Online:Harvester

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Harvester
(lore page)
Location Arlimahera's Grip, Dark Anchors, Dark Fissures, Fist of Stone, Hall of Heroes, Heart's Grief, Honrich Tower, The Orchard, The Reaver Citadel, The Valley of Blades
Lambent PassageImperial City
AshalmawiaMorrowind
The DeadlandsThe Deadlands
Gorne, Near Rectory CorporeaNecrom
Species Harvester
Health 103,494 Difficulty ON-misc-Boss 1.png
Reaction Hostile
A Harvester

Harvesters are powerful Daedra most commonly found serving Molag Bal, although they serve Hircine and Sanguine too. Mehrunes Dagon has his own variant of Harvesters that can be encountered in the Deadlands and Rockgrove.

Related Quests[edit]

Skills and Abilities[edit]

As they are considered elite enemies, Harvesters are immune to all forms of crowd control effects.

Chasten
The harvester shoots a blue orb at its target as a basic ranged attack, dealing moderate magical damage.
Black Winter
The harvester casts a spell that sends out three swarms of crawling spectral hands along the ground in three different directions in front of itself, indicated by moving red circles, dealing high magical damage and staggering its target. Blocking doesn't negate the stagger. Once the harvester is casting the spell, it won't adjust her positioning, so standing behind or beside the harvester avoids this ability.
The Feast
When below 25% health, the harvester grabs its target and pulls their essence from them, dealing moderate magical damage and briefly stunning them. Four Feast orbs then appear around the harvester in different directions a distance away and move towards it. If an orb touches the harvester, it gets healed for 10% health. The orbs can be destroyed before they reach the harvester, and heal those that destroy them. Break Free can be used during the stun but it won't prevent the orbs from spawning.

Dialogue[edit]

Sometimes the Harvesters in the Imperial City Prison will call out threats to you as they are fought.

Harvester: "Did you come here to be processed, mortal? We will indulge you!"
Harvester: "You'll regret coming here, mortal!"
Harvester: "You have such curious eyes. I'll eat them!"

Unique Harvesters[edit]

Variants[edit]

Generic Harvesters[edit]

Generic, unnamed harvesters can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These harvesters have varying stats, namely health. Below is a list of harvesters, categorized by location, difficulty and health.

Zone / Dungeon Specific Location Difficulty Health
Cyrodiil Cloud Ruler Temple, Dark Anchors ON-misc-Boss 1.png 140,824
Imperial SewersImperial City Barathrum Centrata, summoned from the central portals ON-misc-Boss 1.png 125,400
Imperial City PrisonImperial City Summoned while fighting the Overfiend
Imperial Subterrane
ON-misc-Boss 1.png Normal196,465Veteran669,852
Bastion NymicNecrom Dreaming Quarter ON-misc-Boss 1.png 392,930

Notes[edit]

Gallery[edit]

Patch Notes[edit]

  • Reworked and optimized the Harvester's effects.
  • Harvester Feasts no longer path briefly toward you before moving to the Harvester. They also now move more slowly.
  • Adjusted the telegraphs from heavy attacks and casts from monsters so they are now larger to improve visibility. This affects Harvesters.
  • Feast Orbs will no longer generate Ultimate when killed.
  • Feast will no longer be cast several times simultaneously when more than one Harvester is engaged in combat with you.
  • Feast orbs summoned by the Harvester in Silver and Gold difficulties now have fewer hit points.
  • Blocking Chasten has been made more intuitive.
  • Subjugation no longer bounces two times, splitting with each bounce to target up to 7 individual targets. It now bounces 6 times and does not split, targeting up to 7 individual targets.
  • Subjugation no longer throws fireballs from player characters who have not been caught in its blast.
  • Feast orbs no longer appear before projectiles reach their destinations. This does not affect time available to attack the orbs before they reach the Harvester.
  • Feast now requires one hit from a fully charged heavy attack, or two hits from any source to defeat.
  • Blocking Chasten has been made more intuitive.
  • Subjugation no longer bounces two times, splitting with each bounce to target up to 7 individual targets. It now bounces 6 times and does not split, targeting up to 7 individual targets.
  • Subjugation no longer throws fireballs from player characters who have not been caught in its blast.
  • Black Winter now casts while silent, and now strikes targets once every half second, up from once every second.
  • Feast now waits a moment before traveling to the Harvester.
  • Mitigating Chasten has been made more intuitive.