Skyrim:Dremora

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Dremora at the Shrine of Mehrunes Dagon

Dremora are humanoid Daedra aligned with the Daedric Prince Mehrunes Dagon. They are often very intelligent and are generally hostile. In lore, it is said they can be found in clans of large numbers in the wastes of Oblivion. Dremora are grouped into several different castes: Churl, Caitiff, Kynval, Kynreeve, Kynmarcher, Markynaz, and Valkynaz. Dremora are a rare sight in Skyrim, only appearing as summoned creatures and in a few set locations, such as the Shrine of Mehrunes Dagon, Shalidor's Maze, Azura's Star Interior, and the DeadlandsCC.

The other way to encounter Dremora in Skyrim is by summoning one. There are a few ways to summon Dremora:

Dremora Types[edit]

There are three types of Dremora, based on their preferred fighting style (melee fighters, archers, and warlocks). All Dremora are NPCs, which means that they have black souls. All types of Dremora have a 100% chance of dropping a Daedra Heart on death, making them one of the few guaranteed sources of this rare ingredient.

Melee Fighters[edit]

These Dremora belong to the Dremora NPC class and use one or two-handed weapons in battle. They wear a unique version of Daedric Armor available only to Dremora and wield a leveled mace, sword, war axe, warhammer, greatsword, or battleaxe, all of which are enchanted with fire damage. The type of enchantment depends on the quality of the material, as follows:

They also carry an iron dagger and will drop a Daedra Heart on death.

A Dremora warrior wielding a steel war axe
Name PC Level NPC Level ID Health Magicka Sta. Perks
Dremora Churl 1 6 00023a95 105 50 70
Champion's Stance
Fighting Stance
Tower of Strength
Dremora Caitiff 12 12 00016ef0 171 50 94
Bladesman Hack and Slash
Champion's Stance Limbsplitter
Deep Wounds Tower of Strength
Fighting Stance
Dremora Kynval 19 19 00016f40 248 50 122
Bladesman Hack and Slash
Champion's Stance Limbsplitter
Deep Wounds Savage Strike
Devastating Blow Tower of Strength
Fighting Stance
Dremora Kynreeve 27 27 00016f6a 336 50 154
Dremora Markynaz 36 36 00016ff4 435 50 190
Dremora Valynaz [sic] 46 46 00016ff8 [1] 545 50 230
^1This Dremora is also the template used for the Dremora Lord summoned with Conjure Dremora Lord.

Archers[edit]

These Dremora have the Bandit NPC class and wield fire-enchanted bows to fight from a distance. They wear the same unique Daedric Armor as their melee counterparts and use one of the following enchanted bows:

They also carry an iron dagger, one iron arrow, and a quiver of up to 20 iron, steel, orcish, dwarven, or elven arrows, depending on their level.

Name PC Level NPC Level ID Health Magicka Sta.
Dremora Churl 1 6 00025d1c 105 50 70
Dremora Caitiff 12 12 00016ef6 171 50 94
Dremora Kynval 19 19 00016f46 248 50 122
Dremora Kynreeve 27 27 00016fe2 336 50 154
Dremora Markynaz 36 36 00016ff6 435 50 190
Dremora Valkynaz 46 46 00016ff9 545 50 230

Warlocks[edit]

Dremora warlocks are members of the Destruction Mage NPC class and prefer to use spells in combat. They wear unique black robes and boots. In case they are forced into melee combat, they carry an iron dagger and a mace, sword, war axe, warhammer, greatsword, or battleaxe (any quality from iron to elven).

A Dremora warlock wielding fire
Name PC Level NPC Level ID Health Magicka Sta. Spells Perks
Dremora Churl 1 6 00025d1d 92 183 50
Fast Healing
Flames
Lesser Ward
Oakflesh
Regeneration
Dremora Caitiff 12 12 00016f04 142 223 50
Fast Healing
Firebolt
Lesser Ward
Stoneflesh
Augmented Flames Recovery
Mage Armor Regeneration
Magic Resistance Respite
Dremora Kynval 19 19 00016f69 200 270 50
Close Wounds Steadfast Ward
Fireball Stoneflesh
Firebolt
Augmented Flames Recovery
Mage Armor Regeneration
Magic Resistance Respite
Dremora Kynreeve 27 27 00016ff3 267 323 50
Close Wounds Flame Cloak
Fireball Ironflesh
Firebolt Steadfast Ward
Augmented Flames Recovery
Mage Armor Regeneration
Magic Resistance Respite
Dremora Markynaz 36 36 00016ff7 342 383 50
Close Wounds Incinerate
Fireball Ironflesh
Flame Cloak Steadfast Ward
Augmented Flames Regeneration
Mage Armor Respite
Magic Resistance Ward Absorb
Recovery
Dremora Valkynaz 46 46 00016ffa 425 450 50
Close Wounds Incinerate
Fireball Ironflesh
Flame Cloak Steadfast Ward
Augmented Flames Regeneration
Mage Armor Respite
Magic Resistance Stability
Recovery Ward Absorb

Summonable Dremora Lord[edit]

A Dremora Lord

A Dremora Lord can be summoned using either Conjure Dremora Lord, an Expert level Conjuration spell or the Sanguine Rose. The Dremora Lord is a Dremora Valynaz, a melee fighter equipped with the standard unique Daedric armor that wields a Daedric Greatsword of the Inferno.

The Dremora Lord has 545 health and 230 stamina. Dragon Priests cannot take control of conjured Dremora Lords. Furthermore, while the Dremora Lord is technically not an Atronach, it is affected by the Summoner and Atromancy Conjuration perks, although it is not affected by Elemental Potency. The Twin Souls perk also applies to Dremora Lords, making it possible to have both a Dremora Lord and an atronach or thrall, or two Dremora Lords. Unlike other NPC Dremoras, Dremora Lords cannot be pickpocketed for weapons or armor, and they will not drop Daedra Hearts because their bodies disappear upon death. They are also immune to all Soul Trap effects.

Dremora Lord Dialogue[edit]

  In combat   After defeating an enemy   After spotting an enemy   After losing sight of an enemy   After being defeated
  • "I will feast on your heart."
  • "I honor my lord by destroying you!"
  • "You are weak, mortal."
  • "Are you prepared for your death?"
  • "Oblivion take you!"
  • "You will bleed!"
  • "Fall before me!"
  • "No match at all."
  • "There could be no other end."
  • "I smell weakness..."
  • "A challenger is near..."
  • "Another who seeks death."
  • "There you are weakling!"
  • "You meet your end, mortal."
  • "No one escapes!"
  • "Now you suffer!"
  • "You return, foolish mortal?"
  • "Hiding will not save you now."
  • "You cannot escape me!"
  • "Quiet again."
  • "Nothing after all."
  • "No... not by a mortal..."
  • "It cannot... end like this..."

Notes[edit]

  • Game data reveals that all DremoraRace NPCs are modeled directly on a Dark Elf character model, with the only changes being: horns, their own unique skin tone, their own unique complexion (red facial markings), and their in-game height being equal to that of the High Elf.
  • The Daedric Prince Sanguine appears in the form of a Dremora.
  • Several NPCs are classified in the game data as Dremora.
  • Seven of the Dremora lines appear in the book I Was Summoned by a Mortal in ESO.

Bugs[edit]

  • Strangely, some Dremora, either through natural spawning or use of the console, do not use the regular Dremora voice type, but instead sound like male Nords. ?
  • Although there is an Archer class for Dremora, they do not appear in the game; only the melee fighters and mages can be encountered.
  • Dremora may not voice their death quotes when they die; only pained grunts or yells are heard, instead.

See Also[edit]

For more information on Dremora in the Elder Scrolls universe, see the lore article.

Books[edit]