|
id |
displayId |
version |
texture |
name |
description |
descHeader |
duration |
startTime |
tickTime |
cooldown |
cost |
target |
minRange |
maxRange |
radius |
isPassive |
isChanneled |
isPermanent |
isPlayer |
rank |
morph |
learnedLevel |
castTime |
channelTime |
angleDistance |
mechanic |
buffType |
isToggle |
chargeFreq |
skillIndex |
skillType |
skillLine |
raceType |
classType |
setName |
baseAbilityId |
prevSkill |
nextSkill |
nextSkill2 |
upgradeLines |
effectLines |
numCoefVars |
coefDescription |
type1 |
a1 |
b1 |
c1 |
R1 |
avg1 |
type2 |
a2 |
b2 |
c2 |
R2 |
avg2 |
type3 |
a3 |
b3 |
c3 |
R3 |
avg3 |
type4 |
a4 |
b4 |
c4 |
R4 |
avg4 |
type5 |
a5 |
b5 |
c5 |
R5 |
avg5 |
type6 |
a6 |
b6 |
c6 |
R6 |
avg6 |
rawDescription |
rawTooltip |
rawCoef |
coefTypes |
|
View |
67096 |
67096 |
|
|
Combat Physician |
When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 0 damage for 6 seconds. This effect can occur once every 6 seconds per target. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Combat Physician |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you critically heal yourself or an ally, you grant your target a damage shield that absorbs $1 damage for 6 seconds. This effect can occur once every 6 seconds per target. |
Armor Types |
1810.74 |
0 |
-201.194 |
0.435484 |
594 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you critically heal yourself or an ally, you grant your target a damage shield that absorbs <<1>> damage for <<2>>. This effect can occur once every <<3>> per target. |
|
|
|
PrevNextNext2Base |
View |
86190 |
86190 |
|
|
Frozen Armor |
Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current Bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
27 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Class |
Winter's Embrace |
|
Warden |
|
86189 |
86189 |
-1 |
-1 |
|
|
1 |
Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current bonus: $1. |
Winter's Embrace Skills Slotted |
990 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted.
Current Bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45562 |
45562 |
|
|
Concentration |
Increases your Physical and Spell Penetration by 939 for each piece of Light Armor worn. Current bonus: 0 |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
50 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Armor |
Light Armor |
|
|
|
29667 |
29667 |
-1 |
-1 |
|
|
1 |
Increases your Physical and Spell Penetration by 939 for each piece of Light Armor worn. Current bonus: $1 |
Light Armor |
939 |
0 |
0 |
1 |
1475.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Physical and Spell Penetration by <<1>> for each piece of Light Armor worn.
Current bonus: <<2>> |
|
|
|
PrevNextNext2Base |
View |
5823 |
5823 |
|
|
Revive |
· Instantly restore 9000% max stamina With Edge: - Heal Self 1929 points |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
· Instantly restore $1% max stamina With Edge: - Heal Self $2 points |
Medium Armor |
850.729 |
0 |
9216.86 |
0.889607 |
9000 |
Health |
0.120071 |
0 |
7.91031 |
1 |
1962.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Instantly restore <<1>> max stamina
With |c2adc22Edge|r:
- Heal Self <<2>> points |
|
|
|
PrevNextNext2Base |
View |
5826 |
5826 |
|
|
Revive |
· Instantly restore 9000% max stamina · Restore 2400% stamina over 10 seconds With Edge: - Heal Self 1929 points |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Restores stamina over time. |
3 |
· Instantly restore $1% max stamina · Restore $2% stamina over 10 seconds With Edge: - Heal Self $3 points |
Medium Armor |
850.729 |
0 |
9216.86 |
0.889607 |
9000 |
Medium Armor |
226.341 |
0 |
2455.22 |
0.890218 |
2400 |
Health |
0.120071 |
0 |
7.91031 |
1 |
1962.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Instantly restore <<1>> max stamina
· Restore <<2>>% stamina over <<3>>
With |c2adc22Edge|r:
- Heal Self <<4>> points |
|
|
|
PrevNextNext2Base |
View |
45559 |
45559 |
|
|
Spell Warding |
Increases your Spell Resistance by 726 for each piece of Light Armor equipped. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
34 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Armor |
Light Armor |
|
|
|
29663 |
29663 |
-1 |
-1 |
|
|
1 |
Increases your Spell Resistance by 726 for each piece of Light Armor equipped. Current bonus: $1. |
Light Armor |
726 |
0 |
0 |
1 |
1140.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Spell Resistance by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
86189 |
86189 |
|
|
Frozen Armor |
Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current Bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Class |
Winter's Embrace |
|
Warden |
|
86189 |
-1 |
86190 |
-1 |
|
|
1 |
Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current bonus: $1. |
Winter's Embrace Skills Slotted |
495 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted.
Current Bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
149152 |
149152 |
|
|
Concentration |
Increases your Spell Penetration by 0. |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED |
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED Increases your Spell Penetration by $1. |
Light Armor |
469.162 |
0 |
-0.0645724 |
1 |
737.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Spell Penetration by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
149153 |
149153 |
|
|
Concentration |
Increases your Spell Penetration by 0. |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED |
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED Increases your Spell Penetration by $1. |
Light Armor |
469.162 |
0 |
-0.0645724 |
1 |
737.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Spell Penetration by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
29667 |
29667 |
|
|
Concentration |
Increases your Physical and Spell Penetration by 469 for each piece of Light Armor worn. Current bonus: 0 |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Armor |
Light Armor |
|
|
|
29667 |
-1 |
45562 |
-1 |
|
|
1 |
Increases your Physical and Spell Penetration by 469 for each piece of Light Armor worn. Current bonus: $1 |
Light Armor |
469 |
0 |
0 |
1 |
737.238 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Physical and Spell Penetration by <<1>> for each piece of Light Armor worn.
Current bonus: <<2>> |
|
|
|
PrevNextNext2Base |
View |
32806 |
32806 |
|
|
Robes of Destruction Mastery |
While you have a Destruction Staff equipped, your Max Magicka is increased by 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Robes of Destruction Mastery |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
While you have a Destruction Staff equipped, your Max Magicka is increased by $1. |
Light Armor |
444.666 |
0 |
-61.8565 |
0.791672 |
764.286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
While you have a Destruction Staff equipped, your Max Magicka is increased by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
45053 |
45053 |
|
|
Pressure Points |
Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: 438. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
36 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Assassination |
|
Nightblade |
|
36636 |
36636 |
-1 |
-1 |
|
|
1 |
Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: $1. |
Assassination Skills Slotted |
438 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
29663 |
29663 |
|
|
Spell Warding |
Increases your Spell Resistance by 363 for each piece of Light Armor equipped. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Armor |
Light Armor |
|
|
|
29663 |
-1 |
45559 |
-1 |
|
|
1 |
Increases your Spell Resistance by 363 for each piece of Light Armor equipped. Current bonus: $1. |
Light Armor |
363 |
0 |
0 |
1 |
570.429 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Spell Resistance by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
106797 |
106797 |
|
|
Sload's Semblance |
Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 0 Oblivion Damage per tick. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Sload's Semblance |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of $1 Oblivion Damage per tick. |
Light Armor |
359.529 |
0 |
307.026 |
0.441754 |
747.429 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Damaging an enemy has a |cffffff10|r% chance to fire a Shadow Pearl at them, dealing |cffffff3|r% of the target's Max Health as Oblivion Damage every <<1>> for <<2>>. The Shadow Pearl cannot be reflected. Effect can occur every <<3>>.
This can deal a maximum of <<4>> Oblivion Damage per tick. |
|
|
|
PrevNextNext2Base |
View |
45533 |
45533 |
|
|
Resolve |
Increases your Physical and Spell Resistance by 343 for each piece of Heavy Armor equipped. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
3 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Heavy Armor |
|
|
|
29825 |
45531 |
-1 |
-1 |
|
|
1 |
Increases your Physical and Spell Resistance by 343 for each piece of Heavy Armor equipped. Current bonus: $1. |
Heavy Armor |
343 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
44951 |
44951 |
|
|
Elder Dragon |
Increases your Health Recovery by 258 for each Draconic Power ability slotted. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
36 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Draconic Power |
|
Dragonknight |
|
29460 |
29460 |
-1 |
-1 |
|
|
1 |
Increases your Health Recovery by 258 for each Draconic Power ability slotted. Current bonus: $1. |
Draconic Power Skills Slotted |
258 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Health Recovery by <<1>> for each Draconic Power ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45531 |
45531 |
|
|
Resolve |
Increases your Physical and Spell Resistance by 229 for each piece of Heavy Armor equipped. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
10 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Heavy Armor |
|
|
|
29825 |
29825 |
45533 |
-1 |
|
|
1 |
Increases your Physical and Spell Resistance by 229 for each piece of Heavy Armor equipped. Current bonus: $1. |
Heavy Armor |
229 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
36636 |
36636 |
|
|
Pressure Points |
Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: 219. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Assassination |
|
Nightblade |
|
36636 |
-1 |
45053 |
-1 |
|
|
1 |
Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: $1. |
Assassination Skills Slotted |
219 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45561 |
45561 |
|
|
Prodigy |
Increases your Weapon and Spell Critical rating by 219 for each piece of Light Armor equipped. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
46 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Armor |
Light Armor |
|
|
|
29668 |
29668 |
-1 |
-1 |
|
|
1 |
Increases your Weapon and Spell Critical rating by 219 for each piece of Light Armor equipped. Current bonus: $1. |
Light Armor |
219 |
0 |
0 |
1 |
345.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Critical rating by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
71101 |
71101 |
|
|
Permafrost |
While you have a damage shield on you, your Health Recovery is increased by 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Permafrost |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
While you have a damage shield on you, your Health Recovery is increased by $1. |
Heavy Armor |
197.606 |
0 |
66.0891 |
0.69153 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
While you have a damage shield on you, your Health Recovery is increased by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
47362 |
47362 |
|
|
Ebon Armory |
Increases your Max Health by 0 for you and up to 11 other group members within 28 meters of you. This bonus persists through death. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Ebon Armory |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Increases your Max Health by $1 for you and up to 11 other group members within 28 meters of you. This bonus persists through death. |
Heavy Armor |
179.146 |
0 |
105.099 |
0.618812 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Health by <<1>> for you and up to |cffffff11|r other group members within |cffffff28|r meters of you. This bonus persists through death. |
|
|
|
PrevNextNext2Base |
View |
18987 |
18987 |
|
|
Shroud of the Lich |
When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 0 for 20 seconds. This effect can occur once every 1 minute. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Shroud of the Lich |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by $1 for 20 seconds. This effect can occur once every 1 minute. |
Light Armor |
167.927 |
0 |
52.1152 |
0.587085 |
368.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you cast an ability that costs resources while under |cffffff33|r% Magicka while in combat, your Magicka Recovery is increased by <<1>> for <<2>>. This effect can occur once every <<3>>. |
|
|
|
PrevNextNext2Base |
View |
29460 |
29460 |
|
|
Elder Dragon |
Increases your Health Recovery by 129 for each Draconic Power ability slotted. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Draconic Power |
|
Dragonknight |
|
29460 |
-1 |
44951 |
-1 |
|
|
1 |
Increases your Health Recovery by 129 for each Draconic Power ability slotted. Current bonus: $1. |
Draconic Power Skills Slotted |
129 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Health Recovery by <<1>> for each Draconic Power ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
29825 |
29825 |
|
|
Resolve |
Increases your Physical and Spell Resistance by 114 for each piece of Heavy Armor equipped. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Heavy Armor |
|
|
|
29825 |
-1 |
45531 |
-1 |
|
|
1 |
Increases your Physical and Spell Resistance by 114 for each piece of Heavy Armor equipped. Current bonus: $1. |
Heavy Armor |
114 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
29668 |
29668 |
|
|
Prodigy |
Increases your Weapon and Spell Critical rating by 109 for each piece of Light Armor equipped. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
38 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Armor |
Light Armor |
|
|
|
29668 |
-1 |
45561 |
-1 |
|
|
1 |
Increases your Weapon and Spell Critical rating by 109 for each piece of Light Armor equipped. Current bonus: $1. |
Light Armor |
109 |
0 |
0 |
1 |
172 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Critical rating by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
59521 |
59521 |
|
|
Engine Guardian |
When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automation to restore 0 Stamina or Magicka or 0 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Engine Guardian |
-1 |
-1 |
-1 |
-1 |
|
|
2 |
When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automation to restore $1 Stamina or Magicka or $2 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds. |
Medium Armor |
96.9545 |
0 |
-11.8636 |
0.801361 |
0 |
Medium Armor |
344.545 |
0 |
-42.1595 |
0.801361 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you use an ability that costs resources, you have a |cffffff25|r% chance to summon a Dwemer automation to restore <<1>> Stamina or Magicka or <<2>> Health to you every <<3>> for |cffffff6|r seconds. This effect can occur once every <<4>>. |
|
|
|
PrevNextNext2Base |
View |
18866 |
18866 |
|
|
Shadow Barrier |
Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 3 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Class |
Shadow |
|
Nightblade |
|
18866 |
-1 |
45071 |
-1 |
|
|
2 |
Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds. |
Heavy Armor |
25 |
0 |
0 |
1 |
0 |
Heavy Armor |
0.75 |
0 |
3 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Casting a Shadow ability grants you Major Resolve for |cffffff3|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped.
Current Bonus: <<2>>.
Current Duration: <<3>>. |
|
|
|
PrevNextNext2Base |
View |
45071 |
45071 |
|
|
Shadow Barrier |
Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 6 seconds |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
27 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Class |
Shadow |
|
Nightblade |
|
18866 |
18866 |
-1 |
-1 |
|
|
2 |
Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds |
Heavy Armor |
25 |
0 |
0 |
1 |
0 |
Heavy Armor |
1.5 |
0 |
6 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Casting a Shadow ability grants you Major Resolve for |cffffff6|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped.
Current Bonus: <<2>>.
Current Duration: <<3>> |
|
|
|
PrevNextNext2Base |
View |
133507 |
133507 |
|
|
Lead the Pack |
Leap to the selected location and ferociously slam down dealing 0 Magic Damage and stunning all enemies within 10 meters. The gargantuan impact revives behemoth allies and sends out a feral energy ring that grants the Bestial Rage synergy. When activated, Bestial Rage generates 100 Ultimate, resets all cooldowns and provides 10 seconds of guaranteed critical strikes with all damage abilities. |
|
0 |
0 |
0 |
0 |
|
Ground |
0 |
2500 |
1000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Leap to the selected location and ferociously slam down dealing $1 Magic Damage and stunning all enemies within 10 meters. The gargantuan impact revives behemoth allies and sends out a feral energy ring that grants the Bestial Rage synergy. When activated, Bestial Rage generates 100 Ultimate, resets all cooldowns and provides 10 seconds of guaranteed critical strikes with all damage abilities. |
Weapon Power |
21 |
0 |
0 |
1 |
10961 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Leap to the selected location and ferociously slam down dealing <<1>> and stunning all enemies within <<2>>.
The gargantuan impact |cffffffrevives behemoth allies|r and sends out a feral energy ring that grants the <<3>> synergy. When activated, <<3>> generates <<4>> Ultimate, resets all cooldowns and provides <<5>> of guaranteed critical strikes with all damage abilities. |
|
|
|
PrevNextNext2Base |
View |
47367 |
47367 |
|
|
Worm's Raiment |
Grants 0 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
The Worm's Raiment |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Grants $1 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death. |
Light Armor |
19.6073 |
0 |
-10.8115 |
0.832533 |
26.6667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Grants <<1>> Magicka Recovery to you and up to |cffffff11|r other group members within |cffffff28|r meters of you. This bonus persists through death. |
|
|
|
PrevNextNext2Base |
View |
45622 |
45622 |
|
|
Magicka Aid |
Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
9 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Alliance War |
Support |
|
|
|
39255 |
39255 |
-1 |
-1 |
|
|
1 |
Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: $1%. |
Support Skills Slotted |
10 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Magicka Recovery by |cffffff10|r% for each Support ability slotted.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
132322 |
132322 |
|
|
Bonecrusher |
Smash the ground dealing 0 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
850 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Smash the ground dealing $1 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. |
Weapon Power |
8.74977 |
0 |
0.0603433 |
1 |
4567 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Smash the ground dealing <<1>> to all enemies within <<2>> of yourself. Any enemies hit are interrupted and stunned for <<3>>.
Generates <<4>> Ultimate.
This ability has a cooldown of <<5>>. |
|
|
|
PrevNextNext2Base |
View |
116198 |
116198 |
|
|
Death Knell |
Increases your Critical Strike Chance against enemies under 25% Health by 10% for each Grave Lord ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
27 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Class |
Grave Lord |
|
Necromancer |
|
116197 |
116197 |
-1 |
-1 |
|
|
1 |
Increases your Critical Strike Chance against enemies under 25% Health by 10% for each Grave Lord ability slotted. Current bonus: $1%. |
Grave Lord Skills Slotted |
8 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Critical Strike Chance against enemies under |cffffff25|r% Health by <<1>> for each Grave Lord ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45567 |
45567 |
|
|
Improved Sneak |
Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
34 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Armor |
Medium Armor |
|
|
|
29738 |
29738 |
-1 |
-1 |
|
|
2 |
Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. Current bonus: $2%. |
Medium Armor |
7 |
0 |
0 |
1 |
0 |
Medium Armor |
5 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reduces the cost of Sneak by |cffffff7|r% for each piece of Medium Armor equipped.
Current bonus: <<1>>.
Reduces the size of your detection area while Sneaking by |cffffff5|r% for each piece of Medium Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
39197 |
39197 |
|
|
Immovable |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Requires 5 pieces of heavy armor equipped |
20000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Heavy Armor |
|
|
|
29552 |
29552 |
41097 |
0 |
|
Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. |
1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Heavy Armor |
5 |
0 |
65 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration.
Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. |
|
|
|
PrevNextBase |
View |
41097 |
39197 |
|
|
Immovable |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 21 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Requires 5 pieces of heavy armor equipped |
21000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Heavy Armor |
|
|
|
29552 |
39197 |
41100 |
0 |
|
Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. |
1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 21 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Heavy Armor |
5 |
0 |
65 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration.
Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. |
|
|
|
PrevNextBase |
View |
41100 |
39197 |
|
|
Immovable |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 22 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Requires 5 pieces of heavy armor equipped |
22000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Heavy Armor |
|
|
|
29552 |
41097 |
41103 |
0 |
|
Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. |
1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 22 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Heavy Armor |
5 |
0 |
65 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration.
Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. |
|
|
|
PrevNextBase |
View |
41103 |
39197 |
|
|
Immovable |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 23 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Requires 5 pieces of heavy armor equipped |
23000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Heavy Armor |
|
|
|
29552 |
41100 |
0 |
0 |
|
Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. |
1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 23 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. |
Heavy Armor |
5 |
0 |
65 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration.
Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. |
|
|
|
PrevBase |
View |
39255 |
39255 |
|
|
Magicka Aid |
Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
3 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Alliance War |
Support |
|
|
|
39255 |
-1 |
45622 |
-1 |
|
|
1 |
Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: $1%. |
Support Skills Slotted |
5 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Magicka Recovery by |cffffff5|r% for each Support ability slotted.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
132372 |
132372 |
|
|
Thunderous Stomp |
Stomp the ground sending out multiple tremors that travel 50 meters dealing 0 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
3000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Stomp the ground sending out multiple tremors that travel 50 meters dealing $1 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. |
Weapon Power |
4.24977 |
0 |
0.028202 |
1 |
2218.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stomp the ground sending out multiple tremors that travel <<1>> dealing <<2>> to enemies and knocking them back.
Generates <<3>> Ultimate.
This ability has a cooldown of <<4>>. |
|
|
|
PrevNextNext2Base |
View |
29738 |
29738 |
|
|
Improved Sneak |
Reduces the cost of Sneak by 4% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the size of your detection area while Sneaking by 3% for each piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Armor |
Medium Armor |
|
|
|
29738 |
-1 |
45567 |
-1 |
|
|
2 |
Reduces the cost of Sneak by 4% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the size of your detection area while Sneaking by 3% for each piece of Medium Armor equipped. Current bonus: $2%. |
Medium Armor |
4 |
0 |
0 |
1 |
0 |
Medium Armor |
3 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reduces the cost of Sneak by |cffffff4|r% for each piece of Medium Armor equipped.
Current bonus: <<1>>.
Reduces the size of your detection area while Sneaking by |cffffff3|r% for each piece of Medium Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45526 |
45526 |
|
|
Constitution |
Increases your Health Recovery by 4% for each piece of Heavy Armor equipped. Current bonus: 0%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
18 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Armor |
Heavy Armor |
|
|
|
29769 |
29769 |
-1 |
-1 |
|
|
2 |
Increases your Health Recovery by 4% for each piece of Heavy Armor equipped. Current bonus: $1%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds. Current bonus: $2. |
Heavy Armor |
4 |
0 |
-0 |
1 |
0 |
Heavy Armor |
108 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Health Recovery by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>.
You restore <<3>> Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every <<4>>.
Current bonus: <<5>>. |
|
|
|
PrevNextNext2Base |
View |
45528 |
45528 |
|
|
Revitalize |
Increases the Magicka or Stamina your Heavy Attacks restore by 4% for each piece of Heavy Armor worn. Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
46 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Armor |
Heavy Armor |
|
|
|
29773 |
29773 |
-1 |
-1 |
|
|
1 |
Increases the Magicka or Stamina your Heavy Attacks restore by 4% for each piece of Heavy Armor worn. Current bonus: $1% |
Heavy Armor |
4 |
0 |
-0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases the Magicka or Stamina your Heavy Attacks restore by |cffffff4|r% for each piece of Heavy Armor worn.
Current bonus: <<1>> |
|
|
|
PrevNextNext2Base |
View |
45549 |
45549 |
|
|
Grace |
Reduces the effectiveness of snares applied to you by 4% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 3% for each piece of Light Armor worn. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
3 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Light Armor |
|
|
|
29639 |
45548 |
-1 |
-1 |
|
|
2 |
Reduces the effectiveness of snares applied to you by 4% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 3% for each piece of Light Armor worn. Current bonus: $2%. |
Light Armor |
4 |
0 |
0 |
1 |
0 |
Light Armor |
3 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn.
Current bonus: <<2>>.
Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn.
Current bonus: <<4>>. |
|
|
|
PrevNextNext2Base |
View |
45557 |
45557 |
|
|
Evocation |
Increases your Magicka Recovery by 4% for each piece of Light Armor equipped. Current bonus: 0%. Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
18 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Armor |
Light Armor |
|
|
|
29665 |
29665 |
-1 |
-1 |
|
|
2 |
Increases your Magicka Recovery by 4% for each piece of Light Armor equipped. Current bonus: $1%. Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: $2%. |
Light Armor |
4 |
0 |
0 |
1 |
0 |
Light Armor |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Magicka Recovery by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>.
Reduces the Magicka cost of your abilities by <<3>> for each piece of Light Armor equipped.
Current bonus: <<4>>. |
|
|
|
PrevNextNext2Base |
View |
45565 |
45565 |
|
|
Wind Walker |
Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: 0%. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
18 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Medium Armor |
|
|
|
29687 |
29687 |
-1 |
-1 |
|
|
2 |
Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: $1%. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. Current bonus: $2%. |
Medium Armor |
4 |
0 |
0 |
1 |
0 |
Medium Armor |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Stamina Recovery by <<1>> per piece of Medium Armor equipped.
Current bonus: <<2>>.
Reduces the Stamina cost of your abilities by <<3>> per piece of Medium Armor equipped.
Current bonus: <<4>>. |
|
|
|
PrevNextNext2Base |
View |
86069 |
86069 |
|
|
Advanced Species |
Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current Bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
50 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
10 |
Class |
Animal Companions |
|
Warden |
|
86068 |
86068 |
-1 |
-1 |
|
|
1 |
Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current bonus: $1%. |
Animal Companion Skills Slotted |
4 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Critical Damage by <<1>> for each Animal Companion ability slotted.
Current Bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
114962 |
114962 |
|
|
Evocation |
Reduces the Magicka cost of your abilities by 4% for each piece of Light Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Reduces the Magicka cost of your abilities by 4% for each piece of Light Armor equipped. Current bonus: $1%. |
Light Armor |
4 |
0 |
0 |
1 |
6.28571 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reduces the Magicka cost of your abilities by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
116197 |
116197 |
|
|
Death Knell |
Increases your Critical Strike Chance against enemies under 25% Health by 5% for each Grave Lord ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Class |
Grave Lord |
|
Necromancer |
|
116197 |
-1 |
116198 |
-1 |
|
|
1 |
Increases your Critical Strike Chance against enemies under 25% Health by 5% for each Grave Lord ability slotted. Current bonus: $1%. |
Grave Lord Skills Slotted |
4 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Critical Strike Chance against enemies under |cffffff25|r% Health by <<1>> for each Grave Lord ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45084 |
45084 |
|
|
Dark Vigor |
Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
36 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Shadow |
|
Nightblade |
|
36532 |
36532 |
-1 |
-1 |
|
|
1 |
Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: $1%. |
Shadow Skills Slotted |
3 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Health by <<1>> for each Shadow ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45155 |
45155 |
|
|
Soul Siphoner |
Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
36 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Siphoning |
|
Nightblade |
|
36603 |
36603 |
-1 |
-1 |
|
|
1 |
Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: $1%. |
Siphoning Skills Slotted |
3 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing done by <<1>> for each Siphoning ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45574 |
45574 |
|
|
Athletics |
Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
2 |
0 |
50 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Armor |
Medium Armor |
|
|
|
29742 |
29742 |
-1 |
-1 |
|
|
2 |
Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. Current bonus: $2%. |
Medium Armor |
3 |
0 |
0 |
1 |
0 |
Medium Armor |
4 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases the Movement Speed bonus of Sprint by |cffffff3|r% for each piece of Medium Armor equipped.
Current bonus: <<1>>.
Reduces the cost of Roll Dodge by <<2>>% for each piece of Medium Armor equipped.
Current bonus: <<3>>. |
|
|
|
PrevNextNext2Base |
View |
45596 |
45596 |
|
|
Slayer |
Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
3 |
0 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Guild |
Fighters Guild |
|
|
|
35803 |
45595 |
-1 |
-1 |
|
|
1 |
Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted. Current bonus: $1%. |
Fighters Guild Skills Slotted |
3 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
192848 |
192848 |
|
|
Pustulent Globs |
Every 15 seconds, a defeated enemy will create a disease-ridden pustule that lasts for 10 seconds. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals 55549 Disease Damage to all enemies within 6 meters and increases their Damage Taken by 10% for 5 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Every 15 seconds, a defeated enemy will create a disease-ridden pustule that lasts for 10 seconds. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals $1 Disease Damage to all enemies within 6 meters and increases their Damage Taken by 10% for 5 seconds. |
Ultimate |
2.52502 |
25.2499 |
-0.738664 |
1 |
71689.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Every <<1>>, a defeated enemy will create a disease-ridden pustule that lasts for <<2>>. Before the pustule deflates, you may throw it and cause it to detonate at a new location.
The exploding pustule deals <<3>> to all enemies within <<4>> and increases their Damage Taken by <<5>> for <<6>>. |
|
|
|
PrevNextNext2Base |
View |
132251 |
132251 |
|
|
Mutilate |
Hold to charge up a heavy attack, dealing up to 0 Physical Damage with each swipe. |
|
0 |
0 |
0 |
800 |
|
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Hold to charge up a heavy attack, dealing up to $1 Physical Damage with each swipe. |
Weapon Power |
2.49977 |
0 |
0.0442726 |
1 |
1304.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hold to charge up a heavy attack, dealing up to <<1>> with each swipe. |
|
|
|
PrevNextNext2Base |
View |
40192372 |
192372 |
|
|
Sanctum of the Abyssal Sea |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37697 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
30192372 |
0 |
0 |
|
Damage shield gains an increase in strength. |
1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
2.3561 |
0 |
-0.753684 |
1 |
38349.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
PrevBase |
View |
30192372 |
192372 |
|
|
Sanctum of the Abyssal Sea |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37295 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
20192372 |
40192372 |
0 |
|
Damage shield gains an increase in strength. |
1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
2.3311 |
0 |
-2.38513 |
1 |
37941.2 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
PrevNextBase |
View |
20192372 |
192372 |
|
|
Sanctum of the Abyssal Sea |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36894 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
192372 |
30192372 |
0 |
|
Damage shield gains an increase in strength. |
1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
2.30594 |
0 |
-1.06019 |
1 |
37533 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
PrevNextBase |
View |
192372 |
192372 |
|
|
Sanctum of the Abyssal Sea |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36493 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
183676 |
20192372 |
0 |
|
Damage shield gains an increase in strength. |
1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
2.28089 |
0 |
-1.19814 |
1 |
37125.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
PrevNextBase |
View |
29665 |
29665 |
|
|
Evocation |
Increases your Magicka Recovery by 2% for each piece of Light Armor equipped. Current bonus: 0%. Reduces the Magicka cost of your abilities by 1% for each piece of Light Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Armor |
Light Armor |
|
|
|
29665 |
-1 |
45557 |
-1 |
|
|
2 |
Increases your Magicka Recovery by 2% for each piece of Light Armor equipped. Current bonus: $1%. Reduces the Magicka cost of your abilities by 1% for each piece of Light Armor equipped. Current bonus: $2%. |
Light Armor |
2 |
0 |
0 |
1 |
0 |
Light Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Magicka Recovery by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>.
Reduces the Magicka cost of your abilities by <<3>> for each piece of Light Armor equipped.
Current bonus: <<4>>. |
|
|
|
PrevNextNext2Base |
View |
29687 |
29687 |
|
|
Wind Walker |
Increases your Stamina Recovery by 2% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the Stamina cost of your abilities by 1% for each piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Medium Armor |
|
|
|
29687 |
-1 |
45565 |
-1 |
|
|
2 |
Increases your Stamina Recovery by 2% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the Stamina cost of your abilities by 1% for each piece of Medium Armor equipped. Current bonus: $2%. |
Medium Armor |
2 |
0 |
0 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Stamina Recovery by <<1>> for each piece of Medium Armor equipped.
Current bonus: <<2>>.
Reduces the Stamina cost of your abilities by <<3>> for each piece of Medium Armor equipped.
Current bonus: <<4>>. |
|
|
|
PrevNextNext2Base |
View |
29742 |
29742 |
|
|
Athletics |
Increases the Movement Speed bonus of Sprint by 2% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the cost of Roll Dodge by 2% for each piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Armor |
Medium Armor |
|
|
|
29742 |
-1 |
45574 |
-1 |
|
|
2 |
Increases the Movement Speed bonus of Sprint by 2% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the cost of Roll Dodge by 2% for each piece of Medium Armor equipped. Current bonus: $2%. |
Medium Armor |
2 |
0 |
0 |
1 |
0 |
Medium Armor |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases the Movement Speed bonus of Sprint by |cffffff2|r% for each piece of Medium Armor equipped.
Current bonus: <<1>>.
Reduces the cost of Roll Dodge by <<2>>% for each piece of Medium Armor equipped.
Current bonus: <<3>>. |
|
|
|
PrevNextNext2Base |
View |
29769 |
29769 |
|
|
Constitution |
Increases your Health Recovery by 2% for each piece of Heavy Armor equipped. Current bonus: 0%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 8 seconds. Current bonus: 0. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Armor |
Heavy Armor |
|
|
|
29769 |
-1 |
45526 |
-1 |
|
|
2 |
Increases your Health Recovery by 2% for each piece of Heavy Armor equipped. Current bonus: $1%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 8 seconds. Current bonus: $2. |
Heavy Armor |
2 |
0 |
-0 |
1 |
0 |
Heavy Armor |
108 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Health Recovery by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>.
You restore <<3>> Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every <<4>>.
Current bonus: <<5>>. |
|
|
|
PrevNextNext2Base |
View |
29773 |
29773 |
|
|
Revitalize |
Increases the Magicka or Stamina your Heavy Attacks restore by 2% for each piece of Heavy Armor worn. Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
38 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Armor |
Heavy Armor |
|
|
|
29773 |
-1 |
45528 |
-1 |
|
|
1 |
Increases the Magicka or Stamina your Heavy Attacks restore by 2% for each piece of Heavy Armor worn. Current bonus: $1% |
Heavy Armor |
2 |
0 |
-0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases the Magicka or Stamina your Heavy Attacks restore by |cffffff2|r% for each piece of Heavy Armor worn.
Current bonus: <<1>> |
|
|
|
PrevNextNext2Base |
View |
36532 |
36532 |
|
|
Dark Vigor |
Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Shadow |
|
Nightblade |
|
36532 |
-1 |
45084 |
-1 |
|
|
1 |
Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: $1%. |
Shadow Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Health by <<1>> for each Shadow ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
36603 |
36603 |
|
|
Soul Siphoner |
Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Siphoning |
|
Nightblade |
|
36603 |
-1 |
45155 |
-1 |
|
|
1 |
Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: $1%. |
Siphoning Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing done by <<1>> for each Siphoning ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
39192 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
29556 |
41133 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevNextBase |
View |
41133 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
39192 |
41135 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevNextBase |
View |
41135 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
41133 |
41137 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevNextBase |
View |
41137 |
39192 |
|
|
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Requires 5 pieces of medium armor equipped |
16000 |
0 |
0 |
0 |
3213 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
22 |
0 |
0 |
0 |
Power |
|
0 |
0 |
1 |
Armor |
Medium Armor |
|
|
|
29556 |
41135 |
0 |
0 |
|
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
2 |
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. |
Medium Armor |
2 |
0 |
16 |
1 |
0 |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>.
While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>.
Each piece of Medium Armor worn increases the duration of this ability. |
|
|
|
PrevBase |
View |
45195 |
45195 |
|
|
Expert Mage |
Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
50 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
10 |
Class |
Storm Calling |
|
Sorcerer |
|
31425 |
31425 |
-1 |
-1 |
|
|
1 |
Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: $1%. |
Sorcerer Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45546 |
45546 |
|
|
Juggernaut |
Increases your Max Health by 2% for each piece of Heavy Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
34 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Armor |
Heavy Armor |
|
|
|
29804 |
29804 |
-1 |
-1 |
|
|
1 |
Increases your Max Health by 2% for each piece of Heavy Armor equipped. Current bonus: $1%. |
Heavy Armor |
2 |
0 |
-0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Health by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45548 |
45548 |
|
|
Grace |
Reduces the effectiveness of snares applied to you by 2% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 2% for each piece of Light Armor worn. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
10 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Light Armor |
|
|
|
29639 |
29639 |
45549 |
-1 |
|
|
2 |
Reduces the effectiveness of snares applied to you by 2% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 2% for each piece of Light Armor worn. Current bonus: $2%. |
Light Armor |
2 |
0 |
0 |
1 |
0 |
Light Armor |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn.
Current bonus: <<2>>.
Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn.
Current bonus: <<4>>. |
|
|
|
PrevNextNext2Base |
View |
45564 |
45564 |
|
|
Dexterity |
Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
3 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Armor |
Medium Armor |
|
|
|
29743 |
45563 |
-1 |
-1 |
|
|
1 |
Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. Current bonus: $1%. |
Medium Armor |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Critical Damage and Healing done rating by |cffffff2|r% for every piece of Medium Armor equipped.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
45572 |
45572 |
|
|
Agility |
Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
46 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Armor |
Medium Armor |
|
|
|
29686 |
29686 |
-1 |
-1 |
|
|
1 |
Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. Current bonus: $1%. |
Medium Armor |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Damage by <<1>> for each piece of Medium Armor worn.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45595 |
45595 |
|
|
Slayer |
Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted. Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
6 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Guild |
Fighters Guild |
|
|
|
35803 |
35803 |
45596 |
-1 |
|
|
1 |
Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted. Current bonus: $1% |
Fighters Guild Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted.
Current bonus: <<2>> |
|
|
|
PrevNextNext2Base |
View |
45603 |
45603 |
|
|
Magicka Controller |
Increases your Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
9 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Guild |
Mages Guild |
|
|
|
40438 |
40438 |
-1 |
-1 |
|
|
1 |
Increases your Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted. Current bonus: $1%. |
Mages Guild Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Magicka and Magicka Recovery by <<1>> for each Mages Guild ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
55386 |
55386 |
|
|
Undaunted Mettle |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
9 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Guild |
Undaunted |
|
|
|
55366 |
55366 |
-1 |
-1 |
|
|
1 |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. |
Armor Types |
2 |
0 |
0 |
1 |
0.571429 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Health, Stamina, and Magicka by |cffffff2|r% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
85877 |
85877 |
|
|
Emerald Moss |
Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current Bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
36 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Green Balance |
|
Warden |
|
85876 |
85876 |
-1 |
-1 |
|
|
1 |
Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current bonus: $1%. |
Green Balance Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted.
Current Bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
86068 |
86068 |
|
|
Advanced Species |
Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current Bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
39 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
10 |
Class |
Animal Companions |
|
Warden |
|
86068 |
-1 |
86069 |
-1 |
|
|
1 |
Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current bonus: $1%. |
Animal Companion Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Critical Damage by <<1>> for each Animal Companion ability slotted.
Current Bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
114959 |
114959 |
|
|
Evocation |
Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: $1%. |
Light Armor |
2 |
0 |
0 |
1 |
3.14286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reduces the Magicka cost of your abilities by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
116270 |
116270 |
|
|
Health Avarice |
Increase your Healing Received by 2% for each Bone Tyrant ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
36 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Bone Tyrant |
|
Necromancer |
|
116269 |
116269 |
-1 |
-1 |
|
|
1 |
Increase your Healing Received by 2% for each Bone Tyrant ability slotted. Current bonus: $1%. |
Bone Tyrant Skills Slotted |
2 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increase your Healing Received by |cffffff2|r% for each Bone Tyrant ability slotted.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
132354 |
132354 |
|
|
Rampage |
Charge an enemy dealing 0 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
3500 |
600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Charge an enemy dealing $1 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. |
Weapon Power |
2 |
0 |
0 |
1 |
1043.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge an enemy dealing <<1>> and hitting all enemies within <<2>>. Weaker enemies are knocked back and stunned by the impact.
Generates <<3>> Ultimate.
This ability has a cooldown of <<4>>. |
|
|
|
PrevNextNext2Base |
View |
40183676 |
183676 |
|
|
Gibbering Shield |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31732 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
30183676 |
192372 |
192380 |
|
|
1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
1.98348 |
0 |
-3.6146 |
1 |
32281.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
PrevNextNext2Base |
View |
192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5288 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
183676 |
20192380 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.330606 |
0 |
-1.58868 |
1 |
5379.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevNextBase |
View |
20192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5346 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
192380 |
30192380 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.334195 |
0 |
-1.07231 |
1 |
5438.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevNextBase |
View |
30192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5404 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
20192380 |
40192380 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.337849 |
0 |
-1.58647 |
1 |
5497.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevNextBase |
View |
40192380 |
192380 |
|
|
Gibbering Shelter |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5462 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
30192380 |
0 |
0 |
|
No longer deals damage to enemies and grants allies a damage shield when you are hit. |
2 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
Health |
1.98338 |
0 |
-0.963044 |
1 |
32282.8 |
Health |
0.341521 |
0 |
-2.14558 |
1 |
5556.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage.
When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. |
|
|
|
PrevBase |
View |
30183676 |
183676 |
|
|
Gibbering Shield |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31394 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
20183676 |
40183676 |
0 |
|
|
1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
1.96236 |
0 |
-3.65061 |
1 |
31937.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
PrevNextBase |
View |
20183676 |
183676 |
|
|
Gibbering Shield |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31056 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
183676 |
30183676 |
0 |
|
|
1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
1.94124 |
0 |
-3.62351 |
1 |
31594.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
PrevNextBase |
View |
183676 |
183676 |
|
|
Gibbering Shield |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 30719 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
|
10000 |
0 |
0 |
0 |
200 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
183676 |
0 |
20183676 |
0 |
|
|
1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
Health |
1.92006 |
0 |
-1.86594 |
1 |
31251.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health.
When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. |
|
|
|
NextBase |
View |
86139 |
86139 |
|
|
Crystallized Slab |
Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1161 Frost Damage and stunning them for 3 seconds. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86135 |
86140 |
0 |
|
Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. |
2 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. |
Health |
1.54957 |
0 |
-2.07164 |
1 |
25220.5 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. |
|
|
|
PrevNextBase |
View |
86140 |
86139 |
|
|
Crystallized Slab |
Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1173 Frost Damage and stunning them for 3 seconds. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86139 |
86141 |
0 |
|
Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. |
2 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. |
Health |
1.54957 |
0 |
-2.07164 |
1 |
25220.5 |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. |
|
|
|
PrevNextBase |
View |
86141 |
86139 |
|
|
Crystallized Slab |
Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1186 Frost Damage and stunning them for 3 seconds. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86140 |
86142 |
0 |
|
Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. |
2 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. |
Health |
1.54957 |
0 |
-2.07164 |
1 |
25220.5 |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. |
|
|
|
PrevNextBase |
View |
86142 |
86139 |
|
|
Crystallized Slab |
Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1199 Frost Damage and stunning them for 3 seconds. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86141 |
0 |
0 |
|
Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. |
2 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. |
Health |
1.54957 |
0 |
-2.07164 |
1 |
25220.5 |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. |
|
|
|
PrevBase |
View |
133116 |
133116 |
|
|
Hircine's Howl |
Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals 0 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. |
|
3000 |
0 |
250 |
0 |
|
Self |
0 |
2500 |
0 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
3000 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals $1 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. |
Weapon Power |
1.3996 |
0 |
0.0264977 |
1 |
730.476 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your <<1>> active effect to unleash a powerful howl that deals <<2>> every <<3>> over <<4>>, reducing the damage enemies do by <<5>> and slowing their movement by <<6>> for <<7>>.
Generates <<8>> Ultimate. |
|
|
|
PrevNextNext2Base |
View |
133119 |
133119 |
|
|
Vicious Bite |
Bite the enemy dealing 0 Physical Damage and apply a bleed that deals 0 Physical Damage every 1 second for 10 seconds. Taunts the target to attack you for 15 seconds. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
900 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Bite the enemy dealing $1 Physical Damage and apply a bleed that deals $2 Physical Damage every 1 second for 10 seconds. Taunts the target to attack you for 15 seconds. |
Weapon Power |
1.19979 |
0 |
-0.159676 |
1 |
626.286 |
Weapon Power |
0.849622 |
0 |
-0.193522 |
1 |
443.429 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bite the enemy dealing <<1>> and apply a bleed that deals <<2>> every <<3>> for <<4>>.
Taunts the target to attack you for <<5>>. |
|
|
|
PrevNextNext2Base |
View |
132249 |
132249 |
|
|
Swipe |
Light attacks that deals 0 Physical Damage. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Light attacks that deals $1 Physical Damage. |
Weapon Power |
1.09962 |
0 |
-0.177451 |
1 |
573.952 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Light attacks that deals <<1>>. |
|
|
|
PrevNextNext2Base |
View |
16368 |
16368 |
|
|
Improve Trap: Spikes |
· Trap inflicts an additonal 0 Generic Damage over 10 seconds |
|
60000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Trap inflicts an additonal $1 Generic Damage over 10 seconds |
Weapon Power |
1.09821 |
0 |
-1.07286 |
0.999995 |
573.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Trap inflicts an additonal <<1>> over <<2>> |
|
|
|
PrevNextNext2Base |
View |
86143 |
86143 |
|
|
Shimmering Shield |
Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86135 |
86144 |
0 |
|
Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. |
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
Health |
1.03308 |
0 |
-2.02733 |
1 |
16813.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. |
|
|
|
PrevNextBase |
View |
86144 |
86143 |
|
|
Shimmering Shield |
Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
|
6000 |
0 |
0 |
0 |
4230 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86143 |
86145 |
0 |
|
Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. |
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
Health |
1.03308 |
0 |
-2.02733 |
1 |
16813.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. |
|
|
|
PrevNextBase |
View |
86145 |
86143 |
|
|
Shimmering Shield |
Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
|
6000 |
0 |
0 |
0 |
4140 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86144 |
86146 |
0 |
|
Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. |
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
Health |
1.03308 |
0 |
-2.02733 |
1 |
16813.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. |
|
|
|
PrevNextBase |
View |
86146 |
86143 |
|
|
Shimmering Shield |
Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
|
6000 |
0 |
0 |
0 |
4050 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86145 |
0 |
0 |
|
Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. |
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. |
Health |
1.03308 |
0 |
-2.02733 |
1 |
16813.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. |
|
|
|
PrevBase |
View |
86138 |
86135 |
|
|
Crystallized Shield |
Spin a shield of ice around you, absorbing up to 16528 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86137 |
86139 |
86143 |
|
|
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
Health |
1.03297 |
0 |
0.435552 |
1 |
16814.2 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate. |
|
|
|
PrevNextNext2Base |
View |
86137 |
86135 |
|
|
Crystallized Shield |
Spin a shield of ice around you, absorbing up to 16351 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86136 |
86138 |
0 |
|
|
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
Health |
1.02204 |
0 |
-1.47051 |
1 |
16634.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate. |
|
|
|
PrevNextBase |
View |
86136 |
86135 |
|
|
Crystallized Shield |
Spin a shield of ice around you, absorbing up to 16176 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
86135 |
86137 |
0 |
|
|
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
Health |
1.01093 |
0 |
0.867019 |
1 |
16456 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate. |
|
|
|
PrevNextBase |
View |
200093 |
200093 |
|
|
Guardian of Pestilence |
You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing 22219 Disease Damage to enemies within 30 meters. After detonation the corpse plagues the area for 30 seconds dealing 2221 Disease Damage every 1 second. |
|
0 |
0 |
1000 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing $1 Disease Damage to enemies within 30 meters. After detonation the corpse plagues the area for 30 seconds dealing $2 Disease Damage every 1 second. |
Ultimate |
1.00996 |
10.1002 |
-0.394043 |
1 |
28675.4 |
Ultimate |
0.101073 |
1.00991 |
-1.77477 |
1 |
2866.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
You are accompanied by a guardian of plague and rot!
While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing <<1>> to enemies within <<2>>.
After detonation the corpse plagues the area for <<3>> dealing <<4>> every <<5>>. |
|
|
|
PrevNextNext2Base |
View |
200311 |
200311 |
|
|
Mighty Bash |
Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for 3 seconds. Successfully Interrupting an enemy causes an explosion, dealing 22219 Physical Damage to all nearby enemies. Each effect may only trigger once every 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for 3 seconds. Successfully Interrupting an enemy causes an explosion, dealing $1 Physical Damage to all nearby enemies. Each effect may only trigger once every 10 seconds. |
Ultimate |
1.00996 |
10.1002 |
-0.394043 |
1 |
28675.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Your Bash now stuns enemies and triggers an explosion on successful Interrupts!
Whenever you Bash a target, they are stunned for <<1>>.
Successfully Interrupting an enemy causes an explosion, dealing <<2>> to all nearby enemies.
Each effect may only trigger once every <<3>>. |
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PrevNextNext2Base |
View |
16353 |
16353 |
|
|
Rogue Trap |
Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for 4 seconds · Deals 0 Generic Damage |
|
60000 |
2000 |
500 |
0 |
|
Self |
0 |
250 |
250 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
Cooldown::AB_COOLDOWN_SHORT::AB_COOLDOWN_SHORT |
|
1 |
Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for 4 seconds · Deals $1 Generic Damage |
Weapon Power |
1 |
0 |
0 |
1 |
521.952 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Creates trap which takes 2 seconds to arm:
· Immobilizes first nearby enemies for <<1>>
· Deals <<2>> |
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PrevNextNext2Base |
View |
16357 |
16357 |
|
|
Inferno Cyclone |
· Deal 19 Physical Damage every 1 second for 2.2 seconds |
|
2000 |
200 |
1000 |
0 |
|
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Deal $1 Physical Damage every 1 second for 2.2 seconds |
Weapon Power |
1 |
0 |
19 |
1 |
540.952 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Deal <<1>> every <<2>> for <<3>> |
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PrevNextNext2Base |
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29639 |
29639 |
|
|
Grace |
Reduces the effectiveness of snares applied to you by 1% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 1% for each piece of Light Armor worn. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Armor |
Light Armor |
|
|
|
29639 |
-1 |
45548 |
-1 |
|
|
2 |
Reduces the effectiveness of snares applied to you by 1% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 1% for each piece of Light Armor worn. Current bonus: $2%. |
Light Armor |
1 |
0 |
0 |
1 |
0 |
Light Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn.
Current bonus: <<2>>.
Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn.
Current bonus: <<4>>. |
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29686 |
29686 |
|
|
Agility |
Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
38 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Armor |
Medium Armor |
|
|
|
29686 |
-1 |
45572 |
-1 |
|
|
1 |
Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn. Current bonus: $1%. |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Damage by <<1>> for each piece of Medium Armor worn.
Current bonus: <<2>>. |
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PrevNextNext2Base |
View |
29743 |
29743 |
|
|
Dexterity |
Increases your Critical Damage and Healing done rating by 1% for every 2 pieces of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Armor |
Medium Armor |
|
|
|
29743 |
-1 |
45563 |
-1 |
|
|
1 |
Increases your Critical Damage and Healing done rating by 1% for every 2 pieces of Medium Armor equipped. Current bonus: $1%. |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Critical Damage and Healing done rating by |cffffff1|r% for every |cffffff2|r pieces of Medium Armor equipped.
Current bonus: <<1>>. |
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PrevNextNext2Base |
View |
29804 |
29804 |
|
|
Juggernaut |
Increases your Max Health by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
14 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Armor |
Heavy Armor |
|
|
|
29804 |
-1 |
45546 |
-1 |
|
|
1 |
Increases your Max Health by 1% for each piece of Heavy Armor equipped. Current bonus: $1%. |
Heavy Armor |
1 |
0 |
-0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Health by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>. |
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PrevNextNext2Base |
View |
31425 |
31425 |
|
|
Expert Mage |
Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
39 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
10 |
Class |
Storm Calling |
|
Sorcerer |
|
31425 |
-1 |
45195 |
-1 |
|
|
1 |
Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: $1%. |
Sorcerer Skills Slotted |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted.
Current bonus: <<2>>. |
|
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PrevNextNext2Base |
View |
35803 |
35803 |
|
|
Slayer |
Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
3 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Guild |
Fighters Guild |
|
|
|
35803 |
-1 |
45595 |
-1 |
|
|
1 |
Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted. Current bonus: $1%. |
Fighters Guild Skills Slotted |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
40438 |
40438 |
|
|
Magicka Controller |
Increases your Max Magicka and Magicka Recovery by 1% for each Mages Guild ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Guild |
Mages Guild |
|
|
|
40438 |
-1 |
45603 |
-1 |
|
|
1 |
Increases your Max Magicka and Magicka Recovery by 1% for each Mages Guild ability slotted. Current bonus: $1%. |
Mages Guild Skills Slotted |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Magicka and Magicka Recovery by <<1>> for each Mages Guild ability slotted.
Current bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
45529 |
45529 |
|
|
Rapid Mending |
Increases your healing received by 1% for each piece of Heavy Armor worn. Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
50 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Armor |
Heavy Armor |
|
|
|
29791 |
29791 |
-1 |
-1 |
|
|
1 |
Increases your healing received by 1% for each piece of Heavy Armor worn. Current bonus: $1% |
Heavy Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by |cffffff1|r% for each piece of Heavy Armor worn.
Current bonus: <<1>> |
|
|
|
PrevNextNext2Base |
View |
45563 |
45563 |
|
|
Dexterity |
Increases your Critical Damage and Healing done rating by 1% for every piece of Medium Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
10 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Armor |
Medium Armor |
|
|
|
29743 |
29743 |
45564 |
-1 |
|
|
1 |
Increases your Critical Damage and Healing done rating by 1% for every piece of Medium Armor equipped. Current bonus: $1%. |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Critical Damage and Healing done rating by |cffffff1|r% for every piece of Medium Armor equipped.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
55366 |
55366 |
|
|
Undaunted Mettle |
Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
7 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Guild |
Undaunted |
|
|
|
55366 |
-1 |
55386 |
-1 |
|
|
1 |
Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. |
Armor Types |
1 |
0 |
0 |
1 |
0.285714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Max Health, Stamina, and Magicka by |cffffff1|r% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
55384 |
55384 |
|
|
Undaunted Mettle |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. |
Armor Types |
1 |
0 |
0 |
1 |
0.285714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
55385 |
55385 |
|
|
Undaunted Mettle |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. |
Armor Types |
1 |
0 |
0 |
1 |
0.285714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
55388 |
55388 |
|
|
Undaunted Mettle |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. |
Armor Types |
1 |
0 |
0 |
1 |
0.285714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
55389 |
55389 |
|
|
Undaunted Mettle |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. |
Armor Types |
1 |
0 |
0 |
1 |
0.285714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
76483 |
76483 |
|
|
Magma Shell |
· Create damage shield that absorbs up to 16000% of max health as damage |
|
10000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create damage shield that absorbs up to $1% of max health as damage |
Health |
1 |
0 |
0 |
1 |
16277.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create damage shield that absorbs up to <<1>> of max health as damage |
|
|
|
PrevNextNext2Base |
View |
85876 |
85876 |
|
|
Emerald Moss |
Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current Bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Green Balance |
|
Warden |
|
85876 |
-1 |
85877 |
-1 |
|
|
1 |
Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current bonus: $1%. |
Green Balance Skills Slotted |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increase your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted.
Current Bonus: <<2>>. |
|
|
|
PrevNextNext2Base |
View |
86135 |
86135 |
|
|
Crystallized Shield |
Spin a shield of ice around you, absorbing up to 16000 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Winter's Embrace |
|
Warden |
|
86135 |
0 |
86136 |
0 |
|
|
1 |
Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. |
Health |
1 |
0 |
0 |
1 |
16277.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles.
Each time you absorb a projectile you gain <<2>> Ultimate. |
|
|
|
NextBase |
View |
116269 |
116269 |
|
|
Health Avarice |
Increase your Healing Received by 1% for each Bone Tyrant ability slotted. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
9 |
Class |
Bone Tyrant |
|
Necromancer |
|
116269 |
-1 |
116270 |
-1 |
|
|
1 |
Increase your Healing Received by 1% for each Bone Tyrant ability slotted. Current bonus: $1%. |
Bone Tyrant Skills Slotted |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increase your Healing Received by |cffffff1|r% for each Bone Tyrant ability slotted.
Current bonus: <<1>>. |
|
|
|
PrevNextNext2Base |
View |
149165 |
149165 |
|
|
Agility |
Increases your Weapon Damage by 0%. |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED |
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED Increases your Weapon Damage by $1%. |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon Damage by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
149166 |
149166 |
|
|
Agility |
Increases your Weapon Damage by 0%. |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED |
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED Increases your Weapon Damage by $1%. |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your Weapon Damage by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
157728 |
157728 |
|
|
Flow |
Increases healing done by 1% for each piece of Light Armor equipped. Current bonus: 0%. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current bonus: 0%. Current cooldown: 12 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Increases healing done by 1% for each piece of Light Armor equipped. Current bonus: $1%. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current bonus: $2%. Current cooldown: 12 seconds. |
Light Armor |
1 |
0 |
0 |
1 |
1.57143 |
Light Armor |
5 |
0 |
0 |
1 |
7.85714 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases healing done by <<1>> for each piece of Light Armor equipped.
Current bonus: <<2>>.
Decreases the cooldown of Break Free by <<3>> for each piece of Light Armor equipped.
Current bonus: <<4>>.
Current cooldown: <<5>>. |
|
|
|
PrevNextNext2Base |
View |
157729 |
157729 |
|
|
Flexibility |
Increases damage done by 1% for each piece of Medium Armor equipped. Current bonus: 0%. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current bonus: 0%. Current cooldown: 8 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Increases damage done by 1% for each piece of Medium Armor equipped. Current bonus: $1%. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current bonus: $2%. Current cooldown: 8 seconds. |
Medium Armor |
1 |
0 |
0 |
1 |
0 |
Medium Armor |
5 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases damage done by <<1>> for each piece of Medium Armor equipped.
Current bonus: <<2>>.
Decreases the cooldown of Roll Dodge by <<3>> for each piece of Medium Armor equipped.
Current bonus: <<4>>.
Current cooldown: <<5>>. |
|
|
|
PrevNextNext2Base |
View |
157730 |
157730 |
|
|
Firmness |
Increases healing received by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Increases healing received by 1% for each piece of Heavy Armor equipped. Current bonus: $1%. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. Current bonus: $2%. |
Heavy Armor |
1 |
0 |
-0 |
1 |
0 |
Heavy Armor |
1 |
0 |
-0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases healing received by <<1>> for each piece of Heavy Armor equipped.
Current bonus: <<2>>.
Increases the amount of damage blocked by <<3>> for each piece of Heavy Armor equipped.
Current bonus: <<4>>. |
|
|
|
PrevNextNext2Base |
View |
194138 |
194138 |
|
|
Rebirth |
You have the gift of life! When you die, you instead become immune to damage and negative effects. After 6 seconds you are brought back from the dead, healing for 16000 and radiating out a wave of renewal energy dealing 13129 Magic Damage and stunning enemies for 4 seconds. This can occur only once. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
500 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
You have the gift of life! When you die, you instead become immune to damage and negative effects. After 6 seconds you are brought back from the dead, healing for $1 and radiating out a wave of renewal energy dealing $2 Magic Damage and stunning enemies for 4 seconds. This can occur only once. |
Health |
1 |
0 |
0 |
1 |
16277.1 |
Ultimate |
0.505105 |
7.06995 |
-2.103 |
1 |
17411.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
You have the gift of life!
When you die, you instead become immune to damage and negative effects. After <<1>> you are brought back from the dead, healing for <<2>> and radiating out a wave of renewal energy dealing <<3>> and stunning enemies for <<4>>.
This can occur only once. |
|
|
|
PrevNextNext2Base |
View |
212005 |
212005 |
|
|
Lead the Pack |
Leap and slam down dealing 22000 Magic Damage, stunning all enemies within 10 meters. The impact revives allies and emits an energy ring that grants the Bestial Rage synergy. Bestial Rage generates 50 Ultimate, resets all cooldowns and grants 10 seconds of critical strikes. |
|
0 |
0 |
0 |
0 |
|
Ground |
0 |
2500 |
1000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Leap and slam down dealing $1 Magic Damage, stunning all enemies within 10 meters. The impact revives allies and emits an energy ring that grants the Bestial Rage synergy. Bestial Rage generates 50 Ultimate, resets all cooldowns and grants 10 seconds of critical strikes. |
Ultimate |
1 |
10 |
0 |
1 |
28392.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Leap and slam down dealing <<1>>, stunning all enemies within <<2>>.
The impact revives allies and emits an energy ring that grants the <<3>> synergy. <<3>> generates <<4>> Ultimate, resets all cooldowns and grants <<5>> of critical strikes. |
|
|
|
PrevNextNext2Base |
View |
43099 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 20400 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43097 |
0 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.90699 |
9.52194 |
-7.44155 |
1 |
26433.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevBase |
View |
43097 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 20184 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43095 |
43099 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.897355 |
9.41839 |
-2.35246 |
1 |
26151.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43095 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 19968 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
40420 |
43097 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.887397 |
9.31898 |
-1.84138 |
1 |
25871.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
40420 |
40420 |
|
|
Soul Assault |
Burn an enemy from the inside with soulfire, dealing 19752 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
6000 |
300 |
810 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
6 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
39270 |
43095 |
0 |
|
Increases the duration of the channel and number of ticks. |
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.878092 |
9.21724 |
-2.96412 |
1 |
25592 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
29120 |
29120 |
|
|
Vampire's Kiss |
When you kill an enemy, you heal for 10512 Health over 10 seconds. This effect scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Vampire's Kiss |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you kill an enemy, you heal for $1 Health over 10 seconds. This effect scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.876207 |
0.0006848 |
-3.35283 |
1 |
11539.7 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you kill an enemy, you heal for <<1>> Health over <<2>>. This effect scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
211888 |
211888 |
|
|
Bonecrusher |
Smash the ground dealing 18700 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
850 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Smash the ground dealing $1 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. |
Ultimate |
0.85001 |
8.49954 |
0.159946 |
1 |
24133.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Smash the ground dealing <<1>> to all enemies within <<2>> of yourself. Any enemies hit are interrupted and stunned for <<3>>.
Generates <<4>> Ultimate.
This ability has a cooldown of <<5>>. |
|
|
|
PrevNextNext2Base |
View |
85257 |
85257 |
|
|
Toxic Barrage |
Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8710 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
83465 |
86597 |
0 |
|
Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. |
2 |
Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.775371 |
8.13573 |
-21.6143 |
1 |
22576.2 |
Ultimate |
0.387685 |
4.06786 |
-10.8071 |
1 |
11288.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextBase |
View |
86597 |
85257 |
|
|
Toxic Barrage |
Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8805 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
85257 |
86600 |
0 |
|
Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. |
2 |
Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.775371 |
8.13573 |
-21.6143 |
1 |
22576.2 |
Ultimate |
0.391946 |
4.11218 |
-12.4639 |
0.999999 |
11411.2 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextBase |
View |
86600 |
85257 |
|
|
Toxic Barrage |
Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8900 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86597 |
86603 |
0 |
|
Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. |
2 |
Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.775371 |
8.13573 |
-21.6143 |
1 |
22576.2 |
Ultimate |
0.396202 |
4.15766 |
-14.1329 |
0.999999 |
11534.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextBase |
View |
86603 |
85257 |
|
|
Toxic Barrage |
Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8995 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86600 |
0 |
0 |
|
Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. |
2 |
Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.775371 |
8.13573 |
-21.6143 |
1 |
22576.2 |
Ultimate |
0.400151 |
4.2029 |
-10.255 |
0.999999 |
11658.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevBase |
View |
86586 |
83465 |
|
|
Rapid Fire |
Unleash a barrage of arrows at an enemy, dealing 17420 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
0 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86584 |
85257 |
85451 |
|
|
1 |
Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.773586 |
8.13487 |
2.61007 |
1 |
22572.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextNext2Base |
View |
86584 |
83465 |
|
|
Rapid Fire |
Unleash a barrage of arrows at an enemy, dealing 17240 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
0 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86582 |
86586 |
0 |
|
|
1 |
Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.765754 |
8.04599 |
1.92166 |
1 |
22336.7 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextBase |
View |
86582 |
83465 |
|
|
Rapid Fire |
Unleash a barrage of arrows at an enemy, dealing 17050 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
0 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
83465 |
86584 |
0 |
|
|
1 |
Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.757208 |
7.96227 |
-0.541401 |
1 |
22092.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextBase |
View |
83465 |
83465 |
|
|
Rapid Fire |
Unleash a barrage of arrows at an enemy, dealing 16870 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
0 |
50 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
0 |
86582 |
0 |
|
|
1 |
Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.749084 |
7.87413 |
6.59337 |
1 |
21857.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
NextBase |
View |
109574 |
109574 |
|
|
Fire Power |
Unleash a barrage of arrows at an enemy, dealing 16870 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
3000 |
0 |
500 |
3000 |
|
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
3000 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.749084 |
7.87413 |
6.59337 |
1 |
21857.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextNext2Base |
View |
148339 |
148339 |
|
|
Rapid Fire |
Unleash a barrage of arrows at an enemy, dealing 16870 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
0 |
830 |
352 |
0 |
|
|
0 |
10000 |
0 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
4000 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. |
Ultimate |
0.749084 |
7.87413 |
6.59337 |
1 |
21857.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
|
|
PrevNextNext2Base |
View |
86620 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15587 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86617 |
0 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.693531 |
7.28525 |
-22.2945 |
0.999999 |
20202.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevBase |
View |
86617 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15418 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
86614 |
86620 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.686491 |
7.2069 |
-26.422 |
0.999999 |
19984.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
86614 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15249 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
85451 |
86617 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.679501 |
7.13028 |
-34.2847 |
0.999999 |
19767.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
85451 |
85451 |
|
|
Ballista |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 15093 Physical Damage over 5 seconds. |
|
5000 |
830 |
0 |
0 |
175 |
Enemy |
0 |
2500 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Bow |
|
|
|
83465 |
83465 |
86614 |
0 |
|
Summon a turret to channel the attack for you, but for less damage. |
1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. |
Ultimate |
0.671389 |
7.05179 |
-13.6474 |
1 |
19561.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
43093 |
39270 |
|
|
Soul Strike |
Burn an enemy from the inside with soulfire, dealing 14808 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
0 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43091 |
40420 |
40414 |
|
|
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.659343 |
6.91393 |
-19.8879 |
1 |
19189.7 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextNext2Base |
View |
40414 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2323 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
1 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
39270 |
43101 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.10323 |
1.08484 |
-0.322372 |
1 |
3010.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43101 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2348 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
2 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
40414 |
43105 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.104391 |
1.09677 |
-1.30503 |
1 |
3042.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43105 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2374 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
3 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43101 |
43109 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.105534 |
1.10845 |
-0.818742 |
1 |
3076.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43109 |
40414 |
|
|
Shatter Soul |
Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2399 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
600 |
0 |
1 |
0 |
1 |
4 |
2 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43105 |
0 |
0 |
|
Upon completion, deals damage to all enemies near your target. |
2 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.658569 |
6.91293 |
-2.22309 |
1 |
19194 |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. |
|
|
|
PrevBase |
View |
43091 |
39270 |
|
|
Soul Strike |
Burn an enemy from the inside with soulfire, dealing 14652 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
0 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
43089 |
43093 |
0 |
|
|
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.652542 |
6.83749 |
-16.9561 |
1 |
18986 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
43089 |
39270 |
|
|
Soul Strike |
Burn an enemy from the inside with soulfire, dealing 14496 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
0 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
39270 |
43091 |
0 |
|
|
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.645653 |
6.76316 |
-17.2596 |
1 |
18782.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
PrevNextBase |
View |
75766 |
75766 |
|
|
Twilight Remedy |
When an ally activates a synergy you have created within 10 seconds, they heal themselves for 7704 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Twilight Remedy |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When an ally activates a synergy you have created within 10 seconds, they heal themselves for $1 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina. |
Ultimate |
0.641835 |
0.0004454 |
1.04225 |
0.999999 |
8457.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When an ally activates a synergy you have created within <<1>>, they heal themselves for <<2>> Health over <<3>> and gain Minor Force for the duration, increasing their Critical Damage by <<4>>. This effect scales off the higher of the synergy activator's Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
39270 |
39270 |
|
|
Soul Strike |
Burn an enemy from the inside with soulfire, dealing 14340 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
|
5000 |
300 |
930 |
0 |
175 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
0 |
6 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Soul Magic |
|
|
|
39270 |
0 |
43089 |
0 |
|
|
1 |
Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. |
Ultimate |
0.638543 |
6.69031 |
-14.1462 |
1 |
18580.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>.
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. |
|
|
|
NextBase |
View |
40183241 |
183241 |
|
|
Impervious Runeward |
Like the rune knights of old, summon a shield that absorbs 9916 damage for 1 second, and then 4958 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
30183241 |
0 |
0 |
|
Drastically increases the size of the damage shield for the first second. |
4 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. |
Health |
0.619755 |
0 |
-0.118495 |
1 |
10087.7 |
Health |
0.309875 |
0 |
-0.173107 |
1 |
5043.71 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
PrevBase |
View |
30183241 |
183241 |
|
|
Impervious Runeward |
Like the rune knights of old, summon a shield that absorbs 9811 damage for 1 second, and then 4905 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
20183241 |
40183241 |
0 |
|
Drastically increases the size of the damage shield for the first second. |
4 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. |
Health |
0.613093 |
0 |
1.30042 |
1 |
9980.76 |
Health |
0.306585 |
0 |
-0.358626 |
1 |
4990 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
PrevNextBase |
View |
20183241 |
183241 |
|
|
Impervious Runeward |
Like the rune knights of old, summon a shield that absorbs 9705 damage for 1 second, and then 4852 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
183241 |
30183241 |
0 |
|
Drastically increases the size of the damage shield for the first second. |
4 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. |
Health |
0.606551 |
0 |
0.20621 |
1 |
9873.1 |
Health |
0.303282 |
0 |
-0.534899 |
1 |
4936.05 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
PrevNextBase |
View |
9477 |
9477 |
|
|
Imbue |
If used on enemies: · Silence for 4 seconds If used on Ally: · Restores 7200% magicka and stamina |
|
0 |
0 |
0 |
0 |
|
|
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
Silence Duration::s::0%, Silence Duration::3s::4s |
|
1 |
If used on enemies: · Silence for 4 seconds If used on Ally: · Restores $1% magicka and stamina |
Magicka |
0.599949 |
-0.000109 |
0.644764 |
1 |
7903.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|cdc2222If used on enemies|r:
· Silence for <<1>>
|c2adc22If used on Ally|r:
· Restores <<2>> magicka and stamina |
|
|
|
PrevNextNext2Base |
View |
183241 |
183241 |
|
|
Impervious Runeward |
Like the rune knights of old, summon a shield that absorbs 9600 damage for 1 second, and then 4800 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
185894 |
20183241 |
0 |
|
Drastically increases the size of the damage shield for the first second. |
4 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. |
Health |
0.599939 |
0 |
0.892708 |
1 |
9766.19 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
PrevNextBase |
View |
61436 |
61436 |
|
|
Eternal Warrior |
When you take damage while below 25% Health in combat, you heal for 9370 Health and gain 0 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Eternal Warrior |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you take damage while below 25% Health in combat, you heal for $1 Health and gain 0 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health. |
Health |
0.585556 |
0 |
0.933323 |
1 |
9532.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you take damage while below |cffffff25|r% Health in combat, you heal for <<1>> Health and gain <<2>> Ultimate. This effect can occur once every <<3>> and the heal scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
81068 |
81068 |
|
|
Chokethorn |
When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 6986 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Chokethorn |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for $1 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.582393 |
0.0016021 |
-3.92446 |
0.999999 |
7670 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you use a heal ability, you have a |cffffff33|r% chance to summon a strangler sapling that heals you or an ally for <<1>> Health over <<2>>. This effect can occur once every <<3>> and scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
86393 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12942 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86388 |
0 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.576043 |
6.05531 |
-24.8526 |
0.999999 |
16778.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevBase |
View |
86388 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12807 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86383 |
86393 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.570914 |
5.98682 |
-29.4644 |
1 |
16602 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
86383 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12672 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
85187 |
86388 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.564324 |
5.92289 |
-24.7832 |
0.999999 |
16425.4 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
85187 |
85187 |
|
|
Rend |
Slash enemies in front of you, causing them to bleed for 12537 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
16000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
83600 |
86383 |
0 |
|
Increases the duration. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.557932 |
5.8592 |
-17.8172 |
1 |
16249.7 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
40186193 |
186193 |
|
|
Cascading Fortune |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11674 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
4 |
1 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
30186193 |
0 |
0 |
|
Heals for more on low Health targets. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.520652 |
5.46558 |
-34.1445 |
0.999997 |
15138.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevBase |
View |
40186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11674 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
4 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
30186200 |
0 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.520652 |
5.46558 |
-34.1445 |
0.999997 |
15138.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevBase |
View |
46609 |
38573 |
|
|
Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
0 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46608 |
40237 |
40239 |
|
|
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. |
Ultimate |
0.516578 |
5.42262 |
-0.630445 |
1 |
15057.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
40237 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5205 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
38573 |
46610 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.233279 |
2.44237 |
-37.3009 |
0.999992 |
6753.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevNextBase |
View |
46610 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5250 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
40237 |
46612 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.236129 |
2.47158 |
-56.0045 |
0.999993 |
6817.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevNextBase |
View |
46612 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5310 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46610 |
46614 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.238653 |
2.49715 |
-52.3727 |
0.999993 |
6893.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevNextBase |
View |
46614 |
40237 |
|
|
Reviving Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46612 |
0 |
0 |
|
Shielded targets heal over time. |
2 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Ultimate |
0.241841 |
2.52056 |
-54.2789 |
0.999996 |
6969.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>.
The wards also heal you and your group members for <<3>> Health over <<4>>. |
|
|
|
PrevBase |
View |
40239 |
40239 |
|
|
Replenishing Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
2 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
38573 |
46616 |
0 |
|
Each time a ward dissolves you restore Ultimate and Magicka. |
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage.
Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. |
|
|
|
PrevNextBase |
View |
46616 |
40239 |
|
|
Replenishing Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
2 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
40239 |
46619 |
0 |
|
Each time a ward dissolves you restore Ultimate and Magicka. |
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage.
Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. |
|
|
|
PrevNextBase |
View |
46619 |
40239 |
|
|
Replenishing Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
2 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46616 |
46622 |
0 |
|
Each time a ward dissolves you restore Ultimate and Magicka. |
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage.
Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. |
|
|
|
PrevNextBase |
View |
46622 |
40239 |
|
|
Replenishing Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
2 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46619 |
0 |
0 |
|
Each time a ward dissolves you restore Ultimate and Magicka. |
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. |
Ultimate |
0.516417 |
5.42338 |
-0.0450184 |
1 |
15056.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage.
Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. |
|
|
|
PrevBase |
View |
30186193 |
186193 |
|
|
Cascading Fortune |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11557 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
3 |
1 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
20186193 |
40186193 |
0 |
|
Heals for more on low Health targets. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.515237 |
5.40503 |
-30.9239 |
0.999998 |
14982.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
30186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11557 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
3 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
20186200 |
40186200 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.515237 |
5.40503 |
-30.9239 |
0.999998 |
14982.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
46608 |
38573 |
|
|
Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11497 damage for 30 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
0 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
46607 |
46609 |
0 |
|
|
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. |
Ultimate |
0.511031 |
5.36489 |
-0.122323 |
1 |
14896.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. |
|
|
|
PrevNextBase |
View |
20186193 |
186193 |
|
|
Cascading Fortune |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11427 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
2 |
1 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
186193 |
30186193 |
0 |
|
Heals for more on low Health targets. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.510657 |
5.34756 |
-46.6534 |
0.999999 |
14817.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
20186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11427 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
2 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
186200 |
30186200 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.510657 |
5.34756 |
-46.6534 |
0.999999 |
14817.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
46607 |
38573 |
|
|
Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11373 damage for 30 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
0 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
38573 |
46608 |
0 |
|
|
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. |
Ultimate |
0.505576 |
5.30733 |
-1.1444 |
1 |
14736.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. |
|
|
|
PrevNextBase |
View |
194058 |
194058 |
|
|
Restorative Elixirs |
Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for 10099. The elixir is destroyed when this occurs. This can occur every 5 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for $1. The elixir is destroyed when this occurs. This can occur every 5 seconds. |
Ultimate |
0.505058 |
4.03995 |
-1.53645 |
1 |
12800 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slain enemies leave behind a restorative elixir!
Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for <<1>>. The elixir is destroyed when this occurs.
This can occur every <<2>>. |
|
|
|
PrevNextNext2Base |
View |
200941 |
200941 |
|
|
Gilded Sleight |
You are able to sense wealthy enemies! Every 15 seconds an enemy with bountiful wealth will become highlighted. Use the Shakedown synergy to charge the enemy dealing 11109 Physical Damage and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. |
|
0 |
0 |
15000 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
You are able to sense wealthy enemies! Every 15 seconds an enemy with bountiful wealth will become highlighted. Use the Shakedown synergy to charge the enemy dealing $1 Physical Damage and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. |
Ultimate |
0.504989 |
5.0501 |
-0.810245 |
1 |
14337.2 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
You are able to sense wealthy enemies!
Every <<1>> an enemy with bountiful wealth will become highlighted. Use the <<2>> synergy to charge the enemy dealing <<3>> and scattering their coins nearby.
Up to 10 piles of gold will be available at the same time. |
|
|
|
PrevNextNext2Base |
View |
186193 |
186193 |
|
|
Cascading Fortune |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
1 |
1 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
183537 |
20186193 |
0 |
|
Heals for more on low Health targets. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.504159 |
5.28981 |
-26.6162 |
0.999999 |
14662.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
186200 |
186200 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
1 |
2 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
183537 |
20186200 |
0 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.504159 |
5.28981 |
-26.6162 |
0.999999 |
14662.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
198330 |
198330 |
|
|
Cascading Fortune |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
612 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
4500 |
200 |
Power |
|
0 |
0.333 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Heals for more on low Health targets. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.504159 |
5.28981 |
-26.6162 |
0.999999 |
14662.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself.
Consume Crux to also restore |cffffff738|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
198537 |
198537 |
|
|
Curative Surge |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
612 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
4500 |
200 |
Power |
|
0 |
0.333 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
The beam gradually heals for more the longer you channel it. |
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.504159 |
5.28981 |
-26.6162 |
0.999999 |
14662.8 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>.
The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
40183537 |
183537 |
|
|
Remedy Cascade |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 11310 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
4 |
0 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
30183537 |
186193 |
186200 |
|
|
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.5017 |
5.29249 |
-0.578412 |
0.999998 |
14660.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
58334 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58332 |
0 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.500193 |
0 |
-0.971275 |
1 |
8140.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevBase |
View |
38573 |
38573 |
|
|
Barrier |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11250 damage for 30 seconds. |
|
30000 |
0 |
0 |
0 |
250 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
0 |
6 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Alliance War |
Support |
|
|
|
38573 |
0 |
46607 |
0 |
|
|
1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. |
Ultimate |
0.500074 |
5.24948 |
-0.360005 |
1 |
14576.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. |
|
|
|
NextBase |
View |
49886 |
49886 |
|
|
Impenetrable Ward |
Creates a 11250 point damage shield on self for 8 seconds. |
|
8000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Creates a $1 point damage shield on self for 8 seconds. |
Magicka |
0.500008 |
5.2497 |
0.254127 |
1 |
14576.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Creates a <<1>> point damage shield on self for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
29791 |
29791 |
|
|
Rapid Mending |
Increases your healing received by 1% for every 2 pieces of Heavy Armor worn. Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
8 |
Armor |
Heavy Armor |
|
|
|
29791 |
-1 |
45529 |
-1 |
|
|
1 |
Increases your healing received by 1% for every 2 pieces of Heavy Armor worn. Current bonus: $1% |
Heavy Armor |
0.5 |
0 |
0 |
1 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by |cffffff1|r% for every |cffffff2|r pieces of Heavy Armor worn.
Current bonus: <<1>> |
|
|
|
PrevNextNext2Base |
View |
8428 |
8428 |
|
|
Imbue |
If used on enemies: · Silence for 3 seconds If used on Ally: · Restores 6000% magicka and stamina |
|
0 |
0 |
0 |
0 |
|
|
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
Restore magicka and stamina::AB_DERIVED_VALUE_PERCENT::0% |
|
1 |
If used on enemies: · Silence for 3 seconds If used on Ally: · Restores $1% magicka and stamina |
Magicka |
0.499985 |
-0.0000277 |
0.206286 |
1 |
6586.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|cdc2222If used on enemies|r:
· Silence for <<1>>
|c2adc22If used on Ally|r:
· Restores <<2>> magicka and stamina |
|
|
|
PrevNextNext2Base |
View |
191936 |
191936 |
|
|
Sequential Shield |
You are periodically warded against harm. Every 20 seconds you will gain a Damage Shield that absorbs 8000 for 15 seconds. |
|
0 |
0 |
20000 |
0 |
|
Self |
0 |
500 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
You are periodically warded against harm. Every 20 seconds you will gain a Damage Shield that absorbs $1 for 15 seconds. |
Health |
0.499979 |
0 |
0.341088 |
1 |
8138.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
You are periodically warded against harm.
Every <<1>> you will gain a Damage Shield that absorbs <<2>> for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
30183537 |
183537 |
|
|
Remedy Cascade |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 11193 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
3 |
0 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
20183537 |
40183537 |
0 |
|
|
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.496861 |
5.23601 |
-7.93731 |
0.999998 |
14508 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
58332 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 7917 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58329 |
58334 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.494831 |
0 |
-0.370336 |
1 |
8054.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
32809 |
32809 |
|
|
Oblivion's Edge |
When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Oblivion's Edge |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you kill an enemy, you fill an empty Soul Gem and heal for $1 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.492283 |
-0.0000893 |
-1.14094 |
1 |
6483.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you kill an enemy, you fill an empty Soul Gem and heal for <<1>> Health.
The heal can occur once every <<2>> and scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
20183537 |
183537 |
|
|
Remedy Cascade |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 11076 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
2 |
0 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
183537 |
30183537 |
0 |
|
|
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.49088 |
5.17889 |
4.06745 |
0.999997 |
14354.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextBase |
View |
58329 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 7832 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58325 |
58332 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.489478 |
0 |
0.282512 |
1 |
7967.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
183537 |
183537 |
|
|
Remedy Cascade |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 10959 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
720 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
1 |
1 |
0 |
4 |
0 |
4500 |
200 |
Werewolf |
|
0 |
0.333 |
3 |
Class |
Curative Runeforms |
|
Arcanist |
|
183537 |
0 |
20183537 |
0 |
|
|
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.4863 |
5.12142 |
1.3379 |
0.999999 |
14202.2 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>.
Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
NextBase |
View |
198309 |
198309 |
|
|
Remedy Cascade |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 10959 Health over 4.5 seconds. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Cost determined by highest max resource |
0 |
500 |
333 |
0 |
612 |
Area |
0 |
0 |
2200 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
4500 |
200 |
Power |
|
0 |
0.333 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. |
Ultimate |
0.4863 |
5.12142 |
1.3379 |
0.999999 |
14202.2 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>.
Consume Crux to also restore |cffffff738|r Magicka and Stamina per Crux spent to your allies over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
58325 |
58325 |
|
|
Hircine's Fortitude |
Invoke the Huntsman's blessing, healing you for 7747 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58310 |
58329 |
0 |
|
Increases the healing done and grants you Minor Endurance and Fortitude after casting. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.484185 |
0 |
0.102744 |
1 |
7881.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
97532 |
97532 |
|
|
Draugr's Rest |
When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 5550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Draugr's Rest |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for $1 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.462918 |
0.0014692 |
-6.33968 |
0.999998 |
6093.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within |cffffff5|r meters for <<1>> Health over <<2>>. This effect can occur once every <<3>> and scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
30474 |
29489 |
|
|
Hardened Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7323 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30470 |
0 |
0 |
|
Damage shield absorbs more and has a higher capped value. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
Health |
0.455374 |
0 |
94.5798 |
0.961328 |
7557.71 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. |
|
|
|
PrevBase |
View |
30470 |
29489 |
|
|
Hardened Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7245 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30466 |
30474 |
0 |
|
Damage shield absorbs more and has a higher capped value. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
Health |
0.450562 |
0 |
93.0469 |
0.961363 |
7477.29 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30466 |
29489 |
|
|
Hardened Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7167 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
29489 |
30470 |
0 |
|
Damage shield absorbs more and has a higher capped value. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
Health |
0.445698 |
0 |
92.229 |
0.961377 |
7396.71 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
29489 |
29489 |
|
|
Hardened Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7090 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
28418 |
30466 |
0 |
|
Damage shield absorbs more and has a higher capped value. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. |
Health |
0.44082 |
0 |
92.5225 |
0.961379 |
7317.14 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
116044 |
116044 |
|
|
Frozen Prison |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
8000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
166091 |
166091 |
|
|
Suffocating Waves |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
3000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
1600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
166092 |
166092 |
|
|
Suffocating Waves |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
3000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
1600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
166172 |
166172 |
|
|
Suffocating Waves |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
3000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
1600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
169325 |
169325 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
Area |
0 |
0 |
4000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
169326 |
169326 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
Area |
0 |
0 |
4000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
169327 |
169327 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
Area |
0 |
0 |
4000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
169949 |
169949 |
|
|
Frozen Prison |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
8000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
175058 |
175058 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
Area |
0 |
0 |
1600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
175059 |
175059 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
Area |
0 |
0 |
1600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
175060 |
175060 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
Area |
0 |
0 |
1600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
175193 |
175193 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
175194 |
175194 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
175195 |
175195 |
|
|
Spirit Wound |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
1500 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
198043 |
198043 |
|
|
Frost Bomb |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
8000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
198044 |
198044 |
|
|
Frost Bomb |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
8000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
198055 |
198055 |
|
|
Frost Bomb |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
8000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
211544 |
211544 |
|
|
Frozen Prison |
Increases your healing received by 0%. |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED |
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. |
Heavy Armor |
0.433787 |
0 |
-0.0321782 |
0.968423 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increases your healing received by <<1>>. |
|
|
|
PrevNextNext2Base |
View |
211898 |
211898 |
|
|
Thunderous Stomp |
Stomp the ground sending out multiple tremors that travel 50 meters dealing 9350 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
3000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Stomp the ground sending out multiple tremors that travel 50 meters dealing $1 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. |
Ultimate |
0.425072 |
4.24953 |
-0.658667 |
1 |
12066.5 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stomp the ground sending out multiple tremors that travel <<1>> dealing <<2>> to enemies and knocking them back.
Generates <<3>> Ultimate.
This ability has a cooldown of <<4>>. |
|
|
|
PrevNextNext2Base |
View |
38523 |
38523 |
|
|
Acrobatics |
· Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: $1% |
Medium Armor |
0.416795 |
0 |
0.0038521 |
0.980375 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Decrease the stamina cost of roll dodge by <<1>>% per piece of medium armor equipped
· Current bonus: <<2>> |
|
|
|
PrevNextNext2Base |
View |
45575 |
45575 |
|
|
Acrobatics |
· Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: $1% |
Medium Armor |
0.416795 |
0 |
0.0038521 |
0.980375 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Decrease the stamina cost of roll dodge by <<1>>% per piece of medium armor equipped
· Current bonus: <<2>> |
|
|
|
PrevNextNext2Base |
View |
126246 |
126246 |
|
|
Unstoppable Brute |
· Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: 0% |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: $1% |
Medium Armor |
0.416795 |
0 |
0.0038521 |
0.980375 |
0 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Decrease the stamina cost of roll dodge by <<1>>% per piece of medium armor equipped
· Current bonus: <<2>> |
|
|
|
PrevNextNext2Base |
View |
25411 |
25411 |
|
|
Consuming Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
10000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
0 |
37686 |
0 |
|
|
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>.
Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. |
|
|
|
NextBase |
View |
37686 |
25411 |
|
|
Consuming Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
11000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
25411 |
37691 |
0 |
|
|
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>.
Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
37691 |
25411 |
|
|
Consuming Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
12000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
37686 |
37696 |
0 |
|
|
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>.
Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
37696 |
25411 |
|
|
Consuming Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
37691 |
36493 |
36485 |
|
|
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>.
Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. |
|
|
|
PrevNextNext2Base |
View |
36493 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
25411 |
37734 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
37734 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
36493 |
37739 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
37739 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
37734 |
37744 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
37744 |
36493 |
|
|
Bolstering Darkness |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
|
13000 |
300 |
1000 |
0 |
200 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Shadow |
|
Nightblade |
|
25411 |
37739 |
0 |
0 |
|
Major Protection persists after leaving the area. |
1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. |
Ultimate |
0.404913 |
4.2504 |
-0.275979 |
1 |
11803.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>.
Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. |
|
|
|
PrevBase |
View |
193551 |
193551 |
|
|
Cold Blast |
Imbue your fallen enemies with the power of a blizzard! Every 10 seconds defeating an enemy will cause the enemy to shatter, dealing 8887 Frost Damage to nearby enemies. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Imbue your fallen enemies with the power of a blizzard! Every 10 seconds defeating an enemy will cause the enemy to shatter, dealing $1 Frost Damage to nearby enemies. |
Ultimate |
0.403976 |
4.04005 |
-0.785484 |
1 |
11469.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Imbue your fallen enemies with the power of a blizzard!
Every <<1>> defeating an enemy will cause the enemy to shatter, dealing <<2>> to nearby enemies. |
|
|
|
PrevNextNext2Base |
View |
203352 |
203352 |
|
|
Fire Orb |
Fire Orbs appear near you! Activating one using the Fire Orb synergy will create a fiery tether between you and the orb, dealing 8887 Flame Damage to enemies the tether intersects every 1 second. Fire Orbs can be activated once every 5 seconds. |
|
0 |
0 |
10000 |
0 |
|
Self |
0 |
10000 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Fire Orbs appear near you! Activating one using the Fire Orb synergy will create a fiery tether between you and the orb, dealing $1 Flame Damage to enemies the tether intersects every 1 second. Fire Orbs can be activated once every 5 seconds. |
Ultimate |
0.403976 |
4.04005 |
-0.785484 |
1 |
11469.6 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
<<1>>s appear near you!
Activating one using the <<2>> synergy will create a fiery tether between you and the orb, dealing <<3>> to enemies the tether intersects every <<4>>.
<<1>>s can be activated once every <<5>>. |
|
|
|
PrevNextNext2Base |
View |
91199 |
91199 |
|
|
Piercing Mark |
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 30 seconds You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for 6400. |
|
30000 |
0 |
0 |
0 |
|
Enemy |
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 30 seconds You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for $1. |
Health |
0.399955 |
0 |
0.531132 |
1 |
6510.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>>
You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
23842 |
20323 |
|
|
Volatile Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
23838 |
0 |
0 |
|
Enemies near you take damage over time when you activate the ability. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
Max Resistance |
0.39125 |
0 |
-3.08478 |
0.999969 |
627.524 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range.
This ability scales off your Physical and Spell Resistance. |
|
|
|
PrevBase |
View |
121911 |
121911 |
|
|
Coldharbour's Favorite |
Healing yourself or a group member summons Coldharbour's Favorite, who after 2 seconds, begins healing you and group members near him for 4648 Health over 6 seconds based on the higher of your Max Magicka or Stamina. Dealing damage summons Coldharbour's Favorite, who after 2 seconds, explodes, damaging enemies near him for 2352 Magic Damage over 6 seconds based on the higher of your Weapon or Spell Damage. Coldharbour's Favorite can only be summoned once every 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Coldharbour's Favorite |
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Healing yourself or a group member summons Coldharbour's Favorite, who after 2 seconds, begins healing you and group members near him for $1 Health over 6 seconds based on the higher of your Max Magicka or Stamina. Dealing damage summons Coldharbour's Favorite, who after 2 seconds, explodes, damaging enemies near him for $2 Magic Damage over 6 seconds based on the higher of your Weapon or Spell Damage. Coldharbour's Favorite can only be summoned once every 10 seconds. |
Ultimate |
0.388152 |
0.0017159 |
-11.8723 |
0.999996 |
5104.33 |
Magicka |
0.0001391 |
2.35306 |
-3.7386 |
0.999997 |
3580.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Healing yourself or a group member summons <<1>>, who after <<2>>, begins healing you and group members near him for <<3>> Health over <<4>> based on the higher of your Max Magicka or Stamina.
Dealing damage summons <<1>>, who after <<2>>, explodes, damaging enemies near him for <<5>> over <<4>> based on the higher of your Weapon or Spell Damage.
<<1>> can only be summoned once every <<6>>. |
|
|
|
PrevNextNext2Base |
View |
58317 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58310 |
58319 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58319 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58317 |
58321 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58321 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58319 |
58323 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58323 |
58317 |
|
|
Hircine's Rage |
Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5063 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58321 |
0 |
0 |
|
Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. |
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.38742 |
0 |
-1.65084 |
1 |
6304.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health.
If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage.
While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. |
|
|
|
PrevBase |
View |
58316 |
58310 |
|
|
Hircine's Bounty |
Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58315 |
58317 |
58325 |
|
|
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.387275 |
0 |
1.25725 |
1 |
6305.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
23838 |
20323 |
|
|
Volatile Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
23834 |
23842 |
0 |
|
Enemies near you take damage over time when you activate the ability. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
Max Resistance |
0.386989 |
0 |
-2.12056 |
0.999963 |
621.238 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range.
This ability scales off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
58315 |
58310 |
|
|
Hircine's Bounty |
Invoke the Huntsman's blessing, healing you for 6131 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58314 |
58316 |
0 |
|
|
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.383275 |
0 |
-1.40138 |
1 |
6237.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
23834 |
20323 |
|
|
Volatile Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
20323 |
23838 |
0 |
|
Enemies near you take damage over time when you activate the ability. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
Max Resistance |
0.382966 |
0 |
-2.96026 |
0.999969 |
613.905 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range.
This ability scales off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
58314 |
58310 |
|
|
Hircine's Bounty |
Invoke the Huntsman's blessing, healing you for 6066 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2800 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
58310 |
58315 |
0 |
|
|
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2800 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.37906 |
0 |
0.628797 |
1 |
6170.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
PrevNextBase |
View |
20323 |
20323 |
|
|
Volatile Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
20319 |
23834 |
0 |
|
Enemies near you take damage over time when you activate the ability. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. |
Max Resistance |
0.378671 |
0 |
2.37974 |
0.999978 |
609.19 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range.
This ability scales off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
65352 |
65352 |
|
|
Daedric Fury |
Release your inner dragon to deal 11 Flame Damage to nearby enemies over AB_DURATION_NO_DELAY. You also gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by 5948 for AB_DURATION. While active, the armor returns 1 Flame Damage to melee attackers. |
|
17000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Deals area damage on activation. |
2 |
Release your inner dragon to deal $1 Flame Damage to nearby enemies over AB_DURATION_NO_DELAY. You also gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by 5948 for AB_DURATION. While active, the armor returns $2 Flame Damage to melee attackers. |
Max Resistance |
0.378671 |
0 |
2.37974 |
0.999978 |
609.19 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner dragon to deal <<1>> to nearby enemies over <<2>>.
You also gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by <<3>> for <<4>>.
While active, the armor returns <<5>> to melee attackers. |
|
|
|
PrevNextNext2Base |
View |
58310 |
58310 |
|
|
Hircine's Bounty |
Invoke the Huntsman's blessing, healing you for 6000 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
5737 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
World |
Werewolf |
|
|
|
58310 |
0 |
58314 |
0 |
|
|
1 |
CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. |
Health |
0.374963 |
0 |
0.423804 |
1 |
6103.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina.
While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. |
|
|
|
NextBase |
View |
135876 |
135876 |
|
|
Dragon's Appetite |
Increase your damage done to Bleeding enemies by 0. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Dragon's Appetite |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Increase your damage done to Bleeding enemies by 0. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for $1 Health. The heal effect scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.367954 |
-0.0002265 |
-0.362896 |
1 |
4846.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Increase your damage done to Bleeding enemies by <<1>>. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After |cffffff10|r stacks you consume Dragon's Appetite and heal for <<2>> Health. The heal effect scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
202743 |
202743 |
|
|
Ferocious Support |
Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for 11305 Bleed Damage over 6 seconds. PART OF THE FEROCIOUS SET (0/3 VISIONS) When you acquire 3 unique Ferocious Visions you gain access to the Werewolf Behemoth Offensive Verse. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for $1 Bleed Damage over 6 seconds. PART OF THE FEROCIOUS SET (0/3 VISIONS) When you acquire 3 unique Ferocious Visions you gain access to the Werewolf Behemoth Offensive Verse. |
Ultimate |
0.352909 |
7.07083 |
1.13759 |
1 |
15410 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Your enemies bleed with every attack!
Heavy Attacks cause enemies to bleed for <<1>> over <<2>>.
|cFFFFFFPART OF THE FEROCIOUS SET (|r<<3>>|cFFFFFF/3 VISIONS)|r
When you acquire |cFFFFFF3|r unique Ferocious Visions you gain access to the <<4>> Offensive Verse. |
|
|
|
PrevNextNext2Base |
View |
15998 |
15998 |
|
|
Green Dragon Blood |
· Heal target ally for 5600% of your max health For 9 seconds: · Heal 0% of your max health every 1 second |
|
0 |
0 |
0 |
0 |
|
Ally |
0 |
2000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
· Heal target ally for $1% of your max health For 9 seconds: · Heal $2% of your max health every 1 second |
Health |
0.349953 |
0 |
0.603682 |
1 |
5696.9 |
Weapon Power |
0.64963 |
0 |
0.0069192 |
0.999999 |
339.048 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Heal target ally for <<1>> of your max health
For <<2>>:
· Heal <<3>> of your max health every <<4>> |
|
|
|
PrevNextNext2Base |
View |
29482 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
28418 |
30478 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30478 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
3960 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
29482 |
30482 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30482 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
3870 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30478 |
30486 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30486 |
29482 |
|
|
Regenerative Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
10000 |
0 |
0 |
0 |
3780 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30482 |
0 |
0 |
|
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. |
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.339061 |
0 |
71.7443 |
0.961383 |
5628.71 |
Health |
0.0994342 |
0 |
21.4918 |
0.961466 |
1651.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevBase |
View |
30463 |
28418 |
|
|
Conjured Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30460 |
29489 |
29482 |
|
|
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.33897 |
0 |
73.0567 |
0.961432 |
5628.48 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextNext2Base |
View |
30460 |
28418 |
|
|
Conjured Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5396 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
30457 |
30463 |
0 |
|
|
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.335377 |
0 |
72.1257 |
0.961424 |
5568.67 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
30457 |
28418 |
|
|
Conjured Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5338 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
28418 |
30460 |
0 |
|
|
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.331765 |
0 |
71.5285 |
0.961412 |
5508.86 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
28418 |
28418 |
|
|
Conjured Ward |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5280 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Daedric Summoning |
|
Sorcerer |
|
28418 |
0 |
30457 |
0 |
|
|
2 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Health |
0.149173 |
0 |
31.9318 |
0.961385 |
2476.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health.
This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. |
|
|
|
NextBase |
View |
28421 |
28421 |
|
|
Conjured Ward |
· Create a 5280 point damage ward for 6 seconds |
|
6000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
28832 |
28832 |
|
|
Conjured Ward |
· Create a 5280 point damage ward for 6 seconds |
|
6000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
29483 |
29483 |
|
|
Regenerative Ward |
· Create a 5280 point damage ward for 6 seconds |
|
10000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
29484 |
29484 |
|
|
Regenerative Ward |
· Create a 5280 point damage ward for 6 seconds |
|
10000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
29490 |
29490 |
|
|
Hardened Ward |
· Create a 5280 point damage ward for 6 seconds |
|
6000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
29491 |
29491 |
|
|
Hardened Ward |
· Create a 5280 point damage ward for 6 seconds |
|
6000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
49895 |
49895 |
|
|
Ward Allies |
· Create a 5280 point damage ward for 6 seconds |
|
20000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
52840 |
52840 |
|
|
Hardened Ward |
· Create a 5280 point damage ward for 6 seconds |
|
20000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
52841 |
52841 |
|
|
Hardened Ward |
· Create a 5280 point damage ward for 6 seconds |
|
20000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
82342 |
82342 |
|
|
Hardened Ward |
· Create a 5280 point damage ward for 6 seconds |
|
20000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
82343 |
82343 |
|
|
Hardened Ward |
· Create a 5280 point damage ward for 6 seconds |
|
20000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Create a $1 point damage ward for 6 seconds |
Health |
0.328195 |
0 |
70.2492 |
0.961413 |
5449.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Create a <<1>> point damage ward for <<2>> |
|
|
|
PrevNextNext2Base |
View |
23856 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5121 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
23851 |
0 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.320132 |
0 |
-1.03466 |
1 |
5209.81 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevBase |
View |
43334 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5121 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43331 |
0 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.320132 |
0 |
-1.03466 |
1 |
5209.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevBase |
View |
23851 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5067 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
23846 |
23856 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.316659 |
0 |
0.510208 |
1 |
5154.86 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
43331 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5067 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43328 |
43334 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.316659 |
0 |
0.510208 |
1 |
5154.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevNextBase |
View |
23846 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5012 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
20328 |
23851 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.313297 |
0 |
-0.696683 |
1 |
5098.9 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
43328 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5012 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
42176 |
43331 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.313297 |
0 |
-0.696683 |
1 |
5098.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevNextBase |
View |
39182 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
29338 |
41115 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevNextBase |
View |
41115 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
39182 |
41118 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevNextBase |
View |
41118 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41115 |
41121 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevNextBase |
View |
41121 |
39182 |
|
|
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41118 |
0 |
0 |
|
Restores Magicka whenever you absorb damage. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. |
Magicka with Health Cap |
0.30997 |
0.5 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health.
While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. |
|
|
|
PrevBase |
View |
39186 |
39186 |
|
|
Dampen Magic |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 3%. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
29338 |
41109 |
0 |
|
Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 3%. |
Magicka with Health Cap |
0.30997 |
0.6 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. |
|
|
|
PrevNextBase |
View |
41109 |
39186 |
|
|
Dampen Magic |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 4%. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
39186 |
41111 |
0 |
|
Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 4%. |
Magicka with Health Cap |
0.30997 |
0.6 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. |
|
|
|
PrevNextBase |
View |
41111 |
39186 |
|
|
Dampen Magic |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 5%. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41109 |
41113 |
0 |
|
Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 5%. |
Magicka with Health Cap |
0.30997 |
0.6 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. |
|
|
|
PrevNextBase |
View |
41113 |
39186 |
|
|
Dampen Magic |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 6%. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41111 |
0 |
0 |
|
Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. |
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 6%. |
Magicka with Health Cap |
0.30997 |
0.6 |
-1.39087 |
1 |
4081.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. |
|
|
|
PrevBase |
View |
85179 |
85179 |
|
|
Thrive in Chaos |
Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 3% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
83600 |
86398 |
0 |
|
Converts into a conal attack. Each enemy hit increases your damage done. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 3% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.309962 |
3.25511 |
-9.89845 |
1 |
9027.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times.
Each tick applies the <<6>> status effect. |
|
|
|
PrevNextBase |
View |
86398 |
85179 |
|
|
Thrive in Chaos |
Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 4% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
85179 |
86404 |
0 |
|
Converts into a conal attack. Each enemy hit increases your damage done. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 4% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.309962 |
3.25511 |
-9.89845 |
1 |
9027.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times.
Each tick applies the <<6>> status effect. |
|
|
|
PrevNextBase |
View |
86404 |
85179 |
|
|
Thrive in Chaos |
Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 5% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86398 |
86410 |
0 |
|
Converts into a conal attack. Each enemy hit increases your damage done. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 5% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.309962 |
3.25511 |
-9.89845 |
1 |
9027.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times.
Each tick applies the <<6>> status effect. |
|
|
|
PrevNextBase |
View |
86410 |
85179 |
|
|
Thrive in Chaos |
Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 6% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Cone |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86404 |
0 |
0 |
|
Converts into a conal attack. Each enemy hit increases your damage done. |
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 6% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.309962 |
3.25511 |
-9.89845 |
1 |
9027.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times.
Each tick applies the <<6>> status effect. |
|
|
|
PrevBase |
View |
20328 |
20328 |
|
|
Hardened Armor |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 4958 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
20000 |
0 |
0 |
0 |
2700 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Draconic Power |
|
Dragonknight |
|
20319 |
20319 |
23846 |
0 |
|
You gain a damage shield after casting. |
2 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Max Resistance |
0.0199871 |
0 |
0.128689 |
0.999951 |
32.4286 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>.
You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health.
While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. |
|
|
|
PrevNextBase |
View |
38312 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
28727 |
41352 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevNextBase |
View |
41352 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
38312 |
41355 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevNextBase |
View |
41355 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41352 |
41358 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevNextBase |
View |
41358 |
38312 |
|
|
Defensive Stance |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41355 |
0 |
0 |
|
While slotted, you reduce the cost of block and increase the amount of damage you can block. |
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. |
|
|
|
PrevBase |
View |
38317 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2479 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
28727 |
41370 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.154932 |
0 |
-0.0381272 |
1 |
2521.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41370 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2506 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
38317 |
41375 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.15664 |
0 |
-0.413774 |
0.999999 |
2549.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41375 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2533 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41370 |
41380 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.15834 |
0 |
-0.552456 |
1 |
2576.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41380 |
38317 |
|
|
Absorb Missile |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2560 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41375 |
0 |
0 |
|
Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
2 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.160063 |
0 |
-1.0395 |
1 |
2604.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>.
While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health. |
|
|
|
PrevBase |
View |
42138 |
42138 |
|
|
Spiked Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
39369 |
43313 |
0 |
|
Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health.
An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. |
|
|
|
PrevNextBase |
View |
43313 |
42138 |
|
|
Spiked Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
42138 |
43318 |
0 |
|
Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health.
An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. |
|
|
|
PrevNextBase |
View |
43318 |
42138 |
|
|
Spiked Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43313 |
43323 |
0 |
|
Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health.
An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. |
|
|
|
PrevNextBase |
View |
43323 |
42138 |
|
|
Spiked Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43318 |
0 |
0 |
|
Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health.
An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. |
|
|
|
PrevBase |
View |
42176 |
42176 |
|
|
Bone Surge |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
39369 |
43328 |
0 |
|
Upgrades the synergy to grant Major Vitality. |
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. |
|
|
|
PrevNextBase |
View |
86152 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1190 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86148 |
86153 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.0743116 |
0 |
0.839577 |
0.999998 |
1210.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
86153 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1203 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86152 |
86154 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.0751149 |
0 |
0.898093 |
0.999995 |
1223.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
86154 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1216 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86153 |
86155 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.075915 |
0 |
1.15453 |
0.999996 |
1236.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
86155 |
86152 |
|
|
Polar Wind |
Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1229 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
1200 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86154 |
0 |
0 |
|
Increases the healing over time, and causes the healing to also target a nearby ally. |
2 |
Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309889 |
0 |
-0.182353 |
1 |
5043.95 |
Health |
0.0767151 |
0 |
1.41097 |
0.999997 |
1250.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevBase |
View |
41351 |
28727 |
|
|
Defensive Posture |
Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41350 |
38312 |
38317 |
|
|
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
Health |
0.309875 |
0 |
-0.173107 |
1 |
5043.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
|
|
PrevNextNext2Base |
View |
43310 |
39369 |
|
|
Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43307 |
42138 |
42176 |
|
|
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.309875 |
0 |
-0.173107 |
1 |
5043.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. |
|
|
|
PrevNextNext2Base |
View |
86151 |
86148 |
|
|
Arctic Wind |
Envelop yourself in winter winds, instantly healing for 4958 Health and an additional 990 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86150 |
86152 |
86156 |
|
|
2 |
Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.309875 |
0 |
-0.173107 |
1 |
5043.71 |
Health |
0.0620846 |
0 |
-3.35066 |
0.999997 |
1007.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
41108 |
29338 |
|
|
Annulment |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41107 |
39186 |
39182 |
|
|
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Magicka with Health Cap |
0.309828 |
0.5 |
0.257193 |
1 |
4081.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. |
|
|
|
PrevNextNext2Base |
View |
86370 |
83600 |
|
|
Lacerate |
Slash enemies in front of you, causing them to bleed for 6960 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86365 |
85187 |
85179 |
|
|
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.309286 |
3.25856 |
-8.11854 |
0.999999 |
9024.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextNext2Base |
View |
41350 |
28727 |
|
|
Defensive Posture |
Bolster your defenses, gaining a damage shield that absorbs up to 4905 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
41349 |
41351 |
0 |
|
|
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
Health |
0.306585 |
0 |
-0.358626 |
1 |
4990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
|
|
PrevNextBase |
View |
43307 |
39369 |
|
|
Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4905 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
43304 |
43310 |
0 |
|
|
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.306585 |
0 |
-0.358626 |
1 |
4990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. |
|
|
|
PrevNextBase |
View |
86150 |
86148 |
|
|
Arctic Wind |
Envelop yourself in winter winds, instantly healing for 4905 Health and an additional 980 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86149 |
86151 |
0 |
|
|
2 |
Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.306585 |
0 |
-0.358626 |
1 |
4990 |
Health |
0.0613844 |
0 |
-2.25865 |
0.999999 |
996.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41107 |
29338 |
|
|
Annulment |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3679 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
41106 |
41108 |
0 |
|
|
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Magicka with Health Cap |
0.306479 |
0.5 |
1.08508 |
1 |
4038.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
86365 |
83600 |
|
|
Lacerate |
Slash enemies in front of you, causing them to bleed for 6885 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
86360 |
86370 |
0 |
|
|
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.305822 |
3.225 |
-7.69333 |
0.999999 |
8927.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
41349 |
28727 |
|
|
Defensive Posture |
Bolster your defenses, gaining a damage shield that absorbs up to 4852 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
28727 |
41350 |
0 |
|
|
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
Health |
0.303282 |
0 |
-0.534899 |
1 |
4936.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
|
|
PrevNextBase |
View |
43304 |
39369 |
|
|
Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4852 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
39369 |
43307 |
0 |
|
|
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.303282 |
0 |
-0.534899 |
1 |
4936.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. |
|
|
|
PrevNextBase |
View |
86149 |
86148 |
|
|
Arctic Wind |
Envelop yourself in winter winds, instantly healing for 4852 Health and an additional 969 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86148 |
86150 |
0 |
|
|
2 |
Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.303282 |
0 |
-0.534899 |
1 |
4936.05 |
Health |
0.0607535 |
0 |
-2.94736 |
0.999998 |
985.905 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
PrevNextBase |
View |
41106 |
29338 |
|
|
Annulment |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3639 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
29338 |
41107 |
0 |
|
|
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Magicka with Health Cap |
0.303207 |
0.5 |
0.396827 |
1 |
3994.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. |
|
|
|
PrevNextBase |
View |
86360 |
83600 |
|
|
Lacerate |
Slash enemies in front of you, causing them to bleed for 6810 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
83600 |
86365 |
0 |
|
|
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.302569 |
3.19079 |
-9.33805 |
0.999999 |
8831.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
PrevNextBase |
View |
22178 |
22178 |
|
|
Sun Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1687 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
0 |
27493 |
0 |
|
|
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0749084 |
0.787413 |
0.659337 |
1 |
2185.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
NextBase |
View |
27493 |
22178 |
|
|
Sun Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1705 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
22178 |
27497 |
0 |
|
|
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0757208 |
0.796227 |
-0.0541401 |
1 |
2209.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
PrevNextBase |
View |
27497 |
22178 |
|
|
Sun Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1724 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27493 |
27501 |
0 |
|
|
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0765754 |
0.804599 |
0.192166 |
1 |
2233.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
PrevNextBase |
View |
27501 |
22178 |
|
|
Sun Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27497 |
22182 |
22180 |
|
|
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0773586 |
0.813487 |
0.261007 |
1 |
2257.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
PrevNextNext2Base |
View |
22180 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
22178 |
27520 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevNextBase |
View |
27520 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
22180 |
27526 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevNextBase |
View |
27526 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27520 |
27530 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevNextBase |
View |
27530 |
22180 |
|
|
Blazing Shield |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. |
|
6000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27526 |
0 |
0 |
|
No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. |
1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated.
When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. |
|
|
|
PrevBase |
View |
22182 |
22182 |
|
|
Radiant Ward |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. |
|
6000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
22178 |
27506 |
0 |
|
Has reduced cost, and the shield is strengthened further for each enemy hit. |
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
PrevNextBase |
View |
27506 |
22182 |
|
|
Radiant Ward |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. |
|
6000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
22182 |
27510 |
0 |
|
Has reduced cost, and the shield is strengthened further for each enemy hit. |
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
PrevNextBase |
View |
27510 |
22182 |
|
|
Radiant Ward |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. |
|
6000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27506 |
27514 |
0 |
|
Has reduced cost, and the shield is strengthened further for each enemy hit. |
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
PrevNextBase |
View |
27514 |
22182 |
|
|
Radiant Ward |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. |
|
6000 |
0 |
0 |
0 |
4050 |
Area |
0 |
0 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Aedric Spear |
|
Templar |
|
22178 |
27510 |
0 |
0 |
|
Has reduced cost, and the shield is strengthened further for each enemy hit. |
2 |
Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. |
|
|
|
PrevBase |
View |
28727 |
28727 |
|
|
Defensive Posture |
Bolster your defenses, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
14 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Weapon |
One Hand and Shield |
|
|
|
28727 |
0 |
41349 |
0 |
|
|
1 |
Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health.
You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. |
|
|
|
NextBase |
View |
39369 |
39369 |
|
|
Bone Shield |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
|
6000 |
0 |
0 |
0 |
3672 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Guild |
Undaunted |
|
|
|
39369 |
0 |
43304 |
0 |
|
|
1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health.
An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. |
|
|
|
NextBase |
View |
44339 |
44339 |
|
|
Bone Surge |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
70238 |
70238 |
|
|
Bone Surge |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
30000 |
0 |
0 |
0 |
|
|
0 |
6000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
86148 |
86148 |
|
|
Arctic Wind |
Envelop yourself in winter winds, instantly healing for 4800 Health and an additional 959 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
|
10000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
0 |
86149 |
0 |
|
|
2 |
Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Health |
0.060076 |
0 |
-2.20371 |
0.999999 |
975.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. |
|
|
|
NextBase |
View |
98572 |
98572 |
|
|
Bone Surge |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
121405 |
121405 |
|
|
Bone Surge II |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
133159 |
133159 |
|
|
Bone Armor |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
148111 |
148111 |
|
|
Bone Armor I |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
148215 |
148215 |
|
|
Bone Armor II |
· Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
|
20000 |
0 |
0 |
533 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
533 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Synergy increases ally power. |
1 |
· Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Take <<1>> less damage from melee attacks for <<2>>
· Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health |
|
|
|
PrevNextNext2Base |
View |
183401 |
183401 |
|
|
Runeguard of Still Waters |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
20000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
185912 |
20183401 |
0 |
|
Immobilizes nearby enemies. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>.
You gain <<6>> for <<7>>, reducing your damage taken by <<8>>.
The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. |
|
|
|
PrevNextBase |
View |
20183401 |
183401 |
|
|
Runeguard of Still Waters |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
20000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
183401 |
30183401 |
0 |
|
Immobilizes nearby enemies. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>.
You gain <<6>> for <<7>>, reducing your damage taken by <<8>>.
The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. |
|
|
|
PrevNextBase |
View |
30183401 |
183401 |
|
|
Runeguard of Still Waters |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
20000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
20183401 |
40183401 |
0 |
|
Immobilizes nearby enemies. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>.
You gain <<6>> for <<7>>, reducing your damage taken by <<8>>.
The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. |
|
|
|
PrevNextBase |
View |
40183401 |
183401 |
|
|
Runeguard of Still Waters |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
20000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
30183401 |
0 |
0 |
|
Immobilizes nearby enemies. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>.
You gain <<6>> for <<7>>, reducing your damage taken by <<8>>.
The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. |
|
|
|
PrevBase |
View |
185894 |
185894 |
|
|
Runespite Ward |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
0 |
20185894 |
0 |
|
|
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.157473 |
0 |
-0.95629 |
0.999999 |
249.333 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
NextBase |
View |
20185894 |
185894 |
|
|
Runespite Ward |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
185894 |
30185894 |
0 |
|
|
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.159179 |
0 |
-1.33911 |
0.999999 |
251.952 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
PrevNextBase |
View |
30185894 |
185894 |
|
|
Runespite Ward |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
20185894 |
40185894 |
0 |
|
|
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.160914 |
0 |
-1.31353 |
0.999999 |
254.619 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
PrevNextBase |
View |
40185894 |
185894 |
|
|
Runespite Ward |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
30185894 |
185901 |
183241 |
|
|
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.162629 |
0 |
-1.22118 |
0.999999 |
257.476 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. |
|
|
|
PrevNextNext2Base |
View |
185901 |
185901 |
|
|
Spiteward of the Lucid Mind |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
185894 |
20185901 |
0 |
|
Consume Crux to refund cost. |
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. |
|
|
|
PrevNextBase |
View |
20185901 |
185901 |
|
|
Spiteward of the Lucid Mind |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
185901 |
30185901 |
0 |
|
Consume Crux to refund cost. |
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. |
|
|
|
PrevNextBase |
View |
30185901 |
185901 |
|
|
Spiteward of the Lucid Mind |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
20185901 |
40185901 |
0 |
|
Consume Crux to refund cost. |
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. |
|
|
|
PrevNextBase |
View |
40185901 |
185901 |
|
|
Spiteward of the Lucid Mind |
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. |
|
6000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185894 |
30185901 |
0 |
0 |
|
Consume Crux to refund cost. |
3 |
Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Max Resistance |
0.162687 |
0 |
-0.960635 |
0.999999 |
257.81 |
Health |
0.0999594 |
0 |
0.55162 |
1 |
1627.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health.
The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor.
Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. |
|
|
|
PrevBase |
View |
185912 |
185912 |
|
|
Runic Defense |
Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
17000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
0 |
20185912 |
0 |
|
|
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<5>>, reducing your damage taken by <<6>>.
The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. |
|
|
|
NextBase |
View |
20185912 |
185912 |
|
|
Runic Defense |
Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
18000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
185912 |
30185912 |
0 |
|
|
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<5>>, reducing your damage taken by <<6>>.
The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. |
|
|
|
PrevNextBase |
View |
30185912 |
185912 |
|
|
Runic Defense |
Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
19000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
20185912 |
40185912 |
0 |
|
|
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<5>>, reducing your damage taken by <<6>>.
The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. |
|
|
|
PrevNextBase |
View |
40185912 |
185912 |
|
|
Runic Defense |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
|
20000 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
0 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
30185912 |
183401 |
186489 |
|
|
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<5>>, reducing your damage taken by <<6>>.
The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
186489 |
186489 |
|
|
Runeguard of Freedom |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
185912 |
20186489 |
0 |
|
Also grants Armor and Crowd Control Immunity when the heal occurs. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<2>>, reducing your damage taken by <<5>>.
The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. |
|
|
|
PrevNextBase |
View |
20186489 |
186489 |
|
|
Runeguard of Freedom |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
186489 |
30186489 |
0 |
|
Also grants Armor and Crowd Control Immunity when the heal occurs. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<2>>, reducing your damage taken by <<5>>.
The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. |
|
|
|
PrevNextBase |
View |
30186489 |
186489 |
|
|
Runeguard of Freedom |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
20186489 |
40186489 |
0 |
|
Also grants Armor and Crowd Control Immunity when the heal occurs. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<2>>, reducing your damage taken by <<5>>.
The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. |
|
|
|
PrevNextBase |
View |
40186489 |
186489 |
|
|
Runeguard of Freedom |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Soldier of Apocrypha |
|
Arcanist |
|
185912 |
30186489 |
0 |
0 |
|
Also grants Armor and Crowd Control Immunity when the heal occurs. |
1 |
Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>.
You gain <<4>> for <<2>>, reducing your damage taken by <<5>>.
The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. |
|
|
|
PrevBase |
View |
117188 |
117188 |
|
|
Artifact Ward |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Requires 5 pieces of light armor equipped |
60000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Magicka |
0.299937 |
-0.000092 |
0.835679 |
1 |
3951.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. |
|
|
|
PrevNextNext2Base |
View |
117997 |
117997 |
|
|
Artifact Ward |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Requires 5 pieces of light armor equipped |
60000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Magicka |
0.299937 |
-0.000092 |
0.835679 |
1 |
3951.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. |
|
|
|
PrevNextNext2Base |
View |
118504 |
118504 |
|
|
Damage Shield |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Requires 5 pieces of light armor equipped |
60000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Magicka |
0.299937 |
-0.000092 |
0.835679 |
1 |
3951.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. |
|
|
|
PrevNextNext2Base |
View |
118508 |
118508 |
|
|
damage Shield |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Requires 5 pieces of light armor equipped |
60000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. |
Magicka |
0.299937 |
-0.000092 |
0.835679 |
1 |
3951.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. |
|
|
|
PrevNextNext2Base |
View |
29338 |
29338 |
|
|
Annulment |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Requires 5 pieces of light armor equipped |
6000 |
0 |
0 |
0 |
4590 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
22 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
1 |
Armor |
Light Armor |
|
|
|
29338 |
0 |
41106 |
0 |
|
|
1 |
Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. |
Magicka with Health Cap |
0.299924 |
0.5 |
0.804659 |
1 |
3951.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. |
|
|
|
NextBase |
View |
83600 |
83600 |
|
|
Lacerate |
Slash enemies in front of you, causing them to bleed for 6740 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
50 |
500 |
0 |
400 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Dual Wield |
|
|
|
83600 |
0 |
86360 |
0 |
|
|
1 |
Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. |
Ultimate |
0.299478 |
3.15466 |
-7.07966 |
0.999999 |
8738.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done.
Each tick applies the <<4>> status effect. |
|
|
|
NextBase |
View |
29973 |
24834 |
|
|
Daedric Refuge |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29961 |
0 |
0 |
|
Converts the mines into protective wards that shield you or allies when they activate. |
1 |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
Ultimate |
0.299356 |
-0.000085 |
-1.51013 |
1 |
3941.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. |
|
|
|
PrevBase |
View |
29961 |
24834 |
|
|
Daedric Refuge |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3553 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29949 |
29973 |
0 |
|
Converts the mines into protective wards that shield you or allies when they activate. |
1 |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
Ultimate |
0.296178 |
-0.0001609 |
-1.36859 |
1 |
3900.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. |
|
|
|
PrevNextBase |
View |
29949 |
24834 |
|
|
Daedric Refuge |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3515 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
24834 |
29961 |
0 |
|
Converts the mines into protective wards that shield you or allies when they activate. |
1 |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
Ultimate |
0.292979 |
-0.0003405 |
-0.745852 |
1 |
3858.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. |
|
|
|
PrevNextBase |
View |
24834 |
24834 |
|
|
Daedric Refuge |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3477 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
24828 |
29949 |
0 |
|
Converts the mines into protective wards that shield you or allies when they activate. |
1 |
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. |
Ultimate |
0.289741 |
-0.0000957 |
-0.102988 |
1 |
3816.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. |
|
|
|
PrevNextBase |
View |
32737 |
32737 |
|
|
The Juggernaut |
When you take damage while under 30% Health, heal for 4428 Health immediately and gain 0 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
The Juggernaut |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you take damage while under 30% Health, heal for $1 Health immediately and gain 0 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health. |
Health |
0.27674 |
0 |
0.0903693 |
1 |
4504.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you take damage while under |cffffff30|r% Health, heal for <<1>> Health immediately and gain <<2>> Armor for <<3>>. This effect can occur once every <<4>> and the heal scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
5885 |
5885 |
|
|
Reinforce |
For 4 seconds: · 4400 point damage ward |
|
4000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
Damage Warded::AB_DERIVED_VALUE::0 |
|
1 |
For 4 seconds: · $1 point damage ward |
Health |
0.274922 |
0 |
1.18993 |
1 |
4476.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
For <<1>>:
· <<2>> point damage ward |
|
|
|
PrevNextNext2Base |
View |
40186209 |
186209 |
|
|
Tidal Chakram |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3264 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
30186209 |
0 |
0 |
|
Consumes Crux to heal based on the shield's strength every second it persists. |
1 |
Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.272132 |
-0.0000404 |
-1.17784 |
1 |
3583.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevBase |
View |
30186209 |
186209 |
|
|
Tidal Chakram |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3229 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
20186209 |
40186209 |
0 |
|
Consumes Crux to heal based on the shield's strength every second it persists. |
1 |
Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.269159 |
0.0002723 |
-0.809596 |
1 |
3544.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
20186209 |
186209 |
|
|
Tidal Chakram |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3194 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
186209 |
30186209 |
0 |
|
Consumes Crux to heal based on the shield's strength every second it persists. |
1 |
Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.266286 |
0.000336 |
-1.32599 |
0.999999 |
3506.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
40183447 |
183447 |
|
|
Chakram Shields |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3159 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
30183447 |
186207 |
186209 |
|
|
1 |
Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263504 |
0.0002785 |
-3.10253 |
1 |
3468.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextNext2Base |
View |
186207 |
186207 |
|
|
Chakram of Destiny |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
183447 |
20186207 |
0 |
|
Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. |
1 |
Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263385 |
0.0002319 |
-0.555722 |
1 |
3469.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
20186207 |
186207 |
|
|
Chakram of Destiny |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4500 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
186207 |
30186207 |
0 |
|
Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. |
1 |
Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263385 |
0.0002319 |
-0.555722 |
1 |
3469.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
30186207 |
186207 |
|
|
Chakram of Destiny |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4410 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
20186207 |
40186207 |
0 |
|
Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. |
1 |
Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263385 |
0.0002319 |
-0.555722 |
1 |
3469.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
40186207 |
186207 |
|
|
Chakram of Destiny |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4320 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
30186207 |
0 |
0 |
|
Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. |
1 |
Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263385 |
0.0002319 |
-0.555722 |
1 |
3469.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevBase |
View |
186209 |
186209 |
|
|
Tidal Chakram |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
183447 |
20186209 |
0 |
|
Consumes Crux to heal based on the shield's strength every second it persists. |
1 |
Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263385 |
0.0002319 |
-0.555722 |
1 |
3469.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
198564 |
198564 |
|
|
Chakram of Destiny |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
|
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. |
1 |
Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263385 |
0.0002319 |
-0.555722 |
1 |
3469.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextNext2Base |
View |
198567 |
198567 |
|
|
Tidal Chakram |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
|
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Consumes Crux to reduce the cost. |
1 |
Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.263385 |
0.0002319 |
-0.555722 |
1 |
3469.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextNext2Base |
View |
30183447 |
183447 |
|
|
Chakram Shields |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3126 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
20183447 |
40183447 |
0 |
|
|
1 |
Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.260694 |
0.0000207 |
-2.26012 |
1 |
3431.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
20183447 |
183447 |
|
|
Chakram Shields |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3092 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
183447 |
30183447 |
0 |
|
|
1 |
Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.2579 |
0.000192 |
-2.8808 |
1 |
3394.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextBase |
View |
183447 |
183447 |
|
|
Chakram Shields |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3059 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Curative Runeforms |
|
Arcanist |
|
183447 |
0 |
20183447 |
0 |
|
|
1 |
Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.255105 |
0.0000243 |
-2.20004 |
1 |
3358.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
NextBase |
View |
198563 |
198563 |
|
|
Chakram Shields |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3059 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Cost determined by highest max resource |
0 |
0 |
0 |
0 |
|
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. |
Ultimate |
0.255105 |
0.0000243 |
-2.20004 |
1 |
3358.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>.
Discs prefer your reticle target, or low-Health targets without shields. |
|
|
|
PrevNextNext2Base |
View |
211862 |
211862 |
|
|
Mutilate |
Hold to charge up a heavy attack, dealing up to 5500 Physical Damage with each swipe. |
|
0 |
0 |
0 |
800 |
|
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Hold to charge up a heavy attack, dealing up to $1 Physical Damage with each swipe. |
Ultimate |
0.250021 |
2.49955 |
0.128017 |
1 |
7097.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Hold to charge up a heavy attack, dealing up to <<1>> with each swipe. |
|
|
|
PrevNextNext2Base |
View |
65834 |
65834 |
|
|
Restoring Waves |
Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. |
|
10000 |
1000 |
1000 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. |
|
|
|
PrevNextNext2Base |
View |
99429 |
99429 |
|
|
Dawnbreaker |
Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. |
|
0 |
0 |
0 |
1433 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1433 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. |
|
|
|
PrevNextNext2Base |
View |
100290 |
100290 |
|
|
Dawnbreaker |
Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
4000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. |
|
|
|
PrevNextNext2Base |
View |
100411 |
100411 |
|
|
Duskbringer |
Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. |
|
4500 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
4500 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. |
|
|
|
PrevNextNext2Base |
View |
100413 |
100413 |
|
|
Duskbringer |
Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. |
|
|
|
PrevNextNext2Base |
View |
100658 |
100658 |
|
|
Dawnbreaker |
Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. |
|
0 |
0 |
0 |
700 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
700 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. |
|
|
|
PrevNextNext2Base |
View |
100659 |
100659 |
|
|
Dawnbreaker |
Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
3000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0499797 |
0 |
0.27581 |
1 |
813.81 |
Health |
0.299973 |
0 |
0.327872 |
1 |
4883.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. |
|
|
|
PrevNextNext2Base |
View |
186605 |
186605 |
|
|
Snow Squall |
Your Companion envelops themselves in winter winds, instantly healing for 4000 Health and an additional 1000 Health every 2 seconds over 8 seconds. This ability scales off their Max Health. Used when Your Companion is below 75% Health. |
|
8000 |
0 |
0 |
466 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
466 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Your Companion envelops themselves in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 8 seconds. This ability scales off their Max Health. Used when Your Companion is below 75% Health. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Health |
0.0624653 |
0 |
0.376925 |
0.999996 |
1017.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
<<1>> envelops themselves in winter winds, instantly healing for <<2>> Health and an additional <<3>> Health every <<4>> over <<5>>. This ability scales off their Max Health.
|c00ccffUsed when <<1>> is below 75% Health.|r |
|
|
|
PrevNextNext2Base |
View |
186606 |
186606 |
|
|
Crystallized Shards |
Your Companion spins a shield of ice around themselves, absorbing up to 4000 damage over 6 seconds. Each time Your Companion is hit by a projectile they launch an icy bolt back at the enemy, dealing 3000 Frost Damage while shield is active. |
|
6000 |
0 |
0 |
300 |
|
Self |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
300 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Your Companion spins a shield of ice around themselves, absorbing up to $1 damage over 6 seconds. Each time Your Companion is hit by a projectile they launch an icy bolt back at the enemy, dealing $2 Frost Damage while shield is active. |
Health |
0.249994 |
0 |
0.0520616 |
1 |
4069.29 |
Invalid |
-0 |
3 |
0 |
1 |
4565.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
<<1>> spins a shield of ice around themselves, absorbing up to <<2>> damage over <<3>>.
Each time <<1>> is hit by a projectile they launch an icy bolt back at the enemy, dealing <<4>> while shield is active. |
|
|
|
PrevNextNext2Base |
View |
147690 |
147690 |
|
|
Explosive Rebuke |
When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 0 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Explosive Rebuke |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing $1 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance. |
Max Resistance |
0.248603 |
0 |
-0.375704 |
1 |
394.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you Block, you place a bomb on the enemy for <<1>>. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing <<2>> to all enemies within |cffffff8|r meters and applying the Burning status effect to them. This effect can occur once every <<3>> and scales off the higher of your Physical or Spell Resistance. |
|
|
|
PrevNextNext2Base |
View |
40058 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 12 seconds. |
|
12000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
28385 |
41251 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 12 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
41251 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 13 seconds. |
|
13000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
40058 |
41253 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 13 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
41253 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 14 seconds. |
|
14000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41251 |
41255 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 14 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
41255 |
40058 |
|
|
Illustrious Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 15 seconds. |
|
15000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41253 |
0 |
0 |
|
Increases the duration. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 15 seconds. |
Ultimate |
0.244003 |
2.56015 |
-2.78727 |
0.999999 |
7108.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevBase |
View |
63255 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5388 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63252 |
0 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.240301 |
2.52258 |
-15.759 |
0.999997 |
6987.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevBase |
View |
63252 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5334 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63249 |
63255 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.237802 |
2.49463 |
-14.2726 |
0.999998 |
6915.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevNextBase |
View |
63249 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5274 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61507 |
63252 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.235688 |
2.4681 |
-21.5323 |
0.999999 |
6838.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevNextBase |
View |
106803 |
106803 |
|
|
Nocturnal's Favor |
Whenever you successfully Dodge, you heal yourself for 2820 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Nocturnal's Favor |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Whenever you successfully Dodge, you heal yourself for $1 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.235387 |
0.000803 |
-4.34391 |
0.999991 |
3096.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Whenever you successfully Dodge, you heal yourself for <<1>> Health over <<2>>. This effect can occur every <<3>> and scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
61507 |
61507 |
|
|
Resolving Vigor |
Let loose a battle cry, instilling yourself with resolve and healing for 5220 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
|
5000 |
0 |
0 |
0 |
2984 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61503 |
63249 |
0 |
|
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. |
1 |
Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. |
Ultimate |
0.232689 |
2.44145 |
-12.2844 |
0.999999 |
6767.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>.
After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. |
|
|
|
PrevNextBase |
View |
40118070 |
118070 |
|
|
Braided Tether |
Siphon the last remnants of life from a corpse, healing for 5004 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
30118070 |
0 |
0 |
|
Also heals allies in a radius around you. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.22547 |
2.35094 |
-47.3105 |
0.999957 |
6497.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
PrevBase |
View |
50501 |
50501 |
|
|
Cataclysm |
For 4 seconds burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals 5061 Flame Damage to nearby enemies when effect ends. |
|
4000 |
0 |
1000 |
0 |
|
Area |
0 |
0 |
650 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
For 4 seconds burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals $1 Flame Damage to nearby enemies when effect ends. |
Magicka |
0.224989 |
2.3628 |
-1.62279 |
1 |
6558.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
For <<1>> burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals <<2>> to nearby enemies when effect ends. |
|
|
|
PrevNextNext2Base |
View |
33668 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 5037 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33665 |
0 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.224001 |
2.35189 |
-2.77734 |
1 |
6527.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevBase |
View |
30118070 |
118070 |
|
|
Braided Tether |
Siphon the last remnants of life from a corpse, healing for 4950 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
20118070 |
40118070 |
0 |
|
Also heals allies in a radius around you. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.221853 |
2.32998 |
-35.6871 |
0.999977 |
6427.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
PrevNextBase |
View |
33665 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 4984 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33662 |
33668 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.221639 |
2.32647 |
-2.44543 |
1 |
6458.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevNextBase |
View |
20118070 |
118070 |
|
|
Braided Tether |
Siphon the last remnants of life from a corpse, healing for 4896 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
118070 |
30118070 |
0 |
|
Also heals allies in a radius around you. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.220852 |
2.30055 |
-48.24 |
0.999963 |
6357.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
PrevNextBase |
View |
33662 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 4930 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
32719 |
33665 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.219215 |
2.30168 |
-2.27646 |
1 |
6388.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevNextBase |
View |
118070 |
118070 |
|
|
Braided Tether |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
115926 |
20118070 |
0 |
|
Also heals allies in a radius around you. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
PrevNextBase |
View |
118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
115926 |
20118122 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
20118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
118122 |
30118122 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
30118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
20118122 |
40118122 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
40118122 |
118122 |
|
|
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
30118122 |
0 |
0 |
|
Restores Magicka and Stamina while siphoning the corpse. |
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.218091 |
2.2758 |
-32.9824 |
0.999981 |
6303.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse.
While slotted, your healing done is increased by <<5>>. |
|
|
|
PrevBase |
View |
32719 |
32719 |
|
|
Take Flight |
Launch yourself at an enemy, dealing 4877 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
110 |
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
29012 |
33662 |
0 |
|
Reduces the cost and increases the damage and range. |
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. |
Ultimate |
0.216865 |
2.27645 |
-1.9031 |
1 |
6319.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. |
|
|
|
PrevNextBase |
View |
30115926 |
115926 |
|
|
Restoring Tether |
Siphon the last remnants of life from a corpse, healing for 4788 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
20115926 |
40115926 |
0 |
|
|
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.21616 |
2.26206 |
-67.3536 |
0.99998 |
6222.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
PrevNextBase |
View |
40115926 |
115926 |
|
|
Restoring Tether |
Siphon the last remnants of life from a corpse, healing for 4842 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
30115926 |
118070 |
118122 |
|
|
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.215934 |
2.29109 |
-39.9981 |
0.999995 |
6291.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
PrevNextNext2Base |
View |
37887 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4785 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
37879 |
0 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.213327 |
2.23909 |
-11.8812 |
0.999997 |
6205.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevBase |
View |
86030 |
86027 |
|
|
Fetcher Infection |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4785 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86029 |
0 |
0 |
|
Every second cast deals increased damage. |
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.213327 |
2.23909 |
-11.8812 |
0.999997 |
6205.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
Every second cast of this ability deals <<3>> increased damage.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. |
|
|
|
PrevBase |
View |
86034 |
86031 |
|
|
Growing Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4785 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 435 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
|
20000 |
0 |
0 |
0 |
2525 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86033 |
0 |
0 |
|
Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. |
2 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
Ultimate |
0.213327 |
2.23909 |
-11.8812 |
0.999997 |
6205.05 |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>.
The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>.
Enemies near the carrier take <<4>> every <<5>> for the duration.
You can only have one <<6>> active at a time. |
|
|
|
PrevBase |
View |
20115926 |
115926 |
|
|
Restoring Tether |
Siphon the last remnants of life from a corpse, healing for 4734 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
115926 |
30115926 |
0 |
|
|
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.212924 |
2.24055 |
-59.0895 |
0.999994 |
6153.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
PrevNextBase |
View |
61780 |
61780 |
|
|
Noble's Conquest |
When you Bash a target, you heal for 3408 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Noble's Conquest |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you Bash a target, you heal for $1 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health. |
Health |
0.21285 |
0 |
1.89806 |
0.999998 |
3466.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you Bash a target, you heal for <<1>> Health over <<2>> and apply Minor Vulnerability to the enemy for <<3>>, increasing their damage taken by <<4>>. The heal can only activate once every <<5>> and scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
40185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4780 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
30185839 |
0 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.212719 |
2.24586 |
-17.4485 |
0.999991 |
6201.9 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevBase |
View |
62117 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4752 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
62114 |
0 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.211324 |
2.21873 |
-2.32172 |
1 |
6157.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevBase |
View |
30185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4730 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
20185839 |
40185839 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.210615 |
2.21951 |
-15.1218 |
0.999993 |
6135.71 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
37879 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4741 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
37871 |
37887 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.21034 |
2.21491 |
-0.0488357 |
0.999996 |
6143.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevNextBase |
View |
86029 |
86027 |
|
|
Fetcher Infection |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4741 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86028 |
86030 |
0 |
|
Every second cast deals increased damage. |
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.21034 |
2.21491 |
-0.0488357 |
0.999996 |
6143.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
Every second cast of this ability deals <<3>> increased damage.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
86033 |
86031 |
|
|
Growing Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4741 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 431 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
|
20000 |
0 |
0 |
0 |
2525 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86032 |
86034 |
0 |
|
Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. |
2 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
Ultimate |
0.21034 |
2.21491 |
-0.0488357 |
0.999996 |
6143.76 |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>.
The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>.
Enemies near the carrier take <<4>> every <<5>> for the duration.
You can only have one <<6>> active at a time. |
|
|
|
PrevNextBase |
View |
115926 |
115926 |
|
|
Restoring Tether |
Siphon the last remnants of life from a corpse, healing for 4698 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
|
12000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Living Death |
|
Necromancer |
|
115926 |
0 |
20115926 |
0 |
|
|
1 |
Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Ultimate |
0.210308 |
2.21238 |
-36.8993 |
0.999991 |
6100.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse.
While slotted, your healing done is increased by <<3>>. |
|
|
|
NextBase |
View |
62114 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4702 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
62111 |
62117 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.209042 |
2.19494 |
-1.57191 |
1 |
6092.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
57295 |
57295 |
|
|
Draugr's Heritage |
When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 2506 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Draugr's Heritage |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for $1 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.208865 |
-0.0002547 |
-0.380945 |
1 |
2750.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you take damage while you are under |cffffff35|r% Health, you knockdown all enemies within |cffffff4|r meters of you for <<1>> and heal for <<2>> Health. This effect can occur once every <<3>> and the heal scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
43056 |
26768 |
|
|
Soul Trap |
Lay claim to an enemy's soul, dealing 4631 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
43053 |
40328 |
40317 |
|
|
1 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
Ultimate |
0.208261 |
2.16737 |
-36.9115 |
0.999989 |
6006 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
Fills an empty Soul Gem if an affected enemy dies. |
|
|
|
PrevNextNext2Base |
View |
41248 |
28385 |
|
|
Grand Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4631 Health over 10 seconds. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41246 |
40058 |
40060 |
|
|
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. |
Ultimate |
0.208261 |
2.16737 |
-36.9115 |
0.999989 |
6006 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
42207 |
28567 |
|
|
Entropy |
Bind an enemy with chaotic magic, dealing 4631 Magic Damage over 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42203 |
40457 |
40452 |
|
|
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. |
Ultimate |
0.208261 |
2.16737 |
-36.9115 |
0.999989 |
6006 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
37864 |
33326 |
|
|
Cripple |
Sap an enemy's agility and wrack them with pain, dealing 4631 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
37857 |
36943 |
36957 |
|
|
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.208261 |
2.16737 |
-36.9115 |
0.999989 |
6006 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
86026 |
86023 |
|
|
Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4631 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86025 |
86027 |
86031 |
|
|
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.208261 |
2.16737 |
-36.9115 |
0.999989 |
6006 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. |
|
|
|
PrevNextNext2Base |
View |
40185836 |
185836 |
|
|
The Imperfect Ring |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4631 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
4 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
30185836 |
185839 |
182988 |
|
|
2 |
Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.208261 |
2.16737 |
-36.9115 |
0.999989 |
6006 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. |
|
|
|
PrevNextNext2Base |
View |
40186234 |
186234 |
|
|
Reconstructive Domain |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4631 Health over 20 seconds. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
30186234 |
0 |
0 |
|
Heals you and your allies in the area over time. |
1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. |
Ultimate |
0.208261 |
2.16737 |
-36.9115 |
0.999989 |
6006 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
The vortex also heals you and your allies for <<7>> Health over <<8>>. |
|
|
|
PrevBase |
View |
20185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4680 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
185839 |
30185839 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.208126 |
2.19474 |
-10.2227 |
0.999991 |
6070 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
115924 |
20118008 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
20118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
118008 |
30118008 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
30118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
20118008 |
40118008 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
40118008 |
118008 |
|
|
Mystic Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
30118008 |
0 |
0 |
|
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. |
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevBase |
View |
118763 |
118763 |
|
|
Detonating Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
115924 |
20118763 |
0 |
|
Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
20118763 |
118763 |
|
|
Detonating Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1761 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
118763 |
30118763 |
0 |
|
Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0783892 |
0.822436 |
-2.49278 |
0.999999 |
2282.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
30118763 |
118763 |
|
|
Detonating Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1780 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
20118763 |
40118763 |
0 |
|
Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0792403 |
0.831531 |
-2.82658 |
0.999999 |
2306.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextBase |
View |
40118763 |
118763 |
|
|
Detonating Siphon |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1799 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
30118763 |
0 |
0 |
|
Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0800303 |
0.840579 |
-2.05099 |
0.999999 |
2331.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevBase |
View |
130669 |
130669 |
|
|
Tread Link Cast |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
3600000 |
0 |
500 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
131744 |
131744 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
1000 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
131978 |
131978 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
1000 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
131991 |
131991 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
350 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
131992 |
131992 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
500 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
132054 |
132054 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
480 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
132057 |
132057 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
350 |
0 |
0 |
0 |
|
Area |
0 |
0 |
5100 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
132069 |
132069 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
400 |
0 |
0 |
0 |
|
Self |
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
132074 |
132074 |
|
|
Voracious Coil |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
350 |
0 |
0 |
0 |
|
Area |
0 |
0 |
5100 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
132310 |
132310 |
|
|
Grappling Bow |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
400 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
132318 |
132318 |
|
|
Voracious Coil |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
350 |
0 |
0 |
0 |
|
Area |
0 |
0 |
5100 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
146670 |
146670 |
|
|
Void Tether |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
35000 |
0 |
200 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
149228 |
149228 |
|
|
Mind Link |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
24500 |
0 |
200 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
167654 |
167654 |
|
|
Mind Link |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
14000 |
0 |
200 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
175800 |
175800 |
|
|
Consume Spirit |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
86400000 |
0 |
250 |
0 |
|
|
0 |
5000 |
0 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
86400000 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
182062 |
182062 |
|
|
Blood Parasite |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
2700 |
0 |
250 |
0 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
183646 |
183646 |
|
|
Blood Parasite |
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
|
2700 |
0 |
250 |
0 |
|
|
0 |
5000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. |
2 |
Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. |
Ultimate |
0.20792 |
2.16086 |
-36.4241 |
0.999964 |
5990 |
Ultimate |
0.0775371 |
0.813573 |
-2.16143 |
1 |
2257.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats.
While slotted, your damage done is increased by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
37871 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4686 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
36943 |
37879 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.207787 |
2.19299 |
-0.195549 |
0.999997 |
6074.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevNextBase |
View |
86028 |
86027 |
|
|
Fetcher Infection |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4686 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86027 |
86029 |
0 |
|
Every second cast deals increased damage. |
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.207787 |
2.19299 |
-0.195549 |
0.999997 |
6074.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
Every second cast of this ability deals <<3>> increased damage.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
86032 |
86031 |
|
|
Growing Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4686 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 426 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
|
20000 |
0 |
0 |
0 |
2525 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86031 |
86033 |
0 |
|
Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. |
2 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
Ultimate |
0.207787 |
2.19299 |
-0.195549 |
0.999997 |
6074.1 |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>.
The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>.
Enemies near the carrier take <<4>> every <<5>> for the duration.
You can only have one <<6>> active at a time. |
|
|
|
PrevNextBase |
View |
40115924 |
115924 |
|
|
Shocking Siphon |
Violently drain the last spark of life from a corpse, dealing 4590 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
30115924 |
118763 |
118008 |
|
|
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.207324 |
2.16021 |
-42.3177 |
0.999892 |
5967.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
While slotted, your damage done is increased by <<3>>. |
|
|
|
PrevNextNext2Base |
View |
62111 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4651 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
61919 |
62114 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.206842 |
2.17131 |
-2.37077 |
1 |
6026.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
36943 |
36943 |
|
|
Debilitate |
Sap an enemy's agility and wrack them with pain, dealing 4642 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
33326 |
37871 |
0 |
|
Increases the snare potency and quintuples the chance to apply the Overcharged status effect. |
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>.
This ability has a higher chance of applying the Overcharged status effect. |
|
|
|
PrevNextBase |
View |
40060 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
28385 |
41257 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevNextBase |
View |
41257 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
40060 |
41261 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevNextBase |
View |
41261 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41257 |
41265 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevNextBase |
View |
41265 |
40060 |
|
|
Healing Springs |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41261 |
0 |
0 |
|
You gain Magicka Recovery for each target healed. |
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>.
Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. |
|
|
|
PrevBase |
View |
40317 |
40317 |
|
|
Consuming Trap |
Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 2720 Health, and restore 2040 Magicka and 2040 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
26768 |
43071 |
0 |
|
Also restore Health, Magicka, and Stamina if enemy dies while affected. |
4 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Health |
0.169945 |
0 |
0.609962 |
0.999999 |
2766.9 |
Magicka |
0.169952 |
-0.0000302 |
0.558778 |
1 |
2239.29 |
Medium Armor |
192.829 |
0 |
2088.87 |
0.889858 |
2040 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
|
|
PrevNextBase |
View |
43071 |
40317 |
|
|
Consuming Trap |
Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 2880 Health, and restore 2160 Magicka and 2160 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
40317 |
43077 |
0 |
|
Also restore Health, Magicka, and Stamina if enemy dies while affected. |
4 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Health |
0.17996 |
0 |
0.448178 |
1 |
2929.76 |
Magicka |
0.179969 |
-0.000096 |
0.404304 |
1 |
2371 |
Medium Armor |
204.163 |
0 |
2211.9 |
0.889794 |
2160 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
|
|
PrevNextBase |
View |
43077 |
40317 |
|
|
Consuming Trap |
Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 3040 Health, and restore 2280 Magicka and 2280 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
43071 |
43083 |
0 |
|
Also restore Health, Magicka, and Stamina if enemy dies while affected. |
4 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Health |
0.189918 |
0 |
1.25578 |
1 |
3092.62 |
Magicka |
0.189937 |
-0.0001443 |
0.794588 |
1 |
2502.67 |
Medium Armor |
215.505 |
0 |
2334.64 |
0.889858 |
2280 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
|
|
PrevNextBase |
View |
43083 |
40317 |
|
|
Consuming Trap |
Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 3200 Health, and restore 2400 Magicka and 2400 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
43077 |
0 |
0 |
|
Also restore Health, Magicka, and Stamina if enemy dies while affected. |
4 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Health |
0.199942 |
0 |
0.75488 |
1 |
3255.24 |
Magicka |
0.200047 |
-0.0002081 |
-0.518667 |
0.999999 |
2634.48 |
Medium Armor |
226.758 |
0 |
2457.74 |
0.889501 |
2400 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. |
|
|
|
PrevBase |
View |
40452 |
40452 |
|
|
Structured Entropy |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 422 every 2 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
28567 |
42230 |
0 |
|
Adds a heal over time when the damage over time is active. |
2 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. |
|
|
|
PrevNextBase |
View |
42230 |
40452 |
|
|
Structured Entropy |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 426 every 2 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
40452 |
42235 |
0 |
|
Adds a heal over time when the damage over time is active. |
2 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. |
|
|
|
PrevNextBase |
View |
42235 |
40452 |
|
|
Structured Entropy |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 431 every 2 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42230 |
42240 |
0 |
|
Adds a heal over time when the damage over time is active. |
2 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. |
|
|
|
PrevNextBase |
View |
42240 |
40452 |
|
|
Structured Entropy |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 435 every 2 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42235 |
0 |
0 |
|
Adds a heal over time when the damage over time is active. |
2 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. |
|
|
|
PrevBase |
View |
40457 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
28567 |
42212 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42212 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2610 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
40457 |
42218 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42218 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2520 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42212 |
42224 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42224 |
40457 |
|
|
Degeneration |
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42218 |
0 |
0 |
|
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. |
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>.
Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
86027 |
86027 |
|
|
Fetcher Infection |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4642 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86023 |
86028 |
0 |
|
Every second cast deals increased damage. |
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
Every second cast of this ability deals <<3>> increased damage.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
86031 |
86031 |
|
|
Growing Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4642 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 422 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
|
20000 |
0 |
0 |
0 |
2525 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Power |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86023 |
86032 |
0 |
|
Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. |
2 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>.
The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>.
Enemies near the carrier take <<4>> every <<5>> for the duration.
You can only have one <<6>> active at a time. |
|
|
|
PrevNextBase |
View |
182988 |
182988 |
|
|
Fulminating Rune |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1393 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
185836 |
20182988 |
0 |
|
Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. |
3 |
Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>.
Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
20182988 |
182988 |
|
|
Fulminating Rune |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1408 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
182988 |
30182988 |
0 |
|
Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. |
3 |
Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0627027 |
0.658099 |
-2.75369 |
0.999999 |
1825.05 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>.
Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
30182988 |
182988 |
|
|
Fulminating Rune |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1423 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
20182988 |
40182988 |
0 |
|
Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. |
3 |
Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0634349 |
0.665202 |
-3.27383 |
1 |
1844.67 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>.
Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
40182988 |
182988 |
|
|
Fulminating Rune |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1438 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
30182988 |
0 |
0 |
|
Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. |
3 |
Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0640048 |
0.672812 |
-2.76139 |
0.999999 |
1864.29 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>.
Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. |
|
|
|
PrevBase |
View |
201296 |
201296 |
|
|
Fulminating Rune |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1393 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
|
Enemy |
0 |
2200 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. |
3 |
Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. |
Ultimate |
0.206464 |
2.16628 |
-2.35846 |
0.999999 |
6014.9 |
Ultimate |
0.0619925 |
0.651022 |
-1.97969 |
1 |
1805.52 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>.
Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. |
|
|
|
PrevNextNext2Base |
View |
43053 |
26768 |
|
|
Soul Trap |
Lay claim to an enemy's soul, dealing 4576 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
43050 |
43056 |
0 |
|
|
1 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
Ultimate |
0.206148 |
2.14456 |
-38.7812 |
0.999991 |
5937.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
Fills an empty Soul Gem if an affected enemy dies. |
|
|
|
PrevNextBase |
View |
41246 |
28385 |
|
|
Grand Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4576 Health over 10 seconds. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
41244 |
41248 |
0 |
|
|
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. |
Ultimate |
0.206148 |
2.14456 |
-38.7812 |
0.999991 |
5937.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
42203 |
28567 |
|
|
Entropy |
Bind an enemy with chaotic magic, dealing 4576 Magic Damage over 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
42199 |
42207 |
0 |
|
|
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. |
Ultimate |
0.206148 |
2.14456 |
-38.7812 |
0.999991 |
5937.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
37857 |
33326 |
|
|
Cripple |
Sap an enemy's agility and wrack them with pain, dealing 4576 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
37850 |
37864 |
0 |
|
|
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.206148 |
2.14456 |
-38.7812 |
0.999991 |
5937.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
86025 |
86023 |
|
|
Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4576 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86024 |
86026 |
0 |
|
|
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.206148 |
2.14456 |
-38.7812 |
0.999991 |
5937.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. |
|
|
|
PrevNextBase |
View |
30185836 |
185836 |
|
|
The Imperfect Ring |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4576 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
3 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
20185836 |
40185836 |
0 |
|
|
2 |
Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.206148 |
2.14456 |
-38.7812 |
0.999991 |
5937.9 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
30186234 |
186234 |
|
|
Reconstructive Domain |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4576 Health over 20 seconds. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
20186234 |
40186234 |
0 |
|
Heals you and your allies in the area over time. |
1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. |
Ultimate |
0.206148 |
2.14456 |
-38.7812 |
0.999991 |
5937.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
The vortex also heals you and your allies for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
185839 |
185839 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
185836 |
20185839 |
0 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.205617 |
2.17509 |
-9.70856 |
0.999992 |
6006.67 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
191395 |
191395 |
|
|
The Imperfect Ring (A) |
Cast a slow moving caustic rune that pulls foes within 8 meters near an enemy, before marking them and dealing 4630 Magic Damage over 18 seconds. An ally near the origin target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
|
20000 |
0 |
0 |
1000 |
|
Enemy |
0 |
2200 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1000 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Gains a cast time and pulls nearby enemies to the initial target. |
2 |
Cast a slow moving caustic rune that pulls foes within 8 meters near an enemy, before marking them and dealing $1 Magic Damage over 18 seconds. An ally near the origin target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.205617 |
2.17509 |
-9.70856 |
0.999992 |
6006.67 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Cast a slow moving caustic rune that pulls foes within 8 meters near an enemy, before marking them and dealing <<1>> over <<2>>.
An ally near the origin target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. |
|
|
|
PrevNextNext2Base |
View |
201293 |
201293 |
|
|
Rune of Displacement |
Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
18000 |
0 |
0 |
0 |
|
Enemy |
0 |
2200 |
1000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Places a rune under the target that deals damage and pulls nearby enemies after a delay. |
2 |
Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.205617 |
2.17509 |
-9.70856 |
0.999992 |
6006.67 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>.
An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. |
|
|
|
PrevNextNext2Base |
View |
42478 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4620 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1319 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42474 |
0 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.205376 |
2.15721 |
-1.76621 |
1 |
5986.71 |
Ultimate |
0.0588027 |
0.61587 |
-2.48165 |
0.999999 |
1709.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevBase |
View |
61919 |
61919 |
|
|
Merciless Resolve |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4601 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
61902 |
62111 |
0 |
|
Increases the damage and healing of the spectral arrow. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. |
Ultimate |
0.204572 |
2.14768 |
-1.56387 |
1 |
5961.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
80513 |
80513 |
|
|
Tremorscale |
When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 0 Physical Damage to all enemies within 4 meters and reducing their Armor by 0 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Tremorscale |
-1 |
-1 |
-1 |
-1 |
|
|
2 |
When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing $1 Physical Damage to all enemies within 4 meters and reducing their Armor by $2 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance. |
Max Resistance |
0.203669 |
0 |
-0.230024 |
1 |
322.81 |
Max Resistance |
0.0799688 |
0 |
-0.310141 |
0.999999 |
126.667 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after |cffffff1|r second, dealing <<1>> to all enemies within |cffffff4|r meters and reducing their Armor by <<2>> for <<3>>. This effect can occur once every <<4>> and scales off the higher of your Physical or Spell Resistance. |
|
|
|
PrevNextNext2Base |
View |
43050 |
26768 |
|
|
Soul Trap |
Lay claim to an enemy's soul, dealing 4532 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
26768 |
43053 |
0 |
|
|
1 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
Ultimate |
0.203573 |
2.12095 |
-32.4048 |
0.999992 |
5877.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
Fills an empty Soul Gem if an affected enemy dies. |
|
|
|
PrevNextBase |
View |
41244 |
28385 |
|
|
Grand Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4532 Health over 10 seconds. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
28385 |
41246 |
0 |
|
|
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. |
Ultimate |
0.203573 |
2.12095 |
-32.4048 |
0.999992 |
5877.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
42199 |
28567 |
|
|
Entropy |
Bind an enemy with chaotic magic, dealing 4532 Magic Damage over 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
28567 |
42203 |
0 |
|
|
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. |
Ultimate |
0.203573 |
2.12095 |
-32.4048 |
0.999992 |
5877.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
37850 |
33326 |
|
|
Cripple |
Sap an enemy's agility and wrack them with pain, dealing 4532 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
33326 |
37857 |
0 |
|
|
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.203573 |
2.12095 |
-32.4048 |
0.999992 |
5877.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
86024 |
86023 |
|
|
Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4532 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
86023 |
86025 |
0 |
|
|
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.203573 |
2.12095 |
-32.4048 |
0.999992 |
5877.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. |
|
|
|
PrevNextBase |
View |
20185836 |
185836 |
|
|
The Imperfect Ring |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4532 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
2 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
185836 |
30185836 |
0 |
|
|
2 |
Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.203573 |
2.12095 |
-32.4048 |
0.999992 |
5877.67 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. |
|
|
|
PrevNextBase |
View |
20186234 |
186234 |
|
|
Reconstructive Domain |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4532 Health over 20 seconds. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
186234 |
30186234 |
0 |
|
Heals you and your allies in the area over time. |
1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. |
Ultimate |
0.203573 |
2.12095 |
-32.4048 |
0.999992 |
5877.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
The vortex also heals you and your allies for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
42474 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4571 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1305 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42470 |
42478 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.203095 |
2.13448 |
-0.809725 |
1 |
5923.19 |
Ultimate |
0.058194 |
0.609235 |
-2.51058 |
0.999999 |
1691.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
30115924 |
115924 |
|
|
Shocking Siphon |
Violently drain the last spark of life from a corpse, dealing 4560 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
20115924 |
40115924 |
0 |
|
|
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.202906 |
2.13573 |
-2.17382 |
0.999927 |
5915.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
While slotted, your damage done is increased by <<3>>. |
|
|
|
PrevNextBase |
View |
20115924 |
115924 |
|
|
Shocking Siphon |
Violently drain the last spark of life from a corpse, dealing 4500 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
115924 |
30115924 |
0 |
|
|
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.202684 |
2.11278 |
-36.069 |
0.999938 |
5842.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
While slotted, your damage done is increased by <<3>>. |
|
|
|
PrevNextBase |
View |
159371 |
159371 |
|
|
Silver Rose Vigil |
When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Silver Rose Vigil |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing $1 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health. |
Health |
0.201586 |
0 |
0.676531 |
1 |
3281.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you Block, gain a stack of <<1>> for <<2>>, gaining up to 1 stack every <<3>>. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing <<4>> and applying Major Maim for <<5>>, reducing their damage done by <<6>>. Once you fire the necrotic energy, you cannot gain additional stacks of <<1>> for <<7>>. Damage scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
42470 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4522 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1291 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
40489 |
42474 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.20101 |
2.11113 |
-1.56048 |
1 |
5859.52 |
Ultimate |
0.0576055 |
0.602505 |
-2.72077 |
0.999999 |
1673.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
26768 |
26768 |
|
|
Soul Trap |
Lay claim to an enemy's soul, dealing 4488 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Soul Magic |
|
|
|
26768 |
0 |
43050 |
0 |
|
|
1 |
Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lay claim to an enemy's soul, dealing <<1>> over <<2>>.
Fills an empty Soul Gem if an affected enemy dies. |
|
|
|
NextBase |
View |
28385 |
28385 |
|
|
Grand Healing |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4488 Health over 10 seconds. |
|
10000 |
0 |
1000 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
2 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Weapon |
Restoration Staff |
|
|
|
28385 |
0 |
41244 |
0 |
|
|
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
NextBase |
View |
28567 |
28567 |
|
|
Entropy |
Bind an enemy with chaotic magic, dealing 4488 Magic Damage over 20 seconds. |
|
20000 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Guild |
Mages Guild |
|
|
|
28567 |
0 |
42199 |
0 |
|
|
1 |
Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. |
|
|
|
NextBase |
View |
33326 |
33326 |
|
|
Cripple |
Sap an enemy's agility and wrack them with pain, dealing 4488 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Siphoning |
|
Nightblade |
|
33326 |
0 |
37850 |
0 |
|
|
1 |
Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. |
|
|
|
NextBase |
View |
86023 |
86023 |
|
|
Swarm |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4488 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
|
20000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Animal Companions |
|
Warden |
|
86023 |
0 |
86024 |
0 |
|
|
1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. |
|
|
|
NextBase |
View |
185836 |
185836 |
|
|
The Imperfect Ring |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4488 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
3510 |
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Herald of the Tome |
|
Arcanist |
|
185836 |
0 |
20185836 |
0 |
|
|
2 |
Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. |
|
|
|
NextBase |
View |
186234 |
186234 |
|
|
Reconstructive Domain |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4488 Health over 20 seconds. |
|
20000 |
0 |
2000 |
0 |
3780 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
30 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Class |
Curative Runeforms |
|
Arcanist |
|
183555 |
183555 |
20186234 |
0 |
|
Heals you and your allies in the area over time. |
1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>.
The vortex also heals you and your allies for <<7>> Health over <<8>>. |
|
|
|
PrevNextBase |
View |
201286 |
201286 |
|
|
The Imperfect Ring |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4488 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. |
Cost Determined by Lowest Max Resource |
20000 |
0 |
0 |
0 |
|
Enemy |
0 |
2200 |
600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>.
An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. |
|
|
|
PrevNextNext2Base |
View |
201488 |
201488 |
|
|
Knower's Eye |
Summon restoring spirits with your staff, healing you and your allies in the target area for 4488 Health over 10 seconds. |
|
2000 |
0 |
0 |
633 |
|
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
633 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. |
Ultimate |
0.200813 |
2.09933 |
-20.8393 |
0.999993 |
5819 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
115924 |
115924 |
|
|
Shocking Siphon |
Violently drain the last spark of life from a corpse, dealing 4470 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
|
20000 |
0 |
666 |
0 |
0 |
|
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Grave Lord |
|
Necromancer |
|
115924 |
0 |
20115924 |
0 |
|
|
1 |
Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. |
Ultimate |
0.200264 |
2.08961 |
-14.1082 |
0.99996 |
5798.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse.
While slotted, your damage done is increased by <<3>>. |
|
|
|
NextBase |
View |
49899 |
49899 |
|
|
Lightning Assault |
Deals 4499 Shock Damage to enemy. Target takes 50% less healing for 12 seconds. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals $1 Shock Damage to enemy. Target takes 50% less healing for 12 seconds. |
Magicka |
0.200035 |
2.10005 |
-1.65536 |
1 |
5829.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> to enemy. Target takes <<2>> less healing for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
211874 |
211874 |
|
|
Rampage |
Charge an enemy dealing 4400 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
3500 |
600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Charge an enemy dealing $1 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. |
Ultimate |
0.2 |
1.99994 |
-0.252497 |
1 |
5678.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge an enemy dealing <<1>> and hitting all enemies within <<2>>. Weaker enemies are knocked back and stunned by the impact.
Generates <<3>> Ultimate.
This ability has a cooldown of <<4>>. |
|
|
|
PrevNextNext2Base |
View |
20679 |
20679 |
|
|
Blood Fury |
· Increase damage 50% · Increase combat regeneration 200% · Reduce cooldowns 20% · When nearby allies or enemies die, heal for 3200 |
|
10000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
· Increase damage 50% · Increase combat regeneration 200% · Reduce cooldowns 20% · When nearby allies or enemies die, heal for $1 |
Health |
0.199942 |
0 |
0.75488 |
1 |
3255.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
· Increase damage <<1>>
· Increase combat regeneration <<2>>
· Reduce cooldowns <<3>>
· When nearby allies or enemies die, heal for <<4>> |
|
|
|
PrevNextNext2Base |
View |
32736 |
32736 |
|
|
Hatchling's Shell |
Whenever you take damage you gain a damage shield that absorbs up to 3200 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Hatchling's Shell |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Whenever you take damage you gain a damage shield that absorbs up to $1 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Max Health. |
Health |
0.199942 |
0 |
0.75488 |
1 |
3255.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Whenever you take damage you gain a damage shield that absorbs up to <<1>> damage for <<2>>. This effect can occur once every <<3>> and scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
45500 |
45500 |
|
|
Tri Focus |
Fully-charged Inferno Staff Heavy Attacks deal an additional 4480 Flame Damage over 20 seconds. Fully-charged Lightning Staff Heavy Attacks damage nearby enemies for 100% of the damage done. Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs 5280 damage. This effect scales off your Max Health. While an Ice Staff is equipped, blocking costs Magicka instead of Stamina. |
With Destruction Staff Equipped |
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
0 |
34 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
7 |
Weapon |
Destruction Staff |
|
|
|
30948 |
30948 |
-1 |
-1 |
|
|
2 |
With Destruction Staff Equipped Fully-charged Inferno Staff Heavy Attacks deal an additional $1 Flame Damage over 20 seconds. Fully-charged Lightning Staff Heavy Attacks damage nearby enemies for 100% of the damage done. Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs $2 damage. This effect scales off your Max Health. While an Ice Staff is equipped, blocking costs Magicka instead of Stamina. |
Ultimate |
0.199783 |
2.10473 |
-20.329 |
0.999994 |
5813.81 |
Health |
0.329928 |
0 |
1.15497 |
1 |
5371.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Fully-charged Inferno Staff Heavy Attacks deal an additional <<1>> over <<2>>.
Fully-charged Lightning Staff Heavy Attacks damage nearby enemies for <<3>> of the damage done.
Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs <<4>> damage. This effect scales off your Max Health.
While an Ice Staff is equipped, blocking costs Magicka instead of Stamina. |
|
|
|
PrevNextNext2Base |
View |
50981 |
50981 |
|
|
Encumber |
Immobilize target for 8 seconds and deal 4496 Magic Damage over the duration. |
|
8000 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Immobilize target for 8 seconds and deal $1 Magic Damage over the duration. |
Magicka |
0.199317 |
2.09917 |
5.28422 |
0.999994 |
5824.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Immobilize target for <<1>> and deal <<2>> over the duration. |
|
|
|
PrevNextNext2Base |
View |
40489 |
40489 |
|
|
Ice Comet |
Call a comet down from the constellations to blast an enemy, dealing 4473 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1277 Frost Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
16536 |
42470 |
0 |
|
Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. |
Ultimate |
0.198776 |
2.08829 |
-0.638408 |
1 |
5796.05 |
Ultimate |
0.0569284 |
0.59632 |
-2.25966 |
0.999999 |
1655.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>.
After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
33658 |
29012 |
|
|
Dragon Leap |
Launch yourself at an enemy, dealing 4241 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33655 |
32719 |
32715 |
|
|
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
Ultimate |
0.188589 |
1.97892 |
-1.09156 |
1 |
5495.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
32715 |
32715 |
|
|
Ferocious Leap |
Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16000 damage for 6 seconds. This portion of the ability scales with your Max Health. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
29012 |
33671 |
0 |
|
Deals Flame Damage. After leaping you gain a damage shield. |
2 |
Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. |
Ultimate |
0.188569 |
1.9793 |
-1.28861 |
1 |
5495.29 |
Health |
1 |
0 |
0 |
1 |
16277.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>.
After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. |
|
|
|
PrevNextBase |
View |
33671 |
32715 |
|
|
Ferocious Leap |
Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16176 damage for 6 seconds. This portion of the ability scales with your Max Health. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
32715 |
33675 |
0 |
|
Deals Flame Damage. After leaping you gain a damage shield. |
2 |
Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. |
Ultimate |
0.188569 |
1.9793 |
-1.28861 |
1 |
5495.29 |
Health |
1.01093 |
0 |
0.867019 |
1 |
16456 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>.
After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. |
|
|
|
PrevNextBase |
View |
33675 |
32715 |
|
|
Ferocious Leap |
Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16351 damage for 6 seconds. This portion of the ability scales with your Max Health. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33671 |
33679 |
0 |
|
Deals Flame Damage. After leaping you gain a damage shield. |
2 |
Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. |
Ultimate |
0.188569 |
1.9793 |
-1.28861 |
1 |
5495.29 |
Health |
1.02204 |
0 |
-1.47051 |
1 |
16634.3 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>.
After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. |
|
|
|
PrevNextBase |
View |
33679 |
32715 |
|
|
Ferocious Leap |
Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16528 damage for 6 seconds. This portion of the ability scales with your Max Health. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33675 |
0 |
0 |
|
Deals Flame Damage. After leaping you gain a damage shield. |
2 |
Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. |
Ultimate |
0.188569 |
1.9793 |
-1.28861 |
1 |
5495.29 |
Health |
1.03297 |
0 |
0.435552 |
1 |
16814.2 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>.
After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. |
|
|
|
PrevBase |
View |
33655 |
29012 |
|
|
Dragon Leap |
Launch yourself at an enemy, dealing 4196 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
33652 |
33658 |
0 |
|
|
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
Ultimate |
0.186514 |
1.95793 |
-0.323547 |
1 |
5436.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. |
|
|
|
PrevNextBase |
View |
61927 |
61927 |
|
|
Relentless Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1377 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
61902 |
62099 |
0 |
|
Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.185992 |
1.95199 |
-1.04836 |
1 |
5419.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
62099 |
61927 |
|
|
Relentless Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1377 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
61927 |
62103 |
0 |
|
Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.185992 |
1.95199 |
-1.04836 |
1 |
5419.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
62103 |
61927 |
|
|
Relentless Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1377 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
62099 |
62107 |
0 |
|
Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.185992 |
1.95199 |
-1.04836 |
1 |
5419.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
62107 |
61927 |
|
|
Relentless Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1377 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
62103 |
0 |
0 |
|
Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. |
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.185992 |
1.95199 |
-1.04836 |
1 |
5419.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevBase |
View |
62096 |
61902 |
|
|
Grim Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4182 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
64176 |
61927 |
61919 |
|
|
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.185885 |
1.95288 |
-1.51432 |
1 |
5419.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextNext2Base |
View |
33652 |
29012 |
|
|
Dragon Leap |
Launch yourself at an enemy, dealing 4151 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
29012 |
33655 |
0 |
|
|
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
Ultimate |
0.184483 |
1.93689 |
-0.0018002 |
1 |
5378.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. |
|
|
|
PrevNextBase |
View |
64176 |
61902 |
|
|
Grim Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4138 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
62090 |
62096 |
0 |
|
|
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.18381 |
1.93189 |
0.253692 |
1 |
5361.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
29012 |
29012 |
|
|
Dragon Leap |
Launch yourself at an enemy, dealing 4106 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
|
0 |
0 |
0 |
0 |
125 |
Enemy |
0 |
2200 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Draconic Power |
|
Dragonknight |
|
29012 |
0 |
33652 |
0 |
|
|
1 |
Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. |
Ultimate |
0.182494 |
1.91589 |
0.0113232 |
1 |
5320.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. |
|
|
|
NextBase |
View |
62090 |
61902 |
|
|
Grim Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4093 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
61902 |
64176 |
0 |
|
|
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.181841 |
1.91134 |
-0.330191 |
1 |
5303.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
PrevNextBase |
View |
113105 |
113105 |
|
|
Incapacitating Strike |
Ravage an enemy with a spinning strike, dealing 4089 Disease Damage, causing them to take 20% more damage from your attacks for 12 seconds, and stunning them for 3 seconds. |
|
0 |
0 |
0 |
400 |
|
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Ravage an enemy with a spinning strike, dealing $1 Disease Damage, causing them to take 20% more damage from your attacks for 12 seconds, and stunning them for 3 seconds. |
Ultimate |
0.181712 |
1.9095 |
-0.814294 |
1 |
5298.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a spinning strike, dealing <<1>>, causing them to take <<2>> more damage from your attacks for <<3>>, and stunning them for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
42467 |
16536 |
|
|
Meteor |
Call a comet down from the constellations to blast an enemy, dealing 4065 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
0 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42464 |
40489 |
40493 |
|
|
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. |
Ultimate |
0.18082 |
1.8984 |
-2.98891 |
1 |
5267.95 |
Ultimate |
0.0516273 |
0.542238 |
-1.07044 |
0.999999 |
1504.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. |
|
|
|
PrevNextNext2Base |
View |
40493 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
16536 |
42482 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevNextBase |
View |
42482 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
40493 |
42487 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevNextBase |
View |
42487 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42482 |
42492 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevNextBase |
View |
42492 |
40493 |
|
|
Shooting Star |
Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42487 |
0 |
0 |
|
You generate Ultimate for each enemy hit by the initial blast. |
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. |
Ultimate |
0.180702 |
1.89814 |
0.253239 |
1 |
5269.62 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>.
You generate <<6>> Ultimate for each enemy hit by the initial blast. |
|
|
|
PrevBase |
View |
141897 |
141897 |
|
|
Lady Thorn |
Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease Damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Lady Thorn |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing $1 Disease Damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health. |
Health |
0.179975 |
0 |
-0.663216 |
1 |
2928.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Casting an ability that costs Health spawns a blood ball for <<1>>. This effect can occur once every <<2>>.
You or an ally near the blood ball can activate the <<3>> synergy, dealing <<4>> to nearby enemies and applying <<5>> for <<6>>, decreasing their damage done by <<7>>. Enemies can only receive <<5>> from <<3>> once every <<8>>. The damage scales off the synergy activator's Max Health. |
|
|
|
PrevNextNext2Base |
View |
61902 |
61902 |
|
|
Grim Focus |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4049 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
|
0 |
0 |
0 |
0 |
1890 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Assassination |
|
Nightblade |
|
61902 |
0 |
62090 |
0 |
|
|
1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. |
Ultimate |
0.179879 |
1.89056 |
-0.122416 |
1 |
5246.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks.
When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. |
|
|
|
NextBase |
View |
32835 |
32835 |
|
|
Crest of Cyrodiil |
When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Crest of Cyrodiil |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you Block, heal for $1 Health. This effect can occur every 4 seconds and scales off your Max Health. |
Health |
0.179394 |
0 |
0.728938 |
1 |
2920.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you Block, heal for <<1>> Health. This effect can occur every <<2>> and scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
42464 |
16536 |
|
|
Meteor |
Call a comet down from the constellations to blast an enemy, dealing 4022 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1148 Flame Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
3 |
0 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
42461 |
42467 |
0 |
|
|
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. |
Ultimate |
0.178852 |
1.87826 |
-2.46747 |
1 |
5212.14 |
Ultimate |
0.0510279 |
0.536667 |
-0.820666 |
0.999999 |
1488 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
114716 |
114716 |
|
|
Crystal Fragments |
Let loose conjured dark crystal fragments to bombard an enemy, dealing 3992 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Other Magicka abilities have a chance to make your next Crystal Fragments instant, deal more damage, and cost less. |
1 |
Let loose conjured dark crystal fragments to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. |
Ultimate |
0.177399 |
1.86371 |
-0.179261 |
1 |
5172.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose conjured dark crystal fragments to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. |
|
|
|
PrevNextNext2Base |
View |
42461 |
16536 |
|
|
Meteor |
Call a comet down from the constellations to blast an enemy, dealing 3979 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1136 Flame Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
2 |
0 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
16536 |
42464 |
0 |
|
|
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. |
Ultimate |
0.176891 |
1.85799 |
-1.72003 |
1 |
5156.19 |
Ultimate |
0.0504938 |
0.530897 |
-0.978502 |
0.999999 |
1472.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
49887 |
49887 |
|
|
Powered Ward |
Creates a 3936 point damage shield on self for 20 seconds. |
|
20000 |
0 |
0 |
1500 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Creates a $1 point damage shield on self for 20 seconds. |
Magicka |
0.175046 |
1.83762 |
-2.15872 |
1 |
5100.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Creates a <<1>> point damage shield on self for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
50303 |
50303 |
|
|
Legendary Heal Other |
Heals an ally for 3936 and 5620 over 5 seconds. This spell cannot be used to heal self. |
|
0 |
0 |
0 |
0 |
|
|
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Heals an ally for $1 and $2 over 5 seconds. This spell cannot be used to heal self. |
Magicka |
0.175046 |
1.83762 |
-2.15872 |
1 |
5100.48 |
Magicka |
0.249673 |
2.62573 |
-1.79706 |
0.999999 |
7283.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Heals an ally for <<1>> and <<2>> over <<3>>. This spell cannot be used to heal self. |
|
|
|
PrevNextNext2Base |
View |
16536 |
16536 |
|
|
Meteor |
Call a comet down from the constellations to blast an enemy, dealing 3936 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1124 Flame Damage every 1 second for 11 seconds. |
|
0 |
0 |
0 |
0 |
200 |
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
1 |
1 |
0 |
10 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Mages Guild |
|
|
|
16536 |
0 |
42461 |
0 |
|
|
2 |
Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. |
Ultimate |
0.175004 |
1.83773 |
-1.62556 |
1 |
5100.48 |
Ultimate |
0.0499603 |
0.525052 |
-0.603273 |
1 |
1456.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>.
After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. |
|
|
|
NextBase |
View |
59596 |
59596 |
|
|
Valkyn Skoria |
Deals 0 Generic Damage to target and 3936 Flame Damage to nearby enemies. All affected enemies are knocked back. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals 0 Generic Damage to target and $1 Flame Damage to nearby enemies. All affected enemies are knocked back. |
Ultimate |
0.175004 |
1.83773 |
-1.62556 |
1 |
5100.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> to target and <<2>> to nearby enemies. All affected enemies are knocked back. |
|
|
|
PrevNextNext2Base |
View |
61273 |
61273 |
|
|
Valkyn Skoria |
Deals 0 Generic Damage to target and 3936 Flame Damage to nearby enemies. All affected enemies are knocked back. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals 0 Generic Damage to target and $1 Flame Damage to nearby enemies. All affected enemies are knocked back. |
Ultimate |
0.175004 |
1.83773 |
-1.62556 |
1 |
5100.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> to target and <<2>> to nearby enemies. All affected enemies are knocked back. |
|
|
|
PrevNextNext2Base |
View |
37532 |
36508 |
|
|
Incapacitating Strike |
Ravage an enemy with a swift strike, dealing 3840 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4223 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
37527 |
0 |
0 |
|
Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. |
2 |
Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
Ultimate |
0.170775 |
1.79291 |
-2.30174 |
1 |
4976.05 |
Ultimate |
0.187767 |
1.97273 |
-2.67383 |
1 |
5472.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>.
If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. |
|
|
|
PrevBase |
View |
37527 |
36508 |
|
|
Incapacitating Strike |
Ravage an enemy with a swift strike, dealing 3799 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4178 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
37522 |
37532 |
0 |
|
Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. |
2 |
Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
Ultimate |
0.168852 |
1.77419 |
-1.52339 |
1 |
4922.95 |
Ultimate |
0.185691 |
1.95166 |
-1.45825 |
1 |
5414.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>.
If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. |
|
|
|
PrevNextBase |
View |
37522 |
36508 |
|
|
Incapacitating Strike |
Ravage an enemy with a swift strike, dealing 3758 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4133 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
36508 |
37527 |
0 |
|
Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. |
2 |
Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
Ultimate |
0.167071 |
1.75494 |
-1.78829 |
1 |
4869.9 |
Ultimate |
0.183715 |
1.93078 |
-2.03938 |
1 |
5356.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>.
If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. |
|
|
|
PrevNextBase |
View |
37518 |
33398 |
|
|
Death Stroke |
Ravage an enemy with a swift strike, dealing 3716 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
37514 |
36508 |
36514 |
|
|
1 |
Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
Ultimate |
0.165265 |
1.73608 |
-3.02581 |
1 |
4816.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
36508 |
36508 |
|
|
Incapacitating Strike |
Ravage an enemy with a swift strike, dealing 3718 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4089 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
33398 |
37522 |
0 |
|
Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. |
2 |
Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. |
Ultimate |
0.165262 |
1.73564 |
-0.920959 |
1 |
4817.67 |
Ultimate |
0.181712 |
1.9095 |
-0.814294 |
1 |
5298.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>.
If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. |
|
|
|
PrevNextBase |
View |
36514 |
36514 |
|
|
Soul Harvest |
Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
33398 |
37537 |
0 |
|
Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. |
1 |
Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. |
Ultimate |
0.165262 |
1.73564 |
-0.920959 |
1 |
4817.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>.
Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>.
While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. |
|
|
|
PrevNextBase |
View |
37537 |
36514 |
|
|
Soul Harvest |
Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
36514 |
37541 |
0 |
|
Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. |
1 |
Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. |
Ultimate |
0.165262 |
1.73564 |
-0.920959 |
1 |
4817.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>.
Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>.
While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. |
|
|
|
PrevNextBase |
View |
37541 |
36514 |
|
|
Soul Harvest |
Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
37537 |
37545 |
0 |
|
Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. |
1 |
Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. |
Ultimate |
0.165262 |
1.73564 |
-0.920959 |
1 |
4817.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>.
Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>.
While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. |
|
|
|
PrevNextBase |
View |
37545 |
36514 |
|
|
Soul Harvest |
Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
37541 |
0 |
0 |
|
Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. |
1 |
Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. |
Ultimate |
0.165262 |
1.73564 |
-0.920959 |
1 |
4817.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>.
Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>.
While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. |
|
|
|
PrevBase |
View |
37514 |
33398 |
|
|
Death Stroke |
Ravage an enemy with a swift strike, dealing 3677 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
37510 |
37518 |
0 |
|
|
1 |
Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
Ultimate |
0.163468 |
1.71745 |
-1.99733 |
1 |
4765.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. |
|
|
|
PrevNextBase |
View |
42379 |
39076 |
|
|
Werewolf Berserker |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3716 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
2 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
42378 |
0 |
0 |
|
Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. |
1 |
CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
Ultimate |
0.163439 |
1.71748 |
-2.45578 |
0.999997 |
4764.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>.
While slotted, your Stamina Recovery is increased by <<5>>. |
|
|
|
PrevBase |
View |
37510 |
33398 |
|
|
Death Stroke |
Ravage an enemy with a swift strike, dealing 3637 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
33398 |
37514 |
0 |
|
|
1 |
Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
Ultimate |
0.161734 |
1.69904 |
-2.61658 |
1 |
4713.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. |
|
|
|
PrevNextBase |
View |
42378 |
39076 |
|
|
Werewolf Berserker |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3676 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
2 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
42377 |
42379 |
0 |
|
Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. |
1 |
CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
Ultimate |
0.161439 |
1.69971 |
-0.290493 |
0.999997 |
4712.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>.
While slotted, your Stamina Recovery is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
41276 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3594 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41274 |
0 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.160581 |
1.67893 |
-12.1768 |
0.999994 |
4659.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevBase |
View |
41288 |
40079 |
|
|
Radiating Regeneration |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3594 over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41283 |
0 |
0 |
|
Heals two additional targets. |
1 |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. |
Ultimate |
0.160581 |
1.67893 |
-12.1768 |
0.999994 |
4659.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. |
|
|
|
PrevBase |
View |
93940 |
85858 |
|
|
Nature's Embrace |
Launch a vine to swing yourself to an ally, healing you and them for 3594 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93939 |
0 |
0 |
|
Heals both you and the ally. |
1 |
Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
Ultimate |
0.160581 |
1.67893 |
-12.1768 |
0.999994 |
4659.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. |
|
|
|
PrevBase |
View |
36144 |
34727 |
|
|
Healthy Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3600 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36139 |
0 |
0 |
|
Grants you Minor Mending after casting, increasing your healing done. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>.
After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. |
|
|
|
PrevBase |
View |
36207 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36200 |
0 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Ultimate |
0.0279558 |
0.292298 |
-1.26599 |
0.999995 |
812.286 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevBase |
View |
36186 |
35508 |
|
|
Soul Siphon |
Sanctify your soul and the souls of nearby allies with a night rune, healing for 3600 Health and an additional 9384 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
4000 |
500 |
500 |
500 |
150 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36179 |
0 |
0 |
|
Heals you and your allies instead of damaging and stunning enemies. |
3 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Ultimate |
0.417594 |
4.37739 |
-5.42735 |
0.999999 |
12158.9 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>.
You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>.
An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. |
|
|
|
PrevBase |
View |
42598 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3600 Physical Damage to enemies in front of you, an additional 4314 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42595 |
0 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Ultimate |
0.192014 |
2.01844 |
-8.28418 |
0.999999 |
5592.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevBase |
View |
86295 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86291 |
0 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevBase |
View |
93810 |
85845 |
|
|
Corrupting Pollen |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3600 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93809 |
0 |
0 |
|
Enemies in the field receive less healing and have reduced Weapon and Spell Damage. |
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>.
An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. |
|
|
|
PrevBase |
View |
40117690 |
117690 |
|
|
Blighted Blastbones |
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
1836 |
Enemy |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
30117690 |
0 |
0 |
|
Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. |
1 |
CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>.
Creates a corpse on death. |
|
|
|
PrevBase |
View |
40117883 |
117883 |
|
|
Resistant Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
30117883 |
0 |
0 |
|
Grant resistances to the target equal to half the amount healed. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. |
|
|
|
PrevBase |
View |
40117888 |
117888 |
|
|
Blood Sacrifice |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
30117888 |
0 |
0 |
|
Consumes a corpse to heal a second target. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
Consumes a corpse near you when cast to heal a second target. |
|
|
|
PrevBase |
View |
39076 |
39076 |
|
|
Werewolf Berserker |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3600 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
32455 |
42377 |
0 |
|
Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. |
1 |
CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
Ultimate |
0.160067 |
1.68001 |
-1.18351 |
0.999999 |
4664.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>.
While slotted, your Stamina Recovery is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
42377 |
39076 |
|
|
Werewolf Berserker |
Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3636 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
CRIMINAL ACT |
30000 |
0 |
0 |
0 |
300 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
1 |
1000 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
World |
Werewolf |
|
|
|
32455 |
39076 |
42378 |
0 |
|
Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. |
1 |
CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. |
Ultimate |
0.160067 |
1.68001 |
-1.18351 |
0.999999 |
4664.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into a beast, fearing nearby enemies for <<1>>.
While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>.
While slotted, your Stamina Recovery is increased by <<5>>. |
|
|
|
PrevNextBase |
View |
33398 |
33398 |
|
|
Death Stroke |
Ravage an enemy with a swift strike, dealing 3598 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
|
0 |
0 |
0 |
400 |
70 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Assassination |
|
Nightblade |
|
33398 |
0 |
37510 |
0 |
|
|
1 |
Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. |
Ultimate |
0.159979 |
1.68056 |
-2.16021 |
1 |
4662.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. |
|
|
|
NextBase |
View |
41274 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3552 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41272 |
41276 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.159212 |
1.66198 |
-19.7135 |
0.999996 |
4606.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevNextBase |
View |
41283 |
40079 |
|
|
Radiating Regeneration |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3552 over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41278 |
41288 |
0 |
|
Heals two additional targets. |
1 |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. |
Ultimate |
0.159212 |
1.66198 |
-19.7135 |
0.999996 |
4606.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
93939 |
85858 |
|
|
Nature's Embrace |
Launch a vine to swing yourself to an ally, healing you and them for 3552 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93938 |
93940 |
0 |
|
Heals both you and the ally. |
1 |
Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
Ultimate |
0.159212 |
1.66198 |
-19.7135 |
0.999996 |
4606.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. |
|
|
|
PrevNextBase |
View |
36139 |
34727 |
|
|
Healthy Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3561 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36134 |
36144 |
0 |
|
Grants you Minor Mending after casting, increasing your healing done. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>.
After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. |
|
|
|
PrevNextBase |
View |
36200 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3561 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 620 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36193 |
36207 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Ultimate |
0.0276889 |
0.289192 |
-1.90179 |
0.999996 |
803.333 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
36179 |
35508 |
|
|
Soul Siphon |
Sanctify your soul and the souls of nearby allies with a night rune, healing for 3561 Health and an additional 9280 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
4000 |
500 |
500 |
500 |
150 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36172 |
36186 |
0 |
|
Heals you and your allies instead of damaging and stunning enemies. |
3 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Ultimate |
0.412955 |
4.33296 |
-8.99825 |
0.999998 |
12026.7 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>.
You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>.
An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
42595 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3561 Physical Damage to enemies in front of you, an additional 4269 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42592 |
42598 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Ultimate |
0.190305 |
1.99561 |
-9.82148 |
1 |
5534 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevNextBase |
View |
86291 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3561 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86287 |
86295 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevNextBase |
View |
93809 |
85845 |
|
|
Corrupting Pollen |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3561 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93808 |
93810 |
0 |
|
Enemies in the field receive less healing and have reduced Weapon and Spell Damage. |
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>.
An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. |
|
|
|
PrevNextBase |
View |
30117690 |
117690 |
|
|
Blighted Blastbones |
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3561 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
1836 |
Enemy |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
20117690 |
40117690 |
0 |
|
Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. |
1 |
CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
30117883 |
117883 |
|
|
Resistant Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3561 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
20117883 |
40117883 |
0 |
|
Grant resistances to the target equal to half the amount healed. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. |
|
|
|
PrevNextBase |
View |
30117888 |
117888 |
|
|
Blood Sacrifice |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3561 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
20117888 |
40117888 |
0 |
|
Consumes a corpse to heal a second target. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
Consumes a corpse near you when cast to heal a second target. |
|
|
|
PrevNextBase |
View |
41272 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3516 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
40076 |
41274 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.157501 |
1.64248 |
-15.5861 |
0.999992 |
4558.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevNextBase |
View |
41278 |
40079 |
|
|
Radiating Regeneration |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3516 over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
40079 |
41283 |
0 |
|
Heals two additional targets. |
1 |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. |
Ultimate |
0.157501 |
1.64248 |
-15.5861 |
0.999992 |
4558.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
93938 |
85858 |
|
|
Nature's Embrace |
Launch a vine to swing yourself to an ally, healing you and them for 3516 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
85858 |
93939 |
0 |
|
Heals both you and the ally. |
1 |
Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
Ultimate |
0.157501 |
1.64248 |
-15.5861 |
0.999992 |
4558.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. |
|
|
|
PrevNextBase |
View |
36134 |
34727 |
|
|
Healthy Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3523 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
34727 |
36139 |
0 |
|
Grants you Minor Mending after casting, increasing your healing done. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>.
After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. |
|
|
|
PrevNextBase |
View |
36193 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
35460 |
36200 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Ultimate |
0.0273501 |
0.286403 |
-2.00221 |
0.999996 |
794.476 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
36172 |
35508 |
|
|
Soul Siphon |
Sanctify your soul and the souls of nearby allies with a night rune, healing for 3523 Health and an additional 9184 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
4000 |
500 |
500 |
500 |
150 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
35508 |
36179 |
0 |
|
Heals you and your allies instead of damaging and stunning enemies. |
3 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Ultimate |
0.408254 |
4.28619 |
-3.65649 |
0.999999 |
11899.8 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>.
You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>.
An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
42592 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3523 Physical Damage to enemies in front of you, an additional 4224 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
40158 |
42595 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Ultimate |
0.188108 |
1.9743 |
-8.26106 |
0.999999 |
5475.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevNextBase |
View |
86287 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3523 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83238 |
86291 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevNextBase |
View |
93808 |
85845 |
|
|
Corrupting Pollen |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3523 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
85845 |
93809 |
0 |
|
Enemies in the field receive less healing and have reduced Weapon and Spell Damage. |
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>.
An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. |
|
|
|
PrevNextBase |
View |
20117690 |
117690 |
|
|
Blighted Blastbones |
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3523 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
1836 |
Enemy |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
117690 |
30117690 |
0 |
|
Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. |
1 |
CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
20117883 |
117883 |
|
|
Resistant Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3523 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
117883 |
30117883 |
0 |
|
Grant resistances to the target equal to half the amount healed. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. |
|
|
|
PrevNextBase |
View |
20117888 |
117888 |
|
|
Blood Sacrifice |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3523 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
117888 |
30117888 |
0 |
|
Consumes a corpse to heal a second target. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
Consumes a corpse near you when cast to heal a second target. |
|
|
|
PrevNextBase |
View |
40076 |
40076 |
|
|
Rapid Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
|
5000 |
0 |
1000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
28536 |
41272 |
0 |
|
The healing happens faster over a shorter duration and increases in healing on low Health targets. |
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>.
The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. |
|
|
|
PrevNextBase |
View |
40079 |
40079 |
|
|
Radiating Regeneration |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3480 over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
28536 |
41278 |
0 |
|
Heals two additional targets. |
1 |
Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. |
|
|
|
PrevNextBase |
View |
61505 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61503 |
63243 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 10 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63243 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 12 seconds. |
|
12000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61505 |
63245 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 12 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63245 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 14 seconds. |
|
14000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63243 |
63247 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 14 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63247 |
61505 |
|
|
Echoing Vigor |
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 16 seconds. |
|
16000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
1500 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63245 |
0 |
0 |
|
Increases the radius. Increases the duration as the ability ranks up. |
1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 16 seconds. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. |
|
|
|
PrevBase |
View |
85858 |
85858 |
|
|
Nature's Embrace |
Launch a vine to swing yourself to an ally, healing you and them for 3480 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
85564 |
93938 |
0 |
|
Heals both you and the ally. |
1 |
Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. |
Ultimate |
0.155468 |
1.62575 |
-10.1887 |
0.999996 |
4511.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. |
|
|
|
PrevNextBase |
View |
22253 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
22250 |
24207 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevNextBase |
View |
24207 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
22253 |
24210 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevNextBase |
View |
24210 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24207 |
24213 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevNextBase |
View |
24213 |
22253 |
|
|
Honor The Dead |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24210 |
0 |
0 |
|
Refunds part of the ability's cost when used to heal an injured target. |
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. |
|
|
|
PrevBase |
View |
22256 |
22256 |
|
|
Breath of Life |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1161 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
22250 |
24216 |
0 |
|
Heals a second target for one third the amount. |
2 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Also heals one other injured target for <<2>> Health. |
|
|
|
PrevNextBase |
View |
24216 |
22256 |
|
|
Breath of Life |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1173 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
22256 |
24219 |
0 |
|
Heals a second target for one third the amount. |
2 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0522693 |
0.548483 |
-2.63728 |
0.999999 |
1520.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Also heals one other injured target for <<2>> Health. |
|
|
|
PrevNextBase |
View |
24219 |
22256 |
|
|
Breath of Life |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1186 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24216 |
24222 |
0 |
|
Heals a second target for one third the amount. |
2 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.052807 |
0.554377 |
-2.03246 |
0.999999 |
1537.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Also heals one other injured target for <<2>> Health. |
|
|
|
PrevNextBase |
View |
24222 |
22256 |
|
|
Breath of Life |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1199 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24219 |
0 |
0 |
|
Heals a second target for one third the amount. |
2 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0533485 |
0.560404 |
-1.71496 |
0.999999 |
1554.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health.
Also heals one other injured target for <<2>> Health. |
|
|
|
PrevBase |
View |
34721 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
3240 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
33308 |
36118 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
36118 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
3150 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
34721 |
36124 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
36124 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
3060 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36118 |
36129 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
36129 |
34721 |
|
|
Shrewd Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. |
|
0 |
0 |
0 |
0 |
2970 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36124 |
0 |
0 |
|
Reduces the Magicka cost and the duration of the Health cost. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevBase |
View |
34727 |
34727 |
|
|
Healthy Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
33308 |
36134 |
0 |
|
Grants you Minor Mending after casting, increasing your healing done. |
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>.
After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. |
|
|
|
PrevNextBase |
View |
35460 |
35460 |
|
|
Soul Tether |
Ravage nearby enemies' souls with a night rune, dealing 3485 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 607 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
8000 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
25091 |
36193 |
0 |
|
You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. |
3 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0270649 |
0.283154 |
-1.31431 |
0.999997 |
786.476 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>.
Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second.
An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
35508 |
35508 |
|
|
Soul Siphon |
Sanctify your soul and the souls of nearby allies with a night rune, healing for 3485 Health and an additional 9088 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
4000 |
500 |
500 |
500 |
150 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
25091 |
36172 |
0 |
|
Heals you and your allies instead of damaging and stunning enemies. |
3 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.403979 |
4.23897 |
-1.11286 |
0.999999 |
11774.5 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>.
You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>.
An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
40158 |
40158 |
|
|
Dawnbreaker of Smiting |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3485 Physical Damage to enemies in front of you, an additional 4179 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
2 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
35713 |
42592 |
0 |
|
Increases the damage and stuns enemies hit. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.185977 |
1.95307 |
-5.93907 |
1 |
5416.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. |
|
|
|
PrevNextBase |
View |
83229 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83216 |
86278 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevNextBase |
View |
86278 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
2 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83229 |
86281 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevNextBase |
View |
86281 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
3 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86278 |
86284 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevNextBase |
View |
86284 |
83229 |
|
|
Onslaught |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
4 |
1 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86281 |
0 |
0 |
|
Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. |
|
|
|
PrevBase |
View |
83238 |
83238 |
|
|
Berserker Rage |
Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83216 |
86287 |
0 |
|
You are immune to all disabling, snare, and immobilization effects for the duration. |
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>.
You are immune to all disabling, snare, and immobilization effects for the duration. |
|
|
|
PrevNextBase |
View |
85840 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
85578 |
93805 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0177314 |
0.186094 |
-1.81933 |
0.999994 |
515 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
93805 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 401 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
85840 |
93806 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0179611 |
0.188089 |
-2.68411 |
0.999989 |
520.333 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
93806 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 405 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93805 |
93807 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0180814 |
0.190518 |
-2.48748 |
0.999989 |
525.714 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevNextBase |
View |
93807 |
85840 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 410 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93806 |
0 |
0 |
|
The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. |
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0183096 |
0.192071 |
-1.82135 |
0.999989 |
531.81 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
While the field grows, you and allies are healed for <<3>> Health every <<4>>.
You can activate this ability again to cause it to instantly bloom.
An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. |
|
|
|
PrevBase |
View |
85845 |
85845 |
|
|
Corrupting Pollen |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
1000 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
85578 |
93808 |
0 |
|
Enemies in the field receive less healing and have reduced Weapon and Spell Damage. |
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>.
An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. |
|
|
|
PrevNextBase |
View |
85922 |
85922 |
|
|
Budding Seeds |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
0 |
-1 |
-1 |
-1 |
|
Area |
0 |
0 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
3 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Ultimate |
0.0177314 |
0.186094 |
-1.81933 |
0.999994 |
515 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
117690 |
117690 |
|
|
Blighted Blastbones |
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3485 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
CRIMINAL ACT |
8000 |
0 |
0 |
0 |
1836 |
Enemy |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Power |
|
0 |
0 |
3 |
Class |
Grave Lord |
|
Necromancer |
|
114860 |
114860 |
20117690 |
0 |
|
Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. |
1 |
CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>.
Creates a corpse on death. |
|
|
|
PrevNextBase |
View |
117883 |
117883 |
|
|
Resistant Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3485 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
114196 |
20117883 |
0 |
|
Grant resistances to the target equal to half the amount healed. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. |
|
|
|
PrevNextBase |
View |
117888 |
117888 |
|
|
Blood Sacrifice |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3485 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
114196 |
20117888 |
0 |
|
Consumes a corpse to heal a second target. |
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>.
Consumes a corpse near you when cast to heal a second target. |
|
|
|
PrevNextBase |
View |
24204 |
22250 |
|
|
Rushed Ceremony |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3486 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24201 |
22253 |
22256 |
|
|
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. |
Ultimate |
0.154865 |
1.62684 |
0.339966 |
1 |
4516.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. |
|
|
|
PrevNextNext2Base |
View |
36166 |
25091 |
|
|
Soul Shred |
Ravage nearby enemies' souls with a night rune, dealing 3486 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
0 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36160 |
35508 |
35460 |
|
|
2 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.154865 |
1.62684 |
0.339966 |
1 |
4516.62 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>.
An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. |
|
|
|
PrevNextNext2Base |
View |
36109 |
33308 |
|
|
Malevolent Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3486 Health, while draining 1080 Health from yourself over 3 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36104 |
34721 |
34727 |
|
|
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. |
Ultimate |
0.154865 |
1.62684 |
0.339966 |
1 |
4516.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextNext2Base |
View |
86275 |
83216 |
|
|
Berserker Strike |
Strike at an enemy with a vicious blow, dealing 3486 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
4 |
0 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86272 |
83229 |
83238 |
|
|
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
Ultimate |
0.154865 |
1.62684 |
0.339966 |
1 |
4516.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. |
|
|
|
PrevNextNext2Base |
View |
93804 |
85578 |
|
|
Healing Seed |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3486 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
0 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93803 |
85840 |
85845 |
|
|
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.154865 |
1.62684 |
0.339966 |
1 |
4516.62 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. |
|
|
|
PrevNextNext2Base |
View |
40114196 |
114196 |
|
|
Render Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
0 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
30114196 |
117883 |
117888 |
|
|
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
Ultimate |
0.154865 |
1.62684 |
0.339966 |
1 |
4516.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. |
|
|
|
PrevNextNext2Base |
View |
41271 |
28536 |
|
|
Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41270 |
40076 |
40079 |
|
|
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. |
Ultimate |
0.154794 |
1.6259 |
-4.0932 |
0.999994 |
4509.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
63240 |
61503 |
|
|
Vigor |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3480 Health over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63238 |
61505 |
61507 |
|
|
1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. |
Ultimate |
0.154794 |
1.6259 |
-4.0932 |
0.999994 |
4509.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. |
|
|
|
PrevNextNext2Base |
View |
93934 |
85564 |
|
|
Nature's Grasp |
Launch a vine to swing yourself to an ally, healing them for 3480 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93933 |
85859 |
85858 |
|
|
1 |
Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
Ultimate |
0.154794 |
1.6259 |
-4.0932 |
0.999994 |
4509.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. |
|
|
|
PrevNextNext2Base |
View |
24201 |
22250 |
|
|
Rushed Ceremony |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3449 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
24198 |
24204 |
0 |
|
|
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. |
Ultimate |
0.153243 |
1.60922 |
0.608693 |
1 |
4468.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. |
|
|
|
PrevNextBase |
View |
36160 |
25091 |
|
|
Soul Shred |
Ravage nearby enemies' souls with a night rune, dealing 3449 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
0 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
36154 |
36166 |
0 |
|
|
2 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.153243 |
1.60922 |
0.608693 |
1 |
4468.57 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>.
An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
36104 |
33308 |
|
|
Malevolent Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3449 Health, while draining 1080 Health from yourself over 3 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
36098 |
36109 |
0 |
|
|
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. |
Ultimate |
0.153243 |
1.60922 |
0.608693 |
1 |
4468.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
86272 |
83216 |
|
|
Berserker Strike |
Strike at an enemy with a vicious blow, dealing 3449 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
3 |
0 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
86269 |
86275 |
0 |
|
|
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
Ultimate |
0.153243 |
1.60922 |
0.608693 |
1 |
4468.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. |
|
|
|
PrevNextBase |
View |
93803 |
85578 |
|
|
Healing Seed |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3449 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
0 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
93802 |
93804 |
0 |
|
|
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.153243 |
1.60922 |
0.608693 |
1 |
4468.57 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. |
|
|
|
PrevNextBase |
View |
30114196 |
114196 |
|
|
Render Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3449 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
0 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
20114196 |
40114196 |
0 |
|
|
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
Ultimate |
0.153243 |
1.60922 |
0.608693 |
1 |
4468.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. |
|
|
|
PrevNextBase |
View |
41270 |
28536 |
|
|
Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3444 Health over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
41269 |
41271 |
0 |
|
|
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. |
Ultimate |
0.153222 |
1.60754 |
-2.62039 |
0.999991 |
4462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63238 |
61503 |
|
|
Vigor |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3444 Health over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
63236 |
63240 |
0 |
|
|
1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. |
Ultimate |
0.153222 |
1.60754 |
-2.62039 |
0.999991 |
4462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
93933 |
85564 |
|
|
Nature's Grasp |
Launch a vine to swing yourself to an ally, healing them for 3444 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93932 |
93934 |
0 |
|
|
1 |
Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
Ultimate |
0.153222 |
1.60754 |
-2.62039 |
0.999991 |
4462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. |
|
|
|
PrevNextBase |
View |
41269 |
28536 |
|
|
Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3408 Health over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
28536 |
41270 |
0 |
|
|
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. |
Ultimate |
0.151656 |
1.58942 |
-2.04001 |
0.999993 |
4415.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
63236 |
61503 |
|
|
Vigor |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3408 Health over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
61503 |
63238 |
0 |
|
|
1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. |
Ultimate |
0.151656 |
1.58942 |
-2.04001 |
0.999993 |
4415.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. |
|
|
|
PrevNextBase |
View |
93932 |
85564 |
|
|
Nature's Grasp |
Launch a vine to swing yourself to an ally, healing them for 3408 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
85564 |
93933 |
0 |
|
|
1 |
Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
Ultimate |
0.151656 |
1.58942 |
-2.04001 |
0.999993 |
4415.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. |
|
|
|
PrevNextBase |
View |
24198 |
22250 |
|
|
Rushed Ceremony |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3412 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
22250 |
24201 |
0 |
|
|
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. |
Ultimate |
0.151577 |
1.59197 |
0.607348 |
1 |
4420.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. |
|
|
|
PrevNextBase |
View |
36154 |
25091 |
|
|
Soul Shred |
Ravage nearby enemies' souls with a night rune, dealing 3412 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
0 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
25091 |
36160 |
0 |
|
|
2 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.151577 |
1.59197 |
0.607348 |
1 |
4420.62 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>.
An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. |
|
|
|
PrevNextBase |
View |
36098 |
33308 |
|
|
Malevolent Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3412 Health, while draining 1080 Health from yourself over 3 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
33308 |
36104 |
0 |
|
|
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. |
Ultimate |
0.151577 |
1.59197 |
0.607348 |
1 |
4420.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
PrevNextBase |
View |
86269 |
83216 |
|
|
Berserker Strike |
Strike at an enemy with a vicious blow, dealing 3412 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
2 |
0 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
83216 |
86272 |
0 |
|
|
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
Ultimate |
0.151577 |
1.59197 |
0.607348 |
1 |
4420.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. |
|
|
|
PrevNextBase |
View |
93802 |
85578 |
|
|
Healing Seed |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3412 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
0 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
85578 |
93803 |
0 |
|
|
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.151577 |
1.59197 |
0.607348 |
1 |
4420.62 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. |
|
|
|
PrevNextBase |
View |
20114196 |
114196 |
|
|
Render Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3412 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
0 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
114196 |
30114196 |
0 |
|
|
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
Ultimate |
0.151577 |
1.59197 |
0.607348 |
1 |
4420.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. |
|
|
|
PrevNextBase |
View |
196018 |
196018 |
|
|
Iron Atronach |
Transform into an Iron Atronach and melt enemies with fiery fury! Nearby enemies take 2322 Flame Damage every 0.3 seconds Damage Taken: -25% Immune to Crowd Control |
|
2000 |
0 |
300 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
|
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Transform into an Iron Atronach and melt enemies with fiery fury! Nearby enemies take $1 Flame Damage every 0.3 seconds Damage Taken: -25% Immune to Crowd Control |
Ultimate |
0.151359 |
0.505165 |
0.485208 |
1 |
2763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Transform into an Iron Atronach and melt enemies with fiery fury!
Nearby enemies take <<1>> every <<2>>
Damage Taken: |cFFFFFF-|r<<3>>
Immune to Crowd Control |
|
|
|
PrevNextNext2Base |
View |
50468 |
50468 |
|
|
Drain Soul |
Deals 3375 Magic Damage and heals player for 50% of current missing health. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals $1 Magic Damage and heals player for 50% of current missing health. |
Magicka |
0.150006 |
1.57447 |
0.413548 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> and heals player for <<2>>% of current missing health. |
|
|
|
PrevNextNext2Base |
View |
50961 |
50961 |
|
|
Mass Paralysis |
Stun enemy for 4 seconds, affected targets take 3375 Magic Damage. |
|
4000 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Stun enemy for 4 seconds, affected targets take $1 Magic Damage. |
Magicka |
0.150006 |
1.57447 |
0.413548 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stun enemy for <<1>>, affected targets take <<2>>. |
|
|
|
PrevNextNext2Base |
View |
211959 |
211959 |
|
|
Hircine's Howl |
Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals 3300 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. |
|
3000 |
0 |
250 |
0 |
|
Self |
0 |
2500 |
0 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
3000 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals $1 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. |
Ultimate |
0.149923 |
1.49987 |
0.847979 |
1 |
4258.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your <<1>> active effect to unleash a powerful howl that deals <<2>> every <<3>> over <<4>>, reducing the damage enemies do by <<5>> and slowing their movement by <<6>> for <<7>>.
Generates <<8>> Ultimate. |
|
|
|
PrevNextNext2Base |
View |
28536 |
28536 |
|
|
Regeneration |
Share your staff's life-giving energy, healing you or a nearby ally for 3372 Health over 10 seconds. |
|
10000 |
0 |
2000 |
0 |
2700 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Weapon |
Restoration Staff |
|
|
|
28536 |
0 |
41269 |
0 |
|
|
1 |
Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. |
|
|
|
NextBase |
View |
61503 |
61503 |
|
|
Vigor |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3372 Health over 10 seconds. |
|
10000 |
0 |
0 |
0 |
2984 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
2 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Alliance War |
Assault |
|
|
|
61503 |
0 |
63236 |
0 |
|
|
1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. |
|
|
|
NextBase |
View |
85564 |
85564 |
|
|
Nature's Grasp |
Launch a vine to swing yourself to an ally, healing them for 3372 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
|
10000 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
0 |
93932 |
0 |
|
|
1 |
Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. |
|
|
|
NextBase |
View |
22250 |
22250 |
|
|
Rushed Ceremony |
Beacon your inner light, healing yourself or a wounded ally in front of you for 3375 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Restoring Light |
|
Templar |
|
22250 |
0 |
24198 |
0 |
|
|
1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. |
|
|
|
NextBase |
View |
25091 |
25091 |
|
|
Soul Shred |
Ravage nearby enemies' souls with a night rune, dealing 3375 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. |
|
0 |
0 |
0 |
500 |
150 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
12 |
500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Siphoning |
|
Nightblade |
|
25091 |
0 |
36154 |
0 |
|
|
2 |
Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Ultimate |
0.13873 |
1.45701 |
0.263036 |
1 |
4045.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>.
An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. |
|
|
|
NextBase |
View |
33308 |
33308 |
|
|
Malevolent Offering |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3375 Health, while draining 1080 Health from yourself over 3 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Cone |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Siphoning |
|
Nightblade |
|
33308 |
0 |
36098 |
0 |
|
|
1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. |
|
|
|
NextBase |
View |
83216 |
83216 |
|
|
Berserker Strike |
Strike at an enemy with a vicious blow, dealing 3375 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
|
0 |
0 |
0 |
400 |
150 |
Enemy |
0 |
700 |
500 |
0 |
0 |
0 |
1 |
1 |
0 |
50 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Two Handed |
|
|
|
83216 |
0 |
86269 |
0 |
|
|
1 |
Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies.
This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. |
|
|
|
NextBase |
View |
85578 |
85578 |
|
|
Healing Seed |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3375 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. |
|
6000 |
0 |
0 |
0 |
2430 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Green Balance |
|
Warden |
|
85578 |
0 |
93802 |
0 |
|
|
2 |
Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Ultimate |
0.14992 |
1.57301 |
0.187666 |
0.999996 |
4368.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health.
An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. |
|
|
|
NextBase |
View |
114196 |
114196 |
|
|
Render Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3375 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
|
0 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
0 |
0 |
600 |
Werewolf |
|
0 |
0 |
2 |
Class |
Living Death |
|
Necromancer |
|
114196 |
0 |
20114196 |
0 |
|
|
1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. |
|
|
|
NextBase |
View |
63066 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63063 |
0 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.143395 |
1.50572 |
-7.7796 |
0.999999 |
4172.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevBase |
View |
63075 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63072 |
0 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.143395 |
1.50572 |
-7.7796 |
0.999999 |
4172.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevBase |
View |
40122395 |
122395 |
|
|
Pestilent Colossus |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3200, 3360, and 3528 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
30122395 |
0 |
0 |
|
Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. |
3 |
CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.14235 |
1.49345 |
-1.72317 |
1 |
4146.48 |
Ultimate |
0.149372 |
1.56848 |
-1.03539 |
1 |
4353.76 |
Ultimate |
0.156783 |
1.64732 |
-0.679578 |
1 |
4571.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash.
Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevBase |
View |
63063 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63060 |
63066 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.142047 |
1.48989 |
-10.7065 |
0.999999 |
4127.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevNextBase |
View |
63072 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63069 |
63075 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.142047 |
1.48989 |
-10.7065 |
0.999999 |
4127.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
97854 |
97854 |
|
|
Earthgore |
When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Earthgore |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for $1 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.14183 |
0.0000226 |
0.0130043 |
1 |
1868.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you heal yourself or a group member that is under |cffffff50|r% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after |cffffff2|r seconds for <<1>> Health every <<2>> over <<3>>. This effect can occur once every <<4>> and scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
40117805 |
117805 |
|
|
Unnerving Boneyard |
Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
30117805 |
0 |
0 |
|
Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.141737 |
1.49115 |
-2.32323 |
0.999977 |
4133.38 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>.
Consumes a corpse on cast to deal <<4>> more damage.
An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. |
|
|
|
PrevBase |
View |
40117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
30117850 |
0 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.141737 |
1.49115 |
-2.32323 |
0.999977 |
4133.38 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevBase |
View |
30117805 |
117805 |
|
|
Unnerving Boneyard |
Desecrate the ground at the target location, dealing 3157 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
20117805 |
40117805 |
0 |
|
Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.141046 |
1.4726 |
-8.71693 |
0.999974 |
4089.9 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>.
Consumes a corpse on cast to deal <<4>> more damage.
An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
30117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3157 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
20117850 |
40117850 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.141046 |
1.4726 |
-8.71693 |
0.999974 |
4089.9 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
30122395 |
122395 |
|
|
Pestilent Colossus |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3166, 3324, and 3491 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
20122395 |
40122395 |
0 |
|
Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. |
3 |
CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.140871 |
1.47726 |
-1.55686 |
1 |
4102.33 |
Ultimate |
0.147703 |
1.55206 |
-0.395273 |
1 |
4307.29 |
Ultimate |
0.155078 |
1.62945 |
0.453315 |
1 |
4523.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash.
Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevNextBase |
View |
63060 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63044 |
63063 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.140707 |
1.4731 |
-11.7007 |
0.999999 |
4083.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevNextBase |
View |
63069 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63046 |
63072 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.140707 |
1.4731 |
-11.7007 |
0.999999 |
4083.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
20117805 |
117805 |
|
|
Unnerving Boneyard |
Desecrate the ground at the target location, dealing 3124 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
117805 |
30117805 |
0 |
|
Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.139527 |
1.45595 |
-7.43385 |
0.999983 |
4046.95 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>.
Consumes a corpse on cast to deal <<4>> more damage.
An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
20117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3124 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
117850 |
30117850 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.139527 |
1.45595 |
-7.43385 |
0.999983 |
4046.95 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
123704 |
123704 |
|
|
Venom Skull |
Lob an explosive skull at an enemy, dealing 3137 Poison Damage. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Converts into a Stamina ability and deals Poison Damage. Casting any Necromancer ability counts towards the third cast. |
1 |
Lob an explosive skull at an enemy, dealing $1 Poison Damage. |
Ultimate |
0.139401 |
1.46428 |
-0.222947 |
1 |
4064.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>. |
|
|
|
PrevNextNext2Base |
View |
123719 |
123719 |
|
|
Ricochet Skull |
Lob an explosive skull at an enemy, dealing 3137 Flame Damage. The damage bounces up to 2 times to other nearby enemies. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
The third cast of the skull will bounce to other nearby enemies. |
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. The damage bounces up to 2 times to other nearby enemies. |
Ultimate |
0.139401 |
1.46428 |
-0.222947 |
1 |
4064.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>.
The damage bounces up to |cffffff2|r times to other nearby enemies. |
|
|
|
PrevNextNext2Base |
View |
20122395 |
122395 |
|
|
Pestilent Colossus |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3132, 3288, and 3453 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
122395 |
30122395 |
0 |
|
Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. |
3 |
CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.139369 |
1.46142 |
-1.89392 |
1 |
4058.24 |
Ultimate |
0.146154 |
1.53527 |
-0.865191 |
1 |
4260.76 |
Ultimate |
0.153414 |
1.61212 |
-0.0157643 |
1 |
4474.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash.
Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevNextBase |
View |
99759 |
99759 |
|
|
Puncturing Remedy |
When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Puncturing Remedy |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you deal damage with Puncture, you heal for $1 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health. |
Health |
0.13931 |
0 |
0.991194 |
1 |
2268.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you deal damage with Puncture, you heal for <<1>> Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for <<2>>. The healing scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
63058 |
63029 |
|
|
Radiant Destruction |
Burn an enemy with a ray of holy fire, dealing 3120 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
4 |
0 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63056 |
63044 |
63046 |
|
|
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
Ultimate |
0.139299 |
1.4546 |
-7.54219 |
0.999999 |
4042.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextNext2Base |
View |
86008 |
86008 |
|
|
Gore |
Summon a haj mota that charges ahead of you after 3 seconds and deals 3129 Magic Damage to all enemies in its wake. |
|
10000 |
0 |
0 |
0 |
|
Area |
0 |
0 |
500 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon a haj mota that charges ahead of you after 3 seconds and deals $1 Magic Damage to all enemies in its wake. |
Magicka |
0.139081 |
1.45978 |
0.0970893 |
1 |
4054.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a haj mota that charges ahead of you after <<1>> and deals <<2>> to all enemies in its wake. |
|
|
|
PrevNextNext2Base |
View |
92285 |
92285 |
|
|
Gore Chain |
Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. |
|
0 |
-1 |
-1 |
-1 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. |
Magicka |
0.139081 |
1.45978 |
0.0970893 |
1 |
4054.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
92286 |
92286 |
|
|
Gore Multifire |
Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. |
|
3000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. |
Magicka |
0.139081 |
1.45978 |
0.0970893 |
1 |
4054.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. |
|
|
|
PrevNextNext2Base |
View |
92291 |
92291 |
|
|
Gore PROTOTYPE NOT REAL ABILIT |
Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. |
|
3000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. |
Magicka |
0.139081 |
1.45978 |
0.0970893 |
1 |
4054.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. |
|
|
|
PrevNextNext2Base |
View |
92537 |
92537 |
|
|
Gore Quick Fire |
Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. |
|
3000 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. |
Magicka |
0.139081 |
1.45978 |
0.0970893 |
1 |
4054.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. |
|
|
|
PrevNextNext2Base |
View |
92544 |
92544 |
|
|
Gore Chain |
Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. |
|
0 |
-1 |
-1 |
-1 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. |
Magicka |
0.139081 |
1.45978 |
0.0970893 |
1 |
4054.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
|
|
|
|
PrevNextNext2Base |
View |
167059 |
167059 |
|
|
Turning Tide |
When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Turning Tide |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal $1 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health. |
Health |
0.13903 |
0 |
-1.38795 |
1 |
2261.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you Block, you gain <<1>> for <<2>>, causing your next Bash attack to deal <<3>> to up to 6 enemies in a 5 by 10 meter line, and apply <<4>> for <<5>>, increasing their damage taken by <<6>>. This effect can occur once every <<7>> and scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
63044 |
63044 |
|
|
Radiant Glory |
Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
1 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63029 |
63060 |
0 |
|
You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. |
Ultimate |
0.138995 |
1.45746 |
-8.30507 |
0.999999 |
4040.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health.
You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. |
|
|
|
PrevNextBase |
View |
63046 |
63046 |
|
|
Radiant Oppression |
Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
2 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63029 |
63069 |
0 |
|
Increases the amount of bonus damage dealt to low health targets. |
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. |
Ultimate |
0.138995 |
1.45746 |
-8.30507 |
0.999999 |
4040.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
40115252 |
115252 |
|
|
Boneyard |
Desecrate the ground at the target location, dealing 3080 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
4 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
30115252 |
117805 |
117850 |
|
|
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.138593 |
1.44424 |
-24.3889 |
0.999971 |
3997.19 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextNext2Base |
View |
117805 |
117805 |
|
|
Unnerving Boneyard |
Desecrate the ground at the target location, dealing 3091 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
115252 |
20117805 |
0 |
|
Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.137862 |
1.44252 |
-4.63285 |
0.999979 |
4004.52 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>.
Consumes a corpse on cast to deal <<4>> more damage.
An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
117850 |
117850 |
|
|
Avid Boneyard |
Desecrate the ground at the target location, dealing 3091 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
115252 |
20117850 |
0 |
|
You can use your own synergy. |
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.137862 |
1.44252 |
-4.63285 |
0.999979 |
4004.52 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
122174 |
20122388 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
20122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
122388 |
30122388 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
30122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
20122388 |
40122388 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevNextBase |
View |
40122388 |
122388 |
|
|
Glacial Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
30122388 |
0 |
0 |
|
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. |
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>.
Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. |
|
|
|
PrevBase |
View |
122395 |
122395 |
|
|
Pestilent Colossus |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098, 3253, and 3416 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
122174 |
20122395 |
0 |
|
Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. |
3 |
CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137771 |
1.44591 |
-1.00919 |
1 |
4014.33 |
Ultimate |
0.144595 |
1.51844 |
-0.443109 |
1 |
4215.1 |
Ultimate |
0.151727 |
1.59466 |
0.497841 |
1 |
4426.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash.
Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. |
|
|
|
PrevNextBase |
View |
40122174 |
122174 |
|
|
Frozen Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3096 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
30122174 |
122395 |
122388 |
|
|
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.137747 |
1.4467 |
-3.10164 |
1 |
4012.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash.
Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. |
|
|
|
PrevNextNext2Base |
View |
63056 |
63029 |
|
|
Radiant Destruction |
Burn an enemy with a ray of holy fire, dealing 3087 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
3 |
0 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63054 |
63058 |
0 |
|
|
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
Ultimate |
0.137587 |
1.43896 |
-4.1466 |
0.999999 |
3999.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
63054 |
63029 |
|
|
Radiant Destruction |
Burn an enemy with a ray of holy fire, dealing 3054 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
2 |
0 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
63029 |
63056 |
0 |
|
|
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
Ultimate |
0.136281 |
1.42319 |
-5.66451 |
0.999998 |
3956.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
PrevNextBase |
View |
30122174 |
122174 |
|
|
Frozen Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3063 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
20122174 |
40122174 |
0 |
|
|
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.136208 |
1.43162 |
-2.66782 |
1 |
3970.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash.
Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
30115252 |
115252 |
|
|
Boneyard |
Desecrate the ground at the target location, dealing 3047 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
3 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
20115252 |
40115252 |
0 |
|
|
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.135708 |
1.43244 |
-10.3843 |
0.999983 |
3954.76 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
20115252 |
115252 |
|
|
Boneyard |
Desecrate the ground at the target location, dealing 3014 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
2 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
115252 |
30115252 |
0 |
|
|
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.135096 |
1.41445 |
-18.0555 |
0.999979 |
3911.81 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
PrevNextBase |
View |
123685 |
123685 |
|
|
Flame Skull |
Lob an explosive skull at an enemy, dealing 3037 Flame Damage. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Lob an explosive skull at an enemy, dealing $1 Flame Damage. |
Ultimate |
0.134913 |
1.41735 |
0.630351 |
1 |
3934.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lob an explosive skull at an enemy, dealing <<1>>. |
|
|
|
PrevNextNext2Base |
View |
49903 |
49903 |
|
|
Lightning Frenzy |
Deals 3037 Shock Damage to enemy. Target takes 40% less healing for 6 seconds. |
|
0 |
0 |
0 |
1500 |
|
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals $1 Shock Damage to enemy. Target takes 40% less healing for 6 seconds. |
Magicka |
0.134813 |
1.41743 |
1.73517 |
1 |
3934.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> to enemy. Target takes <<2>> less healing for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
20122174 |
122174 |
|
|
Frozen Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3030 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
122174 |
30122174 |
0 |
|
|
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.13475 |
1.41608 |
-2.42797 |
1 |
3927.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash.
Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. |
|
|
|
PrevNextBase |
View |
63029 |
63029 |
|
|
Radiant Destruction |
Burn an enemy with a ray of holy fire, dealing 3021 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
|
0 |
300 |
750 |
0 |
2950 |
Enemy |
0 |
2800 |
0 |
0 |
1 |
0 |
1 |
1 |
0 |
42 |
0 |
1800 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dawn's Wrath |
|
Templar |
|
63029 |
0 |
63054 |
0 |
|
|
1 |
Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. |
Ultimate |
0.134714 |
1.40876 |
-5.15745 |
0.999999 |
3914.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. |
|
|
|
NextBase |
View |
115252 |
115252 |
|
|
Boneyard |
Desecrate the ground at the target location, dealing 2992 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. |
|
10000 |
250 |
1000 |
0 |
2970 |
Ground |
0 |
2800 |
600 |
0 |
0 |
0 |
1 |
1 |
0 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Grave Lord |
|
Necromancer |
|
115252 |
0 |
20115252 |
0 |
|
|
2 |
Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. |
Ultimate |
0.133409 |
1.39933 |
-8.73139 |
0.999989 |
3878.81 |
Ultimate |
0.0999924 |
1.05005 |
-1.01758 |
1 |
2914.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Desecrate the ground at the target location, dealing <<1>> over <<2>>.
Consumes a corpse on cast to deal <<3>> more damage.
An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. |
|
|
|
NextBase |
View |
30523 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30519 |
0 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Ultimate |
0.0613655 |
0.64424 |
-1.58204 |
0.999999 |
1787.24 |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Ultimate |
0.0613655 |
0.64424 |
-1.58204 |
0.999999 |
1787.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
|
|
|
PrevBase |
View |
33646 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2999, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
33642 |
0 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevBase |
View |
58794 |
58742 |
|
|
Howl of Despair |
Crush an enemy with a deafening howl, dealing 2999 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58790 |
0 |
0 |
|
Grants a synergy to you or allies that grants them Empower and Minor Force. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack.
You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. |
|
|
|
PrevBase |
View |
86454 |
83850 |
|
|
Life Giver |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2999 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
86441 |
0 |
0 |
|
Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
Ultimate |
0.133378 |
1.40082 |
-1.93344 |
1 |
3886.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
|
|
PrevBase |
View |
122174 |
122174 |
|
|
Frozen Colossus |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 2998 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
CRIMINAL ACT |
3000 |
1000 |
1000 |
0 |
175 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Grave Lord |
|
Necromancer |
|
122174 |
0 |
20122174 |
0 |
|
|
1 |
CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. |
Ultimate |
0.133352 |
1.40036 |
-2.20989 |
1 |
3885.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash.
Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. |
|
|
|
NextBase |
View |
41169 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41163 |
0 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.132 |
1.38661 |
-0.624012 |
1 |
3848.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevBase |
View |
30519 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30515 |
30523 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Ultimate |
0.0606854 |
0.637583 |
-1.64874 |
0.999999 |
1767.95 |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Ultimate |
0.0606854 |
0.637583 |
-1.64874 |
0.999999 |
1767.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
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|
|
PrevNextBase |
View |
33642 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2967, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
33638 |
33646 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
58790 |
58742 |
|
|
Howl of Despair |
Crush an enemy with a deafening howl, dealing 2967 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58786 |
58794 |
0 |
|
Grants a synergy to you or allies that grants them Empower and Minor Force. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack.
You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. |
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|
|
PrevNextBase |
View |
86441 |
83850 |
|
|
Life Giver |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2967 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
86428 |
86454 |
0 |
|
Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
Ultimate |
0.131958 |
1.38599 |
-2.15976 |
1 |
3845.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
|
|
PrevNextBase |
View |
41163 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2939 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41157 |
41169 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.130646 |
1.37129 |
-0.170937 |
1 |
3807.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
30515 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24330 |
30519 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Ultimate |
0.060054 |
0.630781 |
-2.1911 |
0.999999 |
1748.67 |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Ultimate |
0.060054 |
0.630781 |
-2.1911 |
0.999999 |
1748.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
33638 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2935, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
32722 |
33642 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
58786 |
58742 |
|
|
Howl of Despair |
Crush an enemy with a deafening howl, dealing 2935 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58742 |
58790 |
0 |
|
Grants a synergy to you or allies that grants them Empower and Minor Force. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack.
You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
86428 |
83850 |
|
|
Life Giver |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2935 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
83850 |
86441 |
0 |
|
Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
Ultimate |
0.130549 |
1.37107 |
-2.28805 |
1 |
3803.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
|
|
PrevNextBase |
View |
30499 |
24326 |
|
|
Daedric Curse |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
|
6000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30495 |
24328 |
24330 |
|
|
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
Ultimate |
0.129207 |
1.35546 |
-2.00287 |
1 |
3763.1 |
Ultimate |
0.0595585 |
0.623488 |
-3.38233 |
0.999999 |
1730.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
You can have only one <<4>> active at a time. |
|
|
|
PrevNextNext2Base |
View |
42566 |
35713 |
|
|
Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
0 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42560 |
40161 |
40158 |
|
|
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. |
Ultimate |
0.129207 |
1.35546 |
-2.00287 |
1 |
3763.1 |
Ultimate |
0.154882 |
1.62671 |
-3.21133 |
0.999999 |
4513.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. |
|
|
|
PrevNextNext2Base |
View |
58740 |
58405 |
|
|
Piercing Howl |
Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58738 |
58742 |
58798 |
|
|
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
Ultimate |
0.129207 |
1.35546 |
-2.00287 |
1 |
3763.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack. |
|
|
|
PrevNextNext2Base |
View |
86425 |
83552 |
|
|
Panacea |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
0 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
86423 |
83850 |
85132 |
|
|
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. |
Ultimate |
0.129207 |
1.35546 |
-2.00287 |
1 |
3763.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
41157 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2907 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
40103 |
41163 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.129184 |
1.35676 |
0.0996262 |
1 |
3766.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
24328 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24326 |
30503 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30503 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2340 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24328 |
30507 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30507 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2250 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30503 |
30511 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
30511 |
24328 |
|
|
Daedric Prey |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
|
6000 |
0 |
0 |
0 |
2160 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30507 |
0 |
0 |
|
Reduces the cost and your pets deal additional damage to the cursed target. |
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
While the curse is active, your pets deal an additional <<4>> damage to the target.
You can have only one <<5>> active at a time. |
|
|
|
PrevBase |
View |
24330 |
24330 |
|
|
Haunting Curse |
Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
|
12000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24326 |
30515 |
0 |
|
The curse will continue to haunt the enemy and explode a second time. |
4 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0593804 |
0.623872 |
-1.14988 |
0.999999 |
1730.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>.
You can have only one <<5>> active at a time. |
|
|
|
PrevNextBase |
View |
32722 |
32722 |
|
|
Coagulating Blood |
Draw on your draconic blood to heal for 2904, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
|
20000 |
0 |
0 |
0 |
4320 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Draconic Power |
|
Dragonknight |
|
29004 |
29004 |
33638 |
0 |
|
Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. |
1 |
Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health.
You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
40161 |
40161 |
|
|
Flawless Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 14 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
35713 |
42575 |
0 |
|
After activating, your Weapon and Spell Damage is increased. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 14 seconds. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.154936 |
1.62734 |
-3.14941 |
1 |
4514.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>.
After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42575 |
40161 |
|
|
Flawless Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 16 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
40161 |
42581 |
0 |
|
After activating, your Weapon and Spell Damage is increased. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 16 seconds. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.154936 |
1.62734 |
-3.14941 |
1 |
4514.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>.
After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42581 |
40161 |
|
|
Flawless Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 18 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42575 |
42586 |
0 |
|
After activating, your Weapon and Spell Damage is increased. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 18 seconds. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.154936 |
1.62734 |
-3.14941 |
1 |
4514.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>.
After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
42586 |
40161 |
|
|
Flawless Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42581 |
0 |
0 |
|
After activating, your Weapon and Spell Damage is increased. |
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.154936 |
1.62734 |
-3.14941 |
1 |
4514.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>.
After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
52746 |
52746 |
|
|
Flawless Dawnbreaker |
Deals 2904 Physical Damage to enemies in front of player, with AB_DERIVED_VALUE_PERCENT additional damage to undead and Daedric enemies. Weapon attacks deal 5% additional damage when slotted. |
|
0 |
0 |
0 |
1500 |
|
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1500 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals $1 Physical Damage to enemies in front of player, with AB_DERIVED_VALUE_PERCENT additional damage to undead and Daedric enemies. Weapon attacks deal 5% additional damage when slotted. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> to enemies in front of player, with <<2>> additional damage to undead and Daedric enemies. Weapon attacks deal <<3>> additional damage when slotted. |
|
|
|
PrevNextNext2Base |
View |
58742 |
58742 |
|
|
Howl of Despair |
Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58405 |
58786 |
0 |
|
Grants a synergy to you or allies that grants them Empower and Minor Force. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack.
You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. |
|
|
|
PrevNextBase |
View |
58798 |
58798 |
|
|
Howl of Agony |
Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58405 |
58802 |
0 |
|
Bonus damage to targets facing you increases, and also works on feared enemies. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are feared or facing you take <<2>> more damage from this attack. |
|
|
|
PrevNextBase |
View |
58802 |
58798 |
|
|
Howl of Agony |
Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58798 |
58805 |
0 |
|
Bonus damage to targets facing you increases, and also works on feared enemies. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are feared or facing you take <<2>> more damage from this attack. |
|
|
|
PrevNextBase |
View |
58805 |
58798 |
|
|
Howl of Agony |
Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58802 |
58808 |
0 |
|
Bonus damage to targets facing you increases, and also works on feared enemies. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are feared or facing you take <<2>> more damage from this attack. |
|
|
|
PrevNextBase |
View |
58808 |
58798 |
|
|
Howl of Agony |
Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58805 |
0 |
0 |
|
Bonus damage to targets facing you increases, and also works on feared enemies. |
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are feared or facing you take <<2>> more damage from this attack. |
|
|
|
PrevBase |
View |
83850 |
83850 |
|
|
Life Giver |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
83552 |
86428 |
0 |
|
Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. |
|
|
|
PrevNextBase |
View |
85132 |
85132 |
|
|
Light's Champion |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 5 seconds, increasing their Critical Damage by 20%. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
83552 |
86467 |
0 |
|
Any friendly target healed gains Major Force, increasing Critical Damage dealt. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 5 seconds, increasing their Critical Damage by 20%. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>.
Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. |
|
|
|
PrevNextBase |
View |
86467 |
85132 |
|
|
Light's Champion |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 6 seconds, increasing their Critical Damage by 20%. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
85132 |
86471 |
0 |
|
Any friendly target healed gains Major Force, increasing Critical Damage dealt. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 6 seconds, increasing their Critical Damage by 20%. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>.
Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. |
|
|
|
PrevNextBase |
View |
86471 |
85132 |
|
|
Light's Champion |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 7 seconds, increasing their Critical Damage by 20%. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
86467 |
86475 |
0 |
|
Any friendly target healed gains Major Force, increasing Critical Damage dealt. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 7 seconds, increasing their Critical Damage by 20%. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>.
Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. |
|
|
|
PrevNextBase |
View |
86475 |
85132 |
|
|
Light's Champion |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
86471 |
0 |
0 |
|
Any friendly target healed gains Major Force, increasing Critical Damage dealt. |
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>.
Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. |
|
|
|
PrevBase |
View |
86156 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 422 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
1 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86148 |
86157 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0187695 |
0.196935 |
-0.214405 |
0.999999 |
546.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86157 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 426 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
2 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86156 |
86158 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0188898 |
0.199363 |
-0.0177771 |
0.999997 |
552.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86158 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 431 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
3 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86157 |
86159 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0191218 |
0.201356 |
-0.0044396 |
0.999996 |
558.524 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevNextBase |
View |
86159 |
86156 |
|
|
Arctic Blast |
Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
|
20000 |
0 |
0 |
0 |
4320 |
Area |
0 |
0 |
600 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Winter's Embrace |
|
Warden |
|
86148 |
86158 |
0 |
0 |
|
The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. |
2 |
Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. |
Ultimate |
0.129128 |
1.356 |
-1.35714 |
1 |
3763.19 |
Ultimate |
0.0193933 |
0.203553 |
-1.08011 |
0.999997 |
564.095 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Envelop yourself in winter winds, instantly healing for <<1>> Health.
The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. |
|
|
|
PrevBase |
View |
84353 |
84353 |
|
|
Hand of Mephala |
When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing 0 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Hand of Mephala |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing $1 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance. |
Max Resistance |
0.128327 |
0 |
-0.289961 |
1 |
203.381 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you take damage, you encase the ground beneath you in webs for <<1>>, reducing the Movement Speed of enemies within a |cffffff4|r meter radius by <<2>> and applying <<3>> to them, reducing their Physical and Spell Resistance by <<4>>. After <<1>> the webs burst into venom, dealing <<5>>. This effect can occur once every <<6>> and scales off the higher of your Physical or Spell Resistance. |
|
|
|
PrevNextNext2Base |
View |
93971 |
85804 |
|
|
Enchanted Forest |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93970 |
0 |
0 |
|
Generate Ultimate if the initial heal is used on a low health target. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
Ultimate |
0.12809 |
1.34438 |
-1.69863 |
1 |
3731.9 |
Ultimate |
0.0426838 |
0.448485 |
-2.34755 |
0.999997 |
1242.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>.
You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. |
|
|
|
PrevBase |
View |
93974 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93973 |
0 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.12809 |
1.34438 |
-1.69863 |
1 |
3731.9 |
Ultimate |
0.0426838 |
0.448485 |
-2.34755 |
0.999997 |
1242.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevBase |
View |
30495 |
24326 |
|
|
Daedric Curse |
Curse an enemy with a destructive rune, dealing 2873 Magic Damage to the target and 1321 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
|
6000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
30491 |
30499 |
0 |
|
|
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
Ultimate |
0.127835 |
1.34134 |
-2.6385 |
1 |
3723.05 |
Ultimate |
0.0588715 |
0.616996 |
-2.89069 |
0.999999 |
1711.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
You can have only one <<4>> active at a time. |
|
|
|
PrevNextBase |
View |
42560 |
35713 |
|
|
Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2873 Physical Damage to enemies in front of you and an additional 3444 Physical Damage over 6 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
0 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
42554 |
42566 |
0 |
|
|
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. |
Ultimate |
0.127835 |
1.34134 |
-2.6385 |
1 |
3723.05 |
Ultimate |
0.153084 |
1.61 |
-2.462 |
0.999999 |
4464 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. |
|
|
|
PrevNextBase |
View |
58738 |
58405 |
|
|
Piercing Howl |
Crush an enemy with a deafening howl, dealing 2873 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58736 |
58740 |
0 |
|
|
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
Ultimate |
0.127835 |
1.34134 |
-2.6385 |
1 |
3723.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack. |
|
|
|
PrevNextBase |
View |
86423 |
83552 |
|
|
Panacea |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2873 Health every 1 second for 5 seconds. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
3 |
0 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
86421 |
86425 |
0 |
|
|
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. |
Ultimate |
0.127835 |
1.34134 |
-2.6385 |
1 |
3723.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
40103 |
40103 |
|
|
Blessing Of Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2876 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
|
20000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
1 |
14 |
0 |
0 |
500 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
37243 |
41157 |
0 |
|
Increases the size, healing done, and duration. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. |
Ultimate |
0.127781 |
1.34209 |
0.352616 |
1 |
3726.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
93970 |
85804 |
|
|
Enchanted Forest |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93969 |
93971 |
0 |
|
Generate Ultimate if the initial heal is used on a low health target. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
Ultimate |
0.126749 |
1.3302 |
-2.30661 |
1 |
3692 |
Ultimate |
0.0421744 |
0.443734 |
-1.77744 |
0.999998 |
1229.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>.
You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. |
|
|
|
PrevNextBase |
View |
93973 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93972 |
93974 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.126749 |
1.3302 |
-2.30661 |
1 |
3692 |
Ultimate |
0.0421744 |
0.443734 |
-1.77744 |
0.999998 |
1229.14 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevNextBase |
View |
30491 |
24326 |
|
|
Daedric Curse |
Curse an enemy with a destructive rune, dealing 2842 Magic Damage to the target and 1307 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
|
6000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
24326 |
30495 |
0 |
|
|
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
Ultimate |
0.126439 |
1.32685 |
-2.23864 |
1 |
3682.9 |
Ultimate |
0.0582514 |
0.610126 |
-2.546 |
0.999999 |
1693.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
You can have only one <<4>> active at a time. |
|
|
|
PrevNextBase |
View |
42554 |
35713 |
|
|
Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2842 Physical Damage to enemies in front of you and an additional 3408 Physical Damage over 6 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
0 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
35713 |
42560 |
0 |
|
|
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. |
Ultimate |
0.126439 |
1.32685 |
-2.23864 |
1 |
3682.9 |
Ultimate |
0.151481 |
1.59269 |
-2.93551 |
0.999999 |
4416.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. |
|
|
|
PrevNextBase |
View |
58736 |
58405 |
|
|
Piercing Howl |
Crush an enemy with a deafening howl, dealing 2842 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
58405 |
58738 |
0 |
|
|
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
Ultimate |
0.126439 |
1.32685 |
-2.23864 |
1 |
3682.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack. |
|
|
|
PrevNextBase |
View |
86421 |
83552 |
|
|
Panacea |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2842 Health every 1 second for 5 seconds. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
2 |
0 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
83552 |
86423 |
0 |
|
|
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. |
Ultimate |
0.126439 |
1.32685 |
-2.23864 |
1 |
3682.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
93969 |
85804 |
|
|
Enchanted Forest |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
85804 |
93970 |
0 |
|
Generate Ultimate if the initial heal is used on a low health target. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
Ultimate |
0.125403 |
1.3159 |
-2.6909 |
1 |
3652 |
Ultimate |
0.0417624 |
0.438716 |
-1.78136 |
0.999998 |
1216.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>.
You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. |
|
|
|
PrevNextBase |
View |
93972 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
85807 |
93973 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.125403 |
1.3159 |
-2.6909 |
1 |
3652 |
Ultimate |
0.0417624 |
0.438716 |
-1.78136 |
0.999998 |
1216.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevNextBase |
View |
24326 |
24326 |
|
|
Daedric Curse |
Curse an enemy with a destructive rune, dealing 2812 Magic Damage to the target and 1293 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
|
6000 |
0 |
0 |
0 |
2970 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Daedric Summoning |
|
Sorcerer |
|
24326 |
0 |
30491 |
0 |
|
|
2 |
Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Ultimate |
0.0576469 |
0.60351 |
-2.58022 |
0.999999 |
1675.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>.
You can have only one <<4>> active at a time. |
|
|
|
NextBase |
View |
35713 |
35713 |
|
|
Dawnbreaker |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2812 Physical Damage to enemies in front of you and an additional 3372 Physical Damage over 6 seconds. |
|
6000 |
0 |
0 |
400 |
125 |
Cone |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
0 |
10 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Guild |
Fighters Guild |
|
|
|
35713 |
0 |
42554 |
0 |
|
|
2 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Ultimate |
0.149881 |
1.57516 |
-1.80982 |
1 |
4369.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. |
|
|
|
NextBase |
View |
58405 |
58405 |
|
|
Piercing Howl |
Crush an enemy with a deafening howl, dealing 2812 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
CRIMINAL ACT |
0 |
0 |
0 |
0 |
2869 |
Enemy |
0 |
1000 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
6 |
0 |
0 |
0 |
Power |
|
0 |
0 |
5 |
World |
Werewolf |
|
|
|
58405 |
0 |
58736 |
0 |
|
|
1 |
CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Crush an enemy with a deafening howl, dealing <<1>>.
Enemies who are facing you take <<2>> more damage from this attack. |
|
|
|
NextBase |
View |
83552 |
83552 |
|
|
Panacea |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2812 Health every 1 second for 5 seconds. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
1 |
0 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Weapon |
Restoration Staff |
|
|
|
83552 |
0 |
86421 |
0 |
|
|
1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. |
Ultimate |
0.125101 |
1.31211 |
-1.61834 |
1 |
3643.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. |
|
|
|
NextBase |
View |
22226 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
5000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
1 |
2 |
12 |
0 |
5000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
22223 |
27419 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27419 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
6000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
2 |
2 |
12 |
0 |
6000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
22226 |
27423 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27423 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
7000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
3 |
2 |
12 |
0 |
7000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27419 |
27427 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27427 |
22226 |
|
|
Practiced Incantation |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. |
|
8000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
4 |
2 |
12 |
0 |
8000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27423 |
0 |
0 |
|
Increases the duration of the channel and allows you move at a reduced rate while channeling. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
While channeling this ability, you gain immunity to all disabling effects. |
|
|
|
PrevBase |
View |
22229 |
22229 |
|
|
Remembrance |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
1 |
1 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
22223 |
27401 |
0 |
|
Gain Major Protection after casting, reducing your damage taken. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
Gain Major Protection, reducing damage you take by <<4>> for <<5>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27401 |
22229 |
|
|
Remembrance |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
2 |
1 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
22229 |
27407 |
0 |
|
Gain Major Protection after casting, reducing your damage taken. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
Gain Major Protection, reducing damage you take by <<4>> for <<5>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27407 |
22229 |
|
|
Remembrance |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
3 |
1 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27401 |
27413 |
0 |
|
Gain Major Protection after casting, reducing your damage taken. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
Gain Major Protection, reducing damage you take by <<4>> for <<5>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
27413 |
22229 |
|
|
Remembrance |
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
4 |
1 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27407 |
0 |
0 |
|
Gain Major Protection after casting, reducing your damage taken. |
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
Gain Major Protection, reducing damage you take by <<4>> for <<5>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevBase |
View |
85804 |
85804 |
|
|
Enchanted Forest |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
85532 |
93969 |
0 |
|
Generate Ultimate if the initial heal is used on a low health target. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Ultimate |
0.0412626 |
0.434274 |
-1.24004 |
0.999999 |
1203.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>.
You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. |
|
|
|
PrevNextBase |
View |
85807 |
85807 |
|
|
Healing Thicket |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
85532 |
93972 |
0 |
|
The healing over time will continue to heal you and your allies after leaving the area. |
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. |
Ultimate |
0.123961 |
1.30172 |
-1.39676 |
1 |
3612.86 |
Ultimate |
0.0412626 |
0.434274 |
-1.24004 |
0.999999 |
1203.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>.
The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. |
|
|
|
PrevNextBase |
View |
27396 |
22223 |
|
|
Rite of Passage |
Channel the grace of the gods, healing you and nearby allies for 2787 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
4 |
0 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27392 |
22229 |
22226 |
|
|
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.123803 |
1.3024 |
-1.00494 |
1 |
3612 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevNextNext2Base |
View |
93968 |
85532 |
|
|
Secluded Grove |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2787 Health. The forest continues to heal you and your allies in the area for 927 Health every 1 second for 6 seconds. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93967 |
85804 |
85807 |
|
|
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. |
Ultimate |
0.123803 |
1.3024 |
-1.00494 |
1 |
3612 |
Ultimate |
0.0412236 |
0.434657 |
-2.07258 |
0.999998 |
1202.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
40008 |
38807 |
|
|
Wrecking Blow |
Slam an enemy with an upward swing, dealing 2760 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
40004 |
0 |
0 |
|
Grants you Empower and Major Berserk after casting. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
Ultimate |
0.122676 |
1.28826 |
-0.147603 |
1 |
3576.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>.
Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. |
|
|
|
PrevBase |
View |
39984 |
38814 |
|
|
Dizzying Swing |
Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
39980 |
0 |
0 |
|
Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
Ultimate |
0.122676 |
1.28826 |
-0.147603 |
1 |
3576.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>.
Hitting an enemy that is already Off Balance stuns them for <<3>>.
Targets that are immune to Off Balance are snared by <<4>> for <<5>>. |
|
|
|
PrevBase |
View |
27392 |
22223 |
|
|
Rite of Passage |
Channel the grace of the gods, healing you and nearby allies for 2757 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
3 |
0 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
27388 |
27396 |
0 |
|
|
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.122473 |
1.28877 |
-1.2644 |
1 |
3573.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
93967 |
85532 |
|
|
Secluded Grove |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2757 Health. The forest continues to heal you and your allies in the area for 917 Health every 1 second for 6 seconds. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
93966 |
93968 |
0 |
|
|
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. |
Ultimate |
0.122473 |
1.28877 |
-1.2644 |
1 |
3573.38 |
Ultimate |
0.0407976 |
0.429957 |
-2.26791 |
0.999999 |
1189.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
141636 |
141636 |
|
|
Crimson Twilight |
After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1946 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Max Health. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Crimson Twilight |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing $1 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Max Health. |
Health |
0.121713 |
0 |
-1.25899 |
1 |
1979.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
After taking damage you surround yourself in an |cffffff8|r meter mist of blood. After <<1>>, the mist is violently siphoned into your body, dealing <<2>> Bleed Damage to nearby enemies and healing you for |cffffff100|r% of the damage done. This effect can occur once every <<3>> and scales off your Max Health. |
|
|
|
PrevNextNext2Base |
View |
40004 |
38807 |
|
|
Wrecking Blow |
Slam an enemy with an upward swing, dealing 2730 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
40000 |
40008 |
0 |
|
Grants you Empower and Major Berserk after casting. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
Ultimate |
0.121356 |
1.27497 |
-0.954819 |
1 |
3537.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>.
Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. |
|
|
|
PrevNextBase |
View |
39980 |
38814 |
|
|
Dizzying Swing |
Slam an enemy with an upward swing, dealing 2730 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
39976 |
39984 |
0 |
|
Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
Ultimate |
0.121356 |
1.27497 |
-0.954819 |
1 |
3537.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>.
Hitting an enemy that is already Off Balance stuns them for <<3>>.
Targets that are immune to Off Balance are snared by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
27388 |
22223 |
|
|
Rite of Passage |
Channel the grace of the gods, healing you and nearby allies for 2727 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
2 |
0 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
22223 |
27392 |
0 |
|
|
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.121141 |
1.27514 |
-1.50378 |
1 |
3534.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevNextBase |
View |
93966 |
85532 |
|
|
Secluded Grove |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2727 Health. The forest continues to heal you and your allies in the area for 907 Health every 1 second for 6 seconds. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
85532 |
93967 |
0 |
|
|
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. |
Ultimate |
0.121141 |
1.27514 |
-1.50378 |
1 |
3534.76 |
Ultimate |
0.0402978 |
0.425516 |
-1.72659 |
0.999999 |
1176.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
40000 |
38807 |
|
|
Wrecking Blow |
Slam an enemy with an upward swing, dealing 2701 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
38807 |
40004 |
0 |
|
Grants you Empower and Major Berserk after casting. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
Ultimate |
0.120087 |
1.2609 |
-0.832086 |
1 |
3499.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>.
Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. |
|
|
|
PrevNextBase |
View |
39976 |
38814 |
|
|
Dizzying Swing |
Slam an enemy with an upward swing, dealing 2701 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
38814 |
39980 |
0 |
|
Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
Ultimate |
0.120087 |
1.2609 |
-0.832086 |
1 |
3499.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>.
Hitting an enemy that is already Off Balance stuns them for <<3>>.
Targets that are immune to Off Balance are snared by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
7218 |
7218 |
|
|
Flame Cloak |
Over 8 seconds: · Absorbs up to 1919 damage · Deals 157 Flame Damage per second to nearby enemies |
|
8000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Over 8 seconds: · Absorbs up to $1 damage · Deals $2 Flame Damage per second to nearby enemies |
Health |
0.120071 |
0 |
-2.08969 |
1 |
1952.33 |
Magicka |
-0.0000304 |
0.157579 |
-0.107653 |
0.999986 |
239.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Over <<1>>:
· Absorbs up to <<2>> damage
· Deals <<3>> per second to nearby enemies |
|
|
|
PrevNextNext2Base |
View |
21052 |
21052 |
|
|
Burn |
Over 8 seconds: · Absorbs up to 1919 damage · Deals 157 Flame Damage per second to nearby enemies |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Over 8 seconds: · Absorbs up to $1 damage · Deals $2 Flame Damage per second to nearby enemies |
Health |
0.120071 |
0 |
-2.08969 |
1 |
1952.33 |
Magicka |
-0.0000304 |
0.157579 |
-0.107653 |
0.999986 |
239.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Over <<1>>:
· Absorbs up to <<2>> damage
· Deals <<3>> per second to nearby enemies |
|
|
|
PrevNextNext2Base |
View |
211871 |
211871 |
|
|
Vicious Bite |
Bite the enemy dealing 2639 Physical Damage and 15390 Bleed Damage over 10 seconds. Taunts the target to attack you for 15 seconds. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
900 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Bite the enemy dealing $1 Physical Damage and $2 Bleed Damage over 10 seconds. Taunts the target to attack you for 15 seconds. |
Ultimate |
0.120022 |
1.20005 |
-1.41844 |
1 |
3406.24 |
Ultimate |
0.466625 |
6.50327 |
3761.2 |
0.935771 |
19045.7 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Bite the enemy dealing <<1>> and <<2>> over <<3>>.
Taunts the target to attack you for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
29939 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29929 |
0 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevBase |
View |
30107 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
30103 |
0 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevBase |
View |
93937 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2700 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93936 |
0 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevBase |
View |
93774 |
85862 |
|
|
Enchanted Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
93773 |
0 |
0 |
|
Affected targets have increased Magicka and Stamina Recovery. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. |
|
|
|
PrevBase |
View |
93777 |
85863 |
|
|
Soothing Spores |
Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Heals for 15% more on allies that are within 8 meters of you. |
|
0 |
0 |
0 |
0 |
3902 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
93776 |
0 |
0 |
|
Converts into a Stamina ability. Allies near you are healed for more. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Heals for <<2>> more on allies that are within |cffffff8|r meters of you. |
|
|
|
PrevBase |
View |
22223 |
22223 |
|
|
Rite of Passage |
Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
125 |
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
1 |
1 |
0 |
12 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Restoring Light |
|
Templar |
|
22223 |
0 |
27388 |
0 |
|
|
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
NextBase |
View |
53624 |
53624 |
|
|
Lightning Flood |
Creates a pool of lightning for 2 seconds that deals AB_MAGIC_DAMAGE every 0 seconds to enemies in area. A nearby ally may activate Conduit, instantly shocking nearby enemies for 2698 Shock Damage. |
|
4000 |
500 |
500 |
0 |
|
|
0 |
2800 |
600 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Creates a pool of lightning for 2 seconds that deals AB_MAGIC_DAMAGE every 0 seconds to enemies in area. A nearby ally may activate Conduit, instantly shocking nearby enemies for $1 Shock Damage. |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Creates a pool of lightning for <<1>> that deals <<2>> every <<3>> to enemies in area. A nearby ally may activate <<4>>, instantly shocking nearby enemies for <<5>>. |
|
|
|
PrevNextNext2Base |
View |
85532 |
85532 |
|
|
Secluded Grove |
Swell a healing forest at the target location, instantly healing the most injured friendly target for 2698 Health. The forest continues to heal you and your allies in the area for 898 Health every 1 second for 6 seconds. |
|
6000 |
1000 |
1000 |
0 |
90 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
0 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Green Balance |
|
Warden |
|
85532 |
0 |
93966 |
0 |
|
|
2 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Ultimate |
0.0399547 |
0.42059 |
-1.94985 |
0.999999 |
1164.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. |
|
|
|
NextBase |
View |
196782 |
196782 |
|
|
Rite of Passage |
Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
|
4000 |
0 |
1000 |
0 |
|
Area |
0 |
0 |
2000 |
0 |
1 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
4000 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. |
Ultimate |
0.119872 |
1.26107 |
-1.38105 |
1 |
3496.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
|
|
PrevNextNext2Base |
View |
39968 |
28279 |
|
|
Uppercut |
Slam an enemy with an upward swing, dealing 2672 Physical Damage. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
39965 |
38814 |
38807 |
|
|
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. |
Ultimate |
0.118893 |
1.24702 |
-1.98132 |
1 |
3462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>. |
|
|
|
PrevNextNext2Base |
View |
20824 |
20824 |
|
|
Power Lash |
Lash an enemy with more intense flame, dealing 2672 Flame Damage and healing you for 2672 Health. |
|
0 |
0 |
0 |
0 |
|
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
Lash an enemy with more intense flame, dealing $1 Flame Damage and healing you for $2 Health. |
Ultimate |
0.118782 |
1.24719 |
-0.333226 |
1 |
3462.29 |
Ultimate |
0.118782 |
1.24719 |
-0.333226 |
1 |
3462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Lash an enemy with more intense flame, dealing <<1>> and healing you for <<2>> Health. |
|
|
|
PrevNextNext2Base |
View |
38807 |
38807 |
|
|
Wrecking Blow |
Slam an enemy with an upward swing, dealing 2672 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
28279 |
40000 |
0 |
|
Grants you Empower and Major Berserk after casting. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. |
Ultimate |
0.118782 |
1.24719 |
-0.333226 |
1 |
3462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>.
Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. |
|
|
|
PrevNextBase |
View |
38814 |
38814 |
|
|
Dizzying Swing |
Slam an enemy with an upward swing, dealing 2672 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
28279 |
39976 |
0 |
|
Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. |
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. |
Ultimate |
0.118782 |
1.24719 |
-0.333226 |
1 |
3462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>.
Hitting an enemy that is already Off Balance stuns them for <<3>>.
Targets that are immune to Off Balance are snared by <<4>> for <<5>>. |
|
|
|
PrevNextBase |
View |
53250 |
53250 |
|
|
Wrecking Blow |
Deals 2672 Physical Damage to target, stuns for AB_DURATION and knocks back AB_DISTANCE. Power of next attack against target is increased by AB_DERIVED_VALUE. Power bonus does not apply to Wrecking Blow. |
|
0 |
0 |
0 |
1000 |
|
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1000 |
0 |
0 |
Power |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals $1 Physical Damage to target, stuns for AB_DURATION and knocks back AB_DISTANCE. Power of next attack against target is increased by AB_DERIVED_VALUE. Power bonus does not apply to Wrecking Blow. |
Ultimate |
0.118782 |
1.24719 |
-0.333226 |
1 |
3462.29 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> to target, stuns for <<2>> and knocks back <<3>>. Power of next attack against target is increased by <<4>>. Power bonus does not apply to Wrecking Blow. |
|
|
|
PrevNextNext2Base |
View |
29929 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2671 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29919 |
29939 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
30103 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2671 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
30098 |
30107 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevNextBase |
View |
93936 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2671 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
93935 |
93937 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevNextBase |
View |
93773 |
85862 |
|
|
Enchanted Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
93772 |
93774 |
0 |
|
Affected targets have increased Magicka and Stamina Recovery. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
93776 |
85863 |
|
|
Soothing Spores |
Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Heals for 15% more on allies that are within 8 meters of you. |
|
0 |
0 |
0 |
0 |
3902 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
93775 |
93777 |
0 |
|
Converts into a Stamina ability. Allies near you are healed for more. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Heals for <<2>> more on allies that are within |cffffff8|r meters of you. |
|
|
|
PrevNextBase |
View |
29919 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2642 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
24842 |
29929 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
30098 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2642 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
28311 |
30103 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevNextBase |
View |
93935 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2642 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
85859 |
93936 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevNextBase |
View |
93772 |
85862 |
|
|
Enchanted Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2642 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
85862 |
93773 |
0 |
|
Affected targets have increased Magicka and Stamina Recovery. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
93775 |
85863 |
|
|
Soothing Spores |
Seed a large area of mushrooms in front of you, healing you and your allies for 2642 Health. Heals for 15% more on allies that are within 8 meters of you. |
|
0 |
0 |
0 |
0 |
3902 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
85863 |
93776 |
0 |
|
Converts into a Stamina ability. Allies near you are healed for more. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Heals for <<2>> more on allies that are within |cffffff8|r meters of you. |
|
|
|
PrevNextBase |
View |
39965 |
28279 |
|
|
Uppercut |
Slam an enemy with an upward swing, dealing 2643 Physical Damage. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
39962 |
39968 |
0 |
|
|
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. |
Ultimate |
0.117474 |
1.23431 |
-0.981677 |
1 |
3425 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>. |
|
|
|
PrevNextBase |
View |
30366 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2640 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2375 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
30362 |
0 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.117404 |
1.23201 |
-0.73808 |
1 |
3420.71 |
Ultimate |
0.105667 |
1.10969 |
-2.70845 |
1 |
3078.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevBase |
View |
86515 |
85126 |
|
|
Fiery Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2616 Flame Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
|
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
-1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
0 |
Weapon |
Destruction Staff |
|
|
|
83619 |
86508 |
0 |
0 |
|
|
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. |
Ultimate |
0.117387 |
1.20861 |
-1.12218 |
1 |
3384.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevBase |
View |
32802 |
32802 |
|
|
Almalexia's Mercy |
When you take damage, you heal you and your group members within 7 meters of you for 1412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Almalexia's Mercy |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you take damage, you heal you and your group members within 7 meters of you for $1 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina. |
Ultimate |
0.117348 |
0.0003178 |
2.93654 |
0.999987 |
1549.52 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you take damage, you heal you and your group members within |cffffff7|r meters of you for <<1>> Health over <<2>>. This effect can occur once every <<3>> and scales off the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
71656 |
71656 |
|
|
Trinimac's Valor |
When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for 1396 Health and damages enemies for 1396 Magic Damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds and scales with the higher of your Max Magicka or Stamina. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Trinimac's Valor |
-1 |
-1 |
-1 |
-1 |
|
|
2 |
When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for $1 Health and damages enemies for $2 Magic Damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds and scales with the higher of your Max Magicka or Stamina. |
Ultimate |
0.116387 |
-0.0001965 |
-0.357803 |
0.999999 |
1532.43 |
Ultimate |
0.116387 |
-0.0001965 |
-0.357803 |
0.999999 |
1532.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for <<1>> Health and damages enemies for <<2>> in a |cffffff5|r meter radius after a |cffffff2|r second delay. This effect can occur once every <<3>> and scales with the higher of your Max Magicka or Stamina. |
|
|
|
PrevNextNext2Base |
View |
127144 |
127144 |
|
|
Trinimac's ValorOLD |
When you cast a damage shield on an ally, you have a 20% chance to call down a fragment of Trinimac that heals you and your allies for 1396 Health and damages enemies for 1396 Magic Damage in a 5 meter radius. This effect can occur once every 5 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
2 |
When you cast a damage shield on an ally, you have a 20% chance to call down a fragment of Trinimac that heals you and your allies for $1 Health and damages enemies for $2 Magic Damage in a 5 meter radius. This effect can occur once every 5 seconds. |
Ultimate |
0.116387 |
-0.0001965 |
-0.357803 |
0.999999 |
1532.43 |
Ultimate |
0.116387 |
-0.0001965 |
-0.357803 |
0.999999 |
1532.43 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you cast a damage shield on an ally, you have a |cffffff20|r% chance to call down a fragment of Trinimac that heals you and your allies for <<1>> Health and damages enemies for <<2>> in a |cffffff5|r meter radius. This effect can occur once every <<3>>. |
|
|
|
PrevNextNext2Base |
View |
39962 |
28279 |
|
|
Uppercut |
Slam an enemy with an upward swing, dealing 2615 Physical Damage. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
28279 |
39965 |
0 |
|
|
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. |
Ultimate |
0.116245 |
1.22084 |
-1.02046 |
1 |
3388.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>. |
|
|
|
PrevNextBase |
View |
22314 |
22314 |
|
|
Hasty Prayer |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
22304 |
27368 |
0 |
|
Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. |
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
27368 |
22314 |
|
|
Hasty Prayer |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
|
0 |
0 |
0 |
0 |
5175 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
22314 |
27372 |
0 |
|
Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. |
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
27372 |
22314 |
|
|
Hasty Prayer |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
|
0 |
0 |
0 |
0 |
5085 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27368 |
27376 |
0 |
|
Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. |
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
27376 |
22314 |
|
|
Hasty Prayer |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4995 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27372 |
0 |
0 |
|
Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. |
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. |
|
|
|
PrevBase |
View |
22327 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2614 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
22304 |
27346 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevNextBase |
View |
27346 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2642 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
22327 |
27349 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.117499 |
1.23359 |
-1.33781 |
1 |
3423.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevNextBase |
View |
27349 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2671 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27346 |
27352 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.118724 |
1.24708 |
-0.648272 |
1 |
3461.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevNextBase |
View |
27352 |
22327 |
|
|
Ritual of Rebirth |
Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27349 |
0 |
0 |
|
You heal a single ally outside the ability's radius. |
2 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Ultimate |
0.120001 |
1.26046 |
-0.494871 |
1 |
3498.67 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health.
You heal a single ally outside this ability's radius for an additional <<2>> Health. |
|
|
|
PrevBase |
View |
24842 |
24842 |
|
|
Daedric Tomb |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2614 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Ground |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
24828 |
29919 |
0 |
|
You place the mines at a target location instead of around you. The mines arm instantly. |
1 |
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
28311 |
28311 |
|
|
Vibrant Shroud |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2614 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
|
0 |
0 |
0 |
0 |
4860 |
Area |
0 |
0 |
1800 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
300 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dark Magic |
|
Sorcerer |
|
28025 |
28025 |
30098 |
0 |
|
The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. |
1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you.
You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>.
Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. |
|
|
|
PrevNextBase |
View |
40094 |
40094 |
|
|
Combat Prayer |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
2 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
37243 |
41175 |
0 |
|
Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
41175 |
40094 |
|
|
Combat Prayer |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4770 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
2 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
40094 |
41182 |
0 |
|
Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
41182 |
40094 |
|
|
Combat Prayer |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4680 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
2 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41175 |
41189 |
0 |
|
Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. |
|
|
|
PrevNextBase |
View |
41189 |
40094 |
|
|
Combat Prayer |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4590 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
2 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41182 |
0 |
0 |
|
Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. |
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. |
|
|
|
PrevBase |
View |
85859 |
85859 |
|
|
Bursting Vines |
Launch a vine to swing yourself to an ally, instantly healing them for 2614 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
|
0 |
100 |
0 |
0 |
4050 |
|
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Green Balance |
|
Warden |
|
85564 |
85564 |
93935 |
0 |
|
Travels faster, heals instantly, and restores more Ultimate. |
1 |
Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health.
Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. |
|
|
|
PrevNextBase |
View |
85862 |
85862 |
|
|
Enchanted Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
85536 |
93772 |
0 |
|
Affected targets have increased Magicka and Stamina Recovery. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
85863 |
85863 |
|
|
Soothing Spores |
Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Heals for 15% more on allies that are within 8 meters of you. |
|
0 |
0 |
0 |
0 |
3902 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
85536 |
93775 |
0 |
|
Converts into a Stamina ability. Allies near you are healed for more. |
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. |
Ultimate |
0.116231 |
1.22007 |
-0.758706 |
1 |
3387.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health.
Heals for <<2>> more on allies that are within |cffffff8|r meters of you. |
|
|
|
PrevNextBase |
View |
30362 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2612 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2350 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
3 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
30358 |
30366 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.116204 |
1.21876 |
-1.12468 |
1 |
3384.43 |
Ultimate |
0.104633 |
1.09731 |
-2.89883 |
1 |
3045.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
27342 |
22304 |
|
|
Healing Ritual |
Focus your spiritual devotion, healing you and nearby allies for 2613 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27340 |
22327 |
22314 |
|
|
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. |
Ultimate |
0.116194 |
1.22031 |
-1.41267 |
1 |
3386.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. |
|
|
|
PrevNextNext2Base |
View |
29909 |
24828 |
|
|
Daedric Mines |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29899 |
24842 |
24834 |
|
|
1 |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.116194 |
1.22031 |
-1.41267 |
1 |
3386.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextNext2Base |
View |
41151 |
37243 |
|
|
Blessing of Protection |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
0 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41145 |
40103 |
40094 |
|
|
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.116194 |
1.22031 |
-1.41267 |
1 |
3386.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
93771 |
85536 |
|
|
Fungal Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2613 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
93770 |
85862 |
85863 |
|
|
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. |
Ultimate |
0.116194 |
1.22031 |
-1.41267 |
1 |
3386.24 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. |
|
|
|
PrevNextNext2Base |
View |
86513 |
85126 |
|
|
Fiery Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2588 Flame Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
|
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
3 |
-1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
0 |
Weapon |
Destruction Staff |
|
|
|
83619 |
86506 |
86510 |
0 |
|
|
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. |
Ultimate |
0.116132 |
1.19576 |
-1.01636 |
1 |
3348.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
93778 |
86015 |
|
|
Deep Fissure |
Stir a group of shalk that attack after 3 seconds, dealing 2591 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3600 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
2 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86017 |
0 |
0 |
|
Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
Ultimate |
0.1152 |
1.2106 |
-2.0465 |
1 |
3357.95 |
Ultimate |
0.160071 |
1.68067 |
-1.91795 |
1 |
4664.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you.
Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. |
|
|
|
PrevBase |
View |
93791 |
86019 |
|
|
Subterranean Assault |
Stir a group of shalk that attack after 3 seconds, dealing 2591 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2591 Poison Damage to enemies in front of you. |
|
6000 |
2800 |
0 |
0 |
2066 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
0 |
0 |
350 |
Power |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86021 |
0 |
0 |
|
Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. |
Ultimate |
0.1152 |
1.2106 |
-2.0465 |
1 |
3357.95 |
Ultimate |
0.1152 |
1.2106 |
-2.0465 |
1 |
3357.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. |
|
|
|
PrevBase |
View |
28279 |
28279 |
|
|
Uppercut |
Slam an enemy with an upward swing, dealing 2587 Physical Damage. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Two Handed |
|
|
|
28279 |
0 |
39962 |
0 |
|
|
1 |
Slam an enemy with an upward swing, dealing $1 Physical Damage. |
Ultimate |
0.115021 |
1.20735 |
-0.70999 |
1 |
3352.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam an enemy with an upward swing, dealing <<1>>. |
|
|
|
NextBase |
View |
30358 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2584 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2325 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
24806 |
30362 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.11498 |
1.20555 |
-1.35939 |
1 |
3348.05 |
Ultimate |
0.103445 |
1.08562 |
-2.21956 |
1 |
3012.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
27340 |
22304 |
|
|
Healing Ritual |
Focus your spiritual devotion, healing you and nearby allies for 2585 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
27334 |
27342 |
0 |
|
|
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. |
Ultimate |
0.114886 |
1.20759 |
-0.841944 |
1 |
3350.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. |
|
|
|
PrevNextBase |
View |
29899 |
24828 |
|
|
Daedric Mines |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2585 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
29889 |
29909 |
0 |
|
|
1 |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.114886 |
1.20759 |
-0.841944 |
1 |
3350.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
41145 |
37243 |
|
|
Blessing of Protection |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2585 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
0 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
41139 |
41151 |
0 |
|
|
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.114886 |
1.20759 |
-0.841944 |
1 |
3350.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
93770 |
85536 |
|
|
Fungal Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2585 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
93769 |
93771 |
0 |
|
|
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. |
Ultimate |
0.114886 |
1.20759 |
-0.841944 |
1 |
3350.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. |
|
|
|
PrevNextBase |
View |
86512 |
85126 |
|
|
Fiery Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2560 Flame Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
|
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
2 |
-1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
0 |
Weapon |
Destruction Staff |
|
|
|
83619 |
84434 |
86508 |
0 |
|
|
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. |
Ultimate |
0.114828 |
1.18301 |
-0.508205 |
1 |
3312.19 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
86017 |
86015 |
|
|
Deep Fissure |
Stir a group of shalk that attack after 3 seconds, dealing 2564 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3561 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
2 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86016 |
93778 |
0 |
|
Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
Ultimate |
0.114037 |
1.1973 |
-1.90861 |
1 |
3322.57 |
Ultimate |
0.158312 |
1.66329 |
-2.21724 |
1 |
4614.81 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you.
Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
86021 |
86019 |
|
|
Subterranean Assault |
Stir a group of shalk that attack after 3 seconds, dealing 2564 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2564 Poison Damage to enemies in front of you. |
|
6000 |
2800 |
0 |
0 |
2066 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
0 |
0 |
350 |
Power |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86020 |
93791 |
0 |
|
Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. |
Ultimate |
0.114037 |
1.1973 |
-1.90861 |
1 |
3322.57 |
Ultimate |
0.114037 |
1.1973 |
-1.90861 |
1 |
3322.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. |
|
|
|
PrevNextBase |
View |
24806 |
24806 |
|
|
Power Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2556 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2300 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
1 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
24785 |
30358 |
0 |
|
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.113714 |
1.19263 |
-1.10847 |
1 |
3311.86 |
Ultimate |
0.102346 |
1.07377 |
-1.99915 |
1 |
2980.48 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away.
Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>.
Attacks deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevNextBase |
View |
25267 |
25267 |
|
|
Concealed Weapon |
Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Shadow |
|
Nightblade |
|
25255 |
25255 |
36238 |
0 |
|
Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. |
1 |
Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
Ultimate |
0.113714 |
1.19263 |
-1.10847 |
1 |
3311.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash an enemy, dealing <<1>>.
If you strike an enemy from their flank you set them Off Balance.
When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>.
While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. |
|
|
|
PrevNextBase |
View |
36238 |
25267 |
|
|
Concealed Weapon |
Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Shadow |
|
Nightblade |
|
25255 |
25267 |
36241 |
0 |
|
Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. |
1 |
Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
Ultimate |
0.113714 |
1.19263 |
-1.10847 |
1 |
3311.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash an enemy, dealing <<1>>.
If you strike an enemy from their flank you set them Off Balance.
When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>.
While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. |
|
|
|
PrevNextBase |
View |
36241 |
25267 |
|
|
Concealed Weapon |
Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Shadow |
|
Nightblade |
|
25255 |
36238 |
36244 |
0 |
|
Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. |
1 |
Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
Ultimate |
0.113714 |
1.19263 |
-1.10847 |
1 |
3311.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash an enemy, dealing <<1>>.
If you strike an enemy from their flank you set them Off Balance.
When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>.
While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. |
|
|
|
PrevNextBase |
View |
36244 |
25267 |
|
|
Concealed Weapon |
Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Shadow |
|
Nightblade |
|
25255 |
36241 |
0 |
0 |
|
Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. |
1 |
Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. |
Ultimate |
0.113714 |
1.19263 |
-1.10847 |
1 |
3311.86 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash an enemy, dealing <<1>>.
If you strike an enemy from their flank you set them Off Balance.
When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>.
While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. |
|
|
|
PrevBase |
View |
85126 |
85126 |
|
|
Fiery Rage |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2533 Flame Damage every 1 second for 7 seconds. |
|
7000 |
2000 |
1000 |
0 |
250 |
|
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
1 |
-1 |
50 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
0 |
Weapon |
Destruction Staff |
|
|
|
83619 |
83619 |
86506 |
0 |
|
|
1 |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. |
Ultimate |
0.113705 |
1.16976 |
-0.988199 |
1 |
3276.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. |
|
|
|
PrevNextBase |
View |
27334 |
22304 |
|
|
Healing Ritual |
Focus your spiritual devotion, healing you and nearby allies for 2557 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
22304 |
27340 |
0 |
|
|
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. |
Ultimate |
0.113621 |
1.19468 |
-0.591023 |
1 |
3313.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. |
|
|
|
PrevNextBase |
View |
29889 |
24828 |
|
|
Daedric Mines |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2557 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
2 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
24828 |
29899 |
0 |
|
|
1 |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.113621 |
1.19468 |
-0.591023 |
1 |
3313.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
PrevNextBase |
View |
41139 |
37243 |
|
|
Blessing of Protection |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2557 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
0 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
37243 |
41145 |
0 |
|
|
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.113621 |
1.19468 |
-0.591023 |
1 |
3313.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
93769 |
85536 |
|
|
Fungal Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2557 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
85536 |
93770 |
0 |
|
|
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. |
Ultimate |
0.113621 |
1.19468 |
-0.591023 |
1 |
3313.9 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. |
|
|
|
PrevNextBase |
View |
86016 |
86015 |
|
|
Deep Fissure |
Stir a group of shalk that attack after 3 seconds, dealing 2536 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3523 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
2 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86015 |
86017 |
0 |
|
Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
Ultimate |
0.112787 |
1.18468 |
-2.21339 |
1 |
3286.57 |
Ultimate |
0.156658 |
1.64515 |
-2.44032 |
1 |
4565.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you.
Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
86020 |
86019 |
|
|
Subterranean Assault |
Stir a group of shalk that attack after 3 seconds, dealing 2536 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2536 Poison Damage to enemies in front of you. |
|
6000 |
2800 |
0 |
0 |
2066 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
0 |
0 |
350 |
Power |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86019 |
86021 |
0 |
|
Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. |
Ultimate |
0.112787 |
1.18468 |
-2.21339 |
1 |
3286.57 |
Ultimate |
0.112787 |
1.18468 |
-2.21339 |
1 |
3286.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. |
|
|
|
PrevNextBase |
View |
22304 |
22304 |
|
|
Healing Ritual |
Focus your spiritual devotion, healing you and nearby allies for 2530 Health. |
|
0 |
0 |
0 |
0 |
5265 |
Area |
0 |
0 |
1000 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Restoring Light |
|
Templar |
|
22304 |
0 |
27334 |
0 |
|
|
1 |
Focus your spiritual devotion, healing you and nearby allies for $1 Health. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. |
|
|
|
NextBase |
View |
24828 |
24828 |
|
|
Daedric Mines |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2530 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
|
15000 |
0 |
0 |
0 |
5400 |
Self |
0 |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
0 |
42 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
6 |
Class |
Dark Magic |
|
Sorcerer |
|
24828 |
0 |
29889 |
0 |
|
|
1 |
Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>.
When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. |
|
|
|
NextBase |
View |
37243 |
37243 |
|
|
Blessing of Protection |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
400 |
0 |
0 |
4860 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
0 |
14 |
0 |
0 |
400 |
Werewolf |
|
0 |
0 |
4 |
Weapon |
Restoration Staff |
|
|
|
37243 |
0 |
41139 |
0 |
|
|
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
NextBase |
View |
49557 |
49557 |
|
|
Conjured Mines |
Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
49630 |
49630 |
|
|
Conjured Mines |
Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
54827 |
54827 |
|
|
Daedric Mines |
Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon 4 mines in front of the cast for <<1>>.
· Mines take 2 seconds to arm, then deal <<2>> to nearby enemies |
|
|
|
PrevNextNext2Base |
View |
72260 |
72260 |
|
|
Volcanic Rune |
Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies |
|
0 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon 4 mines in front of the cast for <<1>>.
· Mines take 2 seconds to arm, then deal <<2>> to nearby enemies |
|
|
|
PrevNextNext2Base |
View |
83479 |
83479 |
|
|
Volcanic Rune |
Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies |
|
0 |
0 |
0 |
0 |
|
|
0 |
10000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summon 4 mines in front of the cast for <<1>>.
· Mines take 2 seconds to arm, then deal <<2>> to nearby enemies |
|
|
|
PrevNextNext2Base |
View |
85536 |
85536 |
|
|
Fungal Growth |
Seed a large area of mushrooms in front of you, healing you and your allies for 2530 Health. |
|
0 |
0 |
0 |
0 |
4590 |
Cone |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
0 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Green Balance |
|
Warden |
|
85536 |
0 |
93769 |
0 |
|
|
1 |
Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. |
|
|
|
NextBase |
View |
85550 |
85550 |
|
|
Lotus Flower |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
85559 |
85559 |
|
|
Living Vines |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
87058 |
87058 |
|
|
Green Lotus |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
88695 |
88695 |
|
|
Lotus Blossom Heal |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
88712 |
88712 |
|
|
Leeching Vines |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
88721 |
88721 |
|
|
Living Trellis |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
88723 |
88723 |
|
|
Living Trellis |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
94558 |
94558 |
|
|
Lotus Flower |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
94571 |
94571 |
|
|
Green Lotus |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
94590 |
94590 |
|
|
Lotus Blossum Heal |
Instantly heal allies in a cone in front of you for 2530. |
|
0 |
0 |
0 |
0 |
|
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Instantly heal allies in a cone in front of you for $1. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Instantly heal allies in a cone in front of you for <<1>>. |
|
|
|
PrevNextNext2Base |
View |
191568 |
191568 |
|
|
Conjured Mines |
Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. |
|
0 |
0 |
0 |
1500 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. |
|
|
|
PrevNextNext2Base |
View |
200310 |
200310 |
|
|
Bountiful Heal |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
211522 |
211522 |
|
|
Health Restore |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
212114 |
212114 |
|
|
Health Restoration |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
|
10000 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
Ultimate |
0.112436 |
1.18152 |
-0.443614 |
1 |
3278.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health.
Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. |
|
|
|
PrevNextNext2Base |
View |
93593 |
86009 |
|
|
Scorch |
Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3486 Magic Damage to enemies in front of you. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86013 |
86019 |
86015 |
|
|
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. |
Ultimate |
0.111587 |
1.17146 |
-1.95452 |
1 |
3251.19 |
Ultimate |
0.154865 |
1.62684 |
0.339966 |
1 |
4516.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. |
|
|
|
PrevNextNext2Base |
View |
86015 |
86015 |
|
|
Deep Fissure |
Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3485 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
2 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86009 |
86016 |
0 |
|
Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. |
Ultimate |
0.111518 |
1.17174 |
-0.912519 |
1 |
3251.38 |
Ultimate |
0.154954 |
1.62719 |
-1.77516 |
1 |
4516.05 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you.
Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. |
|
|
|
PrevNextBase |
View |
86019 |
86019 |
|
|
Subterranean Assault |
Stir a group of shalk that attack after 3 seconds, dealing 2509 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2509 Poison Damage to enemies in front of you. |
|
6000 |
2800 |
0 |
0 |
2066 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
0 |
0 |
350 |
Power |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86009 |
86020 |
0 |
|
Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. |
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. |
Ultimate |
0.111518 |
1.17174 |
-0.912519 |
1 |
3251.38 |
Ultimate |
0.111518 |
1.17174 |
-0.912519 |
1 |
3251.38 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. |
|
|
|
PrevNextBase |
View |
24147 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
24139 |
0 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.110458 |
1.15986 |
-2.15526 |
1 |
3217.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevBase |
View |
40897 |
38685 |
|
|
Lethal Arrow |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2483 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
3500 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40895 |
0 |
0 |
|
Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
Ultimate |
0.110458 |
1.15986 |
-2.15526 |
1 |
3217.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect.
Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. |
|
|
|
PrevBase |
View |
47569 |
46324 |
|
|
Crystal Fragments |
Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dark Magic |
|
Sorcerer |
|
43714 |
47567 |
0 |
0 |
|
Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. |
1 |
Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
Ultimate |
0.110458 |
1.15986 |
-2.15526 |
1 |
3217.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less.
While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. |
|
|
|
PrevBase |
View |
86013 |
86009 |
|
|
Scorch |
Stir a group of shalk that attack after 3 seconds, dealing 2482 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3449 Magic Damage to enemies in front of you. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86012 |
93593 |
0 |
|
|
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. |
Ultimate |
0.11033 |
1.15913 |
-1.25007 |
1 |
3216.29 |
Ultimate |
0.153243 |
1.60922 |
0.608693 |
1 |
4468.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. |
|
|
|
PrevNextBase |
View |
50509 |
50509 |
|
|
Focused Storm |
Deals 2473 Flame Damage to nearby enemies after 6 seconds. |
|
6000 |
0 |
0 |
1500 |
|
Area |
0 |
0 |
650 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
1500 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Deals $1 Flame Damage to nearby enemies after 6 seconds. |
Magicka |
0.109992 |
1.15517 |
-1.94197 |
1 |
3204.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> to nearby enemies after <<2>>. |
|
|
|
PrevNextNext2Base |
View |
50605 |
50605 |
|
|
Blood Thirsty Familiar |
Summons a familiar to attack enemies for 30 seconds. Deals 1320 damage to all nearby enemies and slows them 40%. |
|
30000 |
500 |
0 |
0 |
|
Self |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
|
1 |
Summons a familiar to attack enemies for 30 seconds. Deals $1 damage to all nearby enemies and slows them 40%. |
Magicka |
0.109918 |
-0.0001821 |
1.03017 |
0.999998 |
1448.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Summons a familiar to attack enemies for <<1>>. Deals <<2>> damage to all nearby enemies and slows them <<3>>. |
|
|
|
PrevNextNext2Base |
View |
24139 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2456 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
24129 |
24147 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.109212 |
1.14799 |
-2.18356 |
1 |
3183.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevNextBase |
View |
40895 |
38685 |
|
|
Lethal Arrow |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2456 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
3500 |
0 |
0 |
0 |
0 |
1 |
3 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40893 |
40897 |
0 |
|
Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
Ultimate |
0.109212 |
1.14799 |
-2.18356 |
1 |
3183.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect.
Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
47567 |
46324 |
|
|
Crystal Fragments |
Conjure dark crystals to bombard an enemy, dealing 2456 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
1 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dark Magic |
|
Sorcerer |
|
43714 |
47565 |
47569 |
0 |
|
Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. |
1 |
Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
Ultimate |
0.109212 |
1.14799 |
-2.18356 |
1 |
3183.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less.
While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. |
|
|
|
PrevNextBase |
View |
86012 |
86009 |
|
|
Scorch |
Stir a group of shalk that attack after 3 seconds, dealing 2455 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3412 Magic Damage to enemies in front of you. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
2 |
0 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
86009 |
86013 |
0 |
|
|
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. |
Ultimate |
0.109177 |
1.14669 |
-1.94857 |
1 |
3181.52 |
Ultimate |
0.151577 |
1.59197 |
0.607348 |
1 |
4420.62 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. |
|
|
|
PrevNextBase |
View |
79110 |
79110 |
|
|
Hide of Morihaus |
When you Roll Dodge through an enemy, you deal 0 Physical Damage and knock them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance. |
|
0 |
0 |
0 |
0 |
|
Self |
0 |
0 |
0 |
1 |
0 |
1 |
0 |
-1 |
-1 |
-1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
Hide of Morihaus |
-1 |
-1 |
-1 |
-1 |
|
|
1 |
When you Roll Dodge through an enemy, you deal $1 Physical Damage and knock them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance. |
Max Resistance |
0.108767 |
0 |
-0.243475 |
1 |
172.333 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
When you Roll Dodge through an enemy, you deal <<1>> and knock them down for <<2>>. This effect scales off the higher of your Physical or Spell Resistance. |
|
|
|
PrevNextNext2Base |
View |
24129 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2430 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
22110 |
24139 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.108046 |
1.13545 |
-1.85648 |
1 |
3149.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevNextBase |
View |
40893 |
38685 |
|
|
Lethal Arrow |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2430 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
3500 |
0 |
0 |
0 |
0 |
1 |
2 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
38685 |
40895 |
0 |
|
Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
Ultimate |
0.108046 |
1.13545 |
-1.85648 |
1 |
3149.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect.
Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
47565 |
46324 |
|
|
Crystal Fragments |
Conjure dark crystals to bombard an enemy, dealing 2430 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
1 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dark Magic |
|
Sorcerer |
|
43714 |
46324 |
47567 |
0 |
|
Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. |
1 |
Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
Ultimate |
0.108046 |
1.13545 |
-1.85648 |
1 |
3149.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less.
While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. |
|
|
|
PrevNextBase |
View |
86009 |
86009 |
|
|
Scorch |
Stir a group of shalk that attack after 3 seconds, dealing 2429 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3375 Magic Damage to enemies in front of you. |
|
9000 |
2800 |
0 |
0 |
2700 |
Area |
0 |
0 |
2000 |
0 |
0 |
0 |
1 |
1 |
0 |
4 |
0 |
0 |
350 |
Werewolf |
|
0 |
0 |
3 |
Class |
Animal Companions |
|
Warden |
|
86009 |
0 |
86012 |
0 |
|
|
2 |
Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. |
Ultimate |
0.107984 |
1.13424 |
-1.35974 |
1 |
3147.52 |
Ultimate |
0.14991 |
1.57479 |
1.07452 |
1 |
4372.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you.
After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. |
|
|
|
NextBase |
View |
24110 |
22057 |
|
|
Solar Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
24101 |
22110 |
22095 |
|
|
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.106964 |
1.12262 |
-2.38136 |
1 |
3115.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. |
|
|
|
PrevNextNext2Base |
View |
40892 |
28882 |
|
|
Snipe |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
3500 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40891 |
38685 |
38687 |
|
|
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage. |
Ultimate |
0.106964 |
1.12262 |
-2.38136 |
1 |
3115.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>>. |
|
|
|
PrevNextNext2Base |
View |
47552 |
43714 |
|
|
Crystal Shard |
Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
4 |
0 |
1 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dark Magic |
|
Sorcerer |
|
43714 |
47550 |
46331 |
46324 |
|
|
1 |
Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. |
Ultimate |
0.106964 |
1.12262 |
-2.38136 |
1 |
3115.33 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. |
|
|
|
PrevNextNext2Base |
View |
22110 |
22110 |
|
|
Dark Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
22057 |
24129 |
0 |
|
Reduces cost and applies Major Defile to the target and nearby enemies. |
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>.
Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. |
|
|
|
PrevNextBase |
View |
38685 |
38685 |
|
|
Lethal Arrow |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
3500 |
0 |
0 |
0 |
0 |
1 |
1 |
1 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
28882 |
40893 |
0 |
|
Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect.
Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. |
|
|
|
PrevNextBase |
View |
38687 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
28882 |
40899 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevNextBase |
View |
40899 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2610 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
2 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
38687 |
40903 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevNextBase |
View |
40903 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2520 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
3 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40899 |
40907 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevNextBase |
View |
40907 |
38687 |
|
|
Focused Aim |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. |
|
0 |
0 |
0 |
800 |
2430 |
Enemy |
0 |
4000 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40903 |
0 |
0 |
|
Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. |
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. |
|
|
|
PrevBase |
View |
46324 |
46324 |
|
|
Crystal Fragments |
Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
1 |
2 |
1 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
Class |
Dark Magic |
|
Sorcerer |
|
43714 |
43714 |
47565 |
0 |
|
Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. |
1 |
Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less.
While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. |
|
|
|
PrevNextBase |
View |
54264 |
54264 |
|
|
Lethal Arrow |
Deals 2404 Poison Damage and reduces target's healing taken by 6% for 4 seconds. 100% chance to apply poison status effect. |
|
0 |
0 |
0 |
2000 |
|
Enemy |
0 |
3000 |
0 |
0 |
0 |
0 |
0 |
-1 |
-1 |
-1 |
2000 |
0 |
0 |
Werewolf |
|
0 |
0 |
-1 |
|
|
|
|
|
-1 |
-1 |
-1 |
-1 |
|
Deals poison damage and applies the poison status effect. Reduces enemy's healing taken. |
1 |
Deals $1 Poison Damage and reduces target's healing taken by 6% for 4 seconds. 100% chance to apply poison status effect. |
Ultimate |
0.106893 |
1.12302 |
-1.55498 |
1 |
3115.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Deals <<1>> and reduces target's healing taken by <<2>> for <<3>>. 100% chance to apply poison status effect. |
|
|
|
PrevNextNext2Base |
View |
23788 |
22139 |
|
|
Crescent Sweep |
Swing your Aedric spear around with holy vengeance, dealing 2399 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. |
|
6000 |
0 |
0 |
400 |
75 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Aedric Spear |
|
Templar |
|
22138 |
23787 |
0 |
0 |
|
Deals additional damage to enemies in front of you. |
2 |
Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>.
Enemies in your path will be hit for <<5>> more damage. |
|
|
|
PrevBase |
View |
23794 |
22144 |
|
|
Everlasting Sweep |
Swing your Aedric spear around with holy vengeance, dealing 2399 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. |
|
10000 |
0 |
0 |
400 |
75 |
Area |
0 |
0 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
12 |
400 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Aedric Spear |
|
Templar |
|
22138 |
23793 |
0 |
0 |
|
Deals Physical Damage and increases the duration, which further increases for each enemy hit. |
2 |
Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.0516453 |
0.542445 |
-1.0498 |
1 |
1504.71 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. |
|
|
|
PrevBase |
View |
30381 |
24804 |
|
|
Energy Overload |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2160 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
0 |
0 |
0 |
0 |
25 |
Self |
0 |
0 |
0 |
0 |
0 |
1 |
1 |
4 |
2 |
12 |
0 |
0 |
0 |
Adrenaline |
|
0 |
0 |
1 |
Class |
Storm Calling |
|
Sorcerer |
|
24785 |
30376 |
0 |
0 |
|
While active your Light and Heavy Attacks restore Magicka and Stamina. |
2 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.0960092 |
1.00821 |
-0.819726 |
1 |
2798.76 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away.
Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>.
The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. |
|
|
|
PrevBase |
View |
36234 |
25260 |
|
|
Surprise Attack |
Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
1 |
1 |
0 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Class |
Shadow |
|
Nightblade |
|
25255 |
36230 |
0 |
0 |
|
Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. |
1 |
Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Slash an enemy, dealing <<1>> and applying the Sundered status effect.
If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. |
|
|
|
PrevBase |
View |
41459 |
38452 |
|
|
Power Slam |
Strike an enemy full-force with your shield, dealing 2399 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
0 |
0 |
0 |
0 |
2700 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
38 |
0 |
0 |
0 |
Power |
|
0 |
0 |
6 |
Weapon |
One Hand and Shield |
|
|
|
28365 |
41456 |
0 |
0 |
|
Blocking any attack reduces the cost of your next Power Slam. |
1 |
Strike an enemy full-force with your shield, dealing $1 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Strike an enemy full-force with your shield, dealing <<1>>.
While slotted, blocking any attack grants you <<2>>, which reduces the cost of your next <<3>> cast within <<4>> by <<5>>.
This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
|
|
|
PrevBase |
View |
41881 |
38956 |
|
|
Arterial Burst |
Rend an enemy, dealing 2399 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
|
0 |
0 |
0 |
0 |
2295 |
Enemy |
0 |
700 |
0 |
0 |
0 |
0 |
1 |
4 |
2 |
1 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
2 |
World |
Vampire |
|
|
|
32893 |
41880 |
0 |
0 |
|
Will always be a Critical Strike if you cast it while under half Health. |
1 |
Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Rend an enemy, dealing <<1>> and applying the <<2>> status effect.
Deals up to <<3>>% more damage based on your missing Health.
If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. |
|
|
|
PrevBase |
View |
41320 |
40126 |
|
|
Healing Ward |
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2399 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. While the shield persists, the target is healed for 33% of the shield's remaining strength every second. |
|
6000 |
0 |
0 |
0 |
4590 |
Area |
0 |
0 |
2800 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
5 |
Weapon |
Restoration Staff |
|
|
|
37232 |
41316 |
0 |
0 |
|
Heals target based on the shield's strength every second it persists. |
1 |
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. While the shield persists, the target is healed for 33% of the shield's remaining strength every second. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage.
The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds.
While the shield persists, the target is healed for <<3>>% of the shield's remaining strength every second. |
|
|
|
PrevBase |
View |
40118017 |
118017 |
|
|
Renewing Undeath |
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2390 Health over 5 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
1 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Living Death |
|
Necromancer |
|
115315 |
30118017 |
0 |
0 |
|
Consuming a corpse also removes negative effects. |
2 |
Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for $2 Health over 5 seconds. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.10636 |
1.12293 |
-8.72426 |
0.999991 |
3100.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health.
Consumes a corpse on cast to immediately remove up to |cffffff3|r negative effects and continue to heal you and your allies in the area for <<2>> Health over <<3>>. |
|
|
|
PrevBase |
View |
40118809 |
118809 |
|
|
Enduring Undeath |
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2390 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. |
|
0 |
0 |
0 |
0 |
3510 |
Ground |
0 |
2800 |
800 |
0 |
0 |
0 |
1 |
4 |
2 |
20 |
0 |
0 |
0 |
Werewolf |
|
0 |
0 |
4 |
Class |
Living Death |
|
Necromancer |
|
115315 |
30118809 |
0 |
0 |
|
Can consume multiple corpses to increase the duration of the heal over time. |
2 |
Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for $2 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. |
Ultimate |
0.106587 |
1.12094 |
-0.764448 |
1 |
3109.1 |
Ultimate |
0.10636 |
1.12293 |
-8.72426 |
0.999991 |
3100.95 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health.
Consumes a corpse on cast to continue to heal you and your allies in the area for <<2>> Health over <<3>>. You can consume up to |cffffff5|r additional corpses on cast, with each corpse extending the duration of the heal over time by |cffffff5|r seconds. |
|
|
|
PrevBase |
View |
24101 |
22057 |
|
|
Solar Flare |
Conjure a ball of solar energy to heave at an enemy, dealing 2379 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
2800 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
4 |
800 |
0 |
0 |
Werewolf |
|
0 |
0 |
3 |
Class |
Dawn's Wrath |
|
Templar |
|
22057 |
24080 |
24110 |
0 |
|
|
1 |
Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. |
Ultimate |
0.105819 |
1.11043 |
-1.76786 |
1 |
3082.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>.
Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. |
|
|
|
PrevNextBase |
View |
40891 |
28882 |
|
|
Snipe |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2379 Physical Damage. |
|
0 |
0 |
0 |
800 |
2700 |
Enemy |
0 |
3500 |
0 |
0 |
0 |
0 |
1 |
3 |
0 |
2 |
800 |
0 |
0 |
Power |
|
0 |
0 |
2 |
Weapon |
Bow |
|
|
|
28882 |
40890 |
40892 |
0 |
|
|
1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage. |
Ultimate |
0.105819 |
1.11043 |
-1.76786 |
1 |
3082.57 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Invalid |
-1 |
-1 |
-1 |
-1 |
-1 |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>>. |
|
|
|
PrevNextBase |
Prev