 1 1 0 13
View 300 370 168 Reaver Citadel Pyramid The leader of the Citadel commands his Reavers from within this Dremora stronghold. The unique shape and oppressive design of the place can be disturbing to mortals, but it suits Valkynaz Seris just fine. Reaver Citadel Pyramid 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 6
View 301 374 171 The Endless Stair There are whispers among the Soul Shriven that the Planar Vortex and the Endless Stair were built for Molag Bal by the Mad Architect himself. The Endless Stair 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 6
View 302 422 218 The Wailing Maw Molag Bal is fascinated by the metamagical technology of Soul Gems, and has several mystical research efforts under way to develop new and more efficient methods of stealing and imprisoning the souls of mortals. The Wailing Maw 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 51
View 303 1047 652 Monastery of Serene Harmony The monks of the Serene Harmony Monastery stand as the most renowned "Aednavorith" scholars in all of Summerset. The study of genealogy and ancestry remains a subject of endless interest to all High Elves. Monastery Of Serene Harmony 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 1 0 1267
View 304 1011 616 Wasten Coraldale "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Wasten Coraldale 1 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 77
View 305 1038 644 Rellenthil Sinkhole The foundations of Summerset Isle have been firm and unchanging for millennia, and phenomena like sinkholes have been rare and infrequent—until quite recently. Rellenthil Sinkhole 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 484
View 306 1011 616 King's Haven Pass "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." King's Haven Pass 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 18851
View 307 1011 616 Eton Nir Grotto "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Eton Nir Grotto 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 104
View 308 41 9 The Ebony Flask Inn Room The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 0 0 0 0 0 283
View 310 142 27 Bonesnap Ruins The name the Ayleid Elves gave this place when they constructed its subterranean halls is long forgotten. Modern Bretons know it by the name of the Bonesnap Goblin Tribe, who have occupied the site and turned the ancient halls to their own sordid ends. Bonesnap Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 62
View 311 38 8 Blackheart Haven The Bjoulsae River, where it widens as it enters the Iliac Bay, flows past dozens of small islands that have long served as refuges for smugglers and sea raiders. The most notorious of these hideouts is Blackheart Haven. Blackheart Haven 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 380
View 312 382 180 Sleek Creek House Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 285
View 313 58 11 Black Vine Villa Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 191
View 314 726 407 Lakemire Xanmeer Manor At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Lakemire Xanmeer Manor 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 4
View 315 58 11 Cyrodilic Jungle House Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Baandari Trading Post 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3410
View 316 381 179 Mathiisen Manor The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Auridon 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 275
View 317 399 195 Wansalen Legend has it that the excavation of Wansalen was halted, and the halls abandoned, when the Elven miners roused and angered an ancient rock-spirit called a Gheatus. But the wise Sapiarchs of the Crystal Tower dismiss this story as a fable with no truth to it. Wansalen 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 71
View 318 1160 743 Snowmelt Suite Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 84
View 320 899 512 Mtharnaz Mtharnaz is one of the youngest known Dwarven ruins. Indeed, it was still under construction when the Dwemer disappeared. Mtharnaz 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 72
View 334 1086 681 Tenarr Zalviit Ossuary This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Tenarr Zalviit Ossuary 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 8
View 321 101 15 Skuldafn One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Eastmarch 2 0 1 61 0 0 4 0 0 0 0 0 0 0 0 1 1 0 24
View 322 353 155 Hall of Trials The Hall of Trials is Windhelm's arena, where champions from all over Tamriel come to compete to win victory in Nord games. Being Nords, their games chiefly involve lethal weapons and near-death experiences while the audience cheers and drinks mead. Hall of Trials 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 323 264 96 Fort Morvunskar Located on strategic high ground overlooking the main roads to Windhelm, Morvunskar has been the site of a series of fortifications, and a larger, stone fort is currently planned. Fittingly, many great Nord warriors have been buried in the vaults beneath the walls. Fort Morvunskar 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 27
View 326 1077 674 The Swallowed Grove Revered by some, but dreaded by most, the Ree-An-Wo—or as it's rendered in Tamrielic speech, the Swallowed Grove—is said by the Argonians to be a place "where dreams walk." Swallowed Grove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 81
View 327 1067 664 The Dreaming Nest The Dreaming Nest is a place that no one may enter unless called there—and no one who is called there ever speaks of it later. The Dreaming Nest 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 147
View 328 726 408 The Dreaming Nest At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. The Mists 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 111
View 329 764 426 Underground Sepulcher The major cultures of Tamriel are thousands of years old, and for all those millennia the wealthy and important have been burying their dead in underground tombs. Over time, some of these have been forgotten—or turned to other uses. Underground Sepulcher 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 1
View 347 1071 668 Xul-Thuxis The name of this place translates from Jel as "Snake-Means-Death City," and it's known to be an ancient center of reverence for Sithis, the Dread Father whose other names are Chaos and Change. Xul-Thuxis 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 158
View 330 1160 743 Shadowgreen Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Shadowgreen 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 69
View 378 1161 745 Greymoor Keep: West Wing Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Greymoor Keep: West Wing 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 60
View 356 816 442 Shark's Teeth Grotto During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Shark's Teeth Grotto 1 2 1 25 0 1 4 0 0 0 0 0 0 0 0 0 1 0 10
View 335 980 589 The Shadow Cleft The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. The Shadow Cleft 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 0 1 0 10
View 331 760 424 Mournhold Outlaws Refuge Ilanadzeh the Fence: "This one does not understand: how could a hive of illegal activity continue to thrive under the very noses of the divine Tribunal?" Eldyme, smiling: "How, indeed?" Mournhold Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1562
View 333 1086 682 Hidden Moon Crypts This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Arum-Khal's Realm 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 27
View 341 811 440 Ancient Carzog's Demise Way before the Balfiera Elves sealed this Ayleid ruin during the Direnni Hegemony, the Orcs used this place for a very different purpose—as you will see in these ancient memories …. Ancient Carzog's Demise 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 46
View 337 746 410 Vulkhel Guard Outlaws Refuge The Shadow Artisans of Vulkhel Guard may be outlaws, but they're still haughty High Elves, who pride themselves on keeping a hideout that's as aesthetically pleasing as it is functional. Vulkhel Guard Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1670
View 339 103 16 Autumn's-Gate Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. The Rift 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1705
View 4100 1385 930 Draoife Dell Three archdruids from each of the three druid circles come together to form the Draoife, a governing council. The Draoife meets to settle disputes, declare the beginning and ending of seasons, and issue proclamations pertaining to all circles. Draoife Dell 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 18
View 338 416 212 Inner Tanzelwil To the Altmer, Tanzelwil is one of the most sacred sites on Auridon, combining the functions of temple to the Elven ancestors and mausoleum of the ancient kinlords. The High Elves cremate their dead and then bury the ashes in wall shrines. Inner Tanzelwil 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 36
View 344 1201 779 Castle Thorn "Despite Lady Thorn's mysterious past, the Ravenwatch never felt the need to deal with her directly. She seemed content to hide away in the mountains, alone in her horrific castle. This one wonders if ignoring her was a terrible mistake." —Adusa-daro Grand Cathedral 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 308
View 365 1160 743 Labyrinthian Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Labyrinthian Temple 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 140
View 340 810 439 Smuggler's Tunnel The tunnels beneath Mathiisen lead to the sea, and over the centuries various smugglers and criminal organizations have utilized them for a variety of purposes. Smuggler's Tunnel 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 34
View 342 539 307 Carzog's Demise This Ayleid ruin on Betnikh was sealed by the Balfiera Elves during the Direnni Hegemony, and its tunnels were never explored or catalogued by the Bretons who came after. They might contain … anything. Carzog's Demise 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 83
View 343 982 592 Slag Town Outlaws Refuge Of course Sotha Sil has an Outlaws Refuge: even in the traditions of its criminals, the Clockwork City mimics the structures of greater Nirn above. Slag Town Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1437
View 457 828 454 At-Himah Estate Servants of Grand Sermonizer Fithia claim that, late at night, they can hear screams coming from beneath her manor. Of course, these are probably just rumors spread by disgruntled devotees. At-Himah Estate 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 29
View 345 3 2 Daggerfall Castle Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Daggerfall 1 0 1 70 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 346 309 122 Ilessan Tower This long abandoned, crumbling tower appears to be an old outwork of the Daggerfall defenses. Ilessan Tower 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 634
View 348 1079 676 Vakka-Bok Xanmeer "We Argonians love warmth, but those who say we worship the sun are wrong. Trees, of course, also love sunlight, and it's said there once was a Hist who had its tribe build a stone edifice to collect it. Is that true? Who knows?" —Desh-Wulm the Blind Vakka-Bok Xanmeer 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 218
View 349 1083 680 Deep-Root "The Tree sleeps over [illegible] writhe deep and/with caressing [rock or absence of rock] opposite [?] the Sun despite time despite hunger despite walking-scales [illegible]. Now enter." —Crabbidge's Standard Translation of the Vakka-Bok Inscriptions Deep-Root 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 10
View 351 101 15 Enchanted Snow Globe Home One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Enchanted Snow Globe Home 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2313
View 350 726 408 Remnant of Argon At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Remnant of Argon 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 10
View 352 104 17 House of the Silent Magnifico Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Sentinel 1 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 53
View 353 382 180 Dawnshadow Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. Reaper's March 2 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 90
View 354 849 467 Amaya Lake Lodge Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 90 0 0 4 0 0 0 0 0 0 0 0 0 0 0 39
View 355 534 305 Hunding's Palatial Hall One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. Stros M'Kai 2 0 1 11 0 0 4 0 0 0 0 0 0 0 0 0 0 0 277
View 357 1086 682 Dov-Vahl Shrine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Dov-Vahl Shrine 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 96
View 358 1086 681 Cicatrice Caverns This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Cicatrice Caverns 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 359 809 438 The Wailing Prison Tamriel is gone. You are going someplace else, someplace far from the world you know. Someplace wrong. The Wailing Prison 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 174
View 361 383 181 Grand Topal Hideaway This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grand Topal Hideaway 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1040
View 360 1086 681 Darkpool Mine This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Darkpool Mine 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 9
View 362 1139 727 Senchal Outlaws Refuge Pellitine's criminal element has utilized the cisterns and drainpipes of Senchal since they were first constructed. Even now, when ruffians and cutpurses operate in full view of the law, the sewers remain a familiar refuge for the region's underworld. Senchal Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1175
View 364 1160 743 The Undergrove Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. The Undergrove 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 1 1 0 15
View 363 816 442 Princely Dawnlight Palace During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Abah's Landing 1 0 1 25 0 0 4 0 0 0 0 0 0 0 0 0 0 0 113
View 425 575 339 Carac Dena Though abandoned thousands of years ago, many Ayleid ruins are still lit by the blue glowing varla and welkynd stones found in them. These stones are among the so-called "Aetherial Crystals," gems that can store, transform, and emit magicka. Carac Dena 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 40
View 392 287 113 Inner Sea Armature What the vanished Dwarven people called this small subterranean site is now lost to history. Modern scholars of the Dwemer call it the "Inner Sea Armature." Inner Sea Armature 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 366 124 20 Root Sunder Ruins The name of these Ayleid ruins implies they were abandoned because of encroaching tree roots. But the Wood Elves whisper that the sundering roots were not those of normal Grahtwood trees. Root Sunder Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 350
View 385 1086 682 Merryvale Sugar Farm Caves This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Merryvale Sugar Farm Caves 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 368 930 541 Darkshade Caverns II These caves have the distinction of being the most famous kwama mines in Deshaan. Dark Elves consider kwama eggs a delicacy, and those harvested from Darkshade Caverns are particularly prized by Dunmeri gourmets. Darkshade Caverns II 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 86
View 369 57 10 Darkshade Caverns II The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Darkshade Caverns 1 2 1 63 1 1 16 16 0 0 0 0 0 0 0 1 1 1 50
View 370 849 467 Nchuleft Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Nchuleft 1 2 1 90 0 1 4 0 0 0 0 0 0 0 0 0 1 0 32
View 371 1160 744 Dragonhome Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Dragonhome 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 157
View 372 1133 720 Forsaken Citadel Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Forsaken Citadel 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 35
View 373 466 252 Weeping Wind Cave According to the "Speluncus Tamrielicum," the reason Nirn is seemingly riddled with natural caverns is that, like a living body, the world is veined with a system of nodes and capillaries that once pulsed with the divine essence of the Aedra who created it. Weeping Wind Cave 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 48
View 374 465 251 Claw's Strike Adoption of the Riddle'Thar Epiphany was not without controversy: when the priests of the Shrine of the Consummate S'rendarr in the Jodewood refused to accept the new edicts, they were exiled and the temple deconsecrated. Today it is a bandit lair. Claw's Strike 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 180
View 375 1152 739 Icereach Hidden among the churning waves of the Sea of Ghosts, this frigid isle serves as the seat of power for the cruel Icereach Coven. Now, lashing storms swirl around it. Could this be a natural phenomenon, or something more sinister? Icereach Ramparts 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 40
View 376 1161 745 Greymoor Keep Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Greymoor Keep 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 25
View 377 1160 744 Castle Dour Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Gray Host Tunnels 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 1 1 0 20
View 379 824 450 Hrota Cave Sometimes natural caves serve as lairs for wild beasts, and sometimes they're occupied by criminals such as smugglers or bandits. Occasionally, they may become home to … something worse. Hrota Cave 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 315
View 380 1086 681 The Tangle This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. The Tangle 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 9
View 381 1086 682 Skooma Cat's Cloister This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Skooma Cat's Cloister 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 383 770 431 The Hideaway No one is certain when this cave system was converted into a subterranean living space, or why. The bandits who currently occupy it neither know nor care. The Hideaway 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 4
View 382 1160 743 Frozen Coast Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Frozen Coast 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 51
View 384 3 2 Captain Margaux's Place Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 0 0 0 0 0 259
View 448 848 466 Cradle of Shadows The Cradle of Shadows is the seat of power of the enigmatic figure known only as the Lady of Lace. What lies behind its veil of darkness is known only by her fanatical followers. The Cradle of Shadows 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 143
View 386 753 417 Daggerfall Outlaws Refuge Most citizens of Daggerfall think the Red Rook Bandits are only found menacing travelers on wilderness roads. They'd never think to look for them under the cobblestones of their well-patrolled streets. Daggerfall Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1498
View 387 1055 655 March of Sacrifices For an Oblivion realm, Lord Hircine's plane of The Hunting Grounds, a vast wilderness of forest, meadow, and mountain, is almost familiar to those Tamrielic mortals who find their way there. Almost familiar, but not quite. March of Sacrifices 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 193
View 388 1086 682 Sepulcher of Mischance This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Sepulcher of Mischance 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 1 1 0 101
View 389 314 127 Cryptwatch Fort As the name implies, Cryptwatch Fort was once an underground mausoleum. It was later fortified by the addition of a tower during one of High Rock's many internal conflicts. Cryptwatch Fort 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 75
View 390 313 126 Ebon Crypt The Ebon Crypt was once used by the noble Gautiers of Camlorn as their family mausoleum, until Thrandyke the Repugnant adopted it as a laboratory for his vile necromantic experiments. Ebon Crypt 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 79
View 391 310 123 Silumm The ruins of Silumm are the westernmost known Ayleid settlement in Tamriel. Abandoned early in the First Era, Silumm was occupied again during the brief height of the Direnni Hegemony, before being left once more to the erosion of time. Silumm 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 405
View 393 1011 617 Alinor Crest Townhouse "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1664
View 394 1011 617 Colossal Aldmeri Grotto "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Colossal Aldmeri Grotto 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 519
View 395 103 16 Hunter's Glade Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. Hunter's Glade 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 365
View 396 281 111 Humblemud Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. Bal Foyen 2 0 1 9 0 0 4 0 0 0 0 0 0 0 0 0 0 0 892
View 397 1082 679 Blackrose Prison When Imperial Potentate Versidue-Shaie wanted a distant dungeon to house the most feared criminal and political prisoners of the Second Empire, he ordered a penal institution built on the coast of Black Marsh; it was named Blackrose Prison after the ancient city a day's march to the north. Blackrose Prison 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 3050
View 398 1052 654 Moon Hunter Keep Moon Hunter Keep! A name spoken by the Silver Dawn werewolf hunters of Reaper's March only in whispers—that is, when there still were Silver Dawn werewolf hunters in Reaper's March. Moon Hunter Keep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 89
View 416 554 320 Serpent's Grotto The Maormer are native to the island kingdom of Pyandonea, an archipelago in the southern ocean. Their ruler, King Orgnum, is said to be immortal. Serpent's Grotto 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 399 3 2 Daggerfall Overlook Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 0 0 0 0 0 210
View 400 117 19 The Ample Domicile On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 139
View 401 409 205 Knife Ear Grotto Once this place was a shrine to Boethiah known as the Gauntlet Tabernacle, a place where Chimer sailors would stop to pay their respects before sailing overseas. Now it is rumored to be dedicated to other Daedra: the Four Corners of the House of Troubles. Knife Ear Grotto 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 85
View 402 137 25 Rulanyil's Fall The underground city built by the Rulanyil clan after they were driven from Cyrodiil is one of the most impressive Ayleid ruins in all Valenwood. Scholars believe the Rulanyil originally came from Vilverin, an Ayleid site on the shores of Lake Rumare. Rulanyil's Fall 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 265
View 403 577 341 The Underroot When Valenwood was conquered by Emperor Reman II late in the First Era, the princes of the Camoran Dynasty were exiled and the province was reorganized into nine small, semi-autonomous kingdoms. This bolstered local pride, and made Valenwood easier to govern. The Underroot 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 45
View 404 464 250 Fardir's Folly For generations, tomb robbers have been trying to find their way into the halls beneath the Ayleid ruin known locally as Fardir's Folly. Word has reached Dune that they may finally have succeeded. Fardir's Folly 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 30
View 405 467 253 Jode's Light The shrine of Jode's Light just outside Pa'alat was founded by Moon-Bishop Thizzrini in the mid-First Era as a place of safe contemplation for all moon-monks, no matter when they were born on the ja'Kha'jay. It was abandoned during the mass mortality of the Thrassian Plague. Jode's Light 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 57
View 406 463 249 Kuna's Delve There is a ready market in Senchal and Torval for Khajiiti relics from the glorious period of the Anequine Conquests. Objects that date from the reign of Darloc Brae the Golden Beast are particularly prized. Kuna's Delve 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 37
View 407 462 248 Thibaut's Cairn The cemeteries and graveyards of Reaper's March overflow with the dead slain in war after war, but at least their survivors could always count on them resting quietly. However, that was before Molag Bal began his Planemeld. Thibaut's Cairn 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 38
View 408 413 209 Avanchnzel Based on what little is known about the Dwarven ruin of Avanchnzel, some scholars of Dwemer architecture believe it must be the outer chambers of a much larger site, access to which is now blocked. The automatons defending the place make it too dangerous to inquire further. Avanchnzel 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 106
View 409 265 97 Mzulft Scholars of the ancient Dwemer believe the buried city of Mzulft was built as some sort of vast dedicated manufacturing site—but dedicated to what, no one is quite sure. Based on the number of traps and constructs defending it, the Dwarves clearly considered it vital. Mzulft 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 41
View 410 248 82 Mzithumz The Dwarven ruins of Mzithumz are well known to house constructs and automatons that are still active and mobile—which makes them far too dangerous to enter as far as the locals are concerned, despite the resale value of Dwarven mechanisms and parts. Mzithumz 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 40
View 411 255 87 Bthanual The Dwarven site of Bthanual is remarkably well preserved, but its function is a matter of hot debate among scholars of Dwemer culture. Some hold that it is a magico-technical weapons factory, while others believe it was a repair site for Dwarven constructs such as spiders. Bthanual 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 4
View 412 324 137 Orc's Finger Ruins "Do not dally, do not linger, in the tomb they call Orc's Finger." —Northpoint Children's Chant Orc's Finger Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 195
View 4619 41 9 Deshaan Mzithumz Wayshrine The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 70 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 413 41 9 The Harborage The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. The Harborage 1 2 1 69 0 0 4 0 0 0 0 0 0 0 0 0 1 0 72
View 481 573 337 The Worm's Retreat Mannimarco was expelled from the Psijic Order when Vanus Galerion discovered he was conducting forbidden experiments with necromancy. The Worm's Retreat 2 2 1 0 0 0 15 16 0 0 0 0 0 0 0 0 1 0 74
View 641 213 53 Sunscale Ruins The vaults beneath the Sunscale xanmeers were built by a long-gone Argonian tribe in honor of Sithis, the "Dark Husband." They are said to contain tests for those who think to withstand the call of the abyss. Sunscale Ruins 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 414 837 461 Anvil Outlaws Refuge Every town needs a safe refuge for thieves and pickpockets—especially a town overrun by pirates. Sea rovers may make a living from theft, but they hate it when anyone else steals from them. Anvil Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1175
View 586 953 564 Arkngthunch-Sturdumz "I believe the name of this site translates as 'Graveyard of the Ghost Invaders.' Unless the fourth syllable is inverted, in which case it's 'Where Bread Becomes Toast.'" — Narsis Dren, Author and Explorer Arkngthunch-Sturdumz 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 2
View 415 823 449 Jarol Estate The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Gold Coast 2 0 1 27 0 1 4 0 0 0 0 0 0 1 0 1 1 0 45
View 433 166 33 Cath Bedraud The great cemetery of Cath Bedraud has been the burial ground of the Breton nobility for millennia. Now the resting place of the Breton kings has been defiled by the writhing vines and dark necromancy of Angof the Gravesinger. Cath Bedraud 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 430 341 153 The Lion's Den Deep in the Jerall Mountains, the remote canyon known as Steelhead Cleft sports some new residents—who've given it a new name. The Lion's Den 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 702
View 418 1011 617 Golden Gryphon Garret "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Alinor 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 337
View 417 1029 635 Ebon Sanctum High Elves are used to magic, so the misdirection spells wreathing the woods of Ebon Stadmont are regarded by the locals as a sort of amusing curiosity. There's talk of an "Ebon Sanctum" hidden somewhere within, but no one really believes in it. Ebon Sanctum 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 878
View 419 691 383 Thukhozod's Sanctum This complex was clearly built by Ayleids, the ancient Wild Elves of Cyrodiil. After St. Alessia's slave revolt, some Ayleid clans fled to northwest Tamriel, but whatever group excavated these halls disappeared long ago. Thukhozod's Sanctum 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 117
View 420 684 379 Old Orsinium The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Old Orsinium 1 2 1 60 0 1 4 0 0 0 0 0 0 0 0 0 1 0 104
View 421 312 125 Enduum The halls of lost Enduum are given a wide berth by the local Bretons, who claim that its corridors and chambers are haunted by ghosts of the ancient Ayleids who built them back in the Dawn Era. Enduum 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 60
View 422 311 123 The Mines of Khuras These extensive mines, once famous as a source of crystals and gems, were abandoned after a ceiling collapse in 1E 2906 rendered most of the tunnels inaccessible. Mines of Khuras 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 68
View 423 322 135 Flyleaf Catacombs There are at least three kinds of undead in Tamriel: the reanimated, which includes skeletons and zombies; the returned, which includes ghosts and wraiths; and the accursed, which includes vampires and their ilk. Flyleaf Catacombs 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 49
View 424 780 436 Orsinium Outlaws Refuge Even in a newly rebuilt city, a perfectly good cistern can be "forgotten" by the public works department if enough gold is placed in the right pockets. Orsinium Outlaws Refuge 1 2 1 0 0 1 4 0 0 0 0 0 1 1 0 0 1 0 1022
View 426 906 519 Hircine's Haunt "The Offices of the Hunt, which the Huntsmen, Master, and Hounds are solemnly sworn to honor … states that the Hare must have a genuine chance to escape the Hunt, no matter how slim." —The Posting of the Hunt Hircine's Haunt 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 59
View 427 769 431 Sewer Tenement With war raging across Tamriel, the displaced and dispossessed become ever more desperate in their search for safe havens. After enough hard luck and danger, even the sewers can seem like an acceptable refuge. Sewer Tenement 2 2 1 0 0 1 4 0 0 0 0 0 0 1 0 1 1 0 158
View 428 823 448 Hrota Cave The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Hrota Cave 1 2 1 27 0 1 4 0 0 0 0 0 0 0 0 0 1 0 16
View 429 3 2 Glenumbra Moors Cave Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 71 0 0 4 0 0 0 0 0 0 0 0 0 1 0 34
View 441 752 416 Wayrest Outlaws Refuge Stormhaven is the territory of the criminal gang called the Midnight Union. It would be unwise to speak ill of them in the Wayrest Outlaws Refuge. Wayrest Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1298
View 431 316 129 Koeglin Mine Rumor has it this old, shuttered ebony mine has recently been reopened by agents of the Mages Guild. Koeglin Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 90
View 439 703 394 Paragon's Remembrance This mountain fortress was originally known as Orcfather's Forge when it was built in the tenth century of the First Era. It was abandoned after Orsinium fell in 1E 980, but it has recently been reopened and renamed. Paragon's Remembrance 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 53
View 432 424 218 Camlorn Keep Ancient seat of the rulers of Camlorn, Duke Sebastien's proud keep has been reduced to rubble by the forces of the despicable Faolchu. Glenumbra 2 0 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 29
View 434 3 2 Angof's Sanctum Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Angof's Sanctum 1 2 1 70 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 435 706 397 Old Orsinium The original City of the Orcs was built and razed at least three times before King Kurog decided to rebuild in a new location. At Old Orsinium most of the surface city has been obliterated, but there are still extensive ruins underground. Old Orsinium 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 206
View 436 699 389 Honor's Rest Whoever is actually buried here, the architecture of the Honor's Rest catacombs is undeniably Orcish of the so-called "Classical Period" in the early-to-middle First Era. Honor's Rest 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 3
View 437 684 379 Honor's Rest The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Honor's Rest 1 2 1 60 0 1 4 0 0 0 0 0 0 0 0 0 1 0 4
View 438 321 134 Crestshade Mine This mine is responsible for much of Crestshade's prosperity, but work was suspended when trouble came to the nearby village. Crestshade Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 50
View 440 19 4 Alcaire Keep Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Alcaire Castle 1 0 1 66 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 458 200 47 The Foundry of Woe Coldharbour is a realm of prisons within prisons, where all the imprisoned work without cease at executing the schemes of the Lord of Domination. Foundry of Woe 2 2 1 0 0 0 10 16 0 0 0 0 0 0 0 0 1 0 101
View 442 694 386 Argent Mine As its name suggests, this delve was once a silver mine, but local sources say it was worked out centuries ago. The nearby Orcs avoid it, but don't care to say why. Argent Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 106
View 443 697 388 Zthenganaz "When the clan Rourken left Vvardenfell, it seems evident that several clans broke off to create their own settlements, choosing to live in greater isolation than their Eastern brethren." —Thelwe Ghelein Zthenganaz 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 73
View 444 692 384 Watcher's Hold The borders between Breton High Rock and Orcish Wrothgar have changed many times in the last three thousand years, and old Breton watch towers stud the region like stony stumps. Watcher's Hold 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 80
View 450 913 524 The Mage's Staff Whatever this colossal onyx shard may be, one thing is certain: it comes from somewhere beyond the bounds of Tamriel. And the fabric of Tamriel may not be strong enough to contain its power. Spellscar 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 6
View 445 710 400 Fharun Prison Orcish punishment can be harsh: their jails aren't known for comfortable cells or gentle treatment of the incarcerated. But even among the Orcs, Fharun Prison has an evil reputation. Fharun Prison 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 17
View 446 712 401 Chambers of Loyalty Deep within the ruins of Paragon's Remembrance, the Chambers of Loyalty test the mettle of new converts and devoted followers alike. Chambers Of Loyalty 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 3
View 447 684 380 Temple Library The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Path to the Moot Library 1 2 1 61 0 1 4 0 0 0 0 0 0 0 0 1 1 0 14
View 449 695 387 Coldwind's Den "King Torug grieved fivefold for the death of his beloved bear mount, Coldwind. He decreed that his ursine steed should have a tomb worthy of his deeds, and did implore Malacath himself to send guards to protect it." —The Torug Edda Coldwind's Den 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 37
View 451 909 522 Seeker's Archive "The Seeker's Archive"—a curious name for something that appears to be a Yokudan temple. A dry, dusty draft seeps out from beneath the door, bearing the scent of a thousand, thousand libraries …. Seeker's Archive 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 13
View 452 908 521 Shada's Tear "Weep for Shada, tears of grief. The endless years bring no relief." —Old Hammerfell Ballad Shada's Tear 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 123
View 453 888 500 Shada's Tear Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. City District 1 2 1 77 0 1 4 0 0 0 0 0 0 0 0 1 1 0 151
View 454 907 520 Rahni'Za, School of Warriors "Who has not heard of the Trials of Rahni'Za? Five they are, each a test of a warrior's mettle, until the hopeful champion is faced at last by the Trial of the True Path. Though many attempt it, few succeed." —The Unveiled Azadiyeh Rahni'Za, School of Warriors 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 189
View 455 888 500 Skyreach Hold Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Skyreach Hold 1 2 1 77 0 1 4 0 0 0 0 0 0 0 0 1 1 0 6
View 456 916 527 Skyreach Pinnacle The highest section of the Skyreach ruins, Skyreach Pinnacle appears to have been some kind of Nedic summoning or experimentation chamber. Skyreach Pinnacle 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 0
View 498 823 448 Depths of Malatar The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. Colored Rooms 1 2 1 25 1 1 16 16 0 0 0 0 0 0 0 1 1 2 22
View 484 1086 681 Orcrest This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Orcrest 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 36
View 471 381 179 Mara's Kiss Public House The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Vulkhel Guard 1 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 0 0 550
View 459 1010 616 Scalecaller Peak Abandoned by its Dragon Lord long ago, the temple of Zaan the Scalecaller remained empty for centuries, cold and discarded. Now a new cult has taken over the mountain, and their repugnant schemes threaten all of Tamriel. Frostspike Caverns 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1360
View 460 1086 682 Shadow Dance Temple This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Shadow Dance Temple 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 461 1086 682 Vault of the Heavenly Scourge This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Vault of Heavenly Scourge 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 1 1 0 16
View 462 1086 682 Moon Gate of Anequina This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Jode's Core 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 1 1 0 41
View 463 973 584 Bloodroot Forge Shunned by the Nords as a place of evil, this mystic forge site was constructed by an unknown Nedic sect that worshiped forgotten dark gods. Now it's been reopened by the Dreadhorn clan of Reachmen, who are meddling with dangerous forces of great power. Sanguinary Veins 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 61
View 464 745 408 Charred Ridge Centuries ago, Chimer mages conducted rituals on the Charred Ridge to help them drive the Nedic invaders out of Morrowind. Charred Ridge 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 24
View 465 191 42 Ash Mountain Towering over central Stonefalls, the great volcano known as Ash Mountain spews smoke and lava in a continual state of eruption. It's said to be honeycombed with caves and lava tubes, some of which hide ancient and perilous secrets. Ash Mountain 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 23
View 466 296 119 Emberflint Mine All the indicators point to this place being an active flint mine, except one thing: where are all the miners? Emberflint Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 59
View 467 288 115 Mephala's Nest Ancient Chimer shrines to the Daedric Prince Mephala were referred to in common parlance as "Mephala's Nests." Some of them are remarkably well preserved. Others now host dangerous creatures that have developed a special taste for intrusive scholars. Sanctuary of Whispers 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 235
View 468 41 9 Stonefang Cavern The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefang Cavern 1 2 1 69 0 0 8 16 0 0 0 0 0 0 0 0 1 0 1
View 469 242 76 Fort Arand Dungeons The dungeons beneath Fort Arand are both sturdy and commodious, constructed during the First Era in the Dunmeri style known as "Responsible Architecture" to plans by the famed architect Guylaine Marilie. Sadly, in recent times they have not been well maintained. Fort Arand Dungeons 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 470 757 421 Davon's Watch Outlaws Refuge The fact that the Outlaws Refuge in Davon's Watch is located in an abandoned and desacralized Tribunal Chapel might be deliberately ironic … but it's probably just evidence of opportunism. Davon's Watch Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1321
View 472 537 307 Moonmirth House This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. Khenarthi's Roost 2 0 1 17 0 0 4 0 0 0 0 0 0 0 0 0 0 0 205
View 474 290 117 Hightide Hollow The abandoned mine on the coast at Hightide Hollow has been used on and off for centuries as a smugglers' den. Now someone seems to have chased the smugglers out. Who are the new residents? Hightide Hollow 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 53
View 473 748 412 Marbruk Outlaws Refuge Underneath the modern, High Elven town of Marbruk lurk the ruins of a more ancient Elven settlement: the subterranean corridors of an Ayleid clan that fled to Valenwood when the White-Gold Tower fell to Alessia's slave army. Marbruk Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1207
View 475 243 77 Coral Heart Chamber The best-known example of the bizarre land-coral found along the coasts of Morrowind's Inner Sea is the strange conglomeration in Stonefalls known as Vivec's Antlers. Sensitive Dark Elves claim that the land-coral is both self-aware and thoughtful. Coral Heart Chamber 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 3
View 476 245 78 Heimlyn Keep Reliquary For many lifetimes, the reliquary vaults beneath Heimlyn Keep have been used to seal away objects of mystical potency too dangerous to be allowed to circulate in the world at large. The guardians of the reliquary have long been chosen from House Telvanni, wise in ancient magic. Heimlyn Keep Reliquary 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 6
View 477 386 182 Fort Virak Ruin After a series of mysterious collapses, the maze of hallways beneath Fort Virak was walled off and abandoned sometime during the Akaviri Potentate. Fort Virak Ruin 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 478 41 9 Virak Keep The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Stonefalls 2 0 1 69 0 0 4 0 0 0 0 0 0 0 0 1 1 0 3
View 479 291 118 Sheogorath's Tongue In Morrowind there are many shrines to the "Good Daedra": Azura, Boethiah, and Mephala. Far more rare are shrines to the "Bad Daedra," the Four Corners of the House of Troubles: Mehrunes Dagon, Molag Bal, Malacath … and Sheogorath. Sheogorath's Tongue 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 76
View 480 1220 796 Bastion Sanguinaris Towering architecture, views to die (or kill) for, and a secret passage number among the many features of this striking Blackreach edifice, which stands within easy reach of Greymoor Keep. Bastion Sanguinaris 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 14
View 482 19 4 Wayrest Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 0 43 0 0 0 0 0 0 0 0 0 1 0 3
View 495 1133 721 Potentate's Retreat Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Potentate's Retreat 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 82
View 497 1160 743 Mor Khazgur Mine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Mor Khazgur Mine 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 12
View 483 325 138 Erokii Ruins The crumbling walls, arches, and tunnels in Shrouded Pass are all that is left of Erokii, once the greatest Ayleid city in northwest Tamriel. Its destruction occurred so far in the past that no one today knows the date of its downfall. Erokii Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 53
View 487 289 116 Softloam Cavern "Softloam Cavern": doesn't sound so bad. In fact, it sounds kind of … nice. How bad can it be? Softloam Cavern 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 68
View 510 640 371 Godrun's Dream The Omen of Betrayal went by many names throughout the First and Second Eras. High Elves of Summerset once knew it as "The Gray Sleep," while Argonians whisper of "the Egg-Terror." The Orcs of Orsinium still call it "The Visiting Breton." Godrun's Dream 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 55
View 485 201 48 Castle of the Worm Mannimarco's stronghold in Coldharbour, the Castle of the Worm is a monument to the necromancer's hubris. Built by soul-shriven slaves and dark magics, this castle is the final stop for countless innocents before their souls are stolen, turning them into mindless, undead slaves. Castle of the Worm 2 2 1 0 0 0 20 16 0 0 0 0 0 0 0 0 1 0 76
View 486 1161 744 Nchuthnkarst Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Nchuthnkarst 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 488 492 269 Tormented Spire Summit High in the clouds of ash and smoke is the summit of the Tormented Spire, where among splintered crags and quake-shattered walls one can clearly see how the peak earned its name. Tormented Spire 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 489 41 9 Tormented Spire The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. Tormented Spire 1 2 1 70 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 490 637 367 Quarantine Serk Catacombs The crypts and catacombs beneath the Serk graveyard have been turned into the headquarters for the Maulborn quarantine. Here, the Maulborn supposedly develop a curative for the Llodos plague ravaging Deshaan. Quarantine Serk Catacombs 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 31
View 491 57 10 Narsis Ruins The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Narsis Ruins 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 492 57 10 The Apothecarium The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Apothacarium 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 493 747 411 Elden Root Outlaws Refuge The outlaws of Grahtwood have secretly excavated and occupied some of the extensive ancient ruins beneath Elden Root. Their chambers demonstrate that, while they may break the law, they still adhere to the Green Pact. Elden Root Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1237
View 494 888 500 Dragonstar Arena Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Dragonstar Arena 1 2 1 77 1 1 16 16 0 0 0 0 0 0 0 1 1 2 23
View 496 980 589 The Orbservatory Prior The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City 2 0 1 21 0 0 4 0 0 0 0 0 0 0 0 0 0 0 18
View 499 749 413 Velyn Harbor Outlaws Refuge This refuge is the headquarters of the Gang of Scroungers. While "scrounger" has negative connotations in some cultures, that's not the case with Wood Elves—or with Wood Orcs. Velyn Harbor Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1095
View 2898 108 18 Hectahame Grotto Hectahame Grotto Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Hectahame Grotto 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 88
View 500 212 52 Mournhold Sewers Like most major Tamrielic cities, a system of subterranean sewers service the city of Mournhold. Built thousands of years ago and extended, repaired, and maintained over the centuries, whole sections of the sewers have been entirely forgotten and are now unknown to the city administrators. Mournhold Sewers 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 3
View 501 189 40 Tribunal Temple The Tribunal Temple in Mournhold is the center of theopolitical power in Morrowind, and acts as a cathedral to the Living Gods of the Dark Elves: Almalexia, Vivec, and Sotha Sil. Tribunal Temple 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 155
View 502 895 507 Rkhardarhrk There have been reports of dreugh infesting the Dwarven ruins of Rkhardahrk. Impossible: how could a colony of dreugh survive so far from the sea? Rkhardarhrk 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 11
View 503 364 163 The Bastard's Tomb This worn-out old copper and turquoise mine has an evil reputation among the locals of southern Eastmarch, though no one will explain exactly why they feel they must avoid it. Perhaps the true reason has been lost, leaving only a general dread. The Bastard's Tomb 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 54
View 508 726 408 Blight Bog Sump At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. Blight Bog Sump 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 52
View 519 159 31 Emeric's Dream King Emeric has ruled Wayrest so long and so well that his city has become almost an extension of himself. It is with him at all times, even—perhaps especially—when he sleeps. Emeric's Dream 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 504 849 468 Halls of Fabrication Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Reprocessing Yard 1 2 1 91 1 1 16 16 0 0 0 0 0 0 0 1 1 2 67
View 505 759 423 Stormhold Outlaws Refuge Captain One-Eye doesn't confine her piratical pursuits to Alten Corimont—she's also on excellent terms with the crooked merchants lurking in the Barsaebic ruins beneath Stormhold. Stormhold Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1126
View 506 890 503 Rkundzelft Not all the Rourken Dwemer who came to the Dragontail Mountains ventured as far west as Volenfell. The lofty halls of Rkundzelft seem to indicate that the Dwarves built it for some great purpose—but what? Rkundzelft 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 52
View 507 750 414 Rawl'kha Outlaws Refuge The refuge below Rawl'kha is the haunt of the Darkmoon Prowlers, an "All-Khajiiti Gang" … which means they'll admit non-Khajiiti members, but only if they agree to wear a cat-mask. Rawl'kha Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1854
View 512 808 437 Dragon Bridge Smuggler Caves A series of caves beneath the hills surrounding Dragon Bridge have been used for a variety of clandestine activities over the years. Most recently, local smugglers employ the caves in order to hide and move black-market goods outside the notice of the Dragon Bridge garrison. Dragon Bridge Smuggler Caves 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 509 168 34 Bisnensel The halls of Bisnensel were built by a clan of Ayleid refugees who fled the Alessian Reforms in Cyrodiil. Old tales associate it with Laloriaran Dynar, the so-called Last King of the Ayleids. Bisnensel 2 2 1 1 0 0 4 0 0 0 0 0 0 0 0 0 1 0 23
View 511 900 513 The Howling Sepulchers Undead overrun the Howling Sepulchers, windswept burial grounds once sacred to the ancient Nedes. The Howling Sepulchers 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 248
View 644 108 18 Cliffshade Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Greenshade 2 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 113
View 513 57 10 Clockwork City Vaults The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. Clockwork City Vaults 1 2 1 64 0 1 4 0 0 0 0 0 0 0 0 1 1 0 4
View 514 980 589 Clockwork City Vaults The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. Clockwork City Vaults 1 2 1 21 0 1 4 0 0 0 0 0 0 0 0 1 1 0 5
View 518 849 467 Nchuleftingth Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Nchuleftingth Core 1 2 1 90 0 1 4 0 0 0 0 0 0 0 0 0 1 0 129
View 550 684 379 Pariah's Pinnacle The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Wrothgar 2 0 1 60 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3
View 551 3 2 Heart of the Wyrd Tree Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. Glenumbra 2 0 1 70 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 515 117 19 Star Haven Adeptorium On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. Shadowfen 2 0 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 516 19 4 Vvardenfell Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Wayrest 1 0 1 66 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 517 567 332 The Hunting Grounds The Oblivion realm of Hircine is an endless forest where the Master of Beasts and his Huntsmen pursue great beasts, people, and even their own kind. Hircine's Hunting Grounds 2 2 1 0 0 0 38 16 0 0 0 0 0 0 0 0 1 0 35
View 520 159 31 Wayrest Castle King Emeric has ruled Wayrest so long and so well that his city has become almost an extension of himself. It is with him at all times, even—perhaps especially—when he sleeps. Emeric's Dream 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 0
View 531 381 179 Temple of Auri-El The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. Vulkhel Guard 1 0 1 64 0 1 4 0 0 0 0 0 0 0 0 1 1 0 40
View 522 1040 646 Evergloam Evergloam, Nocturnal's ever-shifting domain of twilight and gloom, that somehow seems to be adjacent to every other realm of reality. In the dark, if you turn and look quickly, you can almost glimpse it. Evergloam 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 26
View 523 1026 632 The Vaults of Heinarwe "Then so ashamed was Kinlady Heinarwe by her transgression with King Orgnum that she forsook name, title, and clan, banished all family and servants from the halls of her palace, snuffed every candle and chandelier, and withdrew, alone, into her vaults." —The Infamy of Heinarwe The Vaults of Heinarwe 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 30
View 524 1036 642 Cathedral of Webs Once these halls echoed to the tread of scholars and ceremoniarchs, college functionaries tending to the oghmas and archives of the ancient civilization of the long-lived High Elves. But those days are long gone. Cathedral of Webs 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 525 1011 617 The Crystal Tower "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Crystal Tower 1 2 1 62 0 1 4 0 0 0 0 0 0 0 0 1 1 0 105
View 527 1086 681 Jode's Embrace This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Jode's Embrace 1 2 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 13
View 528 1011 616 Artaeum "The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." Summerset 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 534 440 232 The Aquifer The port city of Haven, on the border with Elsweyr, has changed hands many times. During the late First Era it was governed by the Reman Empire. More recently it has become a sort of High Elf colony. The Altmer replaced the Imperial buildings with their own—but they kept the Imperial sewer system. The Aquifer 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 34
View 546 559 325 Valenheart After Princess Ayrenn mysteriously disappeared from Alinor in 2E 563, her younger brother, Prince Naemon, was named heir to the throne of the Summerset Isles. In preparation to rule he studied Royal Ceremoniarchy for nearly ten years. Then Ayrenn returned to Summerset. Hectahame Grotto 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 529 592 355 Shadowfate Cavern Baron Wylon of Montclair bases his claim to the throne of Shornhelm on his descent from King Hurlburt, who ruled Rivenspire from 2E 522 until his death in 546. Montclair's claim is disputed by the leaders of House Dorell and House Tamrith. Shadowfate Cavern 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 530 719 404 Time-Lost Throne Room The Imperial Throne Room at the base of White-Gold Tower is one of the most important metaphysical foci in all the Mundus, so much so that it can almost be said to exist adjacent to all time and space in Aedric Creation. Imperial Throne Room 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 77
View 532 390 187 The Veiled Keep The Errinorne Academy was destroyed when the Sload sacked Skywatch in 1E 1301 and never rebuilt, as its island location was thereafter deemed indefensible. But now the ruined halls of the academy's great library have been reoccupied. The Veiled Keep 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 27
View 533 395 191 The Refuge of Dread Mehrunes Dagon's plane of Oblivion, known as the Deadlands, is an inferno of lava, razor-sharp obsidian, and deadly Daedra. Its only visitors are beings of steadfast courage and desperate purpose. The Refuge of Dread 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 103
View 536 435 227 Cathedral of the Golden Path Toward the end of the First Era, when Valenwood was ruled by the Second Empire, Southpoint was the most important Imperial colony-town in what was then called the Kingdom of Grahtwood. The cathedral there was built by Governor Zantonius, a Colovian from Kvatch. Cathedral of the Golden Path 2 2 1 0 0 0 18 16 0 0 0 0 0 0 0 0 1 0 44
View 535 549 317 The Middens The Wood Elves' practice of throwing all garbage out their windows to fall at the roots of their tree-houses is regarded by other folk as revolting and unsanitary. The Bosmer say they're fertilizing the roots of their beloved trees, but most others just think they're lazy. The Middens 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 46
View 537 389 186 Reliquary Ruins The official histories of the First Empire state that when Empress Alessia's forces captured White-Gold Tower, all the Ayleids' evil relics of arcane power were taken and destroyed. But Duke Quarl of Twil insisted until his dying day that an Elf King escaped with the chief artifacts. Moonshadow Shrine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 360
View 538 383 181 Reliquary Vault This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Reliquary Vault 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 1 1 0 29
View 539 383 180 Nairume's Prison This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Nairume's Prison 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 1 1 0 8
View 541 548 315 Silatar This offshore island feels like it's from another, better world. It radiates an almost palpable aura of magicka. It's wonderful … and somehow very, very wrong. Silatar 2 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 4
View 540 434 226 The Orrery "As for the Osseous Orrery: can anyone really claim to comprehend the full intentions of Anumaril in his metamorphosis to instrumentality? Do we even know how many axes of circumpenetration its arms rotate through?" —Morian Zenas, "Commentaries on Beredalmo" The Orrery 2 2 1 0 0 0 23 16 0 0 0 0 0 0 0 0 1 0 25
View 542 108 18 Imperial Underground Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Imperial Underground 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 3
View 543 555 321 Abecean Sea South of Hammerfell, west of Cyrodiil, north of Valenwood, and northeast of Summerset is that pocket of the Eltheric Ocean called the Abecean Sea. It bustles with trade, merchant ships—and pirates. Abecean Sea 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 15
View 570 579 343 Harridan's Lair According to the Spinners in Marbruk, these cliffs were once inhabited by a flock of the rare, and possibly extinct, cockatiel harpies. They were said to kidnap young male hunters as mates, thus the saying about the lovestruck, "He's carried off to Harridan's." Harridan's Lair 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 38
View 544 556 322 Nereid Temple Cave According to old stories, Nereids are female nature spirits mystically linked to bodies of pure and flowing fresh water. But there are few known facts to either support or belie these tales. Nereid Temple Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 545 108 18 Hectahame Grotto Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. Hectahame Grotto 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 548 58 11 Dra'bul Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. Malabal Tor 2 0 1 61 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 547 20 5 Wraithhome This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. Wraithhome 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 26
View 642 472 257 Roots of Silvenar The Wood Elves don't do much mining in earth or loose rock, as such mines require a lot of lumber to shore up their sides and ceilings, and the Bosmer won't cut live trees for lumber. Other races, however, have no such scruples. Roots of Silvenar 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 549 379 176 Silvenar's Audience Hall An old story about the Silvenar states that the office represents all Wood Elves by being held simultaneously by from three to eight Bosmer from all walks of life. Such an arrangement would, of course, be completely impractical in real life. Silvenar Throne Room 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 0
View 555 959 570 Andrano Ancestral Tomb The prominent Andrano family has been among the leading members of House Redoran for generations. Andrano Ancestral Tomb 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 3
View 552 222 60 Dresan Keep This crumbling ruin, abandoned since the middle of the First Era, was said to have been built upon the foundations of even older structures. Its purpose, whatever it was, has been long forgotten. Dresan Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 15
View 557 104 17 Wind Scour Temple Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. Wind Scour Temple 1 2 1 63 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 554 1160 743 Deepwood Vale Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Deepwood Barrow 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 203
View 556 968 580 Firemoth Island The Firemoth islets seem to float like forgotten derelicts on the surface of the Inner Sea, shrouded in mists that might hide all manner of crimes and corruption. Firemoth Island 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 30
View 558 19 4 Storm Talon Temple Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Storm Talon Temple 1 2 1 66 0 0 4 0 0 0 0 0 0 0 0 0 1 0 18
View 559 101 15 Dark Water Temple One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. Dark Water Temple 1 2 1 61 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 560 1086 682 Vahlokzin's Lair This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Vahlokzin's Lair 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 1 1 0 19
View 561 484 266 Faldar's Tooth Sacked over a century ago by raiding Orcs from Yashnag's Kingdom, the fort known as Faldar's Tooth has been left to decay ever since by the Jarls of Riften, who have had no need, or no funds, to rebuild it. Faldar's Tooth 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 53
View 562 773 433 Cold-Blood Cavern Which Daedric cult built these long-lost catacombs? It wasn't worshipers of any of the four Princes of the House of Troubles. The clues to this secret are found deep within. Cold-Blood Cavern 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 5
View 565 888 500 Ilthag's Undertower Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. Ilthag's Undertower 1 2 1 77 0 1 4 0 0 0 0 0 0 0 0 0 1 0 39
View 563 19 4 Rivenspire Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. Stormhaven 2 0 1 66 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 645 383 181 The Gorinir Estate This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. Grahtwood 2 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 219
View 564 596 358 Blood Matron's Crypt The ancient crypt of Lamae Bal cannot be accessed by any means available to mortals. Only vampires and those blessed by them may enter. Blood Matron's Crypt 2 2 1 0 0 0 38 16 0 0 0 0 0 0 0 0 1 0 7
View 572 217 58 The Halls of Torment For dread Molag Bal, it is not enough that his enslaved minions labor ceaselessly on his behalf. They must also be made to suffer. Halls of Torment 2 2 1 0 0 0 30 16 0 0 0 0 0 0 0 0 1 0 47
View 566 902 515 Fearfangs Cavern Scorpions and snakes infest this ancient Nedic ruin, making it a perfect location for the Scaled Court's forces to occupy. Fearfangs Cavern 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 77
View 567 898 511 Buried Sands It's unclear whether the original name of this site was lost, forgotten, or deliberately expunged from the historical record. If they know, the sands aren't telling. Buried Sands 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 45
View 568 253 85 Shad Astula Underhalls The Shad Astula Academy was built on the foundations of much older buildings, and some of those underhalls are still in use—including the library vaults accessible through the offices of the Arch-Mage. Shad Astula Underhalls 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 580 319 132 Bearclaw Mine In many parts of Tamriel, black bears are smaller than their brown or white cousins. Not so the black bears of High Rock, which are among the largest seen anywhere. Bearclaw Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 52
View 569 1069 666 Tomb of Many Spears The name of this hallowed site may refer to the arms of the ancient Argonian warriors buried here long ago, but it might just as well be due to the serried ranks of stalactites that stud the ceiling. No one alive knows the answer. Tomb of Many Spears 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 49
View 571 576 339 Gurzag's Mine One of the reasons the Wood Elves tolerate the presence of Orc clans in Valenwood is that the Wood Orcs are nearly as talented at forging metal as their northern cousins. Bosmer who follow the Green Pact still have a use for metal tools and weapons, and buy them from the Orcs. Gurzag's Mine 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 3
View 616 816 443 Hubalajad Palace During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. Hubalajad Palace 1 2 1 25 0 1 4 0 0 0 0 0 0 1 0 1 1 0 26
View 573 323 136 Tribulation Crypt Tribulation Crypt has long been the preferred cemetery of the Rivenspire nobility. Or it was, until the dead began rising from their graves. Tribulation Crypt 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 49
View 582 1012 618 The Spiral Skein "Mephala! In Oblivion you keep your secrets, and the secrets of all those entangled in your webs of subterfuge and semblance. The Spiral Skein is your realm." —The Derisive Necromite The Spiral Skein 1 0 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 21
View 581 219 60 Chateau of the Ravenous Rodent Sheogorath is associated with a number of recurring Tamrielic artifacts: the polymorphing wand called Wabbajack; the Staff of the Everscamp, which summons Scamp companions; Gambolpuddy, or the Ambiguous Glove; and the cursed utensil known as the Fork of Horripilation. Chateau of the Ravenous Rodent 2 2 1 0 0 0 33 16 0 0 0 0 0 0 0 0 1 0 81
View 574 963 574 Barilzar's Tower The so-called "Velothi Towers" were built by the Chimer in the early days when Morrowind was known as Resdayn. Many of these remote outposts have been occupied by hermits, wizards, and others who value their privacy, including the mage Barilzar. Barilzar's Tower 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 9
View 575 920 532 Inanius Egg Mine "Egg harvesting must be done with an eye toward balance. Remove too many eggs and you may agitate the workers and the queen. Remove too few and the queen's egg production may fall." —Dorayn Redas, Kwama Mining Inanius Egg mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 13
View 576 849 467 Ald Velothi Harbor House Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Vvardenfell 2 0 1 90 0 0 4 0 0 0 0 0 0 0 0 0 0 0 5
View 577 849 467 Tel Galen Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Tel Galen Courtyard 1 0 1 90 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1
View 578 698 389 Morkul Descent Legend holds that, before they built on the surface, the earliest Orcs made their homes underground. True or not, this cavern has an undeniably Orcish feel to it. Morkul Descent 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 54
View 579 704 395 Bonerock Cavern "There are those who say that Orcs and the various races of Goblins are closely related. If so, they must not come from a very happy family, because they never seem happy to see each other." —Phrastus of Elinhir Bonerock Caverns 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 18
View 583 587 349 Fevered Mews During the Thrassian Plague of 1E 2260, to avoid infection the nobles and merchant class of Shornhelm quarantined themselves in these caves for over five months. They finally emerged to find Rivenspire virtually depopulated. Fevered Mews 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 4
View 603 849 467 Veloth Ancestral Tomb Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. Veloth Ancestral Tomb 1 2 1 91 0 1 4 0 0 0 0 0 0 0 0 0 1 0 7
View 584 684 380 Forgemaster Falls The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Forgemaster Falls 1 0 1 61 0 0 4 0 0 0 0 0 0 0 0 0 0 0 756
View 599 468 253 Dead Man's Drop Thanks to the Green Pact, the more industrious Wood Orcs of Valenwood have prospered by mining coal and kindlepitch and selling it to the Bosmer, who won't cut down trees for wood to burn, but still need to fire their forges. Dead Man's Drop is one such mine. Dead Man's Drop 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 9
View 585 949 561 Dreudurai Glass Mine "You may be surprised to think that glass can be thought of as metallic, but appearances are deceiving. What we call glass is nothing like the window panes you see in houses. The greenish material is far stronger and has a much higher melting point." —Revus Sarvani Dreudurai Glass Mine 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 11
View 587 956 567 Kaushtarari "Malacath is the reanimated dung that was Trinimac. Malacath is a weak but vengeful god. He tests the Dunmer for physical weakness." —The House of Troubles Kaushtarari 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 2
View 588 849 468 Clockwork City Vault Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. The Divinity Atelier 1 2 1 91 0 1 4 0 0 0 0 0 0 0 0 1 1 0 127
View 589 684 380 Sorrow The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. Sorrow 1 2 1 61 0 1 4 0 0 0 0 0 0 0 0 0 1 0 36
View 590 724 406 Sorrow As Sorrow is the tallest peak in the Wrothgarian Mountains, the ancient Orcs of the early First Era used its heights as a burial ground for their chiefs and champions—the mightier the chief, the higher the Orcs placed his tomb. Sorrow 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 20
View 591 394 190 Ezduiin Undercroft There are obvious similarities between Altmer architecture and that of their cousins the Ayleids, but there are clear differences as well. High Elven architecture is cleaner and more direct, with less baroque ornamentation than that of the Wild Elves. Ezduiin Undercroft 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 23
View 592 393 189 Saltspray Cave On the one hand, the High Elves are second to none in their appreciation of the wonders of nature. On the other hand, their impulse to improve things to make them more artistically perfect is nigh irresistible. This urge even applies to natural caverns. Saltspray Cave 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 21
View 593 392 188 The Vault of Exile Castle Rilis is one of the oldest Elven structures in all the Summerset Isles. The vaults beneath the castle are even older still—and are said to preserve some things that would have been better left forgotten. The Vault of Exile 1 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 15
View 594 700 391 Exile's Barrow Who were the ancient Nord "exiles" who came so far to excavate this remote barrow? And what did they come here to bury? Don't ask, because the Orcs don't care to know. Exile's Barrow 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 30
View 595 438 230 Cave of Broken Sails The corsairs of the Southern Sea may not have as fierce a reputation as the pirates of the Abecean, but that's probably because they keep a lower profile, as they must constantly dodge the warships of the Altmer and Maormer. The corsairs may be of any race, but most are Khajiit. Cave of Broken Sails 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 596 702 393 Frostbreak Fortress Late in the Second Empire period, Orsinium was briefly recognized as an Imperial province. Frostbreak Fortress was built to help defend it, but was abandoned after the Second Empire collapsed and Orsinium was once again destroyed. Frostbreak Fortress 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 60
View 597 707 398 Ice-Heart's Lair Cold possesses this place. It strikes to the heart, a freezing chill not just of the world, but of the soul. Ice-Heart's Lair 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 1 1 0 23
View 601 926 538 Pinsun For the Dark Elves of Vvardenfell, to find a black snail in one's salad means ill luck in the week ahead. A black snail on one's smallclothes means imminent death. Pinsun 2 2 1 0 0 1 4 0 0 0 0 0 0 0 0 0 1 0 16
View 646 469 254 Tomb of Apostates The Green Pact, the Spinners say, contains its own punishment for those who turn their back on it. Such apostates become the Accursed of Y'ffre, doomed to haunt lost corners of the Green until they find a way to redeem themselves. Tomb of the Apostates 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 3
View 598 236 72 White Rose Prison Dungeon The Second Empire tried to incorporate Black Marsh into the rest of Tamriel, but the Imperials weren't sure what it was good for. Eventually the bureaucrats of Imperial City decided it was a good place to build prisons, sites where prisoners of all sorts could be sent to be forgotten. White Rose Prison Dungeon 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
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Data last updated on 2024-May-15 18:39:09

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