Alliance War

Legends:Alliance War

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Alliance War
Expansion
LG-icon-Alliance War.png
Mechanics and Effects Empower, Expertise, Mobilize, Veteran
Release Date 15 April 2019
Statistics Strength 17Intelligence 17Willpower 17Agility 17Endurance 17Neutral 4Triple Attribute 15
Common 36Rare 33Epic 26Legendary 24
Alliance War loading screen

Alliance War is the third card expansion for Legends. It can be obtained by buying new card packs separate from the Core Set, which can be opened to earn 104 new cards themed after the Alliance War in ESO. It introduces cards for the remaining five possible three-attribute sets, each representing one of the major factions fighting for the Ruby Throne. The expansion was released on April 15, 2019 on PC, mobile, and tablet devices.

Cards[edit]

The following cards can be found in card packs of the Alliance War expansion.

Strength[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Cauterize Cauterize Action Strength Strength 0 1Common Common Deal 2 damage to a Wounded creature.
Covenant Plate Covenant Plate Item Strength Strength 3 1Common Common Prophecy, Mobilize, Guard
+3/+1
Craven Conscript Craven Conscript Creature (Orc) Strength Strength 3 5 4 2Rare Rare Craven Conscript is permanently Shackled unless equipped with an item.
Ebonthread Cloak Ebonthread Cloak Item Strength Strength 2 2Rare Rare Mobilize
+1/+2
Summon: Your opponent can't target the wielder with actions until your next turn.
Fighters Guild Berserker Fighters Guild Berserker Creature (Orc) Strength Strength 3 4 2 1Common Common Expertise: Deal 2 damage to your opponent.
Fighters Guild Elite Fighters Guild Elite Creature (Orc) Strength Strength 5 2 2 4Legendary Legendary Expertise: Double Fighters Guild Elite's power and health.
Guildsworn Bloodluster Guildsworn Bloodluster Creature (Nord) Strength Strength 7 4 4 3Epic Epic Expertise: +2/+2 and Battle an enemy creature in this lane.
Guildsworn Incendiary Guildsworn Incendiary Creature (Nord) Strength Strength 4 2 6 2Rare Rare Expertise: Deal 1 damage to all creatures in this lane.
High Rock Stalwart High Rock Stalwart Creature (Orc) Strength Strength 6 5 5 1Common Common Summon: +2/+2 if you have an item in play.
Jorunn's Vanguard Jorunn's Vanguard Creature (Nord) Strength Strength 5 4 4 2Rare Rare Veteran: +2/+2 and give the top creature of your deck +2/+2.
Lyris Titanborn Lyris Titanborn Creature (Nord, Giant) Strength Strength 6 5 5 4Legendary Legendary At the start of your turn, deal damage to your opponent destroying their front rune.
Ornamented Sword Ornamented Sword Item Strength Strength 2 1Common Common Mobilize, Breakthrough
+2/+1
Orsinium Forge Orsinium Forge Support Strength Strength 5 4Legendary Legendary Uses: 3
Activate: Equip a creature with a +1/+1 Orsinium Plate. Then increase the power and health of Orsinium Plates this equips by 1.
Pact Oathman Pact Oathman Creature (Nord) Strength Strength 2 1 3 1Common Common Summon: If you have a...
Agility card in play, +2/+0.
Endurance card in play, Battle an enemy creature.
Pact Shieldbearer Pact Shieldbearer Creature (Nord) Strength Strength 4 3 6 3Epic Epic Veteran: Your opponent's actions cost 4 more next turn.
Salvage Salvage Action Strength Strength 2 3Epic Epic Choose an item in your discard pile. Draw it and all items with the same name from your discard pile.
Windhelm Gatekeeper Windhelm Gatekeeper Creature (Nord) Strength Strength 4 2 4 1Common Common Guard
Veteran:
+3/+0

Intelligence[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Abnur Tharn Abnur Tharn Creature (Imperial) Intelligence Intelligence 6 5 5 4Legendary Legendary Summon: Abnur Tharn uses the summon ability of a creature.
Altmer Flameslinger Altmer Flameslinger Creature (High Elf) Intelligence Intelligence 2 1 3 1Common Common Ward
At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent.
Channeled Storm Channeled Storm Action Intelligence Intelligence 3 1Common Common Deal 3 damage to a creature.
Empower: +1 damage.
Covenant Oathman Covenant Oathman Creature (Redguard) Intelligence Intelligence 4 2 4 1Common Common Summon: If you have a...
Strength card in play, draw a random item from your deck.
Endurance card in play, give an item in your hand +2/+2.
Emeric's Warlord Emeric's Warlord Creature (Breton) Intelligence Intelligence 2 1 4 4Legendary Legendary Your items have Mobilize.
When a friendly Recruit equips an item, Emeric's Warlord gains +1/+0.
Forked Bolt Forked Bolt Action Intelligence Intelligence 0 1Common Common Deal 1 damage to a creature and your opponent.
Guildsworn Wayfarer Guildsworn Wayfarer Creature (Redguard) Intelligence Intelligence 2 2 2 1Common Common Expertise: +1/+1
Lion Guard Armaments Lion Guard Armaments Item Intelligence Intelligence 5 1Common Common Mobilize
+3/+4
Mages Guild Conjurer Mages Guild Conjurer Creature (Breton) Intelligence Intelligence 6 2 3 3Epic Epic Expertise: Summon a Flame Atronach, then upgrade the Atronach Mages Guild Conjurer summons.
Nereid Sister Nereid Sister Creature (Nereid) Intelligence Intelligence 5 4 5 3Epic Epic Summon: Gain a random Keyword.
When Nereid Sister gains a Keyword, give all friendly Nereid Sisters in play, hand, and deck that keyword.
Ravaging Elixir Ravaging Elixir Support Intelligence Intelligence 1 2Rare Rare Uses: 3
Activate: Deal 1 damage to your opponent.
Soul Shred Soul Shred Action Intelligence Intelligence 5 4Legendary Legendary For each attribute your opponent is playing, Banish the top 2 cards of your opponent's deck.
Empower: +1 card per attribute.
Soul Wraith Soul Wraith Creature (Spirit) Intelligence Intelligence 1 0 5 1Common Common Prophecy, Guard
Sparksmith Sparksmith Creature (Redguard) Intelligence Intelligence 4 4 4 2Rare Rare When a friendly creature equips an item, deal 1 damage to your opponent.
Staff of Ice Staff of Ice Item Intelligence Intelligence 5 2Rare Rare Prophecy, Mobilize
+1/+1
Summon: The wielder deals 2 damage.
Telekinesis Telekinesis Action Intelligence Intelligence 4 3Epic Epic Equip all your items in play to a friendly creature.
Vanus's Scribe Vanus's Scribe Creature (High Elf) Intelligence Intelligence 3 4 3 2Rare Rare Expertise: Reduce the cost of a random action in your hand by 1.

Willpower[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Alchemy Alchemy Action Willpower Willpower 2 3Epic Epic Give your Activated supports 1 extra use.
Empower: +1 use.
Bruma Oppressor Bruma Oppressor Creature (Imperial) Willpower Willpower 4 3 3 2Rare Rare Summon: If you have another creature in each lane, set a creature's power to 1.
Forward Camp Forward Camp Support Willpower Willpower 3 4Legendary Legendary Ongoing
Your supports cost 1 less.
When you have 4 supports, sacrifice Forward Camp and summon an Eastmarch Crusader in each lane.
Gray Viper Brigand Gray Viper Brigand Creature (Wood Elf) Willpower Willpower 3 3 4 3Epic Epic Summon: Draw a card for each Gray Viper Brigand in your discard pile.
Guildsworn Cavalier Guildsworn Cavalier Creature (Breton) Willpower Willpower 5 3 3 2Rare Rare Expertise: Give friendly creatures +1/+1.
Guildsworn Honeytongue Guildsworn Honeytongue Creature (Imperial) Willpower Willpower 7 0 5 4Legendary Legendary Expertise: You may trade Guildsworn Honeytongue for an enemy creature.
Guildsworn Oathman Guildsworn Oathman Creature (Nord) Willpower Willpower 5 4 6 1Common Common Summon: If you have a...
Strength card in play, put an Improvised Weapon into your hand.
Intelligence card in play, put a Forked Bolt into your hand.
Guildsworn Revitalizer Guildsworn Revitalizer Creature (Imperial) Willpower Willpower 2 1 5 1Common Common Expertise: You gain 2 health.
Legion Zero Templar Legion Zero Templar Creature (Imperial) Willpower Willpower 4 2 5 1Common Common Guard
Summon: If you have another creature in each lane, +0/+3.
Luminous Shards Luminous Shards Action Willpower Willpower 3 1Common Common Destroy a creature with 1 power or less.
Empower: +1 power.
Mystic of Ancient Rites Mystic of Ancient Rites Creature (Khajiit) Willpower Willpower 2 2 3 3Epic Epic When Mystic of Ancient Rites Empowers an action in your hand, the Empower bonus does not expire at the end of turn.
Outflank Outflank Action Willpower Willpower 1 1Common Common Prophecy
Give a friendly creature in each lane +0/+2 and Guard.
Renowned Instructor Renowned Instructor Creature (Nord) Willpower Willpower 3 3 4 1Common Common Expertise: Summon a 1/1 Recruit.
Sound the Alarm Sound the Alarm Action Willpower Willpower 0 1Common Common Enemy creatures lose Cover.
Strategist's Map Strategist's Map Support Willpower Willpower 3 2Rare Rare Uses: 3
Activate: Summon a 0/1 Target with Guard for you or your opponent.
Varen Aquilarios Varen Aquilarios Creature (Imperial) Willpower Willpower 4 4 6 4Legendary Legendary When one of your runes breaks, you gain 5 health instead of drawing a card.
Wish Wish Action Willpower Willpower 4 2Rare Rare Summon a random 2-cost creature.
Empower: +1 cost creature.

Agility[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Assassin Beetle Assassin Beetle Creature (Beast) Agility Agility 5 2 2 2Rare Rare Prophecy
Summon:
Play a Prophecy from your hand.
Baandari Opportunist Baandari Opportunist Creature (Khajiit) Agility Agility 1 1 1 3Epic Epic Charge
Pilfer: Shuffle a Baandari Opportunist with "Summon: Draw a card" into your deck.
Back-Alley Footpad Back-Alley Footpad Creature (Dark Elf) Agility Agility 0 1 1 1Common Common Summon: Give a creature Cover.
Bewildering Speed Bewildering Speed Action Agility Agility 1 2Rare Rare Move a friendly creature in each lane and give them +1/+1.
Daedric Titan Daedric Titan Creature (Daedra) Agility Agility 5 6 4 3Epic Epic While you have another creature in each line, Daedric Titan has Drain and your opponent can't target it with actions.
Debilitate Debilitate Action Agility Agility 7 3Epic Epic Give all creatures -2/-2.
Empower: Costs 1 less.
Dominion Oathman Dominion Oathman Creature (High Elf) Agility Agility 1 2 2 1Common Common Summon: If you have a...
Willpower card in play, Drain.
Intelligence card in play, deal 2 damage to your opponent.
Dragonguard Outcast Dragonguard Outcast Creature (Imperial) Agility Agility 3 1 3 2Rare Rare Lethal
Summon: Dragonguard Outcast has Cover until she attacks.
Dunmer Tyro Dunmer Tyro Creature (Dark Elf) Agility Agility 3 1 4 1Common Common Charge
Veteran: +2/+0
Empire Dreadmage Empire Dreadmage Creature (Imperial) Agility Agility 7 7 5 1Common Common Summon: If you have another creature in each lane, give a creature -2/-2.
Inspiring Soldier Inspiring Soldier Creature (Dark Elf) Agility Agility 2 3 2 1Common Common Veteran: Summon a 1/1 Recruit.
Invoker of the Hist Invoker of the Hist Creature (Argonian) Agility Agility 6 3 6 4Legendary Legendary Veteran: Restore your magicka.
Sai Sahan Sai Sahan Creature (Redguard) Agility Agility 7 6 3 4Legendary Legendary Immune to Wounded enemy creatures.
Summon: Give all enemy creatures -1/-1.
Shadowscale Hunter Shadowscale Hunter Creature (Argonian) Agility Agility 3 4 3 2Rare Rare Veteran: Move.
Spoils of War Spoils of War Action Agility Agility 5 1Common Common Draw two cards.
Empower: Costs 1 less.
Unrelenting Siege Unrelenting Siege Support Agility Agility 4 4Legendary Legendary Ongoing
Friendly creatures with 1 power may attack an extra time each turn.
Valenwood Sentry Valenwood Sentry Creature (Wood Elf) Agility Agility 4 4 3 1Common Common Prophecy, Guard

Endurance[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Bishop of the Hour Bishop of the Hour Creature (Imperial) Endurance Endurance 6 5 5 3Epic Epic Summon: If you have another creature in each lane, give the top creature of your deck +5/+5.
Black Marsh Centurion Black Marsh Centurion Creature (Argonian) Endurance Endurance 6 4 8 1Common Common Veteran: Guard
Black Marsh Prodigy Black Marsh Prodigy Creature (Argonian) Endurance Endurance 3 1 1 2Rare Rare Veteran: +4/+4
Covenant Mail Covenant Mail Item Endurance Endurance 3 1Common Common Prophecy, Mobilize, Guard
+1/+3
Cruel Axe Cruel Axe Item Endurance Endurance 2 2Rare Rare Mobilize
Summon: +1/+1 for each enemy creature in this lane.
Dark Anchor Dark Anchor Creature (Portal) Endurance Endurance 5 0 8 3Epic Epic Your Daedra cost 1 less.
When you draw a creature, transform it into a random Daedra.
Empire Oathman Empire Oathman Creature (Imperial) Endurance Endurance 4 4 4 1Common Common Summon: If you have a...
Agility card in play, give other friendly creatures +1/+0.
Willpower card in play, give other friendly creatures +0/+1.
Great Moot Squire Great Moot Squire Creature (Argonian) Endurance Endurance 1 1 2 1Common Common Veteran: +1/+1
Hush Hush Action Endurance Endurance 1 2Rare Rare Prophecy
Silence
a creature.
Imperial Lackey Imperial Lackey Creature (Imperial) Endurance Endurance 2 2 2 2Rare Rare Last Gasp: If you have another creature on each lane, summon a 1/1 Recruit in each lane.
Mannimarco Mannimarco Creature (High Elf) Endurance Endurance 10 6 6 4Legendary Legendary Summon: Summon a creature from your opponent's discard pile.
Poisoned Dagger Poisoned Dagger Item Endurance Endurance 2 1Common Common Mobilize, Lethal
+1/+0
Spiny Haj Mota Spiny Haj Mota Creature (Beast) Endurance Endurance 4 4 4 3Epic Epic Summon: +4/+4 for each Spiny Haj Mota in your discard pile.
Steel-Eyed Visionary Steel-Eyed Visionary Creature (Argonian) Endurance Endurance 3 2 4 4Legendary Legendary Veteran: Set each friendly creature's power equal to its health.
Strategic Deployment Strategic Deployment Action Endurance Endurance 4 1Common Common Summon two 1/1 Recruits in each lane.
Supply Runner Supply Runner Creature (Imperial) Endurance Endurance 3 3 1 1Common Common Summon: If you have another creature in each lane, gain +1 max magicka.
Xivkyn Banelord Xivkyn Banelord Creature (Daedra) Endurance Endurance 7 1 7 4Legendary Legendary Guard
Summon: Set the health of each enemy creature in this lane to 1.

Multi-Attribute[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Ayrenn's Chosen Ayrenn's Chosen Action IntelligenceWillpowerAgility Aldmeri Dominion 6 3Epic Epic Summon a random 1/1 Recruit in each lane and give them Guard.
Empower: +1/+1.
Ayrenn, Dominion Queen Ayrenn, Dominion Queen Creature (High Elf) IntelligenceWillpowerAgility Aldmeri Dominion 8 6 6 4Legendary Legendary Drain
Summon: Draw a random action from your discard pile.
When you draw an action on your turn, deal 1 damage to your opponent.
Dominion Battlereeve Dominion Battlereeve Creature (High Elf) IntelligenceWillpowerAgility Aldmeri Dominion 3 3 3 2Rare Rare Drain
Summon, Last Gasp, and Slay: Deal 1 damage to your opponent.
Covenant Masterpiece Covenant Masterpiece Item StrengthIntelligenceEndurance Daggerfall Covenant 7 3Epic Epic Mobilize, Breakthrough, Regenerate, Guard, Ward
+3/+3
Daggerfall Phantom Daggerfall Phantom Creature (Spirit) StrengthIntelligenceEndurance Daggerfall Covenant 2 2 2 2Rare Rare Last Gasp: Return all items equipped to Daggerfall Phantom to your hand.
Emeric, Covenant King Emeric, Covenant King Creature (Breton) StrengthIntelligenceEndurance Daggerfall Covenant 9 7 7 4Legendary Legendary Summon: Battle an enemy creature.

At the end of your turn, Emeric gains a Ward.
Forerunner of the Pact Forerunner of the Pact Creature (Dark Elf) StrengthAgilityEndurance Ebonheart Pact 3 4 3 2Rare Rare Veteran: Draw a Forerunner of the Pact from your deck.
Jorunn the Skald-King Jorunn the Skald-King Creature (Nord) StrengthAgilityEndurance Ebonheart Pact 5 5 5 4Legendary Legendary Immune to Silence.
Friendly creatures cost 1 less.
Enemy non-creatures cost 1 more.
Mournhold Taskmaster Mournhold Taskmaster Creature (Dark Elf) StrengthAgilityEndurance Ebonheart Pact 4 5 4 3Epic Epic Friendly creatures with Veteran have Charge.
Clivia Tharn Clivia Tharn Creature (Imperial) WillpowerAgilityEndurance The Empire of Cyrodiil 6 4 4 4Legendary Legendary Other friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane.
Empire Recruiter Empire Recruiter Creature (Imperial) WillpowerAgilityEndurance The Empire of Cyrodiil 2 2 3 2Rare Rare Pilfer: Summon a 1/1 Recruit in the other lane.
Transitus Shrine Transitus Shrine Support WillpowerAgilityEndurance The Empire of Cyrodiil 3 3Epic Epic Ongoing
While you have a creature in each lane, your creatures and actions cost 1 less.
Guildsworn Apprentice Guildsworn Apprentice Creature (Argonian) StrengthIntelligenceWillpower The Guildsworn 2 1 2 2Rare Rare Prophecy, Guard
Summon: Draw a card.
Master of Incunabula Master of Incunabula Creature (High Elf) StrengthIntelligenceWillpower The Guildsworn 4 3 6 3Epic Epic Master of Incunabula has the Expertise abilities of all your creatures.
Vanus Galerion Vanus Galerion Creature (High Elf) StrengthIntelligenceWillpower The Guildsworn 11 3 3 4Legendary Legendary Expertise: Deal 3 damage, you gain 3 health, and draw 3 cards.

Neutral[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Battle of Chalman Keep Battle of Chalman Keep Action Neutral Neutral 5 4Legendary Legendary Each player fills each lane with 1/1 Recruits.
Give all creatures Guard.
Enlistment Officer Enlistment Officer Creature (Imperial) Neutral Neutral 3 3 3 1Common Common Summon: Give friendly Recruits +1/+1.
Soulburst Soulburst Action Neutral Neutral 13 4Legendary Legendary Costs 1 less for each Unique creature in your discard pile.
Banish a creature. Deal 3 damage to all enemies.
The Ruby Throne The Ruby Throne Support Neutral Neutral 3 4Legendary Legendary Ongoing
Summon: Crown a creature.
At the end of each player's turn, give crowned creatures +1/+1.
If there is no crowned creature in play, when either player summons a Unique creature, crown it.

Created Cards[edit]

Name Type (Subtype) Attribute/Class Magicka Power Health Rarity Text
Orsinium Plate Orsinium Plate Item Strength Strength 1 4Legendary Legendary +1/+1
Recruit Recruit Creature Neutral Neutral 1 1 1 1Common Common