Online:Coldharbour Quest Items
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Item | Location(s) | Quest | Description | |
---|---|---|---|---|
A Moment of Your Time? | On the road near the Spurned Peak | Saving Stibbons | Use to read contents. | |
Amulet of Courage | Haj Uxith | Wisdom of the Ages | Give this amulet to the Argonian that best represents this spiritual virtue. | |
Amulet of Endurance | Haj Uxith | Wisdom of the Ages | Give this amulet to the Argonian that best represents this spiritual virtue. | |
Amulet of Preservation | Haj Uxith | Wisdom of the Ages | Give this amulet to the Argonian that best represents this spiritual virtue. | |
Angof's Seed | (?) | The Final Assault | A seed given by Angof to grant a zombie companion when used on humaniod corpses. | |
Angof's Seed | Cliffs of Failure | A Thorn in Your Side | A seed given by Angof to grant a zombie companion when used on humaniod corpses. | |
Antipodal Rod | The Vile Laboratory | The Soul-Meld Mage | A small rod, crafted from ebony ore, crystalline essence, and refined void salts, and valued for its diametrically opposed nature. | |
Arm Bones | (?) | Old Bones | Arm bones from a Lost Fleet skeleton. | |
Cage Key | Hall of Judgement within the Court of Contempt | Hall of Judgment | This key opens the prisoner cages in the Holding Cells beneath the Hall of Judgment. | |
Cage Key | Inside The Manor of Revelry | What the Heart Wants | This key opens the prisoner cage. | |
Captain Arakh's Helm | Tower of Lies | Truth, Lies, and Prisoners | This well-worn iron helmet belongs to Captain Arakh of the Fighters Guild. | |
Captain Eilram's Sword | Tower of Lies | Truth, Lies, and Prisoners | This beautiful and lethal silver blade belongs to Captain Eilram of the Fighters Guild. | |
Cleansing Reagents | The Manor of Revelry | What the Heart Wants | A special blend of fragrant oils, herbs, and pumice. | |
Corrupted Blood | The Vile Laboratory | The Soul-Meld Mage | Blood taken from a feral creature and corrupted through Daedric experiments in the Vile Laboratory. | |
Crystalline Essence Matrix | The Vile Laboratory | The Soul-Meld Mage | A multifaceted crystal matrix used for dispersing magicka energy. | |
Daedric Flame | (?) | The Final Assault | This cold, icy fire can be used to power Daedric devices. | |
Death Rune | Cliffs of Failure | The Endless War | Thallik's death rune, for use in the Overseer's game. | |
Death Rune | (?) | The Final Assault | Use this rune to harness the power of the dead. | |
Death Rune | Cliffs of Failure | The Will of the Worm | Use this rune to harness the power of the dead. | |
Ebony Ore | The Vile Laboratory | The Soul-Meld Mage | Dense ore with veins of dark metal running through it. | |
Essence Extractor | The Black Forge | Vanus Unleashed | A Daedric device used to extract essences and other energy from the Soul Shriven. | |
Fighters Guild Ward Key | (?) | The Citadel Must Fall | This large key, decorated with arcane runes, controls the protective wards surrounding the Fighters Guild hall. | |
Flameshadow Crystal | The Lightless Oubliette | Light from the Darkness | This crystal seems to absorb heat from anywhere around it. | |
Fused Antipodal Components | The Vile Laboratory | The Soul-Meld Mage | The combined, liquified components needed to forge two antipodal rods. | |
Gamirth's Final Message | Outside the Everfull Flagon | Special Blend | Use to read contents. | |
Gate Key | Court of Contempt | Hall of Judgment | This large key opens the gates to the Hall of Judgment. | |
Gem of Courage | Haj Uxith | Wisdom of the Ages | Place this gem in the proper statue at the top of the southern pyramid. | |
Gem of Endurance | Haj Uxith | Wisdom of the Ages | Place this gem in the proper statue at the top of the southern pyramid. | |
Gem of Preservation | Haj Uxith | Wisdom of the Ages | Place this gem in the proper statue at the top of the southern pyramid. | |
Hautt's Lute | In ruined house near the Everfull Flagon | Special Blend | A finely crafted musical instrument. | |
Hip Bone | (?) | Old Bones | A hip bone from a Lost Fleet skeleton. | |
Idria's Lute | The Grotto of Depravity | The Lost Lute | A finely crafted musical instrument that belongs to Minstrel Idria. | |
If I May Beseech You | (?) | Saving Stibbons | Use to read contents. | |
Journal of Tsona-Ei, Part Four | (?) | Between Blood and Bone | Use to read contents. | |
Kyne's Tears | Around small lake near Shrine of Kyne | Special Blend | Rare, delicate flowers, reputed to have magical properties. | |
Labyrinth Key | (?) | The Citadel Must Fall | An unusual, triangular key that allows access to the Labyrinth | |
Lady Laurent's Diamond | Chamber of Debauchery in The Manor of Revelry | What the Heart Wants | A large, dazzling diamond. | |
Lady Laurent's Emerald | Chamber of Festivity The Manor of Revelry | What the Heart Wants | A large, exquisite emerald. | |
Lamia Egg | The Moonless Walk | An Unusual Circumstance | One of the eggs stolen from the lamias. | |
Leg Bones | (?) | Old Bones | Leg bones from a Lost Fleet skeleton. | |
Lifeshadow Crystal | The Lightless Oubliette | Light from the Darkness | This crystal radiates an aura of cold and malaise. | |
Light of Meridia | (?) | The Army of Meridia | ||
Light of Meridia | The Vile Laboratory | The Soul-Meld Mage | An unusual glowing crystal that was used to power a strange Dwarven machine. | |
Light of Meridia | Library of Dusk | The Library of Dusk | One of the fabled Lights of Meridia. | |
Light of Meridia | Tower of Lies | Truth, Lies, and Prisoners | This crystal is a Light of Meridia. | |
Light of Meridia | Inside Ruined Passage into The Lightless Oubliette | The Shadow's Embrace | One of the fabled Lights of Meridia. | |
Light of Meridia | The Lightless Oubliette | Light from the Darkness | This crystalline object pulses with incredible power. | |
Light of Meridia | Inside Ruined Passage into The Lightless Oubliette | An Unusual Circumstance | One of the fabled Lights of Meridia. | |
Mask of Shadows | Cliffs of Failure | A Bargain With Shadows | Lady Estre's repaired mask, used to call forth the Shadow Court. | |
Mask of Shadows | (?) | The Final Assault | Lady Estre's repaired mask, used to call forth the Shadow Court. | |
Mindshadow Crystal | The Lightless Oubliette | Light from the Darkness | This crystal radiates an aura of weariness and lethargy. | |
Muiriana's Head | The Moonless Walk | The Shadow's Embrace | The head of the lamia champion. | |
Nettira's Journal | Mal Sorra's Tomb | News of Fallen Kin | Use to read contents. | |
Overseer's Atelier Key | The Vile Laboratory | The Soul-Meld Mage | A heavy key that opens a door in the Dwarven laboratory. | |
Passage Key | Tower of Lies | Truth, Lies, and Prisoners | A key that Skordo believes will unlock the passage to the next level of the prison. | |
Pearl Tincture | Outside the Vile Laboratory | The Soul-Meld Mage | An irridescent liquid, made from ground pearls, used in transformation potions. | |
Pendant | The Cave of Trophies | A Misplaced Pendant | Two names are engraved on the back of this pendant. | |
Piece of Broken Mask | Cliffs of Failure | The Endless War | A piece of an elaborate carnival mask. | |
Portal Stone | (?) | The Citadel Must Fall | This stone can be used to tune a runic portal. | |
Prompt Rescue is Imperative | (?) | Saving Stibbons | Use to read contents. | |
Purifying Potion | The Everfull Flagon | Special Blend | This crystal clear potion, made with Kyne's Tears has no scent. | |
Raynor's Divination Rod | Outside the Library of Dusk | Through the Daedric Lens | The tip of this rod has a reflective mirror on it, in which you can see Kireth's face. Periodically, she waves. | |
Refined Void Salts | The Vile Laboratory | The Soul-Meld Mage | Void salts that have been refined to remove all impurities. | |
Ribcage | (?) | Old Bones | A ribcage from a Lost Fleet skeleton. | |
Runestone of Kyne | Shrine of Kyne | Special Blend | This sacred stone, ancient and worn, bears the symbol of Kyne. | |
Runestone of Kyne | Shrine of Kyne | Special Blend | This aged runestone was once used by priests at the abandoned shrine to Kyne | |
Shard of Darkness | The Moonless Walk | An Unusual Circumstance | One of two shards that form the key to the council portal. | |
Shard of Darkness and Light | The Moonless Walk | An Unusual Circumstance | The combined shards form a key to activate the council portal. | |
Shard of Light | The Moonless Walk | An Unusual Circumstance | One of two shards that form the key to the council portal. | |
Silver Dueling Daggers | Inside mill near The Everfull Flagon | Special Blend | Expertly balanced daggers with razor-sharp blades. | |
Situation Becoming Urgent | (?) | Saving Stibbons | Use to read contents. | |
Spriggan Bark | The Moonless Walk | Into the Woods | Glimmers of moonlight play across the surface of this bark, taken from a spriggan. | |
Strange Seeds | Cliffs of Failure | The Endless War | Strange, thorny seeds provided by Angof. Place a seed on the corpse of a humanoid and watch what happens. | |
Telenger's Teleportation Trajectory Token | Library of Dusk | The Library of Dusk | This round disc, engraved with runes, features an elegantly inscribed signature that reads, "Telenger the Artificer." | |
The Crown of Bones | (?) | Between Blood and Bone | A cursed artifact that enables the user to control the undead crew of the Lost Fleet. | |
The Light of Meridia | (?) | The Final Assault | This crystal seems filled with an endless supply of light. It is warm to the touch. | |
Transmutation of Living Creatures | Outside the Vile Laboratory | The Soul-Meld Mage | A treatise on transmuting living flesh, written by Zur of the Mages Guild. | |
Transmutation Potion Recipe | Outside the Vile Laboratory | The Soul-Meld Mage | A recipe for crafting a potion of transmutation, written by Zur of the Mages Guild. | |
Treated Wood | Inside the Sap Collection Facility at Haj Uxith | Wisdom of the Ages | Wood treated with fire salts in order to burn with magically intense heat. | |
Tsona-Ei's Key | (?) | Between Blood and Bone | Key found in Tsona-Ei's Journal | |
Vampire Blood | The Orchard | The Harvest Heart | Blood taken from a vampire, for use in Vanus Galerion's ritual. | |
Zur's Transmutation Potion | The Vile Laboratory | The Soul-Meld Mage | Zur's unique transmutation potion can only be used in tight spaces! |