General:Interviews

The UESPWiki – Your source for The Elder Scrolls since 1995

Several people who have contributed to The Elder Scrolls series have given interviews. The most interesting of these are included here.

Developer Interviews[edit]

1993

1994

1995

1996

1997

1998

1999

  • Hugh Riley Interview — August 1999: An interview with Hugh Riley prior to the release of Morrowind

2001

2004

2005

  • Ted Peterson Interview — February 2005: An interview with Ted Peterson prior to the release of Oblivion
  • Oblivion Fan Interview — February 2005: Interview with Todd Howard prior to the release of Oblivion
  • Douglas Goodall Interview — July 2005: An interview conducted with a Morrowind developer who left after the game's release. It was conducted during Oblivion's development, and contains several interesting insights into how lore was designed by Bethesda internally
  • Oblivion Fan Interview II — August 2005: Interview with Todd Howard prior to the release of Oblivion
  • Natalia Smirnova Interview — December 2005: An interview conducted with Oblivion's interface artist

2006

2007

2009

2010

  • Greg Keyes Interview — July 2010: An interview with Greg Keyes on The Infernal City
  • Decrypting the Elder Scrolls — December 2010: An interview with Todd Howard and Kurt Kuhlmann and others about the various Elder Scrolls games, their development and their in-world consequence

2011

2012

2013

2014

2015

2016

2017

2018

2019

2020

2021

2022

  • ESO 2022 Global Reveal — January 2022: Pete Hines interviews the ESO development team about the High Isle Chapter

2023

2024

2025

  • 2025 ESO Direct — January 2025: Global reveal for the Seasons of the Worm Cult content.
  • Sparkypants Interview — January 2025: A 2025 interview carried out by ianbits with Jason Coleman, Peter Janaros, and Ryan Siegel-Stechler of Sparkypants Studios


In-Universe Interviews[edit]

Other Interviews[edit]

See Also[edit]