Oblivion talk:Beef
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Cows[edit]
Whilst no cows are found in Cyrodiil, there are possibly ones present elsewhere, as the combat dialogue for some NPCs is 'You move like a pregnant cow'.--Merco 15:24, 15 August 2007 (EDT)
- Astounding insight. Do you have a point? A lot of things don't exist in Cyrodiil per se, but it is implied that they exist. Such examples include children, toilets and birds. --Saruuk 17:56, 15 August 2007 (EDT)
- Children do actually exist in Oblivion, but the only ones that you find are dead e.g Fort Cuptor and the Pygmy skeletons in SI. — Unsigned comment by Merco (talk • contribs) at 11:24 on 16 August 2007
- You take things very literally, you know that? Children don't exist in a practical sense. You can't imagine an empire the size of Cyrodiil to survive if the 1000 npcs who lived in it only produced 1 offspring who then died in a decrepit old fort. Children were removed from the game for a reason, as were a lot of other things. It is implied that there are children, by virtue of the fact that there are families and parents in the game, but actual children where likely removed for practical reasons, such as avoiding possibly controversy. --Saruuk 07:37, 16 August 2007 (EDT)
- Obviously. But then there's the issue of adding children, but making them immortal. Then someone says there's no realism. They are playing a game with minotaurs and enchanted weapons though... — Unsigned comment by Merco (talk • contribs) at 11:42 on 16 August 2007
- If Bethesda added children to the game, and someone (maybe a competing RPG) demonstrated publicly that players could run around and slaughter children, people like Jack Thompson crawl all over it and drag Bethesda into a PR nightmare. I'm assuming something like cows, pigs, apple trees, pear tears, etc. have been removed simply because it was too pedantic and impractical to duplicate every single source of food. Simply having the food would suffice. Furthermore, cows are considered sacred in Hindu society. If people were allowed to run around and butcher them graphically... well, it may not go down very well... --Saruuk 07:55, 16 August 2007 (EDT)
- Obviously. But then there's the issue of adding children, but making them immortal. Then someone says there's no realism. They are playing a game with minotaurs and enchanted weapons though... — Unsigned comment by Merco (talk • contribs) at 11:42 on 16 August 2007
- You take things very literally, you know that? Children don't exist in a practical sense. You can't imagine an empire the size of Cyrodiil to survive if the 1000 npcs who lived in it only produced 1 offspring who then died in a decrepit old fort. Children were removed from the game for a reason, as were a lot of other things. It is implied that there are children, by virtue of the fact that there are families and parents in the game, but actual children where likely removed for practical reasons, such as avoiding possibly controversy. --Saruuk 07:37, 16 August 2007 (EDT)
- Children do actually exist in Oblivion, but the only ones that you find are dead e.g Fort Cuptor and the Pygmy skeletons in SI. — Unsigned comment by Merco (talk • contribs) at 11:24 on 16 August 2007