Check out our 2024 Retrospective for a look back at events that shaped the wiki during 2024.

Lore:Gorne

The UESPWiki – Your source for The Elder Scrolls since 1995
Gorne
Type Island
Continent Tamriel
Province Morrowind
Region Telvanni Peninsula
Appears in ESO
Gorne during the Second Era
Gorne Striped Wolf

Gorne is a lush Indoril-ruled island off the eastern coast of Morrowind, in the Indoril District.[1] It was first charted by Topal the Pilot in the Merethic Era.[2] Gorne lies directly to the north of Necrom. The island is home to a giant monstrous skull formation,[UOL 1] which aligns with the anatomy of the supposed rib-like protrusions of the creature Gulga Mor Jil that makes up Necrom's foundations,[UOL 2] and the Great Arm formation to the city's west.[3]

Many strange creatures found nowhere else in Tamriel inhabit Gorne. Among them is the Gorne Striped Wolf, a breed of a giant wolf that terrorized the island's settlers until they were suppressed in an event called the Troubled House Hunt. These wolves are used as mounts due to their large size.[4] Another species said to have inhabited the isle are giant creatures known as bat lizards, a supposed ancestor to cliff racers that could grow to the size of ships.[2] Although nymphs are not unique to Gorne, they can also be found there.[5]

In the First Era, the island was home to a small village, also called Gorne, and an Indoril estate known as Sandil House.[5]

By 2E 582, Gorne was considered to be part of the Telvanni Peninsula,[6] but remained under Indoril stewardship as an asylum for mentally unstable and magically insane Telvanni mages. It suffered a Daedric incursion from the Shivering Isles that year.[7]

Gallery[edit]

Notes[edit]

See Also[edit]

References[edit]

Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.