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ESO: Viewing Mined Skills

Displaying 1000 of 117443 records from 1 to 1000.
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id displayId version texture name description descHeader duration startTime tickTime cooldown cost target minRange maxRange radius isPassive isChanneled isPermanent isPlayer rank morph learnedLevel castTime channelTime angleDistance mechanic buffType isToggle chargeFreq skillIndex skillType skillLine raceType classType setName baseAbilityId prevSkill nextSkill nextSkill2 upgradeLines effectLines numCoefVars coefDescription type1 a1 b1 c1 R1 avg1 type2 a2 b2 c2 R2 avg2 type3 a3 b3 c3 R3 avg3 type4 a4 b4 c4 R4 avg4 type5 a5 b5 c5 R5 avg5 type6 a6 b6 c6 R6 avg6 rawDescription rawTooltip rawCoef coefTypes
View 47282 47282 Woodworking Allows the use of Sanded Maple wood. 0 -1 -1 -1 0 0 0 1 0 0 1 1 0 1 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 -1 47283 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 47283 47283 Woodworking Allows the use of Sanded Oak wood. 0 -1 -1 -1 0 0 0 1 0 0 1 2 0 5 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 47282 47284 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 47284 47284 Woodworking Allows the use of Sanded Beech wood. 0 -1 -1 -1 0 0 0 1 0 0 1 3 0 10 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 47283 47285 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 47285 47285 Woodworking Allows the use of Sanded Hickory wood. 0 -1 -1 -1 0 0 0 1 0 0 1 4 0 15 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 47284 47286 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 47286 47286 Woodworking Allows the use of Sanded Yew wood. 0 -1 -1 -1 0 0 0 1 0 0 1 5 0 20 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 47285 47287 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 47287 47287 Woodworking Allows the use of Sanded Birch wood. 0 -1 -1 -1 0 0 0 1 0 0 1 6 0 25 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 47286 48172 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 47857 47857 Keen Eye: Wood Wood in the world will be easier to see when you are 20 meters or closer. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 2 Craft Woodworking 47857 -1 47858 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wood in the world will be easier to see when you are <<1>> or closer. PrevNextNext2Base
View 47858 47858 Keen Eye: Wood Wood in the world will be easier to see when you are 30 meters or closer. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 2 Craft Woodworking 47857 47857 47859 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wood in the world will be easier to see when you are <<1>> or closer. PrevNextNext2Base
View 47859 47859 Keen Eye: Wood Wood in the world will be easier to see when you are 40 meters or closer. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 2 Craft Woodworking 47857 47858 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wood in the world will be easier to see when you are <<1>> or closer. PrevNextNext2Base
View 48172 48172 Woodworking Allows the use of Sanded Ash wood. 0 -1 -1 -1 0 0 0 1 0 0 1 7 0 30 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 47287 48173 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48173 48173 Woodworking Allows the use of Sanded Mahogany wood. 0 -1 -1 -1 0 0 0 1 0 0 1 8 0 35 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 48172 48174 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48174 48174 Woodworking Allows the use of Sanded Nightwood. 0 -1 -1 -1 0 0 0 1 0 0 1 9 0 40 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 48173 70046 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48175 48175 Resin Expertise Increases the chances of improving items with resins. 0 -1 -1 -1 0 0 0 1 0 0 1 1 0 10 0 0 0 Werewolf 0 0 6 Craft Woodworking 48175 -1 48176 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48176 48176 Resin Expertise Greatly increases the chances of improving items with resins. 0 -1 -1 -1 0 0 0 1 0 0 1 2 0 25 0 0 0 Werewolf 0 0 6 Craft Woodworking 48175 48175 48177 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48177 48177 Resin Expertise More than doubles the chances to improve items with resins. 0 -1 -1 -1 0 0 0 1 0 0 1 3 0 40 0 0 0 Werewolf 0 0 6 Craft Woodworking 48175 48176 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48178 48178 Wood Extraction Improves the chances of extracting Woodworking ingredients and allows the refining of more powerful resins from raw materials. 0 -1 -1 -1 0 0 0 1 0 0 1 1 0 4 0 0 0 Werewolf 0 0 4 Craft Woodworking 48178 -1 48179 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48179 48179 Wood Extraction Greatly improves the chances of extracting Woodworking ingredients and allows the refining of more powerful resins from raw materials. 0 -1 -1 -1 0 0 0 1 0 0 1 2 0 22 0 0 0 Werewolf 0 0 4 Craft Woodworking 48178 48178 48180 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48180 48180 Wood Extraction Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials. 0 -1 -1 -1 0 0 0 1 0 0 1 3 0 32 0 0 0 Werewolf 0 0 4 Craft Woodworking 48178 48179 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48181 48181 Carpentry Reduces research times by 5% and allows the research of two items at once. 0 0 0 0 0 0 0 1 0 0 1 1 0 8 0 0 0 Werewolf 0 0 5 Craft Woodworking 48181 -1 48182 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces research times by 5% and allows the research of two items at once. PrevNextNext2Base
View 48182 48182 Carpentry Reduces research times by 10% and allows the research of two items at once. 0 0 0 0 0 0 0 1 0 0 1 2 0 18 0 0 0 Werewolf 0 0 5 Craft Woodworking 48181 48181 48183 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces research times by 10% and allows the research of two items at once. PrevNextNext2Base
View 48183 48183 Carpentry Reduces research times by 20% and allows the research of three items at once. 0 0 0 0 0 0 0 1 0 0 1 3 0 28 0 0 0 Werewolf 0 0 5 Craft Woodworking 48181 48182 58783 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces research times by 20% and allows the research of three items at once. PrevNextNext2Base
View 48184 48184 Lumberjack Hireling A hireling will send you some woodworking materials and possibly other items every day. 0 -1 -1 -1 0 0 0 1 0 0 1 1 0 3 0 0 0 Werewolf 0 0 3 Craft Woodworking 48184 -1 48185 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48185 48185 Lumberjack Hireling A hireling will send you more woodworking materials and possibly other items every day. You have a chance at better quality materials. 0 -1 -1 -1 0 0 0 1 0 0 1 2 0 12 0 0 0 Werewolf 0 0 3 Craft Woodworking 48184 48184 48186 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 48186 48186 Lumberjack Hireling A hireling will send you even more woodworking materials and possibly other items every day. You have a greater chance at better quality materials. 0 -1 -1 -1 0 0 0 1 0 0 1 3 0 32 0 0 0 Werewolf 0 0 3 Craft Woodworking 48184 48185 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 58783 58783 Carpentry Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once. 0 0 0 0 0 0 0 1 0 0 1 4 0 45 0 0 0 Werewolf 0 0 5 Craft Woodworking 48181 48183 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once. PrevNextNext2Base
View 70046 70046 Woodworking Allows the use of Sanded Ruby Ash. 0 -1 -1 -1 0 0 0 1 0 0 1 10 0 50 0 0 0 Werewolf 0 0 1 Craft Woodworking 47282 48174 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 36008 36008 Acrobat Increases your experience gain with the Bow skill line by 15%. Decreases your fall damage taken by 10%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 1 0 0 0 Werewolf 0 0 1 Racial Wood Elf Skills Wood Elf 36008 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your experience gain with the Bow skill line by |cffffff15|r%. Decreases your fall damage taken by <<1>>. PrevNextNext2Base
View 36011 36011 Resist Affliction Increases your Max Stamina by 600 and your Disease and Poison Resistance by 660. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 25 0 0 0 Werewolf 0 0 4 Racial Wood Elf Skills Wood Elf 36011 -1 45317 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Stamina by <<1>> and your Disease and Poison Resistance by <<2>>. PrevNextNext2Base
View 36022 36022 Hunter's Eye Increases your Stealth Detection radius by 1 meter. Increases your Movement Speed by 1% and your Physical and Spell Penetration by 300. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 5 0 0 0 Werewolf 0 0 2 Racial Wood Elf Skills Wood Elf 36022 -1 45295 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stealth Detection radius by <<1>>. Increases your Movement Speed by <<2>> and your Physical and Spell Penetration by <<3>>. PrevNextNext2Base
View 45295 45295 Hunter's Eye Increases your Stealth Detection radius by 2 meters. Increases your Movement Speed by 3% and your Physical and Spell Penetration by 600. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 15 0 0 0 Werewolf 0 0 2 Racial Wood Elf Skills Wood Elf 36022 36022 45296 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stealth Detection radius by <<1>>. Increases your Movement Speed by <<2>> and your Physical and Spell Penetration by <<3>>. PrevNextNext2Base
View 45296 45296 Hunter's Eye Increases your Stealth Detection radius by 3 meters. Increases your Movement Speed by 5% and your Physical and Spell Penetration by 950. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 2 Racial Wood Elf Skills Wood Elf 36022 45295 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stealth Detection radius by <<1>>. Increases your Movement Speed by <<2>> and your Physical and Spell Penetration by <<3>>. PrevNextNext2Base
View 45317 45317 Resist Affliction Increases your Max Stamina by 1200 and your Disease and Poison Resistance by 1320. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 35 0 0 0 Werewolf 0 0 4 Racial Wood Elf Skills Wood Elf 36011 36011 45319 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Stamina by <<1>> and your Disease and Poison Resistance by <<2>>. PrevNextNext2Base
View 45319 45319 Resist Affliction Increases your Max Stamina by 2000 and your Disease and Poison Resistance by 2310. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 50 0 0 0 Werewolf 0 0 4 Racial Wood Elf Skills Wood Elf 36011 45317 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Stamina by <<1>> and your Disease and Poison Resistance by <<2>>. PrevNextNext2Base
View 64279 64279 Y'ffre's Endurance Increases your Stamina Recovery by 86. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 10 0 0 0 Werewolf 0 0 3 Racial Wood Elf Skills Wood Elf 64279 -1 64280 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>>. PrevNextNext2Base
View 64280 64280 Y'ffre's Endurance Increases your Stamina Recovery by 127. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 20 0 0 0 Werewolf 0 0 3 Racial Wood Elf Skills Wood Elf 64279 64279 64281 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>>. PrevNextNext2Base
View 64281 64281 Y'ffre's Endurance Increases your Stamina Recovery by 258. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 40 0 0 0 Werewolf 0 0 3 Racial Wood Elf Skills Wood Elf 64279 64280 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>>. PrevNextNext2Base
View 86109 86109 Sleet Storm Twist a violent storm around you, dealing 1124 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 0 86110 0 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. NextBase
View 86110 86109 Sleet Storm Twist a violent storm around you, dealing 1136 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86111 0 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86111 86109 Sleet Storm Twist a violent storm around you, dealing 1148 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86110 86112 0 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86112 86109 Sleet Storm Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86111 86113 86117 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextNext2Base
View 86113 86113 Northern Storm Twist a violent storm around you, dealing 1742 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86114 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86114 86113 Northern Storm Twist a violent storm around you, dealing 1761 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86113 86115 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86115 86113 Northern Storm Twist a violent storm around you, dealing 1780 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86114 86116 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevNextBase
View 86116 86113 Northern Storm Twist a violent storm around you, dealing 1799 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 8000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86115 0 0 Vastly increases damage done, and grants you ramping Weapon and Spell Damage for a brief time after activation. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, up to 9 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>>. As the storm holds, your Weapon and Spell Damage increases by <<5>> every <<2>> for <<6>>, up to |cffffff9|r stacks max. You and nearby allies gain Major Protection, reducing your damage taken by <<7>>. PrevBase
View 86117 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 10000 500 1000 0 200 Area 0 0 1000 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86109 86118 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 10 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86118 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 11000 500 1000 0 200 Area 0 0 1000 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86117 86119 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 11 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86119 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 12000 500 1000 0 200 Area 0 0 1000 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86118 86120 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 12 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevNextBase
View 86120 86117 Permafrost Twist a violent storm around you, dealing 158 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. 13000 500 1000 0 200 Area 0 0 1000 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Winter's Embrace Warden 86109 86119 0 0 Increases the snare potency and applies the Chilled status effect to enemies hit, but at the expense of damage done. Increases the duration as the ability ranks up. 1 Twist a violent storm around you, dealing $1 Frost Damage every 1 second for 13 seconds to enemies around you and reducing their Movement Speed by 70% and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by 10%. Ultimate 0.0069915 0.0741807 -0.114701 0.999964 204.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Twist a violent storm around you, dealing <<1>> every <<2>> for <<3>> to enemies around you and reducing their Movement Speed by <<4>> and applying the Chilled status effect. You and nearby allies gain Major Protection, reducing your damage taken by <<5>>. PrevBase
View 86122 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 17 seconds. 17000 0 0 0 4050 Area 0 0 800 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 0 86123 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. NextBase
View 86123 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 18 seconds. 18000 0 0 0 4050 Area 0 0 800 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86122 86124 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86124 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 19 seconds. 19000 0 0 0 4050 Area 0 0 800 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86123 86125 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86125 86122 Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 4050 Area 0 0 800 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86124 86126 86130 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextNext2Base
View 86126 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2700 Area 0 0 3600 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86122 86127 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86127 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2610 Area 0 0 3600 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86126 86128 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86128 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2520 Area 0 0 3600 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86127 86129 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevNextBase
View 86129 86126 Expansive Frost Cloak Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. 20000 0 0 0 2430 Area 0 0 3600 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86128 0 0 Increases the radius and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. PrevBase
View 86130 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 27 seconds. You gain Minor Protection, reducing your damage taken by 5% for 27 seconds. 27000 0 0 0 4050 Area 0 0 800 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86122 86131 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevNextBase
View 86131 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 28 seconds. You gain Minor Protection, reducing your damage taken by 5% for 28 seconds. 28000 0 0 0 4050 Area 0 0 800 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86130 86132 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevNextBase
View 86132 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 29 seconds. You gain Minor Protection, reducing your damage taken by 5% for 29 seconds. 29000 0 0 0 4050 Area 0 0 800 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86131 86133 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevNextBase
View 86133 86130 Ice Fortress Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by 5948 for 30 seconds. You gain Minor Protection, reducing your damage taken by 5% for 30 seconds. 30000 0 0 0 4050 Area 0 0 800 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Winter's Embrace Warden 86122 86132 0 0 Grants Minor Protection to you. Increases the duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain Minor Protection, reducing your damage taken by <<3>> for <<4>>. PrevBase
View 86135 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16000 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 0 86136 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. NextBase
View 86136 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16176 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86137 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.01093 0 0.867019 1 16456 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 86137 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16351 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86136 86138 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.02204 0 -1.47051 1 16634.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 86138 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16528 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86137 86139 86143 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.03297 0 0.435552 1 16814.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextNext2Base
View 86139 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1161 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86140 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86140 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1173 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86139 86141 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86141 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1186 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86140 86142 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86142 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1199 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86141 0 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevBase
View 86143 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86144 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86144 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4230 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86143 86145 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86145 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4140 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86144 86146 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86146 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86145 0 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevBase
View 86148 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4800 Health and an additional 959 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 0 86149 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Health 0.060076 0 -2.20371 0.999999 975.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. NextBase
View 86149 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4852 Health and an additional 969 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86150 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.303282 0 -0.534899 1 4936.05 Health 0.0607535 0 -2.94736 0.999998 985.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86150 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4905 Health and an additional 980 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86149 86151 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.306585 0 -0.358626 1 4990 Health 0.0613844 0 -2.25865 0.999999 996.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86151 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4958 Health and an additional 990 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86150 86152 86156 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309875 0 -0.173107 1 5043.71 Health 0.0620846 0 -3.35066 0.999997 1007.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextNext2Base
View 86152 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1190 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86153 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0743116 0 0.839577 0.999998 1210.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86153 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1203 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86152 86154 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0751149 0 0.898093 0.999995 1223.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86154 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1216 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86153 86155 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.075915 0 1.15453 0.999996 1236.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86155 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1229 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86154 0 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0767151 0 1.41097 0.999997 1250.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevBase
View 86156 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 422 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86157 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86157 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 426 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86156 86158 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86158 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 431 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86157 86159 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86159 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86158 0 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevBase
View 86161 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 393 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 0 86162 0 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0246428 0 -1.20223 0.999995 399.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. NextBase
View 86162 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 397 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86161 86163 0 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0249236 0 -1.82309 0.999991 403.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86163 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 401 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86162 86164 0 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0252154 0 -2.25528 0.999973 408.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86164 86161 Impaling Shards Conjure icy shards around you to skewer enemies in the area, dealing 405 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Area 0 0 600 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86163 86165 86169 1 Conjure icy shards around you to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. Health 0.0255429 0 -3.59735 0.999991 412.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<4>> for <<5>>. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect. PrevNextNext2Base
View 86165 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 406 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86161 86166 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.0254429 0 -0.945796 0.999991 413.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86166 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 410 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86165 86167 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.0257286 0 -1.6057 0.999996 417.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86167 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 414 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86166 86168 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.0260622 0 -2.72006 0.99997 421.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevNextBase
View 86168 86165 Gripping Shards Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing 419 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. 12000 300 1000 0 2970 Area 0 0 600 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86167 0 0 Immobilizes enemies around you when cast and reduces the cost. 1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for 3 seconds and dealing $1 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. Health 0.026243 0 -0.689358 0.999984 426.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards around you to skewer enemies in the area, immobilizing them for <<1>> and dealing <<2>> every <<3>> for <<4>>. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect. PrevBase
View 86169 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 285 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86161 86170 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0126382 0.13356 -0.142911 0.99999 369.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86170 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 288 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86169 86171 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.012818 0.134755 -0.602028 0.999983 373.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86171 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 291 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86170 86172 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0129601 0.136295 -0.784864 0.99999 377.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevNextBase
View 86172 86169 Winter's Revenge Conjure icy shards at the target location to skewer enemies in the area, dealing 294 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. 12000 300 1000 0 3240 Ground 0 2800 600 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Winter's Embrace Warden 86161 86171 0 0 Summons at targeted location instead of around you. Deals damage based on your offensive stats rather than Max Health. 1 Conjure icy shards at the target location to skewer enemies in the area, dealing $1 Frost Damage every 1 second for 12 seconds. This damage increases by 30% if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. This ability has a higher chance to apply the Chilled status effect. Ultimate 0.0130021 0.138047 -0.0446469 0.999984 381.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure icy shards at the target location to skewer enemies in the area, dealing <<1>> every <<2>> for <<3>>. This damage increases by <<4>> if cast with a Destruction Staff equipped. Enemies hit are overcome with bitter cold, reducing their Movement Speed by <<5>> for <<6>>. This ability has a higher chance to apply the Chilled status effect. PrevBase
View 86175 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1687 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 0 86176 0 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. NextBase
View 86176 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1705 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86175 86177 0 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. PrevNextBase
View 86177 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1724 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86176 86178 0 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. PrevNextBase
View 86178 86175 Frozen Gate Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1742 Frost Damage. You can have up to 3 Frozen Gates active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86177 86179 86183 1 Summon an ancient portal, which arms after 1.5 seconds and lasts for 15 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. You can have up to 3 Frozen Gates active at a time. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds and lasts for <<1>>. When triggered the enemy is teleported to you, immobilized for <<2>>, and dealt <<3>>. You can have up to |cffffff3|r Frozen Gates active at a time. PrevNextNext2Base
View 86179 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1742 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86175 86180 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86180 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1761 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86179 86181 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86181 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1780 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86180 86182 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevNextBase
View 86182 86179 Frozen Device Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt 1799 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86181 0 0 Teleported enemies have their damage done reduced. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, dealt $1 Frost Damage, and afflicted with Major Maim, reducing their damage done by 10% for 4 seconds. You can have up to 3 Frozen Devices active at a time. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, dealt <<2>>, and afflicted with Major Maim, reducing their damage done by <<3>> for <<4>>. You can have up to |cffffff3|r Frozen Devices active at a time. PrevBase
View 86183 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1742 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86175 86184 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevNextBase
View 86184 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1761 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86183 86185 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevNextBase
View 86185 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1780 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86184 86186 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevNextBase
View 86186 86183 Frozen Retreat Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 1799 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. 15000 1500 500 0 2970 Ground 0 2800 500 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Winter's Embrace Warden 86175 86185 0 0 Grants allies in the area a synergy that teleports them to you and grants them increased Movement Speed. 1 Summon an ancient portal, which arms after 1.5 seconds. When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt $1 Frost Damage. An ally in the portal can activate the Icy Escape synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by 30% for 8 seconds. You can have up to 3 Frozen Retreats active at a time. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an ancient portal, which arms after |cffffff1.5|r seconds. When triggered the enemy is teleported to you, immobilized for <<1>>, and dealt <<2>>. An ally in the portal can activate the <<3>> synergy, teleporting them to you and granting them <<4>>, increasing their Movement Speed by <<5>> for <<6>>. You can have up to |cffffff3|r Frozen Retreats active at a time. PrevBase
View 86189 86189 Frozen Armor Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 -1 86190 -1 1 Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 495 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86190 86190 Frozen Armor Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 86189 -1 -1 1 Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 990 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86191 86191 Glacial Presence Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 100%. Increases the damage of your Chilled status effect by 111. This effect scales off your highest offensive stats. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Winter's Embrace Warden 86191 -1 86192 -1 1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 100%. Increases the damage of your Chilled status effect by $1. This effect scales off your highest offensive stats. Ultimate 0.0050883 0.052562 -2.47699 0.999963 144.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by <<1>>. Increases the damage of your Chilled status effect by <<2>>. This effect scales off your highest offensive stats. PrevNextNext2Base
View 86192 86192 Glacial Presence Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 200%. Increases the damage of your Chilled status effect by 223. This effect scales off your highest offensive stats. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Winter's Embrace Warden 86191 86191 -1 -1 1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by 200%. Increases the damage of your Chilled status effect by $1. This effect scales off your highest offensive stats. Ultimate 0.0098841 0.1058 -1.05581 0.999978 289.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase chance of applying Chilled to enemies with Winter's Embrace abilities by <<1>>. Increases the damage of your Chilled status effect by <<2>>. This effect scales off your highest offensive stats. PrevNextNext2Base
View 86193 86193 Icy Aura Reduce the effectiveness of snares applied to you by 7%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Winter's Embrace Warden 86193 -1 86194 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduce the effectiveness of snares applied to you by <<1>>. PrevNextNext2Base
View 86194 86194 Icy Aura Reduce the effectiveness of snares applied to you by 15%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Winter's Embrace Warden 86193 86193 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduce the effectiveness of snares applied to you by <<1>>. PrevNextNext2Base
View 86195 86195 Piercing Cold Increases your damage done by 1%, which increases to 6% when wielding an Ice Staff. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Winter's Embrace Warden 86195 -1 86196 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done by |cffffff1|r%, which increases to |cffffff6|r% when wielding an Ice Staff. PrevNextNext2Base
View 86196 86196 Piercing Cold Increases your damage done by 2%, which increases to 12% when wielding an Ice Staff. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Winter's Embrace Warden 86195 86195 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done by |cffffff2|r%, which increases to |cffffff12|r% when wielding an Ice Staff. PrevNextNext2Base
View 32455 32455 Werewolf Transformation Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 400 Self 0 0 0 0 0 1 1 1 0 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 0 42356 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While Transformed your Max Stamina is increased by <<2>>. While slotted, your Stamina Recovery is increased by <<3>>. NextBase
View 42356 32455 Werewolf Transformation Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 375 Self 0 0 0 0 0 1 1 2 0 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 32455 42357 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While Transformed your Max Stamina is increased by <<2>>. While slotted, your Stamina Recovery is increased by <<3>>. PrevNextBase
View 42357 32455 Werewolf Transformation Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 350 Self 0 0 0 0 0 1 1 3 0 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42356 42358 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While Transformed your Max Stamina is increased by <<2>>. While slotted, your Stamina Recovery is increased by <<3>>. PrevNextBase
View 42358 32455 Werewolf Transformation Transform into a beast, fearing nearby enemies for 3 seconds. While Transformed your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 325 Self 0 0 0 0 0 1 1 4 0 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42357 39075 39076 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While Transformed your Max Stamina is increased by <<2>>. While slotted, your Stamina Recovery is increased by <<3>>. PrevNextNext2Base
View 32632 32632 Pounce Pounce on an enemy with primal fury, dealing 1687 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1260 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 1 0 2 0 0 0 Power 0 0 2 World Werewolf 32632 0 42108 0 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Ultimate 0.0563449 0.589727 -5.734 0.999983 1633.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. Carnage causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. NextBase
View 42108 32632 Pounce Pounce on an enemy with primal fury, dealing 1705 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1272 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 2 0 2 0 0 0 Power 0 0 2 World Werewolf 32632 32632 42109 0 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Ultimate 0.0572377 0.594776 -9.65006 0.999955 1649.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. Carnage causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. PrevNextBase
View 42109 32632 Pounce Pounce on an enemy with primal fury, dealing 1724 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1284 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 3 0 2 0 0 0 Power 0 0 2 World Werewolf 32632 42108 42110 0 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Ultimate 0.0570666 0.604295 -4.55423 0.999952 1666 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. Carnage causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. PrevNextBase
View 42110 32632 Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for 1296 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 4 0 2 0 0 0 Power 0 0 2 World Werewolf 32632 42109 39105 39104 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Carnage. Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Ultimate 0.0581385 0.609655 -9.09357 0.999966 1682.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. Carnage causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. PrevNextNext2Base
View 32633 32633 Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 3000 0 0 0 4303 Area 0 0 600 0 0 0 1 1 0 5 0 0 0 Power 0 0 4 World Werewolf 32633 0 42143 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. NextBase
View 42143 32633 Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3.3 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 3334 0 0 0 4303 Area 0 0 600 0 0 0 1 2 0 5 0 0 0 Power 0 0 4 World Werewolf 32633 32633 42144 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. PrevNextBase
View 42144 32633 Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3.7 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 3667 0 0 0 4303 Area 0 0 600 0 0 0 1 3 0 5 0 0 0 Power 0 0 4 World Werewolf 32633 42143 42145 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. PrevNextBase
View 42145 32633 Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 4 0 5 0 0 0 Power 0 0 4 World Werewolf 32633 42144 39113 39114 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. While slotted you gain <<3>> and Prophecy, increasing your Weapon and Spell Critical rating by <<4>>. PrevNextNext2Base
View 32634 32634 Devour Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Every second you spend devouring a corpse adds 3 seconds to the duration of your Werewolf Transformation and restores 8% of your Max Health. Each corpse can be devoured for up to 4 seconds. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 1 0 0 0 Werewolf 0 0 7 World Werewolf 32634 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health. Every second you spend devouring a corpse adds |cffffff3|r seconds to the duration of your Werewolf Transformation and restores |cffffff8|r% of your Max Health. Each corpse can be devoured for up to |cffffff4|r seconds. PrevNextNext2Base
View 32636 32636 Pursuit Increases your Movement Speed by 15%. Increases the Stamina your Heavy Attacks restore by 25%. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 8 World Werewolf 32636 -1 46142 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Movement Speed by <<1>>. Increases the Stamina your Heavy Attacks restore by |cffffff25|r%. PrevNextNext2Base
View 32637 32637 Blood Rage When you deal damage, the duration of your Werewolf Transformation is increased by 2 seconds. This effect can occur once every 5 seconds. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 4 0 0 0 Werewolf 0 0 9 World Werewolf 32637 -1 46135 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage, the duration of your Werewolf Transformation is increased by |cffffff2|r seconds. This effect can occur once every <<1>>. PrevNextNext2Base
View 32638 32638 Savage Strength Increases your Weapon and Spell Damage by 9%. Grants you Major Resolve, increasing your Physical and Spell Resistance by 5948. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 10 World Werewolf 32638 -1 46139 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>>. Grants you Major Resolve, increasing your Physical and Spell Resistance by <<2>>. PrevNextNext2Base
View 32639 32639 Bloodmoon Allows you to infect another player with Lycanthropy once every week by returning to the Werewolf ritual site. Players already infected with Noxiphilic Sanguivoria cannot be infected with Lycanthropy. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 1 0 6 0 0 0 Werewolf 0 0 11 World Werewolf 32639 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 32641 32641 Call of the Pack Reduces the cost of remaining in your Werewolf Transformation by 10% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of 40%. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 12 World Werewolf 32641 -1 46137 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of remaining in your Werewolf Transformation by |cffffff10|r% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of |cffffff40|r%. PrevNextNext2Base
View 39075 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 1 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 32455 42365 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevNextBase
View 42365 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 2 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 39075 42366 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevNextBase
View 42366 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 3 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42365 42367 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevNextBase
View 42367 39075 Pack Leader Transform into a beast, fearing nearby enemies for 3 seconds. While transformed your Max Stamina is increased by 30%, you take 10% less damage, and you summon two direwolves. You also grant yourself and nearby group members Minor Courage, increasing their Weapon and Spell Damage by 215. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 4 1 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42366 0 0 Reduces your damage taken, grants you and your group Minor Courage, and summons two direwolves to fight by your side. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed your Max Stamina is increased by <<2>>, you take <<3>> less damage, and you summon two direwolves. You also grant yourself and nearby group members <<4>>, increasing their Weapon and Spell Damage by <<5>>. While slotted, your Stamina Recovery is increased by <<6>>. PrevBase
View 39076 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3600 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 1 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 32455 42377 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.160067 1.68001 -1.18351 0.999999 4664.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevNextBase
View 42377 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3636 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 2 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 39076 42378 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.160067 1.68001 -1.18351 0.999999 4664.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevNextBase
View 42378 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3676 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 3 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42377 42379 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.161439 1.69971 -0.290493 0.999997 4712.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevNextBase
View 42379 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3716 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 4 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42378 0 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.163439 1.71748 -2.45578 0.999997 4764.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevBase
View 39104 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 85 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 1 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 32632 42126 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 85 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevNextBase
View 42126 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 90 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 2 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 39104 42127 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 90 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevNextBase
View 42127 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 95 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 3 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 42126 42128 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 95 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevNextBase
View 42128 39104 Feral Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for 1302 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 0 0 0 0 1 4 2 2 0 0 0 Power 0 0 2 World Werewolf 32632 42127 0 0 You restore Stamina and extend your Werewolf Transformation whenever you deal damage with the ability. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect. Activating the ability again within the next 5 seconds causes you to cast Feral Carnage. Feral Carnage causes the enemy to bleed for $2 Bleed Damage over 10 seconds and deals up to 450% more damage to enemies under 100% Health. Dealing damage with either attack restores 100 Stamina and extends your Werewolf Transformation by. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes the enemy to bleed for <<5>> over <<6>> and deals up to <<7>>% more damage to enemies under <<8>>% Health. Dealing damage with either attack restores <<9>> Stamina and extends your <<10>> by <<11>>. PrevBase
View 39105 39105 Brutal Pounce Pounce on an enemy with primal fury, dealing 1742 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 85 for each enemy hit, up to 0 times. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 500 0 0 0 1 1 1 2 0 0 0 Power 0 0 2 World Werewolf 32632 32632 42117 0 Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for $2 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 85 for each enemy hit, up to 0 times. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect to all nearby enemies. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes enemies to bleed for <<5>> over <<6>>, dealing up to <<7>>% more damage to enemies under <<8>>% Health. Your Weapon and Spell Damage increases by <<9>> for each enemy hit, up to <<10>> times. PrevNextBase
View 42117 39105 Brutal Pounce Pounce on an enemy with primal fury, dealing 1761 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 90 for each enemy hit, up to 0 times. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 500 0 0 0 1 2 1 2 0 0 0 Power 0 0 2 World Werewolf 32632 39105 42118 0 Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for $2 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 90 for each enemy hit, up to 0 times. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect to all nearby enemies. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes enemies to bleed for <<5>> over <<6>>, dealing up to <<7>>% more damage to enemies under <<8>>% Health. Your Weapon and Spell Damage increases by <<9>> for each enemy hit, up to <<10>> times. PrevNextBase
View 42118 39105 Brutal Pounce Pounce on an enemy with primal fury, dealing 1780 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 95 for each enemy hit, up to 0 times. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 500 0 0 0 1 3 1 2 0 0 0 Power 0 0 2 World Werewolf 32632 42117 42119 0 Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for $2 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 95 for each enemy hit, up to 0 times. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect to all nearby enemies. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes enemies to bleed for <<5>> over <<6>>, dealing up to <<7>>% more damage to enemies under <<8>>% Health. Your Weapon and Spell Damage increases by <<9>> for each enemy hit, up to <<10>> times. PrevNextBase
View 42119 39105 Brutal Pounce Pounce on an enemy with primal fury, dealing 1799 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for 1302 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 100 for each enemy hit, up to 0 times. CRIMINAL ACT 0 0 0 75 4016 Enemy 0 2200 500 0 0 0 1 4 1 2 0 0 0 Power 0 0 2 World Werewolf 32632 42118 0 0 Deals additional damage to other nearby enemies. Carnage now hits in a cone and increases your Weapon and Spell Damage every time you apply it to an enemy. 2 CRIMINAL ACT Pounce on an enemy with primal fury, dealing $1 Bleed Damage and applying the Hemorrhaging status effect to all nearby enemies. Activating the ability again within the next 5 seconds causes you to cast Brutal Carnage. Brutal Carnage causes enemies to bleed for $2 Bleed Damage over 10 seconds, dealing up to 450% more damage to enemies under 100% Health. Your Weapon and Spell Damage increases by 100 for each enemy hit, up to 0 times. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Ultimate 0.0578432 0.611188 -3.59188 0.999989 1688.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pounce on an enemy with primal fury, dealing <<1>> and applying the <<2>> status effect to all nearby enemies. Activating the ability again within the next <<3>> causes you to cast <<4>>. <<4>> causes enemies to bleed for <<5>> over <<6>>, dealing up to <<7>>% more damage to enemies under <<8>>% Health. Your Weapon and Spell Damage increases by <<9>> for each enemy hit, up to <<10>> times. PrevBase
View 39113 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 7 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 1 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 32633 42155 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevNextBase
View 42155 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 8 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 2 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 39113 42156 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevNextBase
View 42156 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 9 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 3 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 42155 42157 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevNextBase
View 42157 39113 Ferocious Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your Heavy Attacks also are 33% faster for 10 seconds after casting. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 4 1 5 0 0 0 Power 0 0 4 World Werewolf 32633 42156 0 0 Increases the speed of your Heavy Attacks after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your Heavy Attacks also are <<3>> faster for <<4>> after casting. While slotted you gain <<5>> and Prophecy, increasing your Weapon and Spell Critical rating by <<6>>. PrevBase
View 39114 39114 Deafening Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 7 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 1 2 5 0 0 0 Power 0 0 4 World Werewolf 32633 32633 42177 0 Applies Major Breach and Minor Maim to enemies, reducing their Resistances and damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your roar also leaves enemies dazed, applying <<3>> and <<4>>, reducing their Physical and Spell Resistance by <<5>> and damage done by <<6>> for <<7>>. While slotted you gain <<8>> and Prophecy, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 42177 39114 Deafening Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 8 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 2 2 5 0 0 0 Power 0 0 4 World Werewolf 32633 39114 42178 0 Applies Major Breach and Minor Maim to enemies, reducing their Resistances and damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your roar also leaves enemies dazed, applying <<3>> and <<4>>, reducing their Physical and Spell Resistance by <<5>> and damage done by <<6>> for <<7>>. While slotted you gain <<8>> and Prophecy, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 42178 39114 Deafening Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 9 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 3 2 5 0 0 0 Power 0 0 4 World Werewolf 32633 42177 42179 0 Applies Major Breach and Minor Maim to enemies, reducing their Resistances and damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your roar also leaves enemies dazed, applying <<3>> and <<4>>, reducing their Physical and Spell Resistance by <<5>> and damage done by <<6>> for <<7>>. While slotted you gain <<8>> and Prophecy, increasing your Weapon and Spell Critical rating by <<9>>. PrevNextBase
View 42179 39114 Deafening Roar Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 4 seconds and setting them Off Balance for 7 seconds. Your roar also leaves enemies dazed, applying Major Breach and Minor Maim, reducing their Physical and Spell Resistance by 5948 and damage done by 5% for 10 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by 2629. CRIMINAL ACT 4000 0 0 0 4303 Area 0 0 600 0 0 0 1 4 2 5 0 0 0 Power 0 0 4 World Werewolf 32633 42178 0 0 Applies Major Breach and Minor Maim to enemies, reducing their Resistances and damage done. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Roar with bloodlust to terrify up to |cffffff6|r nearby enemies, fearing them for <<1>> and setting them Off Balance for <<2>>. Your roar also leaves enemies dazed, applying <<3>> and <<4>>, reducing their Physical and Spell Resistance by <<5>> and damage done by <<6>> for <<7>>. While slotted you gain <<8>> and Prophecy, increasing your Weapon and Spell Critical rating by <<9>>. PrevBase
View 46135 46135 Blood Rage When you deal damage, the duration of your Werewolf Transformation is increased by 4 seconds. This effect can occur once every 5 seconds. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 8 0 0 0 Werewolf 0 0 9 World Werewolf 32637 32637 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage, the duration of your Werewolf Transformation is increased by |cffffff4|r seconds. This effect can occur once every <<1>>. PrevNextNext2Base
View 46137 46137 Call of the Pack Reduces the cost of remaining in your Werewolf Transformation by 20% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of 80%. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 12 World Werewolf 32641 32641 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of remaining in your Werewolf Transformation by |cffffff20|r% for each transformed werewolf or direwolf in your group, including yourself, up to a maximum of |cffffff80|r%. PrevNextNext2Base
View 46139 46139 Savage Strength Increases your Weapon and Spell Damage by 18%. Grants you Major Resolve, increasing your Physical and Spell Resistance by 5948. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 10 World Werewolf 32638 32638 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>>. Grants you Major Resolve, increasing your Physical and Spell Resistance by <<2>>. PrevNextNext2Base
View 46142 46142 Pursuit Increases your Movement Speed by 30%. Increases the Stamina your Heavy Attacks restore by 50%. WHILE YOU ARE IN WEREWOLF FORM 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 7 0 0 0 Werewolf 0 0 8 World Werewolf 32636 32636 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Movement Speed by <<1>>. Increases the Stamina your Heavy Attacks restore by |cffffff50|r%. PrevNextNext2Base
View 58310 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6000 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 0 58314 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.374963 0 0.423804 1 6103.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. NextBase
View 58314 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6066 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2800 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58315 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2800 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.37906 0 0.628797 1 6170.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 58315 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6131 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58314 58316 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.383275 0 -1.40138 1 6237.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 58316 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58315 58317 58325 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.387275 0 1.25725 1 6305.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextNext2Base
View 58317 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58319 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58319 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58317 58321 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58321 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58319 58323 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58323 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58321 0 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 58325 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7747 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58329 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.484185 0 0.102744 1 7881.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58329 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7832 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58325 58332 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.489478 0 0.282512 1 7967.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58332 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7917 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58329 58334 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.494831 0 -0.370336 1 8054.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58334 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58332 0 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.500193 0 -0.971275 1 8140.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 58336 58336 Hircine's Bounty 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 4 0 0 0 Werewolf 0 0 3 World Werewolf -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 58405 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2812 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 0 58736 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. NextBase
View 58736 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2842 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58738 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextBase
View 58738 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2873 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58736 58740 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextBase
View 58740 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58738 58742 58798 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextNext2Base
View 58416 58416 Piercing Howl 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 6 0 0 0 Werewolf 0 0 5 World Werewolf -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 58742 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58786 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 58786 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2935 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58742 58790 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 58790 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2967 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58786 58794 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 58794 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2999 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58790 0 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevBase
View 58798 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58802 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58802 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58798 58805 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58805 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58802 58808 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58808 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58805 0 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevBase
View 58850 58850 Infectious Claws 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 9 0 0 0 Werewolf 0 0 6 World Werewolf -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 58855 58855 Infectious Claws Shred enemies in front of you with your tainted claws, dealing 2109 Disease Damage and an additional 3510 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 1 0 9 0 0 0 Power 0 0 6 World Werewolf 58855 0 58857 0 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0936923 0.984229 0.396616 1 2732.52 Ultimate 0.156023 1.63786 -2.36797 0.999987 4548.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Diseased status effect. NextBase
View 58857 58855 Infectious Claws Shred enemies in front of you with your tainted claws, dealing 2132 Disease Damage and an additional 3540 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 2 0 9 0 0 0 Power 0 0 6 World Werewolf 58855 58855 58859 0 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0947245 0.994911 0.27834 0.999999 2762.24 Ultimate 0.157923 1.65733 -14.837 0.999974 4590.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58859 58855 Infectious Claws Shred enemies in front of you with your tainted claws, dealing 2155 Disease Damage and an additional 3580 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 3 0 9 0 0 0 Power 0 0 6 World Werewolf 58855 58857 58862 0 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.095742 1.00572 0.477862 0.999999 2792.14 Ultimate 0.159605 1.67438 -12.4158 0.999975 4641.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58862 58855 Infectious Claws Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 4 0 9 0 0 0 Power 0 0 6 World Werewolf 58855 58859 58864 58879 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0967715 1.0167 0.104082 1 2822.05 Ultimate 0.161763 1.69023 -14.1861 0.999981 4692.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextNext2Base
View 58864 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 1 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58855 58870 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevNextBase
View 58870 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2.7 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 2 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58864 58873 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 2.7 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevNextBase
View 58873 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 3.3 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 3 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58870 58876 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 3.3 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevNextBase
View 58876 58864 Claws of Anguish Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 4 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 4 1 9 0 0 0 Power 0 0 6 World Werewolf 58855 58873 0 0 Afflicts enemies with Major Defile and each tick now also applies the Diseased status effect. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. Afflicts enemies with Major Defile for 4 seconds, reducing their healing received and damage shield strength by 12%. Enemies hit by any part of the ability are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. Afflicts enemies with <<4>> for <<5>>, reducing their healing received and damage shield strength by <<6>>. Enemies hit by any part of the ability are afflicted with the Diseased status effect. PrevBase
View 58879 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2178 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 1 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58855 58901 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 63% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0966782 1.01732 0.346478 1 2822.38 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58901 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2201 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 64% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 2 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58879 58904 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 64% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0977202 1.02877 -0.393018 1 2852.67 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58904 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2225 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 3 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58901 58907 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 65% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0988012 1.03993 -0.643647 1 2883.71 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevNextBase
View 58907 58879 Claws of Life Shred enemies in front of you with your tainted claws, dealing 2249 Disease Damage and an additional 3620 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. CRIMINAL ACT 20000 0 0 0 3442 Cone 0 0 700 0 0 0 1 4 2 9 0 0 0 Power 0 0 6 World Werewolf 58855 58904 0 0 The damage over time heals you for a portion of the damage caused. 2 CRIMINAL ACT Shred enemies in front of you with your tainted claws, dealing $1 Disease Damage and an additional $2 Disease Damage over 20 seconds. You are healed for 66% of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. Ultimate 0.0998603 1.05122 -0.725156 1 2914.81 Ultimate 0.160925 1.69598 -5.95664 0.999989 4693.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shred enemies in front of you with your tainted claws, dealing <<1>> and an additional <<2>> over <<3>>. You are healed for <<4>> of the damage over time caused. Enemies hit by the initial hit are afflicted with the Diseased status effect. PrevBase
View 116093 116093 Rourken's Rebuke Batter foes in an arc in front of you, dealing 9055 Physical Damage, knocking enemies back 4 meters, and stunning them for 4 seconds. 0 0 0 570 Cone 0 0 800 0 0 0 1 4 0 1 570 0 0 Werewolf 0 0 2 Alliance War Volendrung 116093 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Batter foes in an arc in front of you, dealing <<1>>, knocking enemies back <<2>>, and stunning them for <<3>>. PrevNextNext2Base
View 116094 116094 Malacath's Vengeance Swing Volendrung in a mighty downward blow, dealing 12075 Physical Damage to a single target. 0 0 0 700 Enemy 0 1200 0 0 0 0 1 4 0 1 700 0 0 Werewolf 0 0 3 Alliance War Volendrung 116094 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing Volendrung in a mighty downward blow, dealing <<1>> to a single target. PrevNextNext2Base
View 116095 116095 Pariah's Resolve Channel Volendrung's power to grant you and nearby group members Major Brutality, Major Sorcery, Major Endurance, and Major Expedition for 20 seconds, increasing your Weapon and Spell Damage by 20%, your Stamina Recovery by 30%, and your Movement Speed by 30%. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 20000 0 0 0 Area 0 0 2800 0 0 0 1 4 0 1 0 0 0 Power 0 0 5 Alliance War Volendrung 116095 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel Volendrung's power to grant you and nearby group members <<1>>, <<2>>, <<3>>, and <<4>> for <<5>>, increasing your Weapon and Spell Damage by <<6>>, your Stamina Recovery by <<7>>, and your Movement Speed by <<8>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<9>>. PrevNextNext2Base
View 116096 116096 Ruinous Cyclone Turn into a living cyclone, dealing 7875 Physical Damage every 0.5 seconds for 7 seconds in an 8 meter radius, while pulling all enemies within 15 meters closer to you. 7000 500 500 0 Self 0 0 0 0 1 0 1 4 0 1 0 7500 0 Adrenaline 0 0 1 Alliance War Volendrung 116096 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Turn into a living cyclone, dealing <<1>> Physical Damage every 0.5 seconds for 7 seconds in an 8 meter radius, while pulling all enemies within 15 meters closer to you. PrevNextNext2Base
View 117979 117979 Accursed Charge Spring across the battlefield to smash an enemy, dealing 6300 Physical Damage. 0 0 0 0 Enemy 0 2800 0 0 0 0 1 4 0 1 0 0 0 Power 0 0 4 Alliance War Volendrung 117979 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spring across the battlefield to smash an enemy, dealing <<1>>. PrevNextNext2Base
View 117985 117985 Sundering Swing Smash Volendrung into a structure, dealing 10000 Physical Damage every 0.8 seconds for 3 seconds. 3000 0 750 0 Enemy 0 1200 0 0 1 0 1 4 0 1 0 3000 0 Werewolf 0 0 6 Alliance War Volendrung 117985 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Smash Volendrung into a structure, dealing <<1>> every <<2>> for <<3>>. PrevNextNext2Base
View 32624 32624 Blood Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. CRIMINAL ACT 20000 0 0 0 350 Self 0 0 0 0 0 0 1 1 0 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 0 41918 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. NextBase
View 41918 32624 Blood Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. CRIMINAL ACT 20000 0 0 0 345 Self 0 0 0 0 0 0 1 2 0 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 32624 41919 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. PrevNextBase
View 41919 32624 Blood Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. CRIMINAL ACT 20000 0 0 0 340 Self 0 0 0 0 0 0 1 3 0 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41918 41920 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. PrevNextBase
View 41920 32624 Blood Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. CRIMINAL ACT 20000 0 0 0 335 Self 0 0 0 0 0 0 1 4 0 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41919 38932 38931 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. PrevNextNext2Base
View 32893 32893 Eviscerate Rend an enemy, dealing 2249 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 0 41864 0 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. NextBase
View 41864 32893 Eviscerate Rend an enemy, dealing 2273 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 32893 41865 0 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. PrevNextBase
View 41865 32893 Eviscerate Rend an enemy, dealing 2298 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41864 41866 0 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. PrevNextBase
View 41866 32893 Eviscerate Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41865 38949 38956 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. PrevNextNext2Base
View 32986 32986 Mist Form Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 4050 Ground 0 1500 0 0 0 0 1 1 0 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 0 41807 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Casting again within <<2>> costs <<3>> more Magicka. NextBase
View 41807 32986 Mist Form Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 3960 Ground 0 1500 0 0 0 0 1 2 0 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 32986 41808 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Casting again within <<2>> costs <<3>> more Magicka. PrevNextBase
View 41808 32986 Mist Form Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 3870 Ground 0 1500 0 0 0 0 1 3 0 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 41807 41809 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Casting again within <<2>> costs <<3>> more Magicka. PrevNextBase
View 41809 32986 Mist Form Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 3780 Ground 0 1500 0 0 0 0 1 4 0 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 41808 38963 38965 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Casting again within <<2>> costs <<3>> more Magicka. PrevNextNext2Base
View 33090 33090 Undeath Reduces your damage taken by up to 30% based on your missing Health. While you are at Vampire Stage 3 or higher 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 10 World Vampire 33093 33093 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces your damage taken by up to <<1>> based on your missing Health. PrevNextNext2Base
View 33091 33091 Blood Ritual Allows you to infect another player with Noxiphilic Sanguivoria once every week by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 1 0 6 0 0 0 Werewolf 0 0 11 World Vampire 33091 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 33093 33093 Undeath Reduces your damage taken by up to 15% based on your missing Health. While you are at Vampire Stage 3 or higher 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 10 World Vampire 33093 -1 33090 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces your damage taken by up to <<1>> based on your missing Health. PrevNextNext2Base
View 33095 33095 Dark Stalker Ignore the Movement Speed penalty of Sneak. Decreases the time it takes to enter Sneak by 25%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 8 World Vampire 33095 -1 46041 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignore the Movement Speed penalty of Sneak. Decreases the time it takes to enter Sneak by <<1>>. PrevNextNext2Base
View 33096 33096 Strike from the Shadows When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by 150 for 6 seconds. While you are at Vampire Stage 2 or higher 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 4 0 0 0 Werewolf 0 0 9 World Vampire 33096 -1 46040 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by <<1>> for <<2>>. PrevNextNext2Base
View 38931 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 335 Self 0 0 0 0 0 0 1 1 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 32624 41933 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevNextBase
View 41933 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 330 Self 0 0 0 0 0 0 1 2 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 38931 41936 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevNextBase
View 41936 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 325 Self 0 0 0 0 0 0 1 3 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41933 41937 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevNextBase
View 41937 38931 Perfect Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. CRIMINAL ACT 20000 0 1000 0 320 Self 0 0 0 0 0 0 1 4 2 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41936 0 0 You ascend to Vampire Stage 5. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. You also ascend to Vampire Stage 5, which grants all the benefits of Vampire Stage 4 with none of the drawbacks. PrevBase
View 38932 38932 Swarming Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing 843 Magic Damage every 1 second. CRIMINAL ACT 20000 0 1000 0 335 Self 0 0 0 0 0 0 1 1 1 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 32624 41924 0 Bats swarm around you and deal damage to enemies that come close. 1 CRIMINAL ACT Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing $1 Magic Damage every 1 second. Ultimate 0.0374077 0.393955 0.102915 0.999999 1092.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing <<3>> every <<4>>. PrevNextBase
View 41924 38932 Swarming Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing 852 Magic Damage every 1 second. CRIMINAL ACT 20000 0 1000 0 335 Self 0 0 0 0 0 0 1 2 1 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 38932 41925 0 Bats swarm around you and deal damage to enemies that come close. 1 CRIMINAL ACT Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing $1 Magic Damage every 1 second. Ultimate 0.03776 0.398376 0.312881 0.999997 1104.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing <<3>> every <<4>>. PrevNextBase
View 41925 38932 Swarming Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing 861 Magic Damage every 1 second. CRIMINAL ACT 20000 0 1000 0 335 Self 0 0 0 0 0 0 1 3 1 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41924 41926 0 Bats swarm around you and deal damage to enemies that come close. 1 CRIMINAL ACT Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing $1 Magic Damage every 1 second. Ultimate 0.0382201 0.40277 -0.610562 0.999998 1116 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing <<3>> every <<4>>. PrevNextBase
View 41926 38932 Swarming Scion Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing 870 Magic Damage every 1 second. CRIMINAL ACT 20000 0 1000 0 335 Self 0 0 0 0 0 0 1 4 1 5 0 0 0 Adrenaline 0 0 1 World Vampire 32624 41925 0 0 Bats swarm around you and deal damage to enemies that come close. 1 CRIMINAL ACT Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by 10000, you heal for 15% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing $1 Magic Damage every 1 second. Ultimate 0.0385923 0.407115 -0.0444933 0.999998 1127.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a monstrous creature of the night, instantly healing to full Health. While transformed, your Max Health, Magicka, and Stamina are increased by <<1>>, you heal for <<2>> of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing <<3>> every <<4>>. PrevBase
View 38949 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 60% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 32893 41900 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 60% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevNextBase
View 41900 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 65% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 38949 41901 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 65% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevNextBase
View 41901 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 70% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 41900 41902 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 70% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevNextBase
View 41902 38949 Blood for Blood Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 75% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Unknown (32) 0 0 2 World Vampire 32893 41901 0 0 Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 75% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for <<4>>. PrevBase
View 38956 38956 Arterial Burst Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 32893 41879 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevNextBase
View 41879 38956 Arterial Burst Rend an enemy, dealing 2348 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 38956 41880 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevNextBase
View 41880 38956 Arterial Burst Rend an enemy, dealing 2374 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41879 41881 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevNextBase
View 41881 38956 Arterial Burst Rend an enemy, dealing 2399 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41880 0 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevBase
View 38963 38963 Elusive Mist Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. You gain Major Expedition and Major Evasion for 2 seconds after reappearing, increasing your Movement Speed by 30% and reducing damage from area attacks by 20%. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 3780 Ground 0 1500 0 0 0 0 1 1 1 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 32986 41813 0 Grants you Major Expedition and Major Evasion after reappearing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. You gain <<2>> and <<3>> for <<4>> after reappearing, increasing your Movement Speed by <<5>> and reducing damage from area attacks by <<6>>. Casting again within <<7>> costs <<8>> more Magicka. PrevNextBase
View 41813 38963 Elusive Mist Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. You gain Major Expedition and Major Evasion for 2.7 seconds after reappearing, increasing your Movement Speed by 30% and reducing damage from area attacks by 20%. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 3780 Ground 0 1500 0 0 0 0 1 2 1 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 38963 41814 0 Grants you Major Expedition and Major Evasion after reappearing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. You gain <<2>> and <<3>> for <<4>> after reappearing, increasing your Movement Speed by <<5>> and reducing damage from area attacks by <<6>>. Casting again within <<7>> costs <<8>> more Magicka. PrevNextBase
View 41814 38963 Elusive Mist Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. You gain Major Expedition and Major Evasion for 3.3 seconds after reappearing, increasing your Movement Speed by 30% and reducing damage from area attacks by 20%. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 3780 Ground 0 1500 0 0 0 0 1 3 1 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 41813 41815 0 Grants you Major Expedition and Major Evasion after reappearing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. You gain <<2>> and <<3>> for <<4>> after reappearing, increasing your Movement Speed by <<5>> and reducing damage from area attacks by <<6>>. Casting again within <<7>> costs <<8>> more Magicka. PrevNextBase
View 41815 38963 Elusive Mist Disperse into a dark mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. You gain Major Expedition and Major Evasion for 4 seconds after reappearing, increasing your Movement Speed by 30% and reducing damage from area attacks by 20%. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 1000 0 0 0 3780 Ground 0 1500 0 0 0 0 1 4 1 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 41814 0 0 Grants you Major Expedition and Major Evasion after reappearing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Disperse into a dark mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. You gain <<2>> and <<3>> for <<4>> after reappearing, increasing your Movement Speed by <<5>> and reducing damage from area attacks by <<6>>. Casting again within <<7>> costs <<8>> more Magicka. PrevBase
View 38965 38965 Blood Mist Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing 422 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 20000 0 0 0 3780 Ground 0 1500 500 0 0 0 1 1 2 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 32986 41822 0 Deals damage to enemies around you and heals for a portion of the damage caused for a duration after casting. 1 CRIMINAL ACT Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing $1 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Dissolve into a bloody mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for <<2>>, dealing <<3>> every <<4>> to enemies and healing you for <<5>> of the damage caused. Casting again within <<6>> costs <<7>> more Magicka. PrevNextBase
View 41822 38965 Blood Mist Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing 426 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 20000 0 0 0 3780 Ground 0 1500 500 0 0 0 1 2 2 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 38965 41823 0 Deals damage to enemies around you and heals for a portion of the damage caused for a duration after casting. 1 CRIMINAL ACT Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing $1 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Dissolve into a bloody mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for <<2>>, dealing <<3>> every <<4>> to enemies and healing you for <<5>> of the damage caused. Casting again within <<6>> costs <<7>> more Magicka. PrevNextBase
View 41823 38965 Blood Mist Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing 431 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 20000 0 0 0 3780 Ground 0 1500 500 0 0 0 1 3 2 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 41822 41824 0 Deals damage to enemies around you and heals for a portion of the damage caused for a duration after casting. 1 CRIMINAL ACT Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing $1 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Dissolve into a bloody mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for <<2>>, dealing <<3>> every <<4>> to enemies and healing you for <<5>> of the damage caused. Casting again within <<6>> costs <<7>> more Magicka. PrevNextBase
View 41824 38965 Blood Mist Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing 435 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. CRIMINAL ACT 20000 0 0 0 3780 Ground 0 1500 500 0 0 0 1 4 2 9 0 0 0 Werewolf 0 0 6 World Vampire 32986 41823 0 0 Deals damage to enemies around you and heals for a portion of the damage caused for a duration after casting. 1 CRIMINAL ACT Dissolve into a bloody mist, causing the next 3 projectiles to deal no damage to you for 1 second while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for 20 seconds, dealing $1 Magic Damage every 2 seconds to enemies and healing you for 45% of the damage caused. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Dissolve into a bloody mist, causing the next |cffffff3|r projectiles to deal no damage to you for <<1>> while you dash forward and reappear at your target location after a short duration. Upon activation you drain the blood of those around you for <<2>>, dealing <<3>> every <<4>> to enemies and healing you for <<5>> of the damage caused. Casting again within <<6>> costs <<7>> more Magicka. PrevBase
View 42054 42054 Feed Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time. Stage 1/2/3/4 Health Recovery: -10%/-30%/-60%/-100% Flame Damage Taken: +5%/+8%/+13%/+20% Regular Ability Costs: +3%/+5%/+8%/+12% Vampire Ability Costs: -6%/-10%/-16%/-24% 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 1 0 0 0 Werewolf 0 0 7 World Vampire 42054 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time. Stage 1/2/3/4 Health Recovery: -10%/-30%/-60%/-100% Flame Damage Taken: +5%/+8%/+13%/+20% Regular Ability Costs: +3%/+5%/+8%/+12% Vampire Ability Costs: -6%/-10%/-16%/-24% PrevNextNext2Base
View 46040 46040 Strike from the Shadows When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by 300 for 6 seconds. While you are at Vampire Stage 2 or higher 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 8 0 0 0 Werewolf 0 0 9 World Vampire 33096 33096 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by <<1>> for <<2>>. PrevNextNext2Base
View 46041 46041 Dark Stalker Ignore the Movement Speed penalty of Sneak. Decreases the time it takes to enter Sneak by 50%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 7 0 0 0 Werewolf 0 0 8 World Vampire 33095 33095 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignore the Movement Speed penalty of Sneak. Decreases the time it takes to enter Sneak by <<1>>. PrevNextNext2Base
View 128709 128709 Mesmerize Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 4050 Cone 0 0 1000 0 0 0 1 1 0 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 0 20128709 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. NextBase
View 20128709 128709 Mesmerize Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 3960 Cone 0 0 1000 0 0 0 1 2 0 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 128709 30128709 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. PrevNextBase
View 30128709 128709 Mesmerize Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 3870 Cone 0 0 1000 0 0 0 1 3 0 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 20128709 40128709 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. PrevNextBase
View 40128709 128709 Mesmerize Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 3780 Cone 0 0 1000 0 0 0 1 4 0 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 30128709 137861 138097 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. PrevNextNext2Base
View 132141 132141 Blood Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 57 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 1 0 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 0 20132141 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. NextBase
View 20132141 132141 Blood Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 58 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 2 0 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 132141 30132141 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 30132141 132141 Blood Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 59 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 3 0 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 20132141 40132141 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 40132141 132141 Blood Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 4 0 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 30132141 134160 135841 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextNext2Base
View 132844 132844 Unnatural Movement Reduces the cost of Sprint by 25%. If you continuously Sprint for 6 seconds you automatically become invisible. While you are at Vampire Stage 4 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 12 World Vampire 132844 -1 135218 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of Sprint by <<1>>. If you continuously Sprint for |cffffff6|r seconds you automatically become invisible. PrevNextNext2Base
View 134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 77 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 1 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 132141 20134160 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 20134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 78 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 2 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 134160 30134160 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 30134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 79 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 3 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 20134160 40134160 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevNextBase
View 40134160 134160 Simmering Frenzy Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 80 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 360 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 4 1 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 30134160 0 0 Increases the Weapon and Spell Damage granted per stack. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. PrevBase
View 134583 134583 Vampiric Drain Siphon away your enemies' vitality, dealing 843 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 1 0 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 0 20134583 0 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. Ultimate 0.0374077 0.393955 0.102915 0.999999 1092.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>> and healing you for |cffffff25|r% of your missing Health every <<2>> for <<3>>. NextBase
View 20134583 134583 Vampiric Drain Siphon away your enemies' vitality, dealing 852 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 2 0 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 134583 30134583 0 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. Ultimate 0.03776 0.398376 0.312881 0.999997 1104.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>> and healing you for |cffffff25|r% of your missing Health every <<2>> for <<3>>. PrevNextBase
View 30134583 134583 Vampiric Drain Siphon away your enemies' vitality, dealing 861 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 3 0 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 20134583 40134583 0 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. Ultimate 0.0382201 0.40277 -0.610562 0.999998 1116 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>> and healing you for |cffffff25|r% of your missing Health every <<2>> for <<3>>. PrevNextBase
View 40134583 134583 Vampiric Drain Siphon away your enemies' vitality, dealing 870 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 4 0 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 30134583 135905 137259 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage and healing you for 25% of your missing Health every 1 second for 3 seconds. Ultimate 0.0385923 0.407115 -0.0444933 0.999998 1127.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>> and healing you for |cffffff25|r% of your missing Health every <<2>> for <<3>>. PrevNextNext2Base
View 135218 135218 Unnatural Movement Reduces the cost of Sprint by 50%. If you continuously Sprint for 3 seconds you automatically become invisible. While you are at Vampire Stage 4 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 12 World Vampire 132844 132844 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of Sprint by <<1>>. If you continuously Sprint for |cffffff3|r seconds you automatically become invisible. PrevNextNext2Base
View 135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 30% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 1 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 132141 20135841 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevNextBase
View 20135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 31% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 2 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 135841 30135841 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevNextBase
View 30135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 32% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 3 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 20135841 40135841 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevNextBase
View 40135841 135841 Sated Fury Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times. While toggled on, the Health cost of this ability increases by 300 per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for 33% of the total Health cost you spent while active. CRIMINAL ACT 0 0 2000 0 700 Self 0 0 0 0 0 1 1 4 2 2 0 0 0 Unknown (32) 1 2 3 World Vampire 132141 30135841 0 0 Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by <<1>> every <<2>>, up to |cffffff5|r times. While toggled on, the Health cost of this ability increases by <<3>> per stack and you cannot be healed by anyone but yourself, your pets, or your Companions. When toggled off, you heal for <<4>> of the total Health cost you spent while active. PrevBase
View 135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 7% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 1 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 134583 20135905 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 7% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevNextBase
View 20135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 8% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 2 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 135905 30135905 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 8% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevNextBase
View 30135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 9% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 3 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 20135905 40135905 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 9% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevNextBase
View 40135905 135905 Drain Vigor Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 4 1 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 30135905 0 0 Restores a portion of your missing Stamina. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for <<2>> of your missing Health, and restoring <<3>> of your missing Stamina every <<4>> for <<5>>. PrevBase
View 137259 137259 Exhilarating Drain Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and generating 2 Ultimate every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 1 2 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 134583 20137259 0 Generates Ultimate. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and generating 2 Ultimate every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for |cffffff25|r% of your missing Health, and generating <<2>> Ultimate every <<3>> for <<4>>. PrevNextBase
View 20137259 137259 Exhilarating Drain Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and generating 3 Ultimate every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 2 2 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 137259 30137259 0 Generates Ultimate. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and generating 3 Ultimate every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for |cffffff25|r% of your missing Health, and generating <<2>> Ultimate every <<3>> for <<4>>. PrevNextBase
View 30137259 137259 Exhilarating Drain Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and generating 4 Ultimate every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 3 2 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 20137259 40137259 0 Generates Ultimate. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and generating 4 Ultimate every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for |cffffff25|r% of your missing Health, and generating <<2>> Ultimate every <<3>> for <<4>>. PrevNextBase
View 40137259 137259 Exhilarating Drain Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and generating 5 Ultimate every 1 second for 3 seconds. CRIMINAL ACT 3000 0 1000 0 4320 Enemy 0 2200 0 0 1 0 1 4 2 4 0 3000 0 Werewolf 0 0 4 World Vampire 134583 30137259 0 0 Generates Ultimate. 1 CRIMINAL ACT Siphon away your enemies' vitality, dealing $1 Magic Damage, healing you for 25% of your missing Health, and generating 5 Ultimate every 1 second for 3 seconds. Ultimate 0.0387815 0.406909 -2.0474 0.999999 1127.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon away your enemies' vitality, dealing <<1>>, healing you for |cffffff25|r% of your missing Health, and generating <<2>> Ultimate every <<3>> for <<4>>. PrevBase
View 137861 137861 Hypnosis Subdue enemies around you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 3780 Area 0 0 700 0 0 0 1 1 1 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 128709 20137861 0 Affects all enemies around you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies around you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. PrevNextBase
View 20137861 137861 Hypnosis Subdue enemies around you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 3690 Area 0 0 700 0 0 0 1 2 1 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 137861 30137861 0 Affects all enemies around you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies around you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. PrevNextBase
View 30137861 137861 Hypnosis Subdue enemies around you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 3600 Area 0 0 700 0 0 0 1 3 1 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 20137861 40137861 0 Affects all enemies around you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies around you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. PrevNextBase
View 40137861 137861 Hypnosis Subdue enemies around you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. 0 0 0 0 3510 Area 0 0 700 0 0 0 1 4 1 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 30137861 0 0 Affects all enemies around you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies around you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. PrevBase
View 138097 138097 Stupefy Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by 50% for 5 seconds. 0 0 0 0 3780 Cone 0 0 1000 0 0 0 1 1 2 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 128709 20138097 0 Enemies are snared after the stun ends. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 20138097 138097 Stupefy Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by 51% for 5 seconds. 0 0 0 0 3780 Cone 0 0 1000 0 0 0 1 2 2 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 138097 30138097 0 Enemies are snared after the stun ends. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 30138097 138097 Stupefy Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by 52% for 5 seconds. 0 0 0 0 3780 Cone 0 0 1000 0 0 0 1 3 2 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 20138097 40138097 0 Enemies are snared after the stun ends. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 40138097 138097 Stupefy Subdue enemies in front of you with your baleful gaze, stunning them for 5 seconds if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by 53% for 5 seconds. 0 0 0 0 3780 Cone 0 0 1000 0 0 0 1 4 2 6 0 0 0 Werewolf 0 0 5 World Vampire 128709 30138097 0 0 Enemies are snared after the stun ends. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Subdue enemies in front of you with your baleful gaze, stunning them for <<1>> if they are facing your direction. This stun cannot be blocked. After the stun ends they remain stupefied, reducing their Movement Speed by <<2>> for <<3>>. PrevBase
View 39298 39298 Necrotic Orb Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 306 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 1 0 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 0 43400 0 2 Project a globe of annihilation that slowly floats forward for 10 seconds, dealing $1 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0136737 0.142818 -0.764376 0.999991 396.667 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward for <<1>>, dealing <<2>> every <<3>> to nearby enemies. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. NextBase
View 43400 39298 Necrotic Orb Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 309 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 2 0 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 39298 43403 0 2 Project a globe of annihilation that slowly floats forward for 10 seconds, dealing $1 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0138118 0.144332 -0.88102 0.999987 400.571 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward for <<1>>, dealing <<2>> every <<3>> to nearby enemies. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43403 39298 Necrotic Orb Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 312 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 3 0 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43400 43406 0 2 Project a globe of annihilation that slowly floats forward for 10 seconds, dealing $1 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0139416 0.146195 -1.38167 0.999985 404.714 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward for <<1>>, dealing <<2>> every <<3>> to nearby enemies. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43406 39298 Necrotic Orb Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 316 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 4 0 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43403 42028 42038 2 Project a globe of annihilation that slowly floats forward for 10 seconds, dealing $1 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0141735 0.14726 -1.3057 0.999989 409.571 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward for <<1>>, dealing <<2>> every <<3>> to nearby enemies. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextNext2Base
View 39369 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 0 43304 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. NextBase
View 43304 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4852 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43307 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.303282 0 -0.534899 1 4936.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextBase
View 43307 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4905 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43304 43310 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.306585 0 -0.358626 1 4990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextBase
View 43310 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43307 42138 42176 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309875 0 -0.173107 1 5043.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextNext2Base
View 39425 39425 Trapping Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1687 Physical Damage. After 10 seconds the webs explode, dealing 2249 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 1 0 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 0 43533 0 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>>. NextBase
View 43533 39425 Trapping Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1705 Physical Damage. After 10 seconds the webs explode, dealing 2273 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 2 0 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 39425 43537 0 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>>. PrevNextBase
View 43537 39425 Trapping Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1724 Physical Damage. After 10 seconds the webs explode, dealing 2298 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 3 0 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43533 43541 0 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>>. PrevNextBase
View 43541 39425 Trapping Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 4 0 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43537 41990 42012 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>>. PrevNextNext2Base
View 39475 39475 Inner Fire Ignite the fires of hate in an enemy's heart, dealing 1012 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 1 0 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 0 43353 0 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0448904 0.472662 0.628956 0.999999 1311.24 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. An ally targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. NextBase
View 43353 39475 Inner Fire Ignite the fires of hate in an enemy's heart, dealing 1023 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 2 0 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 39475 43358 0 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0453558 0.477758 0.807321 0.999999 1325.43 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. An ally targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43358 39475 Inner Fire Ignite the fires of hate in an enemy's heart, dealing 1034 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 3 0 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 43353 43363 0 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0458959 0.482999 0.0018186 0.999999 1339.81 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. An ally targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43363 39475 Inner Fire Ignite the fires of hate in an enemy's heart, dealing 1045 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 4 0 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 43358 42056 42060 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. An ally targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0463648 0.488251 0.131477 0.999999 1354.05 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. An ally targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextNext2Base
View 39489 39489 Blood Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 27000 0 1000 0 4320 Area 0 0 2800 0 0 0 1 1 0 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 0 43241 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. NextBase
View 43241 39489 Blood Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 28000 0 1000 0 4320 Area 0 0 2800 0 0 0 1 2 0 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 39489 43246 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43246 39489 Blood Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 29000 0 1000 0 4320 Area 0 0 2800 0 0 0 1 3 0 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43241 43251 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43251 39489 Blood Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 30000 0 1000 0 4320 Area 0 0 2800 0 0 0 1 4 0 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43246 41967 41958 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextNext2Base
View 41958 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4320 Area 0 0 2800 0 0 0 1 1 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 39489 43271 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43271 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4230 Area 0 0 2800 0 0 0 1 2 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 41958 43277 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43277 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4140 Area 0 0 2800 0 0 0 1 3 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43271 43287 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43287 41958 Overflowing Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health. 30000 0 1000 0 4050 Area 0 0 2800 0 0 0 1 4 2 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43277 0 0 The synergy heals allies for more. Reduces the cost as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevBase
View 41967 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 34000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 1 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 39489 43256 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43256 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 36000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 2 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 41967 43261 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43261 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 38000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 3 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43256 43266 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevNextBase
View 43266 41967 Sanguine Altar Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health. 40000 0 1000 0 2160 Area 0 0 2800 0 0 0 1 4 1 1 0 0 0 Unknown (32) 0 0 1 Guild Undaunted 39489 43261 0 0 Increases the duration and reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your life essence to conjure a fountain of blood to apply <<1>> to enemies in the area, healing you and your allies for <<2>> Health every <<3>> when damaging them. Allies in the area can activate the <<4>> synergy, healing for <<5>> of their Max Health. PrevBase
View 41990 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 1 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 39425 43481 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevNextBase
View 43481 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1761 Physical Damage. After 10 seconds the webs explode, dealing 2348 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 2 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 41990 43485 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevNextBase
View 43485 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1780 Physical Damage. After 10 seconds the webs explode, dealing 2374 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 3 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43481 43489 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevNextBase
View 43489 41990 Shadow Silk Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1799 Physical Damage. After 10 seconds the webs explode, dealing 2399 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 2249 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage and can poison them for 4488 Poison Damage over 10 seconds. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 4 1 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43485 0 0 The synergy summons a more powerful spider, which deals additional damage over time. 5 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing $3 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage and can poison them for $5 Poison Damage over 10 seconds. Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Ultimate 0.199793 2.10432 -13.2223 0.999998 5820.86 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them and summoning a spider to attack for <<7>>. The spider bites enemies for <<8>> and can poison them for <<9>> over <<10>>. PrevBase
View 42012 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 1 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 39425 43469 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevNextBase
View 43469 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3.3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 2 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 42012 43473 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3.3 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevNextBase
View 43473 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 3.7 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 3 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43469 43477 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 3.7 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevNextBase
View 43477 42012 Tangling Webs Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 1742 Physical Damage. After 10 seconds the webs explode, dealing 2323 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 2249 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 673 Physical Damage. 10000 0 0 0 2984 Ground 0 2800 400 0 0 0 1 4 2 2 0 0 0 Power 0 0 2 Guild Undaunted 39425 43473 0 0 The synergy also fears the enemy. 4 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing $1 Physical Damage. After 10 seconds the webs explode, dealing $2 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing $3 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for $4 Physical Damage. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by <<1>> and dealing <<2>>. After <<3>> the webs explode, dealing <<4>> to enemies within. A ranged ally can activate the <<5>> synergy on an affected enemy, dealing <<6>> to them, fearing them for <<7>>, and summoning a spider to attack for <<8>>. The spider bites enemies for <<9>>. PrevBase
View 42028 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 316 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 70 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 1 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 39298 43409 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 70 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0141333 0.148011 -1.99495 0.999982 409.81 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43409 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 319 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 80 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 2 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 42028 43412 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 80 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0143184 0.149625 -2.84562 0.99998 413.857 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43412 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 322 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 90 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 3 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43409 43415 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 90 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.014472 0.151381 -3.17276 0.999972 418.095 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevNextBase
View 43415 42028 Mystic Orb Project a globe of annihilation that slowly floats forward, dealing 326 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 2249 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. 10000 0 1000 0 2970 Area 0 0 800 0 0 0 1 4 1 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43412 0 0 Increases your Health, Magicka, and Stamina Recovery while active. 2 Project a globe of annihilation that slowly floats forward, dealing $1 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for $2 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher. Ultimate 0.0146557 0.152823 -3.16397 0.99998 422.905 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of annihilation that slowly floats forward, dealing <<1>> every <<2>> to nearby enemies. While the orb is active you gain <<3>> Health, Magicka, and Stamina Recovery. An ally near the globe can activate the <<4>> synergy, causing the orb to explode for <<5>> to nearby enemies and restore <<6>> Magicka or Stamina to the ally, whichever maximum is higher. PrevBase
View 42038 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 474 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 1 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 39298 43439 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0210502 0.222348 -1.00417 0.999996 614.81 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevNextBase
View 43439 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 479 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 2 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 42038 43443 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0213622 0.224525 -1.94051 0.999993 621.286 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevNextBase
View 43443 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 484 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 3 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43439 43447 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0215726 0.22716 -2.17319 0.999992 627.905 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevNextBase
View 43447 42038 Energy Orb Project a globe of regeneration that slowly floats forward, healing for 489 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 2249 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. 10000 0 1000 0 3780 Area 0 0 800 0 0 0 1 4 2 5 0 0 0 Werewolf 0 0 5 Guild Undaunted 39298 43443 0 0 The orb heals allies instead of damaging enemies and moves faster. 2 Project a globe of regeneration that slowly floats forward, healing for $1 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for $2 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher. Ultimate 0.0217972 0.229781 -2.43454 0.999996 634.524 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Project a globe of regeneration that slowly floats forward, healing for <<1>> Health every <<2>> to you and nearby allies. An ally near the globe can activate the <<3>> synergy, causing the orb to explode and heal for <<4>> Health to nearby allies and restoring <<5>> Magicka or Stamina to the activator, whichever maximum is higher. PrevBase
View 42056 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1045 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 1 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 39475 43368 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0464847 0.48782 -0.651708 0.999999 1354.14 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43368 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1056 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 2 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 42056 43373 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0470587 0.493057 -1.83352 0.999999 1368.52 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43373 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1067 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 3 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 43368 43378 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0474896 0.498741 -1.3647 0.999998 1383.1 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevNextBase
View 43378 42056 Inner Rage Ignite the fires of hate in an enemy's heart, dealing 1079 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 1620 Enemy 0 2800 0 0 0 0 1 4 1 3 0 0 0 Werewolf 0 0 3 Guild Undaunted 39475 43373 0 0 The synergy can now be activated by up to 3 allies. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Flame Damage and taunting them to attack you for 15 seconds. Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0480662 0.503926 -1.90224 0.999998 1398.33 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>> and taunting them to attack you for <<2>>. Up to 3 allies targeting the taunted enemy can activate the <<3>> synergy, dealing <<4>> to them over <<5>> then an additional <<6>> to them and other nearby enemies. PrevBase
View 42060 42060 Inner Beast Ignite the fires of hate in an enemy's heart, dealing 2091 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 1 2 3 0 0 0 Power 0 0 3 Guild Undaunted 39475 39475 43383 0 Converts into a Stamina ability and deals increased Physical Damage. Applies Minor Vulnerability and Maim to the enemy. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>>, taunting them to attack you, and applying <<2>> and <<3>> for <<4>>, reducing their damage done and increasing their damage taken by <<5>>. An ally targeting the enemy can activate the <<6>> synergy, dealing <<7>> to them over <<8>> then an additional <<9>> to them and other nearby enemies. PrevNextBase
View 43383 42060 Inner Beast Ignite the fires of hate in an enemy's heart, dealing 2114 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 2 2 3 0 0 0 Power 0 0 3 Guild Undaunted 39475 42060 43388 0 Converts into a Stamina ability and deals increased Physical Damage. Applies Minor Vulnerability and Maim to the enemy. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>>, taunting them to attack you, and applying <<2>> and <<3>> for <<4>>, reducing their damage done and increasing their damage taken by <<5>>. An ally targeting the enemy can activate the <<6>> synergy, dealing <<7>> to them over <<8>> then an additional <<9>> to them and other nearby enemies. PrevNextBase
View 43388 42060 Inner Beast Ignite the fires of hate in an enemy's heart, dealing 2137 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 3 2 3 0 0 0 Power 0 0 3 Guild Undaunted 39475 43383 43393 0 Converts into a Stamina ability and deals increased Physical Damage. Applies Minor Vulnerability and Maim to the enemy. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>>, taunting them to attack you, and applying <<2>> and <<3>> for <<4>>, reducing their damage done and increasing their damage taken by <<5>>. An ally targeting the enemy can activate the <<6>> synergy, dealing <<7>> to them over <<8>> then an additional <<9>> to them and other nearby enemies. PrevNextBase
View 43393 42060 Inner Beast Ignite the fires of hate in an enemy's heart, dealing 2160 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing 1344 Flame Damage to them over 3 seconds then an additional 2249 Flame Damage to them and other nearby enemies. 0 0 0 0 2295 Enemy 0 2800 0 0 0 0 1 4 2 3 0 0 0 Power 0 0 3 Guild Undaunted 39475 43388 0 0 Converts into a Stamina ability and deals increased Physical Damage. Applies Minor Vulnerability and Maim to the enemy. 3 Ignite the fires of hate in an enemy's heart, dealing $1 Physical Damage, taunting them to attack you, and applying Minor Maim and Minor Vulnerability for 15 seconds, reducing their damage done and increasing their damage taken by 5%. An ally targeting the enemy can activate the Radiate synergy, dealing $2 Flame Damage to them over 3 seconds then an additional $3 Flame Damage to them and other nearby enemies. Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Ultimate 0.0599349 0.63142 -6.09869 0.999994 1744.14 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ignite the fires of hate in an enemy's heart, dealing <<1>>, taunting them to attack you, and applying <<2>> and <<3>> for <<4>>, reducing their damage done and increasing their damage taken by <<5>>. An ally targeting the enemy can activate the <<6>> synergy, dealing <<7>> to them over <<8>> then an additional <<9>> to them and other nearby enemies. PrevBase
View 42138 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 1 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43313 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43313 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 2 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 42138 43318 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43318 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 3 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43313 43323 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43323 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 4 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43318 0 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevBase
View 42176 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43328 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43328 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5012 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 42176 43331 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.313297 0 -0.696683 1 5098.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43331 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5067 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43328 43334 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.316659 0 0.510208 1 5154.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 43334 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5121 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43331 0 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.320132 0 -1.03466 1 5209.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevBase
View 55366 55366 Undaunted Mettle Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 7 Guild Undaunted 55366 -1 55386 -1 1 Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health, Stamina, and Magicka by |cffffff1|r% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55386 55386 Undaunted Mettle Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 7 Guild Undaunted 55366 55366 -1 -1 1 Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 2 0 0 1 0.571429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health, Stamina, and Magicka by |cffffff2|r% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55584 55584 Undaunted Command Activating a synergy restores 2% of your Max Health, Stamina, and Magicka. Current Bonus: 320 Health, 240 Stamina, and 240 Magicka. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 6 Guild Undaunted 55584 -1 55676 -1 3 Activating a synergy restores 2% of your Max Health, Stamina, and Magicka. Current Bonus: $1 Health, $2 Stamina, and $3 Magicka. Health 0.0199249 0 1.10027 0.999987 325.476 Medium Armor 22.6341 0 245.522 0.890218 240 Magicka 0.019952 -0.0000937 0.569407 0.999964 263.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activating a synergy restores |cffffff2|r% of your Max Health, Stamina, and Magicka. Current Bonus: <<1>> Health, <<2>> Stamina, and <<3>> Magicka. PrevNextNext2Base
View 55676 55676 Undaunted Command Activating a synergy restores 4% of your Max Health, Stamina, and Magicka. Current Bonus: 640 Health, 480 Stamina, and 480 Magicka. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 8 0 0 0 Werewolf 0 0 6 Guild Undaunted 55584 55584 -1 -1 3 Activating a synergy restores 4% of your Max Health, Stamina, and Magicka. Current Bonus: $1 Health, $2 Stamina, and $3 Magicka. Health 0.0399643 0 0.437593 0.999996 650.952 Medium Armor 45.2612 0 491.335 0.889693 480 Magicka 0.0400299 -0.0002058 -0.353565 0.999968 526.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Activating a synergy restores |cffffff4|r% of your Max Health, Stamina, and Magicka. Current Bonus: <<1>> Health, <<2>> Stamina, and <<3>> Magicka. PrevNextNext2Base
View 20919 20919 Cleave Focus your strength into a mighty swing, dealing 1687 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1687 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 1 0 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 0 39742 0 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. NextBase
View 39742 20919 Cleave Focus your strength into a mighty swing, dealing 1705 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1705 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 2 0 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 20919 39744 0 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. PrevNextBase
View 39744 20919 Cleave Focus your strength into a mighty swing, dealing 1724 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1724 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 3 0 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 39742 39746 0 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. PrevNextBase
View 39746 20919 Cleave Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1742 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 4 0 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 39744 38745 38754 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. PrevNextNext2Base
View 28279 28279 Uppercut Slam an enemy with an upward swing, dealing 2587 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 0 39962 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.115021 1.20735 -0.70999 1 3352.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. NextBase
View 39962 28279 Uppercut Slam an enemy with an upward swing, dealing 2615 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 39965 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.116245 1.22084 -1.02046 1 3388.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextBase
View 39965 28279 Uppercut Slam an enemy with an upward swing, dealing 2643 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39962 39968 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.117474 1.23431 -0.981677 1 3425 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextBase
View 39968 28279 Uppercut Slam an enemy with an upward swing, dealing 2672 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39965 38814 38807 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.118893 1.24702 -1.98132 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextNext2Base
View 28297 28297 Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 17 seconds. 17000 0 0 0 3780 Self 0 0 0 0 0 0 1 1 0 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 0 39868 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. NextBase
View 39868 28297 Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 18 seconds. 18000 0 0 0 3780 Self 0 0 0 0 0 0 1 2 0 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 28297 39871 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. PrevNextBase
View 39871 28297 Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 19 seconds. 19000 0 0 0 3780 Self 0 0 0 0 0 0 1 3 0 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39868 39881 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. PrevNextBase
View 39881 28297 Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. 20000 0 0 0 3780 Self 0 0 0 0 0 0 1 4 0 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39871 38794 38802 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. PrevNextNext2Base
View 28302 28302 Reverse Slash Spin around and strike an enemy down, dealing 1124 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 1 0 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 0 39919 0 1 Spin around and strike an enemy down, dealing $1 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. NextBase
View 39919 28302 Reverse Slash Spin around and strike an enemy down, dealing 1136 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 2 0 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 28302 39925 0 1 Spin around and strike an enemy down, dealing $1 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39925 28302 Reverse Slash Spin around and strike an enemy down, dealing 1148 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 3 0 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39919 39928 0 1 Spin around and strike an enemy down, dealing $1 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39928 28302 Reverse Slash Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 0 0 0 0 1 4 0 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39925 38823 38819 1 Spin around and strike an enemy down, dealing $1 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextNext2Base
View 28448 28448 Critical Charge Launch across the earth and smash an enemy, dealing 1348 Physical Damage. This attack is always a Critical Strike. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 1 0 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 0 39785 0 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. This attack is always a Critical Strike. Ultimate 0.0598957 0.630933 -1.41593 0.999999 1747.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. This attack is always a Critical Strike. NextBase
View 39785 28448 Critical Charge Launch across the earth and smash an enemy, dealing 1362 Physical Damage. This attack is always a Critical Strike. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 2 0 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 28448 39789 0 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. This attack is always a Critical Strike. Ultimate 0.0605137 0.638159 -1.86761 0.999999 1766.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. This attack is always a Critical Strike. PrevNextBase
View 39789 28448 Critical Charge Launch across the earth and smash an enemy, dealing 1377 Physical Damage. This attack is always a Critical Strike. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 3 0 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39785 39793 0 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. This attack is always a Critical Strike. Ultimate 0.0611645 0.645001 -1.53867 0.999999 1785.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. This attack is always a Critical Strike. PrevNextBase
View 39793 28448 Critical Charge Launch across the earth and smash an enemy, dealing 1392 Physical Damage. This attack is always a Critical Strike. 0 0 0 0 3780 Enemy 0 2200 0 0 0 0 1 4 0 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39789 38788 38778 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. This attack is always a Critical Strike. Ultimate 0.0618573 0.651712 -1.62371 0.999999 1804.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. This attack is always a Critical Strike. PrevNextNext2Base
View 29375 29375 Heavy Weapons Grants a bonus based on the type of weapon equipped: Swords increase your Weapon and Spell Damage by 129. Axes increase your Critical Damage done by 6%. Maces increase your Offensive Penetration by 1487. WITH A TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 10 0 0 0 Werewolf 0 0 8 Weapon Two Handed 29375 -1 45430 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grants a bonus based on the type of weapon equipped: Swords increase your Weapon and Spell Damage by <<1>>. Axes increase your Critical Damage done by <<2>>. Maces increase your Offensive Penetration by <<3>>. PrevNextNext2Base
View 29387 29387 Forceful Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 5 0 0 0 Werewolf 0 0 7 Weapon Two Handed 29387 -1 45444 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Your Light and Heavy Attacks damage up to |cffffff3|r other nearby enemies for <<1>>% of the damage inflicted to the primary target. PrevNextNext2Base
View 29388 29388 Balanced Blade Reduces the Stamina cost of your Two-Handed abilities by 7%. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 17 0 0 0 Werewolf 0 0 9 Weapon Two Handed 29388 -1 45443 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Stamina cost of your Two-Handed abilities by <<1>>. PrevNextNext2Base
View 29389 29389 Follow Up When you complete a fully-charged Heavy Attack, your damage done with Two Handed attacks increases by 5% for 4 seconds. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 30 0 0 0 Werewolf 0 0 10 Weapon Two Handed 29389 -1 45446 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you complete a fully-charged Heavy Attack, your damage done with Two Handed attacks increases by <<1>> for <<2>>. PrevNextNext2Base
View 29391 29391 Battle Rush Increases your Stamina Recovery by 15% for 10 seconds after killing a target. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 41 0 0 0 Werewolf 0 0 11 Weapon Two Handed 29391 -1 45448 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>> for <<2>> after killing a target. PrevNextNext2Base
View 38745 38745 Carve Focus your strength into a mighty swing, dealing 1742 Bleed Damage to enemies in front of you, and causing them to bleed for an additional 2778 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs 1742 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 1 1 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 20919 39748 0 Converts into Bleed Damage and applies a bleed over time to enemies hit. 3 Focus your strength into a mighty swing, dealing $1 Bleed Damage to enemies in front of you, and causing them to bleed for an additional $2 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs $3 damage for 6 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.12337 1.30505 -5.82513 0.999992 3604 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you, and causing them to bleed for an additional <<2>> over <<3>>. Hitting a target that is already bleeding from this ability extends the duration by |cffffff10|r seconds, up to a maximum of |cffffff32|r. You also gain a damage shield that absorbs <<4>> damage for <<5>>. PrevNextBase
View 39748 38745 Carve Focus your strength into a mighty swing, dealing 1742 Bleed Damage to enemies in front of you, and causing them to bleed for an additional 2808 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs 1742 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 2 1 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 38745 39751 0 Converts into Bleed Damage and applies a bleed over time to enemies hit. 3 Focus your strength into a mighty swing, dealing $1 Bleed Damage to enemies in front of you, and causing them to bleed for an additional $2 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs $3 damage for 6 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.124876 1.31684 -6.1336 0.999991 3642 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you, and causing them to bleed for an additional <<2>> over <<3>>. Hitting a target that is already bleeding from this ability extends the duration by |cffffff10|r seconds, up to a maximum of |cffffff32|r. You also gain a damage shield that absorbs <<4>> damage for <<5>>. PrevNextBase
View 39751 38745 Carve Focus your strength into a mighty swing, dealing 1742 Bleed Damage to enemies in front of you, and causing them to bleed for an additional 2838 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs 1742 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 3 1 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 39748 39754 0 Converts into Bleed Damage and applies a bleed over time to enemies hit. 3 Focus your strength into a mighty swing, dealing $1 Bleed Damage to enemies in front of you, and causing them to bleed for an additional $2 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs $3 damage for 6 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.126369 1.3317 -9.07307 0.999993 3681.43 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you, and causing them to bleed for an additional <<2>> over <<3>>. Hitting a target that is already bleeding from this ability extends the duration by |cffffff10|r seconds, up to a maximum of |cffffff32|r. You also gain a damage shield that absorbs <<4>> damage for <<5>>. PrevNextBase
View 39754 38745 Carve Focus your strength into a mighty swing, dealing 1742 Bleed Damage to enemies in front of you, and causing them to bleed for an additional 2868 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs 1742 damage for 6 seconds. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 4 1 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 39751 0 0 Converts into Bleed Damage and applies a bleed over time to enemies hit. 3 Focus your strength into a mighty swing, dealing $1 Bleed Damage to enemies in front of you, and causing them to bleed for an additional $2 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs $3 damage for 6 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.127632 1.34751 -10.4691 0.999991 3721.14 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you, and causing them to bleed for an additional <<2>> over <<3>>. Hitting a target that is already bleeding from this ability extends the duration by |cffffff10|r seconds, up to a maximum of |cffffff32|r. You also gain a damage shield that absorbs <<4>> damage for <<5>>. PrevBase
View 38754 38754 Brawler Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1742 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 1 2 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 20919 39757 0 Damage shield now increases in strength for each enemy hit. 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. Each enemy hit increases the damage shield's strength by <<4>>%, up to |cffffff300|r%. PrevNextBase
View 39757 38754 Brawler Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1761 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 2 2 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 38754 39763 0 Damage shield now increases in strength for each enemy hit. 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. Each enemy hit increases the damage shield's strength by <<4>>%, up to |cffffff300|r%. PrevNextBase
View 39763 38754 Brawler Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1780 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 3 2 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 39757 39769 0 Damage shield now increases in strength for each enemy hit. 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. Each enemy hit increases the damage shield's strength by <<4>>%, up to |cffffff300|r%. PrevNextBase
View 39769 38754 Brawler Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1799 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. 0 0 0 0 3510 Cone 0 0 600 0 0 0 1 4 2 14 0 0 0 Power 0 0 4 Weapon Two Handed 20919 39763 0 0 Damage shield now increases in strength for each enemy hit. 2 Focus your strength into a mighty swing, dealing $1 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs $2 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength into a mighty swing, dealing <<1>> to enemies in front of you. You also gain a damage shield that absorbs <<2>> damage for <<3>>. Each enemy hit increases the damage shield's strength by <<4>>%, up to |cffffff300|r%. PrevBase
View 38778 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3510 Enemy 0 2200 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 28448 39812 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevNextBase
View 39812 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3420 Enemy 0 2200 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 38778 39817 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevNextBase
View 39817 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3330 Enemy 0 2200 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39812 39822 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevNextBase
View 39822 38778 Critical Rush Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. 0 0 0 0 3240 Enemy 0 2200 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39817 0 0 Deals more damage based on the distance traveled. Reduces the cost. 1 Launch across the earth and smash an enemy, dealing $1 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>>. Deals up to |cffffff50|r% more damage based on the distance traveled. This attack is always a Critical Strike. PrevBase
View 38788 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 309 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 28448 39797 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0138129 0.144302 -1.30906 0.99999 400.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39797 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 312 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 38788 39802 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0139511 0.145815 -1.4257 0.999987 404.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39802 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 315 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39797 39807 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0140683 0.147822 -1.9594 0.999979 408.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevNextBase
View 39807 38788 Stampede Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 319 Physical Damage to all enemies in the area every 1 second for 15 seconds. 15000 0 0 0 4590 Enemy 0 2200 500 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Weapon Two Handed 28448 39802 0 0 Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. 2 Launch across the earth and smash an enemy, dealing $1 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing $2 Physical Damage to all enemies in the area every 1 second for 15 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.0143128 0.148743 -1.85038 0.999984 413.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch across the earth and smash an enemy, dealing <<1>> to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing <<2>> to all enemies in the area every <<3>> for <<4>>. PrevBase
View 38794 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3510 Self 0 0 0 0 0 0 1 1 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 28297 39884 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevNextBase
View 39884 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3420 Self 0 0 0 0 0 0 1 2 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 38794 39888 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevNextBase
View 39888 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3330 Self 0 0 0 0 0 0 1 3 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39884 39892 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevNextBase
View 39892 38794 Forward Momentum Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. 40000 0 0 0 3240 Self 0 0 0 0 0 0 1 4 1 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39888 0 0 Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. Activating this ability removes all snares and immobilizations from you and grants immunity to them for <<5>>. PrevBase
View 38802 38802 Rally Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1161 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. 20000 0 1000 0 3780 Self 0 0 0 0 0 0 1 1 2 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 28297 39896 0 Also heals you when the effect expires. 1 Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for $1 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. You heal for <<5>> Health when Rally ends. The final heal is increased by |cffffff15|r% every <<6>>, up to a maximum of |cffffff300|r%. PrevNextBase
View 39896 38802 Rally Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1173 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. 20000 0 1000 0 3780 Self 0 0 0 0 0 0 1 2 2 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 38802 39900 0 Also heals you when the effect expires. 1 Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for $1 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. You heal for <<5>> Health when Rally ends. The final heal is increased by |cffffff15|r% every <<6>>, up to a maximum of |cffffff300|r%. PrevNextBase
View 39900 38802 Rally Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1186 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. 20000 0 1000 0 3780 Self 0 0 0 0 0 0 1 3 2 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39896 39904 0 Also heals you when the effect expires. 1 Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for $1 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. You heal for <<5>> Health when Rally ends. The final heal is increased by |cffffff15|r% every <<6>>, up to a maximum of |cffffff300|r%. PrevNextBase
View 39904 38802 Rally Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. 20000 0 1000 0 3780 Self 0 0 0 0 0 0 1 4 2 38 0 0 0 Power 0 0 6 Weapon Two Handed 28297 39900 0 0 Also heals you when the effect expires. 1 Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for $1 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your strength and resolve to gain <<1>> and Sorcery, increasing your Weapon and Spell Damage by <<2>>, as well as gaining Minor Endurance, increasing your Stamina Recovery by <<3>> for <<4>>. You heal for <<5>> Health when Rally ends. The final heal is increased by |cffffff15|r% every <<6>>, up to a maximum of |cffffff300|r%. PrevBase
View 38807 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2672 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 40000 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 40000 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2701 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 38807 40004 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 40004 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2730 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 40000 40008 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 40008 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2760 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 40004 0 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevBase
View 38814 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2672 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 39976 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 39976 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2701 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 38814 39980 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 39980 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2730 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39976 39984 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 39984 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39980 0 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevBase
View 38819 38819 Executioner Spin around and strike an enemy down, dealing 1161 Bleed Damage. Deals up to 385% more damage to enemies with less than 50% Health. 0 0 0 0 2160 Enemy 0 700 0 0 0 0 1 1 2 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 28302 39948 0 Converts to Bleed Damage and reduces the cost. Increases the amount of bonus damage dealt to low health targets. 1 Spin around and strike an enemy down, dealing $1 Bleed Damage. Deals up to 385% more damage to enemies with less than 50% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39948 38819 Executioner Spin around and strike an enemy down, dealing 1161 Bleed Damage. Deals up to 390% more damage to enemies with less than 50% Health. 0 0 0 0 2160 Enemy 0 700 0 0 0 0 1 2 2 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 38819 39952 0 Converts to Bleed Damage and reduces the cost. Increases the amount of bonus damage dealt to low health targets. 1 Spin around and strike an enemy down, dealing $1 Bleed Damage. Deals up to 390% more damage to enemies with less than 50% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39952 38819 Executioner Spin around and strike an enemy down, dealing 1161 Bleed Damage. Deals up to 395% more damage to enemies with less than 50% Health. 0 0 0 0 2160 Enemy 0 700 0 0 0 0 1 3 2 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39948 39957 0 Converts to Bleed Damage and reduces the cost. Increases the amount of bonus damage dealt to low health targets. 1 Spin around and strike an enemy down, dealing $1 Bleed Damage. Deals up to 395% more damage to enemies with less than 50% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39957 38819 Executioner Spin around and strike an enemy down, dealing 1161 Bleed Damage. Deals up to 400% more damage to enemies with less than 50% Health. 0 0 0 0 2160 Enemy 0 700 0 0 0 0 1 4 2 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39952 0 0 Converts to Bleed Damage and reduces the cost. Increases the amount of bonus damage dealt to low health targets. 1 Spin around and strike an enemy down, dealing $1 Bleed Damage. Deals up to 400% more damage to enemies with less than 50% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>>. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevBase
View 38823 38823 Reverse Slice Spin around and strike an enemy down, dealing 1161 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 1 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 28302 39932 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39932 38823 Reverse Slice Spin around and strike an enemy down, dealing 1173 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 2 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 38823 39937 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39937 38823 Reverse Slice Spin around and strike an enemy down, dealing 1186 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 3 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39932 39942 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevNextBase
View 39942 38823 Reverse Slice Spin around and strike an enemy down, dealing 1199 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. 0 0 0 0 2430 Enemy 0 700 500 0 0 0 1 4 1 20 0 0 0 Power 0 0 5 Weapon Two Handed 28302 39937 0 0 Now deals its damage in an area around the initial target as well. 1 Spin around and strike an enemy down, dealing $1 Physical Damage to them and all nearby enemies. Deals up to 300% more damage to enemies with less than 50% Health. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin around and strike an enemy down, dealing <<1>> to them and all nearby enemies. Deals up to <<2>>% more damage to enemies with less than <<3>>% Health. PrevBase
View 45430 45430 Heavy Weapons Grants a bonus based on the type of weapon equipped: Swords increase your Weapon and Spell Damage by 258. Axes increase your Critical Damage done by 12%. Maces increase your Armor Penetration by 2974. WITH A TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 25 0 0 0 Werewolf 0 0 8 Weapon Two Handed 29375 29375 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grants a bonus based on the type of weapon equipped: Swords increase your Weapon and Spell Damage by <<1>>. Axes increase your Critical Damage done by <<2>>. Maces increase your Armor Penetration by <<3>>. PrevNextNext2Base
View 45443 45443 Balanced Blade Reduces the Stamina cost of your Two-Handed abilities by 15%. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 28 0 0 0 Werewolf 0 0 9 Weapon Two Handed 29388 29388 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Stamina cost of your Two-Handed abilities by <<1>>. PrevNextNext2Base
View 45444 45444 Forceful Your Light and Heavy Attacks damage up to 3 other nearby enemies for 100% of the damage inflicted to the primary target. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 7 Weapon Two Handed 29387 29387 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Your Light and Heavy Attacks damage up to |cffffff3|r other nearby enemies for <<1>>% of the damage inflicted to the primary target. PrevNextNext2Base
View 45446 45446 Follow Up When you complete a fully-charged Heavy Attack, your damage done with Two Handed attacks increases by 10% for 4 seconds. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 46 0 0 0 Werewolf 0 0 10 Weapon Two Handed 29389 29389 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you complete a fully-charged Heavy Attack, your damage done with Two Handed attacks increases by <<1>> for <<2>>. PrevNextNext2Base
View 45448 45448 Battle Rush Increases your Stamina Recovery by 30% for 10 seconds after killing a target. WITH TWO-HANDED WEAPON EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 11 Weapon Two Handed 29391 29391 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>> for <<2>> after killing a target. PrevNextNext2Base
View 83216 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3375 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 0 86269 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. NextBase
View 86269 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3412 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86272 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextBase
View 86272 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3449 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86269 86275 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextBase
View 86275 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3486 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86272 83229 83238 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextNext2Base
View 83229 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86278 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86278 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83229 86281 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86281 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86278 86284 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86284 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86281 0 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevBase
View 83238 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86287 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86287 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3523 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83238 86291 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86291 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3561 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86287 86295 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 86295 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86291 0 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevBase
View 74580 74580 Finders Keepers Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild. 0 -1 -1 -1 Self 0 0 0 1 0 1 1 1 0 1 0 0 0 Werewolf 0 0 1 Guild Thieves Guild 74580 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 76451 76451 Clemency When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 4 0 0 0 Werewolf 0 0 4 Guild Thieves Guild 76451 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for |cFFFFFF1|r minute after you use Clemency unless you commit other crimes. PrevNextNext2Base
View 76452 76452 Timely Escape When you have Bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge. 0 -1 -1 -1 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 5 Guild Thieves Guild 76452 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 76453 76453 Veil of Shadows Decreases detection range of Witnesses and Guards by 10%. Witnesses and Guards are thus less likely to notice criminal actions, though this has no impact on the range from which Guards will accost you. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 10 0 0 0 Werewolf 0 0 6 Guild Thieves Guild 76453 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Decreases detection range of Witnesses and Guards by <<1>>. Witnesses and Guards are thus less likely to notice criminal actions, though this has no impact on the range from which Guards will accost you. PrevNextNext2Base
View 76454 76454 Swiftly Forgotten Bounty is decreased by 46 after 3 minutes. Heat is decreased by 36 after 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 2 Guild Thieves Guild 76454 -1 76455 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bounty is decreased by <<1>> after |cFFFFFF3|r minutes. Heat is decreased by <<2>> after |cFFFFFF3|r seconds. PrevNextNext2Base
View 76455 76455 Swiftly Forgotten Bounty is decreased by 69 after 3 minutes. Heat is decreased by 46 after 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 5 0 0 0 Werewolf 0 0 2 Guild Thieves Guild 76454 76454 76456 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bounty is decreased by <<1>> after |cFFFFFF3|r minutes. Heat is decreased by <<2>> after |cFFFFFF3|r seconds. PrevNextNext2Base
View 76456 76456 Swiftly Forgotten Bounty is decreased by 92 after 3 minutes. Heat is decreased by 55 after 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 8 0 0 0 Werewolf 0 0 2 Guild Thieves Guild 76454 76455 76457 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bounty is decreased by <<1>> after |cFFFFFF3|r minutes. Heat is decreased by <<2>> after |cFFFFFF3|r seconds. PrevNextNext2Base
View 76457 76457 Swiftly Forgotten Bounty is decreased by 115 after 3 minutes. Heat is decreased by 64 after 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 4 0 11 0 0 0 Werewolf 0 0 2 Guild Thieves Guild 76454 76456 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bounty is decreased by <<1>> after |cFFFFFF3|r minutes. Heat is decreased by <<2>> after |cFFFFFF3|r seconds. PrevNextNext2Base
View 76458 76458 Haggling Stolen items sold at a fence are worth 2% more. Does not apply to Laundering. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 3 Guild Thieves Guild 76458 -1 76459 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stolen items sold at a fence are worth <<1>> more. Does not apply to Laundering. PrevNextNext2Base
View 76459 76459 Haggling Stolen items sold at a fence are worth 4% more. Does not apply to Laundering. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 6 0 0 0 Werewolf 0 0 3 Guild Thieves Guild 76458 76458 76460 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stolen items sold at a fence are worth <<1>> more. Does not apply to Laundering. PrevNextNext2Base
View 76460 76460 Haggling Stolen items sold at a fence are worth 7% more. Does not apply to Laundering. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 9 0 0 0 Werewolf 0 0 3 Guild Thieves Guild 76458 76459 76461 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stolen items sold at a fence are worth <<1>> more. Does not apply to Laundering. PrevNextNext2Base
View 76461 76461 Haggling Stolen items sold at a fence are worth 10% more. Does not apply to Laundering. 0 0 0 0 Self 0 0 0 1 0 1 1 4 0 12 0 0 0 Werewolf 0 0 3 Guild Thieves Guild 76458 76460 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stolen items sold at a fence are worth <<1>> more. Does not apply to Laundering. PrevNextNext2Base
View 38570 38570 Siege Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. 17000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 1 0 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 0 46649 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>>% for you and nearby allies. NextBase
View 46649 38570 Siege Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. 18000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 2 0 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 38570 46651 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>>% for you and nearby allies. PrevNextBase
View 46651 38570 Siege Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. 19000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 3 0 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46649 46653 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>>% for you and nearby allies. PrevNextBase
View 46653 38570 Siege Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 4 0 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46651 40229 40226 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>>% for you and nearby allies. PrevNextNext2Base
View 38571 38571 Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 8100 Area 0 0 1800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 0 46626 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. NextBase
View 46626 38571 Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 8010 Area 0 0 1800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 38571 46628 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46628 38571 Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 7920 Area 0 0 1800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46626 46630 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46630 38571 Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 7830 Area 0 0 1800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46628 40232 40234 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextNext2Base
View 38573 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11250 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 0 46607 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.500074 5.24948 -0.360005 1 14576.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. NextBase
View 46607 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11373 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46608 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.505576 5.30733 -1.1444 1 14736.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextBase
View 46608 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11497 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46607 46609 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.511031 5.36489 -0.122323 1 14896.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextBase
View 46609 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46608 40237 40239 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.516578 5.42262 -0.630445 1 15057.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextNext2Base
View 39255 39255 Magicka Aid Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 6 Alliance War Support 39255 -1 45622 -1 1 Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: $1%. Support Skills Slotted 5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by |cffffff5|r% for each Support ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 39259 39259 Combat Medic Increases your healing done by 10% when you are near a Keep. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 5 0 0 0 Werewolf 0 0 7 Alliance War Support 39259 -1 45624 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> when you are near a Keep. PrevNextNext2Base
View 39261 39261 Battle Resurrection Reduces the time it takes you to resurrect another player by 15% while you are in a PvP area. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 8 Alliance War Support 39261 -1 45625 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the time it takes you to resurrect another player by <<1>> while you are in a PvP area. PrevNextNext2Base
View 40226 40226 Propelling Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. Also increases the range of abilities with a range greater than 20 meters by 4 meters. Does not affect Leap, Move Position, and Pull abilities. 20000 1000 0 0 7830 Area 0 0 1000 0 0 0 1 1 2 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 38570 46664 0 Costs less and allies in the shield gain increased range. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. Also increases the range of abilities with a range greater than |cffffff20|r meters by <<2>>. Does not affect Leap, Move Position, and Pull abilities. PrevNextBase
View 46664 40226 Propelling Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. Also increases the range of abilities with a range greater than 20 meters by 5 meters. Does not affect Leap, Move Position, and Pull abilities. 20000 1000 0 0 7830 Area 0 0 1000 0 0 0 1 2 2 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 40226 46667 0 Costs less and allies in the shield gain increased range. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. Also increases the range of abilities with a range greater than |cffffff20|r meters by <<2>>. Does not affect Leap, Move Position, and Pull abilities. PrevNextBase
View 46667 40226 Propelling Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. Also increases the range of abilities with a range greater than 20 meters by 6 meters. Does not affect Leap, Move Position, and Pull abilities. 20000 1000 0 0 7830 Area 0 0 1000 0 0 0 1 3 2 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46664 46670 0 Costs less and allies in the shield gain increased range. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. Also increases the range of abilities with a range greater than |cffffff20|r meters by <<2>>. Does not affect Leap, Move Position, and Pull abilities. PrevNextBase
View 46670 40226 Propelling Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. Also increases the range of abilities with a range greater than 20 meters by 7 meters. Does not affect Leap, Move Position, and Pull abilities. 20000 1000 0 0 7830 Area 0 0 1000 0 0 0 1 4 2 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46667 0 0 Costs less and allies in the shield gain increased range. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. Also increases the range of abilities with a range greater than |cffffff20|r meters by <<2>>. Does not affect Leap, Move Position, and Pull abilities. PrevBase
View 40229 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 60%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 1 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 38570 46655 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevNextBase
View 46655 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 65%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 2 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 40229 46658 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevNextBase
View 46658 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 70%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 3 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46655 46661 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevNextBase
View 46661 40229 Siege Weapon Shield Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 75%. 20000 1000 0 0 8100 Area 0 0 1000 0 0 0 1 4 1 2 0 0 0 Werewolf 0 0 2 Alliance War Support 38570 46658 0 0 Your and allied siege weapons in the bubble take reduced damage from other siege weapons. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a protective sphere over your location that reduces damage taken from siege weapons by <<1>> for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by <<2>>. PrevBase
View 40232 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5670 Area 0 0 1800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 38571 46632 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46632 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5580 Area 0 0 1800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 40232 46634 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46634 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5490 Area 0 0 1800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46632 46636 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevNextBase
View 46636 40232 Efficient Purge Cleanse yourself and your group, removing up to 3 negative effects immediately. 0 0 0 0 5400 Area 0 0 1800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46634 0 0 Reduces the cost. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing up to <<1>> negative effects immediately. PrevBase
View 40234 40234 Cleanse Cleanse yourself and your group, removing 3 negative effects immediately. For every negative effect removed, the target is healed for 2% of their Max Health. 0 0 0 0 7830 Area 0 0 1800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 38571 46638 0 If a negative effect is removed, the target is healed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing <<1>> negative effects immediately. For every negative effect removed, the target is healed for <<2>> of their Max Health. PrevNextBase
View 46638 40234 Cleanse Cleanse yourself and your group, removing 3 negative effects immediately. For every negative effect removed, the target is healed for 3% of their Max Health. 0 0 0 0 7830 Area 0 0 1800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 40234 46641 0 If a negative effect is removed, the target is healed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing <<1>> negative effects immediately. For every negative effect removed, the target is healed for <<2>> of their Max Health. PrevNextBase
View 46641 40234 Cleanse Cleanse yourself and your group, removing 3 negative effects immediately. For every negative effect removed, the target is healed for 4% of their Max Health. 0 0 0 0 7830 Area 0 0 1800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46638 46644 0 If a negative effect is removed, the target is healed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing <<1>> negative effects immediately. For every negative effect removed, the target is healed for <<2>> of their Max Health. PrevNextBase
View 46644 40234 Cleanse Cleanse yourself and your group, removing 3 negative effects immediately. For every negative effect removed, the target is healed for 5% of their Max Health. 0 0 0 0 7830 Area 0 0 1800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Alliance War Support 38571 46641 0 0 If a negative effect is removed, the target is healed. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cleanse yourself and your group, removing <<1>> negative effects immediately. For every negative effect removed, the target is healed for <<2>> of their Max Health. PrevBase
View 40237 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5205 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46610 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.233279 2.44237 -37.3009 0.999992 6753.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46610 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5250 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 40237 46612 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.236129 2.47158 -56.0045 0.999993 6817.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46612 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5310 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46610 46614 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.238653 2.49715 -52.3727 0.999993 6893.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46614 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46612 0 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.241841 2.52056 -54.2789 0.999996 6969.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevBase
View 40239 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46616 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46616 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 40239 46619 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46619 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46616 46622 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46622 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46619 0 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevBase
View 45622 45622 Magicka Aid Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 6 Alliance War Support 39255 39255 -1 -1 1 Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: $1%. Support Skills Slotted 10 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by |cffffff10|r% for each Support ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 45624 45624 Combat Medic Increases your healing done by 20% when you are near a Keep. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 7 Alliance War Support 39259 39259 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> when you are near a Keep. PrevNextNext2Base
View 45625 45625 Battle Resurrection Reduces the time it takes you to resurrect another player by 30% while you are in a PvP area. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 8 Alliance War Support 39261 39261 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the time it takes you to resurrect another player by <<1>> while you are in a PvP area. PrevNextNext2Base
View 61489 61489 Revealing Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5400 Ground 0 2800 1000 0 0 0 1 1 0 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 0 63356 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. NextBase
View 63356 61489 Revealing Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5310 Ground 0 2800 1000 0 0 0 1 2 0 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 61489 63363 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63363 61489 Revealing Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5220 Ground 0 2800 1000 0 0 0 1 3 0 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63356 63370 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63370 61489 Revealing Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 4 0 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63363 61519 61524 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextNext2Base
View 61511 61511 Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3672 0 1500 0 0 0 0 1 1 0 5 0 0 0 Power 0 0 4 Alliance War Support 61511 0 63308 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. NextBase
View 63308 61511 Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3582 0 1500 0 0 0 0 1 2 0 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61511 63313 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63313 61511 Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3492 0 1500 0 0 0 0 1 3 0 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63308 63318 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63318 61511 Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3402 0 1500 0 0 0 0 1 4 0 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63313 61536 61529 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextNext2Base
View 61519 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 7 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 7000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 1 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 61489 63377 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63377 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 8 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 8000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 2 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 61519 63384 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63384 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 9 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 9000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 3 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63377 63391 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevNextBase
View 63391 61519 Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 10000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 4 1 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63384 0 0 The flare lasts longer. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies cannot return to stealth or invisibility for <<2>>. While slotted you gain <<3>>, reducing your damage taken by <<4>>. PrevBase
View 61524 61524 Blinding Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 2 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 1 2 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 61489 63399 0 Exposed enemies are also stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies are stunned for <<2>>, and cannot return to stealth or invisibility for <<3>>. While slotted you gain <<4>>, reducing your damage taken by <<5>>. PrevNextBase
View 63399 61524 Blinding Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 2.7 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 2 2 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 61524 63407 0 Exposed enemies are also stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies are stunned for <<2>>, and cannot return to stealth or invisibility for <<3>>. While slotted you gain <<4>>, reducing your damage taken by <<5>>. PrevNextBase
View 63407 61524 Blinding Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 3.3 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 3 2 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63399 63415 0 Exposed enemies are also stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies are stunned for <<2>>, and cannot return to stealth or invisibility for <<3>>. While slotted you gain <<4>>, reducing your damage taken by <<5>>. PrevNextBase
View 63415 61524 Blinding Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 4 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%. 5000 0 0 0 5130 Ground 0 2800 1000 0 0 0 1 4 2 7 0 0 0 Werewolf 0 0 5 Alliance War Support 61489 63407 0 0 Exposed enemies are also stunned. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a blinding flare, revealing stealthed and invisible enemies in the target area for <<1>>. Exposed enemies are stunned for <<2>>, and cannot return to stealth or invisibility for <<3>>. While slotted you gain <<4>>, reducing your damage taken by <<5>>. PrevBase
View 61529 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3402 0 1500 0 0 0 0 1 1 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61511 63341 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63341 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3312 0 1500 0 0 0 0 1 2 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61529 63346 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63346 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3222 0 1500 0 0 0 0 1 3 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63341 63351 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63351 61529 Stalwart Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3132 0 1500 0 0 0 0 1 4 2 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63346 0 0 You and your bonded ally also gain Minor Force, increasing your Critical Damage. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevBase
View 61536 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3402 0 1500 0 0 0 0 1 1 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61511 63323 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63323 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3312 0 1500 0 0 0 0 1 2 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 61536 63329 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63329 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3222 0 1500 0 0 0 0 1 3 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63323 63335 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevNextBase
View 63335 61536 Mystic Guard Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. 0 0 1000 0 3132 0 1500 0 0 0 0 1 4 1 5 0 0 0 Power 0 0 4 Alliance War Support 61511 63329 0 0 You and your bonded ally also gain Minor Vitality, increasing your healing received. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a lifebond between you and an allied player. While bonded, |cffffff30|r% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by <<1>>. The bond will remain until you recast the spell or move more than |cffffff15|r meters away from your ally. PrevBase
View 18718 18718 Mages' Fury Call down lightning to strike an enemy, dealing 843 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3093 Shock Damage to them and 673 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 0 30311 0 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.0374077 0.393955 0.102915 0.999999 1092.48 Ultimate 0.137469 1.44398 -0.830602 1 4007.86 Ultimate 0.0299218 0.31586 -1.62548 0.999997 872.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. NextBase
View 30311 18718 Mages' Fury Call down lightning to strike an enemy, dealing 852 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3127 Shock Damage to them and 680 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30315 0 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.03776 0.398376 0.312881 0.999997 1104.19 Ultimate 0.139066 1.45949 -1.75999 1 4051.76 Ultimate 0.0302346 0.319484 -2.16758 0.999997 882.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. PrevNextBase
View 30315 18718 Mages' Fury Call down lightning to strike an enemy, dealing 861 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3161 Shock Damage to them and 687 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30311 30319 0 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.0382201 0.40277 -0.610562 0.999998 1116 Ultimate 0.140558 1.4753 -1.29248 1 4095.81 Ultimate 0.0305399 0.323086 -2.07716 0.999996 891.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. PrevNextBase
View 30319 18718 Mages' Fury Call down lightning to strike an enemy, dealing 870 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 695 Shock Damage to other enemies nearby. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30315 19123 19109 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. Ultimate 0.0385923 0.407115 -0.0444933 0.999998 1127.76 Ultimate 0.142037 1.49135 -1.22099 1 4139.9 Ultimate 0.0309274 0.326196 -2.25262 0.999998 901.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. PrevNextNext2Base
View 19109 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30335 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30335 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 19109 30339 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 3240 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30339 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30335 30343 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4050 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevNextBase
View 30343 19109 Endless Fury Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. 0 0 0 0 2160 Enemy 0 2800 500 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30339 0 0 Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them. 3 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and $3 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Ultimate 0.0310304 0.325376 -1.78269 0.999998 902.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and <<4>> to other enemies nearby. If any enemy is killed within |cffffff5|r seconds of being hit with this ability, you restore <<5>> Magicka. PrevBase
View 19123 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 18718 30323 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30323 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 19123 30327 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30327 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30323 30331 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevNextBase
View 30331 19123 Mages' Wrath Call down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. 0 0 0 0 2430 Enemy 0 2800 500 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Storm Calling Sorcerer 18718 30327 0 0 Significantly increases the damage dealt to other enemies nearby. 2 Call down lightning to strike an enemy, dealing $1 Shock Damage. If the enemy falls to or below 20% Health within 4 seconds of being struck, an explosion deals an additional $2 Shock Damage to them and all nearby enemies. Ultimate 0.0387457 0.406646 -0.794175 0.999999 1128.62 Ultimate 0.142132 1.49112 -1.8456 1 4140 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call down lightning to strike an enemy, dealing <<1>>. If the enemy falls to or below |cffffff20|r% Health within <<2>> of being struck, an explosion deals an additional <<3>> to them and all nearby enemies. PrevBase
View 23182 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 272 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 0 30259 0 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0121281 0.127212 -0.793763 0.999989 352.619 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. NextBase
View 30259 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 274 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30264 0 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0122815 0.128586 -1.64141 0.999979 355.619 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30264 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 277 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30259 30269 0 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0123371 0.130222 -0.944024 0.999983 359.524 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30269 23182 Lightning Splash Create a nexus of storm energy at the target location, dealing 280 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30264 23200 23205 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125993 0.131295 -2.21717 0.999971 363.381 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextNext2Base
View 23200 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 12000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30274 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 12 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30274 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 13000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23200 30280 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 13 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30280 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 14000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30274 30286 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 14 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30286 23200 Liquid Lightning Create a nexus of storm energy at the target location, dealing 281 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 15000 0 0 0 2970 Ground 0 2800 600 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30280 0 0 Increases the duration. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 15 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0125329 0.131138 -0.421169 0.999979 364.048 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevBase
View 23205 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 365 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23182 30292 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30292 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 369 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 23205 30297 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0163567 0.173196 -0.535779 0.999993 478.524 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30297 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 373 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30292 30302 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.016549 0.17514 -0.904562 0.999991 483.762 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevNextBase
View 30302 23205 Lightning Flood Create a nexus of storm energy at the target location, dealing 377 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. 10000 0 0 0 2970 Ground 0 2800 800 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Storm Calling Sorcerer 23182 30297 0 0 Increases the radius and damage. 2 Create a nexus of storm energy at the target location, dealing $1 Shock Damage to enemies in the area every 1 second for 10 seconds. An ally standing within the nexus can activate the Conduit synergy, dealing $2 Shock Damage to enemies around them. Ultimate 0.0167456 0.176819 -0.866928 0.999992 488.857 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a nexus of storm energy at the target location, dealing <<1>> to enemies in the area every <<2>> for <<3>>. An ally standing within the nexus can activate the <<4>> synergy, dealing <<5>> to enemies around them. PrevBase
View 23210 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 448 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 0 30229 0 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0199783 0.210473 -2.0329 0.999994 581.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. NextBase
View 30229 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 452 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23210 30232 0 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0201704 0.212999 -2.67991 0.999988 587.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. PrevNextBase
View 30232 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 457 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30229 30235 0 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0203538 0.215301 -2.10922 0.999988 593.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. PrevNextBase
View 30235 23210 Lightning Form Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 462 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. 20000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30232 23231 23213 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Ultimate 0.0205964 0.217699 -2.48457 0.99999 600 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. PrevNextNext2Base
View 23213 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 27000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23210 30247 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 27 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30247 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 28000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 23213 30251 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 28 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30251 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 29000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30247 30255 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 29 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevNextBase
View 30255 23213 Boundless Storm Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. 30000 2000 2000 0 2700 Area 0 0 500 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Storm Calling Sorcerer 23210 30251 0 0 Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed. 1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing $1 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing <<1>> every <<2>> for <<3>>. While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by <<4>>. Activating this grants you Major Expedition, increasing your Movement Speed by <<5>> for <<6>>. PrevBase
View 23231 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 463 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 23210 30238 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevNextBase
View 30238 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 468 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 23231 30241 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevNextBase
View 30241 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 473 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 30238 30244 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevNextBase
View 30244 23231 Hurricane Manifest yourself as pure air, buffeting nearby enemies with wind dealing 478 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. 20000 2000 2000 0 2295 Area 0 0 500 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Class Storm Calling Sorcerer 23210 30241 0 0 Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed. 1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing $1 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Manifest yourself as pure air, buffeting nearby enemies with wind dealing <<1>> every <<2>> for <<3>>. The winds grow in damage and size, increasing up to |cffffff120|r% more damage and up to |cffffff9|r meters in size. While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by <<4>> and your Movement Speed by <<5>>. PrevBase
View 23234 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 1 second. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 0 30201 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. NextBase
View 30201 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 1.7 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30203 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. PrevNextBase
View 30203 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 2.3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30201 30205 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. PrevNextBase
View 30205 23234 Bolt Escape Transform yourself into pure energy and flash forward, stunning enemies near your final location for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30203 23236 23277 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, stunning enemies near your final location for <<1>>. This effect cannot be blocked. Casting again within <<2>> costs <<3>> more Magicka. PrevNextNext2Base
View 23236 23236 Streak Transform yourself into pure energy and flash forward, dealing 1393 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30208 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30208 23236 Streak Transform yourself into pure energy and flash forward, dealing 1408 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23236 30211 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30211 23236 Streak Transform yourself into pure energy and flash forward, dealing 1423 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30208 30215 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30215 23236 Streak Transform yourself into pure energy and flash forward, dealing 1438 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Self 0 1500 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30211 0 0 Now deals damage and stuns enemies between your beginning and final location. 1 Transform yourself into pure energy and flash forward, dealing $1 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward, dealing <<1>> to enemies in your wake and stunning them for <<2>>. This effect cannot be blocked. Casting again within <<3>> costs <<4>> more Magicka. PrevBase
View 23277 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 2 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23234 30218 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30218 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 2.3 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 23277 30221 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30221 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 2.7 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30218 30224 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevNextBase
View 30224 23277 Ball of Lightning Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 3 seconds. Casting again within 4 seconds costs 33% more Magicka. 0 0 0 0 3780 Area 0 1500 600 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Storm Calling Sorcerer 23234 30221 0 0 Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for <<1>>. A ball of lightning is created at your end point, which intercepts up to |cffffff1|r projectile attack made against you every |cffffff1|r second for <<2>>. Casting again within <<3>> costs <<4>> more Magicka. PrevBase
View 23670 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 30000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 0 30386 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. NextBase
View 30386 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 31 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 31000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30388 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30388 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 32 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 32000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30386 30390 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30390 23670 Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30388 23674 23678 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextNext2Base
View 23674 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1500 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30392 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30392 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23674 30394 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30394 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1700 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30392 30396 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30396 23674 Power Surge Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. 33000 0 0 0 4050 Area 0 0 1800 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30394 0 0 The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by <<1>> for <<2>>. While active, activating a Critical heal causes the ability to heal you and your allies around you for <<3>> Health. This effect can occur once every <<4>>. PrevBase
View 23678 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3000 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23670 30398 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30398 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3100 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 23678 30402 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30402 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3200 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30398 30406 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevNextBase
View 30406 23678 Critical Surge Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3300 Health. This effect can occur once every 1 second. 33000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Storm Calling Sorcerer 23670 30402 0 0 Increases the healing. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<1>> for <<2>>. While active, dealing Critical Damage heals you for <<3>> Health. This effect can occur once every <<4>>. PrevBase
View 24785 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2249 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2024 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 0 30348 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Ultimate 0.0898982 0.945377 -0.040491 1 2622.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. NextBase
View 30348 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2273 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2046 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30351 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Ultimate 0.0909038 0.955713 -0.667629 1 2651.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30351 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2298 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2068 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30348 30354 0 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Ultimate 0.0918598 0.966156 -0.248266 1 2680 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30354 24785 Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2090 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30351 24806 24804 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Ultimate 0.0928304 0.976808 -0.666871 1 2708.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextNext2Base
View 24804 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2091 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30371 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1110 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30371 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2348 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2114 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24804 30376 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1140 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30376 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2374 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2137 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30371 30381 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1170 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30381 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2160 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30376 0 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 24806 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2556 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2300 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30358 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30358 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2584 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2325 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24806 30362 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.11498 1.20555 -1.35939 1 3348.05 Ultimate 0.103445 1.08562 -2.21956 1 3012.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30362 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2612 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2350 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30358 30366 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.116204 1.21876 -1.12468 1 3384.43 Ultimate 0.104633 1.09731 -2.89883 1 3045.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 30366 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2640 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2375 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30362 0 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.117404 1.23201 -0.73808 1 3420.71 Ultimate 0.105667 1.10969 -2.70845 1 3078.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 31419 31419 Capacitor Increases your Magicka Recovery by 5%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Storm Calling Sorcerer 31419 -1 45188 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>>. PrevNextNext2Base
View 31421 31421 Energized Increases your Physical and Shock Damage by 3%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Storm Calling Sorcerer 31421 -1 45190 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Shock Damage by <<1>>. PrevNextNext2Base
View 31422 31422 Amplitude Increases your damage done against enemies by 1% for every 20% current Health they have. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Storm Calling Sorcerer 31422 -1 45192 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done against enemies by |cffffff1|r% for every |cffffff20|r% current Health they have. PrevNextNext2Base
View 31425 31425 Expert Mage Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 -1 45195 -1 1 Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45188 45188 Capacitor Increases your Magicka Recovery by 10%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Storm Calling Sorcerer 31419 31419 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>>. PrevNextNext2Base
View 45190 45190 Energized Increases your Physical and Shock Damage by 5%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Storm Calling Sorcerer 31421 31421 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Shock Damage by <<1>>. PrevNextNext2Base
View 45192 45192 Amplitude Increases your damage done against enemies by 1% for every 10% current Health they have. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Storm Calling Sorcerer 31422 31422 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your damage done against enemies by |cffffff1|r% for every |cffffff10|r% current Health they have. PrevNextNext2Base
View 45195 45195 Expert Mage Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 31425 -1 -1 1 Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 26768 26768 Soul Trap Lay claim to an enemy's soul, dealing 4488 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 0 43050 0 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. NextBase
View 43050 26768 Soul Trap Lay claim to an enemy's soul, dealing 4532 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 26768 43053 0 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextBase
View 43053 26768 Soul Trap Lay claim to an enemy's soul, dealing 4576 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43050 43056 0 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextBase
View 43056 26768 Soul Trap Lay claim to an enemy's soul, dealing 4631 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43053 40328 40317 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextNext2Base
View 39263 39263 Soul Lock Killing an enemy has a 5% chance of automatically filling an empty Soul Gem. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 5 World Soul Magic 39263 -1 45580 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Killing an enemy has a |cffffff5|r% chance of automatically filling an empty Soul Gem. PrevNextNext2Base
View 39266 39266 Soul Shatter When your Health drops below 20% your soul explodes, dealing 800 Magic Damage to enemies within 8 meters of you. This effect can occur once every 2 minutes and scales off your Max Health. WHEN SOUL ABILITY IS SLOTTED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 4 World Soul Magic 39266 -1 45583 -1 1 WHEN SOUL ABILITY IS SLOTTED When your Health drops below 20% your soul explodes, dealing $1 Magic Damage to enemies within 8 meters of you. This effect can occur once every 2 minutes and scales off your Max Health. Health 0.0499797 0 0.27581 1 813.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When your Health drops below |cffffff20|r% your soul explodes, dealing <<1>> to enemies within |cffffff8|r meters of you. This effect can occur once every <<2>> and scales off your Max Health. PrevNextNext2Base
View 39269 39269 Soul Summons Allows you to revive once every 2 hours without spending a Soul Gem. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 3 World Soul Magic 39269 -1 45590 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allows you to revive once every |cffffff2|r hours without spending a Soul Gem. PrevNextNext2Base
View 39270 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14340 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 1 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 0 43089 0 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.638543 6.69031 -14.1462 1 18580.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. NextBase
View 43089 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14496 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 2 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43091 0 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.645653 6.76316 -17.2596 1 18782.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43091 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14652 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 3 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43089 43093 0 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.652542 6.83749 -16.9561 1 18986 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43093 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14808 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 4 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43091 40420 40414 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.659343 6.91393 -19.8879 1 19189.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextNext2Base
View 40317 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 2720 Health, and restore 2040 Magicka and 2040 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 26768 43071 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.169945 0 0.609962 0.999999 2766.9 Magicka 0.169952 -0.0000302 0.558778 1 2239.29 Medium Armor 192.829 0 2088.87 0.889858 2040 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevNextBase
View 43071 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 2880 Health, and restore 2160 Magicka and 2160 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 40317 43077 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.17996 0 0.448178 1 2929.76 Magicka 0.179969 -0.000096 0.404304 1 2371 Medium Armor 204.163 0 2211.9 0.889794 2160 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevNextBase
View 43077 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 3040 Health, and restore 2280 Magicka and 2280 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43071 43083 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.189918 0 1.25578 1 3092.62 Magicka 0.189937 -0.0001443 0.794588 1 2502.67 Medium Armor 215.505 0 2334.64 0.889858 2280 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevNextBase
View 43083 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 3200 Health, and restore 2400 Magicka and 2400 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43077 0 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.199942 0 0.75488 1 3255.24 Magicka 0.200047 -0.0002081 -0.518667 0.999999 2634.48 Medium Armor 226.758 0 2457.74 0.889501 2400 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevBase
View 40328 40328 Soul Splitting Trap Lay claim to enemy souls, dealing 2316 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. 10000 0 0 0 2700 Enemy 0 2800 800 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 26768 43059 0 Affects additional enemies near your initial target, but for a shorter duration. Reduces the cost as the ability ranks up. 1 Lay claim to enemy souls, dealing $1 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.102812 1.0879 -4.0816 0.999992 3004.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to enemy souls, dealing <<1>> to your target and any other nearby enemies over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextBase
View 43059 40328 Soul Splitting Trap Lay claim to enemy souls, dealing 2316 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. 10000 0 0 0 2610 Enemy 0 2800 800 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 40328 43063 0 Affects additional enemies near your initial target, but for a shorter duration. Reduces the cost as the ability ranks up. 1 Lay claim to enemy souls, dealing $1 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.102812 1.0879 -4.0816 0.999992 3004.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to enemy souls, dealing <<1>> to your target and any other nearby enemies over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextBase
View 43063 40328 Soul Splitting Trap Lay claim to enemy souls, dealing 2316 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. 10000 0 0 0 2520 Enemy 0 2800 800 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43059 43067 0 Affects additional enemies near your initial target, but for a shorter duration. Reduces the cost as the ability ranks up. 1 Lay claim to enemy souls, dealing $1 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.102812 1.0879 -4.0816 0.999992 3004.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to enemy souls, dealing <<1>> to your target and any other nearby enemies over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextBase
View 43067 40328 Soul Splitting Trap Lay claim to enemy souls, dealing 2316 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. 10000 0 0 0 2430 Enemy 0 2800 800 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43063 0 0 Affects additional enemies near your initial target, but for a shorter duration. Reduces the cost as the ability ranks up. 1 Lay claim to enemy souls, dealing $1 Magic Damage to your target and any other nearby enemies over 10 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.102812 1.0879 -4.0816 0.999992 3004.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to enemy souls, dealing <<1>> to your target and any other nearby enemies over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevBase
View 40414 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2323 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 1 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43101 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43101 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2348 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 2 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 40414 43105 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43105 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2374 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 3 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43101 43109 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43109 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2399 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 4 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43105 0 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevBase
View 40420 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 19752 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 1 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43095 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.878092 9.21724 -2.96412 1 25592 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43095 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 19968 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 2 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 40420 43097 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.887397 9.31898 -1.84138 1 25871.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43097 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 20184 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 3 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 43095 43099 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.897355 9.41839 -2.35246 1 26151.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43099 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 20400 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 4 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 43097 0 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.90699 9.52194 -7.44155 1 26433.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevBase
View 45580 45580 Soul Lock Killing an enemy has a 10% chance of automatically filling an empty Soul Gem. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 5 0 0 0 Werewolf 0 0 5 World Soul Magic 39263 39263 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Killing an enemy has a |cffffff10|r% chance of automatically filling an empty Soul Gem. PrevNextNext2Base
View 45583 45583 Soul Shatter When your Health drops below 20% your soul explodes, dealing 1600 Magic Damage to enemies within 8 meters of you. This effect can occur once every 2 minutes and scales off your Max Health. WHEN SOUL ABILITY IS SLOTTED 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 4 0 0 0 Werewolf 0 0 4 World Soul Magic 39266 39266 -1 -1 1 WHEN SOUL ABILITY IS SLOTTED When your Health drops below 20% your soul explodes, dealing $1 Magic Damage to enemies within 8 meters of you. This effect can occur once every 2 minutes and scales off your Max Health. Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When your Health drops below |cffffff20|r% your soul explodes, dealing <<1>> to enemies within |cffffff8|r meters of you. This effect can occur once every <<2>> and scales off your Max Health. PrevNextNext2Base
View 45590 45590 Soul Summons Allows you to revive once every 1 hour without spending a Soul Gem. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 3 0 0 0 Werewolf 0 0 3 World Soul Magic 39269 39269 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Allows you to revive once every |cffffff1|r hour without spending a Soul Gem. PrevNextNext2Base
View 178447 178447 Runic Jolt 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 1 0 0 0 0 0 2 Class Soldier of Apocrypha Arcanist -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 178448 178448 Runespite Ward 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 4 0 0 0 0 0 3 Class Soldier of Apocrypha Arcanist -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 178449 178449 Gibbering Shield 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 12 0 0 0 0 0 1 Class Soldier of Apocrypha Arcanist -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 178450 178450 Fatewoven Armor 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 20 0 0 0 0 0 4 Class Soldier of Apocrypha Arcanist -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 178451 178451 Runic Defense 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 30 0 0 0 0 0 5 Class Soldier of Apocrypha Arcanist -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 178452 178452 Rune of Eldritch Horror 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 42 0 0 0 0 0 6 Class Soldier of Apocrypha Arcanist -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 183165 183165 Runic Jolt Craft a defensive Apocryphal rune that deals 1124 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 0 20183165 0 1 Craft a defensive Apocryphal rune that deals $1 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>> and applies <<2>> for <<3>>, reducing their damage done by <<4>>. The rune also taunts for <<5>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<6>> per active Crux. NextBase
View 20183165 183165 Runic Jolt Craft a defensive Apocryphal rune that deals 1136 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 183165 30183165 0 1 Craft a defensive Apocryphal rune that deals $1 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>> and applies <<2>> for <<3>>, reducing their damage done by <<4>>. The rune also taunts for <<5>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<6>> per active Crux. PrevNextBase
View 30183165 183165 Runic Jolt Craft a defensive Apocryphal rune that deals 1148 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 20183165 40183165 0 1 Craft a defensive Apocryphal rune that deals $1 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>> and applies <<2>> for <<3>>, reducing their damage done by <<4>>. The rune also taunts for <<5>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<6>> per active Crux. PrevNextBase
View 40183165 183165 Runic Jolt Craft a defensive Apocryphal rune that deals 1161 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 30183165 183430 186531 1 Craft a defensive Apocryphal rune that deals $1 Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>> and applies <<2>> for <<3>>, reducing their damage done by <<4>>. The rune also taunts for <<5>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<6>> per active Crux. PrevNextNext2Base
View 183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9600 damage for 1 second, and then 4800 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 20183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.599939 0 0.892708 1 9766.19 Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 20183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9705 damage for 1 second, and then 4852 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 183241 30183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.606551 0 0.20621 1 9873.1 Health 0.303282 0 -0.534899 1 4936.05 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 30183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9811 damage for 1 second, and then 4905 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20183241 40183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.613093 0 1.30042 1 9980.76 Health 0.306585 0 -0.358626 1 4990 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 40183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9916 damage for 1 second, and then 4958 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30183241 0 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.619755 0 -0.118495 1 10087.7 Health 0.309875 0 -0.173107 1 5043.71 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevBase
View 183267 183267 Rune of the Colorless Pool Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for 14 seconds, increasing their damage taken by 5% and their Critical Damage taken by 10%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 185918 20183267 0 Applies Minor Brittle to the target. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for <<3>>, increasing their damage taken by <<4>> and their Critical Damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. PrevNextBase
View 20183267 183267 Rune of the Colorless Pool Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for 16 seconds, increasing their damage taken by 5% and their Critical Damage taken by 10%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 183267 30183267 0 Applies Minor Brittle to the target. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for <<3>>, increasing their damage taken by <<4>> and their Critical Damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. PrevNextBase
View 30183267 183267 Rune of the Colorless Pool Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for 18 seconds, increasing their damage taken by 5% and their Critical Damage taken by 10%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 20183267 40183267 0 Applies Minor Brittle to the target. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for <<3>>, increasing their damage taken by <<4>> and their Critical Damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. PrevNextBase
View 40183267 183267 Rune of the Colorless Pool Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for 20 seconds, increasing their damage taken by 5% and their Critical Damage taken by 10%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 30183267 0 0 Applies Minor Brittle to the target. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for <<3>>, increasing their damage taken by <<4>> and their Critical Damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. PrevBase
View 183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 20183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 20183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 183401 30183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 30183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20183401 40183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 40183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30183401 0 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevBase
View 183430 183430 Runic Sunder Craft a defensive Apocryphal rune that deals 1161 Physical Damage. The rune steals 1900 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1377 Enemy 0 2200 0 0 0 0 1 1 1 1 0 0 0 Power 0 0 2 Class Soldier of Apocrypha Arcanist 183165 183165 20183430 0 Converts into a Stamina ability and deals Physical Damage. Reduce your target's Armor and gain Armor. 1 Craft a defensive Apocryphal rune that deals $1 Physical Damage. The rune steals 1900 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>>. The rune steals <<2>> Armor and applies <<3>> for <<4>>, reducing their damage done by <<5>>. The rune also taunts for <<6>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<7>> per active Crux. PrevNextBase
View 20183430 183430 Runic Sunder Craft a defensive Apocryphal rune that deals 1161 Physical Damage. The rune steals 2000 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1377 Enemy 0 2200 0 0 0 0 1 2 1 1 0 0 0 Power 0 0 2 Class Soldier of Apocrypha Arcanist 183165 183430 30183430 0 Converts into a Stamina ability and deals Physical Damage. Reduce your target's Armor and gain Armor. 1 Craft a defensive Apocryphal rune that deals $1 Physical Damage. The rune steals 2000 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>>. The rune steals <<2>> Armor and applies <<3>> for <<4>>, reducing their damage done by <<5>>. The rune also taunts for <<6>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<7>> per active Crux. PrevNextBase
View 30183430 183430 Runic Sunder Craft a defensive Apocryphal rune that deals 1161 Physical Damage. The rune steals 2100 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1377 Enemy 0 2200 0 0 0 0 1 3 1 1 0 0 0 Power 0 0 2 Class Soldier of Apocrypha Arcanist 183165 20183430 40183430 0 Converts into a Stamina ability and deals Physical Damage. Reduce your target's Armor and gain Armor. 1 Craft a defensive Apocryphal rune that deals $1 Physical Damage. The rune steals 2100 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>>. The rune steals <<2>> Armor and applies <<3>> for <<4>>, reducing their damage done by <<5>>. The rune also taunts for <<6>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<7>> per active Crux. PrevNextBase
View 40183430 183430 Runic Sunder Craft a defensive Apocryphal rune that deals 1161 Physical Damage. The rune steals 2200 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1377 Enemy 0 2200 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Soldier of Apocrypha Arcanist 183165 30183430 0 0 Converts into a Stamina ability and deals Physical Damage. Reduce your target's Armor and gain Armor. 1 Craft a defensive Apocryphal rune that deals $1 Physical Damage. The rune steals 2200 Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a defensive Apocryphal rune that deals <<1>>. The rune steals <<2>> Armor and applies <<3>> for <<4>>, reducing their damage done by <<5>>. The rune also taunts for <<6>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<7>> per active Crux. PrevBase
View 183648 183648 Fatewoven Armor Forge defiant runic armor around you, granting Major Resolve for 17 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 17000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 0 20183648 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting Major Resolve for <<1>>, increasing your Armor by <<2>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<3>> for <<4>>. NextBase
View 20183648 183648 Fatewoven Armor Forge defiant runic armor around you, granting Major Resolve for 18 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 18000 0 0 0 2700 Self 0 0 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 183648 30183648 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting Major Resolve for <<1>>, increasing your Armor by <<2>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<3>> for <<4>>. PrevNextBase
View 30183648 183648 Fatewoven Armor Forge defiant runic armor around you, granting Major Resolve for 19 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 19000 0 0 0 2700 Self 0 0 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 20183648 40183648 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting Major Resolve for <<1>>, increasing your Armor by <<2>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<3>> for <<4>>. PrevNextBase
View 40183648 183648 Fatewoven Armor Forge defiant runic armor around you, granting Major Resolve for 20 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 30183648 185908 186477 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting Major Resolve for <<1>>, increasing your Armor by <<2>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<3>> for <<4>>. PrevNextNext2Base
View 183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 30719 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 0 20183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.92006 0 -1.86594 1 31251.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. NextBase
View 20183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31056 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 30183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.94124 0 -3.62351 1 31594.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 30183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31394 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20183676 40183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.96236 0 -3.65061 1 31937.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 40183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31732 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30183676 192372 192380 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.98348 0 -3.6146 1 32281.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextNext2Base
View 184918 184918 Aegis of the Unseen Form a secret soldier within your mind, a defense against arcane forces without. While a beneficial Soldier of Apocrypha ability is active on you, increase your Armor by 990. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 0 0 7 Class Soldier of Apocrypha Arcanist 184918 -1 184923 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Form a secret soldier within your mind, a defense against arcane forces without. While a beneficial Soldier of Apocrypha ability is active on you, increase your Armor by <<1>>. PrevNextNext2Base
View 184923 184923 Aegis of the Unseen Form a secret soldier within your mind, a defense against arcane forces without. While a beneficial Soldier of Apocrypha ability is active on you, increase your Armor by 1980. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 0 0 7 Class Soldier of Apocrypha Arcanist 184918 184918 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Form a secret soldier within your mind, a defense against arcane forces without. While a beneficial Soldier of Apocrypha ability is active on you, increase your Armor by <<1>>. PrevNextNext2Base
View 184930 184930 Circumvented Fate Casting an Arcanist ability warps the weave of fate around you, granting you and your group members Minor Evasion for 10 seconds and reducing damage from area attacks by 10%. This effect can occur once every 5 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 0 0 9 Class Soldier of Apocrypha Arcanist 184930 -1 184932 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting an Arcanist ability warps the weave of fate around you, granting you and your group members Minor Evasion for <<1>> and reducing damage from area attacks by <<2>>. This effect can occur once every <<3>>. PrevNextNext2Base
View 184932 184932 Circumvented Fate Casting an Arcanist ability warps the weave of fate around you, granting you and your group members Minor Evasion for 20 seconds and reducing damage from area attacks by 10%. This effect can occur once every 5 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 0 0 9 Class Soldier of Apocrypha Arcanist 184930 184930 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting an Arcanist ability warps the weave of fate around you, granting you and your group members Minor Evasion for <<1>> and reducing damage from area attacks by <<2>>. This effect can occur once every <<3>>. PrevNextNext2Base
View 185033 185033 Wellspring of the Abyss Apocryphal knowledge bubbles up from the depths of your psyche, increasing your Health, Magicka, and Stamina Recovery by 64 for each Soldier of Apocrypha ability slotted. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 0 0 8 Class Soldier of Apocrypha Arcanist 185033 -1 185036 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Apocryphal knowledge bubbles up from the depths of your psyche, increasing your Health, Magicka, and Stamina Recovery by <<1>> for each Soldier of Apocrypha ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 185036 185036 Wellspring of the Abyss Apocryphal knowledge bubbles up from the depths of your psyche, increasing your Health, Magicka, and Stamina Recovery by 129 for each Soldier of Apocrypha ability slotted. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 0 0 8 Class Soldier of Apocrypha Arcanist 185033 185033 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Apocryphal knowledge bubbles up from the depths of your psyche, increasing your Health, Magicka, and Stamina Recovery by <<1>> for each Soldier of Apocrypha ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 185050 185050 Implacable Outcome The will of an Arcanist is absolute. When you consume Crux, gain 2 Ultimate. This effect can occur once every 8 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 0 0 10 Class Soldier of Apocrypha Arcanist 185050 -1 185058 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 The will of an Arcanist is absolute. When you consume Crux, gain <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 185058 185058 Implacable Outcome The will of an Arcanist is absolute. When you consume Crux, gain 4 Ultimate. This effect can occur once every 8 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 0 0 10 Class Soldier of Apocrypha Arcanist 185050 185050 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 The will of an Arcanist is absolute. When you consume Crux, gain <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 0 20185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.157473 0 -0.95629 0.999999 249.333 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. NextBase
View 20185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 30185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.159179 0 -1.33911 0.999999 251.952 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 30185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20185894 40185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.160914 0 -1.31353 0.999999 254.619 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 40185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30185894 185901 183241 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162629 0 -1.22118 0.999999 257.476 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextNext2Base
View 185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 20185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 20185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185901 30185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 30185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20185901 40185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 40185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30185901 0 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevBase
View 185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 27 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 27000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 183648 20185908 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevNextBase
View 20185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 28 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 28000 0 0 0 2700 Self 0 0 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 185908 30185908 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevNextBase
View 30185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 29 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 29000 0 0 0 2700 Self 0 0 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 20185908 40185908 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevNextBase
View 40185908 185908 Cruxweaver Armor Forge defiant runic armor around you, granting Major Resolve for 30 seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. 30000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 30185908 0 0 Increases the duration and when damaged, creates a Crux. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> for <<2>>, increasing your Armor by <<3>>. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<4>> for <<5>>. Blows against your armor also generate Crux, up to once every <<6>>. PrevBase
View 185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 17000 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 0 20185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. NextBase
View 20185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 18000 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 30185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextBase
View 30185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 19000 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20185912 40185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextBase
View 40185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30185912 183401 186489 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextNext2Base
View 185918 185918 Rune of Eldritch Horror Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This terror applies Minor Vulnerability for 7 seconds, increasing their damage taken by 5%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 0 20185918 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This terror applies <<3>> for <<4>>, increasing their damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. NextBase
View 20185918 185918 Rune of Eldritch Horror Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This terror applies Minor Vulnerability for 8 seconds, increasing their damage taken by 5%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 185918 30185918 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This terror applies <<3>> for <<4>>, increasing their damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. PrevNextBase
View 30185918 185918 Rune of Eldritch Horror Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This terror applies Minor Vulnerability for 9 seconds, increasing their damage taken by 5%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 20185918 40185918 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This terror applies <<3>> for <<4>>, increasing their damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. PrevNextBase
View 40185918 185918 Rune of Eldritch Horror Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This terror applies Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 30185918 185921 183267 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a <<1>> delay, stunning them for <<2>>. This terror applies <<3>> for <<4>>, increasing their damage taken by <<5>>. If used against a monster, the paralyze lasts for <<6>>. This ability cannot be dodged. PrevNextNext2Base
View 185921 185921 Rune of Uncanny Adoration Etch a blasphemous rune on your enemy's mind, charming them after a 1 second delay for 4 seconds. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. If used against a monster, the charm lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3780 Enemy 0 1500 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 185918 20185921 0 Charms the target and causes them to move towards you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a blasphemous rune on your enemy's mind, charming them after a <<1>> delay for <<2>>. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for <<3>>, increasing their damage taken by <<4>>. If used against a monster, the charm lasts for <<5>>. This ability cannot be dodged. PrevNextBase
View 20185921 185921 Rune of Uncanny Adoration Etch a blasphemous rune on your enemy's mind, charming them after a 1 second delay for 4 seconds. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. If used against a monster, the charm lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3690 Enemy 0 1500 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 185921 30185921 0 Charms the target and causes them to move towards you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a blasphemous rune on your enemy's mind, charming them after a <<1>> delay for <<2>>. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for <<3>>, increasing their damage taken by <<4>>. If used against a monster, the charm lasts for <<5>>. This ability cannot be dodged. PrevNextBase
View 30185921 185921 Rune of Uncanny Adoration Etch a blasphemous rune on your enemy's mind, charming them after a 1 second delay for 4 seconds. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. If used against a monster, the charm lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3600 Enemy 0 1500 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 20185921 40185921 0 Charms the target and causes them to move towards you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a blasphemous rune on your enemy's mind, charming them after a <<1>> delay for <<2>>. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for <<3>>, increasing their damage taken by <<4>>. If used against a monster, the charm lasts for <<5>>. This ability cannot be dodged. PrevNextBase
View 40185921 185921 Rune of Uncanny Adoration Etch a blasphemous rune on your enemy's mind, charming them after a 1 second delay for 4 seconds. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. If used against a monster, the charm lasts for 8 seconds. This ability cannot be dodged. 4000 0 0 0 3510 Enemy 0 1500 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Soldier of Apocrypha Arcanist 185918 30185921 0 0 Charms the target and causes them to move towards you. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Etch a blasphemous rune on your enemy's mind, charming them after a <<1>> delay for <<2>>. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for <<3>>, increasing their damage taken by <<4>>. If used against a monster, the charm lasts for <<5>>. This ability cannot be dodged. PrevBase
View 186477 186477 Unbreakable Fate Forge defiant runic armor around you, granting 5% Block Mitigation and Major Resolve for 20 seconds, increasing your Armor by 5948 for 20 seconds. Consume Crux to gain 5% additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 183648 20186477 0 Gain bonus Block Mitigation and consume Crux to increase the bonus. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> Block Mitigation and <<2>> for <<3>>, increasing your Armor by <<4>> for <<5>>. Consume Crux to gain <<1>> additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<6>> for <<7>>. PrevNextBase
View 20186477 186477 Unbreakable Fate Forge defiant runic armor around you, granting 5% Block Mitigation and Major Resolve for 20 seconds, increasing your Armor by 5948 for 20 seconds. Consume Crux to gain 5% additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 20000 0 0 0 2610 Self 0 0 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 186477 30186477 0 Gain bonus Block Mitigation and consume Crux to increase the bonus. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> Block Mitigation and <<2>> for <<3>>, increasing your Armor by <<4>> for <<5>>. Consume Crux to gain <<1>> additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<6>> for <<7>>. PrevNextBase
View 30186477 186477 Unbreakable Fate Forge defiant runic armor around you, granting 5% Block Mitigation and Major Resolve for 20 seconds, increasing your Armor by 5948 for 20 seconds. Consume Crux to gain 5% additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 20000 0 0 0 2520 Self 0 0 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 20186477 40186477 0 Gain bonus Block Mitigation and consume Crux to increase the bonus. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> Block Mitigation and <<2>> for <<3>>, increasing your Armor by <<4>> for <<5>>. Consume Crux to gain <<1>> additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<6>> for <<7>>. PrevNextBase
View 40186477 186477 Unbreakable Fate Forge defiant runic armor around you, granting 5% Block Mitigation and Major Resolve for 20 seconds, increasing your Armor by 5948 for 20 seconds. Consume Crux to gain 5% additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. 20000 0 0 0 2430 Self 0 0 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Soldier of Apocrypha Arcanist 183648 30186477 0 0 Gain bonus Block Mitigation and consume Crux to increase the bonus. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Forge defiant runic armor around you, granting <<1>> Block Mitigation and <<2>> for <<3>>, increasing your Armor by <<4>> for <<5>>. Consume Crux to gain <<1>> additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by <<6>> for <<7>>. PrevBase
View 186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 20186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 20186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 186489 30186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 30186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20186489 40186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 40186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30186489 0 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevBase
View 186531 186531 Runic Embrace Craft a rune that deals 1161 Magic Damage and heals you for 1652 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 183165 20186531 0 Heal yourself and apply Minor Lifesteal. 2 Craft a rune that deals $1 Magic Damage and heals you for $2 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Health 0.10334 0 -1.28978 0.999999 1680.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a rune that deals <<1>> and heals you for <<2>> Health, scaling off your Max Health. You apply <<3>> and <<4>> for <<5>>, reducing enemy damage done by <<6>>, and healing you and your allies for <<7>> Health every <<8>> when damaging them. The rune taunts for <<9>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<10>> per active Crux. PrevNextBase
View 20186531 186531 Runic Embrace Craft a rune that deals 1161 Magic Damage and heals you for 1670 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 186531 30186531 0 Heal yourself and apply Minor Lifesteal. 2 Craft a rune that deals $1 Magic Damage and heals you for $2 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Health 0.104421 0 -0.654199 0.999999 1699.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a rune that deals <<1>> and heals you for <<2>> Health, scaling off your Max Health. You apply <<3>> and <<4>> for <<5>>, reducing enemy damage done by <<6>>, and healing you and your allies for <<7>> Health every <<8>> when damaging them. The rune taunts for <<9>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<10>> per active Crux. PrevNextBase
View 30186531 186531 Runic Embrace Craft a rune that deals 1161 Magic Damage and heals you for 1688 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 20186531 40186531 0 Heal yourself and apply Minor Lifesteal. 2 Craft a rune that deals $1 Magic Damage and heals you for $2 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Health 0.105621 0 -1.71847 0.999997 1717.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a rune that deals <<1>> and heals you for <<2>> Health, scaling off your Max Health. You apply <<3>> and <<4>> for <<5>>, reducing enemy damage done by <<6>>, and healing you and your allies for <<7>> Health every <<8>> when damaging them. The rune taunts for <<9>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<10>> per active Crux. PrevNextBase
View 40186531 186531 Runic Embrace Craft a rune that deals 1161 Magic Damage and heals you for 1706 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. 0 0 0 0 1620 Enemy 0 2200 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Soldier of Apocrypha Arcanist 183165 30186531 0 0 Heal yourself and apply Minor Lifesteal. 2 Craft a rune that deals $1 Magic Damage and heals you for $2 Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Health 0.106749 0 -1.80411 0.999998 1735.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Craft a rune that deals <<1>> and heals you for <<2>> Health, scaling off your Max Health. You apply <<3>> and <<4>> for <<5>>, reducing enemy damage done by <<6>>, and healing you and your allies for <<7>> Health every <<8>> when damaging them. The rune taunts for <<9>> if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by <<10>> per active Crux. PrevBase
View 192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36493 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 20192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.28089 0 -1.19814 1 37125.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 20192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36894 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 192372 30192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.30594 0 -1.06019 1 37533 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 30192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37295 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20192372 40192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.3311 0 -2.38513 1 37941.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 40192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37697 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30192372 0 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.3561 0 -0.753684 1 38349.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevBase
View 192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5288 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 20192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.330606 0 -1.58868 1 5379.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 20192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5346 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 192380 30192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.334195 0 -1.07231 1 5438.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 30192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5404 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20192380 40192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.337849 0 -1.58647 1 5497.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 40192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5462 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30192380 0 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.341521 0 -2.14558 1 5556.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevBase
View 25091 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3375 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 1 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 0 36154 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. NextBase
View 36154 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3412 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 2 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36160 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 36160 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3449 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 3 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36154 36166 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 36166 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3486 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 4 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36160 35508 35460 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextNext2Base
View 33291 33291 Strife Steal an enemy's life force, dealing 1499 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 0 35927 0 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0666352 0.700352 -1.2496 1 1942.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. NextBase
View 35927 33291 Strife Steal an enemy's life force, dealing 1515 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35929 0 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0673232 0.708113 -1.29973 0.999999 1963.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35929 33291 Strife Steal an enemy's life force, dealing 1531 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35927 35931 0 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0680335 0.716071 -1.46768 0.999999 1984.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35931 33291 Strife Steal an enemy's life force, dealing 1548 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35929 34838 34835 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0688363 0.723309 -1.55893 0.999999 2006.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or a nearby ally for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextNext2Base
View 33308 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3375 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 0 36098 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. NextBase
View 36098 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3412 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36104 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36104 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3449 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36098 36109 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36109 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3486 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36104 34721 34727 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextNext2Base
View 33316 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1687 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 0 37922 0 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. NextBase
View 37922 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1705 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 33316 37925 0 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. PrevNextBase
View 37925 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1724 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37922 37928 0 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. PrevNextBase
View 37928 33316 Drain Power Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37925 36901 36891 1 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<2>> for <<3>>. PrevNextNext2Base
View 33319 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 1700 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 950 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 0 37955 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. NextBase
View 37955 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 1800 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1050 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 37966 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. PrevNextBase
View 37966 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 1900 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1150 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 37955 37977 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. PrevNextBase
View 37977 33319 Siphoning Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 37966 36908 36935 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health, up to once every <<3>>. PrevNextNext2Base
View 33326 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4488 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 0 37850 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. NextBase
View 37850 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4532 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37857 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextBase
View 37857 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4576 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37850 37864 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextBase
View 37864 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4631 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37857 36943 36957 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextNext2Base
View 34721 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3240 Cone 0 0 2800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36118 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36118 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3150 Cone 0 0 2800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34721 36124 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36124 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3060 Cone 0 0 2800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36118 36129 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36129 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 2970 Cone 0 0 2800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36124 0 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevBase
View 34727 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36134 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36134 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3523 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34727 36139 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36139 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3561 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36134 36144 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36144 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3600 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36139 0 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevBase
View 34835 34835 Swallow Soul Steal an enemy's life force, dealing 2091 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35945 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.092964 0.976072 -0.807208 1 2709.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35945 34835 Swallow Soul Steal an enemy's life force, dealing 2114 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 34835 35947 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0940087 0.98646 -0.859849 0.999999 2739.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35947 34835 Swallow Soul Steal an enemy's life force, dealing 2137 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35945 35949 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0950162 0.997328 -0.928563 1 2768.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35949 34835 Swallow Soul Steal an enemy's life force, dealing 2160 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35947 0 0 Increases the damage done but reduces the healing caused. Heal only targets yourself. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevBase
View 34838 34838 Funnel Health Steal an enemy's life force, dealing 1549 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 33291 35933 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0688946 0.722807 -0.702206 1 2007.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35933 34838 Funnel Health Steal an enemy's life force, dealing 1566 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 34838 35937 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.069729 0.730309 -1.32378 0.999999 2028.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35937 34838 Funnel Health Steal an enemy's life force, dealing 1583 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35933 35941 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0704924 0.738317 -1.58694 0.999999 2050.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevNextBase
View 35941 34838 Funnel Health Steal an enemy's life force, dealing 1600 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. 10000 0 0 0 2700 Enemy 0 2800 1500 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Siphoning Nightblade 33291 35937 0 0 Heals an additional target. 1 Steal an enemy's life force, dealing $1 Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. Ultimate 0.0711989 0.746421 -1.19858 1 2072.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Steal an enemy's life force, dealing <<1>> and healing you or |cffffff2|r other nearby allies for <<2>>% of the damage inflicted every <<3>> for <<4>>. PrevBase
View 35460 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3485 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 607 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 1 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36193 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0270649 0.283154 -1.31431 0.999997 786.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36193 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 2 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35460 36200 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.0273501 0.286403 -2.00221 0.999996 794.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36200 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3561 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 620 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 3 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36193 36207 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.0276889 0.289192 -1.90179 0.999996 803.333 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36207 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 4 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36200 0 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.0279558 0.292298 -1.26599 0.999995 812.286 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevBase
View 35508 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3485 Health and an additional 9088 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 1 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36172 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.403979 4.23897 -1.11286 0.999999 11774.5 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36172 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3523 Health and an additional 9184 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 2 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35508 36179 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.408254 4.28619 -3.65649 0.999999 11899.8 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36179 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3561 Health and an additional 9280 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 3 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36172 36186 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.412955 4.33296 -8.99825 0.999998 12026.7 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 36186 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3600 Health and an additional 9384 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 4 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36179 0 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.417594 4.37739 -5.42735 0.999999 12158.9 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevBase
View 36560 36560 Catalyst After drinking a potion you gain 10 Ultimate. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Siphoning Nightblade 36560 -1 45135 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After drinking a potion you gain <<1>> Ultimate. PrevNextNext2Base
View 36587 36587 Transfer Casting a Siphoning ability while in combat generates 1 Ultimate. This effect can occur once every 4 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Siphoning Nightblade 36587 -1 45145 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Siphoning ability while in combat generates <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 36595 36595 Magicka Flood Increases your Max Magicka by 4% while a Siphoning ability is slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Siphoning Nightblade 36595 -1 45150 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka by <<1>> while a Siphoning ability is slotted. PrevNextNext2Base
View 36603 36603 Soul Siphoner Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 -1 45155 -1 1 Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36891 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 580 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 33316 37940 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0259114 0.270959 -1.69811 0.999996 751.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 37940 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 586 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 36891 37945 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0262502 0.273748 -2.59769 0.999992 759.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 37945 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 592 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37940 37950 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0265354 0.276997 -3.28559 0.999996 767.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 37950 36891 Sap Essence Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies and healing you and your allies for 599 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. 30000 0 0 0 3510 Area 0 0 800 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Siphoning Nightblade 33316 37945 0 0 Also heals you and your allies. Heal is stronger for each enemy hit. 2 Siphon the vigor from your enemies' blood, dealing $1 Magic Damage to all nearby enemies and healing you and your allies for $2 plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Ultimate 0.0267635 0.279822 -2.02947 0.999994 776.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies and healing you and your allies for <<2>> plus <<3>>% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevBase
View 36901 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 7 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 1 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 33316 37931 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 7 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevNextBase
View 37931 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 8 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 2 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 36901 37934 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 8 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevNextBase
View 37934 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 9 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 3 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 37931 37937 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 9 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevNextBase
View 37937 36901 Power Extraction Siphon the vigor from your enemies' blood, dealing 1742 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 10 seconds, reducing their Weapon and Spell Damage by 215. 30000 0 0 0 2983 Area 0 0 800 0 0 0 1 4 1 42 0 0 0 Power 0 0 6 Class Siphoning Nightblade 33316 37934 0 0 Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. 1 Siphon the vigor from your enemies' blood, dealing $1 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for 10 seconds, reducing their Weapon and Spell Damage by 215. Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the vigor from your enemies' blood, dealing <<1>> to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by <<2>> and <<3>> for <<4>>. Enemies hit have <<5>> applied to them for <<6>>, reducing their Weapon and Spell Damage by <<7>>. PrevBase
View 36908 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1500 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 37989 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 37989 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1600 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 36908 38002 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 38002 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1700 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 37989 38015 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevNextBase
View 38015 36908 Leeching Strikes Channel a portion of your soul to convert Health to 2000 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1800 Health and reduces the cost of your next Leeching Strikes by 10%, stacking up to 10 times. This effect can occur once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38002 0 0 Increases the healing done and grants ramping cost reduction for the next cast when the heal activates. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and reduces the cost of your next <<3>> by <<4>>, stacking up to <<5>> times. This effect can occur once every <<6>>. PrevBase
View 36935 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 170 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 33319 38028 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38028 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 180 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 36935 38039 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38039 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 190 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38028 38050 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevNextBase
View 38050 36935 Siphoning Attacks Channel a portion of your soul to convert Health to 2600 Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for 1250 Health and restores 200 Magicka and Stamina, up to once every 1 second. 0 0 0 0 4000 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Unknown (32) 0 0 5 Class Siphoning Nightblade 33319 38039 0 0 Increases the Magicka and Stamina restored, and the heal now also restores Magicka and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel a portion of your soul to convert Health to <<1>> Magicka and Stamina. While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for <<2>> Health and restores <<3>> Magicka and Stamina, up to once every <<4>>. PrevBase
View 36943 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4642 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37871 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37871 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4686 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 36943 37879 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37879 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4741 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37871 37887 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 37887 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4785 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37879 0 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevBase
View 36957 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1161 Magic Damage and an additional 4220 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37895 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Ultimate 0.187695 1.96934 -2.14405 0.999999 5468.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevNextBase
View 37895 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1173 Magic Damage and an additional 4260 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 36957 37904 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Ultimate 0.188898 1.99363 -0.177771 0.999997 5521.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevNextBase
View 37904 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1186 Magic Damage and an additional 4310 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37895 37913 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Ultimate 0.191218 2.01356 -0.0443961 0.999996 5585.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevNextBase
View 37913 36957 Crippling Grasp Sap an enemy's agility and wrack them with pain, dealing 1199 Magic Damage and an additional 4350 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37904 0 0 Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. 2 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage and an additional $2 Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Ultimate 0.193933 2.03553 -10.8011 0.999997 5640.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> and an additional <<2>> over <<3>>, immobilizing them for <<4>>, and reducing their Movement Speed by <<5>> for <<6>>. PrevBase
View 45135 45135 Catalyst After drinking a potion you gain 20 Ultimate. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Siphoning Nightblade 36560 36560 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After drinking a potion you gain <<1>> Ultimate. PrevNextNext2Base
View 45145 45145 Transfer Casting a Siphoning ability while in combat generates 2 Ultimate. This effect can occur once every 4 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Siphoning Nightblade 36587 36587 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Siphoning ability while in combat generates <<1>> Ultimate. This effect can occur once every <<2>>. PrevNextNext2Base
View 45150 45150 Magicka Flood Increases your Max Magicka by 8% while a Siphoning ability is slotted. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Siphoning Nightblade 36595 36595 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka by <<1>> while a Siphoning ability is slotted. PrevNextNext2Base
View 45155 45155 Soul Siphoner Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 36603 -1 -1 1 Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 18866 18866 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 -1 45071 -1 2 Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds. Heavy Armor 25 0 0 1 0 Heavy Armor 0.75 0 3 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff3|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>>. PrevNextNext2Base
View 25255 25255 Veiled Strike Slash an enemy, dealing 2249 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 0 36217 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. NextBase
View 36217 25255 Veiled Strike Slash an enemy, dealing 2273 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25255 36220 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextBase
View 36220 25255 Veiled Strike Slash an enemy, dealing 2298 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36217 36223 0 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextBase
View 36223 25255 Veiled Strike Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36220 25260 25267 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. PrevNextNext2Base
View 25260 25260 Surprise Attack Slash an enemy, dealing 2323 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 25255 36226 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevNextBase
View 36226 25260 Surprise Attack Slash an enemy, dealing 2348 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 25260 36230 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevNextBase
View 36230 25260 Surprise Attack Slash an enemy, dealing 2374 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 36226 36234 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevNextBase
View 36234 25260 Surprise Attack Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 36230 0 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevBase
View 25267 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25255 36238 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36238 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25267 36241 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36241 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36238 36244 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36244 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36241 0 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevBase
View 25352 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 4050 Area 0 0 600 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 0 38061 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. NextBase
View 38061 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3960 Area 0 0 600 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38063 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38063 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3870 Area 0 0 600 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38061 38065 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38065 25352 Aspect of Terror Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3780 Area 0 0 600 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38063 37470 37475 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextNext2Base
View 25375 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 0 36329 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. NextBase
View 36329 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4230 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25375 36333 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. PrevNextBase
View 36333 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4140 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36329 36337 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. PrevNextBase
View 36337 25375 Shadow Cloak Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36333 25380 25377 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<2>>. PrevNextNext2Base
View 25377 25377 Dark Cloak Shroud yourself in protective shadow to heal for 826 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25375 36341 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0516462 0 -0.41766 0.999997 840.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36341 25377 Dark Cloak Shroud yourself in protective shadow to heal for 835 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25377 36346 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0521545 0 0.270961 0.999991 849.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36346 25377 Dark Cloak Shroud yourself in protective shadow to heal for 844 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36341 36351 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0527271 0 0.21792 0.999996 858.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevNextBase
View 36351 25377 Dark Cloak Shroud yourself in protective shadow to heal for 853 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. 3000 1 1000 0 4050 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36346 0 0 No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. 1 Shroud yourself in protective shadow to heal for $1 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. Health 0.0533545 0 -0.793308 0.999993 867.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in protective shadow to heal for <<1>> Health every <<2>>, over <<3>>, increasing by an additional <<4>> when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by <<5>>. PrevBase
View 25380 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 4050 nil 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25375 36356 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 36356 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 3960 nil 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 25380 36362 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 36362 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 3870 nil 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36356 36368 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevNextBase
View 36368 25380 Shadowy Disguise Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. 3000 0 0 0 3780 nil 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Shadow Nightblade 25375 36362 0 0 Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cloak yourself in shadow to become invisible for <<1>>. Your next direct damage attack used within <<2>> will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by <<3>>. PrevBase
View 25411 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 10000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 0 37686 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. NextBase
View 37686 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 11000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37691 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37691 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 12000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37686 37696 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37696 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37691 36493 36485 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextNext2Base
View 33195 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 1 second after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 1 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 0 37751 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. NextBase
View 37751 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 2 seconds after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 2 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37757 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. PrevNextBase
View 37757 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 3 seconds after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 3 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37751 37764 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. PrevNextBase
View 37764 33195 Path of Darkness Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 4 seconds after leaving the path. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 4 0 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37757 36049 36028 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>>. Effect persists for <<3>> after leaving the path. PrevNextNext2Base
View 33211 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 448 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 0 36267 0 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0199783 0.210473 -2.0329 0.999994 581.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. NextBase
View 36267 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 452 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36271 0 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0201704 0.212999 -2.67991 0.999988 587.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. PrevNextBase
View 36271 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 457 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36267 36313 0 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0203538 0.215301 -2.10922 0.999988 593.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. PrevNextBase
View 36313 33211 Summon Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 462 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36271 35434 35441 1 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. Ultimate 0.0205964 0.217699 -2.48457 0.99999 600 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> once every <<3>>, and inflicts <<4>> for <<5>>, reducing the enemy's damage done by <<6>>. PrevNextNext2Base
View 35434 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 604 Magic Damage and occasionally whirlwinds all enemies around it, dealing 604 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36273 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0268705 0.281732 -0.404342 0.999997 782.476 Ultimate 0.0268705 0.281732 -0.404342 0.999997 782.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36273 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 610 Magic Damage and occasionally whirlwinds all enemies around it, dealing 610 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 35434 36278 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0271557 0.284982 -1.09224 0.999994 790.476 Ultimate 0.0271557 0.284982 -1.09224 0.999994 790.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36278 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 617 Magic Damage and occasionally whirlwinds all enemies around it, dealing 617 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36273 36283 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0274945 0.28777 -0.991822 0.999996 799.333 Ultimate 0.0274945 0.28777 -0.991822 0.999996 799.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevNextBase
View 36283 35434 Dark Shade Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 623 Magic Damage and occasionally whirlwinds all enemies around it, dealing 623 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. 20000 0 0 0 2970 Self 0 0 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36278 0 0 Shade deals increased damage, and occasionally casts an area of effect attack. 2 Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing $1 Magic Damage and occasionally whirlwinds all enemies around it, dealing $2 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. Ultimate 0.0277797 0.29103 -1.37135 0.999997 807.476 Ultimate 0.0277797 0.29103 -1.37135 0.999997 807.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to attack an enemy and fight at your side for <<1>>. The shade slashes at an enemy, dealing <<2>> and occasionally whirlwinds all enemies around it, dealing <<3>> once every <<4>>. The shade's attacks inflict <<5>>, reducing the enemy's damage done by <<6>> for <<7>>. PrevBase
View 35441 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 463 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 33211 36288 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0205617 0.217509 -0.970856 0.999992 600.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36288 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 468 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 35441 36293 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0208126 0.219474 -1.02227 0.999991 607 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36293 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 473 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36288 36298 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0210615 0.221951 -1.51218 0.999993 613.571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevNextBase
View 36298 35441 Shadow Image Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. 20000 0 0 0 3780 Self 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Shadow Nightblade 33211 36293 0 0 The summoned shade now is stationary and attacks from a range but costs more. Activating the ability again while the shade is active allows you to teleport to its position. 1 Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing $1 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. Ultimate 0.0212719 0.224586 -1.74485 0.999991 620.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a shade version of yourself to stay in place and attack an enemy from range for <<1>>. The shade shoots at an enemy, dealing <<2>> every <<3>>, and inflicts <<4>>, reducing the enemy's damage done by <<5>> for <<6>>. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. PrevBase
View 36028 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 422 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 1 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37800 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37800 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 426 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 2 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 36028 37808 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37808 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 431 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 3 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37800 37816 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevNextBase
View 37816 36028 Refreshing Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second. 10000 150 0 0 3510 Area 0 0 1700 0 0 0 1 4 2 20 0 0 350 Werewolf 0 0 4 Class Shadow Nightblade 33195 37808 0 0 Path also heals you and your allies and increases their Magicka and Stamina Recovery. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals $1 Health to you and allies in the area every 1 second. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area <<2>>, <<3>>, and <<4>>, increasing Movement Speed by <<5>>, as well as Stamina and Magicka Recovery by <<6>>. Effect persists for <<7>> after leaving the path. Heals <<8>> Health to you and allies in the area every <<9>>. PrevBase
View 36049 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 365 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 33195 37788 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0161716 0.171582 -0.685113 0.999995 473.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37788 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 369 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 36049 37792 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0163567 0.173196 -0.535779 0.999993 478.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37792 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 373 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 37788 37796 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.016549 0.17514 -0.904562 0.999991 483.762 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevNextBase
View 37796 36049 Twisting Path Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377 Magic Damage to enemies in the target area every 1 second. 10000 150 1000 0 2700 Cone 0 0 1500 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Shadow Nightblade 33195 37792 0 0 Reduces the cost and the path affects a larger conal area and deals damage. 1 Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals $1 Magic Damage to enemies in the target area every 1 second. Ultimate 0.0167456 0.176819 -0.866928 0.999992 488.857 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a corridor of shadows for <<1>>, granting you and allies in the area Major Expedition, increasing Movement Speed by <<2>> which persists for <<3>> after leaving the path. Deals <<4>> to enemies in the target area every <<5>>. PrevBase
View 36485 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1393 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37701 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevNextBase
View 37701 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1408 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 36485 37707 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevNextBase
View 37707 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1423 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37701 37713 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevNextBase
View 37713 36485 Veil of Blades Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37707 0 0 Enemies in the area take damage over time. 2 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing $1 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $2 Health over 4 seconds. Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>>, dealing <<2>> to them every <<3>>, and granting you and your allies <<4>>, reducing your damage taken by <<5>>%. Allies in the area can activate the <<6>> synergy, granting them invisibility, increasing their Movement Speed by <<7>>, and healing them for <<8>> Health over <<9>>. PrevBase
View 36493 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37734 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37734 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 36493 37739 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37739 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37734 37744 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37744 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37739 0 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevBase
View 36532 36532 Dark Vigor Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 -1 45084 -1 1 Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36549 36549 Refreshing Shadows Increases your Health, Stamina, and Magicka Recovery by 7%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Shadow Nightblade 36549 -1 45103 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health, Stamina, and Magicka Recovery by <<1>>. PrevNextNext2Base
View 36552 36552 Dark Veil Increases the duration of your non-invisibility based Shadow abilities by 1 second. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Shadow Nightblade 36552 -1 45115 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the duration of your non-invisibility based Shadow abilities by <<1>>. PrevNextNext2Base
View 37470 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2000 0 0 0 3780 Area 0 0 600 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38067 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38067 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2334 0 0 0 3780 Area 0 0 600 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 37470 38071 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38071 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 2.7 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 2667 0 0 0 3780 Area 0 0 600 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38067 38075 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevNextBase
View 38075 37470 Mass Hysteria Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 3000 0 0 0 3780 Area 0 0 600 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38071 0 0 The ability no longer has a cap of how many targets it can affect and the fear increases in duration as the ability ranks up. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for <<1>> and be afflicted with <<2>> for <<3>>, reducing their Weapon and Spell Damage by <<4>>. PrevBase
View 37475 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3510 Ground 0 2200 600 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 25352 38080 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38080 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3420 Ground 0 2200 600 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 37475 38088 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38088 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3330 Ground 0 2200 600 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38080 38096 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevNextBase
View 38096 37475 Manifestation of Terror Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. 20000 2000 500 0 3240 Ground 0 2200 600 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Shadow Nightblade 25352 38088 0 0 Reduces the cost and creates a trap at your target location instead, which fears enemies when triggered. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conceal a sinister trap at the target location, which takes |cffffff2|r seconds to arm and lasts for <<1>>. When the trap is triggered, up to |cffffff6|r enemies in the area become terrified, causing them to cower in fear for <<2>> and be afflicted with <<3>> for <<4>>, reducing their Weapon and Spell Damage by <<5>>. PrevBase
View 45071 45071 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 6 seconds 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 18866 -1 -1 2 Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds Heavy Armor 25 0 0 1 0 Heavy Armor 1.5 0 6 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff6|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>> PrevNextNext2Base
View 45084 45084 Dark Vigor Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 36532 -1 -1 1 Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45103 45103 Refreshing Shadows Increases your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Shadow Nightblade 36549 36549 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health, Stamina, and Magicka Recovery by <<1>>. PrevNextNext2Base
View 45115 45115 Dark Veil Increases the duration of your non-invisibility based Shadow abilities by 2 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Shadow Nightblade 36552 36552 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the duration of your non-invisibility based Shadow abilities by <<1>>. PrevNextNext2Base
View 139305 139305 Coalescence Unites a hexagonal cluster of facets in the Antiquarian's Eye, converting the symbols to match that of the central facet. Consumes 1 Magicka Charge. 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 2 0 0 0 Werewolf 0 0 4 World Scrying 139305 -1 139306 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unites a hexagonal cluster of facets in the Antiquarian's Eye, converting the symbols to match that of the central facet. Consumes 1 Magicka Charge. PrevNextNext2Base
View 139306 139306 Coalescence Unites a hexagonal cluster of facets in the Antiquarian's Eye, converting the symbols to match that of the central facet. New Effect: The ability's range increases by one facet, creating a snowflake-like pattern. Consumes 1 Magicka Charge. 0 0 0 0 Self 0 0 0 1 0 0 1 2 0 6 0 0 0 Werewolf 0 0 4 World Scrying 139305 139305 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unites a hexagonal cluster of facets in the Antiquarian's Eye, converting the symbols to match that of the central facet. New Effect: The ability's range increases by one facet, creating a snowflake-like pattern. Consumes 1 Magicka Charge. PrevNextNext2Base
View 139307 139307 Dilation Claim all facets of the selected type that touch your area of control, as well as matching facets directly adjacent. Consumes 1 Magicka Charge. 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 4 0 0 0 Werewolf 0 0 6 World Scrying 139307 -1 139308 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Claim all facets of the selected type that touch your area of control, as well as matching facets directly adjacent. Consumes 1 Magicka Charge. PrevNextNext2Base
View 139308 139308 Dilation Claim all facets of the selected type that touch your area of control, as well as matching facets directly adjacent. New Effect: Dilation now claims ALL contiguous facets of the same type. Consumes 1 Magicka Charge. 0 0 0 0 Self 0 0 0 1 0 0 1 2 0 8 0 0 0 Werewolf 0 0 6 World Scrying 139307 139307 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Claim all facets of the selected type that touch your area of control, as well as matching facets directly adjacent. New Effect: Dilation now claims ALL contiguous facets of the same type. Consumes 1 Magicka Charge. PrevNextNext2Base
View 139309 139309 Farsight Claim a line of facets, stretching out from your area of control. Consumes 1 Magicka Charge. 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 6 0 0 0 Werewolf 0 0 7 World Scrying 139309 -1 139321 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Claim a line of facets, stretching out from your area of control. Consumes 1 Magicka Charge. PrevNextNext2Base
View 139321 139321 Farsight Claim a line of facets, stretching out from your area of control. New Effect: Range increased from 4 facets to 6. Consumes 1 Magicka Charge. 0 0 0 0 Self 0 0 0 1 0 0 1 2 0 9 0 0 0 Werewolf 0 0 7 World Scrying 139309 139309 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Claim a line of facets, stretching out from your area of control. New Effect: Range increased from 4 facets to 6. Consumes 1 Magicka Charge. PrevNextNext2Base
View 139773 139773 Antiquarian Insight Allows you to scry for Antiquities of up to Simple difficulty. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 World Scrying 139773 -1 139774 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139774 139774 Antiquarian Insight Allows you to scry for Antiquities of up to Intermediate difficulty. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 2 0 3 0 0 0 Werewolf 0 0 2 World Scrying 139773 139773 139775 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139775 139775 Antiquarian Insight Allows you to scry for Antiquities of up to Advanced difficulty. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 3 0 5 0 0 0 Werewolf 0 0 2 World Scrying 139773 139774 139776 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139776 139776 Antiquarian Insight Allows you to scry for Antiquities of up to Master difficulty. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 4 0 7 0 0 0 Werewolf 0 0 2 World Scrying 139773 139775 141018 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139777 139777 Preemptive Power Start each Scrying attempt with an additional row of facets already claimed. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 1 0 9 0 0 0 Werewolf 0 0 8 World Scrying 139777 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139778 139778 Scrier's Patience Grants you an additional turn of Scrying. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 1 0 2 0 0 0 Werewolf 0 0 3 World Scrying 139778 -1 139779 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139779 139779 Scrier's Patience Grants you two additional turns of Scrying. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 2 0 5 0 0 0 Werewolf 0 0 3 World Scrying 139778 139778 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139780 139780 Future Focus Grants you an additional Magicka Charge for use in Scrying. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 1 0 4 0 0 0 Werewolf 0 0 5 World Scrying 139780 -1 139781 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139781 139781 Future Focus Grants you two additional Magicka Charges for use in Scrying. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 2 0 8 0 0 0 Werewolf 0 0 5 World Scrying 139780 139780 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 139942 139942 Scry Adds the selected contiguous group of facets to your area of control. Consumes 1 turn. 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 1 0 0 0 Werewolf 0 0 1 World Scrying 139942 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Adds the selected contiguous group of facets to your area of control. Consumes 1 turn. PrevNextNext2Base
View 141018 141018 Antiquarian Insight Allows you to scry for Antiquities of up to Ultimate difficulty. 0 -1 -1 -1 Self 0 0 0 1 0 0 1 5 0 10 0 0 0 Werewolf 0 0 2 World Scrying 139773 139776 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 22223 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 0 27388 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. NextBase
View 27388 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2727 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27392 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.121141 1.27514 -1.50378 1 3534.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27392 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2757 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27388 27396 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.122473 1.28877 -1.2644 1 3573.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27396 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2787 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27392 22229 22226 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123803 1.3024 -1.00494 1 3612 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextNext2Base
View 22226 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. 5000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 2 12 0 5000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27419 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27419 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. 6000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 2 12 0 6000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22226 27423 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27423 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. 7000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 2 12 0 7000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27419 27427 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27427 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. 8000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 2 12 0 8000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27423 0 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevBase
View 22229 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27401 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27401 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22229 27407 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27407 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27401 27413 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27413 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27407 0 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevBase
View 22234 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 17 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 17000 0 1000 0 1080 Area 0 0 300 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 0 23968 0 1 Create a rune of celestial protection and gain Major Resolve for 17 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. NextBase
View 23968 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 18 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 18000 0 1000 0 1080 Area 0 0 300 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22234 23969 0 1 Create a rune of celestial protection and gain Major Resolve for 18 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. PrevNextBase
View 23969 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 19 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 19000 0 1000 0 1080 Area 0 0 300 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23968 23970 0 1 Create a rune of celestial protection and gain Major Resolve for 19 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. PrevNextBase
View 23970 22234 Rune Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 1000 0 1080 Area 0 0 300 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23969 22240 22237 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. While the rune is active you heal for <<4>> Health every <<5>>, scaling off your Max Health. Standing within the rune increases the healing done by <<6>>. PrevNextNext2Base
View 22237 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 400 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 1 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 22234 23983 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0249286 0 1.13786 0.999998 406.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23983 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 404 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 2 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 22237 23984 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0252143 0 0.477962 0.999986 410.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23984 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 408 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 3 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 23983 23985 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0255061 0 0.0457786 0.999984 415.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23985 22237 Restoring Focus Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 413 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 20000 0 500 0 918 Area 0 0 300 0 0 0 1 4 2 42 0 0 0 Power 0 0 6 Class Restoring Light Templar 22234 23984 0 0 Increases the healing done and causes you to restore Stamina over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0257368 0 1.15734 0.999988 420.143 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Stamina every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevBase
View 22240 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 22000 0 1000 0 1080 Area 0 0 300 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22234 23996 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 22 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23996 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 23000 0 1000 0 1080 Area 0 0 300 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 22240 23997 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 23 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23997 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 24000 0 1000 0 1080 Area 0 0 300 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23996 23998 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 24 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevNextBase
View 23998 22240 Channeled Focus Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 319 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. 25000 0 1000 0 1080 Area 0 0 300 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar 22234 23997 0 0 Increases the duration and causes you to restore Magicka over the duration. 1 Create a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for $1 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Health 0.0200309 0 -1.32357 0.999974 324.714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a rune of celestial protection and gain <<1>> for <<2>>, increasing your Physical Resistance and Spell Resistance by <<3>>. You also recover <<4>> Magicka every <<5>> over the duration. While the rune is active you heal for <<6>> Health every <<7>>, scaling off your Max Health. Standing within the rune increases the healing done by <<8>>. PrevBase
View 22250 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3375 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 0 24198 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. NextBase
View 24198 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3412 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24201 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 24201 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3449 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24198 24204 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 24204 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3486 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24201 22253 22256 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextNext2Base
View 22253 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24207 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24207 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22253 24210 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24210 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24207 24213 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24213 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24210 0 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevBase
View 22256 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1161 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24216 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24216 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1173 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22256 24219 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24219 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1186 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24216 24222 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24222 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1199 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24219 0 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevBase
View 22259 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 422 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27261 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27261 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 426 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22259 27269 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27269 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 431 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27261 27275 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevNextBase
View 27275 22259 Ritual of Retribution Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 435 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4050 Area 0 0 1200 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27269 0 0 The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration. 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take $1 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately. While in the area, enemies take <<2>> every <<3>> for <<4>> which increases by <<5>> per tick. Allies in the area can activate the <<6>> synergy, cleansing all harmful effects from themselves and healing for <<7>> Health. PrevBase
View 22262 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 24000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27281 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 24 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27281 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 26000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22262 27288 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 26 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27288 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 28000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27281 27295 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 28 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27295 22262 Extended Ritual Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 30000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27288 0 0 Increases the duration and the amount of harmful effects cleansed from yourself. 2 Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0375915 0.394375 -1.48375 1 1093.9 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevBase
View 22265 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 817 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 0 27243 0 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0364044 0.38177 -1.57135 0.999998 1058.95 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. NextBase
View 27243 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 825 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 22265 27249 0 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0368894 0.385882 -3.20244 0.999998 1069.76 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27249 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 834 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27243 27255 0 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0372427 0.390297 -2.94781 0.999998 1081.48 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextBase
View 27255 22265 Cleansing Ritual Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 843 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. 20000 250 2000 0 4860 Area 0 0 1200 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar 22265 27249 22259 22262 2 Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for $1 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for $2 Health. Ultimate 0.0376949 0.394403 -3.52992 0.999997 1093.14 Ultimate 0.0851178 0.892106 -1.79837 1 2477.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Exalt in the sacred light of the Aedra, cleansing up to <<1>> harmful effects from yourself immediately and healing you and nearby allies for <<2>> Health every <<3>> for <<4>>. Allies in the area can activate the <<5>> synergy, cleansing all harmful effects from themselves and healing for <<6>> Health. PrevNextNext2Base
View 22304 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2530 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 0 27334 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. NextBase
View 27334 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2557 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27340 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 27340 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2585 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27334 27342 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 27342 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2613 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27340 22327 22314 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextNext2Base
View 22314 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27368 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27368 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5175 Area 0 0 1000 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22314 27372 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27372 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5085 Area 0 0 1000 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27368 27376 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27376 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 4995 Area 0 0 1000 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27372 0 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevBase
View 22327 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2614 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27346 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27346 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2642 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22327 27349 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27349 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2671 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27346 27352 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27352 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27349 0 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevBase
View 26209 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 17 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 17000 0 0 0 0 Area 0 0 1200 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 0 26995 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. NextBase
View 26995 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 18 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 18000 0 0 0 0 Area 0 0 1200 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27001 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27001 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 19 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 19000 0 0 0 0 Area 0 0 1200 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26995 27007 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27007 26209 Restoring Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to nearby group members for 20 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 20000 0 0 0 0 Area 0 0 1200 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27001 26807 26821 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to nearby group members for <<4>>, increasing Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextNext2Base
View 26807 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2500 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27013 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27013 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26807 27024 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27024 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2700 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27013 27030 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevNextBase
View 27030 26807 Radiant Aura Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. 60000 0 0 0 0 Area 0 0 2800 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27024 0 0 Increases the radius and duration. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Champion the cause of divine glory to apply <<1>>, <<2>>, and <<3>> to you and nearby group members for <<4>>, increasing your Health, Magicka, and Stamina Recovery by <<5>>. While slotted on either bar you gain these effects. PrevBase
View 26821 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2700 Health and restoring 2700 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26209 27036 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27036 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2800 Health and restoring 2800 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 26821 27040 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27040 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 2900 Health and restoring 2900 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27036 27043 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevNextBase
View 27043 26821 Repentance Consecrate the souls of the fallen, healing you and your allies for 3000 Health and restoring 3000 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 15%. 0 0 0 0 0 Area 0 0 1200 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar 26209 27040 0 0 No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina. -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Consecrate the souls of the fallen, healing you and your allies for <<1>> Health and restoring <<2>> Stamina to you for each corpse nearby. While slotted on either bar, you gain <<3>>, <<4>>, and <<5>>, increasing your Health, Stamina, and Magicka Recovery by <<6>>. PrevBase
View 27806 27806 Healing Ritual 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27807 27807 Restoring Aura 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 20 0 0 0 Werewolf 0 0 4 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27808 27808 Cleansing Ritual 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 30 0 0 0 Werewolf 0 0 5 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27809 27809 Rite of Passage 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 12 0 0 0 Werewolf 0 0 1 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27810 27810 Rune Focus 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 42 0 0 0 Werewolf 0 0 6 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 27811 27811 Rushed Ceremony 0 -1 -1 -1 0 0 0 0 0 0 1 -1 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 31747 31747 Master Ritualist Increases resurrection speed by 10%. Resurrected allies return with 50% more Health. Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Restoring Light Templar 31747 -1 45202 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases resurrection speed by <<1>>. Resurrected allies return with <<2>> more Health. Gives you a |cffffff50|r% chance to fill an empty Soul Gem after each successful resurrection. PrevNextNext2Base
View 31751 31751 Mending Increases the healing effects from your Restoring Light abilities by up to 6%, in proportion to the severity of the target's wounds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 8 0 0 0 Werewolf 0 0 7 Class Restoring Light Templar 31751 -1 45206 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the healing effects from your Restoring Light abilities by up to <<1>>, in proportion to the severity of the target's wounds. PrevNextNext2Base
View 31757 31757 Sacred Ground While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to 2 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%. Also increases the amount of damage you can block by 10% for the duration. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Restoring Light Templar 31757 -1 45207 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to |cffffff2|r seconds after leaving them you gain Minor Mending, increasing your healing done by <<1>>. Also increases the amount of damage you can block by <<2>> for the duration. PrevNextNext2Base
View 31760 31760 Light Weaver When you heal an ally under 50% Health with a Restoring Light ability, you grant them 1 Ultimate. While you are channeling Rite of Passage, you gain 16500 Physical and Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Restoring Light Templar 31760 -1 45208 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal an ally under |cffffff50|r% Health with a Restoring Light ability, you grant them |cffffff1|r Ultimate. While you are channeling Rite of Passage, you gain <<1>> Physical and Spell Resistance. PrevNextNext2Base
View 45202 45202 Master Ritualist Increases resurrection speed by 20%. Resurrected allies return with 100% more Health. Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Restoring Light Templar 31747 31747 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases resurrection speed by <<1>>. Resurrected allies return with <<2>> more Health. Gives you a |cffffff50|r% chance to fill an empty Soul Gem after each successful resurrection. PrevNextNext2Base
View 45206 45206 Mending Increases the healing effects from your Restoring Light abilities by up to 12%, in proportion to the severity of the target's wounds. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 7 Class Restoring Light Templar 31751 31751 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the healing effects from your Restoring Light abilities by up to <<1>>, in proportion to the severity of the target's wounds. PrevNextNext2Base
View 45207 45207 Sacred Ground While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 4 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%. Also increases the amount of damage you can block by 10% for the duration. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Restoring Light Templar 31757 31757 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to |cffffff4|r seconds after leaving them you gain Minor Mending, increasing your healing done by <<1>>. Also increases the amount of damage you can block by <<2>> for the duration. PrevNextNext2Base
View 45208 45208 Light Weaver When you heal an ally under 50% Health with a Restoring Light ability, you grant them 2 Ultimate. While you are channeling Rite of Passage, you gain 33000 Physical and Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Restoring Light Templar 31760 31760 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal an ally under |cffffff50|r% Health with a Restoring Light ability, you grant them |cffffff2|r Ultimate. While you are channeling Rite of Passage, you gain <<1>> Physical and Spell Resistance. PrevNextNext2Base
View 28385 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4488 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 1 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 0 41244 0 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. NextBase
View 41244 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4532 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 2 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 28385 41246 0 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41246 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4576 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 3 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41244 41248 0 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41248 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4631 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 4 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41246 40058 40060 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextNext2Base
View 28536 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3372 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 0 41269 0 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. NextBase
View 41269 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3408 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 28536 41270 0 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.151656 1.58942 -2.04001 0.999993 4415.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. PrevNextBase
View 41270 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3444 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41269 41271 0 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.153222 1.60754 -2.62039 0.999991 4462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. PrevNextBase
View 41271 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41270 40076 40079 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.154794 1.6259 -4.0932 0.999994 4509.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. PrevNextNext2Base
View 30869 30869 Absorb Restores 300 Magicka whenever you block an attack. This effect can occur once every .25 seconds. WITH RESTORATION STAFF EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 28 0 0 0 Werewolf 0 0 10 Weapon Restoration Staff 30869 -1 45521 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Restores <<1>> Magicka whenever you block an attack. This effect can occur once every |cffffff.25|r seconds. PrevNextNext2Base
View 30972 30972 Cycle of Life Your fully-charged Heavy Attacks restore 15% more Magicka. WITH RESTORATION STAFF EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 25 0 0 0 Werewolf 0 0 9 Weapon Restoration Staff 30972 -1 45520 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Your fully-charged Heavy Attacks restore <<1>> more Magicka. PrevNextNext2Base
View 30973 30973 Essence Drain You gain Major Mending for 2 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%. You also heal yourself or an ally within 12 meters of the target for 25% of the damage inflicted by the final hit of a fully-charged Heavy Attack. WITH RESTORATION STAFF EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 5 0 0 0 Werewolf 0 0 7 Weapon Restoration Staff 30973 -1 45517 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You gain Major Mending for <<1>> after completing a fully-charged Heavy Attack, increasing your healing done by <<2>>. You also heal yourself or an ally within |cffffff12|r meters of the target for <<3>>% of the damage inflicted by the final hit of a fully-charged Heavy Attack. PrevNextNext2Base
View 30980 30980 Restoration Expert Increases your healing by 8% on allies under 30% Health. WITH RESTORATION STAFF EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 10 0 0 0 Werewolf 0 0 8 Weapon Restoration Staff 30980 -1 45519 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing by <<1>> on allies under |cffffff30|r% Health. PrevNextNext2Base
View 30981 30981 Restoration Master Increases healing with Restoration Staff spells by 3%. WITH RESTORATION STAFF EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 41 0 0 0 Werewolf 0 0 11 Weapon Restoration Staff 30981 -1 45524 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases healing with Restoration Staff spells by <<1>>. PrevNextNext2Base
View 31531 31531 Force Siphon Focus your staff's power to apply Minor Lifesteal to an enemy for 18 seconds, healing you and your allies for 600 Health every 1 second when damaging them. 18000 0 0 0 0 Enemy 0 2800 0 0 0 0 1 1 0 38 0 0 0 Werewolf 0 0 6 Weapon Restoration Staff 31531 0 41199 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your staff's power to apply <<1>> to an enemy for <<2>>, healing you and your allies for <<3>> Health every <<4>> when damaging them. NextBase
View 41199 31531 Force Siphon Focus your staff's power to apply Minor Lifesteal to an enemy for 20 seconds, healing you and your allies for 600 Health every 1 second when damaging them. 20000 0 0 0 0 Enemy 0 2800 0 0 0 0 1 2 0 38 0 0 0 Werewolf 0 0 6 Weapon Restoration Staff 31531 31531 41203 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your staff's power to apply <<1>> to an enemy for <<2>>, healing you and your allies for <<3>> Health every <<4>> when damaging them. PrevNextBase
View 41203 31531 Force Siphon Focus your staff's power to apply Minor Lifesteal to an enemy for 22 seconds, healing you and your allies for 600 Health every 1 second when damaging them. 22000 0 0 0 0 Enemy 0 2800 0 0 0 0 1 3 0 38 0 0 0 Werewolf 0 0 6 Weapon Restoration Staff 31531 41199 41207 0 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your staff's power to apply <<1>> to an enemy for <<2>>, healing you and your allies for <<3>> Health every <<4>> when damaging them. PrevNextBase
View 41207 31531 Force Siphon Focus your staff's power to apply Minor Lifesteal to an enemy for 24 seconds, healing you and your allies for 600 Health every 1 second when damaging them. 24000 0 0 0 0 Enemy 0 2800 0 0 0 0 1 4 0 38 0 0 0 Werewolf 0 0 6 Weapon Restoration Staff 31531 41203 40109 40116 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your staff's power to apply <<1>> to an enemy for <<2>>, healing you and your allies for <<3>> Health every <<4>> when damaging them. PrevNextNext2Base
View 37232 37232 Steadfast Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2249 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 0 41306 0 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. NextBase
View 41306 37232 Steadfast Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2273 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 37232 41308 0 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.10106 1.06167 -1.23497 1 2945.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextBase
View 41308 37232 Steadfast Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2298 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 41306 41310 0 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.102193 1.07301 -1.32692 1 2977.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextBase
View 41310 37232 Steadfast Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 41308 40130 40126 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. Ultimate 0.103325 1.08448 -1.48341 1 3010.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. PrevNextNext2Base
View 37243 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 0 41139 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. NextBase
View 41139 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2557 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 2 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41145 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41145 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2585 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 3 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41139 41151 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 41151 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 4 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41145 40103 40094 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 40058 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 12 seconds. 12000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 1 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 28385 41251 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 12 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41251 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 13 seconds. 13000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 2 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 40058 41253 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 13 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41253 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 14 seconds. 14000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 3 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41251 41255 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 14 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
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Data last updated on 2024-May-17 07:30:02

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