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ESO: Viewing Mined Skills

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id displayId version texture name description descHeader duration startTime tickTime cooldown cost target minRange maxRange radius isPassive isChanneled isPermanent isPlayer rank morph learnedLevel castTime channelTime angleDistance mechanic buffType isToggle chargeFreq skillIndex skillType skillLine raceType classType setName baseAbilityId prevSkill nextSkill nextSkill2 upgradeLines effectLines numCoefVars coefDescription type1 a1 b1 c1 R1 avg1 type2 a2 b2 c2 R2 avg2 type3 a3 b3 c3 R3 avg3 type4 a4 b4 c4 R4 avg4 type5 a5 b5 c5 R5 avg5 type6 a6 b6 c6 R6 avg6 rawDescription rawTooltip rawCoef coefTypes
View 67096 67096 Combat Physician When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 0 damage for 6 seconds. This effect can occur once every 6 seconds per target. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Combat Physician -1 -1 -1 -1 1 When you critically heal yourself or an ally, you grant your target a damage shield that absorbs $1 damage for 6 seconds. This effect can occur once every 6 seconds per target. Armor Types 1810.74 0 -201.194 0.435484 594 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you critically heal yourself or an ally, you grant your target a damage shield that absorbs <<1>> damage for <<2>>. This effect can occur once every <<3>> per target. PrevNextNext2Base
View 86190 86190 Frozen Armor Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 86189 -1 -1 1 Increases your Physical and Spell Resistance by 990 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 990 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 45562 45562 Concentration Increases your Physical and Spell Penetration by 939 for each piece of Light Armor worn. Current bonus: 0 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 8 Armor Light Armor 29667 29667 -1 -1 1 Increases your Physical and Spell Penetration by 939 for each piece of Light Armor worn. Current bonus: $1 Light Armor 939 0 0 1 1475.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Penetration by <<1>> for each piece of Light Armor worn. Current bonus: <<2>> PrevNextNext2Base
View 5823 5823 Revive · Instantly restore 9000% max stamina With Edge: - Heal Self 1929 points 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 2 · Instantly restore $1% max stamina With Edge: - Heal Self $2 points Medium Armor 850.729 0 9216.86 0.889607 9000 Health 0.120071 0 7.91031 1 1962.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Instantly restore <<1>> max stamina With |c2adc22Edge|r: - Heal Self <<2>> points PrevNextNext2Base
View 5826 5826 Revive · Instantly restore 9000% max stamina · Restore 2400% stamina over 10 seconds With Edge: - Heal Self 1929 points 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Restores stamina over time. 3 · Instantly restore $1% max stamina · Restore $2% stamina over 10 seconds With Edge: - Heal Self $3 points Medium Armor 850.729 0 9216.86 0.889607 9000 Medium Armor 226.341 0 2455.22 0.890218 2400 Health 0.120071 0 7.91031 1 1962.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Instantly restore <<1>> max stamina · Restore <<2>>% stamina over <<3>> With |c2adc22Edge|r: - Heal Self <<4>> points PrevNextNext2Base
View 45559 45559 Spell Warding Increases your Spell Resistance by 726 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 6 Armor Light Armor 29663 29663 -1 -1 1 Increases your Spell Resistance by 726 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 726 0 0 1 1140.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Resistance by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 86189 86189 Frozen Armor Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current Bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Winter's Embrace Warden 86189 -1 86190 -1 1 Increases your Physical and Spell Resistance by 495 for each Winter's Embrace ability slotted. Current bonus: $1. Winter's Embrace Skills Slotted 495 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each Winter's Embrace ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 149152 149152 Concentration Increases your Spell Penetration by 0. WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED Increases your Spell Penetration by $1. Light Armor 469.162 0 -0.0645724 1 737.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Penetration by <<1>>. PrevNextNext2Base
View 149153 149153 Concentration Increases your Spell Penetration by 0. WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED Increases your Spell Penetration by $1. Light Armor 469.162 0 -0.0645724 1 737.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Penetration by <<1>>. PrevNextNext2Base
View 29667 29667 Concentration Increases your Physical and Spell Penetration by 469 for each piece of Light Armor worn. Current bonus: 0 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 42 0 0 0 Werewolf 0 0 8 Armor Light Armor 29667 -1 45562 -1 1 Increases your Physical and Spell Penetration by 469 for each piece of Light Armor worn. Current bonus: $1 Light Armor 469 0 0 1 737.238 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Penetration by <<1>> for each piece of Light Armor worn. Current bonus: <<2>> PrevNextNext2Base
View 32806 32806 Robes of Destruction Mastery While you have a Destruction Staff equipped, your Max Magicka is increased by 0. 0 0 0 0 Self 0 0 0 1 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Robes of Destruction Mastery -1 -1 -1 -1 1 While you have a Destruction Staff equipped, your Max Magicka is increased by $1. Light Armor 444.666 0 -61.8565 0.791672 764.286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While you have a Destruction Staff equipped, your Max Magicka is increased by <<1>>. PrevNextNext2Base
View 45053 45053 Pressure Points Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: 438. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Assassination Nightblade 36636 36636 -1 -1 1 Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. Current bonus: $1. Assassination Skills Slotted 438 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 29663 29663 Spell Warding Increases your Spell Resistance by 363 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 6 Armor Light Armor 29663 -1 45559 -1 1 Increases your Spell Resistance by 363 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 363 0 0 1 570.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Spell Resistance by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 106797 106797 Sload's Semblance Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 0 Oblivion Damage per tick. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Sload's Semblance -1 -1 -1 -1 1 Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Max Health as Oblivion Damage every 1 second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of $1 Oblivion Damage per tick. Light Armor 359.529 0 307.026 0.441754 747.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Damaging an enemy has a |cffffff10|r% chance to fire a Shadow Pearl at them, dealing |cffffff3|r% of the target's Max Health as Oblivion Damage every <<1>> for <<2>>. The Shadow Pearl cannot be reflected. Effect can occur every <<3>>. This can deal a maximum of <<4>> Oblivion Damage per tick. PrevNextNext2Base
View 45533 45533 Resolve Increases your Physical and Spell Resistance by 343 for each piece of Heavy Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 4 Armor Heavy Armor 29825 45531 -1 -1 1 Increases your Physical and Spell Resistance by 343 for each piece of Heavy Armor equipped. Current bonus: $1. Heavy Armor 343 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 44951 44951 Elder Dragon Increases your Health Recovery by 258 for each Draconic Power ability slotted. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Draconic Power Dragonknight 29460 29460 -1 -1 1 Increases your Health Recovery by 258 for each Draconic Power ability slotted. Current bonus: $1. Draconic Power Skills Slotted 258 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each Draconic Power ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45531 45531 Resolve Increases your Physical and Spell Resistance by 229 for each piece of Heavy Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 4 Armor Heavy Armor 29825 29825 45533 -1 1 Increases your Physical and Spell Resistance by 229 for each piece of Heavy Armor equipped. Current bonus: $1. Heavy Armor 229 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 36636 36636 Pressure Points Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: 219. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Assassination Nightblade 36636 -1 45053 -1 1 Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. Current bonus: $1. Assassination Skills Slotted 219 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical ratings by <<1>> for each Assassination ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45561 45561 Prodigy Increases your Weapon and Spell Critical rating by 219 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 46 0 0 0 Werewolf 0 0 7 Armor Light Armor 29668 29668 -1 -1 1 Increases your Weapon and Spell Critical rating by 219 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 219 0 0 1 345.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical rating by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 71101 71101 Permafrost While you have a damage shield on you, your Health Recovery is increased by 0. 0 0 0 0 Self 0 0 0 1 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Permafrost -1 -1 -1 -1 1 While you have a damage shield on you, your Health Recovery is increased by $1. Heavy Armor 197.606 0 66.0891 0.69153 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 While you have a damage shield on you, your Health Recovery is increased by <<1>>. PrevNextNext2Base
View 47362 47362 Ebon Armory Increases your Max Health by 0 for you and up to 11 other group members within 28 meters of you. This bonus persists through death. 0 0 0 0 Area 0 0 2800 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Ebon Armory -1 -1 -1 -1 1 Increases your Max Health by $1 for you and up to 11 other group members within 28 meters of you. This bonus persists through death. Heavy Armor 179.146 0 105.099 0.618812 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for you and up to |cffffff11|r other group members within |cffffff28|r meters of you. This bonus persists through death. PrevNextNext2Base
View 18987 18987 Shroud of the Lich When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 0 for 20 seconds. This effect can occur once every 1 minute. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Shroud of the Lich -1 -1 -1 -1 1 When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by $1 for 20 seconds. This effect can occur once every 1 minute. Light Armor 167.927 0 52.1152 0.587085 368.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you cast an ability that costs resources while under |cffffff33|r% Magicka while in combat, your Magicka Recovery is increased by <<1>> for <<2>>. This effect can occur once every <<3>>. PrevNextNext2Base
View 29460 29460 Elder Dragon Increases your Health Recovery by 129 for each Draconic Power ability slotted. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Draconic Power Dragonknight 29460 -1 44951 -1 1 Increases your Health Recovery by 129 for each Draconic Power ability slotted. Current bonus: $1. Draconic Power Skills Slotted 129 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each Draconic Power ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 29825 29825 Resolve Increases your Physical and Spell Resistance by 114 for each piece of Heavy Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 4 Armor Heavy Armor 29825 -1 45531 -1 1 Increases your Physical and Spell Resistance by 114 for each piece of Heavy Armor equipped. Current bonus: $1. Heavy Armor 114 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Physical and Spell Resistance by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 29668 29668 Prodigy Increases your Weapon and Spell Critical rating by 109 for each piece of Light Armor equipped. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 38 0 0 0 Werewolf 0 0 7 Armor Light Armor 29668 -1 45561 -1 1 Increases your Weapon and Spell Critical rating by 109 for each piece of Light Armor equipped. Current bonus: $1. Light Armor 109 0 0 1 172 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Critical rating by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 59521 59521 Engine Guardian When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automation to restore 0 Stamina or Magicka or 0 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Engine Guardian -1 -1 -1 -1 2 When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automation to restore $1 Stamina or Magicka or $2 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds. Medium Armor 96.9545 0 -11.8636 0.801361 0 Medium Armor 344.545 0 -42.1595 0.801361 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you use an ability that costs resources, you have a |cffffff25|r% chance to summon a Dwemer automation to restore <<1>> Stamina or Magicka or <<2>> Health to you every <<3>> for |cffffff6|r seconds. This effect can occur once every <<4>>. PrevNextNext2Base
View 18866 18866 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 3 seconds. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 -1 45071 -1 2 Casting a Shadow ability grants you Major Resolve for 3 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds. Heavy Armor 25 0 0 1 0 Heavy Armor 0.75 0 3 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff3|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>>. PrevNextNext2Base
View 45071 45071 Shadow Barrier Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: 0%. Current Duration: 6 seconds 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Shadow Nightblade 18866 18866 -1 -1 2 Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Bonus: $1%. Current Duration: $2 seconds Heavy Armor 25 0 0 1 0 Heavy Armor 1.5 0 6 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting a Shadow ability grants you Major Resolve for |cffffff6|r seconds, increasing your Physical and Spell Resistance by <<1>>. This duration is increased by |cffffff25|r% for each piece of Heavy Armor equipped. Current Bonus: <<2>>. Current Duration: <<3>> PrevNextNext2Base
View 133507 133507 Lead the Pack Leap to the selected location and ferociously slam down dealing 0 Magic Damage and stunning all enemies within 10 meters. The gargantuan impact revives behemoth allies and sends out a feral energy ring that grants the Bestial Rage synergy. When activated, Bestial Rage generates 100 Ultimate, resets all cooldowns and provides 10 seconds of guaranteed critical strikes with all damage abilities. 0 0 0 0 Ground 0 2500 1000 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Leap to the selected location and ferociously slam down dealing $1 Magic Damage and stunning all enemies within 10 meters. The gargantuan impact revives behemoth allies and sends out a feral energy ring that grants the Bestial Rage synergy. When activated, Bestial Rage generates 100 Ultimate, resets all cooldowns and provides 10 seconds of guaranteed critical strikes with all damage abilities. Weapon Power 21 0 0 1 10961 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Leap to the selected location and ferociously slam down dealing <<1>> and stunning all enemies within <<2>>. The gargantuan impact |cffffffrevives behemoth allies|r and sends out a feral energy ring that grants the <<3>> synergy. When activated, <<3>> generates <<4>> Ultimate, resets all cooldowns and provides <<5>> of guaranteed critical strikes with all damage abilities. PrevNextNext2Base
View 47367 47367 Worm's Raiment Grants 0 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death. 0 0 0 0 Area 0 0 2800 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 The Worm's Raiment -1 -1 -1 -1 1 Grants $1 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death. Light Armor 19.6073 0 -10.8115 0.832533 26.6667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Grants <<1>> Magicka Recovery to you and up to |cffffff11|r other group members within |cffffff28|r meters of you. This bonus persists through death. PrevNextNext2Base
View 45622 45622 Magicka Aid Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 6 Alliance War Support 39255 39255 -1 -1 1 Increases your Magicka Recovery by 10% for each Support ability slotted. Current bonus: $1%. Support Skills Slotted 10 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by |cffffff10|r% for each Support ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 132322 132322 Bonecrusher Smash the ground dealing 0 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. 0 0 0 0 Area 0 0 850 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Smash the ground dealing $1 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. Weapon Power 8.74977 0 0.0603433 1 4567 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Smash the ground dealing <<1>> to all enemies within <<2>> of yourself. Any enemies hit are interrupted and stunned for <<3>>. Generates <<4>> Ultimate. This ability has a cooldown of <<5>>. PrevNextNext2Base
View 116198 116198 Death Knell Increases your Critical Strike Chance against enemies under 25% Health by 10% for each Grave Lord ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 27 0 0 0 Werewolf 0 0 8 Class Grave Lord Necromancer 116197 116197 -1 -1 1 Increases your Critical Strike Chance against enemies under 25% Health by 10% for each Grave Lord ability slotted. Current bonus: $1%. Grave Lord Skills Slotted 8 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Strike Chance against enemies under |cffffff25|r% Health by <<1>> for each Grave Lord ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45567 45567 Improved Sneak Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 5 Armor Medium Armor 29738 29738 -1 -1 2 Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 7 0 0 1 0 Medium Armor 5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of Sneak by |cffffff7|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the size of your detection area while Sneaking by |cffffff5|r% for each piece of Medium Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 39197 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 20000 0 0 0 3213 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 29552 41097 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevNextBase
View 41097 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 21 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 21000 0 0 0 3213 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 39197 41100 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 21 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevNextBase
View 41100 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 22 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 22000 0 0 0 3213 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 41097 41103 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 22 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevNextBase
View 41103 39197 Immovable Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 23 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Requires 5 pieces of heavy armor equipped 23000 0 0 0 3213 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Power 0 0 1 Armor Heavy Armor 29552 41100 0 0 Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. 1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 23 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by $1% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Heavy Armor 5 0 65 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. Also grants you immunity to knockback and disabling effects for <<3>>, but reduces your Movement Speed by <<4>> for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by |cffffff5|r%. PrevBase
View 39255 39255 Magicka Aid Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 6 Alliance War Support 39255 -1 45622 -1 1 Increases your Magicka Recovery by 5% for each Support ability slotted. Current bonus: $1%. Support Skills Slotted 5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by |cffffff5|r% for each Support ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 132372 132372 Thunderous Stomp Stomp the ground sending out multiple tremors that travel 50 meters dealing 0 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. 0 0 0 0 Self 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Stomp the ground sending out multiple tremors that travel 50 meters dealing $1 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. Weapon Power 4.24977 0 0.028202 1 2218.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stomp the ground sending out multiple tremors that travel <<1>> dealing <<2>> to enemies and knocking them back. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 29738 29738 Improved Sneak Reduces the cost of Sneak by 4% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the size of your detection area while Sneaking by 3% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 5 Armor Medium Armor 29738 -1 45567 -1 2 Reduces the cost of Sneak by 4% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the size of your detection area while Sneaking by 3% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 4 0 0 1 0 Medium Armor 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the cost of Sneak by |cffffff4|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the size of your detection area while Sneaking by |cffffff3|r% for each piece of Medium Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45526 45526 Constitution Increases your Health Recovery by 4% for each piece of Heavy Armor equipped. Current bonus: 0%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 5 Armor Heavy Armor 29769 29769 -1 -1 2 Increases your Health Recovery by 4% for each piece of Heavy Armor equipped. Current bonus: $1%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds. Current bonus: $2. Heavy Armor 4 0 -0 1 0 Heavy Armor 108 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. You restore <<3>> Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every <<4>>. Current bonus: <<5>>. PrevNextNext2Base
View 45528 45528 Revitalize Increases the Magicka or Stamina your Heavy Attacks restore by 4% for each piece of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 46 0 0 0 Werewolf 0 0 7 Armor Heavy Armor 29773 29773 -1 -1 1 Increases the Magicka or Stamina your Heavy Attacks restore by 4% for each piece of Heavy Armor worn. Current bonus: $1% Heavy Armor 4 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Magicka or Stamina your Heavy Attacks restore by |cffffff4|r% for each piece of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 45549 45549 Grace Reduces the effectiveness of snares applied to you by 4% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 3% for each piece of Light Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 4 Armor Light Armor 29639 45548 -1 -1 2 Reduces the effectiveness of snares applied to you by 4% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 3% for each piece of Light Armor worn. Current bonus: $2%. Light Armor 4 0 0 1 0 Light Armor 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn. Current bonus: <<2>>. Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn. Current bonus: <<4>>. PrevNextNext2Base
View 45557 45557 Evocation Increases your Magicka Recovery by 4% for each piece of Light Armor equipped. Current bonus: 0%. Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 5 Armor Light Armor 29665 29665 -1 -1 2 Increases your Magicka Recovery by 4% for each piece of Light Armor equipped. Current bonus: $1%. Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: $2%. Light Armor 4 0 0 1 0 Light Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. Reduces the Magicka cost of your abilities by <<3>> for each piece of Light Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 45565 45565 Wind Walker Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: 0%. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 18 0 0 0 Werewolf 0 0 4 Armor Medium Armor 29687 29687 -1 -1 2 Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: $1%. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 4 0 0 1 0 Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>> per piece of Medium Armor equipped. Current bonus: <<2>>. Reduces the Stamina cost of your abilities by <<3>> per piece of Medium Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 86069 86069 Advanced Species Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Animal Companions Warden 86068 86068 -1 -1 1 Increases your Critical Damage by 4% for each Animal Companion ability slotted. Current bonus: $1%. Animal Companion Skills Slotted 4 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>> for each Animal Companion ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 114962 114962 Evocation Reduces the Magicka cost of your abilities by 4% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Reduces the Magicka cost of your abilities by 4% for each piece of Light Armor equipped. Current bonus: $1%. Light Armor 4 0 0 1 6.28571 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Magicka cost of your abilities by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 116197 116197 Death Knell Increases your Critical Strike Chance against enemies under 25% Health by 5% for each Grave Lord ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 8 Class Grave Lord Necromancer 116197 -1 116198 -1 1 Increases your Critical Strike Chance against enemies under 25% Health by 5% for each Grave Lord ability slotted. Current bonus: $1%. Grave Lord Skills Slotted 4 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Strike Chance against enemies under |cffffff25|r% Health by <<1>> for each Grave Lord ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45084 45084 Dark Vigor Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 36532 -1 -1 1 Increases your Max Health by 3% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45155 45155 Soul Siphoner Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 36603 -1 -1 1 Increases your healing done by 3% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45574 45574 Athletics Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 0 1 2 0 50 0 0 0 Werewolf 0 0 7 Armor Medium Armor 29742 29742 -1 -1 2 Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 3 0 0 1 0 Medium Armor 4 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Movement Speed bonus of Sprint by |cffffff3|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the cost of Roll Dodge by <<2>>% for each piece of Medium Armor equipped. Current bonus: <<3>>. PrevNextNext2Base
View 45596 45596 Slayer Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 7 0 0 0 Werewolf 0 0 7 Guild Fighters Guild 35803 45595 -1 -1 1 Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted. Current bonus: $1%. Fighters Guild Skills Slotted 3 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 192848 192848 Pustulent Globs Every 15 seconds, a defeated enemy will create a disease-ridden pustule that lasts for 10 seconds. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals 55549 Disease Damage to all enemies within 6 meters and increases their Damage Taken by 10% for 5 seconds. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Every 15 seconds, a defeated enemy will create a disease-ridden pustule that lasts for 10 seconds. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals $1 Disease Damage to all enemies within 6 meters and increases their Damage Taken by 10% for 5 seconds. Ultimate 2.52502 25.2499 -0.738664 1 71689.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Every <<1>>, a defeated enemy will create a disease-ridden pustule that lasts for <<2>>. Before the pustule deflates, you may throw it and cause it to detonate at a new location. The exploding pustule deals <<3>> to all enemies within <<4>> and increases their Damage Taken by <<5>> for <<6>>. PrevNextNext2Base
View 132251 132251 Mutilate Hold to charge up a heavy attack, dealing up to 0 Physical Damage with each swipe. 0 0 0 800 Enemy 0 700 0 0 0 0 0 -1 -1 -1 800 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Hold to charge up a heavy attack, dealing up to $1 Physical Damage with each swipe. Weapon Power 2.49977 0 0.0442726 1 1304.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hold to charge up a heavy attack, dealing up to <<1>> with each swipe. PrevNextNext2Base
View 40192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37697 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30192372 0 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.3561 0 -0.753684 1 38349.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevBase
View 30192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 37295 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20192372 40192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.3311 0 -2.38513 1 37941.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 20192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36894 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 192372 30192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.30594 0 -1.06019 1 37533 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 192372 192372 Sanctum of the Abyssal Sea Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 36493 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 20192372 0 Damage shield gains an increase in strength. 1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 2.28089 0 -1.19814 1 37125.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 29665 29665 Evocation Increases your Magicka Recovery by 2% for each piece of Light Armor equipped. Current bonus: 0%. Reduces the Magicka cost of your abilities by 1% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 5 Armor Light Armor 29665 -1 45557 -1 2 Increases your Magicka Recovery by 2% for each piece of Light Armor equipped. Current bonus: $1%. Reduces the Magicka cost of your abilities by 1% for each piece of Light Armor equipped. Current bonus: $2%. Light Armor 2 0 0 1 0 Light Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Magicka Recovery by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. Reduces the Magicka cost of your abilities by <<3>> for each piece of Light Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 29687 29687 Wind Walker Increases your Stamina Recovery by 2% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the Stamina cost of your abilities by 1% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 4 Armor Medium Armor 29687 -1 45565 -1 2 Increases your Stamina Recovery by 2% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the Stamina cost of your abilities by 1% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 2 0 0 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Stamina Recovery by <<1>> for each piece of Medium Armor equipped. Current bonus: <<2>>. Reduces the Stamina cost of your abilities by <<3>> for each piece of Medium Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 29742 29742 Athletics Increases the Movement Speed bonus of Sprint by 2% for each piece of Medium Armor equipped. Current bonus: 0%. Reduces the cost of Roll Dodge by 2% for each piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 0 1 1 0 42 0 0 0 Werewolf 0 0 7 Armor Medium Armor 29742 -1 45574 -1 2 Increases the Movement Speed bonus of Sprint by 2% for each piece of Medium Armor equipped. Current bonus: $1%. Reduces the cost of Roll Dodge by 2% for each piece of Medium Armor equipped. Current bonus: $2%. Medium Armor 2 0 0 1 0 Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Movement Speed bonus of Sprint by |cffffff2|r% for each piece of Medium Armor equipped. Current bonus: <<1>>. Reduces the cost of Roll Dodge by <<2>>% for each piece of Medium Armor equipped. Current bonus: <<3>>. PrevNextNext2Base
View 29769 29769 Constitution Increases your Health Recovery by 2% for each piece of Heavy Armor equipped. Current bonus: 0%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 8 seconds. Current bonus: 0. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 6 0 0 0 Werewolf 0 0 5 Armor Heavy Armor 29769 -1 45526 -1 2 Increases your Health Recovery by 2% for each piece of Heavy Armor equipped. Current bonus: $1%. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 8 seconds. Current bonus: $2. Heavy Armor 2 0 -0 1 0 Heavy Armor 108 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Health Recovery by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. You restore <<3>> Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every <<4>>. Current bonus: <<5>>. PrevNextNext2Base
View 29773 29773 Revitalize Increases the Magicka or Stamina your Heavy Attacks restore by 2% for each piece of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 38 0 0 0 Werewolf 0 0 7 Armor Heavy Armor 29773 -1 45528 -1 1 Increases the Magicka or Stamina your Heavy Attacks restore by 2% for each piece of Heavy Armor worn. Current bonus: $1% Heavy Armor 2 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases the Magicka or Stamina your Heavy Attacks restore by |cffffff2|r% for each piece of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 36532 36532 Dark Vigor Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Shadow Nightblade 36532 -1 45084 -1 1 Increases your Max Health by 2% for each Shadow ability slotted. Current bonus: $1%. Shadow Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each Shadow ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 36603 36603 Soul Siphoner Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Siphoning Nightblade 36603 -1 45155 -1 1 Increases your healing done by 2% for each Siphoning ability slotted. Current bonus: $1%. Siphoning Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done by <<1>> for each Siphoning ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 39192 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 29556 41133 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41133 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 39192 41135 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41135 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 41133 41137 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevNextBase
View 41137 39192 Elude Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for 16 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Requires 5 pieces of medium armor equipped 16000 0 0 0 3213 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Power 0 0 1 Armor Medium Armor 29556 41135 0 0 When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. 2 Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by 20% for $1 seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for $2 seconds, increasing your Movement Speed by 30%. Each piece of Medium Armor worn increases the duration of this ability. Medium Armor 2 0 16 1 0 Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Shroud yourself in mist to gain <<1>>, reducing damage from area attacks by <<2>> for <<3>>. While this effect is active, when you take damage from a direct area of effect attack you gain <<4>> for <<5>>, increasing your Movement Speed by <<6>>. Each piece of Medium Armor worn increases the duration of this ability. PrevBase
View 45195 45195 Expert Mage Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 31425 -1 -1 1 Increases your Weapon and Spell Damage by 2% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45546 45546 Juggernaut Increases your Max Health by 2% for each piece of Heavy Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 6 Armor Heavy Armor 29804 29804 -1 -1 1 Increases your Max Health by 2% for each piece of Heavy Armor equipped. Current bonus: $1%. Heavy Armor 2 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 45548 45548 Grace Reduces the effectiveness of snares applied to you by 2% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 2% for each piece of Light Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 4 Armor Light Armor 29639 29639 45549 -1 2 Reduces the effectiveness of snares applied to you by 2% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 2% for each piece of Light Armor worn. Current bonus: $2%. Light Armor 2 0 0 1 0 Light Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn. Current bonus: <<2>>. Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn. Current bonus: <<4>>. PrevNextNext2Base
View 45564 45564 Dexterity Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 3 0 30 0 0 0 Werewolf 0 0 3 Armor Medium Armor 29743 45563 -1 -1 1 Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. Current bonus: $1%. Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage and Healing done rating by |cffffff2|r% for every piece of Medium Armor equipped. Current bonus: <<1>>. PrevNextNext2Base
View 45572 45572 Agility Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 46 0 0 0 Werewolf 0 0 6 Armor Medium Armor 29686 29686 -1 -1 1 Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. Current bonus: $1%. Medium Armor 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each piece of Medium Armor worn. Current bonus: <<2>>. PrevNextNext2Base
View 45595 45595 Slayer Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 6 0 0 0 Werewolf 0 0 7 Guild Fighters Guild 35803 35803 45596 -1 1 Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted. Current bonus: $1% Fighters Guild Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted. Current bonus: <<2>> PrevNextNext2Base
View 45603 45603 Magicka Controller Increases your Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 9 Guild Mages Guild 40438 40438 -1 -1 1 Increases your Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted. Current bonus: $1%. Mages Guild Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka and Magicka Recovery by <<1>> for each Mages Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 55386 55386 Undaunted Mettle Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 9 0 0 0 Werewolf 0 0 7 Guild Undaunted 55366 55366 -1 -1 1 Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 2 0 0 1 0.571429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health, Stamina, and Magicka by |cffffff2|r% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 85877 85877 Emerald Moss Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Green Balance Warden 85876 85876 -1 -1 1 Increases your healing done with Green Balance abilities by 2% for each Green Balance ability slotted. Current bonus: $1%. Green Balance Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86068 86068 Advanced Species Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Animal Companions Warden 86068 -1 86069 -1 1 Increases your Critical Damage by 2% for each Animal Companion ability slotted. Current bonus: $1%. Animal Companion Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage by <<1>> for each Animal Companion ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 114959 114959 Evocation Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. Current bonus: $1%. Light Armor 2 0 0 1 3.14286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the Magicka cost of your abilities by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 116270 116270 Health Avarice Increase your Healing Received by 2% for each Bone Tyrant ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 36 0 0 0 Werewolf 0 0 9 Class Bone Tyrant Necromancer 116269 116269 -1 -1 1 Increase your Healing Received by 2% for each Bone Tyrant ability slotted. Current bonus: $1%. Bone Tyrant Skills Slotted 2 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your Healing Received by |cffffff2|r% for each Bone Tyrant ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 132354 132354 Rampage Charge an enemy dealing 0 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. 0 0 0 0 Enemy 0 3500 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Charge an enemy dealing $1 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. Weapon Power 2 0 0 1 1043.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge an enemy dealing <<1>> and hitting all enemies within <<2>>. Weaker enemies are knocked back and stunned by the impact. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 40183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31732 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30183676 192372 192380 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.98348 0 -3.6146 1 32281.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextNext2Base
View 192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5288 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 20192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.330606 0 -1.58868 1 5379.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 20192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5346 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 192380 30192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.334195 0 -1.07231 1 5438.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 30192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5404 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20192380 40192380 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.337849 0 -1.58647 1 5497.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevNextBase
View 40192380 192380 Gibbering Shelter Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to 5462 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 30192380 0 0 No longer deals damage to enemies and grants allies a damage shield when you are hit. 2 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to $2 damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. Health 1.98338 0 -0.963044 1 32282.8 Health 0.341521 0 -2.14558 1 5556.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for <<4>> that absorbs up to <<5>> damage. These shields can be applied once every <<6>>. Both shields scale off your Max Health. PrevBase
View 30183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31394 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 20183676 40183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.96236 0 -3.65061 1 31937.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 20183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31056 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 183676 30183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.94124 0 -3.62351 1 31594.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. PrevNextBase
View 183676 183676 Gibbering Shield Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 30719 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. 10000 0 0 0 200 Self 0 0 0 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Soldier of Apocrypha Arcanist 183676 0 20183676 0 1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of $1 damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. Health 1.92006 0 -1.86594 1 31251.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs <<1>> of all damage for <<2>>, up to a max of <<3>> damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over <<4>>. NextBase
View 86139 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1161 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86140 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86140 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1173 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86139 86141 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86141 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1186 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86140 86142 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevNextBase
View 86142 86139 Crystallized Slab Spin a shield of ice around you, absorbing up to 24791 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing 1199 Frost Damage and stunning them for 3 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86141 0 0 Greatly increases the shield strength. Absorbing projectiles launches an icy bolt back at the enemy, damaging and stunning them, but no longer restores Ultimate. 2 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing $2 Frost Damage and stunning them for 3 seconds. Health 1.54957 0 -2.07164 1 25220.5 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you launch an icy bolt back at the enemy, dealing <<2>> and stunning them for <<3>>. PrevBase
View 133116 133116 Hircine's Howl Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals 0 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. 3000 0 250 0 Self 0 2500 0 0 1 0 0 -1 -1 -1 0 3000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals $1 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. Weapon Power 1.3996 0 0.0264977 1 730.476 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your <<1>> active effect to unleash a powerful howl that deals <<2>> every <<3>> over <<4>>, reducing the damage enemies do by <<5>> and slowing their movement by <<6>> for <<7>>. Generates <<8>> Ultimate. PrevNextNext2Base
View 133119 133119 Vicious Bite Bite the enemy dealing 0 Physical Damage and apply a bleed that deals 0 Physical Damage every 1 second for 10 seconds. Taunts the target to attack you for 15 seconds. 0 0 0 0 Enemy 0 900 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Bite the enemy dealing $1 Physical Damage and apply a bleed that deals $2 Physical Damage every 1 second for 10 seconds. Taunts the target to attack you for 15 seconds. Weapon Power 1.19979 0 -0.159676 1 626.286 Weapon Power 0.849622 0 -0.193522 1 443.429 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bite the enemy dealing <<1>> and apply a bleed that deals <<2>> every <<3>> for <<4>>. Taunts the target to attack you for <<5>>. PrevNextNext2Base
View 132249 132249 Swipe Light attacks that deals 0 Physical Damage. 0 0 0 0 Enemy 0 1000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Light attacks that deals $1 Physical Damage. Weapon Power 1.09962 0 -0.177451 1 573.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Light attacks that deals <<1>>. PrevNextNext2Base
View 16368 16368 Improve Trap: Spikes · Trap inflicts an additonal 0 Generic Damage over 10 seconds 60000 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Trap inflicts an additonal $1 Generic Damage over 10 seconds Weapon Power 1.09821 0 -1.07286 0.999995 573.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Trap inflicts an additonal <<1>> over <<2>> PrevNextNext2Base
View 86143 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86144 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86144 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4230 Self 0 0 0 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86143 86145 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86145 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4140 Self 0 0 0 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86144 86146 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevNextBase
View 86146 86143 Shimmering Shield Spin a shield of ice around you, absorbing up to 16527 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. 6000 0 0 0 4050 Self 0 0 0 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86145 0 0 Absorbing projectiles grants you Major Heroism and reduces the cost as the ability ranks up. 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate and gain Major Heroism for 6 seconds, granting you 3 Ultimate every 1.5 seconds. Health 1.03308 0 -2.02733 1 16813.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate and gain Major Heroism for <<3>>, granting you <<4>> Ultimate every |cffffff1.5|r seconds. PrevBase
View 86138 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16528 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86137 86139 86143 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.03297 0 0.435552 1 16814.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextNext2Base
View 86137 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16351 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86136 86138 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.02204 0 -1.47051 1 16634.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 86136 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16176 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 86135 86137 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1.01093 0 0.867019 1 16456 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. PrevNextBase
View 200093 200093 Guardian of Pestilence You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing 22219 Disease Damage to enemies within 30 meters. After detonation the corpse plagues the area for 30 seconds dealing 2221 Disease Damage every 1 second. 0 0 1000 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 2 You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing $1 Disease Damage to enemies within 30 meters. After detonation the corpse plagues the area for 30 seconds dealing $2 Disease Damage every 1 second. Ultimate 1.00996 10.1002 -0.394043 1 28675.4 Ultimate 0.101073 1.00991 -1.77477 1 2866.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You are accompanied by a guardian of plague and rot! While in combat the guardian will slowly decay until it perishes. You or your ally may detonate its corpse, dealing <<1>> to enemies within <<2>>. After detonation the corpse plagues the area for <<3>> dealing <<4>> every <<5>>. PrevNextNext2Base
View 200311 200311 Mighty Bash Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for 3 seconds. Successfully Interrupting an enemy causes an explosion, dealing 22219 Physical Damage to all nearby enemies. Each effect may only trigger once every 10 seconds. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for 3 seconds. Successfully Interrupting an enemy causes an explosion, dealing $1 Physical Damage to all nearby enemies. Each effect may only trigger once every 10 seconds. Ultimate 1.00996 10.1002 -0.394043 1 28675.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Your Bash now stuns enemies and triggers an explosion on successful Interrupts! Whenever you Bash a target, they are stunned for <<1>>. Successfully Interrupting an enemy causes an explosion, dealing <<2>> to all nearby enemies. Each effect may only trigger once every <<3>>. PrevNextNext2Base
View 16353 16353 Rogue Trap Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for 4 seconds · Deals 0 Generic Damage 60000 2000 500 0 Self 0 250 250 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Cooldown::AB_COOLDOWN_SHORT::AB_COOLDOWN_SHORT 1 Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for 4 seconds · Deals $1 Generic Damage Weapon Power 1 0 0 1 521.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates trap which takes 2 seconds to arm: · Immobilizes first nearby enemies for <<1>> · Deals <<2>> PrevNextNext2Base
View 16357 16357 Inferno Cyclone · Deal 19 Physical Damage every 1 second for 2.2 seconds 2000 200 1000 0 Cone 0 0 1500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Deal $1 Physical Damage every 1 second for 2.2 seconds Weapon Power 1 0 19 1 540.952 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Deal <<1>> every <<2>> for <<3>> PrevNextNext2Base
View 29639 29639 Grace Reduces the effectiveness of snares applied to you by 1% for each piece of Light Armor worn. Current bonus: 0%. Reduces the cost of Sprint by 1% for each piece of Light Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 4 Armor Light Armor 29639 -1 45548 -1 2 Reduces the effectiveness of snares applied to you by 1% for each piece of Light Armor worn. Current bonus: $1%. Reduces the cost of Sprint by 1% for each piece of Light Armor worn. Current bonus: $2%. Light Armor 1 0 0 1 0 Light Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Reduces the effectiveness of snares applied to you by <<1>> for each piece of Light Armor worn. Current bonus: <<2>>. Reduces the cost of Sprint by <<3>> for each piece of Light Armor worn. Current bonus: <<4>>. PrevNextNext2Base
View 29686 29686 Agility Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 38 0 0 0 Werewolf 0 0 6 Armor Medium Armor 29686 -1 45572 -1 1 Increases your Weapon and Spell Damage by 1% for each piece of Medium Armor worn. Current bonus: $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each piece of Medium Armor worn. Current bonus: <<2>>. PrevNextNext2Base
View 29743 29743 Dexterity Increases your Critical Damage and Healing done rating by 1% for every 2 pieces of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 2 0 0 0 Werewolf 0 0 3 Armor Medium Armor 29743 -1 45563 -1 1 Increases your Critical Damage and Healing done rating by 1% for every 2 pieces of Medium Armor equipped. Current bonus: $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage and Healing done rating by |cffffff1|r% for every |cffffff2|r pieces of Medium Armor equipped. Current bonus: <<1>>. PrevNextNext2Base
View 29804 29804 Juggernaut Increases your Max Health by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 14 0 0 0 Werewolf 0 0 6 Armor Heavy Armor 29804 -1 45546 -1 1 Increases your Max Health by 1% for each piece of Heavy Armor equipped. Current bonus: $1%. Heavy Armor 1 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. PrevNextNext2Base
View 31425 31425 Expert Mage Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 39 0 0 0 Werewolf 0 0 10 Class Storm Calling Sorcerer 31425 -1 45195 -1 1 Increases your Weapon and Spell Damage by 1% for each Sorcerer ability slotted. Current bonus: $1%. Sorcerer Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Sorcerer ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 35803 35803 Slayer Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 3 0 0 0 Werewolf 0 0 7 Guild Fighters Guild 35803 -1 45595 -1 1 Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted. Current bonus: $1%. Fighters Guild Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon and Spell Damage by <<1>> for each Fighters Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 40438 40438 Magicka Controller Increases your Max Magicka and Magicka Recovery by 1% for each Mages Guild ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 9 Guild Mages Guild 40438 -1 45603 -1 1 Increases your Max Magicka and Magicka Recovery by 1% for each Mages Guild ability slotted. Current bonus: $1%. Mages Guild Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Magicka and Magicka Recovery by <<1>> for each Mages Guild ability slotted. Current bonus: <<2>>. PrevNextNext2Base
View 45529 45529 Rapid Mending Increases your healing received by 1% for each piece of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 50 0 0 0 Werewolf 0 0 8 Armor Heavy Armor 29791 29791 -1 -1 1 Increases your healing received by 1% for each piece of Heavy Armor worn. Current bonus: $1% Heavy Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by |cffffff1|r% for each piece of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 45563 45563 Dexterity Increases your Critical Damage and Healing done rating by 1% for every piece of Medium Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 10 0 0 0 Werewolf 0 0 3 Armor Medium Armor 29743 29743 45564 -1 1 Increases your Critical Damage and Healing done rating by 1% for every piece of Medium Armor equipped. Current bonus: $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Critical Damage and Healing done rating by |cffffff1|r% for every piece of Medium Armor equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55366 55366 Undaunted Mettle Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 7 0 0 0 Werewolf 0 0 7 Guild Undaunted 55366 -1 55386 -1 1 Increases your Max Health, Stamina, and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Max Health, Stamina, and Magicka by |cffffff1|r% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55384 55384 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55385 55385 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55388 55388 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 55389 55389 Undaunted Mettle Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: $1%. Armor Types 1 0 0 1 0.285714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases Health, Stamina, and Magicka Max by 0.5% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus: <<1>>. PrevNextNext2Base
View 76483 76483 Magma Shell · Create damage shield that absorbs up to 16000% of max health as damage 10000 0 0 0 Area 0 0 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create damage shield that absorbs up to $1% of max health as damage Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create damage shield that absorbs up to <<1>> of max health as damage PrevNextNext2Base
View 85876 85876 Emerald Moss Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current Bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Green Balance Warden 85876 -1 85877 -1 1 Increase your healing done with Green Balance abilities by 1% for each Green Balance ability slotted. Current bonus: $1%. Green Balance Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your healing done with Green Balance abilities by <<1>> for each Green Balance ability slotted. Current Bonus: <<2>>. PrevNextNext2Base
View 86135 86135 Crystallized Shield Spin a shield of ice around you, absorbing up to 16000 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Winter's Embrace Warden 86135 0 86136 0 1 Spin a shield of ice around you, absorbing up to $1 damage from 3 projectiles. Each time you absorb a projectile you gain 2 Ultimate. Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Spin a shield of ice around you, absorbing up to <<1>> damage from |cffffff3|r projectiles. Each time you absorb a projectile you gain <<2>> Ultimate. NextBase
View 116269 116269 Health Avarice Increase your Healing Received by 1% for each Bone Tyrant ability slotted. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 22 0 0 0 Werewolf 0 0 9 Class Bone Tyrant Necromancer 116269 -1 116270 -1 1 Increase your Healing Received by 1% for each Bone Tyrant ability slotted. Current bonus: $1%. Bone Tyrant Skills Slotted 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your Healing Received by |cffffff1|r% for each Bone Tyrant ability slotted. Current bonus: <<1>>. PrevNextNext2Base
View 149165 149165 Agility Increases your Weapon Damage by 0%. WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED Increases your Weapon Damage by $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon Damage by <<1>>. PrevNextNext2Base
View 149166 149166 Agility Increases your Weapon Damage by 0%. WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED Increases your Weapon Damage by $1%. Medium Armor 1 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your Weapon Damage by <<1>>. PrevNextNext2Base
View 157728 157728 Flow Increases healing done by 1% for each piece of Light Armor equipped. Current bonus: 0%. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current bonus: 0%. Current cooldown: 12 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Increases healing done by 1% for each piece of Light Armor equipped. Current bonus: $1%. Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped. Current bonus: $2%. Current cooldown: 12 seconds. Light Armor 1 0 0 1 1.57143 Light Armor 5 0 0 1 7.85714 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases healing done by <<1>> for each piece of Light Armor equipped. Current bonus: <<2>>. Decreases the cooldown of Break Free by <<3>> for each piece of Light Armor equipped. Current bonus: <<4>>. Current cooldown: <<5>>. PrevNextNext2Base
View 157729 157729 Flexibility Increases damage done by 1% for each piece of Medium Armor equipped. Current bonus: 0%. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current bonus: 0%. Current cooldown: 8 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Increases damage done by 1% for each piece of Medium Armor equipped. Current bonus: $1%. Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped. Current bonus: $2%. Current cooldown: 8 seconds. Medium Armor 1 0 0 1 0 Medium Armor 5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases damage done by <<1>> for each piece of Medium Armor equipped. Current bonus: <<2>>. Decreases the cooldown of Roll Dodge by <<3>> for each piece of Medium Armor equipped. Current bonus: <<4>>. Current cooldown: <<5>>. PrevNextNext2Base
View 157730 157730 Firmness Increases healing received by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. Current bonus: 0%. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Increases healing received by 1% for each piece of Heavy Armor equipped. Current bonus: $1%. Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped. Current bonus: $2%. Heavy Armor 1 0 -0 1 0 Heavy Armor 1 0 -0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases healing received by <<1>> for each piece of Heavy Armor equipped. Current bonus: <<2>>. Increases the amount of damage blocked by <<3>> for each piece of Heavy Armor equipped. Current bonus: <<4>>. PrevNextNext2Base
View 194138 194138 Rebirth You have the gift of life! When you die, you instead become immune to damage and negative effects. After 6 seconds you are brought back from the dead, healing for 16000 and radiating out a wave of renewal energy dealing 13129 Magic Damage and stunning enemies for 4 seconds. This can occur only once. 0 0 0 0 Self 0 500 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 2 You have the gift of life! When you die, you instead become immune to damage and negative effects. After 6 seconds you are brought back from the dead, healing for $1 and radiating out a wave of renewal energy dealing $2 Magic Damage and stunning enemies for 4 seconds. This can occur only once. Health 1 0 0 1 16277.1 Ultimate 0.505105 7.06995 -2.103 1 17411.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You have the gift of life! When you die, you instead become immune to damage and negative effects. After <<1>> you are brought back from the dead, healing for <<2>> and radiating out a wave of renewal energy dealing <<3>> and stunning enemies for <<4>>. This can occur only once. PrevNextNext2Base
View 212005 212005 Lead the Pack Leap and slam down dealing 22000 Magic Damage, stunning all enemies within 10 meters. The impact revives allies and emits an energy ring that grants the Bestial Rage synergy. Bestial Rage generates 50 Ultimate, resets all cooldowns and grants 10 seconds of critical strikes. 0 0 0 0 Ground 0 2500 1000 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Leap and slam down dealing $1 Magic Damage, stunning all enemies within 10 meters. The impact revives allies and emits an energy ring that grants the Bestial Rage synergy. Bestial Rage generates 50 Ultimate, resets all cooldowns and grants 10 seconds of critical strikes. Ultimate 1 10 0 1 28392.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Leap and slam down dealing <<1>>, stunning all enemies within <<2>>. The impact revives allies and emits an energy ring that grants the <<3>> synergy. <<3>> generates <<4>> Ultimate, resets all cooldowns and grants <<5>> of critical strikes. PrevNextNext2Base
View 43099 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 20400 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 4 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 43097 0 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.90699 9.52194 -7.44155 1 26433.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevBase
View 43097 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 20184 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 3 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 43095 43099 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.897355 9.41839 -2.35246 1 26151.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43095 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 19968 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 2 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 40420 43097 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.887397 9.31898 -1.84138 1 25871.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 40420 40420 Soul Assault Burn an enemy from the inside with soulfire, dealing 19752 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 6000 300 810 0 175 Enemy 0 2800 0 0 1 0 1 1 1 6 0 6000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43095 0 Increases the duration of the channel and number of ticks. 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.878092 9.21724 -2.96412 1 25592 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 29120 29120 Vampire's Kiss When you kill an enemy, you heal for 10512 Health over 10 seconds. This effect scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Vampire's Kiss -1 -1 -1 -1 1 When you kill an enemy, you heal for $1 Health over 10 seconds. This effect scales off the higher of your Max Magicka or Stamina. Ultimate 0.876207 0.0006848 -3.35283 1 11539.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you kill an enemy, you heal for <<1>> Health over <<2>>. This effect scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 211888 211888 Bonecrusher Smash the ground dealing 18700 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. 0 0 0 0 Area 0 0 850 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Smash the ground dealing $1 Physical Damage to all enemies within 8.5 meters of yourself. Any enemies hit are interrupted and stunned for 2 seconds. Generates 25 Ultimate. This ability has a cooldown of 14 seconds. Ultimate 0.85001 8.49954 0.159946 1 24133.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Smash the ground dealing <<1>> to all enemies within <<2>> of yourself. Any enemies hit are interrupted and stunned for <<3>>. Generates <<4>> Ultimate. This ability has a cooldown of <<5>>. PrevNextNext2Base
View 85257 85257 Toxic Barrage Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8710 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 1 1 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 83465 86597 0 Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. 2 Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.775371 8.13573 -21.6143 1 22576.2 Ultimate 0.387685 4.06786 -10.8071 1 11288.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextBase
View 86597 85257 Toxic Barrage Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8805 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 2 1 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 85257 86600 0 Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. 2 Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.775371 8.13573 -21.6143 1 22576.2 Ultimate 0.391946 4.11218 -12.4639 0.999999 11411.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextBase
View 86600 85257 Toxic Barrage Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8900 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 3 1 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 86597 86603 0 Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. 2 Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.775371 8.13573 -21.6143 1 22576.2 Ultimate 0.396202 4.15766 -14.1329 0.999999 11534.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextBase
View 86603 85257 Toxic Barrage Unleash a barrage of arrows at an enemy, dealing 17420 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional 8995 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 4 1 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 86600 0 0 Deals Poison Damage. Dealing damage with the attack injects them with poison, dealing additional damage over time. 2 Unleash a barrage of arrows at an enemy, dealing $1 Poison Damage over 4 seconds. After dealing damage you poison the enemy, dealing an additional $2 Poison Damage over 8 seconds after a 1 second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.775371 8.13573 -21.6143 1 22576.2 Ultimate 0.400151 4.2029 -10.255 0.999999 11658.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. After dealing damage you poison the enemy, dealing an additional <<3>> over <<4>> after a |cffffff1|r second delay. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevBase
View 86586 83465 Rapid Fire Unleash a barrage of arrows at an enemy, dealing 17420 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 4 0 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 86584 85257 85451 1 Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.773586 8.13487 2.61007 1 22572.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextNext2Base
View 86584 83465 Rapid Fire Unleash a barrage of arrows at an enemy, dealing 17240 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 3 0 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 86582 86586 0 1 Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.765754 8.04599 1.92166 1 22336.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextBase
View 86582 83465 Rapid Fire Unleash a barrage of arrows at an enemy, dealing 17050 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 2 0 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 83465 86584 0 1 Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.757208 7.96227 -0.541401 1 22092.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextBase
View 83465 83465 Rapid Fire Unleash a barrage of arrows at an enemy, dealing 16870 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 175 Enemy 0 2800 0 0 1 0 1 1 0 50 0 4000 0 Adrenaline 0 0 1 Weapon Bow 83465 0 86582 0 1 Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.749084 7.87413 6.59337 1 21857.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. You can move at full speed and are immune to all disabling effects while channeling this attack. NextBase
View 109574 109574 Fire Power Unleash a barrage of arrows at an enemy, dealing 16870 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. 3000 0 500 3000 Enemy 0 2800 0 0 1 0 0 -1 -1 -1 0 3000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.749084 7.87413 6.59337 1 21857.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextNext2Base
View 148339 148339 Rapid Fire Unleash a barrage of arrows at an enemy, dealing 16870 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. 0 830 352 0 0 10000 0 0 1 0 0 -1 -1 -1 0 4000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 4 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack. Ultimate 0.749084 7.87413 6.59337 1 21857.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. You can move at full speed and are immune to all disabling effects while channeling this attack. PrevNextNext2Base
View 86620 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15587 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 4 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 86617 0 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.693531 7.28525 -22.2945 0.999999 20202.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevBase
View 86617 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15418 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 3 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 86614 86620 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.686491 7.2069 -26.422 0.999999 19984.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevNextBase
View 86614 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15249 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 2 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 85451 86617 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.679501 7.13028 -34.2847 0.999999 19767.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevNextBase
View 85451 85451 Ballista Summon a turret to unleash a barrage of arrows at an enemy, dealing 15093 Physical Damage over 5 seconds. 5000 830 0 0 175 Enemy 0 2500 0 0 0 0 1 1 2 50 0 0 0 Adrenaline 0 0 1 Weapon Bow 83465 83465 86614 0 Summon a turret to channel the attack for you, but for less damage. 1 Summon a turret to unleash a barrage of arrows at an enemy, dealing $1 Physical Damage over 5 seconds. Ultimate 0.671389 7.05179 -13.6474 1 19561.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a turret to unleash a barrage of arrows at an enemy, dealing <<1>> over <<2>>. PrevNextBase
View 43093 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14808 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 4 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43091 40420 40414 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.659343 6.91393 -19.8879 1 19189.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextNext2Base
View 40414 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2323 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 1 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43101 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.10323 1.08484 -0.322372 1 3010.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43101 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2348 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 2 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 40414 43105 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.104391 1.09677 -1.30503 1 3042.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43105 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2374 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 3 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43101 43109 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.105534 1.10845 -0.818742 1 3076.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevNextBase
View 43109 40414 Shatter Soul Burn an enemy from the inside with soulfire, dealing 14814 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 2399 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 600 0 1 0 1 4 2 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43105 0 0 Upon completion, deals damage to all enemies near your target. 2 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing $2 Magic Damage to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.658569 6.91293 -2.22309 1 19194 Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. Upon completion, the soulfire overflows and explodes from the enemy, dealing <<3>> to all enemies near them. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<4>> and may not enter stealth or invisibility. PrevBase
View 43091 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14652 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 3 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 43089 43093 0 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.652542 6.83749 -16.9561 1 18986 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 43089 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14496 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 2 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 39270 43091 0 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.645653 6.76316 -17.2596 1 18782.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. PrevNextBase
View 75766 75766 Twilight Remedy When an ally activates a synergy you have created within 10 seconds, they heal themselves for 7704 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Twilight Remedy -1 -1 -1 -1 1 When an ally activates a synergy you have created within 10 seconds, they heal themselves for $1 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina. Ultimate 0.641835 0.0004454 1.04225 0.999999 8457.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When an ally activates a synergy you have created within <<1>>, they heal themselves for <<2>> Health over <<3>> and gain Minor Force for the duration, increasing their Critical Damage by <<4>>. This effect scales off the higher of the synergy activator's Max Magicka or Stamina. PrevNextNext2Base
View 39270 39270 Soul Strike Burn an enemy from the inside with soulfire, dealing 14340 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 5000 300 930 0 175 Enemy 0 2800 0 0 1 0 1 1 0 6 0 5000 0 Adrenaline 0 0 1 World Soul Magic 39270 0 43089 0 1 Burn an enemy from the inside with soulfire, dealing $1 Magic Damage over 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. Ultimate 0.638543 6.69031 -14.1462 1 18580.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy from the inside with soulfire, dealing <<1>> over <<2>>. While channeling this ability, you gain immunity to all disabling effects. Enemies affected by this ability are revealed for <<3>> and may not enter stealth or invisibility. NextBase
View 40183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9916 damage for 1 second, and then 4958 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30183241 0 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.619755 0 -0.118495 1 10087.7 Health 0.309875 0 -0.173107 1 5043.71 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevBase
View 30183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9811 damage for 1 second, and then 4905 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20183241 40183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.613093 0 1.30042 1 9980.76 Health 0.306585 0 -0.358626 1 4990 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 20183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9705 damage for 1 second, and then 4852 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 183241 30183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.606551 0 0.20621 1 9873.1 Health 0.303282 0 -0.534899 1 4936.05 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 9477 9477 Imbue If used on enemies: · Silence for 4 seconds If used on Ally: · Restores 7200% magicka and stamina 0 0 0 0 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Silence Duration::s::0%, Silence Duration::3s::4s 1 If used on enemies: · Silence for 4 seconds If used on Ally: · Restores $1% magicka and stamina Magicka 0.599949 -0.000109 0.644764 1 7903.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 |cdc2222If used on enemies|r: · Silence for <<1>> |c2adc22If used on Ally|r: · Restores <<2>> magicka and stamina PrevNextNext2Base
View 183241 183241 Impervious Runeward Like the rune knights of old, summon a shield that absorbs 9600 damage for 1 second, and then 4800 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 20183241 0 Drastically increases the size of the damage shield for the first second. 4 Like the rune knights of old, summon a shield that absorbs $1 damage for 1 second, and then $2 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals $3 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $4 Health, scaling off your Max Health, per Crux spent. Health 0.599939 0 0.892708 1 9766.19 Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, and then <<3>> damage for <<4>> if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals <<5>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<6>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 61436 61436 Eternal Warrior When you take damage while below 25% Health in combat, you heal for 9370 Health and gain 0 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Eternal Warrior -1 -1 -1 -1 1 When you take damage while below 25% Health in combat, you heal for $1 Health and gain 0 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health. Health 0.585556 0 0.933323 1 9532.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage while below |cffffff25|r% Health in combat, you heal for <<1>> Health and gain <<2>> Ultimate. This effect can occur once every <<3>> and the heal scales off your Max Health. PrevNextNext2Base
View 81068 81068 Chokethorn When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 6986 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Chokethorn -1 -1 -1 -1 1 When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for $1 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.582393 0.0016021 -3.92446 0.999999 7670 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you use a heal ability, you have a |cffffff33|r% chance to summon a strangler sapling that heals you or an ally for <<1>> Health over <<2>>. This effect can occur once every <<3>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 86393 85187 Rend Slash enemies in front of you, causing them to bleed for 12942 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 4 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 86388 0 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.576043 6.05531 -24.8526 0.999999 16778.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevBase
View 86388 85187 Rend Slash enemies in front of you, causing them to bleed for 12807 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 3 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 86383 86393 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.570914 5.98682 -29.4644 1 16602 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 86383 85187 Rend Slash enemies in front of you, causing them to bleed for 12672 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 2 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 85187 86388 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.564324 5.92289 -24.7832 0.999999 16425.4 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 85187 85187 Rend Slash enemies in front of you, causing them to bleed for 12537 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 16000 0 0 500 150 Area 0 0 800 0 0 0 1 1 1 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 83600 86383 0 Increases the duration. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.557932 5.8592 -17.8172 1 16249.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 40186193 186193 Cascading Fortune Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11674 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 4 1 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 30186193 0 0 Heals for more on low Health targets. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.520652 5.46558 -34.1445 0.999997 15138.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevBase
View 40186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11674 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 4 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 30186200 0 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.520652 5.46558 -34.1445 0.999997 15138.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevBase
View 46609 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46608 40237 40239 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.516578 5.42262 -0.630445 1 15057.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextNext2Base
View 40237 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5205 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46610 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.233279 2.44237 -37.3009 0.999992 6753.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46610 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5250 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 40237 46612 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.236129 2.47158 -56.0045 0.999993 6817.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46612 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5310 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46610 46614 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.238653 2.49715 -52.3727 0.999993 6893.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevNextBase
View 46614 40237 Reviving Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 1 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46612 0 0 Shielded targets heal over time. 2 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. The wards also heal you and your group members for $2 Health over 15 seconds. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Ultimate 0.241841 2.52056 -54.2789 0.999996 6969.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. The wards also heal you and your group members for <<3>> Health over <<4>>. PrevBase
View 40239 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46616 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 1 Ultimate and 700 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46616 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 40239 46619 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 2 Ultimate and 800 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46619 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46616 46622 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 3 Ultimate and 900 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevNextBase
View 46622 40239 Replenishing Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 4 2 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46619 0 0 Each time a ward dissolves you restore Ultimate and Magicka. 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka. Ultimate 0.516417 5.42338 -0.0450184 1 15056.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage. Each time a ward dissolves, you restore <<2>> Ultimate and <<3>> Magicka. PrevBase
View 30186193 186193 Cascading Fortune Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11557 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 3 1 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 20186193 40186193 0 Heals for more on low Health targets. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.515237 5.40503 -30.9239 0.999998 14982.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 30186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11557 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 3 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 20186200 40186200 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.515237 5.40503 -30.9239 0.999998 14982.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 46608 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11497 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 3 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 46607 46609 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.511031 5.36489 -0.122323 1 14896.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextBase
View 20186193 186193 Cascading Fortune Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11427 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 2 1 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 186193 30186193 0 Heals for more on low Health targets. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.510657 5.34756 -46.6534 0.999999 14817.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 20186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11427 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 2 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 186200 30186200 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.510657 5.34756 -46.6534 0.999999 14817.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 46607 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11373 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 2 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 38573 46608 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.505576 5.30733 -1.1444 1 14736.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. PrevNextBase
View 194058 194058 Restorative Elixirs Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for 10099. The elixir is destroyed when this occurs. This can occur every 5 seconds. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for $1. The elixir is destroyed when this occurs. This can occur every 5 seconds. Ultimate 0.505058 4.03995 -1.53645 1 12800 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slain enemies leave behind a restorative elixir! Whenever you defeat an enemy a Restorative Elixir is placed at their location. When you or an ally approaches the elixir, it floods the area with magic, healing players in a large area for <<1>>. The elixir is destroyed when this occurs. This can occur every <<2>>. PrevNextNext2Base
View 200941 200941 Gilded Sleight You are able to sense wealthy enemies! Every 15 seconds an enemy with bountiful wealth will become highlighted. Use the Shakedown synergy to charge the enemy dealing 11109 Physical Damage and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. 0 0 15000 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 You are able to sense wealthy enemies! Every 15 seconds an enemy with bountiful wealth will become highlighted. Use the Shakedown synergy to charge the enemy dealing $1 Physical Damage and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. Ultimate 0.504989 5.0501 -0.810245 1 14337.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You are able to sense wealthy enemies! Every <<1>> an enemy with bountiful wealth will become highlighted. Use the <<2>> synergy to charge the enemy dealing <<3>> and scattering their coins nearby. Up to 10 piles of gold will be available at the same time. PrevNextNext2Base
View 186193 186193 Cascading Fortune Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 1 1 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 183537 20186193 0 Heals for more on low Health targets. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.504159 5.28981 -26.6162 0.999999 14662.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 186200 186200 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 1 2 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 183537 20186200 0 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.504159 5.28981 -26.6162 0.999999 14662.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 198330 198330 Cascading Fortune Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 612 Area 0 0 2200 0 1 0 0 -1 -1 -1 0 4500 200 Power 0 0.333 -1 -1 -1 -1 -1 Heals for more on low Health targets. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam heals for up to 50% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.504159 5.28981 -26.6162 0.999999 14662.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam heals for up to <<3>>% more in proportion to the severity of the target's wounds as you reweave fate itself. Consume Crux to also restore |cffffff738|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextNext2Base
View 198537 198537 Curative Surge Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for 11310 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 612 Area 0 0 2200 0 1 0 0 -1 -1 -1 0 4500 200 Power 0 0.333 -1 -1 -1 -1 -1 The beam gradually heals for more the longer you channel it. 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for $1 Health over 4.5 seconds. The beam gradually grows stronger the longer you channel it, healing for up to 192% more at the end of its duration. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.504159 5.28981 -26.6162 0.999999 14662.8 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam that heals you and your allies in its path for <<1>> Health over <<2>>. The beam gradually grows stronger the longer you channel it, healing for up to |cffffff192|r% more at the end of its duration. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextNext2Base
View 40183537 183537 Remedy Cascade Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 11310 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 4 0 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 30183537 186193 186200 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.5017 5.29249 -0.578412 0.999998 14660.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextNext2Base
View 58334 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 8002 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58332 0 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.500193 0 -0.971275 1 8140.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 38573 38573 Barrier Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11250 damage for 30 seconds. 30000 0 0 0 250 Area 0 0 1200 0 0 0 1 1 0 6 0 0 0 Adrenaline 0 0 1 Alliance War Support 38573 0 46607 0 1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to $1 damage for 30 seconds. Ultimate 0.500074 5.24948 -0.360005 1 14576.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to <<1>> damage for <<2>>. NextBase
View 49886 49886 Impenetrable Ward Creates a 11250 point damage shield on self for 8 seconds. 8000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Creates a $1 point damage shield on self for 8 seconds. Magicka 0.500008 5.2497 0.254127 1 14576.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a <<1>> point damage shield on self for <<2>>. PrevNextNext2Base
View 29791 29791 Rapid Mending Increases your healing received by 1% for every 2 pieces of Heavy Armor worn. Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 1 1 0 42 0 0 0 Werewolf 0 0 8 Armor Heavy Armor 29791 -1 45529 -1 1 Increases your healing received by 1% for every 2 pieces of Heavy Armor worn. Current bonus: $1% Heavy Armor 0.5 0 0 1 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by |cffffff1|r% for every |cffffff2|r pieces of Heavy Armor worn. Current bonus: <<1>> PrevNextNext2Base
View 8428 8428 Imbue If used on enemies: · Silence for 3 seconds If used on Ally: · Restores 6000% magicka and stamina 0 0 0 0 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Restore magicka and stamina::AB_DERIVED_VALUE_PERCENT::0% 1 If used on enemies: · Silence for 3 seconds If used on Ally: · Restores $1% magicka and stamina Magicka 0.499985 -0.0000277 0.206286 1 6586.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 |cdc2222If used on enemies|r: · Silence for <<1>> |c2adc22If used on Ally|r: · Restores <<2>> magicka and stamina PrevNextNext2Base
View 191936 191936 Sequential Shield You are periodically warded against harm. Every 20 seconds you will gain a Damage Shield that absorbs 8000 for 15 seconds. 0 0 20000 0 Self 0 500 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 You are periodically warded against harm. Every 20 seconds you will gain a Damage Shield that absorbs $1 for 15 seconds. Health 0.499979 0 0.341088 1 8138.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 You are periodically warded against harm. Every <<1>> you will gain a Damage Shield that absorbs <<2>> for <<3>>. PrevNextNext2Base
View 30183537 183537 Remedy Cascade Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 11193 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 3 0 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 20183537 40183537 0 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.496861 5.23601 -7.93731 0.999998 14508 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 58332 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7917 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58329 58334 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.494831 0 -0.370336 1 8054.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 32809 32809 Oblivion's Edge When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Oblivion's Edge -1 -1 -1 -1 1 When you kill an enemy, you fill an empty Soul Gem and heal for $1 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.492283 -0.0000893 -1.14094 1 6483.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you kill an enemy, you fill an empty Soul Gem and heal for <<1>> Health. The heal can occur once every <<2>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 20183537 183537 Remedy Cascade Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 11076 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 2 0 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 183537 30183537 0 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.49088 5.17889 4.06745 0.999997 14354.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextBase
View 58329 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7832 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58325 58332 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.489478 0 0.282512 1 7967.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 183537 183537 Remedy Cascade Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 10959 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 720 Area 0 0 2200 0 1 0 1 1 0 4 0 4500 200 Werewolf 0 0.333 3 Class Curative Runeforms Arcanist 183537 0 20183537 0 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 728 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.4863 5.12142 1.3379 0.999999 14202.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>. Consume Crux to also restore |cffffff728|r Magicka and Stamina per Crux spent to your allies over <<2>>. NextBase
View 198309 198309 Remedy Cascade Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for 10959 Health over 4.5 seconds. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Cost determined by highest max resource 0 500 333 0 612 Area 0 0 2200 0 1 0 0 -1 -1 -1 0 4500 200 Power 0 0.333 -1 -1 -1 -1 -1 1 Cost determined by highest max resource Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for $1 Health over 4.5 seconds. Consume Crux to also restore 738 Magicka and Stamina per Crux spent to your allies over 4.5 seconds. Ultimate 0.4863 5.12142 1.3379 0.999999 14202.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the abyssal sea to coalesce a beam of restorative energy. The beam heals you and your allies in its path for <<1>> Health over <<2>>. Consume Crux to also restore |cffffff738|r Magicka and Stamina per Crux spent to your allies over <<2>>. PrevNextNext2Base
View 58325 58325 Hircine's Fortitude Invoke the Huntsman's blessing, healing you for 7747 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58329 0 Increases the healing done and grants you Minor Endurance and Fortitude after casting. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. You also gain Minor Endurance and Minor Fortitude, increasing your Health and Stamina Recovery by 15% for 20 seconds. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.484185 0 0.102744 1 7881.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. You also gain <<3>> and <<4>>, increasing your Health and Stamina Recovery by <<5>> for <<6>>. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 97532 97532 Draugr's Rest When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 5550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Draugr's Rest -1 -1 -1 -1 1 When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for $1 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.462918 0.0014692 -6.33968 0.999998 6093.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within |cffffff5|r meters for <<1>> Health over <<2>>. This effect can occur once every <<3>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 30474 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7323 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30470 0 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.455374 0 94.5798 0.961328 7557.71 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevBase
View 30470 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7245 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30466 30474 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.450562 0 93.0469 0.961363 7477.29 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevNextBase
View 30466 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7167 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 29489 30470 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.445698 0 92.229 0.961377 7396.71 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevNextBase
View 29489 29489 Hardened Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7090 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 28418 30466 0 Damage shield absorbs more and has a higher capped value. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Health 0.44082 0 92.5225 0.961379 7317.14 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff72|r% of your Max Health. PrevNextBase
View 116044 116044 Frozen Prison Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 8000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 166091 166091 Suffocating Waves Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 3000 0 0 0 Area 0 0 1600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 166092 166092 Suffocating Waves Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 3000 0 0 0 Area 0 0 1600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 166172 166172 Suffocating Waves Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 3000 0 0 0 Area 0 0 1600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 169325 169325 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 Area 0 0 4000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 169326 169326 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 Area 0 0 4000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 169327 169327 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 Area 0 0 4000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 169949 169949 Frozen Prison Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 8000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 175058 175058 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 Area 0 0 1600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 175059 175059 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 Area 0 0 1600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 175060 175060 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 Area 0 0 1600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 175193 175193 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 175194 175194 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 175195 175195 Spirit Wound Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 1500 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 198043 198043 Frost Bomb Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 8000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 198044 198044 Frost Bomb Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 8000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 198055 198055 Frost Bomb Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 8000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 211544 211544 Frozen Prison Increases your healing received by 0%. WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED 0 0 0 0 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED Increases your healing received by $1%. Heavy Armor 0.433787 0 -0.0321782 0.968423 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increases your healing received by <<1>>. PrevNextNext2Base
View 211898 211898 Thunderous Stomp Stomp the ground sending out multiple tremors that travel 50 meters dealing 9350 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. 0 0 0 0 Self 0 3000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Stomp the ground sending out multiple tremors that travel 50 meters dealing $1 Flame Damage to enemies and knocking them back. Generates 20 Ultimate. This ability has a cooldown of 10 seconds. Ultimate 0.425072 4.24953 -0.658667 1 12066.5 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stomp the ground sending out multiple tremors that travel <<1>> dealing <<2>> to enemies and knocking them back. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 38523 38523 Acrobatics · Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: $1% Medium Armor 0.416795 0 0.0038521 0.980375 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Decrease the stamina cost of roll dodge by <<1>>% per piece of medium armor equipped · Current bonus: <<2>> PrevNextNext2Base
View 45575 45575 Acrobatics · Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: 0% 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: $1% Medium Armor 0.416795 0 0.0038521 0.980375 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Decrease the stamina cost of roll dodge by <<1>>% per piece of medium armor equipped · Current bonus: <<2>> PrevNextNext2Base
View 126246 126246 Unstoppable Brute · Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: 0% 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Decrease the stamina cost of roll dodge by 50% per piece of medium armor equipped · Current bonus: $1% Medium Armor 0.416795 0 0.0038521 0.980375 0 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Decrease the stamina cost of roll dodge by <<1>>% per piece of medium armor equipped · Current bonus: <<2>> PrevNextNext2Base
View 25411 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 10000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 0 37686 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. NextBase
View 37686 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 11000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37691 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37691 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 12000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37686 37696 0 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextBase
View 37696 25411 Consuming Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37691 36493 36485 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>>, reducing your damage taken by <<3>>. Allies in the area can activate the <<4>> synergy, granting them invisibility, increasing their Movement Speed by <<5>>, and healing them for <<6>> Health over <<7>>. PrevNextNext2Base
View 36493 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 25411 37734 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 7 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37734 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 36493 37739 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 8 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37739 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37734 37744 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 9 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevNextBase
View 37744 36493 Bolstering Darkness Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. 13000 300 1000 0 200 Area 0 0 500 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Shadow Nightblade 25411 37739 0 0 Major Protection persists after leaving the area. 1 Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for $1 Health over 4 seconds. Ultimate 0.404913 4.2504 -0.275979 1 11803.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ring of shadow, reducing the Movement Speed of enemies by <<1>> and granting you and your allies <<2>> for <<3>>, reducing your damage taken by <<4>>. Allies in the area can activate the <<5>> synergy, granting them invisibility, increasing their Movement Speed by <<6>>, and healing them for <<7>> Health over <<8>>. PrevBase
View 193551 193551 Cold Blast Imbue your fallen enemies with the power of a blizzard! Every 10 seconds defeating an enemy will cause the enemy to shatter, dealing 8887 Frost Damage to nearby enemies. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Imbue your fallen enemies with the power of a blizzard! Every 10 seconds defeating an enemy will cause the enemy to shatter, dealing $1 Frost Damage to nearby enemies. Ultimate 0.403976 4.04005 -0.785484 1 11469.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Imbue your fallen enemies with the power of a blizzard! Every <<1>> defeating an enemy will cause the enemy to shatter, dealing <<2>> to nearby enemies. PrevNextNext2Base
View 203352 203352 Fire Orb Fire Orbs appear near you! Activating one using the Fire Orb synergy will create a fiery tether between you and the orb, dealing 8887 Flame Damage to enemies the tether intersects every 1 second. Fire Orbs can be activated once every 5 seconds. 0 0 10000 0 Self 0 10000 0 0 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Fire Orbs appear near you! Activating one using the Fire Orb synergy will create a fiery tether between you and the orb, dealing $1 Flame Damage to enemies the tether intersects every 1 second. Fire Orbs can be activated once every 5 seconds. Ultimate 0.403976 4.04005 -0.785484 1 11469.6 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>>s appear near you! Activating one using the <<2>> synergy will create a fiery tether between you and the orb, dealing <<3>> to enemies the tether intersects every <<4>>. <<1>>s can be activated once every <<5>>. PrevNextNext2Base
View 91199 91199 Piercing Mark Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 30 seconds You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for 6400. 30000 0 0 0 Enemy 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 30 seconds You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for $1. Health 0.399955 0 0.531132 1 6510.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by <<1>> for <<2>> You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for <<3>>. PrevNextNext2Base
View 23842 20323 Volatile Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. 20000 0 0 0 2700 Area 0 0 1000 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23838 0 0 Enemies near you take damage over time when you activate the ability. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. Max Resistance 0.39125 0 -3.08478 0.999969 627.524 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. PrevBase
View 121911 121911 Coldharbour's Favorite Healing yourself or a group member summons Coldharbour's Favorite, who after 2 seconds, begins healing you and group members near him for 4648 Health over 6 seconds based on the higher of your Max Magicka or Stamina. Dealing damage summons Coldharbour's Favorite, who after 2 seconds, explodes, damaging enemies near him for 2352 Magic Damage over 6 seconds based on the higher of your Weapon or Spell Damage. Coldharbour's Favorite can only be summoned once every 10 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Coldharbour's Favorite -1 -1 -1 -1 2 Healing yourself or a group member summons Coldharbour's Favorite, who after 2 seconds, begins healing you and group members near him for $1 Health over 6 seconds based on the higher of your Max Magicka or Stamina. Dealing damage summons Coldharbour's Favorite, who after 2 seconds, explodes, damaging enemies near him for $2 Magic Damage over 6 seconds based on the higher of your Weapon or Spell Damage. Coldharbour's Favorite can only be summoned once every 10 seconds. Ultimate 0.388152 0.0017159 -11.8723 0.999996 5104.33 Magicka 0.0001391 2.35306 -3.7386 0.999997 3580.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Healing yourself or a group member summons <<1>>, who after <<2>>, begins healing you and group members near him for <<3>> Health over <<4>> based on the higher of your Max Magicka or Stamina. Dealing damage summons <<1>>, who after <<2>>, explodes, damaging enemies near him for <<5>> over <<4>> based on the higher of your Weapon or Spell Damage. <<1>> can only be summoned once every <<6>>. PrevNextNext2Base
View 58317 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58319 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 8% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58319 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58317 58321 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 7% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58321 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58319 58323 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 6% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevNextBase
View 58323 58317 Hircine's Rage Invoke the Huntsman's blessing, healing you for 6197 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5063 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58321 0 0 Reduces the cost. If cast at full Health, gain Major Berserk for a short duration after casting, but also increase your damage taken. 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina and gain Major Berserk, increasing your damage done by 10% for 10 seconds, but you also take 5% more damage. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.38742 0 -1.65084 1 6304.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This portion of the ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina and gain <<3>>, increasing your damage done by <<4>> for <<5>>, but you also take <<6>> more damage. While slotted you gain <<7>> and Sorcery, increasing your Weapon and Spell Damage by <<8>>. PrevBase
View 58316 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6198 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58315 58317 58325 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 3000 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.387275 0 1.25725 1 6305.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextNext2Base
View 23838 20323 Volatile Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. 20000 0 0 0 2700 Area 0 0 1000 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23834 23842 0 Enemies near you take damage over time when you activate the ability. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. Max Resistance 0.386989 0 -2.12056 0.999963 621.238 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. PrevNextBase
View 58315 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6131 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58314 58316 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2900 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.383275 0 -1.40138 1 6237.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 23834 20323 Volatile Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. 20000 0 0 0 2700 Area 0 0 1000 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20323 23838 0 Enemies near you take damage over time when you activate the ability. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. Max Resistance 0.382966 0 -2.96026 0.999969 613.905 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. PrevNextBase
View 58314 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6066 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2800 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 58310 58315 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2800 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.37906 0 0.628797 1 6170.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. PrevNextBase
View 20323 20323 Volatile Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take 11 Flame Damage over 20 seconds. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. 20000 0 0 0 2700 Area 0 0 1000 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20319 23834 0 Enemies near you take damage over time when you activate the ability. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You release a spray of fiery spikes around you, causing enemies hit to take $1 Flame Damage over 20 seconds. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. Max Resistance 0.378671 0 2.37974 0.999978 609.19 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You release a spray of fiery spikes around you, causing enemies hit to take <<3>> over <<4>>. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance. PrevNextBase
View 65352 65352 Daedric Fury Release your inner dragon to deal 11 Flame Damage to nearby enemies over AB_DURATION_NO_DELAY. You also gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by 5948 for AB_DURATION. While active, the armor returns 1 Flame Damage to melee attackers. 17000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Deals area damage on activation. 2 Release your inner dragon to deal $1 Flame Damage to nearby enemies over AB_DURATION_NO_DELAY. You also gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by 5948 for AB_DURATION. While active, the armor returns $2 Flame Damage to melee attackers. Max Resistance 0.378671 0 2.37974 0.999978 609.19 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner dragon to deal <<1>> to nearby enemies over <<2>>. You also gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by <<3>> for <<4>>. While active, the armor returns <<5>> to melee attackers. PrevNextNext2Base
View 58310 58310 Hircine's Bounty Invoke the Huntsman's blessing, healing you for 6000 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. CRIMINAL ACT 0 0 0 0 5737 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 World Werewolf 58310 0 58314 0 1 CRIMINAL ACT Invoke the Huntsman's blessing, healing you for $1 Health. This ability scales off your Max Health. If you are at full Health you instead restore 2700 Stamina. While slotted you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%. Health 0.374963 0 0.423804 1 6103.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invoke the Huntsman's blessing, healing you for <<1>> Health. This ability scales off your Max Health. If you are at full Health you instead restore <<2>> Stamina. While slotted you gain <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>>. NextBase
View 135876 135876 Dragon's Appetite Increase your damage done to Bleeding enemies by 0. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for 4415 Health. The heal effect scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Dragon's Appetite -1 -1 -1 -1 1 Increase your damage done to Bleeding enemies by 0. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After 10 stacks you consume Dragon's Appetite and heal for $1 Health. The heal effect scales off the higher of your Max Magicka or Stamina. Ultimate 0.367954 -0.0002265 -0.362896 1 4846.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Increase your damage done to Bleeding enemies by <<1>>. Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per half second. After |cffffff10|r stacks you consume Dragon's Appetite and heal for <<2>> Health. The heal effect scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 202743 202743 Ferocious Support Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for 11305 Bleed Damage over 6 seconds. PART OF THE FEROCIOUS SET (0/3 VISIONS) When you acquire 3 unique Ferocious Visions you gain access to the Werewolf Behemoth Offensive Verse. 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for $1 Bleed Damage over 6 seconds. PART OF THE FEROCIOUS SET (0/3 VISIONS) When you acquire 3 unique Ferocious Visions you gain access to the Werewolf Behemoth Offensive Verse. Ultimate 0.352909 7.07083 1.13759 1 15410 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Your enemies bleed with every attack! Heavy Attacks cause enemies to bleed for <<1>> over <<2>>. |cFFFFFFPART OF THE FEROCIOUS SET (|r<<3>>|cFFFFFF/3 VISIONS)|r When you acquire |cFFFFFF3|r unique Ferocious Visions you gain access to the <<4>> Offensive Verse. PrevNextNext2Base
View 15998 15998 Green Dragon Blood · Heal target ally for 5600% of your max health For 9 seconds: · Heal 0% of your max health every 1 second 0 0 0 0 Ally 0 2000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 · Heal target ally for $1% of your max health For 9 seconds: · Heal $2% of your max health every 1 second Health 0.349953 0 0.603682 1 5696.9 Weapon Power 0.64963 0 0.0069192 0.999999 339.048 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Heal target ally for <<1>> of your max health For <<2>>: · Heal <<3>> of your max health every <<4>> PrevNextNext2Base
View 29482 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 4050 Area 0 0 2000 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 28418 30478 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30478 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3960 Area 0 0 2000 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 29482 30482 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30482 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3870 Area 0 0 2000 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30478 30486 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30486 29482 Regenerative Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 10000 0 0 0 3780 Area 0 0 2000 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30482 0 0 Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less. 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 10 seconds, heals you for $2 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.339061 0 71.7443 0.961383 5628.71 Health 0.0994342 0 21.4918 0.961466 1651.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>, heals you for <<3>> Health, and grants <<4>> and <<5>> to you and nearby allies for <<6>>. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevBase
View 30463 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30460 29489 29482 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.33897 0 73.0567 0.961432 5628.48 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextNext2Base
View 30460 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5396 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 30457 30463 0 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.335377 0 72.1257 0.961424 5568.67 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 30457 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5338 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 28418 30460 0 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.331765 0 71.5285 0.961412 5508.86 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. PrevNextBase
View 28418 28418 Conjured Ward Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5280 damage for 6 seconds. If no pets are affected, you also heal for 2400 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Daedric Summoning Sorcerer 28418 0 30457 0 2 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs $1 damage for 6 seconds. If no pets are affected, you also heal for $2 Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Health 0.328195 0 70.2492 0.961413 5449.05 Health 0.149173 0 31.9318 0.961385 2476.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs <<1>> damage for <<2>>. If no pets are affected, you also heal for <<3>> Health. This ability scales off the higher of your Max Health or Magicka and the shield is capped at |cffffff55|r% of your Max Health. NextBase
View 28421 28421 Conjured Ward · Create a 5280 point damage ward for 6 seconds 6000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 28832 28832 Conjured Ward · Create a 5280 point damage ward for 6 seconds 6000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 29483 29483 Regenerative Ward · Create a 5280 point damage ward for 6 seconds 10000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 29484 29484 Regenerative Ward · Create a 5280 point damage ward for 6 seconds 10000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 29490 29490 Hardened Ward · Create a 5280 point damage ward for 6 seconds 6000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 29491 29491 Hardened Ward · Create a 5280 point damage ward for 6 seconds 6000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 49895 49895 Ward Allies · Create a 5280 point damage ward for 6 seconds 20000 0 0 0 Area 0 0 2000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 52840 52840 Hardened Ward · Create a 5280 point damage ward for 6 seconds 20000 0 0 0 Area 0 0 2000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 52841 52841 Hardened Ward · Create a 5280 point damage ward for 6 seconds 20000 0 0 0 Area 0 0 2000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 82342 82342 Hardened Ward · Create a 5280 point damage ward for 6 seconds 20000 0 0 0 Area 0 0 2000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 82343 82343 Hardened Ward · Create a 5280 point damage ward for 6 seconds 20000 0 0 0 Area 0 0 2000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Create a $1 point damage ward for 6 seconds Health 0.328195 0 70.2492 0.961413 5449.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Create a <<1>> point damage ward for <<2>> PrevNextNext2Base
View 23856 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5121 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23851 0 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.320132 0 -1.03466 1 5209.81 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevBase
View 43334 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5121 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 4 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43331 0 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.320132 0 -1.03466 1 5209.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevBase
View 23851 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5067 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 23846 23856 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.316659 0 0.510208 1 5154.86 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 43331 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5067 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 3 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43328 43334 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.316659 0 0.510208 1 5154.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 23846 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 5012 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20328 23851 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.313297 0 -0.696683 1 5098.9 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 43328 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 5012 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 2 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 42176 43331 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.313297 0 -0.696683 1 5098.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 39182 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 1 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 29338 41115 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 30%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41115 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 2 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 39182 41118 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 31%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41118 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 3 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41115 41121 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 32%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevNextBase
View 41121 39182 Harness Magicka Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 4 2 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41118 0 0 Restores Magicka whenever you absorb damage. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times. Magicka with Health Cap 0.30997 0.5 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. While active, whenever the shield absorbs damage, you restore <<3>> Magicka. Each piece of Light Armor worn increases the Magicka restored by <<4>>%. This effect can occur up to |cffffff3|r times. PrevBase
View 39186 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 3%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 1 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 29338 41109 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 3%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevNextBase
View 41109 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 4%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 2 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 39186 41111 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 4%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevNextBase
View 41111 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 5%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 3 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41109 41113 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 5%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevNextBase
View 41113 39186 Dampen Magic Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 6%. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 4 1 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41111 0 0 Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by 6%. Magicka with Health Cap 0.30997 0.6 -1.39087 1 4081.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff60|r% of your Max Health. Each piece of Light Armor worn increases the amount of damage absorbed by <<3>>%. PrevBase
View 85179 85179 Thrive in Chaos Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 3% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Cone 0 0 1500 0 0 0 1 1 2 50 500 0 0 Adrenaline 0 0 1 Weapon Dual Wield 83600 83600 86398 0 Converts into a conal attack. Each enemy hit increases your damage done. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 3% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. Ultimate 0.309962 3.25511 -9.89845 1 9027.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times. Each tick applies the <<6>> status effect. PrevNextBase
View 86398 85179 Thrive in Chaos Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 4% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Cone 0 0 1500 0 0 0 1 2 2 50 500 0 0 Adrenaline 0 0 1 Weapon Dual Wield 83600 85179 86404 0 Converts into a conal attack. Each enemy hit increases your damage done. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 4% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. Ultimate 0.309962 3.25511 -9.89845 1 9027.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times. Each tick applies the <<6>> status effect. PrevNextBase
View 86404 85179 Thrive in Chaos Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 5% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Cone 0 0 1500 0 0 0 1 3 2 50 500 0 0 Adrenaline 0 0 1 Weapon Dual Wield 83600 86398 86410 0 Converts into a conal attack. Each enemy hit increases your damage done. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 5% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. Ultimate 0.309962 3.25511 -9.89845 1 9027.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times. Each tick applies the <<6>> status effect. PrevNextBase
View 86410 85179 Thrive in Chaos Slash enemies in front of you, causing them to bleed for 6965 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 6% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Cone 0 0 1500 0 0 0 1 4 2 50 500 0 0 Adrenaline 0 0 1 Weapon Dual Wield 83600 86404 0 0 Converts into a conal attack. Each enemy hit increases your damage done. 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 6% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect. Ultimate 0.309962 3.25511 -9.89845 1 9027.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each enemy hit increases your damage done by <<4>>% for <<5>>. This effect can stack up to |cffffff6|r times. Each tick applies the <<6>> status effect. PrevBase
View 20328 20328 Hardened Armor Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to 4958 damage for 6 seconds, scaling off your Max Health. While active, the armor returns 1 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. 20000 0 0 0 2700 Self 0 0 0 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Draconic Power Dragonknight 20319 20319 23846 0 You gain a damage shield after casting. 2 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. You gain a damage shield that absorbs up to $1 damage for 6 seconds, scaling off your Max Health. While active, the armor returns $2 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. Health 0.309889 0 -0.182353 1 5043.95 Max Resistance 0.0199871 0 0.128689 0.999951 32.4286 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by <<1>> for <<2>>. You gain a damage shield that absorbs up to <<3>> damage for <<4>>, scaling off your Max Health. While active, the armor returns <<5>> to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance. PrevNextBase
View 38312 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41352 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41352 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 38312 41355 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41355 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41352 41358 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevNextBase
View 41358 38312 Defensive Stance Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41355 0 0 While slotted, you reduce the cost of block and increase the amount of damage you can block. 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. While you have a shield equipped, the amount of damage you can block is increased by <<3>> and the cost of blocking is reduced by <<4>>. PrevBase
View 38317 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2479 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41370 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.154932 0 -0.0381272 1 2521.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41370 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2506 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 38317 41375 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.15664 0 -0.413774 0.999999 2549.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41375 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2533 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41370 41380 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.15834 0 -0.552456 1 2576.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevNextBase
View 41380 38317 Absorb Missile Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. While the shield persists, you are healed for 2560 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41375 0 0 Projectiles that are absorbed by the damage shield heal you, rather than reflect. 2 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. While the shield persists, you are healed for $2 Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.160063 0 -1.0395 1 2604.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. While the shield persists, you are healed for <<3>> Health the next time a harmful direct damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. PrevBase
View 42138 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 1 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43313 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 85% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43313 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 2 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 42138 43318 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 90% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43318 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 3 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43313 43323 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 95% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevNextBase
View 43323 42138 Spiked Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 700 0 0 0 0 1 4 1 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43318 0 0 Absorbing direct damage causes you to deal a portion of the damage back to enemies if they are in melee range. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>> and returns <<3>>% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the <<4>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<5>> of their Max Health for <<6>>. PrevBase
View 42176 42176 Bone Surge Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 1 2 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43328 0 Upgrades the synergy to grant Major Vitality. 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting up to 6 allies a damage shield that absorbs up to 30% of their Max Health for 6 seconds and Major Vitality, increasing their healing received and damage shield strength by 12%. Health 0.309889 0 -0.182353 1 5043.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting up to |cffffff6|r allies a damage shield that absorbs up to <<4>> of their Max Health for <<5>> and <<6>>, increasing their healing received and damage shield strength by <<7>>. PrevNextBase
View 86152 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1190 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86153 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0743116 0 0.839577 0.999998 1210.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86153 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1203 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86152 86154 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0751149 0 0.898093 0.999995 1223.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86154 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1216 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86153 86155 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.075915 0 1.15453 0.999996 1236.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 86155 86152 Polar Wind Envelop yourself and an ally in winter winds, instantly healing for 4958 Health and healing for an additional 1229 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Area 0 0 1200 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86154 0 0 Increases the healing over time, and causes the healing to also target a nearby ally. 2 Envelop yourself and an ally in winter winds, instantly healing for $1 Health and healing for an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309889 0 -0.182353 1 5043.95 Health 0.0767151 0 1.41097 0.999997 1250.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself and an ally in winter winds, instantly healing for <<1>> Health and healing for an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevBase
View 41351 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41350 38312 38317 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.309875 0 -0.173107 1 5043.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. PrevNextNext2Base
View 43310 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4958 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43307 42138 42176 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.309875 0 -0.173107 1 5043.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextNext2Base
View 86151 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4958 Health and an additional 990 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86150 86152 86156 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.309875 0 -0.173107 1 5043.71 Health 0.0620846 0 -3.35066 0.999997 1007.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextNext2Base
View 41108 29338 Annulment Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 4 0 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41107 39186 39182 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Magicka with Health Cap 0.309828 0.5 0.257193 1 4081.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. PrevNextNext2Base
View 86370 83600 Lacerate Slash enemies in front of you, causing them to bleed for 6960 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 4 0 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 86365 85187 85179 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.309286 3.25856 -8.11854 0.999999 9024.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextNext2Base
View 41350 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4905 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 41349 41351 0 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.306585 0 -0.358626 1 4990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. PrevNextBase
View 43307 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4905 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 43304 43310 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.306585 0 -0.358626 1 4990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextBase
View 86150 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4905 Health and an additional 980 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86149 86151 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.306585 0 -0.358626 1 4990 Health 0.0613844 0 -2.25865 0.999999 996.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 41107 29338 Annulment Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3679 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 3 0 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 41106 41108 0 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Magicka with Health Cap 0.306479 0.5 1.08508 1 4038.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. PrevNextBase
View 86365 83600 Lacerate Slash enemies in front of you, causing them to bleed for 6885 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 3 0 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 86360 86370 0 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.305822 3.225 -7.69333 0.999999 8927.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 41349 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4852 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 28727 41350 0 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.303282 0 -0.534899 1 4936.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. PrevNextBase
View 43304 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4852 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 39369 43307 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.303282 0 -0.534899 1 4936.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. PrevNextBase
View 86149 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4852 Health and an additional 969 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86150 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.303282 0 -0.534899 1 4936.05 Health 0.0607535 0 -2.94736 0.999998 985.905 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. PrevNextBase
View 41106 29338 Annulment Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3639 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 2 0 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 29338 41107 0 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Magicka with Health Cap 0.303207 0.5 0.396827 1 3994.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. PrevNextBase
View 86360 83600 Lacerate Slash enemies in front of you, causing them to bleed for 6810 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 2 0 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 83600 86365 0 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.302569 3.19079 -9.33805 0.999999 8831.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. PrevNextBase
View 22178 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1687 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 0 27493 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0749084 0.787413 0.659337 1 2185.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. NextBase
View 27493 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1705 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27497 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0757208 0.796227 -0.0541401 1 2209.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27497 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1724 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27493 27501 0 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0765754 0.804599 0.192166 1 2233.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27501 22178 Sun Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. 6000 0 0 0 4320 Area 0 0 500 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27497 22182 22180 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0773586 0.813487 0.261007 1 2257.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextNext2Base
View 22180 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27520 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 21% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27520 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22180 27526 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 24% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27526 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27520 27530 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 27% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevNextBase
View 27530 22180 Blazing Shield Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. 6000 0 0 0 4320 Area 0 0 800 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27526 0 0 No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. 1 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing 30% of all damage absorbed as Magic Damage to nearby enemies. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by <<3>>% when the shield is activated. When the shield expires it explodes outward, dealing <<4>>% of all damage absorbed as Magic Damage to nearby enemies. PrevBase
View 22182 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22178 27506 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 17%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27506 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 22182 27510 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 18%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27510 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27506 27514 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 19%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevNextBase
View 27514 22182 Radiant Ward Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. 6000 0 0 0 4050 Area 0 0 500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Aedric Spear Templar 22178 27510 0 0 Has reduced cost, and the shield is strengthened further for each enemy hit. 2 Surround yourself with solar rays, granting a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take $2 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%. Health 0.299973 0 0.327872 1 4883.1 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with solar rays, granting a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. Nearby enemies take <<3>> when the shield is activated, and each enemy hit increases the shield's strength by <<4>>%. PrevBase
View 28727 28727 Defensive Posture Bolster your defenses, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 14 0 0 0 Power 0 0 4 Weapon One Hand and Shield 28727 0 41349 0 1 Bolster your defenses, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bolster your defenses, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This portion of the ability scales off your Max Health. You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast. NextBase
View 39369 39369 Bone Shield Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. 6000 0 0 0 3672 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Power 0 0 4 Guild Undaunted 39369 0 43304 0 1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to $1 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 30% of their Max Health for 6 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to <<1>> damage for <<2>>. This ability scales off your Max Health. An ally near you can activate the <<3>> synergy, granting the ally and up to |cffffff5|r other allies a damage shield equal to <<4>> of their Max Health for <<5>>. NextBase
View 44339 44339 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 70238 70238 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 30000 0 0 0 0 6000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 86148 86148 Arctic Wind Envelop yourself in winter winds, instantly healing for 4800 Health and an additional 959 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. 10000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 0 86149 0 2 Envelop yourself in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 10 seconds. This ability scales off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Health 0.060076 0 -2.20371 0.999999 975.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health and an additional <<2>> Health every <<3>> over <<4>>. This ability scales off your Max Health. NextBase
View 98572 98572 Bone Surge · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 121405 121405 Bone Surge II · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 133159 133159 Bone Armor · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 148111 148111 Bone Armor I · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 148215 148215 Bone Armor II · Take 4800% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health 20000 0 0 533 Self 0 0 0 0 0 0 0 -1 -1 -1 533 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Synergy increases ally power. 1 · Take $1% less damage from melee attacks for 6 seconds · Nearby allies may use the Spinal Surge synergy: Increases power by 12% and grants a damage shield for 30% of max health Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Take <<1>> less damage from melee attacks for <<2>> · Nearby allies may use the <<3>> synergy: Increases power by <<4>> and grants a damage shield for <<5>>% of max health PrevNextNext2Base
View 183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 20183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 20183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 183401 30183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 30183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20183401 40183401 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 2.7 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevNextBase
View 40183401 183401 Runeguard of Still Waters Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 1 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30183401 0 0 Immobilizes nearby enemies. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for 3 seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. After <<4>>, the spellweave immobilizes enemies within 7 meters for <<5>>. You gain <<6>> for <<7>>, reducing your damage taken by <<8>>. The first time you are damaged while below 50% Health, the <<6>> is consumed to heal you for <<9>> Health, scaling off your Max Health. PrevBase
View 185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 0 20185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.157473 0 -0.95629 0.999999 249.333 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. NextBase
View 20185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 30185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.159179 0 -1.33911 0.999999 251.952 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 30185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20185894 40185894 0 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.160914 0 -1.31353 0.999999 254.619 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextBase
View 40185894 185894 Runespite Ward Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30185894 185901 183241 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for $3 Health, scaling off your Max Health, per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162629 0 -1.22118 0.999999 257.476 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself for <<4>> Health, scaling off your Max Health, per Crux spent. PrevNextNext2Base
View 185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185894 20185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 21% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 20185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 185901 30185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 24% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 30185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 20185901 40185901 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 27% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevNextBase
View 40185901 185901 Spiteward of the Lucid Mind Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. 6000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Soldier of Apocrypha Arcanist 185894 30185901 0 0 Consume Crux to refund cost. 3 Like the rune knights of old, summon a shield that absorbs $1 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals $2 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself $3 Health, scaling off your Max Health, and refund 30% of Spiteward of the Lucid Mind cost per Crux spent. Health 0.299973 0 0.327872 1 4883.1 Max Resistance 0.162687 0 -0.960635 0.999999 257.81 Health 0.0999594 0 0.55162 1 1627.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Like the rune knights of old, summon a shield that absorbs <<1>> damage for <<2>>, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals <<3>> to the attacker, scaling off your Armor. Consume Crux to heal yourself <<4>> Health, scaling off your Max Health, and refund <<5>> of <<6>> cost per Crux spent. PrevBase
View 185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 17000 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 0 20185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 17 seconds, increasing your Armor by 2974. You gain Minor Protection for 17 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. NextBase
View 20185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 18000 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 30185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 18 seconds, increasing your Armor by 2974. You gain Minor Protection for 18 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextBase
View 30185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 19000 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20185912 40185912 0 1 Cast forth a complex rune granting you and your group members Minor Resolve for 19 seconds, increasing your Armor by 2974. You gain Minor Protection for 19 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextBase
View 40185912 185912 Runic Defense Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. 20000 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 0 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30185912 183401 186489 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<5>>, reducing your damage taken by <<6>>. The first time you are damaged while below 50% Health, the <<4>> is consumed to heal you for <<7>> Health, scaling off your Max Health. PrevNextNext2Base
View 186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 185912 20186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2700 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 20186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 186489 30186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2800 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 30186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 20186489 40186489 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 2900 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevNextBase
View 40186489 186489 Runeguard of Freedom Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. 0 0 0 0 3510 Area 0 0 1000 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Soldier of Apocrypha Arcanist 185912 30186489 0 0 Also grants Armor and Crowd Control Immunity when the heal occurs. 1 Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for $1 Health, scaling off your Max Health, and gain 3000 Armor and Crowd Control Immunity for 6 seconds. This immunity can occur once every 30 seconds. Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast forth a complex rune granting you and your group members <<1>> for <<2>>, increasing your Armor by <<3>>. You gain <<4>> for <<2>>, reducing your damage taken by <<5>>. The first time you are damaged while below 50% Health, <<4>> is consumed to heal you for <<6>> Health, scaling off your Max Health, and gain <<7>> Armor and <<8>> for <<9>>. This immunity can occur once every <<10>>. PrevBase
View 117188 117188 Artifact Ward Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 117997 117997 Artifact Ward Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 118504 118504 Damage Shield Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 118508 118508 damage Shield Surround yourself with a net of magic negation, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Requires 5 pieces of light armor equipped 60000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Requires 5 pieces of light armor equipped Surround yourself with a net of magic negation, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 40% of your Max Health. Magicka 0.299937 -0.000092 0.835679 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surround yourself with a net of magic negation, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff40|r% of your Max Health. PrevNextNext2Base
View 29338 29338 Annulment Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3600 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Requires 5 pieces of light armor equipped 6000 0 0 0 4590 Self 0 0 0 0 0 0 1 1 0 22 0 0 0 Werewolf 0 0 1 Armor Light Armor 29338 0 41106 0 1 Requires 5 pieces of light armor equipped Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs $1 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. Magicka with Health Cap 0.299924 0.5 0.804659 1 3951.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs <<1>> damage for <<2>>. Damage shield strength capped at |cffffff50|r% of your Max Health. NextBase
View 83600 83600 Lacerate Slash enemies in front of you, causing them to bleed for 6740 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 1 0 50 500 0 400 Adrenaline 0 0 1 Weapon Dual Wield 83600 0 86360 0 1 Slash enemies in front of you, causing them to bleed for $1 Bleed Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect. Ultimate 0.299478 3.15466 -7.07966 0.999999 8738.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash enemies in front of you, causing them to bleed for <<1>> over <<2>> and healing you for <<3>> of the damage done. Each tick applies the <<4>> status effect. NextBase
View 29973 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29961 0 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.299356 -0.000085 -1.51013 1 3941.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevBase
View 29961 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3553 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29949 29973 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.296178 -0.0001609 -1.36859 1 3900.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 29949 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3515 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24834 29961 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.292979 -0.0003405 -0.745852 1 3858.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 24834 24834 Daedric Refuge Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3477 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29949 0 Converts the mines into protective wards that shield you or allies when they activate. 1 Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs $1 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Ultimate 0.289741 -0.0000957 -0.102988 1 3816.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carefully form |cffffff5|r protective Daedric wards around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs <<2>> damage for <<3>>. Targets can only be shielded by Daedric Refuge once every <<4>> and the shield is capped at |cffffff43|r% of the target's Max Health. PrevNextBase
View 32737 32737 The Juggernaut When you take damage while under 30% Health, heal for 4428 Health immediately and gain 0 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 The Juggernaut -1 -1 -1 -1 1 When you take damage while under 30% Health, heal for $1 Health immediately and gain 0 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health. Health 0.27674 0 0.0903693 1 4504.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage while under |cffffff30|r% Health, heal for <<1>> Health immediately and gain <<2>> Armor for <<3>>. This effect can occur once every <<4>> and the heal scales off your Max Health. PrevNextNext2Base
View 5885 5885 Reinforce For 4 seconds: · 4400 point damage ward 4000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Damage Warded::AB_DERIVED_VALUE::0 1 For 4 seconds: · $1 point damage ward Health 0.274922 0 1.18993 1 4476.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 For <<1>>: · <<2>> point damage ward PrevNextNext2Base
View 40186209 186209 Tidal Chakram Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3264 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 30186209 0 0 Consumes Crux to heal based on the shield's strength every second it persists. 1 Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.272132 -0.0000404 -1.17784 1 3583.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. PrevBase
View 30186209 186209 Tidal Chakram Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3229 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 20186209 40186209 0 Consumes Crux to heal based on the shield's strength every second it persists. 1 Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.269159 0.0002723 -0.809596 1 3544.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 20186209 186209 Tidal Chakram Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3194 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 186209 30186209 0 Consumes Crux to heal based on the shield's strength every second it persists. 1 Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.266286 0.000336 -1.32599 0.999999 3506.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 40183447 183447 Chakram Shields Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3159 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 30183447 186207 186209 1 Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263504 0.0002785 -3.10253 1 3468.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Discs prefer your reticle target, or low-Health targets without shields. PrevNextNext2Base
View 186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 183447 20186207 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 20186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4500 Cone 0 0 2800 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 186207 30186207 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 30186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4410 Cone 0 0 2800 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 20186207 40186207 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 40186207 186207 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4320 Cone 0 0 2800 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 30186207 0 0 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevBase
View 186209 186209 Tidal Chakram Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 183447 20186209 0 Consumes Crux to heal based on the shield's strength every second it persists. 1 Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 198564 198564 Chakram of Destiny Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 Cone 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Creates a Crux. Recasting the shield on a target increases the maximum strength of the shield. 1 Cost determined by highest max resource Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Recasting on a target already shielded grants a new shield that is 30% stronger. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Fate Crone's runes to create spinning mystical discs and generate Crux. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Recasting on a target already shielded grants a new shield that is |cffffff30|r% stronger. Discs prefer your reticle target, or low-Health targets without shields. PrevNextNext2Base
View 198567 198567 Tidal Chakram Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3160 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 Cone 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Consumes Crux to reduce the cost. 1 Cost determined by highest max resource Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Consume Crux to cause the shields to heal for 33% of the shield's remaining strength every 1 second per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.263385 0.0002319 -0.555722 1 3469.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the Baron of Breakers' runes to create spinning discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Consume Crux to cause the shields to heal for |cffffff33|r% of the shield's remaining strength every <<3>> per Crux spent. Discs prefer your reticle target, or low-Health targets without shields. PrevNextNext2Base
View 30183447 183447 Chakram Shields Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3126 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 20183447 40183447 0 1 Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.260694 0.0000207 -2.26012 1 3431.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 20183447 183447 Chakram Shields Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3092 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 183447 30183447 0 1 Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.2579 0.000192 -2.8808 1 3394.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Discs prefer your reticle target, or low-Health targets without shields. PrevNextBase
View 183447 183447 Chakram Shields Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3059 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Curative Runeforms Arcanist 183447 0 20183447 0 1 Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.255105 0.0000243 -2.20004 1 3358.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Discs prefer your reticle target, or low-Health targets without shields. NextBase
View 198563 198563 Chakram Shields Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs 3059 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Cost determined by highest max resource 0 0 0 0 Cone 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 1 Cost determined by highest max resource Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to 4 allies in front of you, granting a shield that absorbs $1 damage for 6 seconds. Discs prefer your reticle target, or low-Health targets without shields. Ultimate 0.255105 0.0000243 -2.20004 1 3358.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Carve the runes of the Blind Man to call forth spinning mystical discs. Discs surround you or up to |cffffff4|r allies in front of you, granting a shield that absorbs <<1>> damage for <<2>>. Discs prefer your reticle target, or low-Health targets without shields. PrevNextNext2Base
View 211862 211862 Mutilate Hold to charge up a heavy attack, dealing up to 5500 Physical Damage with each swipe. 0 0 0 800 Enemy 0 700 0 0 0 0 0 -1 -1 -1 800 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Hold to charge up a heavy attack, dealing up to $1 Physical Damage with each swipe. Ultimate 0.250021 2.49955 0.128017 1 7097.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Hold to charge up a heavy attack, dealing up to <<1>> with each swipe. PrevNextNext2Base
View 65834 65834 Restoring Waves Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 10000 1000 1000 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 99429 99429 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 1433 Self 0 0 0 0 0 0 0 -1 -1 -1 1433 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100290 100290 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 0 Area 0 0 4000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100411 100411 Duskbringer Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 4500 0 0 0 Self 0 0 0 0 1 0 0 -1 -1 -1 0 4500 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100413 100413 Duskbringer Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100658 100658 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 700 Self 0 0 0 0 0 0 0 -1 -1 -1 700 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 100659 100659 Dawnbreaker Soothing waves of restorative energy wash over you, healing you for 4000, plus an additional 800 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from 4800 damage over 10 seconds. 0 0 0 0 Area 0 0 3000 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Soothing waves of restorative energy wash over you, healing you for $1, plus an additional $2 every 1 second for 11 seconds. You are also shielded by a magical barrier, protecting you from $3 damage over 10 seconds. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0499797 0 0.27581 1 813.81 Health 0.299973 0 0.327872 1 4883.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Soothing waves of restorative energy wash over you, healing you for <<1>>, plus an additional <<2>> every <<3>> for <<4>>. You are also shielded by a magical barrier, protecting you from <<5>> damage over <<6>>. PrevNextNext2Base
View 186605 186605 Snow Squall Your Companion envelops themselves in winter winds, instantly healing for 4000 Health and an additional 1000 Health every 2 seconds over 8 seconds. This ability scales off their Max Health. Used when Your Companion is below 75% Health. 8000 0 0 466 Self 0 0 0 0 0 0 0 -1 -1 -1 466 0 0 0 0 -1 -1 -1 -1 -1 2 Your Companion envelops themselves in winter winds, instantly healing for $1 Health and an additional $2 Health every 2 seconds over 8 seconds. This ability scales off their Max Health. Used when Your Companion is below 75% Health. Health 0.249994 0 0.0520616 1 4069.29 Health 0.0624653 0 0.376925 0.999996 1017.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> envelops themselves in winter winds, instantly healing for <<2>> Health and an additional <<3>> Health every <<4>> over <<5>>. This ability scales off their Max Health. |c00ccffUsed when <<1>> is below 75% Health.|r PrevNextNext2Base
View 186606 186606 Crystallized Shards Your Companion spins a shield of ice around themselves, absorbing up to 4000 damage over 6 seconds. Each time Your Companion is hit by a projectile they launch an icy bolt back at the enemy, dealing 3000 Frost Damage while shield is active. 6000 0 0 300 Self 0 2800 0 0 0 0 0 -1 -1 -1 300 0 0 0 0 -1 -1 -1 -1 -1 2 Your Companion spins a shield of ice around themselves, absorbing up to $1 damage over 6 seconds. Each time Your Companion is hit by a projectile they launch an icy bolt back at the enemy, dealing $2 Frost Damage while shield is active. Health 0.249994 0 0.0520616 1 4069.29 Invalid -0 3 0 1 4565.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 <<1>> spins a shield of ice around themselves, absorbing up to <<2>> damage over <<3>>. Each time <<1>> is hit by a projectile they launch an icy bolt back at the enemy, dealing <<4>> while shield is active. PrevNextNext2Base
View 147690 147690 Explosive Rebuke When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 0 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Explosive Rebuke -1 -1 -1 -1 1 When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing $1 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance. Max Resistance 0.248603 0 -0.375704 1 394.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, you place a bomb on the enemy for <<1>>. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing <<2>> to all enemies within |cffffff8|r meters and applying the Burning status effect to them. This effect can occur once every <<3>> and scales off the higher of your Physical or Spell Resistance. PrevNextNext2Base
View 40058 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 12 seconds. 12000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 1 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 28385 41251 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 12 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41251 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 13 seconds. 13000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 2 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 40058 41253 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 13 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41253 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 14 seconds. 14000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 3 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41251 41255 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 14 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 41255 40058 Illustrious Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 15 seconds. 15000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 4 1 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41253 0 0 Increases the duration. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 15 seconds. Ultimate 0.244003 2.56015 -2.78727 0.999999 7108.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevBase
View 63255 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5388 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 4 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63252 0 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.240301 2.52258 -15.759 0.999997 6987.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevBase
View 63252 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5334 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 3 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63249 63255 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.237802 2.49463 -14.2726 0.999998 6915.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevNextBase
View 63249 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5274 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 2 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61507 63252 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.235688 2.4681 -21.5323 0.999999 6838.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevNextBase
View 106803 106803 Nocturnal's Favor Whenever you successfully Dodge, you heal yourself for 2820 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Nocturnal's Favor -1 -1 -1 -1 1 Whenever you successfully Dodge, you heal yourself for $1 Health over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.235387 0.000803 -4.34391 0.999991 3096.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Whenever you successfully Dodge, you heal yourself for <<1>> Health over <<2>>. This effect can occur every <<3>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 61507 61507 Resolving Vigor Let loose a battle cry, instilling yourself with resolve and healing for 5220 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. 5000 0 0 0 2984 Self 0 0 0 0 0 0 1 1 2 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61503 63249 0 The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself. 1 Let loose a battle cry, instilling yourself with resolve and healing for $1 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds. Ultimate 0.232689 2.44145 -12.2844 0.999999 6767.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself with resolve and healing for <<1>> Health over <<2>>. After casting you gain <<3>>, increasing your Physical and Spell Resistance by <<4>>, for <<5>>. PrevNextBase
View 40118070 118070 Braided Tether Siphon the last remnants of life from a corpse, healing for 5004 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 500 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 30118070 0 0 Also heals allies in a radius around you. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.22547 2.35094 -47.3105 0.999957 6497.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. PrevBase
View 50501 50501 Cataclysm For 4 seconds burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals 5061 Flame Damage to nearby enemies when effect ends. 4000 0 1000 0 Area 0 0 650 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 For 4 seconds burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals $1 Flame Damage to nearby enemies when effect ends. Magicka 0.224989 2.3628 -1.62279 1 6558.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 For <<1>> burning status effect is applied to all nearby enemies, causing them to take fire damage over time. Deals <<2>> to nearby enemies when effect ends. PrevNextNext2Base
View 33668 32719 Take Flight Launch yourself at an enemy, dealing 5037 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33665 0 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.224001 2.35189 -2.77734 1 6527.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevBase
View 30118070 118070 Braided Tether Siphon the last remnants of life from a corpse, healing for 4950 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 500 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 20118070 40118070 0 Also heals allies in a radius around you. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.221853 2.32998 -35.6871 0.999977 6427.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. PrevNextBase
View 33665 32719 Take Flight Launch yourself at an enemy, dealing 4984 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33662 33668 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.221639 2.32647 -2.44543 1 6458.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 20118070 118070 Braided Tether Siphon the last remnants of life from a corpse, healing for 4896 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 500 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 118070 30118070 0 Also heals allies in a radius around you. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.220852 2.30055 -48.24 0.999963 6357.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. PrevNextBase
View 33662 32719 Take Flight Launch yourself at an enemy, dealing 4930 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 32719 33665 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.219215 2.30168 -2.27646 1 6388.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 118070 118070 Braided Tether Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 500 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 115926 20118070 0 Also heals allies in a radius around you. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. PrevNextBase
View 118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 115926 20118122 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 140 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevNextBase
View 20118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 118122 30118122 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 150 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevNextBase
View 30118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 20118122 40118122 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 160 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevNextBase
View 40118122 118122 Mortal Coil Siphon the last remnants of life from a corpse, healing for 4860 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 30118122 0 0 Restores Magicka and Stamina while siphoning the corpse. 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.218091 2.2758 -32.9824 0.999981 6303.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. You also restore <<3>> Magicka and Stamina every <<4>> while siphoning the corpse. While slotted, your healing done is increased by <<5>>. PrevBase
View 32719 32719 Take Flight Launch yourself at an enemy, dealing 4877 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. 0 0 0 0 110 Enemy 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 29012 33662 0 Reduces the cost and increases the damage and range. 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. Ultimate 0.216865 2.27645 -1.9031 1 6319.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. PrevNextBase
View 30115926 115926 Restoring Tether Siphon the last remnants of life from a corpse, healing for 4788 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 20115926 40115926 0 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.21616 2.26206 -67.3536 0.99998 6222.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. PrevNextBase
View 40115926 115926 Restoring Tether Siphon the last remnants of life from a corpse, healing for 4842 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 30115926 118070 118122 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.215934 2.29109 -39.9981 0.999995 6291.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. PrevNextNext2Base
View 37887 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4785 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37879 0 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevBase
View 86030 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4785 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86029 0 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevBase
View 86034 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4785 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 435 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 4 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86033 0 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.213327 2.23909 -11.8812 0.999997 6205.05 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevBase
View 20115926 115926 Restoring Tether Siphon the last remnants of life from a corpse, healing for 4734 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 115926 30115926 0 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.212924 2.24055 -59.0895 0.999994 6153.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. PrevNextBase
View 61780 61780 Noble's Conquest When you Bash a target, you heal for 3408 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Noble's Conquest -1 -1 -1 -1 1 When you Bash a target, you heal for $1 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Max Health. Health 0.21285 0 1.89806 0.999998 3466.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Bash a target, you heal for <<1>> Health over <<2>> and apply Minor Vulnerability to the enemy for <<3>>, increasing their damage taken by <<4>>. The heal can only activate once every <<5>> and scales off your Max Health. PrevNextNext2Base
View 40185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4780 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 30185839 0 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.212719 2.24586 -17.4485 0.999991 6201.9 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevBase
View 62117 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4752 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62114 0 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.211324 2.21873 -2.32172 1 6157.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevBase
View 30185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4730 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 20185839 40185839 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.210615 2.21951 -15.1218 0.999993 6135.71 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextBase
View 37879 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4741 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37871 37887 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 86029 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4741 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86028 86030 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevNextBase
View 86033 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4741 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 431 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 3 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86032 86034 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.21034 2.21491 -0.0488357 0.999996 6143.76 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevNextBase
View 115926 115926 Restoring Tether Siphon the last remnants of life from a corpse, healing for 4698 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. 12000 0 666 0 0 0 2800 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Living Death Necromancer 115926 0 20115926 0 1 Siphon the last remnants of life from a corpse, healing for $1 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Ultimate 0.210308 2.21238 -36.8993 0.999991 6100.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Siphon the last remnants of life from a corpse, healing for <<1>> Health over <<2>> to yourself and all allies between you and the corpse. While slotted, your healing done is increased by <<3>>. NextBase
View 62114 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4702 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62111 62117 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.209042 2.19494 -1.57191 1 6092.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 57295 57295 Draugr's Heritage When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 2506 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Draugr's Heritage -1 -1 -1 -1 1 When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for $1 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina. Ultimate 0.208865 -0.0002547 -0.380945 1 2750.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage while you are under |cffffff35|r% Health, you knockdown all enemies within |cffffff4|r meters of you for <<1>> and heal for <<2>> Health. This effect can occur once every <<3>> and the heal scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 43056 26768 Soul Trap Lay claim to an enemy's soul, dealing 4631 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43053 40328 40317 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextNext2Base
View 41248 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4631 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 4 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41246 40058 40060 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextNext2Base
View 42207 28567 Entropy Bind an enemy with chaotic magic, dealing 4631 Magic Damage over 20 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42203 40457 40452 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. PrevNextNext2Base
View 37864 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4631 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37857 36943 36957 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextNext2Base
View 86026 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4631 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86025 86027 86031 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. PrevNextNext2Base
View 40185836 185836 The Imperfect Ring Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4631 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 30185836 185839 182988 2 Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. PrevNextNext2Base
View 40186234 186234 Reconstructive Domain Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4631 Health over 20 seconds. 20000 0 2000 0 3780 Area 0 0 800 0 0 0 1 4 2 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 30186234 0 0 Heals you and your allies in the area over time. 1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. Ultimate 0.208261 2.16737 -36.9115 0.999989 6006 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. The vortex also heals you and your allies for <<7>> Health over <<8>>. PrevBase
View 20185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4680 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 185839 30185839 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.208126 2.19474 -10.2227 0.999991 6070 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextBase
View 118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 115924 20118008 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 120 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 20118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 118008 30118008 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 130 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 30118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 20118008 40118008 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 140 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 40118008 118008 Mystic Siphon Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 30118008 0 0 Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse. 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain 150 Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. You also gain <<3>> Health, Magicka, and Stamina Recovery while siphoning the corpse. While slotted, your damage done is increased by <<4>>. PrevBase
View 118763 118763 Detonating Siphon Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 1 1 42 0 0 0 Power 0 0 6 Class Grave Lord Necromancer 115924 115924 20118763 0 Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 20118763 118763 Detonating Siphon Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1761 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 2 1 42 0 0 0 Power 0 0 6 Class Grave Lord Necromancer 115924 118763 30118763 0 Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0783892 0.822436 -2.49278 0.999999 2282.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 30118763 118763 Detonating Siphon Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1780 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 3 1 42 0 0 0 Power 0 0 6 Class Grave Lord Necromancer 115924 20118763 40118763 0 Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0792403 0.831531 -2.82658 0.999999 2306.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. While slotted, your damage done is increased by <<4>>. PrevNextBase
View 40118763 118763 Detonating Siphon Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional 1799 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 4 1 42 0 0 0 Power 0 0 6 Class Grave Lord Necromancer 115924 30118763 0 0 Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0800303 0.840579 -2.05099 0.999999 2331.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. While slotted, your damage done is increased by <<4>>. PrevBase
View 130669 130669 Tread Link Cast Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 3600000 0 500 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 131744 131744 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 1000 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 131978 131978 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 1000 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 131991 131991 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 350 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 131992 131992 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 500 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 132054 132054 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 480 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 132057 132057 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 350 0 0 0 Area 0 0 5100 0 0 0 0 -1 -1 -1 0 0 400 Werewolf 0 0 -1 -1 -1 -1 -1 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 132069 132069 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 400 0 0 0 Self 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 132074 132074 Voracious Coil Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 350 0 0 0 Area 0 0 5100 0 0 0 0 -1 -1 -1 0 0 300 Werewolf 0 0 -1 -1 -1 -1 -1 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 132310 132310 Grappling Bow Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 400 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 132318 132318 Voracious Coil Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 350 0 0 0 Area 0 0 5100 0 0 0 0 -1 -1 -1 0 0 300 Werewolf 0 0 -1 -1 -1 -1 -1 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 146670 146670 Void Tether Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 35000 0 200 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 149228 149228 Mind Link Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 24500 0 200 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 167654 167654 Mind Link Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 14000 0 200 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 175800 175800 Consume Spirit Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 86400000 0 250 0 0 5000 0 0 1 0 0 -1 -1 -1 0 86400000 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 182062 182062 Blood Parasite Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 2700 0 250 0 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 183646 183646 Blood Parasite Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional 1742 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. 2700 0 250 0 0 5000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage. 2 Violently drain the last spark of life from a corpse, dealing $1 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional $2 Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by 3%. Ultimate 0.20792 2.16086 -36.4241 0.999964 5990 Ultimate 0.0775371 0.813573 -2.16143 1 2257.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. If the siphon lasts its full duration it causes the corpse to explode, dealing an additional <<3>> to all enemies around the corpse. This ability scales off your highest offensive stats. While slotted, your damage done is increased by <<4>>. PrevNextNext2Base
View 37871 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4686 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 36943 37879 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 86028 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4686 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86027 86029 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevNextBase
View 86032 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4686 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 426 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 2 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86031 86033 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.207787 2.19299 -0.195549 0.999997 6074.1 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevNextBase
View 40115924 115924 Shocking Siphon Violently drain the last spark of life from a corpse, dealing 4590 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 30115924 118763 118008 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.207324 2.16021 -42.3177 0.999892 5967.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by <<3>>. PrevNextNext2Base
View 62111 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4651 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61919 62114 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.206842 2.17131 -2.37077 1 6026.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 36943 36943 Debilitate Sap an enemy's agility and wrack them with pain, dealing 4642 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37871 0 Increases the snare potency and quintuples the chance to apply the Overcharged status effect. 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. This ability has a higher chance of applying the Overcharged status effect. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. This ability has a higher chance of applying the Overcharged status effect. PrevNextBase
View 40060 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 1 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 28385 41257 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 12 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevNextBase
View 41257 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 2 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 40060 41261 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 13 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevNextBase
View 41261 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 3 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41257 41265 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 14 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevNextBase
View 41265 40060 Healing Springs Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 4 2 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41261 0 0 You gain Magicka Recovery for each target healed. 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. Increases your Magicka Recovery by <<3>> for each target affected, stacking up to |cffffff20|r times. PrevBase
View 40317 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 2720 Health, and restore 2040 Magicka and 2040 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 26768 43071 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.169945 0 0.609962 0.999999 2766.9 Magicka 0.169952 -0.0000302 0.558778 1 2239.29 Medium Armor 192.829 0 2088.87 0.889858 2040 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevNextBase
View 43071 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 2880 Health, and restore 2160 Magicka and 2160 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 40317 43077 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.17996 0 0.448178 1 2929.76 Magicka 0.179969 -0.000096 0.404304 1 2371 Medium Armor 204.163 0 2211.9 0.889794 2160 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevNextBase
View 43077 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 3040 Health, and restore 2280 Magicka and 2280 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43071 43083 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.189918 0 1.25578 1 3092.62 Magicka 0.189937 -0.0001443 0.794588 1 2502.67 Medium Armor 215.505 0 2334.64 0.889858 2280 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevNextBase
View 43083 40317 Consuming Trap Lay claim to an enemy's soul, dealing 4642 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for 3200 Health, and restore 2400 Magicka and 2400 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43077 0 0 Also restore Health, Magicka, and Stamina if enemy dies while affected. 4 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. If an affected enemy dies, you fill an empty Soul Gem, heal for $2 Health, and restore $3 Magicka and $4 Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Health 0.199942 0 0.75488 1 3255.24 Magicka 0.200047 -0.0002081 -0.518667 0.999999 2634.48 Medium Armor 226.758 0 2457.74 0.889501 2400 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. If an affected enemy dies, you fill an empty Soul Gem, heal for <<3>> Health, and restore <<4>> Magicka and <<5>> Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina. PrevBase
View 40452 40452 Structured Entropy Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 422 every 2 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 28567 42230 0 Adds a heal over time when the damage over time is active. 2 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. PrevNextBase
View 42230 40452 Structured Entropy Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 426 every 2 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 40452 42235 0 Adds a heal over time when the damage over time is active. 2 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. PrevNextBase
View 42235 40452 Structured Entropy Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 431 every 2 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42230 42240 0 Adds a heal over time when the damage over time is active. 2 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. PrevNextBase
View 42240 40452 Structured Entropy Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 435 every 2 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42235 0 0 Adds a heal over time when the damage over time is active. 2 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds, and healing you for $2 every 2 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>, and healing you for <<3>> every <<4>>. PrevBase
View 40457 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 28567 42212 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 42212 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2610 Enemy 0 2800 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 40457 42218 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 42218 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2520 Enemy 0 2800 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42212 42224 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevNextBase
View 42224 40457 Degeneration Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. 20000 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42218 0 0 You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up. 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Excess magic spills out from them, granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. Excess magic spills out from them, granting you <<3>> and Sorcery, increasing your Weapon and Spell Damage by <<4>> for <<5>>. PrevBase
View 86027 86027 Fetcher Infection Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4642 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86023 86028 0 Every second cast deals increased damage. 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. Every second cast of this ability deals 60% increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. Every second cast of this ability deals <<3>> increased damage. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<4>>. PrevNextBase
View 86031 86031 Growing Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for 4642 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take 422 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. 20000 0 0 0 2525 Enemy 0 2800 500 0 0 0 1 1 2 20 0 0 0 Power 0 0 4 Class Animal Companions Warden 86023 86023 86032 0 Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time. 2 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for $1 Bleed Damage over 20 seconds. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Enemies near the carrier take $2 Bleed Damage every 2 seconds for the duration. You can only have one Growing Swarm active at a time. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for <<1>> over <<2>>. The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. Enemies near the carrier take <<4>> every <<5>> for the duration. You can only have one <<6>> active at a time. PrevNextBase
View 182988 182988 Fulminating Rune Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1393 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 185836 20182988 0 Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. 3 Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>. Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. PrevNextBase
View 20182988 182988 Fulminating Rune Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1408 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 182988 30182988 0 Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. 3 Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0627027 0.658099 -2.75369 0.999999 1825.05 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>. Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. PrevNextBase
View 30182988 182988 Fulminating Rune Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1423 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 20182988 40182988 0 Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. 3 Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0634349 0.665202 -3.27383 1 1844.67 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>. Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. PrevNextBase
View 40182988 182988 Fulminating Rune Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1438 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 30182988 0 0 Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. 3 Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0640048 0.672812 -2.76139 0.999999 1864.29 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>. Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. PrevBase
View 201296 201296 Fulminating Rune Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4642 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing 1393 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 Enemy 0 2200 500 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Deals additional area damage after a delay. Up to 3 allies can use the Runebreak synergy. 3 Cost Determined by Lowest Max Resource Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. The rune lingers on the initial target for 6 seconds before detonating, dealing $2 Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for 6 seconds. Up to 3 allies near the initial target can activate the Runebreak synergy, dealing $3 Frost Damage to enemies within 7 meters. Ultimate 0.206464 2.16628 -2.35846 0.999999 6014.9 Ultimate 0.0619925 0.651022 -1.97969 1 1805.52 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. The rune lingers on the initial target for <<3>> before detonating, dealing <<4>> to enemies within 7 meters. Rune detonation cannot be primed with <<5>> again for <<6>>. Up to 3 allies near the initial target can activate the <<7>> synergy, dealing <<8>> to enemies within 7 meters. PrevNextNext2Base
View 43053 26768 Soul Trap Lay claim to an enemy's soul, dealing 4576 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 43050 43056 0 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextBase
View 41246 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4576 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 3 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 41244 41248 0 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 42203 28567 Entropy Bind an enemy with chaotic magic, dealing 4576 Magic Damage over 20 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 42199 42207 0 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. PrevNextBase
View 37857 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4576 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 37850 37864 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextBase
View 86025 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4576 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86024 86026 0 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. PrevNextBase
View 30185836 185836 The Imperfect Ring Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4576 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 20185836 40185836 0 2 Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. PrevNextBase
View 30186234 186234 Reconstructive Domain Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4576 Health over 20 seconds. 20000 0 2000 0 3780 Area 0 0 800 0 0 0 1 3 2 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 20186234 40186234 0 Heals you and your allies in the area over time. 1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. Ultimate 0.206148 2.14456 -38.7812 0.999991 5937.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. The vortex also heals you and your allies for <<7>> Health over <<8>>. PrevNextBase
View 185839 185839 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 3510 Enemy 0 2200 1000 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 185836 20185839 0 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.205617 2.17509 -9.70856 0.999992 6006.67 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextBase
View 191395 191395 The Imperfect Ring (A) Cast a slow moving caustic rune that pulls foes within 8 meters near an enemy, before marking them and dealing 4630 Magic Damage over 18 seconds. An ally near the origin target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. 20000 0 0 1000 Enemy 0 2200 0 0 0 0 0 -1 -1 -1 1000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Gains a cast time and pulls nearby enemies to the initial target. 2 Cast a slow moving caustic rune that pulls foes within 8 meters near an enemy, before marking them and dealing $1 Magic Damage over 18 seconds. An ally near the origin target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.205617 2.17509 -9.70856 0.999992 6006.67 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Cast a slow moving caustic rune that pulls foes within 8 meters near an enemy, before marking them and dealing <<1>> over <<2>>. An ally near the origin target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. PrevNextNext2Base
View 201293 201293 Rune of Displacement Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal 4630 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 18000 0 0 0 Enemy 0 2200 1000 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Places a rune under the target that deals damage and pulls nearby enemies after a delay. 2 Cost Determined by Lowest Max Resource Summon a discharging rune under an enemy. After 2 seconds the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal $1 Magic Damage over 18 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.205617 2.17509 -9.70856 0.999992 6006.67 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a discharging rune under an enemy. After <<1>> the rune pulses, pulling in foes between 2 to 10 meters and etching them with scrawled glyphs that deal <<2>> over <<3>>. An ally near the initial target can activate the <<4>> synergy, dealing <<5>> to enemies within 7 meters. PrevNextNext2Base
View 42478 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4620 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1319 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42474 0 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.205376 2.15721 -1.76621 1 5986.71 Ultimate 0.0588027 0.61587 -2.48165 0.999999 1709.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevBase
View 61919 61919 Merciless Resolve When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4601 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61902 62111 0 Increases the damage and healing of the spectral arrow. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Merciless Resolve, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 50% of the damage dealt if you are within melee range. Ultimate 0.204572 2.14768 -1.56387 1 5961.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 80513 80513 Tremorscale When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 0 Physical Damage to all enemies within 4 meters and reducing their Armor by 0 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Tremorscale -1 -1 -1 -1 2 When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing $1 Physical Damage to all enemies within 4 meters and reducing their Armor by $2 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance. Max Resistance 0.203669 0 -0.230024 1 322.81 Max Resistance 0.0799688 0 -0.310141 0.999999 126.667 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after |cffffff1|r second, dealing <<1>> to all enemies within |cffffff4|r meters and reducing their Armor by <<2>> for <<3>>. This effect can occur once every <<4>> and scales off the higher of your Physical or Spell Resistance. PrevNextNext2Base
View 43050 26768 Soul Trap Lay claim to an enemy's soul, dealing 4532 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 26768 43053 0 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. PrevNextBase
View 41244 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4532 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 2 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 28385 41246 0 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextBase
View 42199 28567 Entropy Bind an enemy with chaotic magic, dealing 4532 Magic Damage over 20 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 28567 42203 0 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. PrevNextBase
View 37850 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4532 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 33326 37857 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. PrevNextBase
View 86024 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4532 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 86023 86025 0 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. PrevNextBase
View 20185836 185836 The Imperfect Ring Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4532 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 185836 30185836 0 2 Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. PrevNextBase
View 20186234 186234 Reconstructive Domain Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4532 Health over 20 seconds. 20000 0 2000 0 3780 Area 0 0 800 0 0 0 1 2 2 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 186234 30186234 0 Heals you and your allies in the area over time. 1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. Ultimate 0.203573 2.12095 -32.4048 0.999992 5877.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. The vortex also heals you and your allies for <<7>> Health over <<8>>. PrevNextBase
View 42474 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4571 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1305 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42470 42478 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.203095 2.13448 -0.809725 1 5923.19 Ultimate 0.058194 0.609235 -2.51058 0.999999 1691.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 30115924 115924 Shocking Siphon Violently drain the last spark of life from a corpse, dealing 4560 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 20115924 40115924 0 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.202906 2.13573 -2.17382 0.999927 5915.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by <<3>>. PrevNextBase
View 20115924 115924 Shocking Siphon Violently drain the last spark of life from a corpse, dealing 4500 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 115924 30115924 0 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.202684 2.11278 -36.069 0.999938 5842.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by <<3>>. PrevNextBase
View 159371 159371 Silver Rose Vigil When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Silver Rose Vigil -1 -1 -1 -1 1 When you Block, gain a stack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing $1 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off your Max Health. Health 0.201586 0 0.676531 1 3281.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, gain a stack of <<1>> for <<2>>, gaining up to 1 stack every <<3>>. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing <<4>> and applying Major Maim for <<5>>, reducing their damage done by <<6>>. Once you fire the necrotic energy, you cannot gain additional stacks of <<1>> for <<7>>. Damage scales off your Max Health. PrevNextNext2Base
View 42470 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4522 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1291 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 40489 42474 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.20101 2.11113 -1.56048 1 5859.52 Ultimate 0.0576055 0.602505 -2.72077 0.999999 1673.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 26768 26768 Soul Trap Lay claim to an enemy's soul, dealing 4488 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 World Soul Magic 26768 0 43050 0 1 Lay claim to an enemy's soul, dealing $1 Magic Damage over 20 seconds. Fills an empty Soul Gem if an affected enemy dies. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lay claim to an enemy's soul, dealing <<1>> over <<2>>. Fills an empty Soul Gem if an affected enemy dies. NextBase
View 28385 28385 Grand Healing Summon restoring spirits with your staff, healing you and your allies in the target area for 4488 Health over 10 seconds. 10000 0 1000 0 3510 Ground 0 2800 800 0 0 0 1 1 0 2 0 0 0 Werewolf 0 0 2 Weapon Restoration Staff 28385 0 41244 0 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. NextBase
View 28567 28567 Entropy Bind an enemy with chaotic magic, dealing 4488 Magic Damage over 20 seconds. 20000 0 0 0 2700 Enemy 0 2800 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Guild Mages Guild 28567 0 42199 0 1 Bind an enemy with chaotic magic, dealing $1 Magic Damage over 20 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bind an enemy with chaotic magic, dealing <<1>> over <<2>>. NextBase
View 33326 33326 Cripple Sap an enemy's agility and wrack them with pain, dealing 4488 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Siphoning Nightblade 33326 0 37850 0 1 Sap an enemy's agility and wrack them with pain, dealing $1 Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sap an enemy's agility and wrack them with pain, dealing <<1>> over <<2>> and reducing their Movement Speed by <<3>> for <<4>>. NextBase
View 86023 86023 Swarm Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 4488 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 20000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Animal Companions Warden 86023 0 86024 0 1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing $1 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing <<1>> over <<2>>. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by <<3>>. NextBase
View 185836 185836 The Imperfect Ring Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4488 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 3510 Enemy 0 2200 600 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Herald of the Tome Arcanist 185836 0 20185836 0 2 Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. NextBase
View 186234 186234 Reconstructive Domain Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for 4488 Health over 20 seconds. 20000 0 2000 0 3780 Area 0 0 800 0 0 0 1 1 2 30 0 0 0 Werewolf 0 0 5 Class Curative Runeforms Arcanist 183555 183555 20186234 0 Heals you and your allies in the area over time. 1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by 215 and your Health, Magicka, and Stamina Recovery by 15%. The vortex also heals you and your allies for $1 Health over 20 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies <<1>>, <<2>>, <<3>>, and <<4>>, increasing your Weapon and Spell Damage by <<5>> and your Health, Magicka, and Stamina Recovery by <<6>>. The vortex also heals you and your allies for <<7>> Health over <<8>>. PrevNextBase
View 201286 201286 The Imperfect Ring Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing 4488 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing 2698 Frost Damage to enemies within 7 meters. Cost Determined by Lowest Max Resource 20000 0 0 0 Enemy 0 2200 600 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 2 Cost Determined by Lowest Max Resource Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing $1 Magic Damage over 20 seconds. An ally near the initial target can activate the Runebreak synergy, dealing $2 Frost Damage to enemies within 7 meters. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a flawed rune under an enemy that etches foes nearby with scrawled glyphs, dealing <<1>> over <<2>>. An ally near the initial target can activate the <<3>> synergy, dealing <<4>> to enemies within 7 meters. PrevNextNext2Base
View 201488 201488 Knower's Eye Summon restoring spirits with your staff, healing you and your allies in the target area for 4488 Health over 10 seconds. 2000 0 0 633 Ground 0 2800 800 0 0 0 0 -1 -1 -1 633 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon restoring spirits with your staff, healing you and your allies in the target area for $1 Health over 10 seconds. Ultimate 0.200813 2.09933 -20.8393 0.999993 5819 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon restoring spirits with your staff, healing you and your allies in the target area for <<1>> Health over <<2>>. PrevNextNext2Base
View 115924 115924 Shocking Siphon Violently drain the last spark of life from a corpse, dealing 4470 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. 20000 0 666 0 0 0 2800 500 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Grave Lord Necromancer 115924 0 20115924 0 1 Violently drain the last spark of life from a corpse, dealing $1 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by 3%. Ultimate 0.200264 2.08961 -14.1082 0.99996 5798.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Violently drain the last spark of life from a corpse, dealing <<1>> over <<2>> to all enemies around the corpse and between you and the corpse. While slotted, your damage done is increased by <<3>>. NextBase
View 49899 49899 Lightning Assault Deals 4499 Shock Damage to enemy. Target takes 50% less healing for 12 seconds. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Deals $1 Shock Damage to enemy. Target takes 50% less healing for 12 seconds. Magicka 0.200035 2.10005 -1.65536 1 5829.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to enemy. Target takes <<2>> less healing for <<3>>. PrevNextNext2Base
View 211874 211874 Rampage Charge an enemy dealing 4400 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. 0 0 0 0 Enemy 0 3500 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Charge an enemy dealing $1 Physical Damage and hitting all enemies within 6 meters. Weaker enemies are knocked back and stunned by the impact. Generates 5 Ultimate. This ability has a cooldown of 2 seconds. Ultimate 0.2 1.99994 -0.252497 1 5678.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge an enemy dealing <<1>> and hitting all enemies within <<2>>. Weaker enemies are knocked back and stunned by the impact. Generates <<3>> Ultimate. This ability has a cooldown of <<4>>. PrevNextNext2Base
View 20679 20679 Blood Fury · Increase damage 50% · Increase combat regeneration 200% · Reduce cooldowns 20% · When nearby allies or enemies die, heal for 3200 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 · Increase damage 50% · Increase combat regeneration 200% · Reduce cooldowns 20% · When nearby allies or enemies die, heal for $1 Health 0.199942 0 0.75488 1 3255.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 · Increase damage <<1>> · Increase combat regeneration <<2>> · Reduce cooldowns <<3>> · When nearby allies or enemies die, heal for <<4>> PrevNextNext2Base
View 32736 32736 Hatchling's Shell Whenever you take damage you gain a damage shield that absorbs up to 3200 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Hatchling's Shell -1 -1 -1 -1 1 Whenever you take damage you gain a damage shield that absorbs up to $1 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Max Health. Health 0.199942 0 0.75488 1 3255.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Whenever you take damage you gain a damage shield that absorbs up to <<1>> damage for <<2>>. This effect can occur once every <<3>> and scales off your Max Health. PrevNextNext2Base
View 45500 45500 Tri Focus Fully-charged Inferno Staff Heavy Attacks deal an additional 4480 Flame Damage over 20 seconds. Fully-charged Lightning Staff Heavy Attacks damage nearby enemies for 100% of the damage done. Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs 5280 damage. This effect scales off your Max Health. While an Ice Staff is equipped, blocking costs Magicka instead of Stamina. With Destruction Staff Equipped 0 0 0 0 Self 0 0 0 1 0 1 1 2 0 34 0 0 0 Werewolf 0 0 7 Weapon Destruction Staff 30948 30948 -1 -1 2 With Destruction Staff Equipped Fully-charged Inferno Staff Heavy Attacks deal an additional $1 Flame Damage over 20 seconds. Fully-charged Lightning Staff Heavy Attacks damage nearby enemies for 100% of the damage done. Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs $2 damage. This effect scales off your Max Health. While an Ice Staff is equipped, blocking costs Magicka instead of Stamina. Ultimate 0.199783 2.10473 -20.329 0.999994 5813.81 Health 0.329928 0 1.15497 1 5371.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Fully-charged Inferno Staff Heavy Attacks deal an additional <<1>> over <<2>>. Fully-charged Lightning Staff Heavy Attacks damage nearby enemies for <<3>> of the damage done. Fully-charged Ice Staff Heavy Attacks grant you a damage shield that absorbs <<4>> damage. This effect scales off your Max Health. While an Ice Staff is equipped, blocking costs Magicka instead of Stamina. PrevNextNext2Base
View 50981 50981 Encumber Immobilize target for 8 seconds and deal 4496 Magic Damage over the duration. 8000 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Immobilize target for 8 seconds and deal $1 Magic Damage over the duration. Magicka 0.199317 2.09917 5.28422 0.999994 5824.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Immobilize target for <<1>> and deal <<2>> over the duration. PrevNextNext2Base
View 40489 40489 Ice Comet Call a comet down from the constellations to blast an enemy, dealing 4473 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take 1277 Frost Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 1 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42470 0 Increases the damage, deals Frost Damage, and reduces the Movement Speed of enemies hit. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 5 seconds. After impact, enemies in the target area take $2 Frost Damage every 1 second for 11 seconds. Ultimate 0.198776 2.08829 -0.638408 1 5796.05 Ultimate 0.0569284 0.59632 -2.25966 0.999999 1655.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, stunning them for <<2>>, and reducing their Movement Speed by <<3>> for <<4>>. After impact, enemies in the target area take <<5>> every <<6>> for <<7>>. PrevNextBase
View 33658 29012 Dragon Leap Launch yourself at an enemy, dealing 4241 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33655 32719 32715 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.188589 1.97892 -1.09156 1 5495.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. PrevNextNext2Base
View 32715 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16000 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 29012 33671 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1 0 0 1 16277.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevNextBase
View 33671 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16176 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 32715 33675 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1.01093 0 0.867019 1 16456 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevNextBase
View 33675 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16351 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33671 33679 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1.02204 0 -1.47051 1 16634.3 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevNextBase
View 33679 32715 Ferocious Leap Launch yourself at an enemy, dealing 4241 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs 16528 damage for 6 seconds. This portion of the ability scales with your Max Health. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33675 0 0 Deals Flame Damage. After leaping you gain a damage shield. 2 Launch yourself at an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them back, and stunning them for 2 seconds. After leaping you gain a damage shield that absorbs $2 damage for 6 seconds. This portion of the ability scales with your Max Health. Ultimate 0.188569 1.9793 -1.28861 1 5495.29 Health 1.03297 0 0.435552 1 16814.2 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back, and stunning them for <<2>>. After leaping you gain a damage shield that absorbs <<3>> damage for <<4>>. This portion of the ability scales with your Max Health. PrevBase
View 33655 29012 Dragon Leap Launch yourself at an enemy, dealing 4196 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 33652 33658 0 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.186514 1.95793 -0.323547 1 5436.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. PrevNextBase
View 61927 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 1 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 61902 62099 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 65 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62099 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 2 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 61927 62103 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 70 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62103 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 3 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 62099 62107 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 75 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 62107 61927 Relentless Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4183 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1377 Enemy 0 2800 0 0 0 0 1 4 1 42 0 0 0 Power 0 0 6 Class Assassination Nightblade 61902 62103 0 0 Converts into a Stamina ability and deals Disease Damage. Increases the amount of Weapon and Spell Damage each stack grants, and reduces the cost. 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by 80 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Disease Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185992 1.95199 -1.04836 1 5419.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevBase
View 62096 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4182 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 64176 61927 61919 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.185885 1.95288 -1.51432 1 5419.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextNext2Base
View 33652 29012 Dragon Leap Launch yourself at an enemy, dealing 4151 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 29012 33655 0 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.184483 1.93689 -0.0018002 1 5378.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. PrevNextBase
View 64176 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4138 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 62090 62096 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.18381 1.93189 0.253692 1 5361.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 29012 29012 Dragon Leap Launch yourself at an enemy, dealing 4106 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. 0 0 0 0 125 Enemy 0 2200 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Draconic Power Dragonknight 29012 0 33652 0 1 Launch yourself at an enemy, dealing $1 Physical Damage to all enemies in the area, knocking them back 4 meters, and stunning them for 2 seconds. Ultimate 0.182494 1.91589 0.0113232 1 5320.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch yourself at an enemy, dealing <<1>> to all enemies in the area, knocking them back <<2>>, and stunning them for <<3>>. NextBase
View 62090 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4093 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 61902 64176 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.181841 1.91134 -0.330191 1 5303.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. PrevNextBase
View 113105 113105 Incapacitating Strike Ravage an enemy with a spinning strike, dealing 4089 Disease Damage, causing them to take 20% more damage from your attacks for 12 seconds, and stunning them for 3 seconds. 0 0 0 400 Enemy 0 700 0 0 0 0 0 -1 -1 -1 400 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Ravage an enemy with a spinning strike, dealing $1 Disease Damage, causing them to take 20% more damage from your attacks for 12 seconds, and stunning them for 3 seconds. Ultimate 0.181712 1.9095 -0.814294 1 5298.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning strike, dealing <<1>>, causing them to take <<2>> more damage from your attacks for <<3>>, and stunning them for <<4>>. PrevNextNext2Base
View 42467 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 4065 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42464 40489 40493 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.18082 1.8984 -2.98891 1 5267.95 Ultimate 0.0516273 0.542238 -1.07044 0.999999 1504.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. PrevNextNext2Base
View 40493 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42482 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 9 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42482 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 40493 42487 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 10 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42487 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42482 42492 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 11 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevNextBase
View 42492 40493 Shooting Star Call a comet down from the constellations to blast an enemy, dealing 4067 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1161 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 4 2 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42487 0 0 You generate Ultimate for each enemy hit by the initial blast. 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. You generate 12 Ultimate for each enemy hit by the initial blast. Ultimate 0.180702 1.89814 0.253239 1 5269.62 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. You generate <<6>> Ultimate for each enemy hit by the initial blast. PrevBase
View 141897 141897 Lady Thorn Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease Damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Lady Thorn -1 -1 -1 -1 1 Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing $1 Disease Damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health. Health 0.179975 0 -0.663216 1 2928.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Casting an ability that costs Health spawns a blood ball for <<1>>. This effect can occur once every <<2>>. You or an ally near the blood ball can activate the <<3>> synergy, dealing <<4>> to nearby enemies and applying <<5>> for <<6>>, decreasing their damage done by <<7>>. Enemies can only receive <<5>> from <<3>> once every <<8>>. The damage scales off the synergy activator's Max Health. PrevNextNext2Base
View 61902 61902 Grim Focus When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal 4049 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. 0 0 0 0 1890 Enemy 0 2800 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Assassination Nightblade 61902 0 62090 0 1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Grim Focus, increasing your Weapon and Spell Damage by 60 up to 5 times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal $1 Magic Damage, and heal for 33% of the damage dealt if you are within melee range. Ultimate 0.179879 1.89056 -0.122416 1 5246.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of <<1>>, increasing your Weapon and Spell Damage by <<2>> up to <<3>> times. Fully-charged Heavy Attacks grant two stacks. When at full stacks, you can consume them all to fire a spectral arrow to deal <<4>>, and heal for <<5>> of the damage dealt if you are within melee range. NextBase
View 32835 32835 Crest of Cyrodiil When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Crest of Cyrodiil -1 -1 -1 -1 1 When you Block, heal for $1 Health. This effect can occur every 4 seconds and scales off your Max Health. Health 0.179394 0 0.728938 1 2920.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, heal for <<1>> Health. This effect can occur every <<2>> and scales off your Max Health. PrevNextNext2Base
View 42464 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 4022 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1148 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 3 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 42461 42467 0 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.178852 1.87826 -2.46747 1 5212.14 Ultimate 0.0510279 0.536667 -0.820666 0.999999 1488 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. PrevNextBase
View 114716 114716 Crystal Fragments Let loose conjured dark crystal fragments to bombard an enemy, dealing 3992 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Other Magicka abilities have a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Let loose conjured dark crystal fragments to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.177399 1.86371 -0.179261 1 5172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose conjured dark crystal fragments to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. PrevNextNext2Base
View 42461 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 3979 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1136 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 2 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 16536 42464 0 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.176891 1.85799 -1.72003 1 5156.19 Ultimate 0.0504938 0.530897 -0.978502 0.999999 1472.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. PrevNextBase
View 49887 49887 Powered Ward Creates a 3936 point damage shield on self for 20 seconds. 20000 0 0 1500 Self 0 0 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Creates a $1 point damage shield on self for 20 seconds. Magicka 0.175046 1.83762 -2.15872 1 5100.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a <<1>> point damage shield on self for <<2>>. PrevNextNext2Base
View 50303 50303 Legendary Heal Other Heals an ally for 3936 and 5620 over 5 seconds. This spell cannot be used to heal self. 0 0 0 0 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 2 Heals an ally for $1 and $2 over 5 seconds. This spell cannot be used to heal self. Magicka 0.175046 1.83762 -2.15872 1 5100.48 Magicka 0.249673 2.62573 -1.79706 0.999999 7283.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Heals an ally for <<1>> and <<2>> over <<3>>. This spell cannot be used to heal self. PrevNextNext2Base
View 16536 16536 Meteor Call a comet down from the constellations to blast an enemy, dealing 3936 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take 1124 Flame Damage every 1 second for 11 seconds. 0 0 0 0 200 Enemy 0 2800 500 0 0 0 1 1 0 10 0 0 0 Adrenaline 0 0 1 Guild Mages Guild 16536 0 42461 0 2 Call a comet down from the constellations to blast an enemy, dealing $1 Flame Damage to all enemies in the area, knocking them down, and stunning them for 2 seconds. After impact, enemies in the target area take $2 Flame Damage every 1 second for 11 seconds. Ultimate 0.175004 1.83773 -1.62556 1 5100.48 Ultimate 0.0499603 0.525052 -0.603273 1 1456.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call a comet down from the constellations to blast an enemy, dealing <<1>> to all enemies in the area, knocking them down, and stunning them for <<2>>. After impact, enemies in the target area take <<3>> every <<4>> for <<5>>. NextBase
View 59596 59596 Valkyn Skoria Deals 0 Generic Damage to target and 3936 Flame Damage to nearby enemies. All affected enemies are knocked back. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals 0 Generic Damage to target and $1 Flame Damage to nearby enemies. All affected enemies are knocked back. Ultimate 0.175004 1.83773 -1.62556 1 5100.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to target and <<2>> to nearby enemies. All affected enemies are knocked back. PrevNextNext2Base
View 61273 61273 Valkyn Skoria Deals 0 Generic Damage to target and 3936 Flame Damage to nearby enemies. All affected enemies are knocked back. 0 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals 0 Generic Damage to target and $1 Flame Damage to nearby enemies. All affected enemies are knocked back. Ultimate 0.175004 1.83773 -1.62556 1 5100.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to target and <<2>> to nearby enemies. All affected enemies are knocked back. PrevNextNext2Base
View 37532 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3840 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4223 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37527 0 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.170775 1.79291 -2.30174 1 4976.05 Ultimate 0.187767 1.97273 -2.67383 1 5472.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevBase
View 37527 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3799 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4178 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37522 37532 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.168852 1.77419 -1.52339 1 4922.95 Ultimate 0.185691 1.95166 -1.45825 1 5414.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 37522 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3758 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4133 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 36508 37527 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.167071 1.75494 -1.78829 1 4869.9 Ultimate 0.183715 1.93078 -2.03938 1 5356.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 37518 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3716 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37514 36508 36514 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.165265 1.73608 -3.02581 1 4816.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextNext2Base
View 36508 36508 Incapacitating Strike Ravage an enemy with a swift strike, dealing 3718 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal 4089 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 1 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37522 0 Deals Disease Damage. Improves the ability significantly if cast with more Ultimate. 2 Ravage an enemy with a swift strike, dealing $1 Disease Damage and causing them to take 20% more damage from your attacks for 8 seconds. If cast with 120 or more Ultimate, you instead deal $2 Disease Damage, stun the enemy for 3 seconds, and increase the duration of the damage taken effect to 12 seconds. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Ultimate 0.181712 1.9095 -0.814294 1 5298.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. If cast with <<4>> or more Ultimate, you instead deal <<5>>, stun the enemy for <<6>>, and increase the duration of the damage taken effect to <<7>>. PrevNextBase
View 36514 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37537 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 7 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37537 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 36514 37541 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 8 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37541 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37537 37545 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 9 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevNextBase
View 37545 36514 Soul Harvest Ravage an enemy with a spinning attack, dealing 3718 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 4 2 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37541 0 0 Also afflicts the enemy with Major Defile. While slotted on either bar, gain Ultimate whenever you kill an enemy. 1 Ravage an enemy with a spinning attack, dealing $1 Magic Damage and increasing your damage against them by 20% for 8 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by 12%. While slotted on either bar, any time you kill an enemy you gain 10 Ultimate. Ultimate 0.165262 1.73564 -0.920959 1 4817.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a spinning attack, dealing <<1>> and increasing your damage against them by <<2>> for <<3>>. Also afflicts the enemy with Major Defile, reducing their healing received and damage shield strength by <<4>>. While slotted on either bar, any time you kill an enemy you gain <<5>> Ultimate. PrevBase
View 37514 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3677 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 3 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 37510 37518 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.163468 1.71745 -1.99733 1 4765.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextBase
View 42379 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3716 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 4 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42378 0 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.163439 1.71748 -2.45578 0.999997 4764.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevBase
View 37510 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3637 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 2 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 33398 37514 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.161734 1.69904 -2.61658 1 4713.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. PrevNextBase
View 42378 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3676 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 3 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 42377 42379 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.161439 1.69971 -0.290493 0.999997 4712.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevNextBase
View 41276 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3594 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41274 0 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.160581 1.67893 -12.1768 0.999994 4659.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevBase
View 41288 40079 Radiating Regeneration Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3594 over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41283 0 0 Heals two additional targets. 1 Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. Ultimate 0.160581 1.67893 -12.1768 0.999994 4659.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. PrevBase
View 93940 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3594 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 4 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93939 0 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.160581 1.67893 -12.1768 0.999994 4659.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevBase
View 36144 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3600 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36139 0 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevBase
View 36207 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3600 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 627 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 4 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36200 0 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.0279558 0.292298 -1.26599 0.999995 812.286 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevBase
View 36186 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3600 Health and an additional 9384 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 4 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36179 0 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.417594 4.37739 -5.42735 0.999999 12158.9 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevBase
View 42598 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3600 Physical Damage to enemies in front of you, an additional 4314 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 4 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42595 0 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.192014 2.01844 -8.28418 0.999999 5592.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevBase
View 86295 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86291 0 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevBase
View 93810 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3600 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93809 0 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevBase
View 40117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 4 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 30117690 0 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevBase
View 40117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 4 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 30117883 0 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevBase
View 40117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 4 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 30117888 0 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevBase
View 39076 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3600 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 1 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 32455 42377 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.160067 1.68001 -1.18351 0.999999 4664.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevNextBase
View 42377 39076 Werewolf Berserker Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for 3636 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. CRIMINAL ACT 30000 0 0 0 300 Self 0 0 0 0 0 1 1 2 2 1 1000 0 0 Adrenaline 0 0 1 World Werewolf 32455 39076 42378 0 Augments your Light Attacks to gain a bleed, and your Heavy Attacks deal damage in a cone in front of you. 1 CRIMINAL ACT Transform into a beast, fearing nearby enemies for 3 seconds. While transformed, your Light Attacks apply a bleed for $1 Bleed Damage over 4 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%. While slotted, your Stamina Recovery is increased by 15%. Ultimate 0.160067 1.68001 -1.18351 0.999999 4664.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into a beast, fearing nearby enemies for <<1>>. While transformed, your Light Attacks apply a bleed for <<2>> over <<3>>, your Heavy Attacks deal |cffffff50|r% splash damage, and your Max Stamina is increased by <<4>>. While slotted, your Stamina Recovery is increased by <<5>>. PrevNextBase
View 33398 33398 Death Stroke Ravage an enemy with a swift strike, dealing 3598 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. 0 0 0 400 70 Enemy 0 700 0 0 0 0 1 1 0 12 400 0 0 Adrenaline 0 0 1 Class Assassination Nightblade 33398 0 37510 0 1 Ravage an enemy with a swift strike, dealing $1 Magic Damage and causing them to take 20% more damage from your attacks for 8 seconds. Ultimate 0.159979 1.68056 -2.16021 1 4662.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage an enemy with a swift strike, dealing <<1>> and causing them to take <<2>> more damage from your attacks for <<3>>. NextBase
View 41274 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3552 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41272 41276 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.159212 1.66198 -19.7135 0.999996 4606.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevNextBase
View 41283 40079 Radiating Regeneration Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3552 over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41278 41288 0 Heals two additional targets. 1 Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. Ultimate 0.159212 1.66198 -19.7135 0.999996 4606.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. PrevNextBase
View 93939 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3552 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 3 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93938 93940 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.159212 1.66198 -19.7135 0.999996 4606.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevNextBase
View 36139 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3561 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36134 36144 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36200 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3561 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 620 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 3 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36193 36207 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.0276889 0.289192 -1.90179 0.999996 803.333 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36179 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3561 Health and an additional 9280 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 3 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36172 36186 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.412955 4.33296 -8.99825 0.999998 12026.7 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 42595 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3561 Physical Damage to enemies in front of you, an additional 4269 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 3 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42592 42598 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.190305 1.99561 -9.82148 1 5534 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 86291 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3561 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86287 86295 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 93809 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3561 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93808 93810 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 30117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3561 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 3 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 20117690 40117690 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevNextBase
View 30117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3561 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 3 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 20117883 40117883 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevNextBase
View 30117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3561 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 3 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 20117888 40117888 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevNextBase
View 41272 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3516 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 40076 41274 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.157501 1.64248 -15.5861 0.999992 4558.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevNextBase
View 41278 40079 Radiating Regeneration Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3516 over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 40079 41283 0 Heals two additional targets. 1 Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. Ultimate 0.157501 1.64248 -15.5861 0.999992 4558.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. PrevNextBase
View 93938 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3516 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 2 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85858 93939 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.157501 1.64248 -15.5861 0.999992 4558.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevNextBase
View 36134 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3523 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34727 36139 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 36193 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3523 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 613 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 2 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35460 36200 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.0273501 0.286403 -2.00221 0.999996 794.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 36172 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3523 Health and an additional 9184 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 2 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 35508 36179 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.408254 4.28619 -3.65649 0.999999 11899.8 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 42592 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3523 Physical Damage to enemies in front of you, an additional 4224 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 2 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 40158 42595 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.188108 1.9743 -8.26106 0.999999 5475.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 86287 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3523 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83238 86291 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 93808 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3523 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85845 93809 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 20117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3523 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 2 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 117690 30117690 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevNextBase
View 20117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3523 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 2 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 117883 30117883 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevNextBase
View 20117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3523 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 2 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 117888 30117888 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevNextBase
View 40076 40076 Rapid Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. 5000 0 1000 0 2700 Area 0 0 2800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 28536 41272 0 The healing happens faster over a shorter duration and increases in healing on low Health targets. 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. The healing increases by up to |cffffff50|r% more on targets under |cffffff100|r% Health. PrevNextBase
View 40079 40079 Radiating Regeneration Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3480 over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 28536 41278 0 Heals two additional targets. 1 Share your staff's life-giving energy, healing you or up to 3 nearby allies for $1 over 10 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or up to |cffffff3|r nearby allies for <<1>> over <<2>>. PrevNextBase
View 61505 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 10 seconds. 10000 0 0 0 2984 Area 0 0 1500 0 0 0 1 1 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61503 63243 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 10 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevNextBase
View 63243 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 12 seconds. 12000 0 0 0 2984 Area 0 0 1500 0 0 0 1 2 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61505 63245 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 12 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevNextBase
View 63245 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 14 seconds. 14000 0 0 0 2984 Area 0 0 1500 0 0 0 1 3 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63243 63247 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 14 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevNextBase
View 63247 61505 Echoing Vigor Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 16 seconds. 16000 0 0 0 2984 Area 0 0 1500 0 0 0 1 4 1 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63245 0 0 Increases the radius. Increases the duration as the ability ranks up. 1 Let loose a battle cry, instilling you and your allies with resolve and healing for $1 Health over 16 seconds. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling you and your allies with resolve and healing for <<1>> Health over <<2>>. PrevBase
View 85858 85858 Nature's Embrace Launch a vine to swing yourself to an ally, healing you and them for 3480 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 1 2 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93938 0 Heals both you and the ally. 1 Launch a vine to swing yourself to an ally, healing you and them for $1 Health over 10 seconds. Gain 3 Ultimate when either of these effects complete while you are in combat. Ultimate 0.155468 1.62575 -10.1887 0.999996 4511.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing you and them for <<1>> Health over <<2>>. Gain <<3>> Ultimate when either of these effects complete while you are in combat. PrevNextBase
View 22253 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24207 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 15% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24207 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22253 24210 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 16% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24210 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24207 24213 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 17% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevNextBase
View 24213 22253 Honor The Dead Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24210 0 0 Refunds part of the ability's cost when used to heal an injured target. 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Healing anyone who is below |cffffff75|r% Health restores <<2>> of the ability's cost every <<3>> over <<4>> as Magicka. PrevBase
View 22256 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1161 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24216 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24216 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1173 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22256 24219 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0522693 0.548483 -2.63728 0.999999 1520.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24219 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1186 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24216 24222 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.052807 0.554377 -2.03246 0.999999 1537.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevNextBase
View 24222 22256 Breath of Life Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1199 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24219 0 0 Heals a second target for one third the amount. 2 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Also heals one other injured target for $2 Health. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0533485 0.560404 -1.71496 0.999999 1554.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. Also heals one other injured target for <<2>> Health. PrevBase
View 34721 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3240 Cone 0 0 2800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36118 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36118 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3150 Cone 0 0 2800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 34721 36124 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36124 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 3060 Cone 0 0 2800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36118 36129 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 36129 34721 Shrewd Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 810 Health from yourself over 2 seconds. 0 0 0 0 2970 Cone 0 0 2800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36124 0 0 Reduces the Magicka cost and the duration of the Health cost. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 810 Health from yourself over 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevBase
View 34727 34727 Healthy Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3485 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36134 0 Grants you Minor Mending after casting, increasing your healing done. 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. After casting, gain Minor Mending for <<4>>, increasing your healing done by <<5>>. PrevNextBase
View 35460 35460 Soul Tether Ravage nearby enemies' souls with a night rune, dealing 3485 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon 607 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 8000 0 0 500 150 Area 0 0 800 0 0 0 1 1 2 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36193 0 You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. 3 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon $2 Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0270649 0.283154 -1.31431 0.999997 786.476 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>>, healing for half the damage, and stunning them for <<2>>. Ravaged enemies are tethered to you for <<3>>, and while they remain within |cffffff10|r meters, you siphon <<4>> Health from them every second. An ally can target a ravaged enemy and activate the <<5>> synergy, dealing <<6>> to them and healing for the damage caused. PrevNextBase
View 35508 35508 Soul Siphon Sanctify your soul and the souls of nearby allies with a night rune, healing for 3485 Health and an additional 9088 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 4000 500 500 500 150 Area 0 0 2800 0 0 0 1 1 1 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36172 0 Heals you and your allies instead of damaging and stunning enemies. 3 Sanctify your soul and the souls of nearby allies with a night rune, healing for $1 Health and an additional $2 Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by 12% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing $3 Magic Damage to them and healing for the damage caused. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.403979 4.23897 -1.11286 0.999999 11774.5 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sanctify your soul and the souls of nearby allies with a night rune, healing for <<1>> Health and an additional <<2>> Health over <<3>>. You and your allies will also receive Major Vitality, increasing your healing received and damage shield strength by <<4>> for <<5>>. An ally can target a nearby enemy and activate the <<6>> synergy, dealing <<7>> to them and healing for the damage caused. PrevNextBase
View 40158 40158 Dawnbreaker of Smiting Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 3485 Physical Damage to enemies in front of you, an additional 4179 Physical Damage over 6 seconds, and stunning them for 2 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 1 2 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 35713 42592 0 Increases the damage and stuns enemies hit. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you, an additional $2 Physical Damage over 6 seconds, and stunning them for 2 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.185977 1.95307 -5.93907 1 5416.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you, an additional <<2>> over <<3>>, and stunning them for <<4>>. PrevNextBase
View 83229 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86278 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 85% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86278 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83229 86281 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 90% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86281 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86278 86284 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 95% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevNextBase
View 86284 83229 Onslaught Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 1 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86281 0 0 Now grants Penetration for your direct damage attacks rather than Resistances, but for a shorter duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your direct damage attacks equal to <<2>> of the amount ignored from the initial target for <<3>>. PrevBase
View 83238 83238 Berserker Rage Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 2 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86287 0 You are immune to all disabling, snare, and immobilization effects for the duration. 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. You are immune to all disabling, snare, and immobilization effects for the duration. PrevNextBase
View 85840 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93805 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0177314 0.186094 -1.81933 0.999994 515 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93805 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 401 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85840 93806 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0179611 0.188089 -2.68411 0.999989 520.333 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93806 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 405 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93805 93807 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0180814 0.190518 -2.48748 0.999989 525.714 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevNextBase
View 93807 85840 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 410 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93806 0 0 The area now heals allies while it grows, and can be activated a second time to instantly trigger the delayed heal. 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0183096 0.192071 -1.82135 0.999989 531.81 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. While the field grows, you and allies are healed for <<3>> Health every <<4>>. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the <<5>> synergy, healing for <<6>> Health over <<7>>. PrevBase
View 85845 85845 Corrupting Pollen Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 1000 0 2430 Ground 0 2800 800 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93808 0 Enemies in the field receive less healing and have reduced Weapon and Spell Damage. 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. Enemies who enter the field are afflicted with Major Defile and Minor Cowardice, reducing their healing received and damage shield strength by 12% and their Weapon and Spell Damage by 215. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. Enemies who enter the field are afflicted with <<3>> and <<4>>, reducing their healing received and damage shield strength by <<5>> and their Weapon and Spell Damage by <<6>>. An ally within the field can activate the <<7>> synergy, healing for <<8>> Health over <<9>>. PrevNextBase
View 85922 85922 Budding Seeds Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3485 Health. While the field grows, you and allies are healed for 397 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 0 -1 -1 -1 Area 0 0 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 3 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. While the field grows, you and allies are healed for $2 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for $3 Health over 5 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Ultimate 0.0177314 0.186094 -1.81933 0.999994 515 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 117690 117690 Blighted Blastbones Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3485 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. CRIMINAL ACT 8000 0 0 0 1836 Enemy 0 2800 600 0 0 0 1 1 1 4 0 0 0 Power 0 0 3 Class Grave Lord Necromancer 114860 114860 20117690 0 Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit. 1 CRIMINAL ACT Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing $1 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a decaying skeleton from the ground after <<1>>. The skeleton runs after the target and explodes when it gets close to them, dealing <<2>> to all enemies nearby and applying the <<3>> status effect and Major Defile to them for <<4>>, reducing their healing received and damage shield strength by <<5>>. Creates a corpse on death. PrevNextBase
View 117883 117883 Resistant Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3485 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 1 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 114196 20117883 0 Grant resistances to the target equal to half the amount healed. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. You grant the target Spell and Physical Resistance equal to half the amount healed for <<4>>. PrevNextBase
View 117888 117888 Blood Sacrifice Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3485 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 2 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 114196 20117888 0 Consumes a corpse to heal a second target. 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. Consumes a corpse near you when cast to heal a second target. PrevNextBase
View 24204 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3486 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24201 22253 22256 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextNext2Base
View 36166 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3486 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 4 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36160 35508 35460 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextNext2Base
View 36109 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3486 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36104 34721 34727 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextNext2Base
View 86275 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3486 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 4 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86272 83229 83238 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextNext2Base
View 93804 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3486 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93803 85840 85845 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextNext2Base
View 40114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 4 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 30114196 117883 117888 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextNext2Base
View 41271 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41270 40076 40079 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.154794 1.6259 -4.0932 0.999994 4509.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. PrevNextNext2Base
View 63240 61503 Vigor Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3480 Health over 10 seconds. 10000 0 0 0 2984 Area 0 0 800 0 0 0 1 4 0 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63238 61505 61507 1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. Ultimate 0.154794 1.6259 -4.0932 0.999994 4509.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. PrevNextNext2Base
View 93934 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3480 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93933 85859 85858 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.154794 1.6259 -4.0932 0.999994 4509.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. PrevNextNext2Base
View 24201 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3449 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 24198 24204 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 36160 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3449 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 3 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 36154 36166 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 36104 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3449 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 36098 36109 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 86272 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3449 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 3 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 86269 86275 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextBase
View 93803 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3449 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 93802 93804 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextBase
View 30114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3449 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 3 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 20114196 40114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextBase
View 41270 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3444 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 41269 41271 0 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.153222 1.60754 -2.62039 0.999991 4462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. PrevNextBase
View 63238 61503 Vigor Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3444 Health over 10 seconds. 10000 0 0 0 2984 Area 0 0 800 0 0 0 1 3 0 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 63236 63240 0 1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. Ultimate 0.153222 1.60754 -2.62039 0.999991 4462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. PrevNextBase
View 93933 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3444 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93932 93934 0 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.153222 1.60754 -2.62039 0.999991 4462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. PrevNextBase
View 41269 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3408 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 28536 41270 0 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.151656 1.58942 -2.04001 0.999993 4415.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. PrevNextBase
View 63236 61503 Vigor Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3408 Health over 10 seconds. 10000 0 0 0 2984 Area 0 0 800 0 0 0 1 2 0 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 61503 63238 0 1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. Ultimate 0.151656 1.58942 -2.04001 0.999993 4415.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. PrevNextBase
View 93932 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3408 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93933 0 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.151656 1.58942 -2.04001 0.999993 4415.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. PrevNextBase
View 24198 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3412 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 22250 24201 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. PrevNextBase
View 36154 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3412 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 2 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 25091 36160 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. PrevNextBase
View 36098 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3412 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 33308 36104 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. PrevNextBase
View 86269 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3412 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 2 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 83216 86272 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. PrevNextBase
View 93802 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3412 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 85578 93803 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. PrevNextBase
View 20114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3412 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 2 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 114196 30114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. PrevNextBase
View 196018 196018 Iron Atronach Transform into an Iron Atronach and melt enemies with fiery fury! Nearby enemies take 2322 Flame Damage every 0.3 seconds Damage Taken: -25% Immune to Crowd Control 2000 0 300 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 0 0 -1 -1 -1 -1 -1 1 Transform into an Iron Atronach and melt enemies with fiery fury! Nearby enemies take $1 Flame Damage every 0.3 seconds Damage Taken: -25% Immune to Crowd Control Ultimate 0.151359 0.505165 0.485208 1 2763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Transform into an Iron Atronach and melt enemies with fiery fury! Nearby enemies take <<1>> every <<2>> Damage Taken: |cFFFFFF-|r<<3>> Immune to Crowd Control PrevNextNext2Base
View 50468 50468 Drain Soul Deals 3375 Magic Damage and heals player for 50% of current missing health. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Deals $1 Magic Damage and heals player for 50% of current missing health. Magicka 0.150006 1.57447 0.413548 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> and heals player for <<2>>% of current missing health. PrevNextNext2Base
View 50961 50961 Mass Paralysis Stun enemy for 4 seconds, affected targets take 3375 Magic Damage. 4000 0 0 0 Enemy 0 2800 500 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Stun enemy for 4 seconds, affected targets take $1 Magic Damage. Magicka 0.150006 1.57447 0.413548 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stun enemy for <<1>>, affected targets take <<2>>. PrevNextNext2Base
View 211959 211959 Hircine's Howl Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals 3300 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. 3000 0 250 0 Self 0 2500 0 0 1 0 0 -1 -1 -1 0 3000 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Sacrifice your Immune to Pain active effect to unleash a powerful howl that deals $1 Frost Damage every 0.3 seconds over 3 seconds, reducing the damage enemies do by 30% and slowing their movement by 50% for 10 seconds. Generates 10 Ultimate. Ultimate 0.149923 1.49987 0.847979 1 4258.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your <<1>> active effect to unleash a powerful howl that deals <<2>> every <<3>> over <<4>>, reducing the damage enemies do by <<5>> and slowing their movement by <<6>> for <<7>>. Generates <<8>> Ultimate. PrevNextNext2Base
View 28536 28536 Regeneration Share your staff's life-giving energy, healing you or a nearby ally for 3372 Health over 10 seconds. 10000 0 2000 0 2700 Area 0 0 2800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Weapon Restoration Staff 28536 0 41269 0 1 Share your staff's life-giving energy, healing you or a nearby ally for $1 Health over 10 seconds. Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Share your staff's life-giving energy, healing you or a nearby ally for <<1>> Health over <<2>>. NextBase
View 61503 61503 Vigor Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3372 Health over 10 seconds. 10000 0 0 0 2984 Area 0 0 800 0 0 0 1 1 0 2 0 0 0 Power 0 0 2 Alliance War Assault 61503 0 63236 0 1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for $1 Health over 10 seconds. Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for <<1>> Health over <<2>>. NextBase
View 85564 85564 Nature's Grasp Launch a vine to swing yourself to an ally, healing them for 3372 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. 10000 100 0 0 4050 0 2800 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 0 93932 0 1 Launch a vine to swing yourself to an ally, healing them for $1 Health over 10 seconds. You gain 3 Ultimate when this effect completes if you are in combat. Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, healing them for <<1>> Health over <<2>>. You gain <<3>> Ultimate when this effect completes if you are in combat. NextBase
View 22250 22250 Rushed Ceremony Beacon your inner light, healing yourself or a wounded ally in front of you for 3375 Health. 0 0 0 0 4590 Cone 0 0 2800 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Restoring Light Templar 22250 0 24198 0 1 Beacon your inner light, healing yourself or a wounded ally in front of you for $1 Health. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Beacon your inner light, healing yourself or a wounded ally in front of you for <<1>> Health. NextBase
View 25091 25091 Soul Shred Ravage nearby enemies' souls with a night rune, dealing 3375 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 3122 Magic Damage to them and healing for the damage caused. 0 0 0 500 150 Area 0 0 800 0 0 0 1 1 0 12 500 0 0 Adrenaline 0 0 1 Class Siphoning Nightblade 25091 0 36154 0 2 Ravage nearby enemies' souls with a night rune, dealing $1 Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing $2 Magic Damage to them and healing for the damage caused. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.13873 1.45701 0.263036 1 4045.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Ravage nearby enemies' souls with a night rune, dealing <<1>> and stunning them for <<2>>. An ally can target a ravaged enemy and activate the <<3>> synergy, dealing <<4>> to them and healing for the damage caused. NextBase
View 33308 33308 Malevolent Offering Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 3375 Health, while draining 1080 Health from yourself over 3 seconds. 0 0 0 0 3510 Cone 0 0 2800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Siphoning Nightblade 33308 0 36098 0 1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for $1 Health, while draining 1080 Health from yourself over 3 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for <<1>> Health, while draining <<2>> Health from yourself over <<3>>. NextBase
View 83216 83216 Berserker Strike Strike at an enemy with a vicious blow, dealing 3375 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. 0 0 0 400 150 Enemy 0 700 500 0 0 0 1 1 0 50 400 0 0 Adrenaline 0 0 1 Weapon Two Handed 83216 0 86269 0 1 Strike at an enemy with a vicious blow, dealing $1 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike at an enemy with a vicious blow, dealing <<1>> to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for <<2>>. NextBase
View 85578 85578 Healing Seed Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 3375 Health. An ally within the field can activate the Harvest synergy, healing for 3372 Health over 5 seconds. 6000 0 0 0 2430 Ground 0 2800 800 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Green Balance Warden 85578 0 93802 0 2 Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for $1 Health. An ally within the field can activate the Harvest synergy, healing for $2 Health over 5 seconds. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Ultimate 0.14992 1.57301 0.187666 0.999996 4368.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a field of flowers which blooms after <<1>>, healing you and allies in the area for <<2>> Health. An ally within the field can activate the <<3>> synergy, healing for <<4>> Health over <<5>>. NextBase
View 114196 114196 Render Flesh Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3375 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. 0 0 0 0 4320 Area 0 0 2800 0 0 0 1 1 0 1 0 0 600 Werewolf 0 0 2 Class Living Death Necromancer 114196 0 20114196 0 1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for $1 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for <<1>> Health but applying Minor Defile to yourself for <<2>>, reducing your healing received and damage shield strength by <<3>>. NextBase
View 63066 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63063 0 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.143395 1.50572 -7.7796 0.999999 4172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevBase
View 63075 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63072 0 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.143395 1.50572 -7.7796 0.999999 4172.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevBase
View 40122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3200, 3360, and 3528 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 30122395 0 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.14235 1.49345 -1.72317 1 4146.48 Ultimate 0.149372 1.56848 -1.03539 1 4353.76 Ultimate 0.156783 1.64732 -0.679578 1 4571.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevBase
View 63063 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63060 63066 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.142047 1.48989 -10.7065 0.999999 4127.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63072 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3183 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63069 63075 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.142047 1.48989 -10.7065 0.999999 4127.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 97854 97854 Earthgore When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Earthgore -1 -1 -1 -1 1 When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for $1 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.14183 0.0000226 0.0130043 1 1868.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you heal yourself or a group member that is under |cffffff50|r% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after |cffffff2|r seconds for <<1>> Health every <<2>> over <<3>>. This effect can occur once every <<4>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 40117805 117805 Unnerving Boneyard Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 30117805 0 0 Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.141737 1.49115 -2.32323 0.999977 4133.38 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>. Consumes a corpse on cast to deal <<4>> more damage. An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. PrevBase
View 40117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 30117850 0 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.141737 1.49115 -2.32323 0.999977 4133.38 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevBase
View 30117805 117805 Unnerving Boneyard Desecrate the ground at the target location, dealing 3157 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 3 1 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 20117805 40117805 0 Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.141046 1.4726 -8.71693 0.999974 4089.9 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>. Consumes a corpse on cast to deal <<4>> more damage. An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. PrevNextBase
View 30117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3157 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 20117850 40117850 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.141046 1.4726 -8.71693 0.999974 4089.9 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 30122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3166, 3324, and 3491 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 20122395 40122395 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.140871 1.47726 -1.55686 1 4102.33 Ultimate 0.147703 1.55206 -0.395273 1 4307.29 Ultimate 0.155078 1.62945 0.453315 1 4523.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 63060 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63044 63063 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.140707 1.4731 -11.7007 0.999999 4083.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63069 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3150 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63046 63072 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.140707 1.4731 -11.7007 0.999999 4083.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 20117805 117805 Unnerving Boneyard Desecrate the ground at the target location, dealing 3124 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 2 1 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 117805 30117805 0 Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.139527 1.45595 -7.43385 0.999983 4046.95 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>. Consumes a corpse on cast to deal <<4>> more damage. An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. PrevNextBase
View 20117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3124 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 117850 30117850 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.139527 1.45595 -7.43385 0.999983 4046.95 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 123704 123704 Venom Skull Lob an explosive skull at an enemy, dealing 3137 Poison Damage. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Power 0 0 -1 -1 -1 -1 -1 Converts into a Stamina ability and deals Poison Damage. Casting any Necromancer ability counts towards the third cast. 1 Lob an explosive skull at an enemy, dealing $1 Poison Damage. Ultimate 0.139401 1.46428 -0.222947 1 4064.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. PrevNextNext2Base
View 123719 123719 Ricochet Skull Lob an explosive skull at an enemy, dealing 3137 Flame Damage. The damage bounces up to 2 times to other nearby enemies. 0 0 0 0 Enemy 0 2800 800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 The third cast of the skull will bounce to other nearby enemies. 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. The damage bounces up to 2 times to other nearby enemies. Ultimate 0.139401 1.46428 -0.222947 1 4064.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. The damage bounces up to |cffffff2|r times to other nearby enemies. PrevNextNext2Base
View 20122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3132, 3288, and 3453 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122395 30122395 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.139369 1.46142 -1.89392 1 4058.24 Ultimate 0.146154 1.53527 -0.865191 1 4260.76 Ultimate 0.153414 1.61212 -0.0157643 1 4474.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 99759 99759 Puncturing Remedy When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Puncturing Remedy -1 -1 -1 -1 1 When you deal damage with Puncture, you heal for $1 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health. Health 0.13931 0 0.991194 1 2268.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you deal damage with Puncture, you heal for <<1>> Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for <<2>>. The healing scales off your Max Health. PrevNextNext2Base
View 63058 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3120 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 4 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63056 63044 63046 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.139299 1.4546 -7.54219 0.999999 4042.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextNext2Base
View 86008 86008 Gore Summon a haj mota that charges ahead of you after 3 seconds and deals 3129 Magic Damage to all enemies in its wake. 10000 0 0 0 Area 0 0 500 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota that charges ahead of you after 3 seconds and deals $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota that charges ahead of you after <<1>> and deals <<2>> to all enemies in its wake. PrevNextNext2Base
View 92285 92285 Gore Chain Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 0 -1 -1 -1 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 92286 92286 Gore Multifire Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 3000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. PrevNextNext2Base
View 92291 92291 Gore PROTOTYPE NOT REAL ABILIT Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 3000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. PrevNextNext2Base
View 92537 92537 Gore Quick Fire Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 3000 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon a haj mota to charge ahead and deal <<1>> to all enemies in its wake. PrevNextNext2Base
View 92544 92544 Gore Chain Summon a haj mota to charge ahead and deal 3129 Magic Damage to all enemies in its wake. 0 -1 -1 -1 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon a haj mota to charge ahead and deal $1 Magic Damage to all enemies in its wake. Magicka 0.139081 1.45978 0.0970893 1 4054.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 PrevNextNext2Base
View 167059 167059 Turning Tide When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Turning Tide -1 -1 -1 -1 1 When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal $1 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health. Health 0.13903 0 -1.38795 1 2261.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Block, you gain <<1>> for <<2>>, causing your next Bash attack to deal <<3>> to up to 6 enemies in a 5 by 10 meter line, and apply <<4>> for <<5>>, increasing their damage taken by <<6>>. This effect can occur once every <<7>> and scales off your Max Health. PrevNextNext2Base
View 63044 63044 Radiant Glory Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 1 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63060 0 You heal for a percentage of the damage inflicted, and restore Magicka based on their missing Health. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You restore up to 480 Magicka per tick, based on the target's missing Health and heal for 17% of the damage inflicted. Ultimate 0.138995 1.45746 -8.30507 0.999999 4040.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. You restore up to <<3>> Magicka per tick, based on the target's missing Health and heal for <<5>> of the damage inflicted. PrevNextBase
View 63046 63046 Radiant Oppression Burn an enemy with a ray of holy fire, dealing 3117 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 2 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63069 0 Increases the amount of bonus damage dealt to low health targets. 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 500% more damage to enemies below 50% Health. Ultimate 0.138995 1.45746 -8.30507 0.999999 4040.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 40115252 115252 Boneyard Desecrate the ground at the target location, dealing 3080 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 4 0 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 30115252 117805 117850 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.138593 1.44424 -24.3889 0.999971 3997.19 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextNext2Base
View 117805 117805 Unnerving Boneyard Desecrate the ground at the target location, dealing 3091 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 1 1 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 115252 20117805 0 Applies Major Breach to enemies in the area, reducing their Physical and Spell Resistance. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by 5948. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.137862 1.44252 -4.63285 0.999979 4004.52 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>> and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by <<3>>. Consumes a corpse on cast to deal <<4>> more damage. An ally standing in the graveyard can activate the <<5>> synergy, dealing <<6>> to enemies in the area and healing for the damage done. PrevNextBase
View 117850 117850 Avid Boneyard Desecrate the ground at the target location, dealing 3091 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 115252 20117850 0 You can use your own synergy. 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.137862 1.44252 -4.63285 0.999979 4004.52 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. You or an ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122174 20122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 20122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122388 30122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.3 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 30122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 20122388 40122388 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 3.7 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevNextBase
View 40122388 122388 Glacial Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 30122388 0 0 Increases the duration of Major Vulnerability and the final smash stuns all enemies hit. 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. The final smash stuns all enemies hit for <<3>>. Dealing damage applies Major Vulnerability to any enemy hit for <<4>>, increasing their damage taken by <<5>>. PrevBase
View 122395 122395 Pestilent Colossus Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3098, 3253, and 3416 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122174 20122395 0 Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect. 3 CRIMINAL ACT Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1, $2, and $3 Disease Damage with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.137771 1.44591 -1.00919 1 4014.33 Ultimate 0.144595 1.51844 -0.443109 1 4215.1 Ultimate 0.151727 1.59466 0.497841 1 4426.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>>, <<3>>, and <<4>> with the first, second, and third smash. Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for <<5>>, increasing their damage taken by <<6>>. PrevNextBase
View 40122174 122174 Frozen Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3096 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 30122174 122395 122388 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.137747 1.4467 -3.10164 1 4012.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. PrevNextNext2Base
View 63056 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3087 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 3 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63054 63058 0 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.137587 1.43896 -4.1466 0.999999 3999.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 63054 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3054 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 2 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 63029 63056 0 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.136281 1.42319 -5.66451 0.999998 3956.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. PrevNextBase
View 30122174 122174 Frozen Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3063 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 20122174 40122174 0 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.136208 1.43162 -2.66782 1 3970.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. PrevNextBase
View 30115252 115252 Boneyard Desecrate the ground at the target location, dealing 3047 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 3 0 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 20115252 40115252 0 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.135708 1.43244 -10.3843 0.999983 3954.76 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 20115252 115252 Boneyard Desecrate the ground at the target location, dealing 3014 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 2 0 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 115252 30115252 0 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.135096 1.41445 -18.0555 0.999979 3911.81 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. PrevNextBase
View 123685 123685 Flame Skull Lob an explosive skull at an enemy, dealing 3037 Flame Damage. 0 0 0 0 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Lob an explosive skull at an enemy, dealing $1 Flame Damage. Ultimate 0.134913 1.41735 0.630351 1 3934.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lob an explosive skull at an enemy, dealing <<1>>. PrevNextNext2Base
View 49903 49903 Lightning Frenzy Deals 3037 Shock Damage to enemy. Target takes 40% less healing for 6 seconds. 0 0 0 1500 Enemy 0 2800 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals $1 Shock Damage to enemy. Target takes 40% less healing for 6 seconds. Magicka 0.134813 1.41743 1.73517 1 3934.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to enemy. Target takes <<2>> less healing for <<3>>. PrevNextNext2Base
View 20122174 122174 Frozen Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3030 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 122174 30122174 0 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.13475 1.41608 -2.42797 1 3927.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. PrevNextBase
View 63029 63029 Radiant Destruction Burn an enemy with a ray of holy fire, dealing 3021 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. 0 300 750 0 2950 Enemy 0 2800 0 0 1 0 1 1 0 42 0 1800 0 Werewolf 0 0 6 Class Dawn's Wrath Templar 63029 0 63054 0 1 Burn an enemy with a ray of holy fire, dealing $1 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Ultimate 0.134714 1.40876 -5.15745 0.999999 3914.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Burn an enemy with a ray of holy fire, dealing <<1>> over <<2>>. Deals up to <<3>>% more damage to enemies below <<4>>% Health. NextBase
View 115252 115252 Boneyard Desecrate the ground at the target location, dealing 2992 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done. 10000 250 1000 0 2970 Ground 0 2800 600 0 0 0 1 1 0 20 0 0 0 Werewolf 0 0 4 Class Grave Lord Necromancer 115252 0 20115252 0 2 Desecrate the ground at the target location, dealing $1 Frost Damage over 10 seconds. Consumes a corpse on cast to deal 30% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing $2 Frost Damage to enemies in the area and healing for the damage done. Ultimate 0.133409 1.39933 -8.73139 0.999989 3878.81 Ultimate 0.0999924 1.05005 -1.01758 1 2914.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Desecrate the ground at the target location, dealing <<1>> over <<2>>. Consumes a corpse on cast to deal <<3>> more damage. An ally standing in the graveyard can activate the <<4>> synergy, dealing <<5>> to enemies in the area and healing for the damage done. NextBase
View 30523 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30519 0 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Ultimate 0.0613655 0.64424 -1.58204 0.999999 1787.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevBase
View 33646 32722 Coagulating Blood Draw on your draconic blood to heal for 2999, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33642 0 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevBase
View 58794 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2999 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58790 0 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevBase
View 86454 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2999 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 4 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86441 0 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.133378 1.40082 -1.93344 1 3886.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevBase
View 122174 122174 Frozen Colossus Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 2998 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. CRIMINAL ACT 3000 1000 1000 0 175 Ground 0 2800 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Grave Lord Necromancer 122174 0 20122174 0 1 CRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing $1 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Ultimate 0.133352 1.40036 -2.20989 1 3885.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over <<1>>, dealing <<2>> with each smash. Dealing damage applies Major Vulnerability to any enemy hit for <<3>>, increasing their damage taken by <<4>>. NextBase
View 41169 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 4 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 41163 0 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.132 1.38661 -0.624012 1 3848.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevBase
View 30519 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2967 Magic Damage to the target and 1364 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30515 30523 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Ultimate 0.0606854 0.637583 -1.64874 0.999999 1767.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 33642 32722 Coagulating Blood Draw on your draconic blood to heal for 2967, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 33638 33646 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 58790 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2967 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58786 58794 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 86441 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2967 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 3 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86428 86454 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.131958 1.38599 -2.15976 1 3845.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevNextBase
View 41163 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2939 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 3 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 41157 41169 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.130646 1.37129 -0.170937 1 3807.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 30515 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2935 Magic Damage to the target and 1349 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24330 30519 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Ultimate 0.060054 0.630781 -2.1911 0.999999 1748.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 33638 32722 Coagulating Blood Draw on your draconic blood to heal for 2935, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 32722 33642 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 58786 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2935 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58742 58790 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 86428 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2935 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 2 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83850 86441 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.130549 1.37107 -2.28805 1 3803.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevNextBase
View 30499 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30495 24328 24330 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Ultimate 0.0595585 0.623488 -3.38233 0.999999 1730.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextNext2Base
View 42566 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 4 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42560 40161 40158 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Ultimate 0.154882 1.62671 -3.21133 0.999999 4513.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. PrevNextNext2Base
View 58740 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58738 58742 58798 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextNext2Base
View 86425 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 4 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86423 83850 85132 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.129207 1.35546 -2.00287 1 3763.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. PrevNextNext2Base
View 41157 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2907 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 2 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 40103 41163 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.129184 1.35676 0.0996262 1 3766.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 24328 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30503 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30503 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2340 Enemy 0 2800 0 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24328 30507 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30507 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2250 Enemy 0 2800 0 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30503 30511 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevNextBase
View 30511 24328 Daedric Prey Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. 6000 0 0 0 2160 Enemy 0 2800 0 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30507 0 0 Reduces the cost and your pets deal additional damage to the cursed target. 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. While the curse is active, your pets deal an additional <<4>> damage to the target. You can have only one <<5>> active at a time. PrevBase
View 24330 24330 Haunting Curse Curse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. 12000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30515 0 The curse will continue to haunt the enemy and explode a second time. 4 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing $3 Magic Damage to the target and $4 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0593804 0.623872 -1.14988 0.999999 1730.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. The curse will continue to haunt the enemy and explode a second time, dealing <<1>> to the target and <<2>> to all other nearby enemies after an additional <<4>>. You can have only one <<5>> active at a time. PrevNextBase
View 32722 32722 Coagulating Blood Draw on your draconic blood to heal for 2904, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. 20000 0 0 0 4320 Self 0 0 0 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Draconic Power Dragonknight 29004 29004 33638 0 Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health. 1 Draw on your draconic blood to heal for $1, increasing by up to 50% additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by 30% for 20 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Draw on your draconic blood to heal for <<1>>, increasing by up to |cffffff50%|r additional healing based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by <<2>> for <<3>>. PrevNextBase
View 40161 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 14 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 1 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 35713 42575 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 14 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevNextBase
View 42575 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 16 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 2 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 40161 42581 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 16 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevNextBase
View 42581 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 18 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 3 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42575 42586 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 18 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevNextBase
View 42586 40161 Flawless Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2904 Physical Damage to enemies in front of you and an additional 3483 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 4 1 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42581 0 0 After activating, your Weapon and Spell Damage is increased. 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for 20 seconds. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.154936 1.62734 -3.14941 1 4514.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. After activating, your Weapon and Spell Damage is increased by <<4>> for <<5>>. PrevBase
View 52746 52746 Flawless Dawnbreaker Deals 2904 Physical Damage to enemies in front of player, with AB_DERIVED_VALUE_PERCENT additional damage to undead and Daedric enemies. Weapon attacks deal 5% additional damage when slotted. 0 0 0 1500 Cone 0 0 1000 0 0 0 0 -1 -1 -1 1500 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Deals $1 Physical Damage to enemies in front of player, with AB_DERIVED_VALUE_PERCENT additional damage to undead and Daedric enemies. Weapon attacks deal 5% additional damage when slotted. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to enemies in front of player, with <<2>> additional damage to undead and Daedric enemies. Weapon attacks deal <<3>> additional damage when slotted. PrevNextNext2Base
View 58742 58742 Howl of Despair Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 1 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58786 0 Grants a synergy to you or allies that grants them Empower and Minor Force. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. You or an ally targeting the enemy can activate the Feeding Frenzy synergy, which grants them Empower and Minor Force for 10 seconds, increasing their damage done with Heavy Attacks against monsters by 70% and their Critical Damage by 10%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. You or an ally targeting the enemy can activate the <<3>> synergy, which grants them <<4>> and <<5>> for <<6>>, increasing their damage done with Heavy Attacks against monsters by <<7>> and their Critical Damage by <<8>>. PrevNextBase
View 58798 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58802 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 22% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58802 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58798 58805 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 23% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58805 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58802 58808 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 24% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevNextBase
View 58808 58798 Howl of Agony Crush an enemy with a deafening howl, dealing 2904 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 4 2 6 0 0 0 Power 0 0 5 World Werewolf 58405 58805 0 0 Bonus damage to targets facing you increases, and also works on feared enemies. 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are feared or facing you take 25% more damage from this attack. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are feared or facing you take <<2>> more damage from this attack. PrevBase
View 83850 83850 Life Giver Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 1 1 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83552 86428 0 Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken. PrevNextBase
View 85132 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 5 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 1 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83552 86467 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 5 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevNextBase
View 86467 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 6 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 2 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 85132 86471 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 6 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevNextBase
View 86471 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 7 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 3 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86467 86475 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 7 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevNextBase
View 86475 85132 Light's Champion Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 4 2 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86471 0 0 Any friendly target healed gains Major Force, increasing Critical Damage dealt. 1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for $1 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for <<1>> Health every <<2>> for <<3>>. Any friendly target you heal gains Major Force for <<4>>, increasing their Critical Damage by <<5>>. PrevBase
View 86156 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 422 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 1 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86148 86157 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0187695 0.196935 -0.214405 0.999999 546.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86157 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 426 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 2 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86156 86158 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0188898 0.199363 -0.0177771 0.999997 552.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86158 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 431 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 3 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86157 86159 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0191218 0.201356 -0.0044396 0.999996 558.524 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevNextBase
View 86159 86156 Arctic Blast Envelop yourself in winter winds, instantly healing for 2904 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing 435 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. 20000 0 0 0 4320 Area 0 0 600 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Winter's Embrace Warden 86148 86158 0 0 The initial heal is based on your offensive stats rather than Health. Converts the heal over time into damage over time that stuns enemies. 2 Envelop yourself in winter winds, instantly healing for $1 Health. The winds persist for 20 seconds and chill your foes to the bone, dealing $2 Frost Damage every 2 seconds and stunning them after 2 seconds for 3 seconds after activating. The damage has a higher chance to apply the Chilled status effect. Ultimate 0.129128 1.356 -1.35714 1 3763.19 Ultimate 0.0193933 0.203553 -1.08011 0.999997 564.095 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Envelop yourself in winter winds, instantly healing for <<1>> Health. The winds persist for <<2>> and chill your foes to the bone, dealing <<3>> every <<4>> and stunning them after <<5>> for <<6>> after activating. The damage has a higher chance to apply the Chilled status effect. PrevBase
View 84353 84353 Hand of Mephala When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing 0 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Hand of Mephala -1 -1 -1 -1 1 When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing $1 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance. Max Resistance 0.128327 0 -0.289961 1 203.381 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage, you encase the ground beneath you in webs for <<1>>, reducing the Movement Speed of enemies within a |cffffff4|r meter radius by <<2>> and applying <<3>> to them, reducing their Physical and Spell Resistance by <<4>>. After <<1>> the webs burst into venom, dealing <<5>>. This effect can occur once every <<6>> and scales off the higher of your Physical or Spell Resistance. PrevNextNext2Base
View 93971 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93970 0 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.12809 1.34438 -1.69863 1 3731.9 Ultimate 0.0426838 0.448485 -2.34755 0.999997 1242.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevBase
View 93974 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2880 Health. The forest continues to heal you and your allies in the area for 958 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93973 0 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.12809 1.34438 -1.69863 1 3731.9 Ultimate 0.0426838 0.448485 -2.34755 0.999997 1242.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevBase
View 30495 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2873 Magic Damage to the target and 1321 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 30491 30499 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Ultimate 0.0588715 0.616996 -2.89069 0.999999 1711.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextBase
View 42560 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2873 Physical Damage to enemies in front of you and an additional 3444 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 3 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 42554 42566 0 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Ultimate 0.153084 1.61 -2.462 0.999999 4464 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. PrevNextBase
View 58738 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2873 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 3 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58736 58740 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextBase
View 86423 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2873 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 3 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 86421 86425 0 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.127835 1.34134 -2.6385 1 3723.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. PrevNextBase
View 40103 40103 Blessing Of Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2876 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. 20000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 1 14 0 0 500 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41157 0 Increases the size, healing done, and duration. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds. Ultimate 0.127781 1.34209 0.352616 1 3726.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 93970 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93969 93971 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.126749 1.3302 -2.30661 1 3692 Ultimate 0.0421744 0.443734 -1.77744 0.999998 1229.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93973 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2849 Health. The forest continues to heal you and your allies in the area for 948 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93972 93974 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.126749 1.3302 -2.30661 1 3692 Ultimate 0.0421744 0.443734 -1.77744 0.999998 1229.14 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 30491 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2842 Magic Damage to the target and 1307 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 24326 30495 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Ultimate 0.0582514 0.610126 -2.546 0.999999 1693.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. PrevNextBase
View 42554 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2842 Physical Damage to enemies in front of you and an additional 3408 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 2 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 35713 42560 0 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Ultimate 0.151481 1.59269 -2.93551 0.999999 4416.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. PrevNextBase
View 58736 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2842 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 2 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 58405 58738 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. PrevNextBase
View 86421 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2842 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 2 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 83552 86423 0 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.126439 1.32685 -2.23864 1 3682.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. PrevNextBase
View 93969 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85804 93970 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.125403 1.3159 -2.6909 1 3652 Ultimate 0.0417624 0.438716 -1.78136 0.999998 1216.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 93972 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2818 Health. The forest continues to heal you and your allies in the area for 938 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85807 93973 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.125403 1.3159 -2.6909 1 3652 Ultimate 0.0417624 0.438716 -1.78136 0.999998 1216.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 24326 24326 Daedric Curse Curse an enemy with a destructive rune, dealing 2812 Magic Damage to the target and 1293 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. 6000 0 0 0 2970 Enemy 0 2800 0 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Daedric Summoning Sorcerer 24326 0 30491 0 2 Curse an enemy with a destructive rune, dealing $1 Magic Damage to the target and $2 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Ultimate 0.0576469 0.60351 -2.58022 0.999999 1675.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Curse an enemy with a destructive rune, dealing <<1>> to the target and <<2>> to all other nearby enemies after <<3>>. You can have only one <<4>> active at a time. NextBase
View 35713 35713 Dawnbreaker Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 2812 Physical Damage to enemies in front of you and an additional 3372 Physical Damage over 6 seconds. 6000 0 0 400 125 Cone 0 0 1000 0 0 0 1 1 0 10 400 0 0 Adrenaline 0 0 1 Guild Fighters Guild 35713 0 42554 0 2 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing $1 Physical Damage to enemies in front of you and an additional $2 Physical Damage over 6 seconds. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Ultimate 0.149881 1.57516 -1.80982 1 4369.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Arm yourself with Meridia's sacred sword and dispense her retribution, dealing <<1>> to enemies in front of you and an additional <<2>> over <<3>>. NextBase
View 58405 58405 Piercing Howl Crush an enemy with a deafening howl, dealing 2812 Physical Damage. Enemies who are facing you take 10% more damage from this attack. CRIMINAL ACT 0 0 0 0 2869 Enemy 0 1000 0 0 0 0 1 1 0 6 0 0 0 Power 0 0 5 World Werewolf 58405 0 58736 0 1 CRIMINAL ACT Crush an enemy with a deafening howl, dealing $1 Physical Damage. Enemies who are facing you take 10% more damage from this attack. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Crush an enemy with a deafening howl, dealing <<1>>. Enemies who are facing you take <<2>> more damage from this attack. NextBase
View 83552 83552 Panacea Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2812 Health every 1 second for 5 seconds. 5000 0 1000 0 125 Area 0 0 2800 0 0 0 1 1 0 50 0 0 0 Adrenaline 0 0 1 Weapon Restoration Staff 83552 0 86421 0 1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for $1 Health every 1 second for 5 seconds. Ultimate 0.125101 1.31211 -1.61834 1 3643.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for <<1>> Health every <<2>> for <<3>>. NextBase
View 22226 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. 5000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 2 12 0 5000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27419 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 5 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27419 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. 6000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 2 12 0 6000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22226 27423 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 6 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27423 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. 7000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 2 12 0 7000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27419 27427 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 7 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevNextBase
View 27427 22226 Practiced Incantation Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. 8000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 2 12 0 8000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27423 0 0 Increases the duration of the channel and allows you move at a reduced rate while channeling. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. While channeling this ability, you gain immunity to all disabling effects. PrevBase
View 22229 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27401 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 7 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27401 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22229 27407 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 8 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27407 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27401 27413 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 9 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 27413 22229 Remembrance Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 1 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27407 0 0 Gain Major Protection after casting, reducing your damage taken. 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. Gain Major Protection, reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. Gain Major Protection, reducing damage you take by <<4>> for <<5>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevBase
View 85804 85804 Enchanted Forest Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93969 0 Generate Ultimate if the initial heal is used on a low health target. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. You generate <<5>> Ultimate if the initial heal is used on a friendly target under |cffffff50|r% Health. PrevNextBase
View 85807 85807 Healing Thicket Swell a healing forest at the target location, instantly healing the most injured friendly target for 2788 Health. The forest continues to heal you and your allies in the area for 928 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 2 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93972 0 The healing over time will continue to heal you and your allies after leaving the area. 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest. Ultimate 0.123961 1.30172 -1.39676 1 3612.86 Ultimate 0.0412626 0.434274 -1.24004 0.999999 1203.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> every <<3>> for <<4>>. The healing over time will continue to heal you or your allies for <<5>> after leaving the forest. PrevNextBase
View 27396 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2787 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 4 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27392 22229 22226 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.123803 1.3024 -1.00494 1 3612 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextNext2Base
View 93968 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2787 Health. The forest continues to heal you and your allies in the area for 927 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 4 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93967 85804 85807 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.123803 1.3024 -1.00494 1 3612 Ultimate 0.0412236 0.434657 -2.07258 0.999998 1202.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextNext2Base
View 40008 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2760 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 40004 0 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevBase
View 39984 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39980 0 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.122676 1.28826 -0.147603 1 3576.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevBase
View 27392 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2757 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 3 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 27388 27396 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.122473 1.28877 -1.2644 1 3573.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 93967 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2757 Health. The forest continues to heal you and your allies in the area for 917 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 3 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 93966 93968 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.122473 1.28877 -1.2644 1 3573.38 Ultimate 0.0407976 0.429957 -2.26791 0.999999 1189.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextBase
View 141636 141636 Crimson Twilight After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1946 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Max Health. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Crimson Twilight -1 -1 -1 -1 1 After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing $1 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Max Health. Health 0.121713 0 -1.25899 1 1979.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 After taking damage you surround yourself in an |cffffff8|r meter mist of blood. After <<1>>, the mist is violently siphoned into your body, dealing <<2>> Bleed Damage to nearby enemies and healing you for |cffffff100|r% of the damage done. This effect can occur once every <<3>> and scales off your Max Health. PrevNextNext2Base
View 40004 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2730 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 40000 40008 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 39980 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2730 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39976 39984 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.121356 1.27497 -0.954819 1 3537.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 27388 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2727 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 2 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 22223 27392 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.121141 1.27514 -1.50378 1 3534.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextBase
View 93966 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2727 Health. The forest continues to heal you and your allies in the area for 907 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 2 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 85532 93967 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.121141 1.27514 -1.50378 1 3534.76 Ultimate 0.0402978 0.425516 -1.72659 0.999999 1176.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. PrevNextBase
View 40000 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2701 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 38807 40004 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 39976 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2701 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 38814 39980 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.120087 1.2609 -0.832086 1 3499.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 7218 7218 Flame Cloak Over 8 seconds: · Absorbs up to 1919 damage · Deals 157 Flame Damage per second to nearby enemies 8000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Over 8 seconds: · Absorbs up to $1 damage · Deals $2 Flame Damage per second to nearby enemies Health 0.120071 0 -2.08969 1 1952.33 Magicka -0.0000304 0.157579 -0.107653 0.999986 239.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Over <<1>>: · Absorbs up to <<2>> damage · Deals <<3>> per second to nearby enemies PrevNextNext2Base
View 21052 21052 Burn Over 8 seconds: · Absorbs up to 1919 damage · Deals 157 Flame Damage per second to nearby enemies 0 0 0 0 Self 0 0 0 0 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Over 8 seconds: · Absorbs up to $1 damage · Deals $2 Flame Damage per second to nearby enemies Health 0.120071 0 -2.08969 1 1952.33 Magicka -0.0000304 0.157579 -0.107653 0.999986 239.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Over <<1>>: · Absorbs up to <<2>> damage · Deals <<3>> per second to nearby enemies PrevNextNext2Base
View 211871 211871 Vicious Bite Bite the enemy dealing 2639 Physical Damage and 15390 Bleed Damage over 10 seconds. Taunts the target to attack you for 15 seconds. 0 0 0 0 Enemy 0 900 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Bite the enemy dealing $1 Physical Damage and $2 Bleed Damage over 10 seconds. Taunts the target to attack you for 15 seconds. Ultimate 0.120022 1.20005 -1.41844 1 3406.24 Ultimate 0.466625 6.50327 3761.2 0.935771 19045.7 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Bite the enemy dealing <<1>> and <<2>> over <<3>>. Taunts the target to attack you for <<4>>. PrevNextNext2Base
View 29939 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29929 0 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevBase
View 30107 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 4 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30103 0 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevBase
View 93937 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2700 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 4 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93936 0 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevBase
View 93774 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 4 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93773 0 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevBase
View 93777 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2700 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 4 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 93776 0 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevBase
View 22223 22223 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 125 Area 0 0 2000 0 1 0 1 1 0 12 0 4000 0 Adrenaline 0 0 1 Class Restoring Light Templar 22223 0 27388 0 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. NextBase
View 53624 53624 Lightning Flood Creates a pool of lightning for 2 seconds that deals AB_MAGIC_DAMAGE every 0 seconds to enemies in area. A nearby ally may activate Conduit, instantly shocking nearby enemies for 2698 Shock Damage. 4000 500 500 0 0 2800 600 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Creates a pool of lightning for 2 seconds that deals AB_MAGIC_DAMAGE every 0 seconds to enemies in area. A nearby ally may activate Conduit, instantly shocking nearby enemies for $1 Shock Damage. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Creates a pool of lightning for <<1>> that deals <<2>> every <<3>> to enemies in area. A nearby ally may activate <<4>>, instantly shocking nearby enemies for <<5>>. PrevNextNext2Base
View 85532 85532 Secluded Grove Swell a healing forest at the target location, instantly healing the most injured friendly target for 2698 Health. The forest continues to heal you and your allies in the area for 898 Health every 1 second for 6 seconds. 6000 1000 1000 0 90 Ground 0 2800 800 0 0 0 1 1 0 12 0 0 0 Adrenaline 0 0 1 Class Green Balance Warden 85532 0 93966 0 2 Swell a healing forest at the target location, instantly healing the most injured friendly target for $1 Health. The forest continues to heal you and your allies in the area for $2 Health every 1 second for 6 seconds. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Ultimate 0.0399547 0.42059 -1.94985 0.999999 1164.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swell a healing forest at the target location, instantly healing the most injured friendly target for <<1>> Health. The forest continues to heal you and your allies in the area for <<2>> Health every <<3>> for <<4>>. NextBase
View 196782 196782 Rite of Passage Channel the grace of the gods, healing you and nearby allies for 2698 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. 4000 0 1000 0 Area 0 0 2000 0 1 0 0 -1 -1 -1 0 4000 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Channel the grace of the gods, healing you and nearby allies for $1 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Ultimate 0.119872 1.26107 -1.38105 1 3496.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Channel the grace of the gods, healing you and nearby allies for <<1>> Health every <<2>> for <<3>>. You cannot move while channeling, but you gain immunity to all disabling effects. PrevNextNext2Base
View 39968 28279 Uppercut Slam an enemy with an upward swing, dealing 2672 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 4 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39965 38814 38807 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.118893 1.24702 -1.98132 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextNext2Base
View 20824 20824 Power Lash Lash an enemy with more intense flame, dealing 2672 Flame Damage and healing you for 2672 Health. 0 0 0 0 Enemy 0 700 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 Lash an enemy with more intense flame, dealing $1 Flame Damage and healing you for $2 Health. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Lash an enemy with more intense flame, dealing <<1>> and healing you for <<2>> Health. PrevNextNext2Base
View 38807 38807 Wrecking Blow Slam an enemy with an upward swing, dealing 2672 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 2 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 40000 0 Grants you Empower and Major Berserk after casting. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Grants you Empower and Major Berserk for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 70% and your damage done by 10%. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. Grants you <<2>> and <<3>> for <<4>>, increasing the damage of your Heavy Attacks against monsters by <<5>> and your damage done by <<6>>. PrevNextBase
View 38814 38814 Dizzying Swing Slam an enemy with an upward swing, dealing 2672 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 1 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 39976 0 Also sets the enemy Off Balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. 1 Slam an enemy with an upward swing, dealing $1 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>> and setting them Off Balance for <<2>>. Hitting an enemy that is already Off Balance stuns them for <<3>>. Targets that are immune to Off Balance are snared by <<4>> for <<5>>. PrevNextBase
View 53250 53250 Wrecking Blow Deals 2672 Physical Damage to target, stuns for AB_DURATION and knocks back AB_DISTANCE. Power of next attack against target is increased by AB_DERIVED_VALUE. Power bonus does not apply to Wrecking Blow. 0 0 0 1000 Enemy 0 700 0 0 0 0 0 -1 -1 -1 1000 0 0 Power 0 0 -1 -1 -1 -1 -1 1 Deals $1 Physical Damage to target, stuns for AB_DURATION and knocks back AB_DISTANCE. Power of next attack against target is increased by AB_DERIVED_VALUE. Power bonus does not apply to Wrecking Blow. Ultimate 0.118782 1.24719 -0.333226 1 3462.29 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to target, stuns for <<2>> and knocks back <<3>>. Power of next attack against target is increased by <<4>>. Power bonus does not apply to Wrecking Blow. PrevNextNext2Base
View 29929 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2671 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29919 29939 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 30103 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2671 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 3 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 30098 30107 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 93936 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2671 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 3 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 93935 93937 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93773 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 3 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93772 93774 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 93776 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2671 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 3 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 93775 93777 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 29919 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2642 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24842 29929 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 30098 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2642 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 2 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28311 30103 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 93935 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2642 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 2 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85859 93936 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 93772 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2642 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 2 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 85862 93773 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 93775 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2642 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 2 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 85863 93776 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 39965 28279 Uppercut Slam an enemy with an upward swing, dealing 2643 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 3 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 39962 39968 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.117474 1.23431 -0.981677 1 3425 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextBase
View 30366 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2640 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2375 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30362 0 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.117404 1.23201 -0.73808 1 3420.71 Ultimate 0.105667 1.10969 -2.70845 1 3078.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 86515 85126 Fiery Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2616 Flame Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 4 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86508 0 0 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. Ultimate 0.117387 1.20861 -1.12218 1 3384.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. PrevBase
View 32802 32802 Almalexia's Mercy When you take damage, you heal you and your group members within 7 meters of you for 1412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Almalexia's Mercy -1 -1 -1 -1 1 When you take damage, you heal you and your group members within 7 meters of you for $1 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina. Ultimate 0.117348 0.0003178 2.93654 0.999987 1549.52 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you take damage, you heal you and your group members within |cffffff7|r meters of you for <<1>> Health over <<2>>. This effect can occur once every <<3>> and scales off the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 71656 71656 Trinimac's Valor When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for 1396 Health and damages enemies for 1396 Magic Damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds and scales with the higher of your Max Magicka or Stamina. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Trinimac's Valor -1 -1 -1 -1 2 When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for $1 Health and damages enemies for $2 Magic Damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds and scales with the higher of your Max Magicka or Stamina. Ultimate 0.116387 -0.0001965 -0.357803 0.999999 1532.43 Ultimate 0.116387 -0.0001965 -0.357803 0.999999 1532.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you cast a damage shield, you call down a fragment of Trinimac that heals you and group members for <<1>> Health and damages enemies for <<2>> in a |cffffff5|r meter radius after a |cffffff2|r second delay. This effect can occur once every <<3>> and scales with the higher of your Max Magicka or Stamina. PrevNextNext2Base
View 127144 127144 Trinimac's ValorOLD When you cast a damage shield on an ally, you have a 20% chance to call down a fragment of Trinimac that heals you and your allies for 1396 Health and damages enemies for 1396 Magic Damage in a 5 meter radius. This effect can occur once every 5 seconds. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 2 When you cast a damage shield on an ally, you have a 20% chance to call down a fragment of Trinimac that heals you and your allies for $1 Health and damages enemies for $2 Magic Damage in a 5 meter radius. This effect can occur once every 5 seconds. Ultimate 0.116387 -0.0001965 -0.357803 0.999999 1532.43 Ultimate 0.116387 -0.0001965 -0.357803 0.999999 1532.43 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you cast a damage shield on an ally, you have a |cffffff20|r% chance to call down a fragment of Trinimac that heals you and your allies for <<1>> Health and damages enemies for <<2>> in a |cffffff5|r meter radius. This effect can occur once every <<3>>. PrevNextNext2Base
View 39962 28279 Uppercut Slam an enemy with an upward swing, dealing 2615 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 2 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 28279 39965 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.116245 1.22084 -1.02046 1 3388.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. PrevNextBase
View 22314 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27368 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27368 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5175 Area 0 0 1000 0 0 0 1 2 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22314 27372 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27372 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 5085 Area 0 0 1000 0 0 0 1 3 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27368 27376 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevNextBase
View 27376 22314 Hasty Prayer Focus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. 0 0 0 0 4995 Area 0 0 1000 0 0 0 1 4 2 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27372 0 0 Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up. 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Affected targets gain Minor Expedition, increasing their Movement Speed by 15% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. Affected targets gain Minor Expedition, increasing their Movement Speed by <<2>> for <<3>>. PrevBase
View 22327 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2614 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27346 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27346 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2642 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22327 27349 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.117499 1.23359 -1.33781 1 3423.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27349 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2671 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27346 27352 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.118724 1.24708 -0.648272 1 3461.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevNextBase
View 27352 22327 Ritual of Rebirth Focus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 1 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27349 0 0 You heal a single ally outside the ability's radius. 2 Focus your spiritual devotion, healing you and nearby allies for $1 Health. You heal a single ally outside this ability's radius for an additional $2 Health. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Ultimate 0.120001 1.26046 -0.494871 1 3498.67 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. You heal a single ally outside this ability's radius for an additional <<2>> Health. PrevBase
View 24842 24842 Daedric Tomb Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2614 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Ground 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29919 0 You place the mines at a target location instead of around you. The mines arm instantly. 1 Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines at a target location, which arm instantly and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 28311 28311 Vibrant Shroud Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2614 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. 0 0 0 0 4860 Area 0 0 1800 0 0 0 1 1 2 4 0 0 300 Werewolf 0 0 3 Class Dark Magic Sorcerer 28025 28025 30098 0 The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality. 1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for $1 Health and receive Minor Vitality, increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim, reducing their damage done by 10% for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for <<1>> Health and receive <<2>>, increasing your healing received and damage shield strength by <<3>> for <<4>>. Enemies are afflicted with <<5>>, reducing their damage done by <<6>> for <<4>>. PrevNextBase
View 40094 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41175 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevNextBase
View 41175 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4770 Area 0 0 2000 0 0 0 1 2 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 40094 41182 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevNextBase
View 41182 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4680 Area 0 0 2000 0 0 0 1 3 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41175 41189 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevNextBase
View 41189 40094 Combat Prayer Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4590 Area 0 0 2000 0 0 0 1 4 2 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41182 0 0 Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up. 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>> and <<3>> increasing you and your allies' damage done by <<4>> and Physical Resistance and Spell Resistance by <<5>> for <<6>>. PrevBase
View 85859 85859 Bursting Vines Launch a vine to swing yourself to an ally, instantly healing them for 2614 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. 0 100 0 0 4050 0 2800 0 0 0 0 1 1 1 42 0 0 0 Werewolf 0 0 6 Class Green Balance Warden 85564 85564 93935 0 Travels faster, heals instantly, and restores more Ultimate. 1 Launch a vine to swing yourself to an ally, instantly healing them for $1 Health. Gain 10 Ultimate when healing an ally under 60% Health while you are in combat. This effect can occur every 4 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Launch a vine to swing yourself to an ally, instantly healing them for <<1>> Health. Gain <<2>> Ultimate when healing an ally under |cFFFFFF60%|r Health while you are in combat. This effect can occur every <<3>>. PrevNextBase
View 85862 85862 Enchanted Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 1 1 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 85536 93772 0 Affected targets have increased Magicka and Stamina Recovery. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 15% for 20 seconds. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by <<2>> for <<3>>. PrevNextBase
View 85863 85863 Soothing Spores Seed a large area of mushrooms in front of you, healing you and your allies for 2614 Health. Heals for 15% more on allies that are within 8 meters of you. 0 0 0 0 3902 Cone 0 0 2000 0 0 0 1 1 2 1 0 0 0 Power 0 0 2 Class Green Balance Warden 85536 85536 93775 0 Converts into a Stamina ability. Allies near you are healed for more. 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Heals for 15% more on allies that are within 8 meters of you. Ultimate 0.116231 1.22007 -0.758706 1 3387.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. Heals for <<2>> more on allies that are within |cffffff8|r meters of you. PrevNextBase
View 30362 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2612 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2350 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 3 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30358 30366 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.116204 1.21876 -1.12468 1 3384.43 Ultimate 0.104633 1.09731 -2.89883 1 3045.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 27342 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2613 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 4 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27340 22327 22314 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextNext2Base
View 29909 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 4 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29899 24842 24834 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextNext2Base
View 41151 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 4 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41145 40103 40094 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 93771 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2613 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 4 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93770 85862 85863 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.116194 1.22031 -1.41267 1 3386.24 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. PrevNextNext2Base
View 86513 85126 Fiery Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2588 Flame Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 3 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 86506 86510 0 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. Ultimate 0.116132 1.19576 -1.01636 1 3348.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 93778 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2591 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3600 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 4 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86017 0 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Ultimate 0.160071 1.68067 -1.91795 1 4664.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevBase
View 93791 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2591 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2591 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 4 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86021 0 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Ultimate 0.1152 1.2106 -2.0465 1 3357.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevBase
View 28279 28279 Uppercut Slam an enemy with an upward swing, dealing 2587 Physical Damage. 0 0 0 800 2700 Enemy 0 700 0 0 0 0 1 1 0 2 800 0 0 Power 0 0 2 Weapon Two Handed 28279 0 39962 0 1 Slam an enemy with an upward swing, dealing $1 Physical Damage. Ultimate 0.115021 1.20735 -0.70999 1 3352.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam an enemy with an upward swing, dealing <<1>>. NextBase
View 30358 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2584 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2325 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 2 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24806 30362 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.11498 1.20555 -1.35939 1 3348.05 Ultimate 0.103445 1.08562 -2.21956 1 3012.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 27340 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2585 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 3 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 27334 27342 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 29899 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2585 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 3 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 29889 29909 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 41145 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2585 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 3 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 41139 41151 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 93770 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2585 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 3 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 93769 93771 0 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.114886 1.20759 -0.841944 1 3350.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. PrevNextBase
View 86512 85126 Fiery Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2560 Flame Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 2 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 84434 86508 0 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. Ultimate 0.114828 1.18301 -0.508205 1 3312.19 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 86017 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2564 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3561 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 3 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86016 93778 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.114037 1.1973 -1.90861 1 3322.57 Ultimate 0.158312 1.66329 -2.21724 1 4614.81 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevNextBase
View 86021 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2564 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2564 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 3 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86020 93791 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.114037 1.1973 -1.90861 1 3322.57 Ultimate 0.114037 1.1973 -1.90861 1 3322.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevNextBase
View 24806 24806 Power Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2556 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2300 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 1 1 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 24785 30358 0 Increase range of Light Attacks and radius of Heavy Attacks. Increases damage. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for $2 Shock Damage. Attacks deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Ultimate 0.102346 1.07377 -1.99915 1 2980.48 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff32|r meters away. Heavy Attacks blast enemies in a |cffffff6 x 8|r area for <<2>>. Attacks deplete Ultimate until you run out, or the ability is toggled off. PrevNextBase
View 25267 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 1 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25255 36238 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 12 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36238 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 2 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 25267 36241 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 13 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36241 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 3 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36238 36244 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 14 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevNextBase
View 36244 25267 Concealed Weapon Slash an enemy, dealing 2556 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 Class Shadow Nightblade 25255 36241 0 0 Deals increased damage, which furthers when leaving Sneak or invisibility. While slotted you gain Minor Expedition. 1 Slash an enemy, dealing $1 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by 10% for 15 seconds. While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by 15%. Ultimate 0.113714 1.19263 -1.10847 1 3311.86 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>>. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak or invisibility while in combat, increase your damage done with this ability by <<2>> for <<3>>. While slotted on either bar, you gain <<4>>, increasing your Movement Speed by <<5>>. PrevBase
View 85126 85126 Fiery Rage Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2533 Flame Damage every 1 second for 7 seconds. 7000 2000 1000 0 250 0 2800 800 0 0 0 1 1 -1 50 0 0 0 Adrenaline 0 0 0 Weapon Destruction Staff 83619 83619 86506 0 1 Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing $1 Flame Damage every 1 second for 7 seconds. Ultimate 0.113705 1.16976 -0.988199 1 3276.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Create a cataclysmic storm at the target location that builds for |cffffff2|r seconds then lays waste to all enemies in the area, dealing <<1>> every <<2>> for <<3>>. PrevNextBase
View 27334 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2557 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 2 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 22304 27340 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. PrevNextBase
View 29889 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2557 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 2 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 24828 29899 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. PrevNextBase
View 41139 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2557 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 2 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 37243 41145 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextBase
View 93769 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2557 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 2 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 85536 93770 0 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.113621 1.19468 -0.591023 1 3313.9 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. PrevNextBase
View 86016 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2536 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3523 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 2 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86015 86017 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.112787 1.18468 -2.21339 1 3286.57 Ultimate 0.156658 1.64515 -2.44032 1 4565.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevNextBase
View 86020 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2536 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2536 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 2 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86019 86021 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.112787 1.18468 -2.21339 1 3286.57 Ultimate 0.112787 1.18468 -2.21339 1 3286.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevNextBase
View 22304 22304 Healing Ritual Focus your spiritual devotion, healing you and nearby allies for 2530 Health. 0 0 0 0 5265 Area 0 0 1000 0 0 0 1 1 0 4 0 0 0 Werewolf 0 0 3 Class Restoring Light Templar 22304 0 27334 0 1 Focus your spiritual devotion, healing you and nearby allies for $1 Health. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Focus your spiritual devotion, healing you and nearby allies for <<1>> Health. NextBase
View 24828 24828 Daedric Mines Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2530 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. 15000 0 0 0 5400 Self 0 0 0 0 0 0 1 1 0 42 0 0 0 Werewolf 0 0 6 Class Dark Magic Sorcerer 24828 0 29889 0 1 Surprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing $1 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Surprise your foes by placing |cffffff3|r volatile Daedric mines around you, which take |cffffff3|r seconds to arm and last for <<1>>. When a mine is triggered it explodes, dealing <<2>> and immobilizing the enemy for <<3>>. Enemies can only be damaged by your mines once every <<4>>. NextBase
View 37243 37243 Blessing of Protection Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 400 0 0 4860 Area 0 0 2000 0 0 0 1 1 0 14 0 0 400 Werewolf 0 0 4 Weapon Restoration Staff 37243 0 41139 0 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. NextBase
View 49557 49557 Conjured Mines Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. PrevNextNext2Base
View 49630 49630 Conjured Mines Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. 0 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. PrevNextNext2Base
View 54827 54827 Daedric Mines Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon 4 mines in front of the cast for <<1>>. · Mines take 2 seconds to arm, then deal <<2>> to nearby enemies PrevNextNext2Base
View 72260 72260 Volcanic Rune Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies 0 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon 4 mines in front of the cast for <<1>>. · Mines take 2 seconds to arm, then deal <<2>> to nearby enemies PrevNextNext2Base
View 83479 83479 Volcanic Rune Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal 2530 Magic Damage to nearby enemies 0 0 0 0 0 10000 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summon 4 mines in front of the cast for AB_DURATION. · Mines take 2 seconds to arm, then deal $1 Magic Damage to nearby enemies Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summon 4 mines in front of the cast for <<1>>. · Mines take 2 seconds to arm, then deal <<2>> to nearby enemies PrevNextNext2Base
View 85536 85536 Fungal Growth Seed a large area of mushrooms in front of you, healing you and your allies for 2530 Health. 0 0 0 0 4590 Cone 0 0 2000 0 0 0 1 1 0 1 0 0 0 Werewolf 0 0 2 Class Green Balance Warden 85536 0 93769 0 1 Seed a large area of mushrooms in front of you, healing you and your allies for $1 Health. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Seed a large area of mushrooms in front of you, healing you and your allies for <<1>> Health. NextBase
View 85550 85550 Lotus Flower Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 85559 85559 Living Vines Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 87058 87058 Green Lotus Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88695 88695 Lotus Blossom Heal Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88712 88712 Leeching Vines Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88721 88721 Living Trellis Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 88723 88723 Living Trellis Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 94558 94558 Lotus Flower Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 94571 94571 Green Lotus Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 94590 94590 Lotus Blossum Heal Instantly heal allies in a cone in front of you for 2530. 0 0 0 0 Area 0 0 2800 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Instantly heal allies in a cone in front of you for $1. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Instantly heal allies in a cone in front of you for <<1>>. PrevNextNext2Base
View 191568 191568 Conjured Mines Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal 2530 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. 0 0 0 1500 Self 0 0 0 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Summons 3 mines for 15.1 seconds. Mines take 3 seconds to arm, then deal $1 Magic Damage to a nearby enemy. Enemies damaged by mines are immobilized for 2 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons 3 mines for <<1>>. Mines take 3 seconds to arm, then deal <<2>> to a nearby enemy. Enemies damaged by mines are immobilized for <<3>>. PrevNextNext2Base
View 200310 200310 Bountiful Heal Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 211522 211522 Health Restore Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 212114 212114 Health Restoration Slam your staff down to activate its blessings, healing you and your allies in front of you for 2530 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. 10000 0 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Slam your staff down to activate its blessings, healing you and your allies in front of you for $1 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. Ultimate 0.112436 1.18152 -0.443614 1 3278.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slam your staff down to activate its blessings, healing you and your allies in front of you for <<1>> Health. Also grants <<2>>, increasing you and your allies' Physical Resistance and Spell Resistance by <<3>> for <<4>>. PrevNextNext2Base
View 93593 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3486 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 4 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86013 86019 86015 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.111587 1.17146 -1.95452 1 3251.19 Ultimate 0.154865 1.62684 0.339966 1 4516.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextNext2Base
View 86015 86015 Deep Fissure Stir a group of shalk that attack after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3485 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 1 2 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86009 86016 0 Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds. Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Ultimate 0.154954 1.62719 -1.77516 1 4516.05 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by <<5>> and <<6>> for <<7>>. PrevNextBase
View 86019 86019 Subterranean Assault Stir a group of shalk that attack after 3 seconds, dealing 2509 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing 2509 Poison Damage to enemies in front of you. 6000 2800 0 0 2066 Area 0 0 2000 0 0 0 1 1 1 4 0 0 350 Power 0 0 3 Class Animal Companions Warden 86009 86009 86020 0 Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage. 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Poison Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 3 seconds and then resurface again, dealing $2 Poison Damage to enemies in front of you. Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Ultimate 0.111518 1.17174 -0.912519 1 3251.38 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<2>> to enemies in front of you. PrevNextBase
View 24147 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 4 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24139 0 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevBase
View 40897 38685 Lethal Arrow Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2483 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 4 1 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40895 0 0 Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect. Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. PrevBase
View 47569 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 4 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 47567 0 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.110458 1.15986 -2.15526 1 3217.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevBase
View 86013 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2482 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3449 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 3 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86012 93593 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.11033 1.15913 -1.25007 1 3216.29 Ultimate 0.153243 1.60922 0.608693 1 4468.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextBase
View 50509 50509 Focused Storm Deals 2473 Flame Damage to nearby enemies after 6 seconds. 6000 0 0 1500 Area 0 0 650 0 0 0 0 -1 -1 -1 1500 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 1 Deals $1 Flame Damage to nearby enemies after 6 seconds. Magicka 0.109992 1.15517 -1.94197 1 3204.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> to nearby enemies after <<2>>. PrevNextNext2Base
View 50605 50605 Blood Thirsty Familiar Summons a familiar to attack enemies for 30 seconds. Deals 1320 damage to all nearby enemies and slows them 40%. 30000 500 0 0 Self 0 0 0 0 0 0 0 -1 -1 -1 0 0 0 Adrenaline 0 0 -1 -1 -1 -1 -1 1 Summons a familiar to attack enemies for 30 seconds. Deals $1 damage to all nearby enemies and slows them 40%. Magicka 0.109918 -0.0001821 1.03017 0.999998 1448.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Summons a familiar to attack enemies for <<1>>. Deals <<2>> damage to all nearby enemies and slows them <<3>>. PrevNextNext2Base
View 24139 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2456 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 3 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24129 24147 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.109212 1.14799 -2.18356 1 3183.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 40895 38685 Lethal Arrow Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2456 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 3 1 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40893 40897 0 Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. Ultimate 0.109212 1.14799 -2.18356 1 3183.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect. Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. PrevNextBase
View 47567 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2456 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 3 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 47565 47569 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.109212 1.14799 -2.18356 1 3183.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevNextBase
View 86012 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2455 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3412 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 2 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 86009 86013 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.109177 1.14669 -1.94857 1 3181.52 Ultimate 0.151577 1.59197 0.607348 1 4420.62 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. PrevNextBase
View 79110 79110 Hide of Morihaus When you Roll Dodge through an enemy, you deal 0 Physical Damage and knock them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance. 0 0 0 0 Self 0 0 0 1 0 1 0 -1 -1 -1 0 0 0 Werewolf 0 0 -1 Hide of Morihaus -1 -1 -1 -1 1 When you Roll Dodge through an enemy, you deal $1 Physical Damage and knock them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance. Max Resistance 0.108767 0 -0.243475 1 172.333 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 When you Roll Dodge through an enemy, you deal <<1>> and knock them down for <<2>>. This effect scales off the higher of your Physical or Spell Resistance. PrevNextNext2Base
View 24129 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2430 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 2 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22110 24139 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.108046 1.13545 -1.85648 1 3149.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 40893 38685 Lethal Arrow Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2430 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 2 1 2 800 0 0 Power 0 0 2 Weapon Bow 28882 38685 40895 0 Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. Ultimate 0.108046 1.13545 -1.85648 1 3149.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect. Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. PrevNextBase
View 47565 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2430 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 2 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 46324 47567 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.108046 1.13545 -1.85648 1 3149.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevNextBase
View 86009 86009 Scorch Stir a group of shalk that attack after 3 seconds, dealing 2429 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3375 Magic Damage to enemies in front of you. 9000 2800 0 0 2700 Area 0 0 2000 0 0 0 1 1 0 4 0 0 350 Werewolf 0 0 3 Class Animal Companions Warden 86009 0 86012 0 2 Stir a group of shalk that attack after 3 seconds, dealing $1 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing $2 Magic Damage to enemies in front of you. Ultimate 0.107984 1.13424 -1.35974 1 3147.52 Ultimate 0.14991 1.57479 1.07452 1 4372.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Stir a group of shalk that attack after <<1>>, dealing <<2>> to enemies in front of you. After the shalk complete their attack, they burrow underground for <<3>> and then resurface again, dealing <<4>> to enemies in front of you. NextBase
View 24110 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 4 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24101 22110 22095 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.106964 1.12262 -2.38136 1 3115.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextNext2Base
View 40892 28882 Snipe Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 4 0 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40891 38685 38687 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage. Ultimate 0.106964 1.12262 -2.38136 1 3115.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>>. PrevNextNext2Base
View 47552 43714 Crystal Shard Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 4 0 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 47550 46331 46324 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. Ultimate 0.106964 1.12262 -2.38136 1 3115.33 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. PrevNextNext2Base
View 22110 22110 Dark Flare Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2430 Enemy 0 2800 0 0 0 0 1 1 1 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 22057 24129 0 Reduces cost and applies Major Defile to the target and nearby enemies. 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Afflicts the target and enemies within |cffffff8|r meters with <<4>>, reducing their healing received and damage shield strength by <<5>> for <<6>>. Also grants you <<7>> for <<8>>, increasing the damage of your Heavy Attacks against monsters by <<9>>. PrevNextBase
View 38685 38685 Lethal Arrow Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 1 1 2 800 0 0 Power 0 0 2 Weapon Bow 28882 28882 40893 0 Deals Poison Damage and always applies the Poisoned status effect. Also applies Minor Defile to the enemy. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Poison Damage and applying the Poisoned status effect. Also afflicts enemy with Minor Defile, which reduces their healing received and damage shield strength by 6% for 4 seconds. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the Poisoned status effect. Also afflicts enemy with <<2>>, which reduces their healing received and damage shield strength by <<3>> for <<4>>. PrevNextBase
View 38687 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2700 Enemy 0 4000 0 0 0 0 1 1 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 28882 40899 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40899 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2610 Enemy 0 4000 0 0 0 0 1 2 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 38687 40903 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40903 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2520 Enemy 0 4000 0 0 0 0 1 3 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40899 40907 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevNextBase
View 40907 38687 Focused Aim Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2404 Physical Damage and applying the Sundered status effect. 0 0 0 800 2430 Enemy 0 4000 0 0 0 0 1 4 2 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40903 0 0 Increases the range, always applies the Sundered status effect, and reduces cost as the ability ranks up. 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage and applying the Sundered status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>> and applying the <<2>> status effect. PrevBase
View 46324 46324 Crystal Fragments Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 1 2 1 800 0 0 Werewolf 0 0 2 Class Dark Magic Sorcerer 43714 43714 47565 0 Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less. 1 Conjure dark crystals to bombard an enemy, dealing $1 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less. While slotted casting a non-Ultimate ability has a 33% chance of causing your next Crystal Fragments to be instant, deal 66% more damage, and cost half as much. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure dark crystals to bombard an enemy, dealing <<1>>. Your next non-Ultimate ability cast within <<2>> costs <<3>> less. While slotted casting a non-Ultimate ability has a |cffffff33|r% chance of causing your next Crystal Fragments to be instant, deal |cffffff66|r% more damage, and cost half as much. PrevNextBase
View 54264 54264 Lethal Arrow Deals 2404 Poison Damage and reduces target's healing taken by 6% for 4 seconds. 100% chance to apply poison status effect. 0 0 0 2000 Enemy 0 3000 0 0 0 0 0 -1 -1 -1 2000 0 0 Werewolf 0 0 -1 -1 -1 -1 -1 Deals poison damage and applies the poison status effect. Reduces enemy's healing taken. 1 Deals $1 Poison Damage and reduces target's healing taken by 6% for 4 seconds. 100% chance to apply poison status effect. Ultimate 0.106893 1.12302 -1.55498 1 3115.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Deals <<1>> and reduces target's healing taken by <<2>> for <<3>>. 100% chance to apply poison status effect. PrevNextNext2Base
View 23788 22139 Crescent Sweep Swing your Aedric spear around with holy vengeance, dealing 2399 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. 6000 0 0 400 75 Area 0 0 800 0 0 0 1 4 2 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23787 0 0 Deals additional damage to enemies in front of you. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Magic Damage to all nearby enemies and an additional $2 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. Enemies in your path will be hit for <<5>> more damage. PrevBase
View 23794 22144 Everlasting Sweep Swing your Aedric spear around with holy vengeance, dealing 2399 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. 10000 0 0 400 75 Area 0 0 800 0 0 0 1 4 1 12 400 0 0 Adrenaline 0 0 1 Class Aedric Spear Templar 22138 23793 0 0 Deals Physical Damage and increases the duration, which further increases for each enemy hit. 2 Swing your Aedric spear around with holy vengeance, dealing $1 Physical Damage to all nearby enemies and an additional $2 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0516453 0.542445 -1.0498 1 1504.71 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Swing your Aedric spear around with holy vengeance, dealing <<1>> to all nearby enemies and an additional <<2>> every <<3>> for <<4>>. The duration is extended by |cffffff2|r seconds for each enemy hit. PrevBase
View 30381 24804 Energy Overload Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2160 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. 0 0 0 0 25 Self 0 0 0 0 0 1 1 4 2 12 0 0 0 Adrenaline 0 0 1 Class Storm Calling Sorcerer 24785 30376 0 0 While active your Light and Heavy Attacks restore Magicka and Stamina. 2 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing $1 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for $2 Shock Damage. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.0960092 1.00821 -0.819726 1 2798.76 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities. Light Attacks become lightning bolts, dealing <<1>> to an enemy up to |cffffff28|r meters away. Heavy Attacks blast enemies in a |cffffff4 x 6|r area for <<2>>. The attacks restore <<3>> Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. PrevBase
View 36234 25260 Surprise Attack Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 1 1 0 0 0 Power 0 0 2 Class Shadow Nightblade 25255 36230 0 0 Converts to a Stamina ability and deals Physical Damage. Always applies the Sundered status effect and deals guaranteed critical damage when flanking an enemy. 1 Slash an enemy, dealing $1 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 3 seconds. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Slash an enemy, dealing <<1>> and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every <<2>>. PrevBase
View 41459 38452 Power Slam Strike an enemy full-force with your shield, dealing 2399 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. 0 0 0 0 2700 Enemy 0 700 0 0 0 0 1 4 2 38 0 0 0 Power 0 0 6 Weapon One Hand and Shield 28365 41456 0 0 Blocking any attack reduces the cost of your next Power Slam. 1 Strike an enemy full-force with your shield, dealing $1 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Strike an enemy full-force with your shield, dealing <<1>>. While slotted, blocking any attack grants you <<2>>, which reduces the cost of your next <<3>> cast within <<4>> by <<5>>. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. PrevBase
View 41881 38956 Arterial Burst Rend an enemy, dealing 2399 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. 0 0 0 0 2295 Enemy 0 700 0 0 0 0 1 4 2 1 0 0 0 Werewolf 0 0 2 World Vampire 32893 41880 0 0 Will always be a Critical Strike if you cast it while under half Health. 1 Rend an enemy, dealing $1 Magic Damage and applying the Hemorrhaging status effect. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Rend an enemy, dealing <<1>> and applying the <<2>> status effect. Deals up to <<3>>% more damage based on your missing Health. If you use this ability while you are under |cffffff50|r% Health, it will always be a Critical Strike. PrevBase
View 41320 40126 Healing Ward Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2399 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. While the shield persists, the target is healed for 33% of the shield's remaining strength every second. 6000 0 0 0 4590 Area 0 0 2800 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 5 Weapon Restoration Staff 37232 41316 0 0 Heals target based on the shield's strength every second it persists. 1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs $1 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. While the shield persists, the target is healed for 33% of the shield's remaining strength every second. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs <<1>> damage. The shield's strength is increased by up to <<2>>%, depending on the severity of the target's wounds. While the shield persists, the target is healed for <<3>>% of the shield's remaining strength every second. PrevBase
View 40118017 118017 Renewing Undeath Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2390 Health over 5 seconds. 0 0 0 0 3510 Ground 0 2800 800 0 0 0 1 4 1 20 0 0 0 Werewolf 0 0 4 Class Living Death Necromancer 115315 30118017 0 0 Consuming a corpse also removes negative effects. 2 Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for $2 Health over 5 seconds. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.10636 1.12293 -8.72426 0.999991 3100.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health. Consumes a corpse on cast to immediately remove up to |cffffff3|r negative effects and continue to heal you and your allies in the area for <<2>> Health over <<3>>. PrevBase
View 40118809 118809 Enduring Undeath Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2390 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. 0 0 0 0 3510 Ground 0 2800 800 0 0 0 1 4 2 20 0 0 0 Werewolf 0 0 4 Class Living Death Necromancer 115315 30118809 0 0 Can consume multiple corpses to increase the duration of the heal over time. 2 Release residual fragments of fallen souls at the target location, healing you and your allies for $1 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for $2 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. Ultimate 0.106587 1.12094 -0.764448 1 3109.1 Ultimate 0.10636 1.12293 -8.72426 0.999991 3100.95 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Release residual fragments of fallen souls at the target location, healing you and your allies for <<1>> Health. Consumes a corpse on cast to continue to heal you and your allies in the area for <<2>> Health over <<3>>. You can consume up to |cffffff5|r additional corpses on cast, with each corpse extending the duration of the heal over time by |cffffff5|r seconds. PrevBase
View 24101 22057 Solar Flare Conjure a ball of solar energy to heave at an enemy, dealing 2379 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. 0 0 0 800 2700 Enemy 0 2800 0 0 0 0 1 3 0 4 800 0 0 Werewolf 0 0 3 Class Dawn's Wrath Templar 22057 24080 24110 0 1 Conjure a ball of solar energy to heave at an enemy, dealing $1 Magic Damage and increasing your damage done with class abilities by 5% for 5 seconds. Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 70%. Ultimate 0.105819 1.11043 -1.76786 1 3082.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Conjure a ball of solar energy to heave at an enemy, dealing <<1>> and increasing your damage done with class abilities by <<2>> for <<3>>. Also grants you <<4>> for <<5>>, increasing the damage of your Heavy Attacks against monsters by <<6>>. PrevNextBase
View 40891 28882 Snipe Plant a masterfully aimed arrow in an enemy's vital spot, dealing 2379 Physical Damage. 0 0 0 800 2700 Enemy 0 3500 0 0 0 0 1 3 0 2 800 0 0 Power 0 0 2 Weapon Bow 28882 40890 40892 0 1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing $1 Physical Damage. Ultimate 0.105819 1.11043 -1.76786 1 3082.57 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Invalid -1 -1 -1 -1 -1 Plant a masterfully aimed arrow in an enemy's vital spot, dealing <<1>>. PrevNextBase
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Data last updated on 2024-May-17 05:30:04

Most content here is available under the same Attribute-ShareAlike 2.5 License as the UESP wiki. See Copyright and Ownership for more information. Some data is extracted directly from the ESO game data files and copyright is owned by Zenimax Online Studios.