Online:Cat's Eye Quay

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
ON-mapicon-Dock.png
Dock:
Cat's Eye Quay
(view on map)
ON-icon-alliance-Aldmeri.png
Quest Hub
Discoverable Yes
Completion Objective
Occupants
Sea Viper Duelist, Sea Viper Marine, Sea Viper Tempest
(Quest-specific): Acamas, Cectyda, Ismenida, Storm-Slave, Giant Snake
Zone
Khenarthi's Roost
Location
Northeast of Mistral
Cat's Eye Quay

Cat's Eye Quay is a dockyard northeast of Mistral. Recently, it was nearly completely destroyed by a hurricane. All that remains are a few despairing residents and a lot of wreckage. However, as part of a quest to foil a plot to summon another storm, Cat's Eye Quay will become populated with hostile Sea Vipers.

Related Quests[edit]

  • Cat's Eye Quay Objective: The city of Mistral is under attack! / You prevented Maormer forces from conquering Khenarthi's Roost!
  • To Auridon: Travel to Auridon.

Cat's Eye Quay[edit]

Exterior[edit]

The beach and docks at Cat's Eye Quay are initially filled with hostile Sea Vipers. The first building on the left is an abandoned tavern where you will find Onglorn and Edhelas during the related quest. The next building has been blown completely off its stilts and sticks out of the sand. The Dockmaster's Lament is inside.

Behind the Dockmaster's office is a relatively unscathed warehouse. Nistel's body can be found inside during the related quest, and a bunch of Unlabeled Notes sits in an open crate.

The ruined building on the northern end of the dock contains The Hind-Quarters Registry, while the ruin closest to the blocked mine entrance holds a trap-door to the Wind Tunnel.

After the quest is complete, the hostile Maormer are replaced with dockworkers.

Wind Tunnel[edit]

The entrance to the Wind Tunnel is only accessible during the related quest. Ealcil can be found just inside the entrance, and will explain the nearby Storm Totems to you, as well as how you can bypass them. The tunnels, like the docks outside, are crawling with Sea Vipers. Each of the three larger caverns has a good number of containers that can be looted for crafting ingredients, and a large tent in the western cavern contains a Roost Smuggler's Ledger.

Ritual Site[edit]

The old ritual site at the northern end of the island includes more of the Sea Vipers, and also their Giant Snakes. Spend a few minutes to harvest the Crafting Nodes around the bay here as you will not be able to get back to this location again. Cectyda, Ismenida and Acamas guard the three horns which you need to disrupt. A path to the southeast is a one-way route back to Cat's Eye Quay.

People[edit]

Cat's Eye Quay
Abenil
Abizah
Acamas
Astorne
Cectyda
Gwaegalir
Ismenida
Khad
Linwirmion
Mazar
Sabra
Surdu
Thariel
Zargal
Quest-Related NPCs
Captain Jimila
Commander Karinith
Ealcil
Edhelas
Finoriell
Gathwen
Harrani
Nistel
Onglorn
Quartermaster Oblan
Razum-Dar
Rurelion
Sergeant Firion
Shalar
Zaeri
Outside
Nedthion
Voranyarin
Generic NPCs
Dock Worker
Dominion Wizard
Fist of Thalmor
Maormer Sailor
Sailor
Smuggler

Notes[edit]

Maps[edit]

A map of the Wind Tunnels