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101 |
15 |
Eastmarch |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fort Amol |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
49943 |
|
View |
2 |
92 |
14 |
Mournoth Keep |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
31418 |
|
View |
3 |
1160 |
744 |
Western Skyrim |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
44821 |
|
View |
5 |
849 |
467 |
Saint Delyn Penthouse |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
90 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
152 |
|
View |
6 |
849 |
468 |
Vvardenfell |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
71417 |
|
View |
7 |
57 |
10 |
Deshaan |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
121054 |
|
View |
8 |
1086 |
682 |
Northern Elsweyr |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
38480 |
|
View |
9 |
20 |
5 |
Rivenspire |
|
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
25513 |
|
View |
10 |
41 |
9 |
Stonefalls |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
36699 |
|
View |
11 |
1207 |
784 |
The Reach |
|
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
36 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
34501 |
|
View |
12 |
981 |
590 |
The Brass Fortress |
|
The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. |
Brass Fortress |
1 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1367 |
|
View |
13 |
92 |
14 |
Bangkorai |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Hallin's Stand |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
65525 |
|
View |
14 |
1161 |
744 |
Bangkorai |
|
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
16 |
1208 |
785 |
Blackreach: Arkthzand Cavern |
|
The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. |
Blackreach: Arkthzand Cavern |
2 |
0 |
1 |
13 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10193 |
|
View |
19 |
19 |
4 |
Stormhaven |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
45118 |
|
View |
20 |
104 |
17 |
Alik'r Desert |
|
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
44181 |
|
View |
21 |
117 |
19 |
Shadowfen |
|
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
33638 |
|
View |
26 |
58 |
11 |
Vvardenfell |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8 |
|
View |
27 |
1086 |
682 |
Sugar Bowl Suite |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3195 |
|
View |
74 |
3 |
2 |
Exorcised Coven Cottage |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
105 |
|
View |
35 |
1027 |
633 |
Grand Psijic Villa |
|
"Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion |
Grand Psijic Villa |
1 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3927 |
|
View |
30 |
1133 |
721 |
Southern Elsweyr |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Senchal |
1 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11962 |
|
View |
31 |
1011 |
617 |
Summerset |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Shimmerene |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
114017 |
|
View |
67 |
381 |
179 |
Auridon |
|
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
44934 |
|
View |
34 |
108 |
18 |
Greenshade |
|
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
20362 |
|
View |
36 |
103 |
16 |
The Rift |
|
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
27665 |
|
View |
37 |
19 |
4 |
Gardner House |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
472 |
|
View |
46 |
3 |
2 |
Glenumbra |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
38849 |
|
View |
49 |
280 |
110 |
Bleakrock Isle |
|
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9607 |
|
View |
48 |
1086 |
681 |
Hall of the Lunar Champion |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
664 |
|
View |
51 |
888 |
501 |
Craglorn |
|
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
51466 |
|
View |
53 |
383 |
181 |
Grahtwood |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
31843 |
|
View |
57 |
104 |
17 |
Tu'whacca's Sanctum |
|
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
17 |
|
View |
58 |
684 |
380 |
Wrothgar |
|
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Orsinium |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
29864 |
|
View |
68 |
382 |
180 |
Reaper's March |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
32178 |
|
View |
155 |
535 |
306 |
Betnikh |
|
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6208 |
|
View |
71 |
347 |
154 |
Coldharbour Surreal Estate |
|
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
414 |
|
View |
76 |
101 |
15 |
Grymharth's Woe |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1067 |
|
View |
80 |
58 |
11 |
Malabal Tor |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
26321 |
|
View |
83 |
1146 |
734 |
Tideholm |
|
"That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. |
Tideholm |
1 |
0 |
1 |
3 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1334 |
|
View |
81 |
823 |
448 |
Linchal Grand Manor |
|
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
25 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
10 |
|
View |
82 |
1161 |
745 |
Blackreach: Greymoor Caverns |
|
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7586 |
|
View |
2206 |
1133 |
721 |
Southern Elsweyr |
Pridehome |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
84 |
816 |
443 |
Hew's Bane |
|
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16274 |
|
View |
86 |
281 |
111 |
Bal Foyen |
|
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10506 |
|
View |
93 |
267 |
100 |
Eyevea |
|
Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Sheogorath into his realm of the Shivering Isles. |
Eyevea |
2 |
0 |
1 |
1 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
581 |
|
View |
94 |
267 |
100 |
Eyevea Mages Guild |
|
Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Sheogorath into his realm of the Shivering Isles. |
Eyevea |
2 |
0 |
1 |
1 |
0 |
0 |
43 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
40 |
|
View |
4127 |
41 |
9 |
Shadowfen |
Stormhold Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
101 |
1027 |
633 |
Artaeum |
|
"Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion |
Artaeum |
2 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
27170 |
|
View |
119 |
1160 |
743 |
Proudspire Manor |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Solitude |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
34 |
|
View |
127 |
57 |
10 |
Quondam Indorilia |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
693 |
|
View |
128 |
537 |
307 |
Khenarthi's Roost |
|
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Mistral |
1 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10236 |
|
View |
129 |
347 |
155 |
Coldharbour |
|
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
23014 |
|
View |
143 |
1021 |
627 |
Sunhold |
|
The southern city of Sunhold serves as the home port of Summerset's famed Dominion Navy. But with the High Elven fleets over the horizon fighting the Alliance War, Sunhold remains virtually unprotected. |
Sunhold |
1 |
0 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
121 |
|
View |
152 |
1086 |
681 |
Rimmen Necropolis |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen Necropolis |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
22 |
|
View |
153 |
1086 |
681 |
Desert Wind Caverns |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Desert Wind Caverns |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
11 |
|
View |
154 |
1086 |
681 |
Predator Mesa |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Predator Mesa |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
16 |
|
View |
156 |
726 |
408 |
Murkmire |
|
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Dead-Water Village |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8439 |
|
View |
157 |
534 |
305 |
Stros M'Kai |
|
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7301 |
|
View |
162 |
383 |
181 |
Snugpod |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Elden Root |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
873 |
|
View |
179 |
823 |
449 |
Gold Coast |
|
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Anvil |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10590 |
|
View |
170 |
57 |
10 |
Flaming Nix Deluxe Garret |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1624 |
|
View |
171 |
1207 |
783 |
Blackreach: Arkthzand Cavern |
|
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
35 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
173 |
108 |
18 |
Bouldertree Refuge |
|
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
511 |
|
View |
184 |
382 |
180 |
Serenity Falls Estate |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
479 |
|
View |
228 |
92 |
14 |
Twin Arches |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
233 |
|
View |
4113 |
849 |
467 |
Cradle of Shadows |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
0 |
|
View |
210 |
3 |
2 |
The Rosy Lion |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1304 |
|
View |
4451 |
1414 |
958 |
Apocrypha |
Cipher's Midden |
"Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. |
Telvanni Peninsula |
2 |
0 |
1 |
33 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5 |
|
View |
244 |
117 |
19 |
Stay-Moist Mansion |
|
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
94 |
|
View |
245 |
41 |
9 |
Ebonheart Chateau |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1093 |
|
View |
246 |
103 |
16 |
Old Mistveil Manor |
|
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
276 |
|
View |
247 |
92 |
14 |
Forsaken Stronghold |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1823 |
|
View |
248 |
381 |
179 |
Barbed Hook Private Room |
|
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1590 |
|
View |
249 |
104 |
17 |
Sisters of the Sands Apartment |
|
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
203 |
|
View |
263 |
57 |
10 |
Velothi Reverie |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
250 |
|
View |
266 |
845 |
465 |
Velmont Mansion |
|
The Redguards like to pretend that every citizen who can wield a sword is as good as every other citizen, but the nobility still like to flaunt their rank with ostentatious town mansions. |
Abah's Landing |
1 |
0 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
0 |
30 |
|
View |
273 |
382 |
180 |
Strident Springs Demesne |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
148 |
|
View |
275 |
980 |
590 |
Clockwork City |
|
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
9363 |
|
View |
283 |
41 |
9 |
Kragenhome |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Kragenmoor |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
122 |
|
View |
285 |
19 |
4 |
Hammerdeath Bungalow |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
218 |
|
View |
287 |
92 |
14 |
Bangkorai Garrison |
|
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
32 |
|
View |
290 |
57 |
10 |
Mournhold |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
63 |
0 |
0 |
43 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
6 |
|
View |
291 |
383 |
180 |
Elden Root |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
43 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
14 |
|
View |
292 |
572 |
336 |
Stirk |
|
Though claimed at times by Valenwood, the Gold Coast, and Hammerfell, the island of Stirk is really a no-man's-land. If it belongs to anyone, it's the Pirates of the Abecean Sea, who use Stirk's Ayleid ruins as arenas for settling disputes through trial by combat. |
Stirk |
2 |
0 |
1 |
1 |
0 |
1 |
43 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
49 |
|
View |
298 |
347 |
154 |
Chapel of Light |
|
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
8 |
|
View |
304 |
1011 |
616 |
Wasten Coraldale |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Wasten Coraldale |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
77 |
|
View |
308 |
41 |
9 |
The Ebony Flask Inn Room |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
280 |
|
View |
312 |
382 |
180 |
Sleek Creek House |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
283 |
|
View |
313 |
58 |
11 |
Black Vine Villa |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
191 |
|
View |
315 |
58 |
11 |
Cyrodilic Jungle House |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Baandari Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3221 |
|
View |
316 |
381 |
179 |
Mathiisen Manor |
|
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
275 |
|
View |
318 |
1160 |
743 |
Snowmelt Suite |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Solitude |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
84 |
|
View |
321 |
101 |
15 |
Skuldafn |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
24 |
|
View |
339 |
103 |
16 |
Autumn's-Gate |
|
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1701 |
|
View |
345 |
3 |
2 |
Daggerfall Castle |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
|
View |
352 |
104 |
17 |
House of the Silent Magnifico |
|
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Sentinel |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
53 |
|
View |
353 |
382 |
180 |
Dawnshadow |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
90 |
|
View |
354 |
849 |
467 |
Amaya Lake Lodge |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
90 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
39 |
|
View |
355 |
534 |
305 |
Hunding's Palatial Hall |
|
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
276 |
|
View |
361 |
383 |
181 |
Grand Topal Hideaway |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grand Topal Hideaway |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1031 |
|
View |
363 |
816 |
442 |
Princely Dawnlight Palace |
|
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Abah's Landing |
1 |
0 |
1 |
25 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
113 |
|
View |
384 |
3 |
2 |
Captain Margaux's Place |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
258 |
|
View |
393 |
1011 |
617 |
Alinor Crest Townhouse |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Alinor |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1664 |
|
View |
396 |
281 |
111 |
Humblemud |
|
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
890 |
|
View |
399 |
3 |
2 |
Daggerfall Overlook |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
210 |
|
View |
400 |
117 |
19 |
The Ample Domicile |
|
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
136 |
|
View |
4619 |
41 |
9 |
Deshaan |
Mzithumz Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
415 |
823 |
449 |
Jarol Estate |
|
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
0 |
45 |
|
View |
418 |
1011 |
617 |
Golden Gryphon Garret |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Alinor |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
335 |
|
View |
429 |
3 |
2 |
Glenumbra Moors Cave |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
34 |
|
View |
432 |
424 |
218 |
Camlorn Keep |
|
Ancient seat of the rulers of Camlorn, Duke Sebastien's proud keep has been reduced to rubble by the forces of the despicable Faolchu. |
Glenumbra |
2 |
0 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
29 |
|
View |
440 |
19 |
4 |
Alcaire Keep |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Alcaire Castle |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
|
View |
484 |
1086 |
681 |
Orcrest |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Orcrest |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
36 |
|
View |
471 |
381 |
179 |
Mara's Kiss Public House |
|
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Vulkhel Guard |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
546 |
|
View |
472 |
537 |
307 |
Moonmirth House |
|
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
203 |
|
View |
478 |
41 |
9 |
Virak Keep |
|
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
69 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
3 |
|
View |
482 |
19 |
4 |
Wayrest |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
43 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
3 |
|
View |
496 |
980 |
589 |
The Orbservatory Prior |
|
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
18 |
|
View |
644 |
108 |
18 |
Cliffshade |
|
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
111 |
|
View |
550 |
684 |
379 |
Pariah's Pinnacle |
|
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3 |
|
View |
551 |
3 |
2 |
Heart of the Wyrd Tree |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
|
View |
515 |
117 |
19 |
Star Haven Adeptorium |
|
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
|
View |
516 |
19 |
4 |
Vvardenfell |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
531 |
381 |
179 |
Temple of Auri-El |
|
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Vulkhel Guard |
1 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
40 |
|
View |
528 |
1011 |
616 |
Artaeum |
|
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
548 |
58 |
11 |
Dra'bul |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
|
View |
560 |
1086 |
682 |
Vahlokzin's Lair |
|
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Vahlokzin's Lair |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
19 |
|
View |
563 |
19 |
4 |
Rivenspire |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7 |
|
View |
645 |
383 |
181 |
The Gorinir Estate |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
219 |
|
View |
582 |
1012 |
618 |
The Spiral Skein |
|
"Mephala! In Oblivion you keep your secrets, and the secrets of all those entangled in your webs of subterfuge and semblance. The Spiral Skein is your realm." —The Derisive Necromite |
The Spiral Skein |
1 |
0 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
21 |
|
View |
576 |
849 |
467 |
Ald Velothi Harbor House |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
90 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
5 |
|
View |
577 |
849 |
467 |
Tel Galen |
|
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Tel Galen Courtyard |
1 |
0 |
1 |
90 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
|
View |
584 |
684 |
380 |
Forgemaster Falls |
|
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Forgemaster Falls |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
756 |
|
View |
613 |
20 |
5 |
Northpoint |
|
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Northpoint |
1 |
0 |
1 |
60 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
|
View |
677 |
888 |
501 |
Domus Phrasticus |
|
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
126 |
|
View |
708 |
117 |
19 |
Vvardenfell |
|
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
702 |
1133 |
720 |
Tideholm |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
704 |
101 |
15 |
Fulstrom Homestead |
|
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fulstrom Homestead |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
0 |
104 |
|
View |
705 |
844 |
465 |
Sulima Mansion |
|
The Redguards like to pretend that every citizen who can wield a sword is as good as every other citizen, but the nobility still like to flaunt their rank with ostentatious town mansions. |
Abah's Landing |
1 |
0 |
1 |
0 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
0 |
22 |
|
View |
709 |
20 |
5 |
Ravenhurst |
|
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
777 |
|
View |
727 |
3 |
2 |
Stormhaven |
|
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
19 |
|
View |
730 |
19 |
4 |
Grahtwood |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
731 |
20 |
5 |
Stormhaven |
|
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
9 |
|
View |
2843 |
888 |
501 |
Craglorn |
Haddock's Market |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
238 |
|
View |
734 |
1133 |
720 |
Lucky Cat Landing |
|
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Senchal |
1 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
|
View |
735 |
58 |
11 |
Greenshade |
|
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10 |
|
View |
1654 |
382 |
180 |
Reaper's March |
Northern Woods Dolmen |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
325 |
|
View |
745 |
382 |
179 |
Temple to the Divines |
|
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Arenthia |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
0 |
|
View |
915 |
1011 |
617 |
Summerset |
Alinor Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Alinor |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14515 |
|
View |
752 |
383 |
180 |
Eastmarch |
|
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
753 |
19 |
4 |
Eastmarch |
|
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Alcaire Castle |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
758 |
1072 |
669 |
Norg-Tzel |
|
The forgotten island of Norg-Tzel, which means "forbidden place" in the Argonian tongue, has much the same climate and terrain as the region of Black Marsh known as Murkmire. |
Norg-Tzel |
2 |
0 |
1 |
0 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
61 |
|
View |
1531 |
57 |
10 |
Deshaan |
West Narsis Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1350 |
|
View |
762 |
104 |
17 |
Shadowfen |
|
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Sentinel |
1 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
3122 |
535 |
305 |
Maw of Lorkhaj |
|
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
9 |
1 |
1 |
16 |
16 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
0 |
|
View |
808 |
726 |
408 |
Murkmire |
Dead-Water Village |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Dead-Water Village |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1553 |
|
View |
1041 |
3 |
2 |
Glenumbra |
South Hag Fen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1668 |
|
View |
766 |
1086 |
682 |
Northern Elsweyr |
Rimmen |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
33066 |
|
View |
767 |
849 |
468 |
Vvardenfell |
Vivec City Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
84746 |
|
View |
768 |
1086 |
682 |
Northern Elsweyr |
Rimmen Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
28329 |
|
View |
769 |
849 |
468 |
Vvardenfell |
Vivec City |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vivec City |
1 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
151347 |
|
View |
770 |
1160 |
744 |
Snowmelt Suite |
Snowmelt Suite |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Solitude |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
239 |
|
View |
771 |
1160 |
744 |
Western Skyrim |
Solitude |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
56721 |
|
View |
773 |
383 |
181 |
Grahtwood |
Elden Root Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Elden Root |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
18309 |
|
View |
797 |
41 |
9 |
Stonefalls |
Brothers of Strife Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3644 |
|
View |
2516 |
537 |
307 |
Khenarthi's Roost |
Cat's Eye Quay |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Mistral |
1 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
161 |
|
View |
806 |
383 |
181 |
Grahtwood |
Elden Root |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Elden Root |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
21221 |
|
View |
809 |
726 |
408 |
Murkmire |
Dead-Water Wayshrine |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Dead-Water Village |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1853 |
|
View |
810 |
726 |
408 |
Murkmire |
Lilmoth Wayshrine |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Lilmoth |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4314 |
|
View |
811 |
726 |
408 |
Murkmire |
Lilmoth |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Lilmoth |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3166 |
|
View |
812 |
726 |
408 |
Murkmire |
The Dominus Fatum |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
450 |
|
View |
813 |
726 |
408 |
Murkmire |
Deepmire |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
261 |
|
View |
814 |
347 |
155 |
Coldharbour |
Hollow City Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Hollow City |
1 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
6738 |
|
View |
815 |
347 |
155 |
Coldharbour |
The Hollow City |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
The Hollow City |
1 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
8332 |
|
View |
816 |
57 |
10 |
Deshaan |
Mournhold Guild Plaza |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10777 |
|
View |
817 |
823 |
449 |
Linchal Grand Manor |
Nibenese Manor |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
172 |
|
View |
818 |
57 |
10 |
Deshaan |
Mournhold Banking District |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7741 |
|
View |
819 |
57 |
10 |
Deshaan |
Mournhold Plaza of the Gods |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
62173 |
|
View |
820 |
57 |
10 |
Deshaan |
Mournhold Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
49837 |
|
View |
823 |
1011 |
617 |
Summerset |
Russafeld Heights Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1101 |
|
View |
824 |
1011 |
617 |
Summerset |
Rellenthil |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
523 |
|
View |
826 |
381 |
179 |
Auridon |
Vulkhel Guard |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Vulkhel Guard |
1 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16569 |
|
View |
827 |
1011 |
617 |
Summerset |
Alinor |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Alinor |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
19020 |
|
View |
828 |
57 |
10 |
Deshaan |
Mournhold Royal Bazaar |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1291 |
|
View |
829 |
381 |
179 |
Auridon |
Vulkhel Guard Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
12925 |
|
View |
831 |
849 |
468 |
Vvardenfell |
Gnisis Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1405 |
|
View |
832 |
849 |
468 |
Vvardenfell |
Suran Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
925 |
|
View |
833 |
849 |
468 |
Vvardenfell |
Bal Ur |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
103 |
|
View |
834 |
3 |
2 |
Glenumbra |
Eagle's Brook Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
638 |
|
View |
835 |
3 |
2 |
Glenumbra |
Eagle's Brook |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
239 |
|
View |
837 |
3 |
2 |
Glenumbra |
Camlorn |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
499 |
|
View |
838 |
3 |
2 |
Glenumbra |
Gaudet Farm |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
140 |
|
View |
839 |
3 |
2 |
Glenumbra |
Lion Guard Redoubt Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4209 |
|
View |
840 |
3 |
2 |
Glenumbra |
Merovec's Folly |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
615 |
|
View |
841 |
3 |
2 |
Glenumbra |
Lion Guard Redoubt |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1751 |
|
View |
855 |
816 |
443 |
Hew's Bane |
No Shira Citadel Wayshrine |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1160 |
|
View |
856 |
816 |
443 |
Hew's Bane |
No Shira Citadel |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
419 |
|
View |
857 |
816 |
443 |
Hew's Bane |
No Shira Workshop |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
37 |
|
View |
1715 |
117 |
19 |
Shadowfen |
The Graceful Dominator |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
560 |
|
View |
858 |
849 |
468 |
Saint Delyn Penthouse |
Saint Delyn Penthouse |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
553 |
|
View |
986 |
3 |
2 |
Glenumbra |
Hag Fen Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
396 |
|
View |
859 |
19 |
4 |
Stormhaven |
Wayrest Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
14020 |
|
View |
860 |
19 |
4 |
Stormhaven |
Wayrest Palace District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16424 |
|
View |
861 |
19 |
4 |
Stormhaven |
Wayrest Mages District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2204 |
|
View |
862 |
20 |
5 |
Rivenspire |
Shornhelm |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Shornhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3422 |
|
View |
863 |
19 |
4 |
Stormhaven |
Wayrest Temple District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11538 |
|
View |
864 |
19 |
4 |
Stormhaven |
Undaunted Enclave |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5980 |
|
View |
865 |
20 |
5 |
Rivenspire |
Boralis Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1282 |
|
View |
882 |
20 |
5 |
Rivenspire |
Shornhelm Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Shornhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3673 |
|
View |
883 |
381 |
179 |
Auridon |
Eastshore Islets Camp |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
172 |
|
View |
884 |
381 |
179 |
Auridon |
Silsailen |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
470 |
|
View |
886 |
381 |
179 |
Auridon |
Del's Claim |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
184 |
|
View |
887 |
381 |
179 |
Auridon |
Iluvamir Dolmen |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
916 |
|
View |
888 |
381 |
179 |
Auridon |
Windy Glade Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2167 |
|
View |
890 |
57 |
10 |
Deshaan |
Mournhold Residential District |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8454 |
|
View |
894 |
1011 |
617 |
Summerset |
Alinor Docks |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
692 |
|
View |
895 |
1011 |
617 |
Summerset |
Indrik Frolic |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
473 |
|
View |
896 |
1011 |
617 |
Summerset |
Tor-Hame-Khard |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
216 |
|
View |
897 |
1011 |
617 |
Summerset |
Keep of the Eleven Forces |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
373 |
|
View |
899 |
1011 |
617 |
Summerset |
Lillandril Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Lillandril |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3508 |
|
View |
900 |
1011 |
617 |
Summerset |
Lillandril |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Lillandril |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2318 |
|
View |
901 |
1011 |
617 |
Summerset |
Cey-Tarn Keep Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1275 |
|
View |
902 |
1011 |
617 |
Summerset |
Cey-Tarn Keep |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
66 |
|
View |
904 |
726 |
408 |
Murkmire |
Root-Whisper Wayshrine |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Root-Whisper Village |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1068 |
|
View |
905 |
726 |
407 |
Murkmire |
Root-Whisper Village |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Root-Whisper Village |
1 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
673 |
|
View |
3000 |
1027 |
633 |
Artaeum |
Colosseum of the Old Ways |
"Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion |
Artaeum |
2 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
168 |
|
View |
906 |
726 |
408 |
Murkmire |
Blackrose Prison Wayshrine |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1529 |
|
View |
916 |
1011 |
617 |
Summerset |
Eldbur Ruins |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
310 |
|
View |
917 |
1011 |
617 |
Summerset |
Shimmerene |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Shimmerene |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4975 |
|
View |
2169 |
383 |
181 |
Grahtwood |
Vinedeath Cave |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
82 |
|
View |
919 |
1011 |
617 |
Summerset |
Gryphon Aerie |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
91 |
|
View |
920 |
1011 |
617 |
Summerset |
King's Haven Pass Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1590 |
|
View |
921 |
1011 |
617 |
Summerset |
Eldbur Ruins Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
653 |
|
View |
922 |
1011 |
617 |
Summerset |
Direnni Acropolis |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
266 |
|
View |
923 |
1011 |
617 |
Summerset |
Direnni Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
245 |
|
View |
924 |
1011 |
617 |
Summerset |
Gryphon Run |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
304 |
|
View |
925 |
849 |
468 |
Vvardenfell |
Vivec Temple Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
15402 |
|
View |
926 |
19 |
4 |
Stormhaven |
Pariah Abbey Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1261 |
|
View |
929 |
101 |
15 |
Eastmarch |
Windhelm Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5645 |
|
View |
930 |
101 |
15 |
Eastmarch |
Windhelm |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7116 |
|
View |
931 |
101 |
15 |
Eastmarch |
The Chill Hollow |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
211 |
|
View |
932 |
101 |
15 |
Eastmarch |
Giant's Heart |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
66 |
|
View |
933 |
101 |
15 |
Eastmarch |
Lower Yorgrim |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
639 |
|
View |
934 |
101 |
15 |
Eastmarch |
Ragnthar |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
163 |
|
View |
935 |
101 |
15 |
Eastmarch |
Kynesgrove Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
13388 |
|
View |
936 |
57 |
10 |
Deshaan |
Obsidian Gorge Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3973 |
|
View |
937 |
57 |
10 |
Deshaan |
Redolent Loam Dolmen |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2366 |
|
View |
938 |
57 |
10 |
Deshaan |
Forgotten Crypts |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
793 |
|
View |
940 |
57 |
10 |
Deshaan |
Lady Llarel's Shelter |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
607 |
|
View |
941 |
57 |
10 |
Deshaan |
Ghost Snake Vale Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3637 |
|
View |
942 |
57 |
10 |
Deshaan |
Silent Mire Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2851 |
|
View |
943 |
57 |
10 |
Deshaan |
Selfora Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1244 |
|
View |
944 |
57 |
10 |
Deshaan |
Vale of the Ghost Snake |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4093 |
|
View |
945 |
57 |
10 |
Deshaan |
Lagomere Dolmen |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1168 |
|
View |
946 |
57 |
10 |
Deshaan |
Silent Mire |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2565 |
|
View |
947 |
57 |
10 |
Deshaan |
Siltreen Dolmen |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
998 |
|
View |
948 |
57 |
10 |
Deshaan |
Eidolon's Hollow Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1382 |
|
View |
949 |
57 |
10 |
Deshaan |
Shrine of Saint Veloth |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1626 |
|
View |
950 |
57 |
10 |
Deshaan |
Corpse Garden |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
363 |
|
View |
951 |
117 |
19 |
Shadowfen |
Hatching Pools Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1052 |
|
View |
952 |
1011 |
617 |
Summerset |
Ebon Stadmont Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2515 |
|
View |
953 |
1011 |
617 |
Summerset |
Ebon Stadmont |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3659 |
|
View |
954 |
1011 |
617 |
Summerset |
Cathedral of Webs |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
179 |
|
View |
955 |
1011 |
617 |
Summerset |
The Queen's Hatchery |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
404 |
|
View |
956 |
1011 |
617 |
Summerset |
Illumination Academy |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
457 |
|
View |
957 |
1011 |
617 |
Summerset |
Corgrad Wastes |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
427 |
|
View |
958 |
1011 |
617 |
Summerset |
The Crystal Tower Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
896 |
|
View |
959 |
1027 |
633 |
Artaeum |
Ceporah Tower |
"Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion |
Artaeum |
2 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3327 |
|
View |
994 |
1086 |
682 |
Northern Elsweyr |
The Stitches |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
The Stitches |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
989 |
|
View |
963 |
1086 |
682 |
Northern Elsweyr |
Star Haven Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6873 |
|
View |
964 |
1086 |
682 |
Northern Elsweyr |
The Prowl |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
595 |
|
View |
965 |
1086 |
682 |
Northern Elsweyr |
The Stitches Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3344 |
|
View |
966 |
1146 |
734 |
Tideholm |
Dragonguard Sanctum Wayshrine |
"That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. |
Dragonguard Sanctum |
1 |
0 |
1 |
3 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
12088 |
|
View |
967 |
1146 |
734 |
Tideholm |
Dragonguard Sanctum |
"That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. |
Dragonguard Sanctum |
1 |
0 |
1 |
3 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
8013 |
|
View |
2683 |
381 |
179 |
Auridon |
Buraniim Isle |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
137 |
|
View |
3216 |
3 |
2 |
The Reach |
Markarth Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
974 |
347 |
155 |
Coldharbour Surreal Estate |
Coldharbour Surreal Estate |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
10233 |
|
View |
975 |
3 |
2 |
Glenumbra |
Enduum |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
158 |
|
View |
976 |
3 |
2 |
Glenumbra |
Ebon Crypt |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
187 |
|
View |
977 |
3 |
2 |
Glenumbra |
Cath Bedraud |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
453 |
|
View |
978 |
3 |
2 |
Glenumbra |
Par Molag |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
29 |
|
View |
979 |
3 |
2 |
Glenumbra |
Crosswych Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
857 |
|
View |
980 |
3 |
2 |
Glenumbra |
Crosswych |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Crosswych |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
132 |
|
View |
981 |
3 |
2 |
Stormhaven |
Supernal Dreamers Camp |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
982 |
3 |
2 |
Stormhaven |
Nurin Farm |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
983 |
3 |
2 |
Stormhaven |
Koeglin Village |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
984 |
19 |
4 |
Stormhaven |
Koeglin Village Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Koeglin Village |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3452 |
|
View |
985 |
19 |
4 |
Stormhaven |
Koeglin Village |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Koeglin Village |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2434 |
|
View |
2519 |
103 |
16 |
The Rift |
Skald's Retreat |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
137 |
|
View |
987 |
3 |
2 |
Glenumbra |
North Hag Fen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1523 |
|
View |
988 |
3 |
2 |
Glenumbra |
Hag Fen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2565 |
|
View |
989 |
3 |
2 |
Glenumbra |
Mesanthano's Tower |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
38 |
|
View |
990 |
3 |
2 |
Glenumbra |
Trapjaw's Cove |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
333 |
|
View |
991 |
3 |
2 |
Glenumbra |
The Lover |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
84 |
|
View |
992 |
3 |
2 |
Glenumbra |
Lady Laurent's Excavation |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
232 |
|
View |
993 |
3 |
2 |
Glenumbra |
Burial Tombs Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
782 |
|
View |
995 |
1086 |
682 |
Northern Elsweyr |
Predator Mesa |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
394 |
|
View |
996 |
1086 |
681 |
Predator Mesa |
Predator Mesa |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Predator Mesa |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
73 |
|
View |
997 |
58 |
11 |
Malabal Tor |
Abamath Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1805 |
|
View |
998 |
58 |
11 |
Malabal Tor |
Shael Ruins |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
238 |
|
View |
999 |
1086 |
682 |
Northern Elsweyr |
Anequina Aqueduct |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
518 |
|
View |
1001 |
104 |
17 |
Alik'r Desert |
Sentinel Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Sentinel |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5479 |
|
View |
1008 |
104 |
17 |
Alik'r Desert |
Morwha's Bounty Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2824 |
|
View |
1002 |
104 |
17 |
Alik'r Desert |
Goat's Head Oasis Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7384 |
|
View |
1003 |
104 |
17 |
Alik'r Desert |
Goat's Head Oasis |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1180 |
|
View |
1004 |
104 |
17 |
Alik'r Desert |
Divad's Chagrin Mine Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1604 |
|
View |
2474 |
1160 |
744 |
Western Skyrim |
Karthwatch |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
389 |
|
View |
1005 |
104 |
17 |
Alik'r Desert |
Aswala Stables Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7400 |
|
View |
1006 |
104 |
17 |
Alik'r Desert |
Bergama Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5617 |
|
View |
1007 |
104 |
17 |
Alik'r Desert |
Ogres Bluff |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1110 |
|
View |
1009 |
104 |
17 |
Alik'r Desert |
Satakalaam Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1387 |
|
View |
1010 |
104 |
17 |
Alik'r Desert |
Satakalaam |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
876 |
|
View |
1011 |
104 |
17 |
Alik'r Desert |
Motalion Necropolis |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
620 |
|
View |
1012 |
20 |
5 |
Rivenspire |
Northpoint Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1128 |
|
View |
1013 |
20 |
5 |
Rivenspire |
Camp Tamrith Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1664 |
|
View |
1014 |
20 |
5 |
Rivenspire |
Camp Tamrith |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1049 |
|
View |
1940 |
20 |
5 |
Rivenspire |
Silverhoof Vale |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
179 |
|
View |
1015 |
20 |
5 |
Rivenspire |
Oldgate Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2684 |
|
View |
1016 |
20 |
5 |
Rivenspire |
Oldgate |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1501 |
|
View |
1017 |
20 |
5 |
Rivenspire |
Trader's Rest |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
222 |
|
View |
1018 |
20 |
5 |
Rivenspire |
Moira's Hope |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
855 |
|
View |
1019 |
20 |
5 |
Rivenspire |
Old Shornhelm Ruins |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
601 |
|
View |
1020 |
20 |
5 |
Rivenspire |
Sanguine Barrows Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2074 |
|
View |
1021 |
20 |
5 |
Rivenspire |
Sanguine Barrows |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2110 |
|
View |
1022 |
20 |
5 |
Rivenspire |
Fell's Run Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1733 |
|
View |
1023 |
20 |
5 |
Rivenspire |
Lorkrata Hills |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
770 |
|
View |
1024 |
20 |
5 |
Rivenspire |
Northsalt Village |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Northpoint |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1082 |
|
View |
1025 |
20 |
5 |
Rivenspire |
Siren's Cove |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
422 |
|
View |
1026 |
381 |
179 |
Auridon |
Skywatch Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Skywatch |
1 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7545 |
|
View |
1027 |
381 |
179 |
Auridon |
Phaer Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1162 |
|
View |
1028 |
381 |
179 |
Auridon |
Phaer |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
995 |
|
View |
1029 |
381 |
179 |
Auridon |
Mathiisen Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3362 |
|
View |
1030 |
381 |
179 |
Auridon |
Captain Blanchete's Ship |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
533 |
|
View |
1031 |
381 |
179 |
Auridon |
Glister Vale |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
661 |
|
View |
1032 |
92 |
14 |
Bangkorai |
Old Tower Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1768 |
|
View |
1033 |
92 |
14 |
Bangkorai |
Qharroa Ruins |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1255 |
|
View |
1034 |
92 |
14 |
Bangkorai |
Basking Grounds |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
567 |
|
View |
1035 |
92 |
14 |
Bangkorai |
Fallen Wastes Dolmen |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
777 |
|
View |
1036 |
92 |
14 |
Bangkorai |
Halcyon Lake Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
33310 |
|
View |
1037 |
92 |
14 |
Bangkorai |
Halcyon Lake |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1751 |
|
View |
1038 |
3 |
2 |
Glenumbra |
Daggerfall Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6316 |
|
View |
1039 |
3 |
2 |
Glenumbra |
Aldcroft Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Aldcroft |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1391 |
|
View |
1040 |
3 |
2 |
Glenumbra |
Aldcroft |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Aldcroft |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1421 |
|
View |
1042 |
1086 |
682 |
Northern Elsweyr |
Rimmen Necropolis |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
225 |
|
View |
1043 |
1086 |
681 |
Rimmen Necropolis |
Rimmen Necropolis |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen Necropolis |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
65 |
|
View |
1044 |
1086 |
682 |
Northern Elsweyr |
Hakoshae Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1914 |
|
View |
1045 |
1207 |
784 |
The Reach |
Lost Valley Redoubt |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
The Reach |
2 |
0 |
1 |
36 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
374 |
|
View |
1046 |
1160 |
744 |
Western Skyrim |
Solitude Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Solitude |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
20022 |
|
View |
1047 |
1160 |
744 |
Western Skyrim |
Solitude Docks Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1728 |
|
View |
1048 |
1160 |
744 |
Western Skyrim |
Black Morass Ritual Site |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
638 |
|
View |
1049 |
1160 |
744 |
Western Skyrim |
Old Karth Ritual Site |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
638 |
|
View |
1050 |
1160 |
744 |
Western Skyrim |
Sword's Point Watchtower |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
652 |
|
View |
1051 |
888 |
501 |
Craglorn |
Sandy Path Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1760 |
|
View |
1052 |
888 |
501 |
Craglorn |
Thunder Falls Camp |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
549 |
|
View |
1053 |
888 |
501 |
Craglorn |
Anka-Ra's Avowal |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
601 |
|
View |
1054 |
888 |
501 |
Craglorn |
Ruins of Kardala |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
361 |
|
View |
1055 |
888 |
501 |
Craglorn |
Skyreach Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2314 |
|
View |
1056 |
888 |
501 |
Craglorn |
Skyreach Catacombs |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1580 |
|
View |
1057 |
888 |
501 |
Craglorn |
Rkhardahrk |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
365 |
|
View |
1058 |
888 |
501 |
Craglorn |
Lanista's Waystation |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
200 |
|
View |
1059 |
1146 |
734 |
Tideholm |
Dragonguard Armory |
"That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. |
Dragonguard Sanctum |
1 |
0 |
1 |
3 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
135 |
|
View |
1060 |
888 |
501 |
Craglorn |
Valley of Scars Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1541 |
|
View |
1061 |
888 |
501 |
Craglorn |
Defunct Nirncrux Mine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
480 |
|
View |
1062 |
888 |
501 |
Craglorn |
Neglected Nirncrux Mine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1760 |
|
View |
1063 |
888 |
501 |
Craglorn |
Skyreach Overlook |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
96 |
|
View |
2331 |
1160 |
744 |
Western Skyrim |
Chilblain Peak Ritual Site |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
778 |
|
View |
1066 |
1086 |
682 |
Northern Elsweyr |
Hakoshae |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
894 |
|
View |
1080 |
3 |
2 |
Glenumbra |
Dwynnarth Ruins |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1336 |
|
View |
1081 |
3 |
2 |
Glenumbra |
Wyrd Tree Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4149 |
|
View |
1082 |
3 |
2 |
Glenumbra |
The Wyrd Tree |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
553 |
|
View |
1083 |
19 |
4 |
Stormhaven |
Weeping Giant Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1571 |
|
View |
1084 |
19 |
4 |
Stormhaven |
Bonesnap Ruins Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1758 |
|
View |
1085 |
19 |
4 |
Stormhaven |
Alcaire Castle Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1611 |
|
View |
1086 |
19 |
4 |
Stormhaven |
Windridge Warehouse |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
294 |
|
View |
1087 |
108 |
18 |
Greenshade |
Verrant Morass Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3518 |
|
View |
1088 |
108 |
18 |
Greenshade |
Hectahame |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3114 |
|
View |
1089 |
108 |
18 |
Greenshade |
Seaside Sanctuary Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
931 |
|
View |
1090 |
108 |
18 |
Greenshade |
Seaside Sanctuary |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2911 |
|
View |
1091 |
108 |
18 |
Greenshade |
Underroot |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
301 |
|
View |
1092 |
108 |
18 |
Greenshade |
Labyrinth Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1547 |
|
View |
1093 |
108 |
18 |
Greenshade |
Shrouded Vale |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
573 |
|
View |
1094 |
108 |
18 |
Greenshade |
Bramblebreach |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1377 |
|
View |
1095 |
108 |
18 |
Greenshade |
Marbruk |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Marbruk |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4054 |
|
View |
1096 |
108 |
18 |
Greenshade |
Marbruk Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Marbruk |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4918 |
|
View |
1097 |
108 |
18 |
Greenshade |
Woodhearth Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Woodhearth |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1669 |
|
View |
1098 |
108 |
18 |
Greenshade |
Shademist Moors |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
530 |
|
View |
1099 |
57 |
10 |
Deshaan |
Quarantine Serk Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1190 |
|
View |
1100 |
383 |
181 |
Grahtwood |
Ossuary Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1384 |
|
View |
1101 |
383 |
181 |
Grahtwood |
Ossuary of Telacar |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
671 |
|
View |
1102 |
383 |
181 |
Grahtwood |
Gil-Var-Delle Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2304 |
|
View |
1103 |
383 |
181 |
Grahtwood |
Elden Root Temple Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1977 |
|
View |
1104 |
383 |
181 |
Grahtwood |
Falinesti Winter Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
984 |
|
View |
1105 |
383 |
181 |
Grahtwood |
Falinesti Winter Site |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
793 |
|
View |
1106 |
383 |
181 |
Grahtwood |
The Lord |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
271 |
|
View |
1107 |
383 |
181 |
Grahtwood |
Haven Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Haven |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
770 |
|
View |
1108 |
58 |
11 |
Malabal Tor |
Abamath |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
579 |
|
View |
1109 |
58 |
11 |
Malabal Tor |
Vulkwasten Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Vulkwasten |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1604 |
|
View |
1110 |
58 |
11 |
Malabal Tor |
Vulkwasten |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Vulkwasten |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1283 |
|
View |
1111 |
58 |
11 |
Malabal Tor |
Dra'bul Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3577 |
|
View |
1112 |
58 |
11 |
Malabal Tor |
Falinesti Summer Site |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
377 |
|
View |
1113 |
58 |
11 |
Malabal Tor |
Tomb of the Apostates |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
320 |
|
View |
1114 |
58 |
11 |
Malabal Tor |
Bone Grappler's Nest |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
620 |
|
View |
1115 |
382 |
180 |
Reaper's March |
Vinedusk Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3391 |
|
View |
1116 |
382 |
180 |
Reaper's March |
Vinedusk Village |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2368 |
|
View |
1117 |
382 |
180 |
Reaper's March |
Deathsong Cleft |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
296 |
|
View |
1118 |
382 |
180 |
Reaper's March |
S'ren-ja Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1399 |
|
View |
1119 |
382 |
180 |
Reaper's March |
S'ren-ja |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
859 |
|
View |
1120 |
382 |
180 |
Reaper's March |
Old S'ren-ja Docks |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
270 |
|
View |
1121 |
382 |
180 |
Reaper's March |
Fort Sphinxmoth Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1545 |
|
View |
1122 |
382 |
180 |
Reaper's March |
Dawnmead Dolmen |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
353 |
|
View |
1123 |
382 |
180 |
Reaper's March |
Ushmal's Rest |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
436 |
|
View |
1124 |
103 |
16 |
The Rift |
Nimalten Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Nimalten |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3783 |
|
View |
1125 |
103 |
16 |
The Rift |
Riften Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Riften |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5234 |
|
View |
1126 |
103 |
16 |
The Rift |
Riften |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Riften |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6696 |
|
View |
1127 |
103 |
16 |
The Rift |
Frostmoon Farmstead |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
361 |
|
View |
1355 |
103 |
16 |
The Rift |
Fort Greenwall |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
227 |
|
View |
1128 |
103 |
16 |
The Rift |
Fallowstone Hall Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3678 |
|
View |
1129 |
103 |
16 |
The Rift |
Geirmund's Hall Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1498 |
|
View |
1130 |
103 |
16 |
The Rift |
Geirmund's Hall |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1255 |
|
View |
1131 |
103 |
16 |
The Rift |
Northwind Mine Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1391 |
|
View |
1132 |
117 |
19 |
Shadowfen |
Bogmother Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
613 |
|
View |
1133 |
117 |
19 |
Shadowfen |
Ten-Maur-Wolk |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1158 |
|
View |
1134 |
117 |
19 |
Shadowfen |
Haynekhtnamet's Lair |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
296 |
|
View |
1135 |
117 |
19 |
Shadowfen |
Forsaken Hamlet |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2688 |
|
View |
1136 |
117 |
19 |
Shadowfen |
Forsaken Hamlet Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1284 |
|
View |
1137 |
117 |
19 |
Shadowfen |
Percolating Mire Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2178 |
|
View |
1138 |
117 |
19 |
Shadowfen |
Leafwater Dolmen |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
670 |
|
View |
1139 |
117 |
19 |
Shadowfen |
Sunscale Strand |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
622 |
|
View |
1140 |
117 |
19 |
Shadowfen |
Stormhold Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Stormhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5447 |
|
View |
1141 |
117 |
19 |
Shadowfen |
Stillrise Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1030 |
|
View |
1142 |
117 |
19 |
Shadowfen |
Stillrise Village |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
251 |
|
View |
1143 |
117 |
19 |
Shadowfen |
Reticulated Spine Dolmen |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
528 |
|
View |
1144 |
41 |
9 |
Stonefalls |
Ashen Road Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
967 |
|
View |
1145 |
41 |
9 |
Stonefalls |
Hrogar's Hold Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1297 |
|
View |
1146 |
41 |
9 |
Stonefalls |
Sulfur Pools |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1014 |
|
View |
1147 |
41 |
9 |
Stonefalls |
Othrenis Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1615 |
|
View |
1148 |
41 |
9 |
Stonefalls |
Othrenis |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
860 |
|
View |
1149 |
41 |
9 |
Stonefalls |
Fort Arand Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1254 |
|
View |
1150 |
41 |
9 |
Stonefalls |
Ebonheart Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Ebonheart |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5545 |
|
View |
1151 |
41 |
9 |
Stonefalls |
Ebonheart |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Ebonheart |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5446 |
|
View |
1152 |
57 |
10 |
Deshaan |
Mzithumz Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1152 |
|
View |
1153 |
57 |
10 |
Deshaan |
Mzithumz |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1161 |
|
View |
1154 |
57 |
10 |
Deshaan |
Deepcrag Den |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
970 |
|
View |
1155 |
101 |
15 |
Eastmarch |
Voljar Meadery Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3982 |
|
View |
1156 |
101 |
15 |
Eastmarch |
Voljar Meadery |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1067 |
|
View |
2455 |
3 |
2 |
Glenumbra |
Themond Mine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16 |
|
View |
1157 |
101 |
15 |
Eastmarch |
Wittestadr Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2397 |
|
View |
1158 |
101 |
15 |
Eastmarch |
Wittestadr |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
815 |
|
View |
1159 |
101 |
15 |
Eastmarch |
Bonestrewn Crest |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1135 |
|
View |
1160 |
101 |
15 |
Eastmarch |
Ratmaster's Prowl |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
198 |
|
View |
1161 |
101 |
15 |
Eastmarch |
Dragon's Hallow |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1064 |
|
View |
1162 |
347 |
155 |
Coldharbour |
Manor of Revelry Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
512 |
|
View |
1163 |
347 |
155 |
Coldharbour |
Manor of Revelry |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
383 |
|
View |
1164 |
347 |
155 |
Coldharbour |
Risen Court |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
191 |
|
View |
1165 |
347 |
155 |
Coldharbour |
Moonless Walk Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
863 |
|
View |
1166 |
347 |
155 |
Coldharbour |
The Moonless Walk |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
975 |
|
View |
1167 |
347 |
155 |
Coldharbour |
Everfull Flagon Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1942 |
|
View |
1173 |
1086 |
682 |
Northern Elsweyr |
Ashen Scar |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
260 |
|
View |
1174 |
1086 |
682 |
Northern Elsweyr |
Tenmar Temple Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2093 |
|
View |
1175 |
1086 |
682 |
Northern Elsweyr |
Two Moons at Tenmar |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1357 |
|
View |
1176 |
684 |
380 |
Wrothgar |
Great Bay Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1327 |
|
View |
1177 |
684 |
380 |
Wrothgar |
Siege Road Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1495 |
|
View |
1178 |
1133 |
721 |
Southern Elsweyr |
Senchal Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Senchal |
1 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5302 |
|
View |
1179 |
684 |
380 |
Wrothgar |
Trader's Road Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
915 |
|
View |
1180 |
684 |
380 |
Wrothgar |
Morkul Plain Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1763 |
|
View |
1181 |
684 |
380 |
Wrothgar |
Two Rivers Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1648 |
|
View |
1182 |
684 |
380 |
Wrothgar |
Icy Shore Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2428 |
|
View |
1183 |
684 |
380 |
Wrothgar |
Frozen Fleet |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
562 |
|
View |
1184 |
1160 |
744 |
Western Skyrim |
Dragon Bridge Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2528 |
|
View |
1185 |
1160 |
744 |
Western Skyrim |
Dragon Bridge |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1662 |
|
View |
1718 |
19 |
4 |
Stormhaven |
Travelers' Rest |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
98 |
|
View |
1186 |
1160 |
744 |
Western Skyrim |
Hjaalmarch Great Lift |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
125 |
|
View |
1187 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Greymoor Cavern Great Lift |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
69 |
|
View |
1188 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Greymoor Keep Wayshrine |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
289 |
|
View |
1189 |
1160 |
744 |
Western Skyrim |
Morthal Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3261 |
|
View |
1190 |
1160 |
744 |
Western Skyrim |
Morthal |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1761 |
|
View |
1191 |
888 |
501 |
Craglorn |
Seeker's Archive Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2069 |
|
View |
1192 |
888 |
501 |
Craglorn |
Anka-Ra's Mettle |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1390 |
|
View |
1193 |
888 |
501 |
Craglorn |
Spellscar |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1932 |
|
View |
1194 |
888 |
501 |
Craglorn |
Mountain Overlook Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1391 |
|
View |
1195 |
849 |
468 |
Vvardenfell |
Valley of the Wind Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3201 |
|
View |
1196 |
849 |
468 |
Vvardenfell |
Zergonipal |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
909 |
|
View |
1197 |
849 |
468 |
Vvardenfell |
Forgotten Wastes |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
535 |
|
View |
1198 |
849 |
468 |
Vvardenfell |
Urshilaku Camp Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1591 |
|
View |
1199 |
849 |
468 |
Vvardenfell |
Molag Mar Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1532 |
|
View |
1200 |
849 |
468 |
Vvardenfell |
Seyda Neen Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1816 |
|
View |
1202 |
104 |
17 |
Alik'r Desert |
Sentinel |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Sentinel |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4742 |
|
View |
1203 |
20 |
5 |
Rivenspire |
Hoarfrost Downs Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Hoarfrost Downs |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4166 |
|
View |
1204 |
20 |
5 |
Rivenspire |
Hoarfrost Downs |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Hoarfrost Downs |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2283 |
|
View |
1205 |
888 |
501 |
Craglorn |
Belkarth Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Belkarth |
1 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
17222 |
|
View |
1206 |
888 |
501 |
Craglorn |
Belkarth |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Belkarth |
1 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
16590 |
|
View |
1207 |
381 |
179 |
Auridon |
Skywatch |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Skywatch |
1 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4975 |
|
View |
1208 |
382 |
180 |
Reaper's March |
Rawl'kha Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Rawl'kha |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
21038 |
|
View |
1209 |
382 |
180 |
Reaper's March |
Rawl'kha |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Rawl'kha |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
35865 |
|
View |
1210 |
1207 |
784 |
The Reach |
Markarth |
Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. |
Markarth |
1 |
0 |
1 |
36 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9891 |
|
View |
1211 |
103 |
16 |
The Rift |
Skald's Retreat Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1275 |
|
View |
1212 |
3 |
2 |
Glenumbra |
Daggerfall Castle Town |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11887 |
|
View |
1213 |
3 |
2 |
Glenumbra |
Daggerfall Harbor District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Daggerfall |
1 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3733 |
|
View |
1214 |
92 |
14 |
Bangkorai |
Evermore |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Evermore |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6506 |
|
View |
1215 |
92 |
14 |
Bangkorai |
Evermore Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Evermore |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1199 |
|
View |
1216 |
92 |
14 |
Bangkorai |
Eastern Evermore Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3845 |
|
View |
1217 |
981 |
591 |
The Brass Fortress |
Brass Fortress Wayshrine |
The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. |
Brass Fortress |
1 |
0 |
1 |
5 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
13952 |
|
View |
1218 |
981 |
591 |
The Brass Fortress |
Brass Fortress |
The chief urban structure of Sotha Sil is known to its strange inhabitants as the Brass Fortress. Its brazen portals house many secrets, some of them dangerous to know. |
Brass Fortress |
1 |
0 |
1 |
5 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
11352 |
|
View |
4051 |
1383 |
929 |
Galen |
Vastyr Outskirts Wayshrine |
Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. |
Galen and Y'ffelon |
2 |
0 |
1 |
34 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1577 |
|
View |
1219 |
117 |
19 |
Shadowfen |
Venomous Fens Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3646 |
|
View |
1220 |
816 |
443 |
Hew's Bane |
Abah's Landing Wayshrine |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Hew's Bane |
2 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
8983 |
|
View |
1221 |
816 |
443 |
Hew's Bane |
Abah's Landing |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Abah's Landing |
1 |
0 |
1 |
25 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7762 |
|
View |
1224 |
19 |
4 |
Stormhaven |
Pariah Abbey |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
397 |
|
View |
1225 |
19 |
4 |
Stormhaven |
Cave of Dreams |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
45 |
|
View |
1226 |
92 |
14 |
Bangkorai |
Bangkorai Pass Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3643 |
|
View |
1227 |
823 |
449 |
Gold Coast |
Anvil Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Anvil |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3445 |
|
View |
1228 |
823 |
449 |
Gold Coast |
Anvil |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Anvil |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3461 |
|
View |
1229 |
823 |
449 |
Gold Coast |
Strid River Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
504 |
|
View |
1230 |
823 |
449 |
Gold Coast |
Kvatch Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Kvatch |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4027 |
|
View |
1231 |
823 |
449 |
Gold Coast |
Kvatch |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Kvatch |
1 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3817 |
|
View |
1232 |
684 |
380 |
Wrothgar |
Shatul Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3297 |
|
View |
1233 |
684 |
380 |
Wrothgar |
Shatul Range |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Orsinium |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5279 |
|
View |
1234 |
684 |
380 |
Wrothgar |
Orsinium |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Orsinium |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3939 |
|
View |
1235 |
383 |
181 |
Grahtwood |
Cormount Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5106 |
|
View |
1236 |
383 |
181 |
Grahtwood |
Cormount |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3226 |
|
View |
1237 |
19 |
4 |
Stormhaven |
Stonechewer Goblin Camp |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
445 |
|
View |
1238 |
19 |
4 |
Stormhaven |
Wayrest Residential District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2946 |
|
View |
1239 |
19 |
4 |
Stormhaven |
Wayrest Market Square |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4633 |
|
View |
1240 |
19 |
4 |
Stormhaven |
Soulshriven Tower |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
299 |
|
View |
1241 |
19 |
4 |
Stormhaven |
Soulshriven Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1855 |
|
View |
1242 |
19 |
4 |
Stormhaven |
The Mage |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
1243 |
19 |
4 |
Stormhaven |
Farangel's Delve |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
100 |
|
View |
1244 |
19 |
4 |
Stormhaven |
At-Tura Estate |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
284 |
|
View |
1245 |
19 |
4 |
Stormhaven |
Dreugh Waters |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
622 |
|
View |
1246 |
19 |
4 |
Stormhaven |
Dreughside |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
170 |
|
View |
1247 |
19 |
4 |
Stormhaven |
Wayrest Banking District |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
874 |
|
View |
1248 |
19 |
4 |
Stormhaven |
Wayrest Docks |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Wayrest |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
373 |
|
View |
1249 |
19 |
4 |
Stormhaven |
Cumberland's Watch |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1122 |
|
View |
3340 |
1160 |
743 |
Craglorn |
|
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2 |
|
View |
1250 |
19 |
4 |
Stormhaven |
Moonlit Maw Cavern |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
77 |
|
View |
1251 |
92 |
14 |
Bangkorai |
Nilata Ruins Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
994 |
|
View |
1252 |
92 |
14 |
Bangkorai |
Nilata Ruins |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1137 |
|
View |
1253 |
92 |
14 |
Bangkorai |
Rubble Butte |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
119 |
|
View |
1254 |
117 |
19 |
Shadowfen |
Stormhold |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Stormhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6379 |
|
View |
1255 |
19 |
4 |
Stormhaven |
Nurin Farm |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
348 |
|
View |
1256 |
19 |
4 |
Stormhaven |
Vanne Farm |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
771 |
|
View |
1257 |
19 |
4 |
Stormhaven |
Nightmare Crag |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
463 |
|
View |
1258 |
19 |
4 |
Stormhaven |
Dro-Dara Plantation Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1394 |
|
View |
3377 |
103 |
16 |
Deshaan |
Mournhold Plaza of the Gods |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
63 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1259 |
19 |
4 |
Stormhaven |
Dro-Dara Plantation |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
871 |
|
View |
1260 |
19 |
4 |
Stormhaven |
Shinji's Scarp |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
694 |
|
View |
1261 |
19 |
4 |
Stormhaven |
Scrag's Larder |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
226 |
|
View |
1262 |
19 |
4 |
Stormhaven |
Wind Keep Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1008 |
|
View |
1263 |
19 |
4 |
Stormhaven |
Wind Keep |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1577 |
|
View |
1264 |
849 |
468 |
Vvardenfell |
Balmora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5285 |
|
View |
1265 |
849 |
468 |
Vvardenfell |
Balmora |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Balmora |
1 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5856 |
|
View |
1266 |
849 |
468 |
Vvardenfell |
Sadrith Mora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Sadrith Mora |
1 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3927 |
|
View |
1267 |
849 |
468 |
Vvardenfell |
Sadrith Mora |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Sadrith Mora |
1 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2393 |
|
View |
1268 |
20 |
5 |
Rivenspire |
Crestshade Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
715 |
|
View |
1269 |
20 |
5 |
Rivenspire |
Crestshade |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
609 |
|
View |
1270 |
20 |
5 |
Rivenspire |
Ravenwatch Castle |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
344 |
|
View |
1271 |
20 |
5 |
Rivenspire |
Crestshade Mine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
133 |
|
View |
1272 |
20 |
5 |
Rivenspire |
Staging Grounds Wayshrine |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
726 |
|
View |
1273 |
20 |
5 |
Rivenspire |
Boralis Dolmen |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
190 |
|
View |
1274 |
19 |
4 |
Stormhaven |
The Weeping Giant |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
526 |
|
View |
1275 |
19 |
4 |
Stormhaven |
Ancient Altar |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
197 |
|
View |
1276 |
19 |
4 |
Stormhaven |
Shrine to Azura |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
119 |
|
View |
1279 |
101 |
15 |
Eastmarch |
Fort Amol Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Fort Amol |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4208 |
|
View |
1280 |
58 |
11 |
Malabal Tor |
Baandari TradingPost Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Baandari Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6033 |
|
View |
1281 |
58 |
11 |
Malabal Tor |
Baandari Trading Post |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Baandari Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7451 |
|
View |
1282 |
57 |
10 |
Deshaan |
Tal'Deic Grounds Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3913 |
|
View |
1283 |
58 |
11 |
Malabal Tor |
Valeguard Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5606 |
|
View |
1284 |
92 |
14 |
Bangkorai |
Hallin's Stand Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Hallin's Stand |
1 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4061 |
|
View |
1363 |
92 |
14 |
Bangkorai |
Pelin Graveyard |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
817 |
|
View |
1285 |
108 |
18 |
Greenshade |
Dread Vullain |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
996 |
|
View |
1294 |
104 |
17 |
Alik'r Desert |
Na-Totambu's Landing |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
109 |
|
View |
1295 |
726 |
408 |
Murkmire |
Bright-Throat Wayshrine |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
677 |
|
View |
3292 |
1282 |
854 |
Fargrave |
Fargrave Wayshrine |
"They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana |
Fargrave City District |
1 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7506 |
|
View |
1296 |
726 |
408 |
Murkmire |
Xinchei-Konu Monument |
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves. |
Murkmire |
2 |
0 |
1 |
24 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
151 |
|
View |
1323 |
1011 |
617 |
Summerset |
Keelsplitter's Nest |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
371 |
|
View |
1324 |
1011 |
617 |
Summerset |
Rellenthil Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
673 |
|
View |
1325 |
1011 |
617 |
Summerset |
Sil-Var-Woad Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
917 |
|
View |
1326 |
1011 |
617 |
Summerset |
Sil-Var-Woad |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
318 |
|
View |
1327 |
1011 |
617 |
Summerset |
Sunhold Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1827 |
|
View |
1328 |
1011 |
617 |
Summerset |
Sunhold Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
891 |
|
View |
1329 |
1011 |
617 |
Summerset |
Eastern Pass Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
991 |
|
View |
1330 |
1011 |
617 |
Summerset |
Sil-Var-Woad Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
495 |
|
View |
1331 |
1027 |
633 |
Artaeum |
Artaeum Wayshrine |
"Misty hollows filled with gregarious nixads. Hidden lagoons containing singing waters, clear as fresh-blown glass. Flowers that whispered secrets when the wind blew, and stones with names too long for mortal tongues to speak. Such was the island of Artaeum." —Vanus Galerion |
Artaeum |
2 |
0 |
1 |
6 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4902 |
|
View |
1385 |
816 |
443 |
Princely Dawnlight Palace |
Princely Dawnlight Palace |
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane—and it stuck. |
Abah's Landing |
1 |
0 |
1 |
25 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
562 |
|
View |
1332 |
3 |
2 |
Glenumbra |
Baelborne Rock Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2761 |
|
View |
1333 |
3 |
2 |
Glenumbra |
Baelborne Rock |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3397 |
|
View |
1334 |
3 |
2 |
Glenumbra |
Deleyn's Mill |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
813 |
|
View |
1335 |
3 |
2 |
Glenumbra |
Daenia Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
251 |
|
View |
1336 |
3 |
2 |
Glenumbra |
Burial Mounds |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
584 |
|
View |
1337 |
104 |
17 |
Alik'r Desert |
Kulati Mines Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
754 |
|
View |
1338 |
104 |
17 |
Alik'r Desert |
Kulati Mines |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
441 |
|
View |
1339 |
104 |
17 |
Alik'r Desert |
Easterly Aerie |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
144 |
|
View |
1340 |
104 |
17 |
Alik'r Desert |
Ragnthar |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
136 |
|
View |
1341 |
104 |
17 |
Alik'r Desert |
HoonDing's Watch |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
885 |
|
View |
1342 |
104 |
17 |
Alik'r Desert |
HoonDing's Watch Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
665 |
|
View |
1343 |
104 |
17 |
Alik'r Desert |
Salas En |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
635 |
|
View |
1344 |
104 |
17 |
Alik'r Desert |
The Warrior |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
183 |
|
View |
1345 |
19 |
4 |
Stormhaven |
Cumberland Falls |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
126 |
|
View |
1346 |
19 |
4 |
Stormhaven |
Steelheart Moorings |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
607 |
|
View |
1347 |
19 |
4 |
Stormhaven |
Koeglin Lighthouse |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
423 |
|
View |
1348 |
41 |
9 |
Stonefalls |
Davon's Watch Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
9817 |
|
View |
1349 |
41 |
9 |
Stonefalls |
Senie Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
629 |
|
View |
1350 |
41 |
9 |
Stonefalls |
Senie |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
771 |
|
View |
1351 |
41 |
9 |
Stonefalls |
Davon's Watch |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
10097 |
|
View |
1352 |
41 |
9 |
Stonefalls |
Brothers of Strife |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1020 |
|
View |
1353 |
41 |
9 |
Stonefalls |
Sulfur Pools Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
441 |
|
View |
1354 |
41 |
9 |
Stonefalls |
Vivec's Antlers |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
904 |
|
View |
1356 |
103 |
16 |
The Rift |
Stony Basin Dolmen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
447 |
|
View |
1357 |
103 |
16 |
The Rift |
Ivarstead |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1351 |
|
View |
1358 |
103 |
16 |
The Rift |
Ragged Hills Dolmen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
270 |
|
View |
1359 |
103 |
16 |
The Rift |
Snapleg Cave |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
183 |
|
View |
1360 |
101 |
15 |
Eastmarch |
The Thief |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
438 |
|
View |
1361 |
101 |
15 |
Eastmarch |
Darkwater Crossing |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
700 |
|
View |
1362 |
101 |
15 |
Eastmarch |
Fort Morvunskar Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
575 |
|
View |
1364 |
92 |
14 |
Bangkorai |
Viridian Woods |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1588 |
|
View |
1365 |
104 |
17 |
Alik'r Desert |
Leki's Blade Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
374 |
|
View |
1366 |
104 |
17 |
Alik'r Desert |
Leki's Blade |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
528 |
|
View |
1367 |
117 |
19 |
Shadowfen |
Hatching Pools |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
506 |
|
View |
1368 |
58 |
11 |
Malabal Tor |
Wilding Run Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1869 |
|
View |
1369 |
58 |
11 |
Malabal Tor |
Wilding Run |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2114 |
|
View |
1370 |
58 |
11 |
Malabal Tor |
Windshriek Strand |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
720 |
|
View |
1371 |
58 |
11 |
Malabal Tor |
Belarata |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
218 |
|
View |
1372 |
58 |
11 |
Malabal Tor |
Xylo River Basin Dolmen |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
482 |
|
View |
1373 |
58 |
11 |
Malabal Tor |
Dra'bul |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
504 |
|
View |
1374 |
58 |
11 |
Malabal Tor |
Broken Coast Dolmen |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
318 |
|
View |
1375 |
58 |
11 |
Malabal Tor |
Horseshoe Island |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
116 |
|
View |
1376 |
383 |
181 |
Grahtwood |
Green Hall Dolmen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
513 |
|
View |
1377 |
383 |
181 |
Grahtwood |
Gil-Var-Delle |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
661 |
|
View |
1378 |
383 |
181 |
Grahtwood |
Redfur Trading Post Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Redfur Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1001 |
|
View |
1379 |
383 |
181 |
Grahtwood |
Redfur Trading Post |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Redfur Trading Post |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
996 |
|
View |
1380 |
383 |
181 |
Grahtwood |
Reman's Bluff |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
284 |
|
View |
1381 |
108 |
18 |
Greenshade |
Moonhenge Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
625 |
|
View |
1382 |
108 |
18 |
Greenshade |
Labyrinth |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
315 |
|
View |
1383 |
108 |
18 |
Greenshade |
Serpent's Grotto Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
879 |
|
View |
1384 |
108 |
18 |
Greenshade |
Fisherman's Rest |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
126 |
|
View |
1386 |
103 |
16 |
The Rift |
Fullhelm Fort Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
793 |
|
View |
1387 |
347 |
155 |
Coldharbour |
Court of Contempt Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2970 |
|
View |
1388 |
3 |
2 |
Glenumbra |
Cambray Pass |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
269 |
|
View |
1389 |
3 |
2 |
Glenumbra |
North Hag Fen Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
802 |
|
View |
1390 |
101 |
15 |
Eastmarch |
Kynesgrove |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1123 |
|
View |
1391 |
101 |
15 |
Eastmarch |
Lost Knife Cave |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
120 |
|
View |
1393 |
381 |
179 |
Auridon |
Greenwater Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1384 |
|
View |
1394 |
381 |
179 |
Auridon |
Mehrunes' Spite |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
396 |
|
View |
1427 |
104 |
17 |
Alik'r Desert |
Shrikes' Aerie Wayshrine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
7678 |
|
View |
1428 |
104 |
17 |
Alik'r Desert |
Tigonus Dolmen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2463 |
|
View |
1429 |
104 |
17 |
Alik'r Desert |
Myrkwasa Dolmen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4032 |
|
View |
1430 |
104 |
17 |
Alik'r Desert |
Hollow Waste Dolmen |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2448 |
|
View |
1431 |
41 |
9 |
Stonefalls |
Armature's Upheaval |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
254 |
|
View |
1432 |
103 |
16 |
The Rift |
Pinepeak Cavern |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
118 |
|
View |
1433 |
103 |
16 |
The Rift |
Vernim Woods |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
400 |
|
View |
1793 |
57 |
10 |
Deshaan |
Undaunted Enclave |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Mournhold |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
6229 |
|
View |
1434 |
117 |
19 |
Shadowfen |
Loriasel Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
990 |
|
View |
1435 |
383 |
181 |
Grahtwood |
Southpoint Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3614 |
|
View |
1436 |
383 |
181 |
Grahtwood |
The Gray Mire |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
830 |
|
View |
1437 |
381 |
179 |
Auridon |
Tanzelwil Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1940 |
|
View |
1438 |
381 |
179 |
Auridon |
Firsthold Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4763 |
|
View |
1439 |
381 |
179 |
Auridon |
Castle Rilis |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
553 |
|
View |
1440 |
104 |
17 |
Alik'r Desert |
Rain Catcher Fields |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
898 |
|
View |
1441 |
104 |
17 |
Alik'r Desert |
Alezer Kotu |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
185 |
|
View |
1442 |
104 |
17 |
Alik'r Desert |
Santaki |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
299 |
|
View |
1443 |
281 |
111 |
Bal Foyen |
Dhalmora Wayshrine |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
5254 |
|
View |
1444 |
281 |
111 |
Bal Foyen |
Foyen Docks Wayshrine |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
388 |
|
View |
1445 |
281 |
111 |
Bal Foyen |
Foyen Dockyard |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
791 |
|
View |
1446 |
19 |
4 |
Stormhaven |
Firebrand Keep Wayshrine |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4138 |
|
View |
1447 |
58 |
11 |
Malabal Tor |
Velyn Harbor Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Velyn Harbor |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1714 |
|
View |
1448 |
58 |
11 |
Malabal Tor |
Velyn Harbor |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Velyn Harbor |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1630 |
|
View |
1449 |
534 |
305 |
Stros M'Kai |
Saintsport Wayshrine |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
630 |
|
View |
1450 |
534 |
305 |
Stros M'Kai |
Saintsport |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
948 |
|
View |
1451 |
534 |
305 |
Stros M'Kai |
Bthzark |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1258 |
|
View |
1452 |
534 |
305 |
Stros M'Kai |
Pillar of the Singing Sun |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
396 |
|
View |
1453 |
534 |
305 |
Stros M'Kai |
Port Hunding Wayshrine |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Stros M'Kai |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2559 |
|
View |
1454 |
347 |
155 |
Coldharbour |
Haj Uxith Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
4138 |
|
View |
1455 |
347 |
155 |
Coldharbour |
Haj Uxith |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1915 |
|
View |
1456 |
347 |
155 |
Coldharbour |
Font of Schemes |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
698 |
|
View |
1678 |
20 |
5 |
Rivenspire |
Magdelena's Haunt |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
152 |
|
View |
1457 |
20 |
5 |
Rivenspire |
Tribulation Crypt |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
152 |
|
View |
1458 |
849 |
468 |
Vvardenfell |
Tel Mora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1592 |
|
View |
1459 |
849 |
468 |
Vvardenfell |
Esutanamus |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
170 |
|
View |
1461 |
281 |
111 |
Bal Foyen |
Fort Zeren Wayshrine |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1072 |
|
View |
1462 |
281 |
111 |
Bal Foyen |
Fort Zeren |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1329 |
|
View |
1463 |
382 |
180 |
Reaper's March |
Fort Grimwatch Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1094 |
|
View |
3740 |
92 |
14 |
Hew's Bane |
Abah's Landing Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1464 |
888 |
501 |
Craglorn |
Rahni'Za, School of Warriors |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
341 |
|
View |
1465 |
888 |
501 |
Craglorn |
Overrun Nirncrux Mine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
291 |
|
View |
1693 |
103 |
16 |
The Rift |
Giant Camp |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
459 |
|
View |
1466 |
92 |
14 |
Bangkorai |
Onsi's Breath Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1199 |
|
View |
1467 |
92 |
14 |
Bangkorai |
Hall of Heroes |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1514 |
|
View |
1468 |
92 |
14 |
Bangkorai |
Klathzgar |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
126 |
|
View |
1469 |
92 |
14 |
Bangkorai |
Troll's Toothpick Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1006 |
|
View |
1470 |
92 |
14 |
Bangkorai |
Troll's Toothpick |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
148 |
|
View |
1471 |
92 |
14 |
Bangkorai |
Viridian Woods Wayshrine |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1601 |
|
View |
1472 |
92 |
14 |
Bangkorai |
Martyr's Crossing |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
344 |
|
View |
1473 |
92 |
14 |
Bangkorai |
Summoner's Camp |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
416 |
|
View |
1474 |
92 |
14 |
Bangkorai |
Lakewatch Tower |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
214 |
|
View |
1475 |
92 |
14 |
Bangkorai |
The Steed |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
83 |
|
View |
1476 |
92 |
14 |
Bangkorai |
Arlimahera's Grip |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1039 |
|
View |
1477 |
92 |
14 |
Bangkorai |
Arlimahera's Sanctum |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
115 |
|
View |
1478 |
92 |
14 |
Bangkorai |
Viridian Watch |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
182 |
|
View |
1479 |
92 |
14 |
Bangkorai |
Silaseli |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
584 |
|
View |
1480 |
92 |
14 |
Bangkorai |
Silaseli Ruins |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
34 |
|
View |
1481 |
92 |
14 |
Bangkorai |
Northglen |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
634 |
|
View |
1482 |
92 |
14 |
Bangkorai |
Blighted Isle |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
361 |
|
View |
1490 |
92 |
14 |
Bangkorai |
Nilata Falls |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
305 |
|
View |
1491 |
103 |
16 |
The Rift |
Nimalten |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Nimalten |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1699 |
|
View |
1492 |
103 |
16 |
The Rift |
Taarengrav Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
671 |
|
View |
1493 |
103 |
16 |
The Rift |
Honeystrand Hill |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
91 |
|
View |
1494 |
103 |
16 |
The Rift |
Shroud Hearth Barrow |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
531 |
|
View |
1495 |
383 |
181 |
Grahtwood |
Gray Mire Wayshrine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1272 |
|
View |
1496 |
383 |
181 |
Grahtwood |
Ne Salas |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
219 |
|
View |
1497 |
383 |
181 |
Grahtwood |
Sweetbreeze Cottage |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
103 |
|
View |
1498 |
383 |
181 |
Grahtwood |
Bone Orchard |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
562 |
|
View |
1499 |
383 |
181 |
Grahtwood |
Mobar Mine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
172 |
|
View |
1500 |
103 |
16 |
The Rift |
Trolhetta Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
487 |
|
View |
1501 |
535 |
306 |
Betnikh |
Stonetooth Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3981 |
|
View |
1502 |
535 |
306 |
Betnikh |
Stonetooth Fortress |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Stonetooth Fortress |
1 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3226 |
|
View |
1503 |
535 |
306 |
Betnikh |
Grimfield |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
865 |
|
View |
1504 |
535 |
306 |
Betnikh |
Grimfield Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
829 |
|
View |
1505 |
535 |
306 |
Betnikh |
Moriseli |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
550 |
|
View |
1506 |
41 |
9 |
Stonefalls |
Vivec's Antlers Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
785 |
|
View |
1507 |
41 |
9 |
Stonefalls |
Sathram Plantation Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1192 |
|
View |
1508 |
41 |
9 |
Stonefalls |
Sathram Plantation |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
594 |
|
View |
1509 |
41 |
9 |
Stonefalls |
Kragenmoor Wayshrine |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Kragenmoor |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2628 |
|
View |
1510 |
41 |
9 |
Stonefalls |
Kragenmoor |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Kragenmoor |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1742 |
|
View |
1511 |
41 |
9 |
Stonefalls |
Magmafont Overlook |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
383 |
|
View |
1512 |
41 |
9 |
Stonefalls |
Dagger's Point Invasion Camp |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
222 |
|
View |
1513 |
103 |
16 |
The Rift |
Honrich Tower Wayshrine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
915 |
|
View |
1514 |
103 |
16 |
The Rift |
Honrich Tower |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1021 |
|
View |
1515 |
103 |
16 |
The Rift |
Avanchnzel |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
242 |
|
View |
1516 |
103 |
16 |
The Rift |
Taarengrav |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
569 |
|
View |
1517 |
103 |
16 |
The Rift |
Treva's Farm |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
Nimalten |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
337 |
|
View |
1518 |
3 |
2 |
Glenumbra |
The Wolf's Camp |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
675 |
|
View |
2121 |
92 |
14 |
Bangkorai |
Ephesus Dolmen |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
249 |
|
View |
1519 |
3 |
2 |
Glenumbra |
Cambray Hills Dolmen |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
485 |
|
View |
1520 |
280 |
110 |
Bleakrock Isle |
Bleakrock Wayshrine |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3902 |
|
View |
1521 |
280 |
110 |
Bleakrock Isle |
Orkey's Hollow |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1980 |
|
View |
1522 |
280 |
110 |
Bleakrock Isle |
Skyshroud Barrow |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
959 |
|
View |
1524 |
280 |
110 |
Bleakrock Isle |
Bleakrock Village |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Village |
1 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
964 |
|
View |
1525 |
280 |
110 |
Bleakrock Isle |
Hunter's Camp |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Village |
1 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
776 |
|
View |
1526 |
280 |
110 |
Bleakrock Isle |
Hozzin's Folly |
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders. |
Bleakrock Isle |
2 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
789 |
|
View |
1527 |
57 |
10 |
Deshaan |
Coiled Path Landing |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
72 |
|
View |
1528 |
57 |
10 |
Deshaan |
Shad Astula Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
488 |
|
View |
2595 |
888 |
501 |
Craglorn |
Conflagrant Anomaly |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
308 |
|
View |
1529 |
57 |
10 |
Deshaan |
Muth Gnaar Hills Wayshrine |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4060 |
|
View |
1530 |
57 |
10 |
Deshaan |
Narsis |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Narsis |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
562 |
|
View |
1709 |
1133 |
721 |
Southern Elsweyr |
Western Plains Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1183 |
|
View |
1532 |
57 |
10 |
Deshaan |
Muth Gnaar |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
229 |
|
View |
1533 |
57 |
10 |
Deshaan |
Hlanii's Hovel |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
65 |
|
View |
1534 |
57 |
10 |
Deshaan |
House Dres Farmstead |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1420 |
|
View |
1535 |
849 |
468 |
Vvardenfell |
Ald'ruhn Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3572 |
|
View |
1536 |
849 |
468 |
Vvardenfell |
West Gash Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1460 |
|
View |
1537 |
281 |
111 |
Bal Foyen |
Dhalmora |
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes. |
Bal Foyen |
2 |
0 |
1 |
9 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3862 |
|
View |
1538 |
117 |
19 |
Shadowfen |
Xal Ithix |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
329 |
|
View |
1539 |
117 |
19 |
Shadowfen |
Alten Corimont |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
925 |
|
View |
1540 |
117 |
19 |
Shadowfen |
Alten Corimont Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Alten Corimont |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
789 |
|
View |
1541 |
117 |
19 |
Shadowfen |
Loriasel |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
505 |
|
View |
1542 |
117 |
19 |
Shadowfen |
Hissmir |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1269 |
|
View |
1543 |
117 |
19 |
Shadowfen |
Hissmir Wayshrine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4320 |
|
View |
1544 |
117 |
19 |
Shadowfen |
Bitterroot Cave |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
170 |
|
View |
1545 |
117 |
19 |
Shadowfen |
Deep Graves |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
278 |
|
View |
1546 |
117 |
19 |
Shadowfen |
Onkobra Kwama Mine |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
166 |
|
View |
1547 |
117 |
19 |
Shadowfen |
Percolating Mire |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1099 |
|
View |
1548 |
58 |
11 |
Malabal Tor |
Four Quarry Islet |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
71 |
|
View |
1549 |
381 |
179 |
Auridon |
Tanzelwil |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3071 |
|
View |
1550 |
19 |
4 |
Stormhaven |
Menevia Dolmen |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
203 |
|
View |
1551 |
19 |
4 |
Stormhaven |
Norvulk Ruins |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
308 |
|
View |
1552 |
92 |
14 |
Bangkorai |
Crypt of the Exiles |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
337 |
|
View |
1553 |
849 |
468 |
Vvardenfell |
Nchuleftingth Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3111 |
|
View |
1554 |
58 |
11 |
Malabal Tor |
Bloodtoil Valley Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
864 |
|
View |
1583 |
58 |
11 |
Malabal Tor |
Tanglehaven |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
203 |
|
View |
1555 |
58 |
11 |
Malabal Tor |
Hoarvor Pit |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
110 |
|
View |
1561 |
1086 |
682 |
Northern Elsweyr |
Sandswirl Manor |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
276 |
|
View |
1562 |
1160 |
744 |
Western Skyrim |
Southern Watch Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1806 |
|
View |
1563 |
1160 |
744 |
Western Skyrim |
Vale Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1163 |
|
View |
1569 |
381 |
179 |
Auridon |
College Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3241 |
|
View |
1570 |
381 |
179 |
Auridon |
Torinaan |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
603 |
|
View |
1571 |
381 |
179 |
Auridon |
Isle of Contemplation |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
207 |
|
View |
1572 |
888 |
501 |
Craglorn |
The Seeker's Archive |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2641 |
|
View |
1573 |
888 |
501 |
Craglorn |
Shada's Tear Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2481 |
|
View |
1574 |
347 |
155 |
Coldharbour |
Vile Laboratory |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
401 |
|
View |
1575 |
382 |
180 |
Reaper's March |
Moonmont Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1230 |
|
View |
1576 |
382 |
180 |
Reaper's March |
Broken Arch |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1075 |
|
View |
1818 |
19 |
4 |
Stormhaven |
Hammerdeath Workshop |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
187 |
|
View |
1577 |
108 |
18 |
Greenshade |
Wilderking Court Dolmen |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
353 |
|
View |
1578 |
383 |
181 |
Grahtwood |
Port of Haven |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Haven |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
442 |
|
View |
1579 |
383 |
181 |
Grahtwood |
Forked Root Camp |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
49 |
|
View |
1580 |
383 |
181 |
Grahtwood |
Laeloria |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
168 |
|
View |
1581 |
383 |
181 |
Grahtwood |
Long Coast Dolmen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
301 |
|
View |
1582 |
383 |
181 |
Grahtwood |
The Tower |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
67 |
|
View |
1585 |
383 |
181 |
Grahtwood |
Tarlain Bandit Camp |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
403 |
|
View |
1586 |
383 |
181 |
Grahtwood |
Temple of the Eight |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
837 |
|
View |
1587 |
383 |
181 |
Grahtwood |
Burroot Kwama Mine |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
178 |
|
View |
1588 |
381 |
179 |
Auridon |
Calambar Dolmen |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1091 |
|
View |
1589 |
381 |
179 |
Auridon |
Maormer Invasion Camp |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
217 |
|
View |
1590 |
347 |
155 |
Coldharbour |
The Orchard Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
641 |
|
View |
1591 |
108 |
18 |
Greenshade |
March of Sacrifices |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
85 |
|
View |
1596 |
382 |
180 |
Reaper's March |
Willowgrove Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
897 |
|
View |
1597 |
382 |
180 |
Reaper's March |
Weeping Wind Cave |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
159 |
|
View |
1598 |
684 |
380 |
Wrothgar |
Merchant's Gate Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
429 |
|
View |
1599 |
684 |
380 |
Wrothgar |
Nikolvara's Kennel |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
226 |
|
View |
1600 |
684 |
380 |
Wrothgar |
Orsinium Wayshrine |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Orsinium |
1 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2567 |
|
View |
1601 |
684 |
380 |
Wrothgar |
King-Chief's Throne |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
739 |
|
View |
1602 |
684 |
380 |
Wrothgar |
Coldperch Cavern |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
158 |
|
View |
1603 |
684 |
380 |
Wrothgar |
Malacath Statue |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
45 |
|
View |
1604 |
684 |
380 |
Wrothgar |
Forlorn Watchtower |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
289 |
|
View |
1605 |
684 |
380 |
Wrothgar |
Bonerock Cavern |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
88 |
|
View |
1606 |
684 |
380 |
Wrothgar |
Torug's Arch |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
188 |
|
View |
1607 |
684 |
380 |
Wrothgar |
Zthenganaz |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
129 |
|
View |
1608 |
684 |
380 |
Wrothgar |
The Mad Ogre's Altar |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
488 |
|
View |
1609 |
684 |
380 |
Wrothgar |
Fharhun Stronghold |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
540 |
|
View |
1610 |
684 |
380 |
Wrothgar |
Jehanna Docks |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
81 |
|
View |
1611 |
684 |
380 |
Wrothgar |
Sorrow |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
240 |
|
View |
1612 |
684 |
380 |
Wrothgar |
Nyzchaleft Falls |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
317 |
|
View |
1613 |
684 |
380 |
Wrothgar |
Rkindaleft |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
110 |
|
View |
1614 |
383 |
181 |
Grahtwood |
Brackenleaf |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
325 |
|
View |
1615 |
383 |
181 |
Grahtwood |
Vineshade Lodge |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
352 |
|
View |
1616 |
20 |
5 |
Rivenspire |
Orc's Finger Ruins |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
415 |
|
View |
1619 |
382 |
180 |
Reaper's March |
Dune Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Dune |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2701 |
|
View |
1620 |
3 |
2 |
Glenumbra |
Farwatch Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1027 |
|
View |
1622 |
41 |
9 |
Stonefalls |
The Lady |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
137 |
|
View |
1621 |
41 |
9 |
Stonefalls |
Starved Plain |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Davon's Watch |
1 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1393 |
|
View |
1623 |
41 |
9 |
Stonefalls |
Ash Mountain |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
352 |
|
View |
1624 |
41 |
9 |
Stonefalls |
Inner Sea Armature |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
547 |
|
View |
1626 |
849 |
468 |
Vvardenfell |
Dubdil Alar Tower |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
524 |
|
View |
1627 |
117 |
19 |
Shadowfen |
Murkwater |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
469 |
|
View |
1628 |
117 |
19 |
Shadowfen |
Camp Crystal Abattoir |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
242 |
|
View |
1629 |
117 |
19 |
Shadowfen |
Xal Thak |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Alten Corimont |
1 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
107 |
|
View |
1630 |
117 |
19 |
Shadowfen |
Camp Silken Snare |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
108 |
|
View |
1631 |
535 |
306 |
Betnikh |
Gilbard's Nook |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
53 |
|
View |
1632 |
3 |
2 |
Glenumbra |
Tomb of Lost Kings |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
73 |
|
View |
1634 |
3 |
2 |
Glenumbra |
Westtry |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
487 |
|
View |
1635 |
108 |
18 |
Greenshade |
Greenheart |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1803 |
|
View |
1636 |
108 |
18 |
Greenshade |
Greenheart Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3573 |
|
View |
1637 |
108 |
18 |
Greenshade |
Woodhearth |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Woodhearth |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
971 |
|
View |
1638 |
108 |
18 |
Greenshade |
Rootwatch Tower |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
71 |
|
View |
1639 |
108 |
18 |
Greenshade |
Rootwater Spring |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
130 |
|
View |
1640 |
537 |
307 |
Khenarthi's Roost |
Khenarthi's Roost Wayshrine |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
888 |
|
View |
1641 |
537 |
307 |
Khenarthi's Roost |
Laughing Moons Plantation |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
990 |
|
View |
1642 |
537 |
307 |
Khenarthi's Roost |
Temple of the Mourning Springs |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
837 |
|
View |
1643 |
537 |
307 |
Khenarthi's Roost |
Windcatcher Plantation |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
419 |
|
View |
1644 |
537 |
307 |
Khenarthi's Roost |
Shattered Shoals |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Khenarthi's Roost |
2 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1398 |
|
View |
1645 |
58 |
11 |
Malabal Tor |
Ilayas Ruins Wayshrine |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
884 |
|
View |
1646 |
58 |
11 |
Malabal Tor |
Ilayas Ruins |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
537 |
|
View |
1647 |
58 |
11 |
Malabal Tor |
The Warrior |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
72 |
|
View |
1648 |
58 |
11 |
Malabal Tor |
Fuller's Break |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
517 |
|
View |
1649 |
58 |
11 |
Malabal Tor |
Dugan's Knoll |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
284 |
|
View |
1650 |
58 |
11 |
Malabal Tor |
Valeguard |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1102 |
|
View |
1651 |
58 |
11 |
Malabal Tor |
Roots of Silvenar |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
101 |
|
View |
1652 |
382 |
180 |
Reaper's March |
Arenthia Wayshrine |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Arenthia |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1071 |
|
View |
1653 |
382 |
180 |
Reaper's March |
Arenthia |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Arenthia |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
528 |
|
View |
1660 |
382 |
180 |
Reaper's March |
Dune |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Dune |
1 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
421 |
|
View |
1655 |
382 |
180 |
Reaper's March |
Researcher's Camp |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
123 |
|
View |
1656 |
382 |
180 |
Reaper's March |
Senalana |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
246 |
|
View |
1657 |
382 |
180 |
Reaper's March |
Fishing Dock |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
89 |
|
View |
1658 |
382 |
180 |
Reaper's March |
Little Ozur's Camp |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
144 |
|
View |
1659 |
382 |
180 |
Reaper's March |
The Apprentice |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
36 |
|
View |
1661 |
382 |
180 |
Reaper's March |
Jode's Light |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
131 |
|
View |
1662 |
382 |
180 |
Reaper's March |
Jodewood Dolmen |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
436 |
|
View |
1663 |
382 |
180 |
Reaper's March |
Crescent River Camp |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
72 |
|
View |
1664 |
382 |
180 |
Reaper's March |
Falinesti Autumn Site |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
453 |
|
View |
1665 |
383 |
181 |
Grahtwood |
Southpoint |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1618 |
|
View |
1666 |
104 |
17 |
Alik'r Desert |
Yldzuun |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
255 |
|
View |
1667 |
104 |
17 |
Alik'r Desert |
Tears of the Dishonored |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
428 |
|
View |
1668 |
382 |
180 |
Reaper's March |
Moonmont |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
93 |
|
View |
1670 |
381 |
179 |
Auridon |
Quendeluun Wayshrine |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1522 |
|
View |
1671 |
381 |
179 |
Auridon |
Smuggler's Cove |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
1672 |
347 |
155 |
Coldharbour |
Shrouded Plains Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
510 |
|
View |
1673 |
20 |
5 |
Rivenspire |
Dorell Farmhouse |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
109 |
|
View |
1674 |
20 |
5 |
Rivenspire |
East-Rock Landing |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
236 |
|
View |
1675 |
20 |
5 |
Rivenspire |
The Serpent |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
90 |
|
View |
1676 |
20 |
5 |
Rivenspire |
Edrald Estate |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
964 |
|
View |
1677 |
20 |
5 |
Rivenspire |
Old Kalgon's Keep |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
222 |
|
View |
1679 |
20 |
5 |
Rivenspire |
Westmark Moor Dolmen |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
186 |
|
View |
1680 |
20 |
5 |
Rivenspire |
Hinault Farm |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
520 |
|
View |
1681 |
20 |
5 |
Rivenspire |
Valeguard Tower |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
551 |
|
View |
1682 |
20 |
5 |
Rivenspire |
Southgard Tower |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
455 |
|
View |
1683 |
20 |
5 |
Rivenspire |
Aesar's Web |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
308 |
|
View |
1684 |
20 |
5 |
Rivenspire |
Eyebright Feld Dolmen |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
328 |
|
View |
1685 |
20 |
5 |
Rivenspire |
Erokii Ruins |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
128 |
|
View |
1686 |
20 |
5 |
Rivenspire |
Doomcrag |
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threatening. |
Rivenspire |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
332 |
|
View |
1687 |
103 |
16 |
The Rift |
Smokefrost Peaks Dolmen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
192 |
|
View |
1688 |
103 |
16 |
The Rift |
Angarvunde Mound |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
174 |
|
View |
1689 |
103 |
16 |
The Rift |
Frozen Ruins |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
158 |
|
View |
1690 |
103 |
16 |
The Rift |
Hunter Camp |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
124 |
|
View |
1691 |
103 |
16 |
The Rift |
Wisplight Glen |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
112 |
|
View |
1692 |
103 |
16 |
The Rift |
Troll Cave |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
111 |
|
View |
1802 |
103 |
16 |
The Rift |
Lost Prospect |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
320 |
|
View |
1694 |
1011 |
617 |
Summerset |
Sunhold |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
157 |
|
View |
1695 |
1011 |
617 |
Summerset |
Alaxon'ald |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
55 |
|
View |
3539 |
3 |
2 |
Stormhaven |
Wayrest Temple District |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1 |
|
View |
1697 |
382 |
180 |
Reaper's March |
Claw's Strike |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
261 |
|
View |
1698 |
381 |
179 |
Auridon |
North Beacon |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
380 |
|
View |
1699 |
108 |
18 |
Greenshade |
Longhaven |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
298 |
|
View |
1700 |
108 |
18 |
Greenshade |
Shadows Crawl |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
248 |
|
View |
1702 |
1133 |
721 |
Southern Elsweyr |
Pridehome Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
4111 |
|
View |
1703 |
1133 |
721 |
Southern Elsweyr |
Forsaken Citadel |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
416 |
|
View |
1705 |
1133 |
721 |
Southern Elsweyr |
Black Heights Wayshrine |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2378 |
|
View |
1706 |
1133 |
721 |
Southern Elsweyr |
Moonlit Cove |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Southern Elsweyr |
2 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
366 |
|
View |
1708 |
849 |
468 |
Vvardenfell |
Tel Branora Wayshrine |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1036 |
|
View |
1711 |
1086 |
682 |
Northern Elsweyr |
Orcrest |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
143 |
|
View |
1712 |
1086 |
681 |
Orcrest |
Orcrest |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Orcrest |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
129 |
|
View |
1713 |
1011 |
617 |
Summerset |
Wasten Coraldale |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
399 |
|
View |
1714 |
1011 |
617 |
Summerset |
Karnwasten |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
191 |
|
View |
1716 |
117 |
19 |
Shadowfen |
Atanaz Ruins |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
240 |
|
View |
1737 |
57 |
10 |
Deshaan |
Quarantine Serk |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1303 |
|
View |
1720 |
117 |
19 |
Shadowfen |
Camp Merciful Reduction |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
582 |
|
View |
1721 |
888 |
501 |
Craglorn |
Boreal Anomaly |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1078 |
|
View |
1722 |
1160 |
744 |
Western Skyrim |
Mor Khazgur Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
525 |
|
View |
1723 |
1160 |
744 |
Western Skyrim |
Kilkreath Temple Wayshrine |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1123 |
|
View |
1724 |
101 |
15 |
Eastmarch |
Jorunn's Stand Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1885 |
|
View |
1725 |
117 |
19 |
Shadowfen |
Hei-Halai |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
394 |
|
View |
1726 |
535 |
306 |
Betnikh |
Carved Hills Wayshrine |
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders. |
Betnikh |
2 |
0 |
1 |
10 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
949 |
|
View |
1727 |
382 |
180 |
Reaper's March |
Willowgrove |
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants. |
Reaper's March |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
718 |
|
View |
1728 |
980 |
590 |
Clockwork City |
Clockwork Crossroads Wayshrine |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
970 |
|
View |
1729 |
980 |
590 |
Clockwork City |
Sanctuary Wayshrine |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2405 |
|
View |
1730 |
980 |
590 |
Clockwork City |
Mire Mechanica |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
435 |
|
View |
1731 |
980 |
590 |
Clockwork City |
Mire Mechanica Wayshrine |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
3651 |
|
View |
1734 |
103 |
16 |
The Rift |
Mammoth Ridge |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
115 |
|
View |
1954 |
57 |
10 |
Deshaan |
Malak's Maw |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
237 |
|
View |
1738 |
57 |
10 |
Deshaan |
Darkshade Caverns |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
100 |
|
View |
1739 |
117 |
19 |
Shadowfen |
White Rose Prison |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
529 |
|
View |
1740 |
117 |
19 |
Shadowfen |
Zuuk |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
412 |
|
View |
1741 |
117 |
19 |
Shadowfen |
Mud Tree Village |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
415 |
|
View |
1742 |
101 |
15 |
Eastmarch |
Logging Camp Wayshrine |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
869 |
|
View |
1743 |
101 |
15 |
Eastmarch |
Thulvald's Logging Camp |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
546 |
|
View |
1744 |
101 |
15 |
Eastmarch |
Mzulft |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
164 |
|
View |
1745 |
101 |
15 |
Eastmarch |
Jorunn's Stand |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Eastmarch |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
877 |
|
View |
1746 |
383 |
181 |
Grahtwood |
Wormroot Depths |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
322 |
|
View |
1748 |
347 |
155 |
Coldharbour |
Library of Dusk Wayshrine |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
534 |
|
View |
1749 |
537 |
307 |
Khenarthi's Roost |
Mistral Wayshrine |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Mistral |
1 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3484 |
|
View |
1750 |
537 |
307 |
Khenarthi's Roost |
Mistral |
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, especially those who grow moon-sugar cane. |
Mistral |
1 |
0 |
1 |
17 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3104 |
|
View |
1751 |
684 |
380 |
Wrothgar |
Morkul Stronghold |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1920 |
|
View |
1792 |
684 |
380 |
Wrothgar |
Boreal Forge |
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always rise again. |
Wrothgar |
2 |
0 |
1 |
61 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
218 |
|
View |
1801 |
41 |
9 |
Stonefalls |
Strifeswarm Hive |
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end. |
Stonefalls |
2 |
0 |
1 |
70 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
258 |
|
View |
1779 |
1011 |
617 |
Summerset |
King's Haven Pass |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
249 |
|
View |
1783 |
1011 |
617 |
Summerset |
Veyond Wyte Wayshrine |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
369 |
|
View |
1784 |
1011 |
617 |
Summerset |
Eton Nir Grotto |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
234 |
|
View |
1785 |
1133 |
721 |
Lucky Cat Landing |
Lucky Cat Landing |
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. |
Senchal |
1 |
0 |
1 |
24 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
138 |
|
View |
1791 |
1011 |
617 |
Summerset |
Shimmerene Dockworks |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Shimmerene |
1 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
140 |
|
View |
2575 |
117 |
19 |
Shadowfen |
The Vile Pavilion |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
196 |
|
View |
1794 |
1011 |
617 |
Summerset |
Russafeld |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
215 |
|
View |
1795 |
347 |
154 |
Northern Elsweyr |
Rimmen |
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Nirn. |
Coldharbour |
2 |
0 |
1 |
57 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
0 |
|
View |
1796 |
888 |
501 |
Craglorn |
Spellscar Wayshrine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2579 |
|
View |
1797 |
117 |
19 |
Shadowfen |
Venomous Fens Dolmen |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
518 |
|
View |
1798 |
117 |
19 |
Shadowfen |
Chid-Moska Ruins |
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh—due primarily to the activities of the Dunmeri slavers who once operated out of the city of Stormhold. Now the Argonians are back in charge. |
Shadowfen |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
813 |
|
View |
1799 |
534 |
305 |
Stros M'Kai |
Port Hunding |
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roam the Abecean Sea. |
Port Hunding |
1 |
0 |
1 |
11 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1252 |
|
View |
1800 |
381 |
179 |
Auridon |
Ondil |
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues. |
Auridon |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
451 |
|
View |
1815 |
849 |
468 |
Vvardenfell |
Tusenend |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
47 |
|
View |
1803 |
103 |
16 |
The Rift |
Three Tribes Camp |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
154 |
|
View |
1811 |
888 |
501 |
Craglorn |
Ogondar's Winery |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
531 |
|
View |
1812 |
888 |
501 |
Craglorn |
Chiselshriek Mine |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
262 |
|
View |
1813 |
888 |
501 |
Craglorn |
Taborra's Camp |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
374 |
|
View |
1814 |
19 |
4 |
Stormhaven |
Farangel's Landing |
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant. |
Stormhaven |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
300 |
|
View |
1816 |
849 |
468 |
Vvardenfell |
Erabenimsun Camp |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
189 |
|
View |
2093 |
57 |
10 |
Deshaan |
Eidolon's Hollow |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
524 |
|
View |
1836 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Dusktown Wayshrine |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
528 |
|
View |
1837 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Dusktown |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1630 |
|
View |
1838 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Dwarf's Bane Ritual Site |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
165 |
|
View |
1839 |
1161 |
745 |
Blackreach: Greymoor Caverns |
Nchuthnkarst |
Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. |
Blackreach: Greymoor Caverns |
2 |
0 |
1 |
30 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
126 |
|
View |
1844 |
101 |
15 |
Eastmarch |
Hall of the Dead |
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabited human settlement in Tamriel, and was founded by Ysgramor himself. |
Windhelm |
1 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
424 |
|
View |
1845 |
58 |
11 |
Malabal Tor |
Dead Man's Drop |
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves. |
Malabal Tor |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
193 |
|
View |
1856 |
3 |
2 |
Glenumbra |
Ilessan Tower |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1314 |
|
View |
1857 |
92 |
14 |
Bangkorai |
Damar Farmstead |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
759 |
|
View |
1858 |
3 |
2 |
Glenumbra |
Deleyn's Mill Wayshrine |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
757 |
|
View |
1859 |
108 |
18 |
Greenshade |
Falinesti Wayshrine |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1494 |
|
View |
1860 |
108 |
18 |
Greenshade |
Naril Nagaia |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
257 |
|
View |
1861 |
108 |
18 |
Greenshade |
Rootwater Grove |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
318 |
|
View |
3584 |
57 |
10 |
Hew's Bane |
|
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3 |
|
View |
1862 |
104 |
17 |
Alik'r Desert |
Sandblown Mine |
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most. |
Alik'r Desert |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
141 |
|
View |
1863 |
103 |
16 |
The Rift |
Northwind Mine |
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Riften, on the shores of broad Lake Honrich. |
The Rift |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
138 |
|
View |
1864 |
849 |
468 |
Vvardenfell |
Kushtashpi |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
188 |
|
View |
1871 |
3 |
2 |
Glenumbra |
Red Rook Camp |
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia. |
Glenumbra |
2 |
0 |
1 |
71 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
448 |
|
View |
1872 |
108 |
18 |
Greenshade |
Maormer Camp |
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart. |
Greenshade |
2 |
0 |
1 |
61 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
193 |
|
View |
1873 |
823 |
449 |
Gold Coast |
Gold Coast Wayshrine |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
3263 |
|
View |
1874 |
823 |
449 |
Gold Coast |
Dark Brotherhood Sanctuary |
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea—but with the Empire in eclipse, the region has gone its own way. |
Gold Coast |
2 |
0 |
1 |
27 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2211 |
|
View |
1875 |
1160 |
743 |
Western Skyrim |
Kilkreath Temple |
Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. |
Western Skyrim |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
291 |
|
View |
1876 |
1011 |
617 |
Summerset |
Corgrad Abyssal Geyser |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
290 |
|
View |
1877 |
1011 |
617 |
Summerset |
Augury Basin |
"The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves." |
Summerset |
2 |
0 |
1 |
62 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
46 |
|
View |
1926 |
888 |
501 |
Craglorn |
Atelier of the Twice-Born Star |
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar. |
Craglorn |
2 |
0 |
1 |
77 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
522 |
|
View |
1886 |
1086 |
682 |
Northern Elsweyr |
Scar's End Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
2672 |
|
View |
1887 |
1086 |
682 |
Northern Elsweyr |
Cicatrice |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
431 |
|
View |
1888 |
1086 |
682 |
Northern Elsweyr |
The Nightmare Plateau |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
264 |
|
View |
1889 |
1086 |
682 |
Northern Elsweyr |
The Bone Pits |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1068 |
|
View |
1890 |
1086 |
682 |
Northern Elsweyr |
Weeping Scar |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
467 |
|
View |
1891 |
92 |
14 |
Bangkorai |
Yanurah's Respite |
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore. |
Bangkorai |
2 |
0 |
1 |
66 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
151 |
|
View |
1892 |
980 |
590 |
Clockwork City |
Ventral Terminus |
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose. |
Clockwork City |
2 |
0 |
1 |
21 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
152 |
|
View |
1893 |
1086 |
682 |
Hall of the Lunar Champion |
Hall of the Lunar Champion |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Rimmen |
1 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
2651 |
|
View |
1894 |
1086 |
682 |
Northern Elsweyr |
Riverhold Wayshrine |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
1376 |
|
View |
1895 |
1086 |
682 |
Northern Elsweyr |
Jode's Embrace |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
95 |
|
View |
1896 |
1086 |
682 |
Northern Elsweyr |
The Hill of Shattered Swords |
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. |
Northern Elsweyr |
2 |
0 |
1 |
53 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
521 |
|
View |
1897 |
383 |
181 |
Grahtwood |
Hircine's Henge |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
145 |
|
View |
1898 |
383 |
181 |
Grahtwood |
Valanir's Rest |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
146 |
|
View |
1899 |
383 |
181 |
Grahtwood |
Thugrub's Cave |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
108 |
|
View |
1900 |
383 |
181 |
Grahtwood |
Tarlain Heights Dolmen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
512 |
|
View |
1901 |
383 |
181 |
Grahtwood |
Poacher Camp |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
160 |
|
View |
1902 |
383 |
181 |
Grahtwood |
The Mage |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
87 |
|
View |
1903 |
383 |
181 |
Grahtwood |
Lady Solace's Fen |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
243 |
|
View |
1904 |
383 |
181 |
Grahtwood |
Nindaeril's Perch |
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden Root. |
Grahtwood |
2 |
0 |
1 |
62 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
339 |
|
View |
1905 |
849 |
468 |
Vvardenfell |
Veloth Tomb |
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land. |
Vvardenfell |
2 |
0 |
1 |
91 |
0 |
1 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
158 |
|
View |
1906 |
57 |
10 |
Deshaan |
Shrine to Saint Rilms |
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact. |
Deshaan |
2 |
0 |
1 |
64 |
0 |
0 |
4 |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
0 |
407 |
|
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