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ESO: Viewing Zones

Displaying 1000 of 4856 records from 1 to 1000.
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id zoneId zoneIndex zoneName subZoneName description mapName mapType mapContentType mapFilterType numPOIs allowsScaling allowsBattleScaling minLevel maxLevel isAvA1 isAvA2 isBattleground telvarBehavior isOutlaw isJustice isTutorial isGroupOwnable isDungeon dungeonDifficulty count
View 4852 1488 1016 Wing of the Crow "We shall see if the Crow deems you worthy. I trust her with my heart, with my mind, with my legacy. We shall see if you are indeed the inheritor of the Scholarium."—Archmage Ulfsild the Evergreen The Crow's Labyrinthian 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 4
View 4722 1478 1013 Lucent Citadel Lucent Wastes Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk. Lucent Citadel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2
View 4723 1478 1013 Lucent Citadel Lucent Citadel Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk. Lucent Citadel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2
View 4724 1478 1013 Lucent Citadel Faceted Gallery Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk. Lucent Citadel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 14
View 4725 1478 1013 Lucent Citadel Mirror of Opposition Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk. Lucent Citadel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 17
View 4726 1478 1013 Lucent Citadel Sunken Ruins Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk. Lucent Citadel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 8
View 4727 1478 1013 Lucent Citadel Crystalline Ramparts Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk. Lucent Citadel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 50
View 4728 1478 1013 Lucent Citadel Catalyst Nook Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk. Lucent Citadel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 44
View 4837 1474 1012 The Mythos "It is said that the Daedric Prince of Fate has a private sanctum somewhere in the depths of Apocrypha, in a portion of the realm known only as the Mythos. I would very much like to see it some day."—Leramil the Wise Ithelia's Prison 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 0
View 4690 1471 979 Bedlam Veil Hall of Barons Filled with powerful weapons and objects of fame, the Bedlam Veil is the trophy house of Fa-Nuit-Hen. Very few visiting warriors are given access to the veil, though the ones that do describe it as a triumph of martial curation. Bedlam Veil 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 78
View 4688 1471 979 Bedlam Veil Foundation Core Filled with powerful weapons and objects of fame, the Bedlam Veil is the trophy house of Fa-Nuit-Hen. Very few visiting warriors are given access to the veil, though the ones that do describe it as a triumph of martial curation. Bedlam Veil 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 78
View 4691 1471 979 Bedlam Veil Skyvault Foyer Filled with powerful weapons and objects of fame, the Bedlam Veil is the trophy house of Fa-Nuit-Hen. Very few visiting warriors are given access to the veil, though the ones that do describe it as a triumph of martial curation. Bedlam Veil 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 43
View 4692 1471 979 Bedlam Veil Skyvault Filled with powerful weapons and objects of fame, the Bedlam Veil is the trophy house of Fa-Nuit-Hen. Very few visiting warriors are given access to the veil, though the ones that do describe it as a triumph of martial curation. Bedlam Veil 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 65
View 4854 1471 979 Bedlam Veil Bedlam Veil Filled with powerful weapons and objects of fame, the Bedlam Veil is the trophy house of Fa-Nuit-Hen. Very few visiting warriors are given access to the veil, though the ones that do describe it as a triumph of martial curation. Bedlam Veil 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 0
View 4673 1470 978 Oathsworn Pit Lodge of the Fist As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 183
View 4674 1470 978 Oathsworn Pit Trial of Blood As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 64
View 4675 1470 978 Oathsworn Pit Malacath's Crown As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 76
View 4676 1470 978 Oathsworn Pit Lodge of the Axe As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 150
View 4677 1470 978 Oathsworn Pit Malacath's Eye As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 71
View 4678 1470 978 Oathsworn Pit Lodge of the Forge As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 125
View 4679 1470 978 Oathsworn Pit Malacath's Belly As followers of Malacath, the Oathsworn are some of the most fearsome warriors in Tamriel. They're masters at multiple forms of combat and use the fiery heart of their sacred home to light their forges. Oathsworn Pit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 68
View 4850 1467 1006 Silorn Silorn "You ever seen a minotaur go toe to toe with an army of undead? Messy business. Has a way of keeping you up at night. Makes for a fun bit of gambling though."—Innkeep Nolus Barbula Silorn 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4848 1466 1005 Leftwheal Trading Post Leftwheal Trading Post "It's impressive what the baroness has accomplished at Leftwheal. I'd argue it's a better trading hub than Skingrad, though I'd never let the count hear me say that. Still, she's got a good sense for business, that baroness."—Merchant Toutis Favonius Leftwheal Trading Post 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4835 1465 1004 Skingrad Outlaws Refuge "War to the east, a forest out of nowhere, the Skingrad Guard totally overworked, and the Legion operating with mostly raw recruits and over-the-hill veterans—it's a great time to be a criminal, let me tell you!"—Keema-Tee, Skingrad Fence Skingrad Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 1
View 4818 1464 1003 Fargrave Outer Ruins A planar crossroads, Fargrave is known as the Celestial Palanquin and the realm of portals. Its central city district is surrounded by shambling warrens, ancient ruins, and endless wastes. Fargrave Inner Quarter 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 2
View 4763 1463 1002 The Scholarium Scholarium Wayshrine Endless bookshelves lined with tomes have sat in the darkness beneath Eyevea for centuries. Knowledge, magic, and arcane artistry long lost to Tamriel, now reclaimed. The Scholarium 1 1 1 1 0 0 4 0 0 0 0 0 0 0 0 0 0 0 48
View 4764 1463 1002 The Scholarium Endless bookshelves lined with tomes have sat in the darkness beneath Eyevea for centuries. Knowledge, magic, and arcane artistry long lost to Tamriel, now reclaimed. The Scholarium 1 1 1 1 0 0 4 0 0 0 0 0 0 0 0 0 0 0 111
View 4823 1462 1001 Weatherleah "The estate grounds used to be the jewel of West Weald. It's unfortunate what happened to Lady Weatherleah's son. He was such a bright light, but the least she could do is keep up appearances."—Lady Veriasa Arius Weatherleah Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4815 1460 999 Valente Winery The cellar and series of caves beneath Valente Manor make the perfect location to prepare and store wine made using grapes harvested from the Valente Vineyards. Valente Winery Shipping Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4817 1459 998 Wendir An Ayleid ruin west of Cyrodiil, the underground halls of Wendir were believed to have served as a refuge for the fleeing Ayleids following the Alessian Slave Rebellion. The name derives from the Ayleidoon word for "journey," though the exact reason this name was selected has remained a mystery. Wendir 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4813 1456 995 Sutch Mine Sutch Mine "The mine is the lifeblood of the town. Tall Papa, do miners love to drink! Keeps me in business, so I hope that mine never runs barren!"—Tham, proprietor of Tham's Tavern in Sutch Sutch Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4834 1455 994 Ceyond "Another Ayleid ruin? West Weald overflows with the damn things!"—Calantius, Count of Skingrad Ceyond 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4809 1454 993 Feldagard Keep "In addition to defending the major roads to the north and east, Feldagard Keep's proximity to the devastated area and the new forest make it integral to the protection of the Weald heartland."—Tribune Alea Idolus, West Weald Legion Feldagard Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 4810 1454 993 Feldagard Keep Siege Arena "In addition to defending the major roads to the north and east, Feldagard Keep's proximity to the devastated area and the new forest make it integral to the protection of the Weald heartland."—Tribune Alea Idolus, West Weald Legion Feldagard Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 4811 1453 992 Niryastare The deep vaults of the Ayleid ruin of Niryastare are said to hide a long-lost treasure, sealed away by the magic of a great welkynd stone. For centuries, adventurers have come to test their luck … to no avail. Niryastare 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4800 1449 988 Varen's Watch Varen's Wall "The fort currently known as Varen's Watch has had different names at different times. It sort of just depends on who's in charge at any given moment, I suppose. It was dedicated to Emperor Varen shortly after he claimed the throne."—Commandant Salerius of the West Weald Legion Varen's Watch 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4765 1447 986 Scholarium Outer Ruins Fort Colovia has defended the northern reaches of West Weald since before the rise of the Longhouse Emperors. However, due to recent shortfalls in the Imperial Legion, it currently serves as a training ground for legionary recruits. Sunnamere 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 11
View 4846 1446 985 Nonungalo Nonungalo The name Nonungalo roughly translates to "place where few have lived." This could be because the site was reserved for elite members of Ayleid society, or because it was used as a sacred burial ground for their dead. Or for some other reason we have yet to ascertain. Nonungalo 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4822 1445 984 Fyrelight Cave Fyrelight Cave "Hunters have reported a troubling increase in tharriker populations in and around Fyrelight Cave. The Count of Skingrad would appreciate any and all help in clearing out this den of beasts."—Legionary Vontus Nirol Fyrelight Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4847 1444 983 Legion's Rest Legion's Rest "While local caravans use Legion's Rest as a safe haven during their long trips to and from Skingrad, historians note that it was pivotal during the time of Varen's Revolt, acting as a rest stop for the Second Legion."—Historian Varinia Scipio Legion's Rest 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4840 1443 982 West Weald Silorn Mirrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4733 1443 982 West Weald Gray's Hollow "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4718 1443 982 West Weald Skingrad "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 54
View 4719 1443 982 West Weald "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 648
View 4720 1443 982 West Weald Skingrad City Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 88
View 4770 1443 982 West Weald Centurion's Watch Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 28
View 4721 1443 982 Rosewine Retreat "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2
View 4729 1443 982 Merryvine Estate "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Merryvine Estate 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 0 0 8
View 4734 1443 982 West Weald Elenglynn "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4735 1443 982 Elenglynn "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Elenglynn 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4736 1443 982 West Weald Rustwall Estate "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 4737 1443 982 West Weald Trader's Luck Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 25
View 4738 1443 982 Rustwall Catacombs "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Rustwall Catacombs 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 2
View 4739 1443 982 West Weald Ostumir Mirrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 17
View 4740 1443 982 West Weald Ostumir Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14
View 4741 1443 982 West Weald Ostumir "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 18
View 4742 1443 982 Essondul "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Essondul 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4743 1443 982 West Weald Wildburn's Edge Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14
View 4744 1443 982 West Weald Vashabar Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 16
View 4745 1443 982 West Weald Vashabar "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Vashabar 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 21
View 4777 1443 982 West Weald Singer's Outpost "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6
View 4746 1443 982 West Weald Feldagard Keep Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 16
View 4747 1443 982 West Weald Feldagard Keep "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 16
View 4748 1443 982 West Weald Hoperoot "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8
View 4756 1443 982 West Weald Sangiune's Shrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4757 1443 982 West Weald Outcast Inn "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 37
View 4758 1443 982 Outcast Inn Basement "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Outcast Inn Cellar 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 11
View 4759 1443 982 West Weald Rock Bottom Caverns "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4760 1443 982 West Weald North Hook Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 22
View 4761 1443 982 West Weald Colovia Mirrrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4762 1443 982 West Weald Valente Vineyards Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20
View 4838 1443 982 West Weald Zeggar's Blind "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Zeggar's Blind 1 2 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4766 1443 982 West Weald Nirwynia's Manor "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Skingrad 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4767 1443 982 West Weald Weatherleah Estate "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20
View 4768 1443 982 West Weald Ontus Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 30
View 4769 1443 982 West Weald Ontus "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 41
View 4803 1443 982 West Weald Carvain Ranch "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 4771 1443 982 West Weald Deserter's Lagoon "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4772 1443 982 West Weald Sutch Mirrormoor Mosaic "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4773 1443 982 West Weald Sutch Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8
View 4774 1443 982 West Weald Sutch "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9
View 4775 1443 982 West Weald Eaglerock Ruins "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4776 1443 982 West Weald Fall's Path Wayshrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4778 1443 982 West Weald Valente Vineyards "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4779 1443 982 West Weald Lucent Citadel "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4780 1443 982 West Weald Broken Path Cave "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4781 1443 982 West Weald Fortune's Shade "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4782 1443 982 West Weald Fort Colovia "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4783 1443 982 West Weald Wendir "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 17
View 4831 1443 982 West Weald Carvain Manor "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4791 1443 982 West Weald Glory Pond "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4792 1443 982 West Weald Fall's Glade "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4793 1443 982 West Weald Fyrelight Cave "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4794 1443 982 West Weald Meridia's Shrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4795 1443 982 West Weald Leftwheal Trading Post "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4796 1443 982 West Weald Hastrel Hollow "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4797 1443 982 West Weald Fort Hastrel "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4798 1443 982 West Weald Niryastare "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4799 1443 982 West Weald Varen's Wall "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4801 1443 982 West Weald Nonungalo "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4802 1443 982 West Weald Centurion's Rise "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4804 1443 982 West Weald Raxalee's Quarry "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14
View 4806 1443 982 West Weald Broken Promises Cave "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9
View 4805 1443 982 West Weald Ontus Reservoir "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4807 1443 982 West Weald Leftwheal Grainery "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4808 1443 982 West Weald Legion's Rest "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4812 1443 982 West Weald Sutch Depository "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4814 1443 982 West Weald Valente Vineyards Manor "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4820 1443 982 West Weald Haldain Lumber Camp "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4821 1443 982 Haldain Lumber Camp Haldain Lumber Camp "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Haldain Lumber Camp 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4824 1443 982 West Weald Stonechip Gambling Den "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6
View 4825 1443 982 West Weald Stonechip Tavern "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4826 1443 982 West Weald Citizen 1 House "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4827 1443 982 West Weald Constable's Station "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4828 1443 982 West Weald Lord Carvain's Office "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4829 1443 982 West Weald Lady Raxalee's Office "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4830 1443 982 West Weald Raxalee's Townhouse "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Ontus 1 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4839 1443 982 Fort Colovia Fort Colovia "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus Fort Colovia 1 2 1 73 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4841 1443 982 West Weald Sanguine's Shrine "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4849 1443 982 West Weald Silorn "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus West Weald 2 0 1 73 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4749 1442 981 Hoperoot A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 4750 1442 981 Hoperoot Hoperoot Ground Level A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 4751 1442 981 Hoperoot Map Room A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 4752 1442 981 Hoperoot Research Room A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 3
View 4753 1442 981 Hoperoot Hoperoot Middle Branches A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 4754 1442 981 Hoperoot Hoperoot Nursery A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 5
View 4755 1442 981 Hoperoot Hoperoot Throne Room A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar. Hoperoot 1 2 1 1 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 4819 1441 980 Loom of the Untraveled Road "This is a gift. The gift of unconstrained choice. The Loom will weave a new story for every being, what they choose to be true."—Ithelia, Daedric Prince of Paths Loom of the Untraveled Road 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 4816 1440 979 Miscarcand Once the seat of a mighty Ayleid kingdom, Miscarcand's location was lost to the ages long ago. Who knows what secrets wait to be discovered in the depths of the Darkened Home? Miscarcand 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 1
View 4701 1439 976 Shrine of Inevitable Secrets Legends speak of a great shrine to Hermaeus Mora that once existed near present-day Sadrith Mora. An army of dreugh destroyed it long ago and dragged it into the sea. Or so the story goes. The Mythos 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 14
View 4710 1437 974 Shadow Queen's Labyrinth Shadow Queen's Labyrinth A winding maze dominates the grounds of this twilight-enshrouded estate, creating endless opportunities to perplex visitors. The visceral awe evoked by Nocturnal's Evergloam skies provides an exquisite contrast to the spacious, Summerset-inspired home. Shadow Queen's Labyrinth 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3
View 4629 1436 973 Endless Archive Endless Archive "What is life but a constant fight against unending enemies and unseen puppet masters across an ever-changing landscape? The Endless Archive is not the exception to the struggles of existence, it is the quintessence of it."—Master Malkhest Endless Archive Index Chamber 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 4744
View 4641 1436 973 Infinite Archive Infinite Archive "What is life but a constant fight against unending enemies and unseen puppet masters across an ever-changing landscape? The Infinite Archive is not the exception to the struggles of existence, it is the quintessence of it."—Master Malkhest Infinite Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 8794
View 4376 1435 972 The Fair Winds The Fair Winds Enjoy sea-based living on the Fair Winds, a spacious galleon hailing from the Systres Isles. You have a bevy of travel options a mere spin of the ship's wheel away, with ports of call in Vulkhel Guard, Davon's Watch, and Daggerfall. Just watch for ornaugs! The Fair Winds 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 23
View 4377 1435 972 The Fair Winds Enjoy sea-based living on the Fair Winds, a spacious galleon hailing from the Systres Isles. You have a bevy of travel options a mere spin of the ship's wheel away, with ports of call in Vulkhel Guard, Davon's Watch, and Daggerfall. Just watch for ornaugs! The Fair Winds 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4499 1434 971 Emissary's Enclave Years ago, Tribunal priests requested a Necrom-based residence for an emissary and their staff. Today, this expansive home with scenic terraces is privately owned and seeks a caretaker—perhaps you—until an emissary of the Three needs it again. Emissary's Enclave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1
View 4500 1434 971 Emissary's Enclave Emissary's Enclave Years ago, Tribunal priests requested a Necrom-based residence for an emissary and their staff. Today, this expansive home with scenic terraces is privately owned and seeks a caretaker—perhaps you—until an emissary of the Three needs it again. Emissary's Enclave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 17
View 4622 1434 971 Shadow Queen's Labyrinth Shadow Queen's Labyrinth Years ago, Tribunal priests requested a Necrom-based residence for an emissary and their staff. Today, this expansive home with scenic terraces is privately owned and seeks a caretaker—perhaps you—until an emissary of the Three needs it again. Shadow Queen's Labyrinth 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 17
View 4374 1427 968 Sanity's Edge Warlock Vanton's Tower "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 294
View 4506 1427 968 Sanity's Edge Warlock Vanton's Nightmare "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 357
View 4508 1427 968 Sanity's Edge Yaseyla's Execution Room "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 347
View 4509 1427 968 Sanity's Edge Warlock Vanton's Dream "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 309
View 4510 1427 968 Sanity's Edge Chimera's Den "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1195
View 4511 1427 968 Sanity's Edge Warlock Vanton's Psyche "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 310
View 4512 1427 968 Sanity's Edge The Twisted Memory "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 286
View 4516 1427 968 Sanity's Edge "A source of all hopes, dreams, and fears, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you."—Wizard Twelvane Sanity's Edge 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 0
View 4423 1425 967 Alavelis Glass Mine This once rich source of malachite and other precious stones was thought to have been depleted, but an outsider investor recently reopened the mine and has the town working again. Alavelis Glass Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 46
View 4379 1424 966 Obscured Forum "Looking for some long-lost knowledge? Want to swap a secret for an unsaid wish? Then the Obscured Forum is the place to go. Just be careful. It's the only store I know where the shopkeepers will kill you on sight."—Artive Mayvn, Fargrave Merchant Obscured Forum 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 4436 1423 965 Old Sailenmora Outpost Though it has fallen to ruin in recent years, this outpost was once used by aspiring members of House Telvanni as lodging while testing their will to unravel the arcane secrets of the talisman of Saint Vorys. Old Sailenmora Outpost 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 4435 1422 964 Sailenmora Crypts Since the talisman of Saint Vorys was put on display in the shrine above, pilgrims seldom venture to the deepest part of the crypts at Sailenmora, where Saint Vorys himself is interred. Sailenmora Crypts 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 4429 1421 963 The Forbidden Exhibit "The forbidden exhibits of the Feral Gallery host creatures of such power and unique knowledge that only the Seekers and Watchers attend to them. I have my theories about which creatures are contained within, but of course, they're only theories."—Cipher Frielvi The Forbidden Exhibit 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 4504 1420 962 Bastion Nymic A stronghold of Apocrypha, Bastion Nymic guards some of the most dangerous names of power. Hence, some of Hermaeus Mora's most powerful servants defend it from all intruders. Bastion Nymic 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 1 228
View 4440 1417 961 The Mythos "A forbidden place located deep beneath the Ichor Sea, the Mythos is where Hermaeus Mora conceived Apocrypha. Here, the Great Eye whispered the first secret. Here, the One Who Knows imagined the concept of knowledge."—Leramil the Wise The Mythos Vaults 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 109
View 4443 1416 960 The Underweave The Underweave "The fate lines flex and fray around the nexus of potential called the Underweave. A locus of might-have-beens and never-will-bes, the faithful of Hermaeus Mora dutifully uncatalog and dispose of glyphics that transcend the paths not taken."—Cipher Pujol Underweave Courtyard 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 431
View 4578 1416 960 Grahtwood Elden Root "The fate lines flex and fray around the nexus of potential called the Underweave. A locus of might-have-beens and never-will-bes, the faithful of Hermaeus Mora dutifully uncatalog and dispose of glyphics that transcend the paths not taken."—Cipher Pujol Underweave Nullifactory 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4360 1415 959 Gorne "At the Gorne estate, we make a concerted effort to ensure the comfort, support, and fitness of the patients in our custody. Our understanding of a spellcaster's unique needs makes us the perfect place to care for your loved ones."—From the tract, Planning for the Future Gorne 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 135
View 4451 1414 958 Apocrypha Cipher's Midden "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4614 1414 957 Apocrypha Libram Cathedral "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4346 1414 958 Telvanni Peninsula Kemel-Ze "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 200
View 4421 1414 958 Telvanni Peninsula Clamorclap Bowl "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 539
View 4339 1414 958 Telvanni Peninsula Bal Foyen Passage "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 82
View 4340 1414 958 Telvanni Peninsula "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 17155
View 4341 1414 958 Telvanni Peninsula House Dres Encampment "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 167
View 4342 1414 958 Telvanni Peninsula Ald Isra Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1471
View 4343 1414 958 Telvanni Peninsula Ald Isra "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1017
View 4365 1414 958 Telvanni Peninsula Sailenmora "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 353
View 4347 1414 958 Telvanni Peninsula Fungal Downs Edifice "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 233
View 4348 1414 958 Telvanni Peninsula Fungal Lowlands Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 883
View 4349 1414 958 Telvanni Peninsula Tel Baro "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 228
View 4350 1414 958 Telvanni Peninsula Great Arm Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 688
View 4351 1414 958 Telvanni Peninsula Tel Hlurag Ven "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 193
View 4352 1414 958 Telvanni Peninsula Necrom Outskirts Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1215
View 4353 1414 958 Telvanni Peninsula Tomb of the Nameless Master "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 164
View 4354 1414 958 Telvanni Peninsula Anchre Egg Mine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 200
View 4355 1414 958 Telvanni Peninsula Necrom "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 808
View 4357 1414 958 Journey's End Lodgings Journey's End Lodgings "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 0 0 0 0 0 217
View 4356 1414 958 Telvanni Peninsula Necrom Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5372
View 4359 1414 958 Telvanni Peninsula Gorne "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 221
View 4362 1414 958 Telvanni Peninsula Tel Dreloth "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 653
View 4363 1414 958 Telvanni Peninsula Padomaic Crest Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 738
View 4366 1414 958 Telvanni Peninsula Alavelis Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 798
View 4367 1414 958 Telvanni Peninsula Alavelis "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 601
View 4372 1414 958 Telvanni Peninsula Camonnaruhn "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 202
View 4386 1414 958 Telvanni Peninsula Glasscrag Edifice "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 542
View 4415 1414 958 Telvanni Peninsula Deshaan Gate "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 108
View 4416 1414 958 Telvanni Peninsula Nightmare Den "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 273
View 4422 1414 958 Telvanni Peninsula Warlock Vanton's Tower "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 39
View 4450 1414 958 Telvanni Peninsula Tel Rendys "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 939
View 4452 1414 958 Apocrypha Cipher's Midden Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4521 1414 957 Apocrypha "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4611 1414 958 Kelesan'ruhn Kelesan'ruhn "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Kelesan'ruhn 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 0 0 0 182
View 4617 1414 957 Apocrypha Fallen Hues Edifice "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Telvanni Peninsula 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4618 1414 957 Cyrodiil North Morrowind Gate Wayshrine "Do not doubt our resolve or mistake our isolation for weakness. House Telvanni stands alone. And it will remain so long after your alliances become dust between the pages of history."—Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root. Necrom 1 0 1 34 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4387 1413 957 Apocrypha Quires Wind "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 204
View 4368 1413 957 Apocrypha Apocrypha: The Endless Library "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 124
View 4369 1413 957 Apocrypha "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6987
View 4370 1413 957 Apocrypha Soundless Bight Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 499
View 4371 1413 957 Apocrypha Still Shallows Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 231
View 4378 1413 957 Apocrypha The Ravening Morass "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 88
View 4380 1413 957 Apocrypha The Tranquil Catalog "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 142
View 4381 1413 957 Apocrypha Tranquil Catalog Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 508
View 4382 1413 957 Apocrypha Libram Cathedral "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 243
View 4383 1413 957 Apocrypha Cipher's Midden "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Cipher's Midden 1 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1537
View 4384 1413 957 Apocrypha Cipher's Midden Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Cipher's Midden 1 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1454
View 4388 1413 957 Apocrypha Writhing Wastes Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 489
View 4389 1413 957 Apocrypha Speiran Tarn Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 442
View 4390 1413 957 Apocrypha Deepreave Quag "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 173
View 4391 1413 957 Apocrypha Forlorn Palisades Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 643
View 4392 1413 957 Apocrypha Fathoms Drift "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 285
View 4393 1413 957 Apocrypha Rectory Corporea "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 168
View 4394 1413 957 Apocrypha Chthonic Landing "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 188
View 4395 1413 957 Apocrypha Feral Gallery Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 593
View 4396 1413 957 Apocrypha Feral Gallery "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 393
View 4397 1413 957 Apocrypha Versicolor Carrels "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 28
View 4398 1413 957 Apocrypha Apogee Nadir Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 758
View 4399 1413 957 Apocrypha Apogee of the Tormenting Eye "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 205
View 4400 1413 957 Apocrypha The Underweave "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 337
View 4402 1413 957 Apocrypha Runemaster's Acropolis "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 175
View 4403 1413 957 Apocrypha Artisan's Hermitage "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 238
View 4404 1413 957 Apocrypha The Sidereal Cloisters "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 96
View 4405 1413 957 Apocrypha Fractured Monolith "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 237
View 4406 1413 957 Apocrypha Writhing Wastes Edifice "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 254
View 4407 1413 957 Apocrypha Syzygial Rostrum "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 123
View 4408 1413 957 Apocrypha The Disquiet Study "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 177
View 4410 1413 957 Apocrypha Study of the Lost Cipher "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 162
View 4409 1413 957 Apocrypha Cenotaph of the Remnants "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 54
View 4411 1413 957 Apocrypha Fallen Hues Edifice "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 155
View 4412 1413 957 Apocrypha Chthon Plaza "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 198
View 4413 1413 957 Apocrypha Apocrypha: Chroma Incognito "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 40
View 4424 1413 957 Apocrypha Altar of the One Who Knows "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 95
View 4441 1413 957 Telvanni Peninsula Necrom Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4444 1413 957 Quires Wind "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 4503 1413 957 Telvanni Peninsula "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 4657 1413 957 Vvardenfell Vivec City "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4616 1413 956 Emissary's Enclave "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 39 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4635 1413 957 Apocrypha Endless Archive "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4658 1413 957 Vvardenfell Vivec City Wayshrine "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4671 1413 959 Apocrypha Infinite Archive "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6
View 4685 1413 957 Grahtwood Elden Root "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4702 1413 957 Shrine of Inevitable Secrets "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas The Mythos 1 2 1 40 0 0 4 0 0 0 0 0 0 0 0 1 1 0 21
View 4717 1413 957 Telvanni Peninsula Alavelis "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Apocrypha 2 0 1 40 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4836 1413 959 The Mythos "The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page."—From Studies in Apocrypha by Morian Zenas Hermaeus Mora's Sanctum 1 2 1 40 0 0 4 0 0 0 0 0 0 0 0 1 1 0 3
View 4358 1412 956 Necrom Outlaws Refuge "Don't mind the ghosts. You get used to them. The bereaved's gold spends just as well as any other. Oh, and if you need a place to lay low, this is the safest spot on the peninsula."—Daxil, Necrom Freelancer Necrom Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 152
View 4431 1411 955 The Rectory Corporea A secret collection of knowledge known only as the Chorus hides inside the Rectory Corporea. While the true nature of the Chorus remains a mystery, rumor has it that Hermaeus Mora grants a wish to those who join the collection. Rectory Network 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 10
View 4401 1410 954 Cenotaph of the Remnants An ancient Oblivion fortress drawn to the realm of Apocrypha by the currents of the Abyssal Sea, the Cenotaph was claimed as a final garrison by the Remnants, a fading Dremora clan in service to Hermaeus Mora. Cenotaph Fundament 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 130
View 4439 1409 953 The Sidereal Cloisters Ciphers within the Sidereal Cloisters make use of powerful Apocryphal orreries to divine the many possible futures of the planes. Hermaeus Mora will go to great lengths to ensure that no secret ever leaves its winding halls. The Sidereal Cloisters 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 49
View 4417 1408 952 Kemel-Ze As an ancient and largely unexplored Dwemer city, Kemel-Ze holds many secrets. Aspiring magisters search for a reliable entrance, assuming that whatever Kemel-Ze holds will be the power they need to prove their worth. Kemel-Ze 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 70
View 4375 1407 951 Tel Dreloth The once-grand towers of Tel Dreloth have fallen into dreary disrepair and ruin after the death of the husband of Telvanni Master, Sathile Dreloth. Tel Dreloth 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 31
View 4434 1406 950 Shrine of Vaermina "Ancient Daedric shrines litter the Tamriel countryside, from Daggerfall to Necrom. Some feature elaborate sculptures and altars. Others are humble, unadorned grottoes where our ancestors prayed for intervention to whatever Oblivion spirit might be listening."—Vashu gra-Morga, University of Gwylim Shrine of Vaermina 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 27
View 4433 1405 949 Tel Huulen Assembly Hall Meeting place for the Telvanni Peninsula Council of Masters and the Masters Conclave, these beautifully appointed mushroom chambers play host to the mouths of the most powerful masters in the area—and occasionally even to the masters! Tel Huulen Assembly Halls 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 27
View 4426 1404 948 Tel Baro Cavern The ancestral home of the Baro family of House Telvanni, Tel Baro has sheltered generations of Telvanni mages—including a number of masters and magisters. The mushroom tower itself rises from the depths of a huge cavern, making it unique from most of the other towers that dot the peninsula. Tel Baro Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 76
View 4425 1403 947 Tel Rendys "Such a shame that Meln the Mouthless's tower remains empty and abandoned. Whatever happened to him? When I become a magister, I have half a mind to claim the place as my own."—Master Foves Tel Rendys 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 71
View 4427 1402 946 Necrom Necropolis The first Chimer to arrive in this region carved crypts deep within the bedrock of the peninsula. The city that would become Necrom was built atop this labyrinth of catacombs, now cared for by the Keepers of the Dead. Necrom Necropolis 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 132
View 4527 1401 945 Telvanni Peninsula Necrom Wayshrine A semi-organic extrusion of Apocrypha, the Apogee thrums with scholarship piped through occultic arteries. The Remnant claimed the building as an archive, though the Black Book at its center has been missing for decades. Apogee of the Tormenting Eye 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4432 1401 945 Apogee of the Tormenting Eye A semi-organic extrusion of Apocrypha, the Apogee thrums with scholarship piped through occultic arteries. The Remnant claimed the building as an archive, though the Black Book at its center has been missing for decades. Apogee of the Tormenting Eye 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 113
View 4438 1400 944 Fathoms Drift "Careful now, matey. Mind your prayers and watch the skies. You never know when Herm'us Mora will crawl from the depths to claim another prize. Better for the sea to take you than to wake in Fathoms Drift."—Captain Marso Fathoms Drift 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 135
View 4414 1399 943 The Disquiet Study The Disquiet Study "The Disquiet Study breathes life into its books. The inked words have power and substance. They practically leap from the pages. An amazing yet eerie place."—Cipher Yreiki The Disquiet Study 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 110
View 4442 1398 942 Quires Wind The dark tomes created by Hermaeus Mora's Daedra are written with ink that takes ten years to brew, on paper pressed from trees that have never seen the sun. Quires Wind 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 154
View 4587 1398 942 Apocrypha Feral Gallery Wayshrine The dark tomes created by Hermaeus Mora's Daedra are written with ink that takes ten years to brew, on paper pressed from trees that have never seen the sun. Quires Wind 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4373 1397 941 Camonnaruhn "That Tong den in the west hills is nestled in the bones of an abandoned mining stead. Word around the refuge is that it was once owned by a House Telvanni up-and-comer. What a coincidence."—Daxil, Necrom Freelancer Camonnaruhn 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 124
View 4361 1396 940 Anchre Egg Mine Anchre Egg Mine Run with an iron hand by the Kwama Consortium of Necrom, Anchre has the distinction of being the second-highest producing egg mine in this commercial subsection, as defined by the Kwama Council of Morrowind. Anchre Egg Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 116
View 4832 1396 942 Anchre Egg Mine Run with an iron hand by the Kwama Consortium of Necrom, Anchre has the distinction of being the second-highest producing egg mine in this commercial subsection, as defined by the Kwama Council of Morrowind. Anchre Egg Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4437 1395 939 The Infinite Panopticon "The Infinite Panopticon is a place of legend. It supposedly consists of an endless labyrinth of rooms and passages that refuses to conform to reality as we know it, and is said to be directly connected to the Mythos."—Leramil the Wise The Mythos Vault 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 108
View 4430 1394 938 The Infinite Panopticon "The Infinite Panopticon is a place of legend. It supposedly consists of an endless labyrinth of rooms and passages that refuses to conform to reality as we know it, and is said to be directly connected to the Mythos."—Leramil the Wise The Infinite Panopticon 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 299
View 4428 1393 937 The Tranquil Catalog "The Tranquil Catalog serves as a register of sorts, an index of the vast contents of Apocrypha. The ciphers would be lost without it."—Cipher Mukheesh Catalog Boss Location 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 346
View 4332 1392 936 Shrine of the Golden Eye "Devotees of Daedric Princes maintain hidden places of worship across Tamriel. One such site is the Shrine of the Golden Eye, dedicated to Hermaeus Mora. It was built by Khajiiti followers near water to be closer to his library under the sea."—Morian Zenas Shrine of the Golden Eye 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 18
View 4331 1391 935 Emerald Glyphic Vault "The Sodality of the Eye is a small fellowship devoted to the Great Eye. He directed us to guard this vault until fate's chosen arrives." —Dralys Athren Emerald Glyphic Vault 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 21
View 4272 1390 934 Scrivener's Hall Keshargo's Hideout It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 572
View 4273 1390 934 Scrivener's Hall Scrivener's Hall It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 419
View 4274 1390 934 Scrivener's Hall Riftmaster's Study It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 545
View 4275 1390 934 Scrivener's Hall Ruinous Wing It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 487
View 4276 1390 934 Scrivener's Hall The Deadlands It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 494
View 4277 1390 934 Scrivener's Hall Infernium's Lair It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 240
View 4278 1390 934 Scrivener's Hall Webspinner's Wing It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 461
View 4279 1390 934 Scrivener's Hall Spiral Skein It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 485
View 4280 1390 934 Scrivener's Hall Lamikhai's Den It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 714
View 4281 1390 934 Scrivener's Hall Scrivener's Hall Vault It's easy to get lost in this maze of bookshelves and side rooms warped by contact with the unstable rifts into Oblivion. But the Scribes of Mora manage to find their way around due to their eons of cartographic experience. Scrivener's Hall 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 213
View 4284 1389 933 Bal Sunnar Bal Sunnar Future "They came for us once, and I believe they will return. No one can say when—their arrival is always unannounced. Our captors call them 'Scourge,' but we know them as saviors." —Biwulm, servant at Bal Sunnar Bal Sunnar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 496
View 4283 1389 933 Bal Sunnar Bal Sunnar "They came for us once, and I believe they will return. No one can say when—their arrival is always unannounced. Our captors call them 'Scourge,' but we know them as saviors." —Biwulm, servant at Bal Sunnar Bal Sunnar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1928
View 4104 1387 932 Ivyhame During the time of the last Druid King, Kasorayn ruled over the druids from the Ivy Throne, located deep in the heart of Ivyhame, his keep formed from the natural caverns beneath a mountain near the eastern shore of Galen. Ivyhame 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 90
View 4100 1385 930 Draoife Dell Three archdruids from each of the three druid circles come together to form the Draoife, a governing council. The Draoife meets to settle disputes, declare the beginning and ending of seasons, and issue proclamations pertaining to all circles. Draoife Dell 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 18
View 4051 1383 929 Galen Vastyr Outskirts Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1617
View 4144 1383 928 Clohaigh Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Clohaigh 1 2 1 32 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 4271 1383 928 Vvardenfell Vivec City Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4052 1383 929 Galen Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Vastyr 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 22070
View 4056 1383 929 Galen Old Port Mornard Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 141
View 4053 1383 929 Galen Vastyr Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 909
View 4054 1383 929 Galen Vastyr Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Vastyr 1 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 6428
View 4059 1383 929 Galen Tuinh Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 75
View 4055 1383 928 Vastyr Outlaws Refuge Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Vastyr 1 0 1 32 0 0 4 0 0 0 0 0 1 0 0 0 1 0 77
View 4057 1383 929 Galen Windwrack Fort Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 297
View 4058 1383 929 Galen Eastern Shores Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1415
View 4078 1383 929 Galen Glimmertarn Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 689
View 4060 1383 929 Galen Suncleft Grotto Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 172
View 4061 1383 929 Galen Embervine Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1384
View 4062 1383 929 Galen The Telling Stone Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 235
View 4063 1383 929 Galen Y'ffre's Path Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 572
View 4064 1383 929 Galen Oaken Forge Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 128
View 4065 1383 929 Galen Clohaigh Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 165
View 4066 1383 929 Galen Llanshara Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2020
View 4067 1383 929 Galen Glimmertarn Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1696
View 4068 1383 928 Galen Y'free's Path Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 638
View 4069 1383 929 Galen Fort Avrippe Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 229
View 4070 1383 929 Galen Castle Tonnere Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 119
View 4071 1383 929 Galen Westport Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 124
View 4072 1383 929 Galen Telling Stone Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 299
View 4074 1383 929 Galen Ivyhame Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 430
View 4075 1383 929 Galen Llanshara Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1922
View 4077 1383 929 Fauns' Thicket Fauns' Thicket Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Fauns' Thicket 1 2 1 32 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 4079 1383 929 Galen Embervine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 388
View 4080 1383 929 Galen Valley of the Watcher Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 888
View 4081 1383 929 Galen Grove of the Chimera Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1027
View 4082 1383 929 Galen Vastyr Outskirts Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 548
View 4083 1383 929 Galen Eastern Shores Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 737
View 4085 1383 929 Galen Farpoint Volcanic Vent Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 253
View 4102 1383 929 Castle Tonnere Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Eldertide Hollow 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 0 1 0 58
View 4105 1383 929 Temple of Y'ffelon Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Temple of Y'ffelon 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 0 1 0 69
View 4107 1383 929 Fauns' Thicket Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Fauns' Thicket 1 2 1 32 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1
View 4260 1383 928 Western Skyrim Solitude Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4261 1383 928 Western Skyrim Solitude Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4294 1383 929 Galen Y'ffre's Path Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 325
View 4286 1383 928 Blackwood Leyawiin Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4336 1383 928 The Reach Markarth Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4337 1383 928 The Reach Markarth Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 32 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4558 1383 929 Northern Elsweyr Rimmen Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 4845 1383 929 Southern Elsweyr Senchal Wayshrine Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 34 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4559 1383 929 Northern Elsweyr Rimmen Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4582 1383 929 Craglorn Belkarth Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4583 1383 929 Craglorn Belkarth Wayshrine Enclaves of Stonelore and Eldertide druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Galen and Y'ffelon 2 0 1 33 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4644 1383 929 Gladesong Arboretum Enclaves of Stonelore and Eldertide Druids occupy the vast wilderness of Galen, while House Mornard controls the city of Vastyr. If High Isle is the heart of business and politics, Galen is the archipelago's soul. Gladesong Arboretum 1 2 1 34 0 0 4 0 0 0 0 0 0 0 0 0 0 0 7
View 4119 1382 927 Memorial Hall Reception Hall "This great hall will be the perfect place to gather all the participants before we begin the peace talks. We just need to spruce it up a bit."—Lord Bacaro Volorus Memorial Hall 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 4330 1382 928 All Flags Castle "The great hall of All Flags Castle will be the perfect place to gather all the participants before we begin the peace talks. We just need to spruce it up a bit."—Lord Bacaro Volorus Memorial Hall 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 8
View 4117 1381 927 Y'ffre's Path Ruins This section of Y'ffre's Path has been sealed away for centuries. Few druids alive today have even a slight inkling as to what this area was used for or what may still lurk in its depths. Yfrees Path 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 4108 1379 925 The Mad Maiden Pride and joy of Captain Siravaen and her Gilded Blades, the Mad Maiden is a swift and powerful Sea Elf warship. Few vessels afloat are her equal. The Mad Maiden 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 23
View 4116 1378 924 Steadfast Manor Cellars "The cellars beneath Steadfast Manor? That's just where I store mementos of my life before I founded the Society of the Steadfast. I'm sure you wouldn't find anything to interest you down there."—Lord Bacaro Volorus Steadfast Manor Cellars 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 4073 1377 923 Clohaigh "We hold many natural caves to be sacred. Some were used in the past but abandoned for one reason or another. That's the case with Clohaigh. So far, my research hasn't indicated why none of the circles go there anymore."—Druid Laurel Clohaigh 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 31
View 4076 1376 922 Suncleft Grotto "You know what I love about Galen? Well, all the islands in general, but Galen in specific? There's an abundance of caves along the coasts! That's great for my line of business, let me tell you!"—Captain Korillane, Systres Smuggler Suncleft Grotto 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 4099 1375 921 Embervine "We expect the cave system to prove safe for an experienced surveyor. None of the explorers we sent described any excess of danger. We assume that those who failed to report back merely lacked a strong work ethic."—excerpt from House Mornard's mineral survey proposal Embervine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 857
View 4133 1374 920 Fauns' Thicket Fauns' Thicket "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 217
View 4137 1374 919 Fauns' Thicket "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 15
View 4564 1374 920 Galen Vastyr Wayshrine "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4615 1374 919 Telvanni Peninsula Necrom Wayshrine "The Fauns' Thicket herd is rowdy. They play and hunt throughout the day, then bray for most of the night! Did Y'ffre have to make Fauns so noisy?"—Druid Madena Fauns' Thicket 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4118 1373 919 Mount Firesong "Mount Firesong rises above the island of Y'ffelon, but its influence extends to every corner of the archipelago. And I'm not just talking about the volcanic activity. The mountain is sacred to every druid, be they Stonelore, Eldertide, or Firesong."—Archdruid Rahval Mount Firesong 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 38
View 4103 1371 917 Vastyr Cathedral District The magnificent Cathedral of the Evening, dedicated to the Divines, looks out over the city from its perch atop a bluff that rises above the water's edge. Vastyr Cathedral District 1 0 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 85
View 4101 1370 916 Castle Tonnere Built centuries ago by an ambitious Breton coin-baron, Castle Tonnere overlooks Galen's western coast. It has been abandoned for many years. Castle Tonnere Dungeons 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 40
View 4106 1369 914 Dreadsail Sea Witch Sanctum "How fitting that we sea witches reside in these caves while the others live in the sand. The druids of Llanshara infused the stone with power—an old energy that radiates around us. Yes, our place is here."—Sea Witch Minahel Sea Witch Sanctum 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
View 4084 1368 914 Y'ffre's Path The Eldertide Druids keep the grounds of Y'ffre's Path free of any outside influence. In this sacred area, animals are docile and the Eldertide brook no unwelcome intrusions. Y'ffre's Path Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 60
View 4134 1367 913 Vastyr Outlaws Refuge As the bastion of civilization on the otherwise wild and untamed Galen, Vastyr serves as the center of business and commerce on the island. That includes transactions of a less-than-reputable nature, which primarily take place in the caverns beneath the city. Vastyr Outlaws Refuge 1 0 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 214
View 3951 1361 908 Graven Deep Uncharted Island "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 375
View 3952 1361 908 Graven Deep Dwarven Station "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 473
View 3953 1361 908 Graven Deep Graven Deep "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 114
View 3954 1361 908 Graven Deep Main Control "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 54
View 3955 1361 908 Graven Deep Transcender Chamber "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 327
View 3956 1361 908 Graven Deep Tempest Observatory "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 383
View 3957 1361 908 Graven Deep Energy Station "Yes, yes. This one has heard your besotted whispers about the mysterious Graven Deep. Samaril believes none of them. He has a shipment of Alik'r spice to deliver and a pack of cowardly sailors won't slow him down."—The final recorded words of Samaril, captain of the Azure Spirit. Graven Deep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 51
View 3958 1360 907 Earthen Root Enclave Gallery of Stone "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 293
View 3961 1360 907 Earthen Root Enclave Deeproot "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 289
View 3962 1360 907 Earthen Root Enclave Path of the Salt Wind "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 277
View 3966 1360 907 Earthen Root Enclave Earthen Root Enclave "Earthen Root Enclave welcomes all druids who wish to commune with the Spirits of Stone, Root, and Air. Come, reconnect with Y'ffre in peace."—Archdruid Sonele Earthen Root Enclave 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 11
View 3597 1345 906 Seaveil Spire Seaveil Spire Early in the First Era, a pious tribe of Nedes followed the Tower's guidance to an undersea anomaly, where they built a submerged sanctuary. Millennia later, the edifice and anomaly remain, providing a secure and wondrous escape from the surface world. Seaveil Spire 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 425
View 3699 1344 905 Dreadsail Reef Hold of the Lofte Empyrean Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 828
View 3712 1344 905 Dreadsail Reef Dreadsail Reef Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1198
View 3713 1344 905 Dreadsail Reef Bloodsport Arena Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1154
View 3814 1344 905 Dreadsail Reef Reef Warren Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2174
View 3815 1344 905 Dreadsail Reef Reef Caverns Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 716
View 3816 1344 905 Dreadsail Reef Tempest Heights Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 707
View 3817 1344 905 Dreadsail Reef Coral Cavern Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 934
View 3818 1344 905 Dreadsail Reef Fleet Queen's Parlors Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 757
View 3819 1344 905 Dreadsail Reef Coral Caldera Surrounded by jagged, shallow reefs and inhabited by fierce predators, this small islet on the far fringes of the Systres Archipelago was practically untouched by man or mer until the Dreadsail's Fleet Queen claimed it as her own. Dreadsail Reef 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 770
View 3326 1343 903 Agony's Ascent Agony's Ascent Cautioning whispers about these dominating spires convince the wary to avoid the place for fear of torture … or worse. Those with courage, though, might find the stalwart tower and commanding views make for an imposing Oblivion keep. Agony's Ascent 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 69
View 3294 1342 903 Ossa Accentium Ossa Accentium Once the home of an eccentric merchant-collector, this sumptuous manor possesses a view framed by one of Fargrave's otherworldly skeletons plus offers easy access to all the amenities and exotic goods this city provides. Ossa Accentium 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 141
View 3698 1338 902 Ghost Haven Bay Ghost Haven Bay Outside "Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar Ghost Haven Bay 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 174
View 3708 1338 901 Ghost Haven Bay "Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar Ghost Haven Bay Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 109
View 3707 1338 902 Ghost Haven Bay Ghost Haven Bay Cavern "Fouler things than crabfolk prowl those shores. I've heard shrieks and moans echo off those wrecks. Sounds no living soul could make!"—Boatswain Mazhar Ghost Haven Bay Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 331
View 3662 1337 901 Spire of the Crimson Coin The coin barons of old High Rock once owned the Systres Archipelago, and their structures still lie scattered across the islands. The Spire of the Crimson Coin, one of the best preserved, serves as a grim testament to the excesses of their reign. Spire of the Crimson Coin 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 273
View 3656 1336 900 Coral Cliffs Coral Cliffs Under the stewardship of the Eldertide Druids, Coral Cliff's shoreline teems with beauty and life. Unfortunately, outsiders rarely live long enough to see it. Coral Cliffs 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 735
View 3685 1335 899 Shipwreck Shoals Shipwreck Shoals Tangled rigging and broken hulls surround this treacherous isle—a warning to any sea captain foolish enough to sail too close. Whether it belongs to the Sea Elves or the Hadolids is anyone's guess. But neither look kindly upon uninvited guests. Shipwreck Shoals 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 509
View 3686 1334 898 Whalefall "We're looking for slippery prisoners. The quicker the better. Our clients want a challenge, and we aim to provide it."—Jailer Mannick Whalefall 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 231
View 3680 1333 897 Breakwater Cave Breakwater Cave "Many of the caverns along the southern coast of High Isle serve as home to smugglers, pirates, and worse. Just yesterday I received a report of those wretched Hadolids taking up residence in Breakwater Cave. That is simply unacceptable."—Duchess Elea Dufort Breakwater Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 238
View 3700 1332 896 The Firepot The Firepot Local legends state that anyone who enters the Firepot "goes in rare, but comes out well done." However, the beasts within aren't choosey about their meals. The Firepot 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 199
View 3683 1331 895 Death's Valor Keep Death's Valor Keep "A knight's vow is sacred and everlasting. Not even the silence of the grave may free you from your oath."—Lord Leobert Death's Valor Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 457
View 3669 1330 894 Brokerock Mine "Amenos mines, operating under the authority of House Mornard, provide meaningful work, safety, and opportunity for the banished prisoners of the island."—Count Leonard Mornard Brokerock Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 25
View 3628 1329 893 Castle Navire Castle Navire serves as the seat of power for the ruling house of the Systres Archipelago, House Dufort. Few citadels can boast grander views—or more persistent intrigues. Castle Navire Chapel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 114
View 3678 1328 892 Garick's Rest Long ago this castle was home to a heroic captain of the All Flags Navy. Now, strange spirits haunt these halls, testing the worthiness of those who dare to face its trials. Garick's Rest 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 60
View 3633 1327 891 The Undergrove "Where do the spirits of nature that sustain our grove reside? All around, of course. But if they have a true home, it is beneath our feet, in the Undergrove."—Archdruid Agathie The Undergrove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 21
View 3634 1327 891 The Undergrove The Undergrove "Where do the spirits of nature that sustain our grove reside? All around, of course. But if they have a true home, it is beneath our feet, in the Undergrove."—Archdruid Agathie The Undergrove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 3702 1326 890 Castle Navire Castle Navire serves as the seat of power for the ruling house of the Systres Archipelago, House Dufort. Few citadels can boast grander views—or more persistent intrigues. Castle Navire Courtyard 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 108
View 4833 1325 890 Loom of the Untraveled Road "I can find a path in which the Princes and I were never in conflict. And with the Loom I shall weave it into this reality!"— Ithelia, Daedric Prince of Paths Loom of the Untraveled Road 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 3676 1324 889 Steadfast Manor Mysterious Cave "The weary soldiers of this war deserve a respite, a sanctuary where they might nurse their wounds and bury their grievances. The Society of the Steadfast can provide that, at least."—Lord Bacaro Volorus Mysterious Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 26
View 3704 1322 888 Mistmouth Cave "Mine's gone quiet of late. Used to hear those picks and spades singing day and night. Now? Quiet as the grave."—Prospector Richette Stelan Mistmouth Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 21
View 3705 1321 887 Navire Dungeons "Let these feeble guardians of the old order retreat to their castles. They expect invasions from afar, never suspecting that the true danger lurks in their own shadows."—The Ascendant Lord Navire Dungeons 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 3655 1320 886 Tarnished Grotto The tidal caverns near Tor Draioch have long served as smugglers' dens and corsair hideouts, but far more sinister forces have taken up residence there recently. Tarnished Grotto 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 35
View 3667 1319 885 Gonfalon Bay Outlaws Refuge "I trade in goods that happen to have a slightly dubious lineage. Truth be told, High Isle business runs on the machinations of people like me. Some call us outlaws. I prefer entrepreneur."—Umbozag, Fence Gonfalon Bay Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 703
View 3615 1318 884 High Isle The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Amenos Station 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 30280
View 3640 1318 884 High Isle Augury Monoliths The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 334
View 3614 1318 884 High Isle Westbay Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2607
View 3616 1318 884 High Isle Gonfalon Bay The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Gonfalon Bay 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 29941
View 3617 1318 884 High Isle Gonfalon Square Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Gonfalon Bay 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 22734
View 3618 1318 884 Ancient Anchor Berth Ancient Anchor Berth The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Gonfalon Bay 1 0 1 85 0 0 4 0 0 0 0 0 0 0 0 0 0 0 255
View 3619 1318 884 Highhallow Hold Highhallow Hold The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Gonfalon Bay 1 0 1 85 0 0 4 0 0 0 0 0 0 0 0 0 0 0 126
View 3620 1318 884 High Isle Tor Draioch Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2009
View 3621 1318 884 High Isle Tor Draioch The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1925
View 3622 1318 884 High Isle Y'ffre's Cauldron The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 874
View 3630 1318 884 High Isle Volcanic Vent The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3331
View 3623 1318 884 High Isle Steadfast Manor Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2423
View 3624 1318 884 High Isle Steadfast Hammer and Saw The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 429
View 3625 1318 884 High Isle Coral Road Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1830
View 3626 1318 884 High Isle Castle Navire Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2887
View 3627 1318 884 High Isle Castle Navire The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1860
View 3629 1318 884 High Isle Spriggan's Crown The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 344
View 3631 1318 884 High Isle Stonelore Grove The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Stonelore Grove 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1227
View 3632 1318 884 High Isle Stonelore Grove Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Stonelore Grove 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1756
View 3636 1318 884 High Isle Garick's Rest Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3046
View 3635 1318 884 High Isle Stonelore Falls The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 128
View 3643 1318 884 High Isle Amenos Station Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Amenos Station 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1216
View 3637 1318 884 High Isle Faun Falls The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 406
View 3638 1318 884 High Isle Stonelore Forge and Craft The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 183
View 3639 1318 883 High Isle Garrick's Rest The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 84 0 0 4 0 0 0 0 0 0 1 0 0 0 0 238
View 3641 1318 884 High Isle Dufort Shipyards Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2813
View 3642 1318 884 High Isle Dufort Shipyards The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 410
View 3644 1318 884 High Isle Amenos Station The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Amenos Station 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 427
View 3645 1318 884 High Isle Serpents Hollow Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2272
View 3646 1318 884 High Isle Ghost Haven Bay The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 380
View 3648 1318 884 High Isle Banished Refuge The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 152
View 3649 1318 884 High Isle Ghost Fleet The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 248
View 3650 1318 884 High Isle Brokerock Mine Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1639
View 3651 1318 884 High Isle Green Serpent Getaway The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 109
View 3652 1318 884 High Isle Flooded Coast Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1988
View 3653 1318 884 High Isle Coral Cliffs The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 382
View 3654 1318 884 High Isle Spire of the Crimson Coin The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 337
View 3661 1318 884 High Isle Colossus View Lighthouse The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Gonfalon Bay 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 113
View 3657 1318 884 High Isle Steadfast Manor The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 648
View 3658 1318 884 High Isle All Flags Islet Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 656
View 3659 1318 884 High Isle All Flags Islet The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 520
View 3660 1318 883 High Isle Albatross Leap The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 65
View 3665 1318 884 High Isle Port Navire The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 165
View 3666 1318 884 High Isle Jheury's Cove The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 469
View 3663 1318 884 High Isle Druid's Gate The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 258
View 3664 1318 884 High Isle Gonfalon Head Lighthouse The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 383
View 3668 1318 884 High Isle Brokerock Mine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 185
View 3670 1318 884 High Isle Hidden Foundry The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 202
View 3671 1318 884 High Isle Whalefall The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 816
View 3672 1318 884 High Isle Trappers Peak Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1668
View 3673 1318 884 High Isle Mornard Falls The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 410
View 3674 1318 884 High Isle Death's Valor Keep The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 316
View 3675 1318 884 High Isle Serpent Bog The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1008
View 3677 1318 884 High Isle Dark Stone Hollow The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 350
View 3679 1318 884 High Isle Breakwater Cave The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 410
View 3681 1318 884 High Isle The Firepot The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 301
View 3682 1318 884 High Isle Dreadsail Reef The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 59
View 3684 1318 884 High Isle Shipwreck Shoals The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 397
View 3701 1318 884 Abhain Chapel Crypts Abhain Chapel Crypts The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Abhain Chapel Crypts 1 2 1 85 0 0 4 0 0 0 0 0 0 0 0 1 1 0 27
View 3709 1318 884 High Isle Abhain Chapel The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 199
View 3828 1318 883 Vvardenfell Vivec City Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 84 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3970 1318 883 High Isle Graven Deep The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Amenos Station 1 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 3972 1318 884 High Isle Earthen Root Enclave The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 49
View 4030 1318 884 High Isle Garick's Rest The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 261
View 4115 1318 884 Garick's Rest Dungeons The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Garick's Rest Dungeons 1 2 1 85 0 0 4 0 0 0 0 0 0 0 0 0 1 0 38
View 4686 1318 884 Northern Elsweyr Rimmen Wayshrine The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. High Isle and Amenos 2 0 1 85 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4305 1318 884 Fogbreak Lighthouse Fogbreak Lighthouse The largest island in the Systres Archipelago, High Isle serves as the center of politics and commerce for the island chain, predominantly from the port city of Gonfalon Bay and the Dufort Shipyards. Fogbreak Lighthouse 1 2 1 85 0 0 4 0 0 0 0 0 0 0 0 0 0 0 210
View 3706 1317 883 All Flags Islet "Let all here assembled pledge their swords and their hearts to the Divine principles of good will and fraternity. For Tamriel is one continent, and we are one people."—Baron-Admiral Bendu Olo All Flags Islet 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 123
View 3703 1316 882 Old Coin Fort "What, the fort? Way I hear it, coin barons could see clear across the island from those parapets. Now all you'll see there is the business end of a Green Serpent's knife."—Prisoner Gagukulg Coin Fort Docks 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 92
View 3612 1314 880 Sword's Rest Isle This island off the coast of Daggerfall makes a perfect getaway for High King Emeric when he wants to escape the daily pressures of running the Covenant alliance. Lion Guard soldiers provide protection, and the keep features all the comforts a monarch could ask for. Sword's Rest Isle 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 66
View 3647 1313 878 Systres Sisters Vault "An old pirate vault? On Amenos? I suppose it's possible. But I find it highly unlikely."—Head Jailer Charlemic Systres Sisters Vault 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 3611 1312 878 Sareloth Grotto "Sareloth Grotto? In Vvardenfell, you say? Never heard of it."—Narsis Dren Sareloth Grotto 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 23
View 3610 1311 877 Ascendant Order Hideout "The Ascendant Order pretends at being knights, but they are nothing but malcontents and terrorists. They claim to want to end the Three Banners War, but I suspect they have a much darker agenda."—Lady Arabelle Davaux Ascendant Order Hideout 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 23
View 3371 1304 873 The Bathhouse The old bathhouse, located in the northern region of the Shambles, was once a grand affair that serviced Daedra and mortals alike. As the Shambles became more wild and dangerous, the bathhouse was abandoned. Now it sits vacant, except for the occasional vagrant or transient. The Bathhouse 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 24
View 3576 1302 872 Shipwright's Regret Misty Tunnel Baron-Admiral Bendu Olo was said to have spared no expense preparing his motley fleet for the war against the Sload. Some scholars claim he fully employed as much as three-fourths of Tamriel's shipbuilders while outfitting the All Flags Navy to brave the treacherous waters surrounding Thras. Misty Tunnel 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 175
View 3570 1302 872 Shipwright's Regret Shipwright's Regret Baron-Admiral Bendu Olo was said to have spared no expense preparing his motley fleet for the war against the Sload. Some scholars claim he fully employed as much as three-fourths of Tamriel's shipbuilders while outfitting the All Flags Navy to brave the treacherous waters surrounding Thras. Shipwright's Regret 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1092
View 3577 1302 872 Shipwright's Regret Frigid Cavern Baron-Admiral Bendu Olo was said to have spared no expense preparing his motley fleet for the war against the Sload. Some scholars claim he fully employed as much as three-fourths of Tamriel's shipbuilders while outfitting the All Flags Navy to brave the treacherous waters surrounding Thras. Frigid Cavern 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 193
View 3575 1301 871 Coral Aerie Coral Aerie "This undisturbed little islet far off the coast of Summerset sports high cliffs and deep tide pools that act as popular breeding grounds for all manner of sea life, migratory birds, and even large predators. I recommend all nature watching be done from the safety of the ship."—Captain Marrisa Brackish Cove 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2547
View 3345 1300 870 Fort Grief Fort Grief sits on an island at the mouth of the Silverfish River in Niben Bay. While it once was a thriving command center for the Imperial Legion, it fell into disuse and disrepair near the end of the First Era and has rarely been occupied since. Fort Grief 1 2 3 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 25
View 4029 1298 869 False Martyrs' Folly "The Deadlands are full of places of punishment, imprisonment, and torture. I suppose Mehrunes Dagon prefers it that way. One such location is the False Martyrs' Folly, where Dagon's displeasure takes the form of prisoners trapped in stone."—Londu of the Mages Guild False Martyrs' Folly 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 118
View 3595 1297 868 The Brandfire Reformatory "Located in the Burn, the Brandfire Reformatory serves a multitude of purposes. We use it to train and indoctrinate our newest recruits, while Lord Dagon's Dremora use parts of the place to torture souls."—Devastor Jera of the Order of the Waking Flame Reformatory Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 443
View 3336 1297 867 Brandfire Reformatory "Located in the Burn, the Brandfire Reformatory serves a multitude of purposes. We use it to train and indoctrinate our newest recruits, while Lord Dagon's Dremora use parts of the place to torture souls."—Devastor Jera of the Order of the Waking Flame Brandfire Reformatory 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 376
View 3356 1296 867 Fort Sundercliff Fort Sundercliff rises over the village of Sundercliff, located in the scenic Nibenay Basin. Once it defended the border between Cyrodiil and the eastern provinces of Morrowind and Black Marsh, but it currently sits abandoned due to cutbacks and the ongoing war farther to the north. Fort Sundercliff 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 19
View 3355 1295 866 Destruction's Solace Some say the citadel-city of Destruction's Solace serves as Mehrunes Dagon's seat of power in the Deadlands. Others insist it is just one of many fortifications the Prince of Destruction utilizes as he tours the width and breadth of his domain. Destruction's Solace 1 0 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 103
View 3352 1294 865 Isle of Joys "Mortals apparently enjoy hunting as much as Dremora do. As I understand it, unlike we Daedra who simply appreciate the challenge, they actually consume whatever prey they catch. Disgusting. I find it hard to believe that Lord Dagon gave them a piece of the Deadlands for such a purpose."—Rynkyus Isle of Joys 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 3301 1293 864 Fargrave Outlaws Refuge Even in the Celestial Palanquin, the need to move contraband forms the basis of a thriving underworld economy. Other than the Shambles, the best place to accomplish such transactions is the infamous Outlaws Refuge, supposedly established by the Gleaners to accommodate their needs. Fargrave Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 0 0 0 1 0 459
View 3339 1291 862 Ardent Hope "Look upon my citadel and bear witness to the vastness of my legions. I am power. I am destruction. I am inevitable. As are the forces of Ardent Hope. See them and despair."—Mehrunes Dagon Ardent Hope Citadel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 146
View 3347 1290 861 Deadlight Deadlight "Legends abound of destroyed realms and forgotten planes. Oblivion must be overflowing with such places, if the myths and rumors are to be believed. Take the story of Deadlight, for example. They say Mehrunes Dagon demolished the realm and then gave it to his supplicants."—Divayth Fyr Deadlight 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 34
View 3348 1290 861 Deadlight "Legends abound of destroyed realms and forgotten planes. Oblivion must be overflowing with such places, if the myths and rumors are to be believed. Take the story of Deadlight, for example. They say Mehrunes Dagon demolished the realm and then gave it to his supplicants."—Divayth Fyr Deadlight Citadel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 54
View 3346 1289 860 Fort Grief Citadel "Fort Grief? That eye sore? It's been abandoned for decades. Oh, we try to get someone in there to repair it every couple of years or so, but it never takes. It's the disgrace of Niben Bay."—Captain Rian Liore, the Ivory Brigade Fort Grief Citadel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 25
View 3302 1286 858 The Deadlands Wounded Crossing Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 822
View 3303 1286 858 The Deadlands "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 15291
View 3304 1286 858 The Deadlands The Blood Pit Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2384
View 3305 1286 858 The Deadlands The Blood Pit "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 641
View 3306 1286 858 The Deadlands Raging Coast Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 878
View 3307 1286 858 The Deadlands Portal to Fargrave "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 397
View 3308 1286 858 The Deadlands False Martyrs' Folly Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2752
View 3309 1286 858 The Deadlands False Martyrs' Folly "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 530
View 3310 1286 858 The Deadlands Annihilarch's Summit Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 590
View 3311 1286 858 The Deadlands Ardent Hope Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1401
View 3312 1286 858 The Deadlands Ardent Hope "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 173
View 3313 1286 857 The Deadlands Chantry of the Moon Reiver "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 784
View 3314 1286 858 The Deadlands Destruction's Solace "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 190
View 3315 1286 858 The Deadlands Annihilarch's Summit "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 174
View 3316 1286 858 The Deadlands Wretched Spire Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 728
View 3317 1286 858 The Deadlands Wretched Spire "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 506
View 3318 1286 857 Wretched Spire "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Fleapits District 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 64
View 3319 1286 858 The Deadlands Jynd's Foundry "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1285
View 3320 1286 858 The Deadlands Burning Gyre Keep "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 297
View 3321 1286 858 The Deadlands Stormwright's Cleft "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 109
View 3322 1286 858 The Deadlands The Razorworks "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 157
View 3323 1286 858 The Deadlands The Scourshales Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1444
View 3324 1286 858 The Deadlands Ravaged Crossing "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 121
View 3327 1286 858 The Deadlands Charnel Pulpit "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 434
View 3334 1286 858 The Deadlands Traitor's Ascent "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 193
View 3335 1286 858 The Deadlands The Brandfire Reformatory "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 498
View 3337 1286 857 False Martyrs' Folly "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz False Martyrs' Folly 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 262
View 3338 1286 858 The Deadlands The Tempest Engine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 231
View 3342 1286 858 The Deadlands Zynoahz's Gaol "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 412
View 3343 1286 857 The Deadlands Den of the Unmaker "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1293
View 3349 1286 858 Deadlight "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Deadlight Summit 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 21
View 3350 1286 858 Ardent Hope "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Ardent Hope 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 0 1 0 44
View 3351 1286 858 The Path of Cinders "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz Xarxes Crucible 1 2 1 31 0 0 4 0 0 0 0 0 0 0 0 1 1 0 44
View 3370 1286 858 The Deadlands The Abomination Cradle "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1162
View 3373 1286 857 Fargrave "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14
View 4018 1286 857 Fargrave Fargrave Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 23
View 4126 1286 857 Malabal Tor Baandari TradingPost Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4147 1286 857 Clockwork City "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4300 1286 857 Vvardenfell Vivec City Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4303 1286 857 Murkmire Lilmoth "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4304 1286 857 Murkmire Lilmoth Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4463 1286 857 The Brass Fortress Brass Fortress Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4599 1286 857 The Shambles The Shambles Wayshrine "An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"—Valkynaz Nokvroz The Deadlands 2 0 1 31 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3344 1285 857 Burning Gyre Keep "The place isn't exactly a secret. At least not to those of us who wander the many realms of Oblivion. The reputation of the keep's warriors is such that other Princes often hire them out to accomplish impossible missions."—Lyranth the Dremora Burning Gyre Keep 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 3296 1284 856 The Collector's Villa "Gazmod the Collector's villa on the west side of the city features a wide array of Dagonic relics—probably the best in all of Fargrave. They have an eye for those sorts of things."—Madam Whim The Collector's Villa 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 100
View 3367 1283 854 Glenumbra Daggerfall Castle Town "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3581 1283 855 Blackwood Leyawiin Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3295 1283 855 The Shambles "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1597
View 3298 1283 854 Fargrave "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 3299 1283 855 The Shambles The Shambles Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 805
View 3300 1283 855 The Shambles Skein Row "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 523
View 3325 1283 855 The Shambles The Bathhouse "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 191
View 3368 1283 854 Glenumbra Daggerfall Trade District "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3369 1283 854 Glenumbra "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3372 1283 855 The Shambles Forgotten Feretory "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim The Shambles 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 101
View 3916 1283 854 Fargrave Fargrave Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9
View 4262 1283 854 Northern Elsweyr Rimmen "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4263 1283 854 Northern Elsweyr Rimmen Wayshrine "Various gangs control different aspects of the Shambles, as the Grasp of the Stricture rarely reaches beyond the walls of Fargrave's city district and into the outer boroughs. It's really not fit for civilized company, although a surprising number of mortals reside there."—Madam Whim Fargrave 2 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3292 1282 854 Fargrave Fargrave Wayshrine "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7519
View 3293 1282 854 Fargrave "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 14321
View 3297 1282 854 Fargrave Fargrave Outskirts Wayshrine "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 6 0 0 4 0 0 0 0 0 0 1 0 0 0 0 358
View 4626 1282 853 The Deadlands "They say a place exists in Oblivion where the paths between planes are thin and easy to navigate. That no Prince rules this realm, and mortal and Daedra alike are free to do whatever pleases them. They call this place Fargrave."—Magister Therana Fargrave City District 1 0 1 5 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3124 1276 847 Water's Edge Water's Edge Those seeking a taste of river life without all the flooding can find everything they need in this cozy bridge home. With both the Outlaws Refuge and Leyawiin Castle just a brief walk away, it's the perfect spot for nobles and lowlifes alike. Water's Edge 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 376
View 3128 1275 847 Pilgrim's Rest The Kaladas Inn Every year, hundreds of Zenithar's worshipers make the journey to Leyawiin, desperate for a glimpse of St. Kaladas's architectural marvel: The Great Chapel of Zenithar. This suite offers a welcome respite from the perils of the road. Pilgrim's Rest 2 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 323
View 3261 1268 842 The Dread Cellar Mysterious Corridor "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 535
View 3180 1268 842 The Dread Cellar The Dread Cellar "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 660
View 3251 1268 842 The Dread Cellar Prison Yard "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 702
View 3252 1268 842 The Dread Cellar Execution Quadrangle "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 477
View 3253 1268 842 The Dread Cellar Dungeons "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1006
View 3254 1268 842 The Dread Cellar Confessional "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 435
View 3255 1268 842 The Dread Cellar Pit of Despair "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 579
View 3256 1268 842 The Dread Cellar Antecedent Cataclyst "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2610
View 3257 1268 842 The Dread Cellar Agonymium Stone Niches "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 2144
View 3262 1268 842 The Dread Cellar Guardian Stone Chamber "There is no place in Tamriel I'd have rather seen that curdled, sump wizard, Mannimarco, condemned to than the Dread Cellar. While its hospitality might not be the equal to that of Molag Bal's realm, it's a damnable pit I have visitation privileges to." —Abnur Tharn The Dread Cellar 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 525
View 3179 1267 841 Red Petal Bastion Red Petal Bastion Red Petal Bastion was not the first seat of power for the Knights of the Silver Rose, but it was built to be the last. Secured with all the defenses a kingdom's treasury could buy, the bastion ensures that the spoils of the order's many anti-Daedra crusades remain safely in the Silver Rose's hands. Red Petal Bastion Vaults 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1406
View 3037 1263 837 Rockgrove Rockgrove Stone-talkers from the Ca-Uxith tribe have watched over Rockgrove's xanmeer for centuries. Although the stone stays silent, the chaos roiling beneath it could erupt at any moment. Before this occurs, a stone-talker will see the signs and prepare the tribe's defenses. Ancient City of Rockgrove 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 4499
View 2935 1262 836 Festival Arena Bargo Hammerdeath rents out this underground fighting arena to organizations during Tamriel's many festivals. Though the price is high, most agree to it readily for the chance to run games beneath the notice of the law. Festival Arena 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 491
View 3263 1261 835 Blackwood Shattered Vault Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 828
View 4522 1261 834 Northern Elsweyr Rimmen Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3033 1261 835 Blackwood Gideon Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Gideon 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3261
View 3061 1261 835 Blackwood Xanmeer Overlook Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 678
View 3021 1261 835 Blackwood Leyawiin Outskirts Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2818
View 3022 1261 835 Blackwood Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 74004
View 3023 1261 835 Blackwood Borderwatch Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1283
View 3024 1261 835 Blackwood Borderwatch Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 654
View 3025 1261 834 Blackwood Fort Redmayne Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 55 0 0 4 0 0 0 0 0 0 1 0 0 0 0 41
View 3052 1261 834 Veyond Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Veyond 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 151
View 3034 1261 835 Blackwood Gideon Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Gideon 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2978
View 3038 1261 835 Twyllbek Ruins Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Twyllbek Ruins 1 2 1 78 0 0 4 0 0 0 0 0 0 0 0 0 1 0 70
View 3035 1261 835 Blackwood Leyawiin Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 36395
View 3036 1261 834 The Deadlands Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. The Deadlands 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1946
View 3039 1261 834 Arpenia Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Arpenia 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 103
View 3040 1261 834 Doomvault Vulpinaz Doomvault Vulpinaz Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Anchor Chamber 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 810
View 3041 1261 835 Blackwood Farmer's Nook Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 657
View 3042 1261 835 Blackwood Bloodrun Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2474
View 3043 1261 834 Welke Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Welke 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 416
View 3044 1261 834 Glenbridge Xanmeer Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Glenbridge Xanmeer 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 42
View 3045 1261 834 Doomvault Porcixid Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Doomvault Porcixid 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 255
View 3046 1261 835 Blackwood Stonewastes Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4694
View 3047 1261 835 Blackwood Rockgrove Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 80
View 3048 1261 835 Blackwood Blueblood Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3077
View 3050 1261 834 Vunalk Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Vunalk 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 86
View 3049 1261 834 Xi-Tsei Xi-Tsei Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Xi-Tsei 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 239
View 3131 1261 835 Vandacia's Deadlands Keep Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Vandacia's Deadlands Keep 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 1 1 0 126
View 3059 1261 834 The Silent Halls Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. The Silent Halls 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 218
View 3055 1261 834 Bloodrun Cave Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Bloodrun Cave 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 179
View 3058 1261 834 Zenithar's Abbey Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Zenithar's Abbey 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 577
View 3067 1261 835 Blackwood Ayleid Well Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1970
View 3062 1261 834 Undertow Cavern Undertow Cavern Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Undertow Cavern 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 109
View 3063 1261 835 Borderwatch Ruins Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Borderwatch Courtyard 1 2 1 78 0 0 4 0 0 0 0 0 0 0 0 0 1 0 71
View 3064 1261 835 Blackwood Vunalk Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3681
View 3065 1261 835 Blackwood Hutan-Tzel Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3509
View 3066 1261 834 Blackwood Blackwood Crossroads Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1133
View 3068 1261 835 Blackwood Doomvault Vulpinaz Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3859
View 3096 1261 835 Leyawiin Castle Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin Castle Courtyard 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 1 1 0 63
View 3097 1261 835 Doomvault Capraxus Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Doomvault Capraxus 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 68
View 3098 1261 835 Xal Irasotl Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Xal Irasotl 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 51
View 3099 1261 835 Xynaa's Sanctuary Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Deadlands: The Ashen Forest 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 307
View 3100 1261 835 Fort Redmane Fort Redmane Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Fort Redmane 1 2 1 77 0 1 4 0 0 0 0 0 0 0 0 1 1 0 246
View 3101 1261 835 Fort Redmane Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Fort Redmane 1 2 1 77 0 1 4 0 0 0 0 0 0 0 0 1 1 0 199
View 3104 1261 834 Glenumbra Daggerfall Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 64 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3125 1261 835 Blackwood Fort Redmane Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1941
View 3126 1261 834 Deepscorn Hollow Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Deepscorn Hollow 1 2 1 64 0 0 4 0 0 0 0 0 0 0 0 0 1 0 201
View 3127 1261 834 Tidewater Cave Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Tidewater Cave 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 3176 1261 835 Sweetwater Cascades Sweetwater Cascades Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Sweetwater Cascades 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 0 0 86
View 3195 1261 834 Auridon Vulkhel Guard Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 64 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3242 1261 835 Pantherfang Chapel Pantherfang Chapel Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Pantherfang Chapel 1 2 1 77 0 0 4 0 0 0 0 0 0 0 0 0 0 0 39
View 3259 1261 835 Blackwood Blackwood Crossroads Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2480
View 3269 1261 835 Blackwood The Dread Cellar Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 46
View 3384 1261 834 Craglorn Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 6
View 3918 1261 834 Stormhaven Dro-Dara Plantation Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3385 1261 834 Craglorn Neglected Nirncrux Mine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3386 1261 834 Craglorn Skyreach Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3390 1261 835 Atoll of Immolation Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Atoll of Immolation 1 2 1 78 0 0 4 0 0 0 0 0 0 0 0 0 1 0 2183
View 3913 1261 834 Shadowfen Bogmother Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3920 1261 834 Malabal Tor Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3923 1261 834 Malabal Tor Baandari Trading Post Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3917 1261 834 Craglorn Shada's Tear Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3921 1261 834 Malabal Tor Valeguard Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4120 1261 835 Water's Edge Water's Edge Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Leyawiin 1 0 1 78 0 0 4 0 0 0 0 0 0 0 0 0 0 0 75
View 4230 1261 834 Clockwork City Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4228 1261 834 Bal Foyen Foyen Dockyard Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4229 1261 834 Bal Foyen Foyen Docks Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4288 1261 834 Gold Coast Kvatch Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4289 1261 834 Gold Coast Kvatch Arena Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4290 1261 834 Gold Coast Kvatch Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4514 1261 834 Western Skyrim Morthal Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4515 1261 834 Western Skyrim Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4523 1261 834 Northern Elsweyr Rimmen Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4568 1261 834 Shadowfen Forsaken Hamlet Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 4569 1261 834 Shadowfen Forsaken Hamlet Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 77 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4693 1261 835 Willowpond Haven Willowpond Haven Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Willowpond Haven 1 2 1 78 0 0 4 0 0 0 0 0 0 0 0 0 0 0 14
View 4790 1261 835 Wrothgar Siege Road Wayshrine Straddling the great Niben River and extending east into the bogs of the Argonian homeland, Blackwood serves as the maritime gate to Cyrodiil—a valuable, if perilous, stretch of territory greatly prized by Khajiit, Argonians, and Imperials alike. Blackwood 2 0 1 78 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3277 1260 834 The Silent Halls The conflict between the Barsaebic Ayleids and their Daedra-worshiping kin has faded from memory, but many of their dark magics persist, hidden in the bogs of Black Marsh. The Silent Halls 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 499
View 3275 1259 833 Zenithar's Abbey "Think on the anvil, ye children of Zenithar. Like our beloved Divine, each of us must take up the hammer and tongs and shape a virtuous life. Only through sweat and toil shall we find contentment."—Ornelda Callonus, Priest of Zenithar Zenithar's Abbey 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 607
View 3265 1258 832 Vunalk "Sometimes ancient ruins become the lairs of the most interesting creatures. In fact, I plan to travel to the ruins of Vunalk in Blackwood to meet with the inhabitant of its many pools and fountains. A friendly Nereid, from what my sources tell me."—Narsis Dren Vunalk 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 268
View 4628 1258 831 Blackwood Leyawiin Wayshrine "Sometimes ancient ruins become the lairs of the most interesting creatures. In fact, I plan to travel to the ruins of Vunalk in Blackwood to meet with the inhabitant of its many pools and fountains. A friendly Nereid, from what my sources tell me."—Narsis Dren Vunalk 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 3249 1257 831 Xi-Tsei Xi-Tsei "Listen here, mate: that Xi-Tsei xanmeer is cursed. The Fourth Legion watered the roots of that place with their blood in 1E 2820. I've got no interest in seeing what grew from it."—Captain Lurio Jeranus, Imperial Legionary Xi-Tsei 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 894
View 3276 1256 830 Doomvault Porcixid "The veil separating Mundus from Oblivion is remarkably thin in some places. What people often fail to grasp is that the border separating one Oblivion realm from another can be just as permeable."—Divayth Fyr Doomvault Porcixid 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 121
View 4637 1256 830 Blackwood Leyawiin Wayshrine "The veil separating Mundus from Oblivion is remarkably thin in some places. What people often fail to grasp is that the border separating one Oblivion realm from another can be just as permeable."—Divayth Fyr Doomvault Porcixid 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3260 1255 829 Bloodrun Cave "The Dark Brotherhood has many roosts. Like birds, we seldom nest in them for long. And when we fly, we leave them forever changed."—Elam Drals Bloodrun Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 286
View 3264 1254 828 Arpenia Explorers often hear cawing and cackling from deep within the Ayleid ruins of Arpenia. It could be a murder of crows—or perhaps something even stranger. Arpenia 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 291
View 3258 1253 827 Undertow Cavern Undertow Cavern "Goblins are a bundle of contradictions. Quarrelsome, but dangerous in packs. Dim-witted, but deviously cunning. Prone to fits of screeching, but remarkably quiet when stalking their prey. I must confess a grudging admiration!"—Scholar Morven Palielle (shortly before being killed by Goblins) Undertow Cavern 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 301
View 3353 1248 822 Doomvault Vulpinaz Doomvault Vulpinaz "Those vaults are worrisome enough when they're closed. When they're open? By the Eight, that's even worse."—Brigadine Lieutenant Severa Maenius, Ivory Brigade Anchor Chamber 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 506
View 3354 1248 822 Doomvault Vulpinaz "Those vaults are worrisome enough when they're closed. When they're open? By the Eight, that's even worse."—Brigadine Lieutenant Severa Maenius, Ivory Brigade Hidden Chamber 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 39
View 3250 1246 820 Deepscorn Hollow Sunken masonry dating back to the First Empire dots the southern coasts of Cyrodiil. Despite the ruins' magnificent origins—or perhaps because of them—vile cults often find shelter within their forbidding halls. Deepscorn Hollow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 214
View 3598 1239 813 Welke "And lo, did the Saliache gaze to the sky and find their fates tied to that of the stars. Forevermore, their great cities proclaimed, 'Here is where the blessed prisms shall find their dwelling place.'" —Tunioril, Tongue of the Wild Elves Welke 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 17
View 3574 1238 811 Tidewater Cave Often swallowed by the rising tides of Topal Bay, Tidewater Cave provides a popular haunt for Blackwood's many muck-covered beasts. Explorers who don't drown in its cavernous depths often meet their end in a creature's maw. Tidewater Cave 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 8
View 2786 1229 806 The Cauldron Abandoned Mine Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 196
View 2791 1229 806 The Cauldron Unsealed Cauldron Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 221
View 2787 1229 806 The Cauldron Oxblood's Menagerie Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 244
View 2788 1229 806 The Cauldron Excavation Camp Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 233
View 2789 1229 806 The Cauldron Howling Cavern Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 230
View 2790 1229 806 The Cauldron Boiling Path Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 221
View 2792 1229 806 The Cauldron Cauldron Sacrarium Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 451
View 2793 1229 806 The Cauldron Extraction Chamber Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 223
View 2794 1229 806 The Cauldron The Cauldron Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 126
View 2795 1229 806 The Cauldron Exalted Summit Once a thriving source of profit for the merchant Felisa Vendu, she abandoned this old mine after workers revolted. They insisted that voices came to them from the darkness. A low whispered chanting that followed them to their sleep, driving many of them mad. Since then, only fools have entered. Exalted Summit 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 215
View 2796 1228 805 Black Drake Villa Decaying Vineyards After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Decaying Vineyards 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1044
View 2797 1228 805 Black Drake Villa Estate Grounds After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Estate Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 984
View 2798 1228 805 Black Drake Villa Luminous Grotto After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Luminous Grotto 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 200
View 2799 1228 805 Black Drake Villa Grand Archive After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Grand Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1848
View 2800 1228 805 Black Drake Villa Glowing Cavern After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Glowing Cavern 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 161
View 2801 1228 805 Black Drake Villa Glittering Den After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Glittering Den 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 150
View 2802 1228 805 Black Drake Villa Flooded Gardens After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Flooded Gardens 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1725
View 2803 1228 805 Black Drake Villa Black Drake Athenaeum After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Black Drake Athenaeum 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 926
View 2811 1228 804 Black Drake Villa Black Drake Villa After the fall of the Longhouse Emperors, this grand retreat stayed largely abandoned aside from the occasional treasure hunter. Most of the spoils of Durcorach's campaign across Tamriel went missing, only to appear later on the black market. Grand Archive 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 13
View 15 1227 804 Vateshran Hollows "Try not to cross paths with members of the Spiritblood clan. They show a brutality in battle that even scares other Reachfolk. Whether a gift of their blood or their style of combat training, their warriors do not cease until they lay dead." —Valencia Pitio, Imperial Commandant Champion's Circle 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 0 1 2 7852
View 193 1221 798 Grayhaven "True immortality. That is the promise I made to my Gray Host. That is the promise I will keep." —Rada al-Saran, the Ashen Lord Grayhaven 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 26
View 480 1220 796 Bastion Sanguinaris Towering architecture, views to die (or kill) for, and a secret passage number among the many features of this striking Blackreach edifice, which stands within easy reach of Greymoor Keep. Bastion Sanguinaris 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 14
View 1881 1220 797 Bastion Sanguinaris Bastion Sanguinaris Towering architecture, views to die (or kill) for, and a secret passage number among the many features of this striking Blackreach edifice, which stands within easy reach of Greymoor Keep. Bastion Sanguinaris 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 878
View 24 1210 787 Briar Rock Ruins "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 1410
View 3091 1210 787 The Reach "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4169 1210 786 Western Skyrim Solitude Wayshrine "A matronly crone came down from the mountains, feather-winged and ever-shrouded. She delivered a message straight from the Dawn of Karth. The blood of Men will spill upon the soil, for their trials must be lived in bitterness and pain." —Vateshran Allaghach Briar Rock Ruins 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4612 1209 786 Gloomreach "Alas, the petty despots of the Reach have no interest in our counsel, and even less interest in the mysteries that lie beneath their feet. If they only knew what awesome terrors their world teeters upon. I only hope they do not learn too late." —Pythis, Grand Botanist of the Psijic Order Gloomreach 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 16 1208 785 Blackreach: Arkthzand Cavern The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10311
View 64 1208 785 Nighthollow Keep The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Nighthollow Keep 1 2 1 13 0 0 4 0 0 0 0 0 0 0 0 0 1 0 357
View 96 1208 784 Arkthzand Research Wing The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Halls of Arkthzand 1 2 1 13 0 0 4 0 0 0 0 0 0 0 0 0 1 0 32
View 141 1208 785 The Arkthzand Orrery The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Arkthzand Orrery 1 2 1 13 0 0 4 0 0 0 0 0 0 0 0 1 1 0 36
View 1934 1208 785 Blackreach: Arkthzand Cavern Nighthollow Wayshrine The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1523
View 1935 1208 785 Blackreach: Arkthzand Cavern Nalzthdbar Great Lift The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1196
View 1936 1208 785 Blackreach: Arkthzand Cavern Sentinel Point The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1042
View 1937 1208 785 Blackreach: Arkthzand Cavern Library of Arkthzand The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 914
View 1938 1208 785 Blackreach: Arkthzand Cavern Arkthzand Wayshrine The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 799
View 2289 1208 785 Blackreach: Arkthzand Cavern Gloomreach The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 272
View 2290 1208 785 Blackreach: Arkthzand Cavern Nighthollow Keep The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 355
View 2664 1208 785 Blackreach: Arkthzand Cavern Bthar-Zel The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 124
View 2688 1208 785 Blackreach: Arkthzand Cavern Ghostlight Grotto The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 246
View 2766 1208 785 Arkthzand Research Wing Halls of Arkthzand The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Halls of Arkthzand 1 2 1 13 0 0 4 0 0 0 0 0 0 0 0 0 1 0 50
View 2767 1208 785 Blackreach: Arkthzand Cavern Nchuand-Zel The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 108
View 2768 1208 785 Blackreach: Arkthzand Cavern Arkthzand Great Lift The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 110
View 2954 1208 784 The Reach Markarth Wayshrine The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 3172 1208 784 The Reach The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3267 1208 784 Reaper's March Rawl'kha Wayshrine The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 3268 1208 784 Reaper's March Rawl'kha The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3362 1208 784 Western Skyrim Solitude The superstitious Reachfolk rarely speak of the dark caverns that lie beneath the surface of their sacred land. This willful ignorance, born from the wise belief that no good can come from unearthing what's best left forgotten, has served them well since they first settled along the Karth River. Blackreach: Arkthzand Cavern 2 0 1 13 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 11 1207 784 The Reach Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 34527
View 17 1207 783 Sanurach Mine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Sanuarach Mine 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 18 1207 783 Gloomreach Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Gloomreach 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 0 1 0 644
View 25 1207 784 Nchuand-Zel Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Nchuand-Zel 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 431
View 28 1207 784 Reachwind Depths Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Reachwind Depths 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 440
View 77 1207 784 Valthume Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Valthume 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 47
View 130 1207 784 Bthar-Zel Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Bthar-Zel 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 244
View 131 1207 784 Bthar-Zel Vaults Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Bthar-Zel Vault 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 1 1 0 38
View 139 1207 783 Lost Valley Redoubt Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Lost Valley Redoubt 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
View 140 1207 783 The Dark Descent Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Dark Descent 1 2 1 35 0 0 4 0 0 0 0 0 0 0 0 1 1 0 15
View 171 1207 783 Blackreach: Arkthzand Cavern Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5
View 1045 1207 784 The Reach Lost Valley Redoubt Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 374
View 1210 1207 784 The Reach Markarth Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Markarth 1 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 9966
View 1981 1207 784 The Reach Karthwasten Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 429
View 2123 1207 784 The Reach North Markarth Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2959
View 2142 1207 784 The Reach Rebel's Retreat Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2005
View 2287 1207 784 The Reach Lost Valley Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2641
View 2288 1207 784 The Reach Gloomreach Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 304
View 2291 1207 784 The Reach Valthume Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 57
View 2292 1207 784 The Reach Hroldan Ring Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 436
View 2293 1207 784 The Reach Briar Rock Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3298
View 2294 1207 784 The Reach Ragnvald Ritual Site Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1716
View 2295 1207 784 The Reach Bthardamz Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 316
View 2296 1207 784 The Reach Druadach Mountains Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2410
View 2297 1207 784 The Reach Deep Folk Crossing Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 823
View 2298 1207 784 The Reach Reachwind Ritual Site Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 727
View 4570 1207 783 The Rift Skald's Retreat Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 2475 1207 784 The Reach Karthwasten Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 303
View 2567 1207 784 The Reach Rebel's Retreat Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1749
View 2568 1207 784 The Reach Red Eagle Redoubt Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 683
View 2650 1207 784 The Reach Briar Rock Ruins Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 749
View 2669 1207 784 The Reach Druadach Redoubt Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 102
View 2670 1207 784 The Reach Witchborne Ritual Site Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 513
View 2694 1207 784 The Reach Four Skull Lookout Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1358
View 2746 1207 783 Auridon Vulkhel Guard Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 2760 1207 784 The Reach Wildspear Clan Camp Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 62
View 2761 1207 784 The Reach Reachwind Depths Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 88
View 2762 1207 784 The Reach Vateshran's Rites Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 65
View 2763 1207 784 The Reach Cinder-Heart Clan Camp Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 89
View 2764 1207 784 The Reach Harrowed Haunt Ritual Site Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 602
View 2769 1207 784 The Reach Shadefeather Clan Camp Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 90
View 2770 1207 784 Lost Valley Redoubt Lost Valley Barrow Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Lost Valley Redoubt 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 2771 1207 784 The Dark Descent The Dark Descent Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Dark Descent 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 1 1 0 33
View 2772 1207 784 Nchuand-Zel Nchuand-Zel Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Nchuand-Zel 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 79
View 2810 1207 784 The Reach Markarth Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Markarth 1 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 12577
View 2917 1207 784 Sanuarach Mine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Sanuarach Mine 1 2 1 36 0 0 4 0 0 0 0 0 0 0 0 0 1 0 22
View 3074 1207 783 The Reach Understone Keep Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Markarth 1 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 3266 1207 783 Northern Elsweyr Rimmen Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 3363 1207 783 Blackreach: Arkthzand Cavern Sentinel Point Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4
View 3364 1207 783 Blackreach: Arkthzand Cavern Nalzthdbar Great Lift Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3474 1207 783 Murkmire Lilmoth Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3609 1207 783 Blackreach: Arkthzand Cavern Nighthollow Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Markarth 1 0 1 35 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3696 1207 783 Cyrodiil Southern Morrowind Gate Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 3697 1207 783 Cyrodiil South Morrowind Gate Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 1 1 0 0 0 0 0 0 0 0 0
View 4151 1207 783 Stone Eagle Aerie Stone Eagle Aerie Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. Markarth 1 0 1 35 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2
View 4579 1207 783 Craglorn Belkarth Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4580 1207 783 Craglorn Belkarth Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 35 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4601 1207 783 Grahtwood Elden Root Wayshrine Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4689 1207 784 The Reach Oathsworn Pit Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel. The Reach 2 0 1 36 0 0 4 0 0 0 0 0 0 1 0 0 0 0 12
View 344 1201 779 Castle Thorn "Despite Lady Thorn's mysterious past, the Ravenwatch never felt the need to deal with her directly. She seemed content to hide away in the mountains, alone in her horrific castle. This one wonders if ignoring her was a terrible mistake." —Adusa-daro Grand Cathedral 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 308
View 842 1201 780 Castle Thorn Castle Thorn "Despite Lady Thorn's mysterious past, the Ravenwatch never felt the need to deal with her directly. She seemed content to hide away in the mountains, alone in her horrific castle. This one wonders if ignoring her was a terrible mistake." —Adusa-daro Grand Cathedral 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1917
View 192 1197 775 Stone Garden "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Arkasis's Laboratory 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 424
View 1556 1197 777 Stone Garden Blackreach Cavern "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Blackreach Cavern 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 449
View 1557 1197 777 Stone Garden Refinement Wing "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Refinement Wing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 635
View 1558 1197 777 Stone Garden Testing Chamber "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Testing Chamber 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 333
View 1559 1197 777 Stone Garden Research Wing "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Research Wing 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 628
View 1560 1197 777 Stone Garden Arkasis's Laboratory "Dwarven pipes can transport more than just steam. Water, oil, air, even molten rock in some cases. That's the beauty of Dwemer designs. Their versatility means they can be repurposed for any use. It doesn't take a genius to see that, but it helps." —Raynor Vanos Arkasis's Laboratory 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 624
View 4602 1195 775 The Undergrove "Netherroot, a rare and exotic plant. It can only be found in Blackreach, and even then only in select locations. Fortunately, I have obtained a bountiful supply. A place called the Undergrove, in the heart of the Midnight Barrow."—Exarch Tzinghalis The Undergrove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 3425 1187 768 Nchuthnkarst Nchuthnkarst "In our exploration of the area around Dusktown, we found the Dwarven ruins of Nchuthnkarst. While Claudina is fairly certain there's nothing supernatural haunting the ruins, the strange mechanical sounds echoing from inside have made both of us uneasy. Best to avoid the place."—Phebe Peronard Nchuthnkarst 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 77
View 3937 1187 767 Western Skyrim Solitude Wayshrine "In our exploration of the area around Dusktown, we found the Dwarven ruins of Nchuthnkarst. While Claudina is fairly certain there's nothing supernatural haunting the ruins, the strange mechanical sounds echoing from inside have made both of us uneasy. Best to avoid the place."—Phebe Peronard Nchuthnkarst 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4462 1187 767 Blackreach: Greymoor Caverns Dusktown "In our exploration of the area around Dusktown, we found the Dwarven ruins of Nchuthnkarst. While Claudina is fairly certain there's nothing supernatural haunting the ruins, the strange mechanical sounds echoing from inside have made both of us uneasy. Best to avoid the place."—Phebe Peronard Nchuthnkarst 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3396 1186 767 Labyrinthian Thought to have once been the capital of the Dragon Cult, Labyrinthian and its temple ruin are located in the eastern foothills of Hjaalmarch Hold. Despite being deserted for centuries, locals tend to keep a safe distance from the place. Labyrinthian 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 290
View 3590 1179 760 Mor Khazgur Mine "The Orcs of Mor Khazgur have mined the Druadach Mountains since the Merethic Era, despite needing to rebuild our stronghold time and time again. The mine is our birthright and our heritage." —Overseer Thulsgreg Mor Khazgur Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 5
View 126 1178 759 Solitude Outlaws Refuge "The most satisfying criminal endeavors take place right under the noses of the Wolf of Solitude and his enforcers. If the Old Wolf had a clue, he'd be dangerous!" —Skarforth the Fence, right before his stall in the refuge was raided and shut down. Solitude Outlaws Refuge 2 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1723
View 3601 1177 758 Bleakridge Barrow "The barrow at Bleakridge was ancient when we decided to settle here and build the city of Karthwatch. The town leaders thought the barrow would make a good defensible position if the Reachmen decided to invade. And the Reachmen always decide to invade."—Magister Fridelja Bleakridge Barrow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 13
View 3394 1170 751 Shadowgreen Mountains surround the lush valley of Shadowgreen, protecting it from the harsh weather of Western Skyrim. All manner of creatures take refuge within the valley, including wolves, bears, and spriggans. Shadowgreen 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 90
View 3403 1169 750 Midnight Barrow Midnight Barrow The ancient burial site known as the Midnight Barrow once occupied the side of a hill in Western Skyrim. Centuries ago, an earthquake caused the ground to swallow the barrow, dragging it into the depths of Nirn. Midnight Barrow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 111
View 4155 1169 749 Western Skyrim Solitude Wayshrine The ancient burial site known as the Midnight Barrow once occupied the side of a hill in Western Skyrim. Centuries ago, an earthquake caused the ground to swallow the barrow, dragging it into the depths of Nirn. Midnight Barrow 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3393 1168 749 Frozen Coast The ice-encrusted shore of northeastern Hjaalmarch Hold never thaws, hence the name, Frozen Coast. The coastline extends into the territory of the Pale, Hjaalmarch's neighbors to the east. Frozen Coast 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 82
View 4159 1168 748 Western Skyrim Solitude Wayshrine The ice-encrusted shore of northeastern Hjaalmarch Hold never thaws, hence the name, Frozen Coast. The coastline extends into the territory of the Pale, Hjaalmarch's neighbors to the east. Frozen Coast 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3411 1166 747 Chillwind Depths Rumors concerning the series of caves referred to as Chillwind Depths include such tales as giant insects, lost Reach treasures, and pale-skinned humanoids with a hunger for Nord flesh. The truth of these stories remains to be verified, but few people dare to venture into its interior. Chillwind Depths 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 87
View 3457 1165 746 The Scraps The true name of this ancient Dwarven ruin has been lost to time, but locals with knowledge of the place refer to it as "The Scraps" because of the abundance of discarded Dwarven devices that clutter up the place. The Scraps 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 91
View 4160 1165 745 The Reach Markarth Wayshrine The true name of this ancient Dwarven ruin has been lost to time, but locals with knowledge of the place refer to it as "The Scraps" because of the abundance of discarded Dwarven devices that clutter up the place. The Scraps 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4161 1165 745 Western Skyrim Solitude Wayshrine The true name of this ancient Dwarven ruin has been lost to time, but locals with knowledge of the place refer to it as "The Scraps" because of the abundance of discarded Dwarven devices that clutter up the place. The Scraps 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 14 1161 744 Bangkorai Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 82 1161 745 Blackreach: Greymoor Caverns Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7607
View 217 1161 744 Kagnthamz Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Kagnthamz 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 2
View 274 1161 745 Tzinghalis's Tower Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Tzinghalis's Tower 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 22
View 378 1161 745 Greymoor Keep: West Wing Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Greymoor Keep: West Wing 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 60
View 376 1161 745 Greymoor Keep Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Greymoor Keep 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 25
View 486 1161 744 Nchuthnkarst Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Nchuthnkarst 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 20
View 765 1161 744 Bastion Sanguinaris Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Bastion Overlook 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 0 0 4
View 1187 1161 745 Blackreach: Greymoor Caverns Greymoor Cavern Great Lift Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 69
View 1188 1161 745 Blackreach: Greymoor Caverns Greymoor Keep Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 299
View 1836 1161 745 Blackreach: Greymoor Caverns Dusktown Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 529
View 1837 1161 745 Blackreach: Greymoor Caverns Dusktown Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1633
View 1838 1161 745 Blackreach: Greymoor Caverns Dwarf's Bane Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 165
View 1839 1161 745 Blackreach: Greymoor Caverns Nchuthnkarst Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 127
View 1840 1161 744 Nchuthnkarst Nchuthnkarst Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Nchuthnkarst 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 1 0 27
View 2265 1161 745 Blackreach: Greymoor Caverns Greymoor Keep Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 409
View 2276 1161 745 Blackreach: Greymoor Caverns Dark Moon Grotto Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 441
View 2277 1161 745 Blackreach: Greymoor Caverns Dark Moon Grotto Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1928
View 2278 1161 745 Blackreach: Greymoor Caverns Nightstone Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 334
View 2283 1161 745 Blackreach: Greymoor Caverns Gloomforest Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 118
View 2478 1161 745 Blackreach: Greymoor Caverns Grotto Falls Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 822
View 2479 1161 745 Blackreach: Greymoor Caverns Gloomstalker Village Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 54
View 2577 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 634
View 2576 1161 745 Blackreach: Greymoor Caverns Greymoor Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 396
View 2593 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 903
View 2667 1161 745 Blackreach: Greymoor Caverns Miner's Lament Ritual Site Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 80
View 2668 1161 745 Blackreach: Greymoor Caverns Dwarven Run Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 414
View 2692 1161 745 Blackreach: Greymoor Caverns The Scraps Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 223
View 2742 1161 745 Kagnthamz Kagnthamz Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Kagnthamz 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 1 1 0 15
View 2822 1161 745 Blackreach: Greymoor Caverns Hollow Overlook Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 146
View 2823 1161 745 Blackreach: Greymoor Caverns Midnight Barrow Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 268
View 2906 1161 745 Blackreach: Greymoor Caverns Dark Moon Grotto Great Lift Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 96
View 2896 1161 745 Blackreach: Greymoor Caverns Dusktown Mines Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 19
View 2908 1161 745 Blackreach: Greymoor Caverns Stone Garden Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 2910 1161 745 Blackreach: Greymoor Caverns Lightless Hollow Great Lift Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 73
View 3243 1161 744 Western Skyrim Solitude Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 3244 1161 744 Western Skyrim Solitude Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 3361 1161 744 The Reach Markarth Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3931 1161 744 Deshaan Mournhold Plaza of the Gods Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4167 1161 744 Craglorn Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4168 1161 744 Craglorn Shada's Tear Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4196 1161 744 Deshaan Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4197 1161 744 Deshaan Mournhold Guild Plaza Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4198 1161 744 Deshaan Mournhold Wayshrine Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4364 1161 744 Western Skyrim Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 10
View 4469 1161 744 Western Skyrim Coastal Giant Camp Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Blackreach: Greymoor Caverns 2 0 1 30 0 0 4 0 0 0 0 0 0 1 0 0 0 0 8
View 4634 1161 745 Bastion Sanguinaris Bastion Sanguinaris Blackreach, a legendary and long-forgotten realm that stretches beneath Skyrim, hides terrible creatures and even more terrible secrets. The caverns beneath Western Skyrim include Greymoor, the Lightless Hollow, Dark Moon Grotto, and Dusktown. Bastion Aerie 1 2 1 30 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 3 1160 744 Western Skyrim Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 44958
View 4 1160 743 Antiquarian's Alpine Gallery Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Antiquarian's Alpine Gallery 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 287
View 119 1160 743 Proudspire Manor Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 34
View 174 1160 744 Bleakridge Barrow Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Red Eagle Ridge 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 33
View 198 1160 743 Chillwind Depths Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Chillwind Depths 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 71
View 211 1160 743 Shalidor's Shrouded Realm Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Shalidor's Shrouded Realm 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 38
View 212 1160 743 Stillwaters Retreat Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Stillwaters Retreat 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 42
View 230 1160 743 Kyne's Aegis Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kyne's Aegis 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 1 275
View 256 1160 744 Morthal Barrow Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Morthal Barrow 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 29
View 318 1160 743 Snowmelt Suite Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 84
View 330 1160 743 Shadowgreen Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Shadowgreen 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 69
View 365 1160 743 Labyrinthian Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Labyrinthian Temple 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 140
View 364 1160 743 The Undergrove Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. The Undergrove 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 1 1 0 15
View 371 1160 744 Dragonhome Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Dragonhome 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 157
View 377 1160 744 Castle Dour Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Gray Host Tunnels 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 1 1 0 20
View 382 1160 743 Frozen Coast Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Frozen Coast 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 51
View 497 1160 743 Mor Khazgur Mine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Mor Khazgur Mine 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 12
View 554 1160 743 Deepwood Vale Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Deepwood Barrow 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 203
View 712 1160 743 Kilkreath Temple Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kilkreath Temple 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 770 1160 744 Snowmelt Suite Snowmelt Suite Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 252
View 771 1160 744 Western Skyrim Solitude Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 57886
View 798 1160 744 Antiquarian's Alpine Gallery Antiquarian's Alpine Gallery Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Antiquarian's Alpine Gallery 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1108
View 2474 1160 744 Western Skyrim Karthwatch Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 391
View 1046 1160 744 Western Skyrim Solitude Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 20210
View 1047 1160 744 Western Skyrim Solitude Docks Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1742
View 1048 1160 744 Western Skyrim Black Morass Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 639
View 1049 1160 744 Western Skyrim Old Karth Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 651
View 1050 1160 744 Western Skyrim Sword's Point Watchtower Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 652
View 2331 1160 744 Western Skyrim Chilblain Peak Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 778
View 1184 1160 744 Western Skyrim Dragon Bridge Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2546
View 1185 1160 744 Western Skyrim Dragon Bridge Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1666
View 1186 1160 744 Western Skyrim Hjaalmarch Great Lift Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 125
View 1189 1160 744 Western Skyrim Morthal Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3282
View 1190 1160 744 Western Skyrim Morthal Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1766
View 3340 1160 743 Craglorn Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2
View 1562 1160 744 Western Skyrim Southern Watch Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1853
View 1563 1160 744 Western Skyrim Vale Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1179
View 1722 1160 744 Western Skyrim Mor Khazgur Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 546
View 1723 1160 744 Western Skyrim Kilkreath Temple Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1153
View 1732 1160 744 Shalidor's Shrouded Realm Shalidor's Shrouded Realm Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Shalidor's Shrouded Realm 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 295
View 1875 1160 744 Western Skyrim Kilkreath Temple Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 294
View 1977 1160 744 Western Skyrim Mor Khazgur Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 243
View 1978 1160 743 Western Skyrim Castle Thorn Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 15
View 1979 1160 744 Kyne's Aegis The Fort Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kyne's Aegis 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 2 757
View 1980 1160 744 Kyne's Aegis Kyne's Aegis Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kyne's Aegis 1 2 1 62 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1820
View 2024 1160 744 Stillwaters Retreat Stillwaters Retreat Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Stillwaters Retreat 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 388
View 2137 1160 744 Western Skyrim Frozen Coast Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 685
View 2182 1160 743 Deepwood Vale Deepwood Vale Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Deepwood Vale 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 84
View 2213 1160 744 Western Skyrim Northern Watch Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 517
View 2214 1160 744 Western Skyrim Eastern Great Lift Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 117
View 2215 1160 744 Western Skyrim Hailstone Valley Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 859
View 2282 1160 744 Western Skyrim Giant's Coast Ritual Site Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 741
View 2303 1160 744 Western Skyrim Coastal Giant Camp Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 182
View 2366 1160 744 Verglas Hollow Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Verglas Hollow 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 28
View 2439 1160 744 Western Skyrim Storm-Hawk's Altar Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 96
View 2477 1160 744 Western Skyrim Lendoran Ruin Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 89
View 2693 1160 744 Western Skyrim Mor Khazgur Giant Camp Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 98
View 2649 1160 744 Proudspire Manor Proudspire Manor Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Solitude 1 0 1 62 0 0 4 0 0 0 0 0 0 0 0 0 0 0 690
View 2861 1160 744 Kilkreath Temple Kilkreath Temple Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Kilkreath Temple 1 2 1 62 0 0 4 0 0 0 0 0 0 0 0 0 1 0 19
View 2864 1160 744 Western Skyrim Kilkreath Giant Camp Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 69
View 2865 1160 744 Western Skyrim Highland Giant Camp Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 41
View 2866 1160 744 Western Skyrim Deepwood Giant Camp Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 89
View 2949 1160 743 Alik'r Desert Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 2915 1160 744 Western Skyrim Wolf's Eye Lighthouse Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 92
View 2975 1160 744 Western Skyrim Karthald Great Lift Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 98
View 3018 1160 743 Western Skyrim Kyne's Aegis Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 52
View 3148 1160 743 Vvardenfell Vivec City Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3149 1160 743 Vvardenfell Vivec City Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3165 1160 744 Western Skyrim Karthald Giant Camp Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 31
View 3247 1160 743 Blackreach: Greymoor Caverns Greymoor Keep Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3341 1160 743 Craglorn Spellscar Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3469 1160 743 Northern Elsweyr Rimmen Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3594 1160 743 Craglorn Shada's Tear Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3902 1160 743 Deshaan Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3903 1160 743 Deshaan Shad Astula Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3938 1160 743 Malabal Tor Valeguard Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3939 1160 743 Malabal Tor Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3940 1160 743 Malabal Tor Valeguard Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3941 1160 743 Hew's Bane Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4158 1160 743 Northern Elsweyr Rimmen Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4153 1160 743 Craglorn Belkarth Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4154 1160 743 Craglorn Belkarth Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4214 1160 743 Malabal Tor Baandari TradingPost Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4669 1160 744 Gold Coast Kvatch Wayshrine Sundered from Eastern Skyrim in years past, the cold and unforgiving land known as Western Skyrim is ruled by High King Svargrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy natures, brave warriors, and suspicious townsfolk. Western Skyrim 2 0 1 62 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 169 1154 742 Moon-Sugar Meadow Dotted with Elsweyr architectural features, this meadow provides plenty of building space in a peaceful and natural setting. Nearby streams gleam in the light of the sun and moons, enhancing this idyllic getaway. Moon-Sugar Meadow 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2322
View 231 1153 740 Unhallowed Grave Long ago, the soldiers of the Bangkorai Garrison buried something away in this accursed cavern—an evil too great to leave unguarded. Now, centuries later, even the most daring Redguard explorers know to give this grave a wide berth. Pit of Sorrows 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 235
View 1819 1153 741 Unhallowed Grave Unhallowed Grave Long ago, the soldiers of the Bangkorai Garrison buried something away in this accursed cavern—an evil too great to leave unguarded. Now, centuries later, even the most daring Redguard explorers know to give this grave a wide berth. Pit of Sorrows 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1849
View 375 1152 739 Icereach Hidden among the churning waves of the Sea of Ghosts, this frigid isle serves as the seat of power for the cruel Icereach Coven. Now, lashing storms swirl around it. Could this be a natural phenomenon, or something more sinister? Icereach Ramparts 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 40
View 2086 1152 740 Icereach Icereach Hidden among the churning waves of the Sea of Ghosts, this frigid isle serves as the seat of power for the cruel Icereach Coven. Now, lashing storms swirl around it. Could this be a natural phenomenon, or something more sinister? Icereach Underkeep 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 396
View 651 1148 736 Halls of the Highmane Legends tell of an ancient mask, hidden deep within the aged halls of this First Era ruin. Only the mightiest warriors earn the right to don this powerful relic—and only after they prove their strength. Halls of the Highmane 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 53
View 83 1146 734 Tideholm "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Tideholm 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 1336
View 966 1146 734 Tideholm Dragonguard Sanctum Wayshrine "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 12307
View 967 1146 734 Tideholm Dragonguard Sanctum "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 8132
View 1059 1146 734 Tideholm Dragonguard Armory "That island with its ancient ruins of Fort Vashr, no matter how tempting it appears, it is a death trap. No Khajiit, no matter how brave, has any business exploring that haunted place." —Z'har Tasluz, in a speech at Senchal Palace, 2E 561. Dragonguard Sanctum 1 0 1 3 0 0 4 0 0 0 0 0 0 0 0 0 0 0 136
View 362 1139 727 Senchal Outlaws Refuge Pellitine's criminal element has utilized the cisterns and drainpipes of Senchal since they were first constructed. Even now, when ruffians and cutpurses operate in full view of the law, the sewers remain a familiar refuge for the region's underworld. Senchal Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1170
View 670 1138 726 Dragonhold Kaalgrontiid's legacy of terror lives on in the broken remnants of his once great seat of power. Khajiiti sailors have avoided the island for centuries. Now, the world knows their fear of this place was more than superstition. Dragonhold 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 16
View 2207 1137 725 Path of Pride "… and lo, you shall feel blessed Ja'darri's eyes upon you as you face this final trial. Bare your fangs, pride-bound warrior, for destiny awaits beyond these torchlit halls." — Clan Mother Sethali, Keeper of Pride Secrets Path of Pride 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 1 1 0 20
View 614 1135 722 Moonlit Cove "The caverns of Moonlit Cove support a wealth of unique flora and fungus. A naturalist could lose themselves in that place for days were it not for those uncouth brigands!" - Felixa Caprenia, Senchal's Naturalist in Residence Moonlit Cove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 16
View 1707 1135 723 Moonlit Cove Moonlit Cove "The caverns of Moonlit Cove support a wealth of unique flora and fungus. A naturalist could lose themselves in that place for days were it not for those uncouth brigands!" - Felixa Caprenia, Senchal's Naturalist in Residence Moonlit Cove 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 264
View 3415 1134 722 Forsaken Citadel Forsaken Citadel Formerly known as the Topal Legionary Academy, this venerable structure produced some of the Akaviri Potentate's greatest commanders. Now, little more than ghost stories haunt its ruined interior. Forsaken Citadel 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 238
View 30 1133 721 Southern Elsweyr Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 12227
View 2206 1133 721 Southern Elsweyr Pridehome Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 162
View 372 1133 720 Forsaken Citadel Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Forsaken Citadel 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 35
View 495 1133 721 Potentate's Retreat Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Potentate's Retreat 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 82
View 669 1133 721 Doomstone Caverns Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Doomstone Keep 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 59
View 700 1133 721 New Moon Fortress Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. New Moon Fortress 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 49
View 701 1133 721 Dragonhold Ruins Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Dragonhold 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 14
View 702 1133 720 Tideholm Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 734 1133 720 Lucky Cat Landing Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 2840 1133 721 Zazaradi's Quarry and Mine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Zazaradi's Quarry and Mine 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 21
View 1178 1133 721 Southern Elsweyr Senchal Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 5589
View 1709 1133 721 Southern Elsweyr Western Plains Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1194
View 1702 1133 721 Southern Elsweyr Pridehome Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4156
View 1703 1133 721 Southern Elsweyr Forsaken Citadel Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 430
View 1704 1133 720 Forsaken Citadel Forsaken Citadel Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Forsaken Citadel 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 264
View 1705 1133 721 Southern Elsweyr Black Heights Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2380
View 1706 1133 721 Southern Elsweyr Moonlit Cove Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 368
View 1785 1133 721 Lucky Cat Landing Lucky Cat Landing Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Senchal 1 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 138
View 2078 1133 721 Southern Elsweyr Fur-Forge Cove Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 34
View 2208 1133 721 Doomstone Keep Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Doomstone Keep 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 1 1 0 18
View 2217 1133 721 Southern Elsweyr South Guard Ruins Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 4185
View 2226 1133 721 Southern Elsweyr South Guard Ruins Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 282
View 2369 1133 721 Southern Elsweyr Black Heights Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 221
View 3328 1133 720 Tideholm Dragonguard Sanctum Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 7
View 2660 1133 720 Tideholm Dragonguard Sanctum Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 11
View 2834 1133 721 Southern Elsweyr Cat's-Claw Station Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 50
View 2835 1133 720 Potentate's Retreat Potentate's Retreat Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Potentate's Retreat 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 34
View 2838 1133 721 Passage of Dad'na Ghaten Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Passage of Dad'na Ghaten 1 2 1 24 0 0 4 0 0 0 0 0 0 0 0 0 1 0 9
View 3112 1133 720 Vvardenfell Vivec City Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3191 1133 720 Glenumbra Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 7
View 3192 1133 720 Glenumbra Silumm Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3193 1133 720 Glenumbra Shrieking Scar Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 3194 1133 720 Glenumbra Western Overlook Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 2
View 3382 1133 720 Hew's Bane Abah's Landing Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3534 1133 720 Vvardenfell Vivec Temple Wayshrine Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3760 1133 720 Tideholm Dragonguard Armory Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 3876 1133 720 Malabal Tor Bone Grappler's Nest Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 40
View 3877 1133 720 Malabal Tor Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 31
View 4199 1133 720 Clockwork City Exarchs' Egress Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 1 4 0 0 0 0 0 0 0 0 0 0 0 0
View 4220 1133 720 Northern Elsweyr Rimmen Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Southern Elsweyr 2 0 1 24 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 4730 1133 721 Zhan Khaj Crest Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power. Zhan Khaj Crest 1 2 1 25 0 0 4 0 0 0 0 0 0 0 0 0 0 0 2
View 653 1125 715 Frostvault Chasm This side entrance to Frostvault leads down to a deep and spacious side grotto that was cut off from the main caverns long ago, though power still flows into it through conduits from the central source. Careful, those platforms have no handrails! Frostvault Chasm 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0
View 2749 1125 716 Frostvault Chasm Frostvault Chasm This side entrance to Frostvault leads down to a deep and spacious side grotto that was cut off from the main caverns long ago, though power still flows into it through conduits from the central source. Careful, those platforms have no handrails! Frostvault Chasm 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 111
View 190 1123 714 Lair of Maarselok The fertile jungles of this mountain valley have long since swallowed up the signs of the Khajiit kingdom that once called it home, but a new, malignant growth is spreading here, and it threatens to consume far more than old ruins. Noon Ray's Path 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 222
View 1817 1123 715 Lair of Maarselok Lair of Maarselok The fertile jungles of this mountain valley have long since swallowed up the signs of the Khajiit kingdom that once called it home, but a new, malignant growth is spreading here, and it threatens to consume far more than old ruins. Tenmar Mountain Valley 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 1781
View 167 1122 713 Moongrave Fane "Just as the sixteen kingdoms were not always one, so too were the faiths of Khajiit many-fold. In guiding Khajiit along his one true path of the moons, Riddle'Thar hid from us all the others. But if you are wise, you may catch glimpses of where the walkers of old have tread." — Tsramusa the Exile Moongrave Fane Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 153
View 1617 1122 714 Moongrave Fane Moongrave Fane "Just as the sixteen kingdoms were not always one, so too were the faiths of Khajiit many-fold. In guiding Khajiit along his one true path of the moons, Riddle'Thar hid from us all the others. But if you are wise, you may catch glimpses of where the walkers of old have tread." — Tsramusa the Exile Moongrave Fane Grounds 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 1560
View 182 1121 712 Sunspire Before Rawl'kha Temple rose to prominence after the Riddle'Thar Epiphany, Sunspire was the preeminent house of worship in Anequina. If the rumors of Alkosh's return are true, it may be so again. Sunspire Temple Vestibule 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 1 337
View 1064 1121 713 Sunspire Sunspire Before Rawl'kha Temple rose to prominence after the Riddle'Thar Epiphany, Sunspire was the preeminent house of worship in Anequina. If the rumors of Alkosh's return are true, it may be so again. Shrine of Jone Vestibule 1 2 1 0 1 1 16 16 0 0 0 0 0 0 0 1 1 2 2341
View 3416 1119 711 Desert Wind Caverns Desert Wind Adeptorium These extensive subterranean halls date back to the early First Era time of Darloc Brae, the "Golden Beast" who conquered all of Anequina. Khajiiti tradition holds that this place was built as a refuge for those fleeing the Golden Beast, but its original name has been forgotten. Desert Wind Caverns 1 0 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 165
View 3711 1112 704 Tenarr Zalviit Ossuary "It is said that the Weeping Scar got its name from the tears shed along the path to the Tenarr Zalviit Ossuary. After the flu, the only cries heard from the chasm are of pain and fear." —Rakazzo Three-Claws Tenarr Zalviit Ossuary 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 7
View 3710 1111 703 Cicatrice Caverns The legendary healing springs of Cicatrice Oasis were famed far and wide all the way back to the days of the Thrassian Plague, when its waters were said to have saved many lives. But the Knahaten Flu cast the same shadow over Cicatrice that it did across all Elsweyr. Cicatrice Caverns 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 7
View 2981 1106 697 Star Haven Adeptorium "We Khajiiti are enthusiastic people, and those of us devoted to religion often become adepts to study one of our ascetic traditions. In many ways, the religious history of Elsweyr is the history of its adeptoriums." —Moon-Bishop Hunal Star Haven Adeptorium 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 0
View 3397 1096 690 The Tangle The Tangle In times of war and disaster, the ruthless among the deserters and dispossessed often turn to banditry to survive, establishing lairs and hideaways in out-of-the-way locations. The Tangle 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 52
View 3422 1095 689 Darkpool Mine Darkpool Mine These pits were originally carved out as salt and sulfur mines back in the days of the terrible Darloc Brae, who dedicated the digs to his Daedric patron, Merrunz. Abandoned for generations, the mines were recently reopened. Darkpool Mine 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 61
View 4525 1094 687 Northern Elsweyr Tomb of the Serpents When the Second Empire fell, many Akaviri-descended Imperials fell with it. As scapegoats for the excesses of the Potentates, they were denied burial in Cyrodiil, but were granted this tomb in Elsweyr to inter their honored dead. Tomb of the Serpents 1 2 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 3
View 4526 1094 688 Tomb of the Serpents Tomb of the Serpents When the Second Empire fell, many Akaviri-descended Imperials fell with it. As scapegoats for the excesses of the Potentates, they were denied burial in Cyrodiil, but were granted this tomb in Elsweyr to inter their honored dead. Tomb of the Serpents 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 18
View 3443 1092 687 Predator Mesa Predator Mesa Since time out of mind, the hunters of Northern Elsweyr have gone to Predator Mesa to test their skills against the region's most dangerous wildlife. Those who succeed are said to be favored by the Hungry Cat. Predator Mesa 1 0 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 113
View 3444 1092 687 Northern Elsweyr Predator Mesa Since time out of mind, the hunters of Northern Elsweyr have gone to Predator Mesa to test their skills against the region's most dangerous wildlife. Those who succeed are said to be favored by the Hungry Cat. Predator Mesa 1 0 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 420
View 3445 1092 687 Northern Elsweyr Since time out of mind, the hunters of Northern Elsweyr have gone to Predator Mesa to test their skills against the region's most dangerous wildlife. Those who succeed are said to be favored by the Hungry Cat. Predator Mesa 1 0 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 41
View 3446 1092 686 Northern Elsweyr The Stitches Wayshrine Since time out of mind, the hunters of Northern Elsweyr have gone to Predator Mesa to test their skills against the region's most dangerous wildlife. Those who succeed are said to be favored by the Hungry Cat. Predator Mesa 1 0 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 1
View 4621 1092 686 Northern Elsweyr Desert Wind Adeptorium Since time out of mind, the hunters of Northern Elsweyr have gone to Predator Mesa to test their skills against the region's most dangerous wildlife. Those who succeed are said to be favored by the Hungry Cat. Predator Mesa 1 0 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 0
View 3439 1091 686 Abode of Ignominy Abode of Ignominy For the Khajiit, Mafala is the Clan Mother of Dark Secrets, the recorder of hidden guilt and eternal shame. This fallen temple was once the center of her worship, before the Sinner Suicides brought her cult into disfavor. Now it hosts … others. Abode of Ignominy 1 2 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 65
View 3424 1090 685 Orcrest Orcrest The once-thriving town of Orcrest may be the location in Northern Elsweyr that was hardest hit by the Knahaten Flu and the breakdown of society that followed. Abandoned and haunted by its own dead, Orcrest is now a place of dread for the nearby surviving Khajiit. Orcrest 1 0 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 350
View 3526 1090 685 Northern Elsweyr Orcrest The once-thriving town of Orcrest may be the location in Northern Elsweyr that was hardest hit by the Knahaten Flu and the breakdown of society that followed. Abandoned and haunted by its own dead, Orcrest is now a place of dread for the nearby surviving Khajiit. Orcrest 1 0 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 55
View 3929 1090 685 Northern Elsweyr The once-thriving town of Orcrest may be the location in Northern Elsweyr that was hardest hit by the Knahaten Flu and the breakdown of society that followed. Abandoned and haunted by its own dead, Orcrest is now a place of dread for the nearby surviving Khajiit. Orcrest 1 0 1 0 0 0 4 0 0 0 0 0 0 1 0 0 0 0 12
View 3423 1089 684 Rimmen Necropolis Rimmen Necropolis The Rimmen Necropolis, a sprawling subterranean burial site so old and so extensive that no living Khajiit has ever explored its full expanse. It dates back to at least the time of the Merrunz-worshiping Darloc Brae, and many of his soldiers were buried there. Rimmen Necropolis 1 0 1 0 0 0 4 0 0 0 0 0 0 0 0 0 1 0 104
View 134 1088 683 Rimmen Outlaws Refuge A complex gravity-fed hydraulic system feeds the canals and fountains of Rimmen. In fact, it's so complex that the current rulers aren't even aware that it's drained by underground conduits with a hidden maintenance vault that serves as the city's Outlaws Refuge. Rimmen Outlaws Refuge 1 2 1 0 0 0 4 0 0 0 0 0 1 1 0 0 1 0 1517
View 8 1086 682 Northern Elsweyr This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 1 0 0 0 0 38516
View 27 1086 682 Sugar Bowl Suite This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest, Riverhold, and Meirvale. Rimmen 1 0 1 53 0 0 4 0 0 0 0 0 0 0 0 0 0 0 3201
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Data last updated on 2024-May-15 14:37:15

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